From bed5472014cdd7d746a9b4e9fffc952ee9978a8e Mon Sep 17 00:00:00 2001 From: ghoulslash Date: Fri, 29 Jul 2022 11:18:03 -0400 Subject: [PATCH] fix pos2 to x2,y2 --- src/field_screen_effect.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/field_screen_effect.c b/src/field_screen_effect.c index 82aee41755..ee7887a1f3 100644 --- a/src/field_screen_effect.c +++ b/src/field_screen_effect.c @@ -1308,15 +1308,15 @@ static bool8 WaitStairExitMovementFinished(s16 *a0, s16 *a1, s16 *a2, s16 *a3, s { *a2 += *a0; *a3 += *a1; - sprite->pos2.x = *a2 >> 5; - sprite->pos2.y = *a3 >> 5; + sprite->x2 = *a2 >> 5; + sprite->y2 = *a3 >> 5; (*a4)--; return TRUE; } else { - sprite->pos2.x = 0; - sprite->pos2.y = 0; + sprite->x2 = 0; + sprite->y2 = 0; return FALSE; } } @@ -1341,8 +1341,8 @@ static void ExitStairsMovement(s16 *a0, s16 *a1, s16 *a2, s16 *a3, s16 *a4) *a3 = *a1 * 16; *a4 = 16; sprite = &gSprites[gPlayerAvatar.spriteId]; - sprite->pos2.x = *a2 >> 5; - sprite->pos2.y = *a3 >> 5; + sprite->x2 = *a2 >> 5; + sprite->y2 = *a3 >> 5; *a0 *= -1; *a1 *= -1; } @@ -1410,8 +1410,8 @@ static void UpdateStairsMovement(s16 a0, s16 a1, s16 *a2, s16 *a3, s16 *a4) *a2 += a0; (*a4)++; - playerSpr->pos2.x = *a2 >> 5; - playerSpr->pos2.y = *a3 >> 5; + playerSpr->x2 = *a2 >> 5; + playerSpr->y2 = *a3 >> 5; if (playerObj->heldMovementFinished) ObjectEventForceSetHeldMovement(playerObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection())); }