diff --git a/src/data/battle_frontier/battle_tent.h b/src/data/battle_frontier/battle_tent.h index 4ee203ea90..cb8b0a4375 100644 --- a/src/data/battle_frontier/battle_tent.h +++ b/src/data/battle_frontier/battle_tent.h @@ -511,7 +511,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ { [SLATEPORT_TENT_TRAINER_JOLIE] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, - .trainerName = _("JOLIE"), + .trainerName = _("艾琳"),//アイリーン (英) .speechBefore = {EC_WORD_WHAT, EC_WORD_WILL, EC_WORD_I, EC_WORD_BE, EC_WORD_TOMORROW, EC_WORD_QUES}, .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_FRIDAY, EC_WORD_EXCL}, .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_MONDAY, EC_WORD_ELLIPSIS}, @@ -519,7 +519,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_MALACHI] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, - .trainerName = _("MALACHI"), + .trainerName = _("关州"),//カンシュウ 観修 関州 .speechBefore = {EC_WORD_BAD, EC_WORD_NEWS, EC_WORD_EXCL, EC_WORD_IT_S, EC_WORD_A, EC_MOVE(SAND_TOMB)}, .speechWin = {EC_WORD_YEEHAW_EXCL, -1, -1, EC_WORD_I_VE, EC_WORD_DONE, EC_WORD_IT}, .speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_IN, EC_WORD_THIS, EC_MOVE(SAND_TOMB), EC_WORD_ELLIPSIS}, @@ -527,7 +527,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_KELSIE] = { .facilityClass = FACILITY_CLASS_TUBER_F, - .trainerName = _("KELSIE"), + .trainerName = _("热海"),//アタミ 熱海 新見 .speechBefore = {EC_WORD_GO, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL}, .speechWin = {EC_WORD_YAHOO, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL}, .speechLose = {EC_WORD_GWAH, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL}, @@ -535,7 +535,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_DAVON] = { .facilityClass = FACILITY_CLASS_TUBER_M, - .trainerName = _("DAVON"), + .trainerName = _("阿证"),//証 赤司 .speechBefore = {EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_GREAT, EC_MOVE(WHIRLPOOL), EC_WORD_ISN_T_IT_QUES}, .speechWin = {EC_WORD_THAT_WAS, EC_WORD_LIKE, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL}, .speechLose = {EC_WORD_DON_T, EC_WORD_GET, EC_MOVE2(BEAT_UP), EC_WORD_IN, EC_WORD_THAT, EC_MOVE(WHIRLPOOL)}, @@ -543,7 +543,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_GLENDA] = { .facilityClass = FACILITY_CLASS_LADY, - .trainerName = _("GLENDA"), + .trainerName = _("凯雯"),//ケビン (英語) .speechBefore = {EC_WORD_CONVERSATION, EC_WORD_CAN, EC_WORD_WAIT, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_WIN}, .speechWin = {EC_WORD_FABULOUS, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_ROCK}, .speechLose = {EC_WORD_NO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_WASN_T, EC_WORD_SERIOUS}, @@ -551,7 +551,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_HELENA] = { .facilityClass = FACILITY_CLASS_BEAUTY, - .trainerName = _("HELENA"), + .trainerName = _("阿澄"),//アスミ 阿澄 明日海 .speechBefore = {EC_WORD_DOES, EC_WORD_MY, EC_WORD_BEAUTY, EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES}, .speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, EC_WORD_BUT, EC_WORD_YOU_RE, EC_WORD_BORING}, .speechLose = {EC_WORD_I, EC_WORD_DO, EC_WORD_SO, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_EXCL}, @@ -559,7 +559,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_RODOLFO] = { .facilityClass = FACILITY_CLASS_RICH_BOY, - .trainerName = _("RODOLFO"), + .trainerName = _("丸人"),//マルヒト 丸人  .speechBefore = {EC_WORD_GO, EC_WORD_GET, EC_WORD_A, EC_POKEMON(WHISCASH), EC_WORD_FOR, EC_WORD_ME}, .speechWin = {EC_WORD_AWW, EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_HAVE, EC_WORD_A, EC_POKEMON(WHISCASH)}, .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_POKEMON(WHISCASH), EC_WORD_BADLY}, @@ -567,7 +567,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_DAVION] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, - .trainerName = _("DAVION"), + .trainerName = _("谨平"),//キンペイ 金平 謹平 欽平 .speechBefore = {EC_WORD_GRAAAH, EC_WORD_GRAAAH, EC_WORD_EXCL_EXCL, EC_WORD_GRAAAH, EC_WORD_GRAAAH, EC_WORD_EXCL_EXCL}, .speechWin = {EC_MOVE2(ROAR), EC_WORD_EXCL, -1, EC_MOVE2(ROAR), EC_WORD_EXCL_EXCL, -1}, .speechLose = {EC_WORD_URGH, EC_WORD_WAAAH, EC_WORD_EXCL_EXCL, -1, -1, -1}, @@ -575,7 +575,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_KENDALL] = { .facilityClass = FACILITY_CLASS_SWIMMER_M, - .trainerName = _("KENDALL"), + .trainerName = _("善次郎"),//善次郎 全治郎 .speechBefore = {EC_WORD_A_LITTLE, EC_MOVE2(PETAL_DANCE), EC_WORD_TO, EC_WORD_PLEASE, EC_WORD_YOU, EC_WORD_EXCL}, .speechWin = {EC_WORD_I, EC_WORD_DO, EC_WORD_THIS, EC_WORD_ONLY, EC_WORD_FOR, EC_WORD_WORK}, .speechLose = {EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_MOVE2(POUND), EC_WORD_ME, EC_WORD_QUES}, @@ -583,7 +583,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_COLTEN] = { .facilityClass = FACILITY_CLASS_CAMPER, - .trainerName = _("COLTEN"), + .trainerName = _("阿泊"),//泊まる 留まる 都丸 .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_RUN, EC_WORD_AROUND}, .speechWin = {EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_WANT, EC_WORD_TO, EC_WORD_RUN, EC_WORD_QUES}, .speechLose = {EC_WORD_A, EC_WORD_SWIFT_SWIM, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_GOOD, EC_WORD_TOO}, @@ -591,7 +591,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_IRVIN] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, - .trainerName = _("IRVIN"), + .trainerName = _("兆一"),//チョウイチ 兆一 長一 超一 .speechBefore = {EC_WORD_HAVE, EC_WORD_A, EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_MOVE(CONFUSE_RAY)}, .speechWin = {EC_WORD_YAHOO, EC_WORD_MY, EC_MOVE(CONFUSE_RAY), EC_WORD_IS, EC_WORD_THE, EC_WORD_BEST}, .speechLose = {EC_WORD_GWAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_EXCL}, @@ -599,7 +599,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_SHAUN] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, - .trainerName = _("SHAUN"), + .trainerName = _("霍夫曼"),//ホフマン(外) .speechBefore = {EC_WORD_LISTEN, EC_WORD_ELLIPSIS, EC_WORD_YOU, EC_WORD_AREN_T, EC_WORD_VERY, EC_WORD_GOOD}, .