Merge pull request #137 from camthesaxman/constants_headers
move constants to C headers
This commit is contained in:
commit
c9f196cdfe
2
Makefile
2
Makefile
@ -130,7 +130,7 @@ $(DATA_ASM_BUILDDIR)/%.o: data_dep :=
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endif
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$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep)
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$(PREPROC) $< charmap.txt | $(AS) $(ASFLAGS) -o $@
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$(PREPROC) $< charmap.txt | $(CPP) -I include | $(AS) $(ASFLAGS) -o $@
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$(OBJ_DIR)/sym_bss.ld: sym_bss.txt
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$(RAMSCRGEN) .bss $< ENGLISH > $@
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@ -52,5 +52,5 @@
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.byte \max_level
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.endif
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.2byte SPECIES_\species
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.2byte \species
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.endm
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@ -1,5 +1,7 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.include "constants/gba_constants.inc"
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.include "constants/misc_constants.inc"
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.include "constants/species_constants.inc"
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.syntax unified
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0
asmdiff.sh
Normal file → Executable file
0
asmdiff.sh
Normal file → Executable file
@ -1,78 +0,0 @@
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.set ABILITY_NONE, 0x00
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.set ABILITY_STENCH, 0x01
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.set ABILITY_DRIZZLE, 0x02
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.set ABILITY_SPEED_BOOST, 0x03
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.set ABILITY_BATTLE_ARMOR, 0x04
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.set ABILITY_STURDY, 0x05
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.set ABILITY_DAMP, 0x06
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.set ABILITY_LIMBER, 0x07
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.set ABILITY_SAND_VEIL, 0x08
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.set ABILITY_STATIC, 0x09
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.set ABILITY_VOLT_ABSORB, 0x0a
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.set ABILITY_WATER_ABSORB, 0x0b
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.set ABILITY_OBLIVIOUS, 0x0c
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.set ABILITY_CLOUD_NINE, 0x0d
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.set ABILITY_COMPOUND_EYES, 0x0e
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.set ABILITY_INSOMNIA, 0x0f
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.set ABILITY_COLOR_CHANGE, 0x10
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.set ABILITY_IMMUNITY, 0x11
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.set ABILITY_FLASH_FIRE, 0x12
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.set ABILITY_SHIELD_DUST, 0x13
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.set ABILITY_OWN_TEMPO, 0x14
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.set ABILITY_SUCTION_CUPS, 0x15
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.set ABILITY_INTIMIDATE, 0x16
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.set ABILITY_SHADOW_TAG, 0x17
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.set ABILITY_ROUGH_SKIN, 0x18
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.set ABILITY_WONDER_GUARD, 0x19
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.set ABILITY_LEVITATE, 0x1a
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.set ABILITY_EFFECT_SPORE, 0x1b
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.set ABILITY_SYNCHRONIZE, 0x1c
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.set ABILITY_CLEAR_BODY, 0x1d
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.set ABILITY_NATURAL_CURE, 0x1e
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.set ABILITY_LIGHTNING_ROD, 0x1f
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.set ABILITY_SERENE_GRACE, 0x20
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.set ABILITY_SWIFT_SWIM, 0x21
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.set ABILITY_CHLOROPHYLL, 0x22
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.set ABILITY_ILLUMINATE, 0x23
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.set ABILITY_TRACE, 0x24
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.set ABILITY_HUGE_POWER, 0x25
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.set ABILITY_POISON_POINT, 0x26
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.set ABILITY_INNER_FOCUS, 0x27
