From c40e15f8c5cf393b68a9b40c6bb49acc3edb40da Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Wed, 21 Dec 2022 19:43:41 -0300 Subject: [PATCH] Added Sheer Force check to Anger Shell --- src/battle_util.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/battle_util.c b/src/battle_util.c index b11a10e525..ac34d53609 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -5881,7 +5881,8 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) && !gProtectStructs[gBattlerAttacker].confusionSelfDmg && TARGET_TURN_DAMAGED - && (gBattleMons[gBattlerTarget].hp <= gBattleMons[gBattlerTarget].maxHP / 2)) + && (gBattleMons[gBattlerTarget].hp <= gBattleMons[gBattlerTarget].maxHP / 2) + && !(TestSheerForceFlag(gBattlerAttacker, gCurrentMove))) { gBattlerAttacker = gBattlerTarget; BattleScriptPushCursor();