Fix Focus Energy boosting crit by the wrong amount with gen1 crit chance (#7956)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
This commit is contained in:
parent
1946d18ba5
commit
bb4a876768
@ -11161,7 +11161,8 @@ static void Cmd_setfocusenergy(void)
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (GetGenConfig(GEN_CONFIG_FOCUS_ENERGY_CRIT_RATIO) >= GEN_3)
|
if (GetGenConfig(GEN_CONFIG_FOCUS_ENERGY_CRIT_RATIO) >= GEN_3
|
||||||
|
|| GetGenConfig(GEN_CONFIG_CRIT_CHANCE) == GEN_1)
|
||||||
gBattleMons[battler].volatiles.focusEnergy = TRUE;
|
gBattleMons[battler].volatiles.focusEnergy = TRUE;
|
||||||
else
|
else
|
||||||
gBattleMons[battler].volatiles.dragonCheer = TRUE;
|
gBattleMons[battler].volatiles.dragonCheer = TRUE;
|
||||||
|
|||||||
@ -23,7 +23,34 @@ SINGLE_BATTLE_TEST("Focus Energy increases the user's critical hit ratio by 1 st
|
|||||||
}
|
}
|
||||||
PASSES_RANDOMLY(1, chance, RNG_CRITICAL_HIT);
|
PASSES_RANDOMLY(1, chance, RNG_CRITICAL_HIT);
|
||||||
GIVEN {
|
GIVEN {
|
||||||
WITH_CONFIG(GEN_CONFIG_CRIT_CHANCE, genConfig);
|
WITH_CONFIG(GEN_CONFIG_CRIT_CHANCE, (genConfig == GEN_1)? GEN_2 : genConfig);
|
||||||
|
WITH_CONFIG(GEN_CONFIG_FOCUS_ENERGY_CRIT_RATIO, genConfig);
|
||||||
|
ASSUME(GetSpeciesBaseSpeed(SPECIES_WOBBUFFET) == 33);
|
||||||
|
PLAYER(SPECIES_WOBBUFFET);
|
||||||
|
OPPONENT(SPECIES_WOBBUFFET);
|
||||||
|
} WHEN {
|
||||||
|
if (useFocusEnergy)
|
||||||
|
TURN { MOVE(player, MOVE_FOCUS_ENERGY); }
|
||||||
|
TURN { MOVE(player, MOVE_SCRATCH); }
|
||||||
|
} SCENE {
|
||||||
|
if (useFocusEnergy)
|
||||||
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_FOCUS_ENERGY, player);
|
||||||
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_SCRATCH, player);
|
||||||
|
MESSAGE("A critical hit!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
SINGLE_BATTLE_TEST("Focus Energy multiplies crit chance by 4 with gen 1 crit chance")
|
||||||
|
{
|
||||||
|
bool32 useFocusEnergy = 0;
|
||||||
|
u32 genConfig = 0, chance = 0;
|
||||||
|
for (u32 j = GEN_1; j <= GEN_9; j++) {
|
||||||
|
PARAMETRIZE { genConfig = j; useFocusEnergy = FALSE; chance = 16;}
|
||||||
|
PARAMETRIZE { genConfig = j; useFocusEnergy = TRUE; chance = 4;}
|
||||||
|
}
|
||||||
|
PASSES_RANDOMLY(1, chance, RNG_CRITICAL_HIT);
|
||||||
|
GIVEN {
|
||||||
|
WITH_CONFIG(GEN_CONFIG_CRIT_CHANCE, GEN_1);
|
||||||
WITH_CONFIG(GEN_CONFIG_FOCUS_ENERGY_CRIT_RATIO, genConfig);
|
WITH_CONFIG(GEN_CONFIG_FOCUS_ENERGY_CRIT_RATIO, genConfig);
|
||||||
ASSUME(GetSpeciesBaseSpeed(SPECIES_WOBBUFFET) == 33);
|
ASSUME(GetSpeciesBaseSpeed(SPECIES_WOBBUFFET) == 33);
|
||||||
PLAYER(SPECIES_WOBBUFFET);
|
PLAYER(SPECIES_WOBBUFFET);
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user