From c6b4118c3c757ab625ed8e729ef29974ef891ae7 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Sat, 14 Jun 2025 11:06:23 +0200 Subject: [PATCH] Added AI_FLAG_PP_STALL_PREVENTION to AI_FLAG_SMART_TRAINER (#7112) --- include/constants/battle_ai.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/constants/battle_ai.h b/include/constants/battle_ai.h index d7b70af874..2f97ab2234 100644 --- a/include/constants/battle_ai.h +++ b/include/constants/battle_ai.h @@ -41,7 +41,7 @@ // The following options are enough to have a basic/smart trainer. Any other addtion could make the trainer worse/better depending on the flag #define AI_FLAG_BASIC_TRAINER (AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY) -#define AI_FLAG_SMART_TRAINER (AI_FLAG_BASIC_TRAINER | AI_FLAG_OMNISCIENT | AI_FLAG_SMART_SWITCHING | AI_FLAG_SMART_MON_CHOICES | AI_FLAG_WEIGH_ABILITY_PREDICTION) +#define AI_FLAG_SMART_TRAINER (AI_FLAG_BASIC_TRAINER | AI_FLAG_OMNISCIENT | AI_FLAG_SMART_SWITCHING | AI_FLAG_SMART_MON_CHOICES | AI_FLAG_PP_STALL_PREVENTION) #define AI_FLAG_PREDICTION (AI_FLAG_PREDICT_SWITCH | AI_FLAG_PREDICT_INCOMING_MON | AI_FLAG_PREDICT_MOVE) // 'other' ai logic flags