diff --git a/include/constants/battle_ai.h b/include/constants/battle_ai.h index d7b70af874..2f97ab2234 100644 --- a/include/constants/battle_ai.h +++ b/include/constants/battle_ai.h @@ -41,7 +41,7 @@ // The following options are enough to have a basic/smart trainer. Any other addtion could make the trainer worse/better depending on the flag #define AI_FLAG_BASIC_TRAINER (AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY) -#define AI_FLAG_SMART_TRAINER (AI_FLAG_BASIC_TRAINER | AI_FLAG_OMNISCIENT | AI_FLAG_SMART_SWITCHING | AI_FLAG_SMART_MON_CHOICES | AI_FLAG_WEIGH_ABILITY_PREDICTION) +#define AI_FLAG_SMART_TRAINER (AI_FLAG_BASIC_TRAINER | AI_FLAG_OMNISCIENT | AI_FLAG_SMART_SWITCHING | AI_FLAG_SMART_MON_CHOICES | AI_FLAG_PP_STALL_PREVENTION) #define AI_FLAG_PREDICTION (AI_FLAG_PREDICT_SWITCH | AI_FLAG_PREDICT_INCOMING_MON | AI_FLAG_PREDICT_MOVE) // 'other' ai logic flags