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I, EC_WORD_WAS, EC_WORD_RIGHT}, .speechLose = {EC_WORD_YES, EC_WORD_YES, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_SOMETHING}, @@ -607,7 +607,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_KYLER] = { .facilityClass = FACILITY_CLASS_GUITARIST, - .trainerName = _("KYLER"), + .trainerName = _("盖瑞"),//ゲイリー 英語 Gary .speechBefore = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_QUES}, .speechWin = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_YAY}, .speechLose = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_WOW}, @@ -615,7 +615,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_MAGGIE] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, - .trainerName = _("MAGGIE"), + .trainerName = _("悠游"),//遊び 遊 .speechBefore = {EC_POKEMON(VULPIX), EC_POKEMON(XATU), EC_POKEMON_NATIONAL(UMBREON), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_WORD_ELLIPSIS}, .speechWin = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON(SEVIPER), EC_WORD_EXCL, -1}, .speechLose = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON_NATIONAL(SNORLAX), EC_WORD_ELLIPSIS, EC_WORD_UH_OH}, @@ -623,7 +623,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_STEPHON] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, - .trainerName = _("STEPHON"), + .trainerName = _("龟次郎"),//亀治郎 亀次郎 .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_ENJOY, EC_WORD_AN, EC_WORD_EGG}, .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_TASTY, EC_WORD_VICTORY}, .speechLose = {EC_WORD_AWFUL, EC_WORD_EXCL_EXCL, -1, EC_WORD_JUST, EC_WORD_AWFUL, EC_WORD_EXCL_EXCL}, @@ -631,7 +631,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_REBECCA] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, - .trainerName = _("REBECCA"), + .trainerName = _("夏露露"),//シャルル 外国語 .speechBefore = {EC_WORD_THAT, EC_WORD_EGG, EC_WORD_HAS, EC_WORD_A, EC_WORD_TASTY, EC_WORD_SHINE}, .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_EXCL, EC_WORD_SMELL, EC_WORD_THAT, EC_WORD_STENCH}, .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_STOP, EC_WORD_ELLIPSIS}, @@ -639,7 +639,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_REGGIE] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, - .trainerName = _("REGGIE"), + .trainerName = _("巴布洛"),//パブロフ 外国語 .speechBefore = {EC_WORD_POKEMON, EC_WORD_COME, EC_WORD_BEFORE, EC_WORD_MONEY, EC_WORD_OR, EC_WORD_FAMILY}, .speechWin = {EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_STRONG}, .speechLose = {EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_THICK, EC_WORD_ELLIPSIS}, @@ -647,7 +647,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_JANAE] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, - .trainerName = _("JANAE"), + .trainerName = _("越乃"),//コシノ 越乃 小篠  .speechBefore = {EC_WORD_I, EC_WORD_JUST, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_TOUGH, EC_WORD_LOOK}, .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_HOW, EC_WORD_YOU, EC_MOVE2(STRUGGLE), -1}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_MEAN, EC_WORD_AND, EC_WORD_AWFUL, EC_WORD_TRAINER}, @@ -655,7 +655,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_CAIDEN] = { .facilityClass = FACILITY_CLASS_EXPERT_M, - .trainerName = _("CAIDEN"), + .trainerName = _("明月"),//メイゲツ 明月 名月 .speechBefore = {EC_WORD_MY, EC_MOVE2(CURSE), EC_WORD_WILL, EC_WORD_BREAK, EC_WORD_YOUR, EC_WORD_SPIRIT}, .speechWin = {EC_MOVE2(CURSE), EC_WORD_QUES, EC_WORD_IT_S, EC_WORD_A, EC_WORD_LIE, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_MY, EC_MOVE2(CURSE), EC_WORD_WILL, EC_WORD_LAST, EC_WORD_FOREVER, -1}, @@ -663,7 +663,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_KIRSTEN] = { .facilityClass = FACILITY_CLASS_EXPERT_F, - .trainerName = _("KIRSTEN"), + .trainerName = _("阁子"),//カク 格 閣 画 .speechBefore = {EC_WORD_HUH_QUES, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_YOU, EC_WORD_SAID, EC_WORD_QUES}, .speechWin = {EC_WORD_HUH_QUES, EC_WORD_STRONG, EC_WORD_BUT, EC_WORD_NOT, EC_WORD_STRONG, EC_WORD_ENOUGH}, .speechLose = {EC_WORD_HUH_QUES, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_TO, EC_WORD_YOUR, EC_MOVE(STRENGTH)}, @@ -671,7 +671,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_KURTIS] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, - .trainerName = _("KURTIS"), + .trainerName = _("小一"),//イチ 一 .speechBefore = {EC_WORD_SORRY, EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_GET, EC_MOVE2(BEAT_UP)}, .speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_WE, EC_WORD_WOULD, EC_MOVE2(POUND), EC_WORD_YOU}, .speechLose = {EC_WORD_HOW, EC_WORD_DID, EC_WORD_I, EC_WORD_GET, EC_MOVE2(BEAT_UP), EC_WORD_QUES}, @@ -679,7 +679,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_STEFAN] = { .facilityClass = FACILITY_CLASS_FISHERMAN, - .trainerName = _("STEFAN"), + .trainerName = _("龙哥"),//ハナウマ(湾)(恐竜湾 ハワイ) 花馬 .speechBefore = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_WANT, EC_WORD_CUTE, EC_WORD_POKEMON, -1}, .speechWin = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_IT, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_KIND, EC_WORD_OF, EC_WORD_AWESOME, EC_WORD_ELLIPSIS, -1}, @@ -687,7 +687,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_AVERY] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, - .trainerName = _("AVERY"), + .trainerName = _("定春"),//サダハル 貞春 定春 定晴 .speechBefore = {EC_WORD_TOYS, EC_WORD_EXCL, EC_WORD_I, EC_WORD_NEED, EC_WORD_MORE, EC_WORD_TOYS}, .