diff --git a/include/config/battle.h b/include/config/battle.h index 63283b0dbb..90c8728dde 100644 --- a/include/config/battle.h +++ b/include/config/battle.h @@ -78,7 +78,7 @@ // Move stat change settings #define B_FELL_STINGER_STAT_RAISE GEN_LATEST // In Gen7+, it raises Atk by 3 stages instead of 2 if it causes the target to faint. -#define B_KINGS_SHIELD_LOWER_ATK GEN_LATEST // In Gen8+, it lowers Atk by 1 stage instead of 2 of oponents that hit it. +#define B_KINGS_SHIELD_LOWER_ATK GEN_LATEST // In Gen8+, it lowers Atk by 1 stage instead of 2 of opponents that hit it. #define B_SPEED_BUFFING_RAPID_SPIN GEN_LATEST // In Gen8, Rapid Spin raises the user's Speed by 1 stage. #define B_CHARGE_SPDEF_RAISE GEN_LATEST // In Gen5+, Charge raises the user's Special Defense by 1 stage. #define B_MINIMIZE_EVASION GEN_LATEST // In Gen5+, Minimize raises evasion by 2 stages instead of 1. @@ -133,7 +133,7 @@ #define B_TRANSISTOR_BOOST GEN_LATEST // In Gen9+, Transistor will only boost Electric-type moves by 1.3x as opposed to 1.5x. #define B_ILLUMINATE_EFFECT GEN_LATEST // In Gen9+, Illuminate prevents accuracy reductions and ignores the target's evasion. #define B_WEAK_ARMOR_SPEED GEN_LATEST // In Gen7+, Weak Armor raises Speed by 2 stages instead of 1 when hit by a physical move. -#define B_PROTEAN_LIBERO GEN_LATEST // In Gen7+, Weak Armor raises Speed by 2 stages instead of 1 when hit by a physical move. +#define B_PROTEAN_LIBERO GEN_LATEST // In Gen9+, Protean and Libero change the user's type only once per Battle. #define B_INTREPID_SWORD GEN_LATEST // In Gen9+, Intrepid Sword raises Attack by one stage only once per Battle. #define B_DAUNTLESS_SHIELD GEN_LATEST // In Gen9+, Dauntless Shield raises Defense by one stage only once per Battle.