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.set ABILITY_MAGMA_ARMOR, 0x28
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.set ABILITY_WATER_VEIL, 0x29
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.set ABILITY_MAGNET_PULL, 0x2a
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.set ABILITY_SOUNDPROOF, 0x2b
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.set ABILITY_RAIN_DISH, 0x2c
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.set ABILITY_SAND_STREAM, 0x2d
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.set ABILITY_PRESSURE, 0x2e
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.set ABILITY_THICK_FAT, 0x2f
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.set ABILITY_EARLY_BIRD, 0x30
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.set ABILITY_FLAME_BODY, 0x31
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.set ABILITY_RUN_AWAY, 0x32
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.set ABILITY_KEEN_EYE, 0x33
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.set ABILITY_HYPER_CUTTER, 0x34
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.set ABILITY_PICKUP, 0x35
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.set ABILITY_TRUANT, 0x36
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.set ABILITY_HUSTLE, 0x37
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.set ABILITY_CUTE_CHARM, 0x38
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.set ABILITY_PLUS, 0x39
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.set ABILITY_MINUS, 0x3a
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.set ABILITY_FORECAST, 0x3b
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.set ABILITY_STICKY_HOLD, 0x3c
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.set ABILITY_SHED_SKIN, 0x3d
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.set ABILITY_GUTS, 0x3e
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.set ABILITY_MARVEL_SCALE, 0x3f
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.set ABILITY_LIQUID_OOZE, 0x40
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.set ABILITY_OVERGROW, 0x41
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.set ABILITY_BLAZE, 0x42
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.set ABILITY_TORRENT, 0x43
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.set ABILITY_SWARM, 0x44
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.set ABILITY_ROCK_HEAD, 0x45
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.set ABILITY_DROUGHT, 0x46
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.set ABILITY_ARENA_TRAP, 0x47
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.set ABILITY_VITAL_SPIRIT, 0x48
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.set ABILITY_WHITE_SMOKE, 0x49
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.set ABILITY_PURE_POWER, 0x4a
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.set ABILITY_SHELL_ARMOR, 0x4b
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.set ABILITY_CACOPHONY, 0x4c
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.set ABILITY_AIR_LOCK, 0x4d
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@ -1,20 +1,12 @@
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.include "constants/gba_constants.inc"
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.include "constants/misc_constants.inc"
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.include "constants/species_constants.inc"
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.include "constants/ability_constants.inc"
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.include "constants/move_constants.inc"
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.include "constants/item_constants.inc"
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.include "constants/type_constants.inc"
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.include "constants/contest_constants.inc"
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.include "constants/pokemon_data_constants.inc"
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.include "constants/item_data_constants.inc"
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.include "constants/battle_move_constants.inc"
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.include "constants/easy_chat_constants.inc"
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.include "constants/trainer_constants.inc"
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.include "constants/battle_frontier_constants.inc"
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.include "constants/map_constants.inc"
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.include "constants/map_object_constants.inc"
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.include "constants/berry_constants.inc"
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.include "constants/field_object_constants.inc"
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.include "constants/contest_move_effects.inc"
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.include "constants/songs.inc"