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_SOME, EC_WORD_EASY, EC_WORD_MONEY, EC_WORD_FAST}, .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_WORK, EC_WORD_FOR, EC_WORD_MONEY}, @@ -695,7 +695,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_DWANE] = { .facilityClass = FACILITY_CLASS_NINJA_BOY, - .trainerName = _("DWANE"), + .trainerName = _("科隆"),//クーロン 英語 科隆(Kof?) .speechBefore = {EC_WORD_MMM, EC_WORD_TASTY, EC_WORD_ELLIPSIS, EC_WORD_WONDER, EC_WORD_WHAT, EC_WORD_QUES}, .speechWin = {EC_WORD_MMM, EC_WORD_MMM, EC_WORD_ELLIPSIS, EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW}, .speechLose = {EC_WORD_MMM, EC_WORD_MMM, EC_WORD_ELLIPSIS, EC_WORD_OH_YEAH, EC_WORD_THIS_IS_IT_EXCL, -1}, @@ -703,7 +703,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_MCKENNA] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, - .trainerName = _("MCKENNA"), + .trainerName = _("千代治"),//チヨジ 千代治 .speechBefore = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_SMALL, EC_WORD_TALK, EC_WORD_LET_S, EC_WORD_GO}, .speechWin = {EC_WORD_YUP, EC_WORD_THAT_S, EC_WORD_THAT, -1, -1, -1}, .speechLose = {EC_WORD_KTHX_BYE, -1, -1, -1, -1, -1}, @@ -711,7 +711,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_CAMRYN] = { .facilityClass = FACILITY_CLASS_SWIMMER_F, - .trainerName = _("CAMRYN"), + .trainerName = _("米也"),//ミーヤ 米也 (音) .speechBefore = {EC_WORD_MR, EC_WORD_JUDGE, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_OUR, EC_WORD_TRUST}, .speechWin = {EC_WORD_YES_SIR_EXCL, EC_WORD_WE_RE, EC_WORD_NO_1, EC_WORD_IN, EC_WORD_THIS, EC_WORD_CONTEST}, .speechLose = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_GIVE_UP, EC_WORD_MY, EC_WORD_IDOL, EC_WORD_DREAM}, @@ -719,7 +719,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_NATASHA] = { .facilityClass = FACILITY_CLASS_PICNICKER, - .trainerName = _("NATASHA"), + .trainerName = _("贝茨"),//ベイツ 外国語 .speechBefore = {EC_WORD_COME_OVER, EC_WORD_TO, EC_WORD_MY, EC_WORD_PLACE, EC_WORD_OK_QUES, -1}, .speechWin = {EC_WORD_COME_ON, EC_WORD_OVER, EC_WORD_IT, EC_WORD_WILL, EC_WORD_BE, EC_WORD_GREAT}, .speechLose = {EC_WORD_AWW, EC_WORD_WON_T, EC_WORD_YOU, EC_WORD_COME_OVER, EC_WORD_QUES, -1}, @@ -727,7 +727,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_AUSTYN] = { .facilityClass = FACILITY_CLASS_SAILOR, - .trainerName = _("AUSTYN"), + .trainerName = _("关作"),//カンサク 関作 寛作 .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_CARE, EC_WORD_HOW, EC_WORD_WE, EC_WORD_MATCH_UP}, .speechWin = {EC_WORD_HAH, EC_WORD_BACK, EC_WORD_TO, EC_WORD_SCHOOL, EC_WORD_FOR, EC_WORD_YOU}, .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MY, EC_WORD_LESSONS}, @@ -735,7 +735,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_DONOVAN] = { .facilityClass = FACILITY_CLASS_COLLECTOR, - .trainerName = _("DONOVAN"), + .trainerName = _("阿信"),//震 信 沈(ドラゴンボール) .speechBefore = {EC_WORD_OH, EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_SLIMY, EC_WORD_ALL, EC_WORD_OVER}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_DOWN, EC_WORD_THE, EC_MOVE2(MEGA_DRAIN), EC_WORD_HAHAHA}, .speechLose = {EC_WORD_I_AM, EC_WORD_NATURALLY, EC_WORD_SLIMY, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM}, @@ -743,7 +743,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ }, [SLATEPORT_TENT_TRAINER_TAMIA] = { .facilityClass = FACILITY_CLASS_LASS, - .trainerName = _("TAMIA"), + .trainerName = _("宝琳"),//ポリーヌ フランス語?? .speechBefore = {EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_WITH, EC_WORD_MY, EC_WORD_FATHER, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_DISLIKE, EC_WORD_MY, EC_WORD_FATHER, EC_WORD_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_JUST, EC_WORD_SO, EC_WORD_ADORE, EC_WORD_MY, EC_WORD_FATHER}, @@ -1564,7 +1564,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT { [VERDANTURF_TENT_TRAINER_BRENNA] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, - .trainerName = _("BRENNA"), + .trainerName = _("小实"),//ミノ 未野 稔 実 .speechBefore = {EC_WORD_NO, EC_WORD_DAYS, EC_WORD_GO, EC_WORD_WITHOUT, EC_WORD_MY, EC_MOVE(FAKE_TEARS)}, .speechWin = {EC_WORD_OH, EC_WORD_THAT_WAS, EC_WORD_SO, EC_WORD_REFRESHING, EC_WORD_EXCL, -1}, .speechLose = {EC_WORD_ALL, EC_WORD_I, EC_WORD_EVER, EC_WORD_GET, EC_WORD_IS, EC_MOVE(TORMENT)}, @@ -1572,7 +1572,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_DILAN] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, - .trainerName = _("DILAN"), + .trainerName = _("孝元"),//コウゲン 孝元 光源 .speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_BORED, EC_WORD_I_AM}, .speechWin = {EC_WORD_LOSING, EC_WORD_ISN_T, EC_WORD_EXCITING, EC_WORD_AT, EC_WORD_ALL, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_EXCITING, EC_WORD_EXCL_EXCL, EC_WORD_BYE_BYE, EC_WORD_TO, EC_WORD_BEING, EC_WORD_BORED}, @@ -1580,7 +1580,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_ELIANA] = { .facilityClass = FACILITY_CLASS_TUBER_F, - .trainerName = _("ELIANA"), + .trainerName = _("未美"),//ミミ 耳 未美 .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_ON, EC_WORD_A, EC_WORD_VACATION, EC_WORD_SOON}, .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_GET, EC_WORD_SOME, EC_WORD_MONEY}, .speechLose = {EC_WORD_NO, EC_WORD_SLEEP, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_GET, EC_WORD_HOME}, @@ -1588,7 +1588,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_MARKUS] = { .facilityClass = FACILITY_CLASS_TUBER_M, - .trainerName = _("MARKUS"), + .trainerName = _("彦根"),//ヒコ 彦根 比子 .speechBefore = {EC_WORD_I_AM, EC_WORD_SMART, EC_WORD_EXCL, EC_WORD_IF_I_LOSE, EC_WORD_I, EC_MOVE(SELF_DESTRUCT)}, .