diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 8ced318ac7..4338d70ce1 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -28673,7 +28673,7 @@ gBattleAnimGeneral_MegaEvolution:: loadspritegfx ANIM_TAG_MEGA_PARTICLES loadspritegfx ANIM_TAG_MEGA_SYMBOL loadspritegfx ANIM_TAG_ELECTRICITY - createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_ELECTRICITY, 0, 12, 12, RGB(228, 0, 120) + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_ELECTRICITY, 0, 12, 12, RGB(29, 0, 29) monbg ANIM_ATTACKER setalpha 12, 8 loopsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER, 13, 3 @@ -29012,7 +29012,7 @@ gBattleAnimGeneral_UltraBurst:: loadspritegfx ANIM_TAG_HYDRO_PUMP monbg ANIM_ATTACKER setalpha 12, 8 - createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_HYDRO_PUMP, 0, 12, 12, RGB(250, 240, 230) + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_HYDRO_PUMP, 0, 12, 12, RGB2GBA(250, 240, 230) createvisualtask AnimTask_BlendBattleAnimPal, 0xa, (F_PAL_BG | F_PAL_ADJACENT), 0x2, 0x0, 0xF, 0x0000 waitforvisualfinish createvisualtask AnimTask_ElectricChargingParticles, 2, ANIM_ATTACKER, 60, 2, 12 @ charge particles to attacker