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File diff suppressed because it is too large
Load Diff
@ -1,251 +0,0 @@
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.set FIELD_OBJ_GFX_BRENDAN_NORMAL, 0
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.set FIELD_OBJ_GFX_BRENDAN_MACH_BIKE, 1
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.set FIELD_OBJ_GFX_BRENDAN_SURFING, 2
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.set FIELD_OBJ_GFX_BRENDAN_FIELD_MOVE, 3
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.set FIELD_OBJ_GFX_QUINTY_PLUMP, 4
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.set FIELD_OBJ_GFX_LITTLE_BOY_1, 5
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.set FIELD_OBJ_GFX_LITTLE_GIRL_1, 6
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.set FIELD_OBJ_GFX_BOY_1, 7
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.set FIELD_OBJ_GFX_GIRL_1, 8
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.set FIELD_OBJ_GFX_BOY_2, 9
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.set FIELD_OBJ_GFX_GIRL_2, 10
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.set FIELD_OBJ_GFX_LITTLE_BOY_2, 11
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.set FIELD_OBJ_GFX_LITTLE_GIRL_2, 12
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.set FIELD_OBJ_GFX_BOY_3, 13
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.set FIELD_OBJ_GFX_GIRL_3, 14
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.set FIELD_OBJ_GFX_BOY_4, 15
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.set FIELD_OBJ_GFX_WOMAN_1, 16
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.set FIELD_OBJ_GFX_FAT_MAN, 17
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.set FIELD_OBJ_GFX_WOMAN_2, 18
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.set FIELD_OBJ_GFX_MAN_1, 19
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.set FIELD_OBJ_GFX_WOMAN_3, 20
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.set FIELD_OBJ_GFX_OLD_MAN_1, 21
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.set FIELD_OBJ_GFX_OLD_WOMAN_1, 22
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.set FIELD_OBJ_GFX_MAN_2, 23
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.set FIELD_OBJ_GFX_WOMAN_4, 24
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.set FIELD_OBJ_GFX_MAN_3, 25
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.set FIELD_OBJ_GFX_WOMAN_5, 26
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.set FIELD_OBJ_GFX_COOK, 27
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.set FIELD_OBJ_GFX_WOMAN_6, 28
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.set FIELD_OBJ_GFX_OLD_MAN_2, 29
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.set FIELD_OBJ_GFX_OLD_WOMAN_2, 30
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.set FIELD_OBJ_GFX_CAMPER, 31
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.set FIELD_OBJ_GFX_PICNICKER, 32
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.set FIELD_OBJ_GFX_MAN_4, 33
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.set FIELD_OBJ_GFX_WOMAN_7, 34
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.set FIELD_OBJ_GFX_YOUNGSTER, 35
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.set FIELD_OBJ_GFX_BUG_CATCHER, 36
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.set FIELD_OBJ_GFX_PSYCHIC_M, 37
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.set FIELD_OBJ_GFX_SCHOOL_KID_M, 38
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.set FIELD_OBJ_GFX_MANIAC, 39
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.set FIELD_OBJ_GFX_HEX_MANIAC, 40
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.set FIELD_OBJ_GFX_RAYQUAZA_1, 41
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.set FIELD_OBJ_GFX_SWIMMER_M, 42
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.set FIELD_OBJ_GFX_SWIMMER_F, 43
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.set FIELD_OBJ_GFX_BLACK_BELT, 44
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.set FIELD_OBJ_GFX_BEAUTY, 45
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.set FIELD_OBJ_GFX_SCIENTIST_1, 46
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.set FIELD_OBJ_GFX_LASS, 47
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.set FIELD_OBJ_GFX_GENTLEMAN, 48
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.set FIELD_OBJ_GFX_SAILOR, 49
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.set FIELD_OBJ_GFX_FISHERMAN, 50
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.set FIELD_OBJ_GFX_RUNNING_TRIATHLETE_M, 51
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.set FIELD_OBJ_GFX_RUNNING_TRIATHLETE_F, 52
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.set FIELD_OBJ_GFX_TUBER_F, 53
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.set FIELD_OBJ_GFX_TUBER_M, 54
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.set FIELD_OBJ_GFX_HIKER, 55
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.set FIELD_OBJ_GFX_CYCLING_TRIATHLETE_M, 56