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_NON_STOP, EC_MOVE2(EXPLOSION), EC_WORD_OF, EC_WORD_JOY}, .speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_ELLIPSIS, EC_WORD_TIME, EC_WORD_TO, EC_MOVE(SELF_DESTRUCT)}, @@ -1596,7 +1596,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_CAITLYN] = { .facilityClass = FACILITY_CLASS_LADY, - .trainerName = _("CAITLYN"), + .trainerName = _("小包"),//ツツミ 堤 包み .speechBefore = {EC_WORD_I_AM, EC_WORD_BORED, EC_WORD_OF, EC_WORD_BEING, EC_WORD_AN, EC_WORD_IDOL}, .speechWin = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_BEST, EC_WORD_FOR, EC_WORD_HAPPINESS}, .speechLose = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_BUG, EC_WORD_ME, EC_WORD_AT, EC_WORD_ALL}, @@ -1604,7 +1604,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_DESIREE] = { .facilityClass = FACILITY_CLASS_BEAUTY, - .trainerName = _("DESIREE"), + .trainerName = _("希拉里"),//キラリ 外国語(英?)希来里 Hilary .speechBefore = {EC_WORD_DOESN_T, EC_WORD_MY, EC_WORD_BEAUTY, EC_MOVE(ASTONISH), EC_WORD_YOU, EC_WORD_QUES}, .speechWin = {EC_WORD_DID, EC_WORD_I, EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES, -1}, .speechLose = {EC_WORD_MY, EC_WORD_BEAUTY, EC_WORD_DID, EC_WORD_NOTHING, EC_WORD_FOR, EC_WORD_YOU}, @@ -1612,7 +1612,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_RONALD] = { .facilityClass = FACILITY_CLASS_RICH_BOY, - .trainerName = _("RONALD"), + .trainerName = _("和夫"),//カズオ 和夫 一夫 .speechBefore = {EC_WORD_COME_ON, EC_WORD_I, EC_WORD_WILL, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, -1}, .speechWin = {EC_WORD_GIVE_UP, EC_WORD_QUES, -1, EC_WORD_THAT_S, EC_WORD_REALLY, EC_WORD_WEAK}, .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_DO, EC_WORD_A, EC_MOVE2(BATON_PASS)}, @@ -1620,7 +1620,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_ASHTEN] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, - .trainerName = _("ASHTEN"), + .trainerName = _("力也"),//リキヤ 力哉 力也 .speechBefore = {EC_WORD_OH_YEAH, EC_WORD_ANOTHER, EC_WORD_EXCITING, EC_WORD_BATTLE, EC_WORD_EXCL, -1}, .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_WIMPY, EC_WORD_AND, EC_WORD_BORING}, .speechLose = {EC_WORD_THAT_WAS, EC_WORD_AN, EC_WORD_EXCITING, EC_WORD_LOSS, EC_WORD_WOW, EC_WORD_EXCL}, @@ -1628,7 +1628,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_GERARD] = { .facilityClass = FACILITY_CLASS_SWIMMER_M, - .trainerName = _("GERARD"), + .trainerName = _("龙实"),//タツミ 龍実 辰巳 .speechBefore = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_SUPER, EC_MOVE2(TEETER_DANCE), EC_WORD_EXCL}, .speechWin = {EC_WORD_THAT_WAS, EC_WORD_HARD, EC_WORD_ELLIPSIS, EC_WORD_AM, EC_WORD_I, EC_WORD_OK_QUES}, .speechLose = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_FORGIVE, EC_WORD_YOU, EC_WORD_FOR, EC_WORD_THAT}, @@ -1636,7 +1636,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_BRADLY] = { .facilityClass = FACILITY_CLASS_CAMPER, - .trainerName = _("BRADLY"), + .trainerName = _("秀也"),//ヒデヤ 秀也 英也 .speechBefore = {EC_WORD_IT_S, EC_WORD_LONESOME, EC_WORD_BUT, EC_WORD_I, EC_WORD_VACATION, EC_WORD_ALONE}, .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(WITHDRAW), EC_WORD_INSIDE, EC_WORD_MY, EC_WORD_SHELL_ARMOR}, .speechLose = {EC_WORD_OH, EC_WORD_ELLIPSIS, -1, EC_WORD_ALONE, EC_WORD_AS, EC_WORD_ALWAYS}, @@ -1644,7 +1644,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_DENNIS] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, - .trainerName = _("DENNIS"), + .trainerName = _("强尼"),//ジャニー Jenny?Jhonny?英語 .speechBefore = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_STRONG, EC_WORD_QUES, -1}, .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, -1, EC_WORD_WAHAHAHA, EC_WORD_EXCL_EXCL, -1}, .speechLose = {EC_WORD_NICE, EC_WORD_GOING, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WAS, EC_WORD_CHILD_S_PLAY}, @@ -1652,7 +1652,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_PRESTIN] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, - .trainerName = _("PRESTIN"), + .trainerName = _("大卫"),//デビット David?外国語 .speechBefore = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_FOR, EC_WORD_YOU}, .speechWin = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_A, EC_WORD_DREAM}, .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_WAKE_UP, EC_WORD_FROM, EC_WORD_THIS}, @@ -1660,7 +1660,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_ERNESTO] = { .facilityClass = FACILITY_CLASS_GUITARIST, - .trainerName = _("ERNESTO"), + .trainerName = _("伏奇"),//フッキー 外国語?? 伏奇?(フッキ?)あるいは冬樹?不明★ .speechBefore = {EC_WORD_THIS, EC_WORD_PARTY, EC_WORD_GOES, EC_WORD_ON, EC_WORD_FOREVER, EC_WORD_EXCL}, .speechWin = {EC_WORD_THE, EC_WORD_MUSIC, EC_WORD_PLAYS, EC_WORD_ON, EC_WORD_WITHOUT, EC_WORD_END}, .speechLose = {EC_WORD_NO, EC_WORD_EXCL, EC_WORD_THE, EC_WORD_MUSIC, EC_WORD_CAN_T, EC_WORD_STOP}, @@ -1668,7 +1668,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_NALA] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, - .trainerName = _("NALA"), + .trainerName = _("吉木"),////ヨシキ 良樹 吉木 芳樹 .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_THE, EC_WORD_WORLD, EC_WORD_MOVIE, EC_WORD_COLLECTION}, .speechWin = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_LIKE, EC_WORD_RADIO, EC_WORD_VERY, EC_WORD_MUCH}, .speechLose = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_BELIEVE, EC_WORD_THIS, EC_WORD_EXCL}, @@ -1676,7 +1676,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_DARNELL] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, - .trainerName = _("DARNELL"), + .trainerName = _("泽奇洛"),//ゾキロフ 外国語?? .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO_EASY, EC_WORD_ON, EC_WORD_YOU, -1}, .speechWin = {EC_WORD_YOUR, EC_MOVE2(FRUSTRATION), EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_HIDDEN, EC_WORD_AWAY}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_TAKE, EC_WORD_ELLIPSIS}, @@ -1684,7 +1684,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_ASHLYN] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, - .trainerName = _("ASHLYN"), + .trainerName = _("莫莉"),//モーリー 外国語 .speechBefore = {EC_WORD_I, EC_WORD_LOOK, EC_WORD_TOUGH, EC_WORD_DO, EC_WORD_I, EC_WORD_QUES}, .speechWin = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_OVER, EC_WORD_YOUR, EC_MOVE2(TAUNT), EC_WORD_YET}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_EXCL_EXCL, -1, -1, -1}, @@ -1692,7 +1692,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_ADDISON] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, - .trainerName = _("ADDISON"), + .trainerName = _("完介"),//カンスケ 完介 寛介 .speechBefore = {EC_WORD_YES, EC_WORD_EXCL, -1, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_EXCL}, .speechWin = {EC_WORD_WELL, EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_EASY, EC_WORD_QUES, -1}, .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, -1, EC_WORD_BUT, EC_WORD_WHY, EC_WORD_QUES}, @@ -1700,7 +1700,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_JUSTINE] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, - .trainerName = _("JUSTINE"), + .trainerName = _("贝丝"),//ベス bass? .speechBefore = {EC_WORD_YES, EC_WORD_EXCL, -1, EC_WORD_COME_ON, EC_WORD_I_AM, EC_WORD_READY}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_JUST, EC_WORD_NOT, EC_WORD_GOOD, EC_WORD_ENOUGH, EC_WORD_EXCL}, .speechLose = {EC_WORD_WOWEE, EC_WORD_EXCL_EXCL, -1, -1, -1, -1}, @@ -1708,7 +1708,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_TYSON] = { .facilityClass = FACILITY_CLASS_EXPERT_M, - .trainerName = _("TYSON"), + .trainerName = _("淡海"),//タンカイ 淡海 単回 坦懐 .speechBefore = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_PRESSURE, EC_WORD_ME, EC_WORD_QUES}, .speechWin = {EC_WORD_WHAT, EC_WORD_QUES, EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO_WEAK, EC_WORD_EXCL}, .speechLose = {EC_WORD_THIS, EC_WORD_DOESN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_HAPPY, EC_WORD_EXCL}, @@ -1716,7 +1716,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_LAILA] = { .facilityClass = FACILITY_CLASS_EXPERT_F, - .trainerName = _("LAILA"), + .trainerName = _("志津子"),//シヅ 志津 静(シズ「カ」) .speechBefore = {EC_WORD_A, EC_MOVE2(STRUGGLE), EC_WORD_ISN_T, EC_WORD_VERY, EC_WORD_COOL, -1}, .speechWin = {EC_WORD_NOPE, EC_WORD_NOT_VERY, EC_WORD_COOL, EC_WORD_AT, EC_WORD_ALL, EC_WORD_EXCL}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_NOT, EC_WORD_COOL, EC_WORD_BUT, EC_WORD_YOU, EC_WORD_WON}, @@ -1724,7 +1724,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_WAREN] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, - .trainerName = _("WAREN"), + .trainerName = _("荒木"),//アラキ 荒木 .speechBefore = {EC_WORD_DANGER, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_SENSE, EC_WORD_DANGER}, .speechWin = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_BELIEVE, EC_WORD_MY, EC_WORD_LIE, EC_WORD_QUES_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_DID, EC_WORD_SENSE, EC_WORD_DANGER, EC_WORD_ELLIPSIS}, @@ -1732,7 +1732,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_TOBIAS] = { .facilityClass = FACILITY_CLASS_FISHERMAN, - .trainerName = _("TOBIAS"), + .trainerName = _("光荣"),//コウエイ 光栄 KOEI?? 光衛  .speechBefore = {EC_MOVE2(BARRIER), EC_WORD_EXCL_EXCL, -1, EC_WORD_NOW, EC_WORD_COME_ON, EC_WORD_EXCL}, .speechWin = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES}, .speechLose = {EC_WORD_I, EC_WORD_SHOULD, EC_WORD_KNOW, EC_WORD_THAT, EC_WORD_IT_S, EC_WORD_HOPELESS}, @@ -1740,7 +1740,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_JOSIAH] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, - .trainerName = _("JOSIAH"), + .trainerName = _("贝纳多"),//ベルナルド 外国語(伊太利?) .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_MOVE(FLY), EC_WORD_IF_I_LOSE, -1}, .speechWin = {EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS, -1, EC_WORD_YOU, EC_MOVE(FLY), EC_WORD_INSTEAD}, .speechLose = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_MOVE(FLY), EC_WORD_SOMETIME, EC_WORD_SOON}, @@ -1748,7 +1748,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_DION] = { .facilityClass = FACILITY_CLASS_NINJA_BOY, - .trainerName = _("DION"), + .trainerName = _("文忠"),//フミタダ 文忠 文志 文正 .speechBefore = {EC_WORD_IT_S, EC_WORD_TRENDY, EC_WORD_UM, EC_WORD_BATTLE, EC_WORD_SOMETHING, -1}, .speechWin = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_BATTLE, EC_WORD_DATE, EC_WORD_QUES}, .speechLose = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_BATTLE, EC_WORD_GOURMET, EC_WORD_QUES}, @@ -1756,7 +1756,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_KENZIE] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, - .trainerName = _("KENZIE"), + .trainerName = _("伊娃娜"),//イボンヌ 外国語(フランス語?あるいはスペイン語?) .speechBefore = {EC_WORD_THE, EC_MOVE(MORNING_SUN), EC_WORD_GIVES, EC_WORD_ME, EC_MOVE(STRENGTH), -1}, .speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_LIKE, EC_MOVE2(MOONLIGHT), EC_WORD_TOO, -1}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_LIKE, EC_WORD_A, EC_WORD_TERRIBLE, EC_MOVE(SANDSTORM), EC_WORD_ELLIPSIS}, @@ -1764,7 +1764,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_LILLIAN] = { .facilityClass = FACILITY_CLASS_SWIMMER_F, - .trainerName = _("LILLIAN"), + .trainerName = _("娟代"),//キヌヨ 絹代 .speechBefore = {EC_WORD_I, EC_WORD_DO, EC_WORD_THINGS, EC_WORD_AT, EC_WORD_MY, EC_WORD_OWN_TEMPO}, .