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.set FIELD_OBJ_GFX_CYCLING_TRIATHLETE_F, 57
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.set FIELD_OBJ_GFX_NURSE, 58
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.set FIELD_OBJ_GFX_ITEM_BALL, 59
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.set FIELD_OBJ_GFX_BERRY_TREE, 60
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.set FIELD_OBJ_GFX_BERRY_TREE_EARLY_STAGES, 61
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.set FIELD_OBJ_GFX_BERRY_TREE_LATE_STAGES, 62
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.set FIELD_OBJ_GFX_BRENDAN_ACRO_BIKE, 63
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.set FIELD_OBJ_GFX_PROF_BIRCH, 64
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.set FIELD_OBJ_GFX_MAN_5, 65
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.set FIELD_OBJ_GFX_MAN_6, 66
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.set FIELD_OBJ_GFX_REPORTER_M, 67
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.set FIELD_OBJ_GFX_REPORTER_F, 68
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.set FIELD_OBJ_GFX_MAUVILLE_OLD_MAN, 69
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.set FIELD_OBJ_GFX_ANABEL, 70
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.set FIELD_OBJ_GFX_TUCKER, 71
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.set FIELD_OBJ_GFX_GRETA, 72
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.set FIELD_OBJ_GFX_SPENSER, 73
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.set FIELD_OBJ_GFX_NOLAND, 74
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.set FIELD_OBJ_GFX_LUCY, 75
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.set FIELD_OBJ_GFX_UNUSED_NATU_DOLL, 76
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.set FIELD_OBJ_GFX_UNUSED_MAGNEMITE_DOLL, 77
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.set FIELD_OBJ_GFX_UNUSED_SQUIRTLE_DOLL, 78
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.set FIELD_OBJ_GFX_UNUSED_WOOPER_DOLL, 79
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.set FIELD_OBJ_GFX_UNUSED_PIKACHU_DOLL, 80
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.set FIELD_OBJ_GFX_UNUSED_PORYGON2_DOLL, 81
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.set FIELD_OBJ_GFX_CUTTABLE_TREE, 82
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.set FIELD_OBJ_GFX_MART_EMPLOYEE, 83
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.set FIELD_OBJ_GFX_ROOFTOP_SALE_WOMAN, 84
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.set FIELD_OBJ_GFX_TEALA, 85
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.set FIELD_OBJ_GFX_BREAKABLE_ROCK, 86
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.set FIELD_OBJ_GFX_PUSHABLE_BOULDER, 87
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.set FIELD_OBJ_GFX_MR_BRINEYS_BOAT, 88
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.set FIELD_OBJ_GFX_MAY_NORMAL, 89
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.set FIELD_OBJ_GFX_MAY_MACH_BIKE, 90
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.set FIELD_OBJ_GFX_MAY_ACRO_BIKE, 91
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.set FIELD_OBJ_GFX_MAY_SURFING, 92
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.set FIELD_OBJ_GFX_MAY_FIELD_MOVE, 93
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.set FIELD_OBJ_GFX_TRUCK, 94
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.set FIELD_OBJ_GFX_VIGOROTH_CARRYING_BOX, 95
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.set FIELD_OBJ_GFX_VIGOROTH_FACING_AWAY, 96
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.set FIELD_OBJ_GFX_BIRCHS_BAG, 97
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.set FIELD_OBJ_GFX_ENEMY_ZIGZAGOON, 98
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.set FIELD_OBJ_GFX_ARTIST, 99
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.set FIELD_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 100
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.set FIELD_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE, 101
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.set FIELD_OBJ_GFX_RIVAL_BRENDAN_ACRO_BIKE, 102
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.set FIELD_OBJ_GFX_RIVAL_BRENDAN_SURFING, 103
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.set FIELD_OBJ_GFX_RIVAL_BRENDAN_FIELD_MOVE, 104
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.set FIELD_OBJ_GFX_RIVAL_MAY_NORMAL, 105
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.set FIELD_OBJ_GFX_RIVAL_MAY_MACH_BIKE, 106
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.set FIELD_OBJ_GFX_RIVAL_MAY_ACRO_BIKE, 107
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.set FIELD_OBJ_GFX_RIVAL_MAY_SURFING, 108
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.set FIELD_OBJ_GFX_RIVAL_MAY_FIELD_MOVE, 109
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.set FIELD_OBJ_GFX_CAMERAMAN, 110
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.set FIELD_OBJ_GFX_BRENDAN_UNDERWATER, 111