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_QUES, EC_WORD_WHAT, EC_WORD_A, EC_WORD_SURPRISE}, .speechLose = {EC_WORD_AWW, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_NAP}, @@ -1772,7 +1772,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_LESLEY] = { .facilityClass = FACILITY_CLASS_PICNICKER, - .trainerName = _("LESLEY"), + .trainerName = _("多美"),//多美 田宮 民 田美 .speechBefore = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BE, EC_WORD_LOLLING, EC_WORD_ABOUT}, .speechWin = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_GET, EC_WORD_UP, EC_WORD_EARLIER, -1}, .speechLose = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BE, EC_WORD_HAPPENING, EC_WORD_EXCL}, @@ -1780,7 +1780,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_MARQUIS] = { .facilityClass = FACILITY_CLASS_SAILOR, - .trainerName = _("MARQUIS"), + .trainerName = _("高波"),//コウハ 高波 甲波 .speechBefore = {EC_WORD_NONE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_SENSE}, .speechWin = {EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THIS, EC_WORD_JUST, EC_WORD_ISN_T, EC_WORD_NORMAL}, .speechLose = {EC_WORD_SHOULD, EC_WORD_I, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_QUES}, @@ -1788,7 +1788,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_FREDDY] = { .facilityClass = FACILITY_CLASS_COLLECTOR, - .trainerName = _("FREDDY"), + .trainerName = _("马奎斯"),//マルケス 外国語 ラテンアメリカの作家ガルジア・マルケス?? .speechBefore = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_THIS, EC_WORD_CUTE, EC_WORD_TELEVISION, EC_WORD_IDOL}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_SO, EC_WORD_FUNNY, EC_WORD_WHEN, EC_WORD_YOU_RE, EC_WORD_ANGRY}, .speechLose = {EC_WORD_LATE, EC_WORD_NIGHT, EC_WORD_TELEVISION, EC_WORD_IS, EC_WORD_MY, EC_WORD_LIFE}, @@ -1796,7 +1796,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT }, [VERDANTURF_TENT_TRAINER_CECILIA] = { .facilityClass = FACILITY_CLASS_LASS, - .trainerName = _("CECILIA"), + .trainerName = _("桃子"),//モモ 桃 .speechBefore = {EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_CUTENESS, EC_WORD_IS, EC_WORD_IN, EC_WORD_FASHION}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_NO, EC_WORD_MATCH, EC_WORD_FOR, EC_WORD_MY, EC_WORD_CUTE_CHARM}, .speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_QUES}, @@ -2445,7 +2445,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ { [FALLARBOR_TENT_TRAINER_AMBER] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, - .trainerName = _("AMBER"), + .trainerName = _("凯瑟琳"),//カトリーヌ Catherine 英語 .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_DIET, EC_WORD_EVERY, EC_WORD_DAY}, .speechWin = {EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_OF, EC_WORD_SWEETS, EC_WORD_SHOCKED, EC_WORD_ME}, .speechLose = {EC_WORD_IF, EC_WORD_YOU, EC_WORD_GIVE_UP, EC_WORD_YOU, EC_WORD_WILL, EC_WORD_LOSE}, @@ -2453,7 +2453,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_JAVIER] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, - .trainerName = _("JAVIER"), + .trainerName = _("忠佑"),//チュウスケ 忠祐 忠介 忠助 .speechBefore = {EC_WORD_I, EC_WORD_NEVER, EC_WORD_EVER, EC_WORD_HAVE, EC_WORD_ENOUGH, EC_WORD_MONEY}, .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_BUT, EC_WORD_I, EC_WORD_NEED, EC_WORD_MONEY}, .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_MONEY, EC_WORD_FOR, EC_WORD_A, EC_WORD_BIKE}, @@ -2461,7 +2461,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_NATALIA] = { .facilityClass = FACILITY_CLASS_TUBER_F, - .trainerName = _("NATALIE"), + .trainerName = _("玉姬"),//タマヒメ 玉姫 .speechBefore = {EC_WORD_THE, EC_WORD_WAY, EC_WORD_I, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_WEIRD}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO_WEAK, EC_WORD_FOR, EC_WORD_THIS, EC_WORD_PLACE}, .speechLose = {EC_WORD_GIVE_ME, EC_WORD_AN, EC_WORD_EASY, EC_WORD_MATCH, EC_WORD_NEXT, EC_WORD_TIME}, @@ -2469,7 +2469,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_TREVE] = { .facilityClass = FACILITY_CLASS_TUBER_M, - .trainerName = _("TREVE"), + .trainerName = _("平介"),//ヘイスケ 兵助 平介 平祐 平助 .speechBefore = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_MOVE2(METRONOME), EC_WORD_AND, EC_WORD_SLEEP}, .speechWin = {EC_WORD_YEAH, EC_WORD_EXCL, EC_MOVE(HYPNOSIS), EC_WORD_IS, EC_WORD_TOTALLY, EC_WORD_GREAT}, .speechLose = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_DIDN_T, EC_WORD_WORK, EC_WORD_ELLIPSIS, -1}, @@ -2477,7 +2477,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_ARIANNA] = { .facilityClass = FACILITY_CLASS_LADY, - .trainerName = _("ARIANNA"), + .trainerName = _("伊莉莎"),//イライザ 外国語 Eliza? エリザベス女王?? .speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_GIVE_ME, EC_WORD_POKEMON, EC_WORD_FOR, EC_WORD_MY, EC_WORD_COLLECTION}, .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_TOO_WEAK, EC_WORD_TO, EC_WORD_COLLECT}, .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SOMETHING, EC_WORD_ELSE, EC_WORD_ELLIPSIS}, @@ -2485,7 +2485,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_JADYN] = { .facilityClass = FACILITY_CLASS_BEAUTY, - .trainerName = _("JADYN"), + .trainerName = _("莎莉"),//サリー 外国語 .speechBefore = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_IS, EC_WORD_REALLY, EC_WORD_A, EC_WORD_MYSTERY}, .speechWin = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_GOES, EC_WORD_ON, EC_WORD_A, EC_WORD_MYSTERY}, .speechLose = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_YOUR, EC_WORD_MOTHER}, @@ -2493,7 +2493,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_GERARDO] = { .facilityClass = FACILITY_CLASS_RICH_BOY, - .trainerName = _("GERARDO"), + .trainerName = _("天成"),//テンセイ 典正 天成 (転生........) .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_BEST, EC_WORD_HERO, EC_WORD_EVER, EC_WORD_EXCL}, .speechWin = {EC_WORD_SEE, EC_WORD_WHAT, EC_WORD_I, EC_WORD_MEAN, EC_WORD_QUES, -1}, .speechLose = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_WERE, EC_WORD_RIGHT, EC_WORD_QUES, -1}, @@ -2501,7 +2501,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_JONN] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, - .trainerName = _("JONN"), + .trainerName = _("力弥"),//力弥 力也(× 使用済み) .speechBefore = {EC_WORD_THE, EC_WORD_WORLD, EC_MOVE2(SUPERPOWER), EC_MOVE2(STOMP), EC_WORD_CONTEST, EC_WORD_EXCL_EXCL}, .speechWin = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_EXCL_EXCL, EC_WORD_HEAR, EC_WORD_ME, EC_MOVE2(ROAR)}, .speechLose = {EC_WORD_I, EC_WORD_GIVE_UP, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_NO_1, EC_WORD_EXCL}, @@ -2509,7 +2509,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_ESTEBAN] = { .facilityClass = FACILITY_CLASS_SWIMMER_M, - .trainerName = _("ESTEBAN"), + .trainerName = _("信乎"),//シンコ 信己 信乎 信子 .speechBefore = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_GOOD, EC_WORD_TRAINER, EC_WORD_QUES, EC_WORD_UNBELIEVABLE}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_SOME, EC_WORD_PUSHOVER, EC_WORD_OF, EC_WORD_A, EC_WORD_TRAINER}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_ME}, @@ -2517,7 +2517,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_JAMESON] = { .facilityClass = FACILITY_CLASS_CAMPER, - .trainerName = _("JAMESON"), + .trainerName = _("哲太"),//テッタ 哲多 哲太 .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SILKY, EC_WORD_SMOOTH, EC_WORD_EXCL}, .speechWin = {EC_WORD_MY, EC_WORD_SILKY, EC_WORD_SMOOTH, EC_WORD_POKEMON, EC_WORD_RULE, EC_WORD_EXCL}, .speechLose = {EC_WORD_MY, EC_WORD_POKEMON, EC_MOVE2(STRUGGLE), EC_WORD_IN, EC_WORD_YOUR, EC_WORD_STICKY_HOLD}, @@ -2525,7 +2525,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_ALANZO] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, - .trainerName = _("ALANZO"), + .trainerName = _("介清"),//スケキヨ 助清 介清 .speechBefore = {EC_MOVE2(FORESIGHT), EC_WORD_IS, EC_WORD_A, EC_WORD_POWER, EC_WORD_I, EC_WORD_HAVE}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_OBLIVIOUS, EC_WORD_ABOUT, EC_MOVE2(FORESIGHT), EC_WORD_EXCL, -1}, .speechLose = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_IS, EC_WORD_ALWAYS, EC_WORD_RIGHT, EC_WORD_EXCL}, @@ -2533,7 +2533,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_HOWARD] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, - .trainerName = _("HOWARD"), + .trainerName = _("马塞洛"),//マルチェロ 外国語 伊? .speechBefore = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, -1}, .speechWin = {EC_WORD_YOU, EC_WORD_COULDN_T, EC_WORD_WIN, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_QUES}, .speechLose = {EC_WORD_YOU, EC_WORD_WOULD, EC_WORD_GO, EC_WORD_ALL, EC_WORD_OUT, EC_WORD_ELLIPSIS}, @@ -2541,7 +2541,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_CONRAD] = { .facilityClass = FACILITY_CLASS_GUITARIST, - .trainerName = _("CONRAD"), + .trainerName = _("杰克"),//ジャッキー ジャッキーチェン?? .speechBefore = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_PRETTY, EC_WORD_WILD, EC_WORD_EXCL}, .speechWin = {EC_WORD_WHOAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_LET_S, EC_WORD_DANCE, EC_WORD_EXCL}, .speechLose = {EC_WORD_MY, EC_WORD_MUSIC, EC_WORD_WILL, EC_WORD_PLAY, EC_WORD_ON, EC_WORD_ELLIPSIS}, @@ -2549,7 +2549,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_MAKENNA] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, - .trainerName = _("MAKENNA"), + .trainerName = _("津美铃"),//ツミレ 積ミレ? .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_IT}, .speechWin = {EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY}, .speechLose = {EC_WORD_AWW, EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_TOO}, @@ -2557,7 +2557,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_BRAYAN] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, - .trainerName = _("BRAYAN"), + .trainerName = _("阿曼"),//アマン 外国語 アラビア?? .speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_MY, EC_WORD_POWER, EC_WORD_QUES}, .speechWin = {EC_WORD_HOW, EC_WORD_BORING, EC_WORD_ELLIPSIS, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE}, .speechLose = {EC_WORD_AM, EC_WORD_I, EC_WORD_THE, EC_WORD_WEAK, EC_WORD_TRAINER, EC_WORD_QUES}, @@ -2565,7 +2565,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_MARIANA] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, - .trainerName = _("MARIANA"), + .trainerName = _("特蕾西"),//トレイシー TRACEY 成歩堂みぬきの英語名?? .speechBefore = {EC_WORD_A, EC_WORD_LIE, EC_WORD_CAN, EC_WORD_BE, EC_WORD_KIND, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_LIKE, EC_WORD_THE, EC_WORD_SUNDAY, EC_WORD_COMICS}, .speechLose = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_LIKE, EC_WORD_FROM, EC_WORD_A, EC_WORD_MOVIE}, @@ -2573,7 +2573,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_SHELDON] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, - .trainerName = _("SHELDON"), + .trainerName = _("六郎田"),//ロクロウタ 六郎田?? .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_TEACHER, EC_WORD_GETS, EC_WORD_NO, EC_MOVE2(REST)}, .speechWin = {EC_WORD_MY, EC_WORD_SMARTNESS, EC_WORD_GETS, EC_WORD_ME, EC_WORD_EASY, EC_WORD_WINS}, .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_GO, EC_WORD_WORK, EC_WORD_BYE_BYE}, @@ -2581,7 +2581,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_GIANNA] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, - .trainerName = _("GIANNA"), + .trainerName = _("千代"),//チヨ 千代 .speechBefore = {EC_WORD_AHAHA, EC_WORD_YES, EC_WORD_EXCL, EC_WORD_LOVEY_DOVEY, EC_WORD_POKEMON, EC_WORD_WORLD}, .speechWin = {EC_WORD_MY, EC_WORD_SHINE, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_THINGS, EC_WORD_BETTER}, .speechLose = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_POKEMON, EC_WORD_QUES, -1}, @@ -2589,7 +2589,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_YAHIR] = { .facilityClass = FACILITY_CLASS_EXPERT_M, - .trainerName = _("YAHIR"), + .trainerName = _("满辉"),//ミツテル 満輝 光輝 .speechBefore = {EC_WORD_YOU, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_COME_ON, EC_WORD_EXCL}, .speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_TRAIN, EC_WORD_A_LOT, EC_WORD_MORE}, .speechLose = {EC_WORD_NOT, EC_WORD_ENOUGH, EC_WORD_ELLIPSIS, EC_WORD_JUST, EC_WORD_NOT, EC_WORD_ENOUGH}, @@ -2597,7 +2597,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_BRITNEY] = { .facilityClass = FACILITY_CLASS_EXPERT_F, - .trainerName = _("BRITNEY"), + .trainerName = _("姑获"),//ウブメ 産女? 姑獲鳥?? .speechBefore = {EC_WORD_IT, EC_WORD_SEEMS, EC_WORD_THAT, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_GOOD}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_LUKEWARM, EC_WORD_TALENT, EC_WORD_AT, EC_WORD_BEST}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_COOL, EC_WORD_HERO, EC_WORD_AT, EC_WORD_THIS}, @@ -2605,7 +2605,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_HECTER] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, - .trainerName = _("HECTER"), + .trainerName = _("若户"),//ワカト 若戸 若度 .speechBefore = {EC_WORD_MY, EC_MOVE2(HIDDEN_POWER), EC_WORD_IS, EC_WORD_EXCITING, EC_WORD_ME, EC_WORD_EXCL}, .speechWin = {EC_WORD_YEEHAW_EXCL, EC_WORD_LET_S, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(HIDDEN_POWER), EC_WORD_PARTY}, .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, EC_WORD_DON_T, EC_WORD_YOU, EC_MOVE2(MIMIC), EC_WORD_ME}, @@ -2613,7 +2613,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_TANNOR] = { .facilityClass = FACILITY_CLASS_FISHERMAN, - .trainerName = _("TANNOR"), + .trainerName = _("永明"),//ナガアキ 永明 永晃 長秋 長明 .speechBefore = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GOT, EC_WORD_TO, EC_WORD_BE, EC_WORD_JOKING}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_THE, EC_WORD_BEST, EC_WORD_AT, EC_WORD_BEING, EC_WORD_FUNNY}, .speechLose = {EC_WORD_YOU, EC_WORD_WEREN_T, EC_WORD_BEING, EC_WORD_FUNNY, EC_WORD_AT, EC_WORD_ALL}, @@ -2621,7 +2621,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_BENJI] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, - .trainerName = _("BENJI"), + .trainerName = _("塞斯"),//セス 外国語 .speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_THINK, EC_WORD_VERY, EC_WORD_FAST, EC_WORD_HUH_QUES}, .speechWin = {EC_WORD_SORRY, EC_WORD_EXCL, EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_MEAN, EC_WORD_YOU}, .speechLose = {EC_WORD_YOU, EC_WORD_LEFT, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_SAD, EC_WORD_ELLIPSIS}, @@ -2629,7 +2629,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_RORY] = { .facilityClass = FACILITY_CLASS_NINJA_BOY, - .trainerName = _("RORY"), + .trainerName = _("久比里"),//クビリ 首利 久比里 .speechBefore = {EC_WORD_DON_T, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_YOU, EC_WORD_EXCL}, .speechWin = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_NEED, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_EXCL}, .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR)}, @@ -2637,7 +2637,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_ELEANOR] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, - .trainerName = _("ELEANOR"), + .trainerName = _("露琪诺"),//ルキノ 外国語 .speechBefore = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_WANT, EC_WORD_TO, EC_WORD_PARTY, -1}, .speechWin = {EC_WORD_A, EC_WORD_TRENDY, EC_WORD_PARTY, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_REFRESHING}, .speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_PARTY, EC_WORD_QUES}, @@ -2645,7 +2645,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_EVELYN] = { .facilityClass = FACILITY_CLASS_SWIMMER_F, - .trainerName = _("EVELYN"), + .trainerName = _("阿歌"),//ウタ 宇多 歌(う) .speechBefore = {EC_WORD_MY, EC_WORD_PC, EC_WORD_IS, EC_WORD_MY, EC_WORD_SECRET_BASE, EC_WORD_EXCL}, .speechWin = {EC_WORD_IT_S, EC_WORD_ALL, EC_WORD_SECRET, EC_WORD_ON, EC_WORD_MY, EC_WORD_PC}, .speechLose = {EC_WORD_NO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_REJECT, EC_WORD_THIS}, @@ -2653,7 +2653,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_ARIELLE] = { .facilityClass = FACILITY_CLASS_PICNICKER, - .trainerName = _("ARIELLE"), + .trainerName = _("谷市"),//タニシ 田西 谷市 .speechBefore = {EC_WORD_IT_S, EC_WORD_NOT_VERY, EC_WORD_PRETTY, EC_WORD_BUT, EC_WORD_I, EC_WORD_TRY}, .speechWin = {EC_WORD_WE_RE, EC_WORD_NOT_VERY, EC_WORD_PRETTY, EC_WORD_BUT, EC_WORD_WE_RE, EC_WORD_GREAT}, .speechLose = {EC_WORD_THAT_WAS, EC_WORD_PRETTY, EC_WORD_MEAN, EC_WORD_OF, EC_WORD_YOU, EC_WORD_EXCL}, @@ -2661,7 +2661,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_CONNAR] = { .facilityClass = FACILITY_CLASS_SAILOR, - .trainerName = _("CONNAR"), + .trainerName = _("贵久"),//タカヒサ 高久 貴久 .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_STRONG, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_THIS}, .speechWin = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_YOU_RE, EC_WORD_OK_QUES, -1}, .speechLose = {EC_WORD_GOOD_BYE, EC_WORD_AND, EC_WORD_THANK_YOU, -1, -1, -1}, @@ -2669,7 +2669,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_MAURICE] = { .facilityClass = FACILITY_CLASS_COLLECTOR, - .trainerName = _("MAURICE"), + .trainerName = _("克鲁索"),//クルゾウ 外国語あるいは狂三??? ロビンソン・クルーソー?? .speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_WORD_RADIO, EC_WORD_OR, EC_WORD_TELEVISION}, .speechWin = {EC_WORD_BUT, EC_WORD_THERE, EC_WORD_IS, EC_WORD_A_LOT, EC_WORD_OF, EC_WORD_POKEMON}, .speechLose = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_ENJOY, EC_WORD_MYSELF, EC_WORD_WITHOUT, EC_WORD_MONEY}, @@ -2677,7 +2677,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ }, [FALLARBOR_TENT_TRAINER_KIANNA] = { .facilityClass = FACILITY_CLASS_LASS, - .trainerName = _("KIANNA"), + .trainerName = _("卡莉亚"),//カリア 外国語 ギリシャの地方?? .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_DEPT_STORE, EC_WORD_SHOPPING}, .speechWin = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_SHOPPING, EC_WORD_ALONE, -1, -1}, .speechLose = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_SHOPPING, EC_WORD_TOGETHER, EC_WORD_QUES},