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.set FIELD_OBJ_GFX_MAY_UNDERWATER, 112
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.set FIELD_OBJ_GFX_MOVING_BOX, 113
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.set FIELD_OBJ_GFX_CABLE_CAR, 114
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.set FIELD_OBJ_GFX_SCIENTIST_2, 115
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.set FIELD_OBJ_GFX_MAN_7, 116
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.set FIELD_OBJ_GFX_AQUA_MEMBER_M, 117
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.set FIELD_OBJ_GFX_AQUA_MEMBER_F, 118
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.set FIELD_OBJ_GFX_MAGMA_MEMBER_M, 119
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.set FIELD_OBJ_GFX_MAGMA_MEMBER_F, 120
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.set FIELD_OBJ_GFX_SIDNEY, 121
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.set FIELD_OBJ_GFX_PHOEBE, 122
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.set FIELD_OBJ_GFX_GLACIA, 123
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.set FIELD_OBJ_GFX_DRAKE, 124
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.set FIELD_OBJ_GFX_ROXANNE, 125
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.set FIELD_OBJ_GFX_BRAWLY, 126
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.set FIELD_OBJ_GFX_WATTSON, 127
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.set FIELD_OBJ_GFX_FLANNERY, 128
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.set FIELD_OBJ_GFX_NORMAN, 129
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.set FIELD_OBJ_GFX_WINONA, 130
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.set FIELD_OBJ_GFX_LIZA, 131
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.set FIELD_OBJ_GFX_TATE, 132
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.set FIELD_OBJ_GFX_WALLACE, 133
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.set FIELD_OBJ_GFX_STEVEN, 134
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.set FIELD_OBJ_GFX_WALLY, 135
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.set FIELD_OBJ_GFX_RUBY_SAPPHIRE_LITTLE_BOY, 136
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.set FIELD_OBJ_GFX_BRENDAN_FISHING, 137
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.set FIELD_OBJ_GFX_MAY_FISHING, 138
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.set FIELD_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN, 139
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||||
.set FIELD_OBJ_GFX_SS_TIDAL, 140
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.set FIELD_OBJ_GFX_SUBMARINE_SHADOW, 141
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||||
.set FIELD_OBJ_GFX_PICHU_DOLL, 142
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||||
.set FIELD_OBJ_GFX_PIKACHU_DOLL, 143
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||||
.set FIELD_OBJ_GFX_MARILL_DOLL, 144
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||||
.set FIELD_OBJ_GFX_TOGEPI_DOLL, 145
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||||
.set FIELD_OBJ_GFX_CYNDAQUIL_DOLL, 146
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||||
.set FIELD_OBJ_GFX_CHIKORITA_DOLL, 147
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||||
.set FIELD_OBJ_GFX_TOTODILE_DOLL, 148
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||||
.set FIELD_OBJ_GFX_JIGGLYPUFF_DOLL, 149
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||||
.set FIELD_OBJ_GFX_MEOWTH_DOLL, 150
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||||
.set FIELD_OBJ_GFX_CLEFAIRY_DOLL, 151
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||||
.set FIELD_OBJ_GFX_DITTO_DOLL, 152
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||||
.set FIELD_OBJ_GFX_SMOOCHUM_DOLL, 153
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||||
.set FIELD_OBJ_GFX_TREECKO_DOLL, 154
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||||
.set FIELD_OBJ_GFX_TORCHIC_DOLL, 155
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||||
.set FIELD_OBJ_GFX_MUDKIP_DOLL, 156
|
||||
.set FIELD_OBJ_GFX_DUSKULL_DOLL, 157
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||||
.set FIELD_OBJ_GFX_WYNAUT_DOLL, 158
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||||
.set FIELD_OBJ_GFX_BALTOY_DOLL, 159
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||||
.set FIELD_OBJ_GFX_KECLEON_DOLL, 160
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||||
.set FIELD_OBJ_GFX_AZURILL_DOLL, 161
|
||||
.set FIELD_OBJ_GFX_SKITTY_DOLL, 162
|
||||
.set FIELD_OBJ_GFX_SWABLU_DOLL, 163
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||||
.set FIELD_OBJ_GFX_GULPIN_DOLL, 164
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||||
.set FIELD_OBJ_GFX_LOTAD_DOLL, 165
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||||
.set FIELD_OBJ_GFX_SEEDOT_DOLL, 166
|
||||
.set FIELD_OBJ_GFX_PIKA_CUSHION, 167
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||||
.set FIELD_OBJ_GFX_ROUND_CUSHION, 168
|
||||
.set FIELD_OBJ_GFX_KISS_CUSHION, 169
|
||||
.set FIELD_OBJ_GFX_ZIGZAG_CUSHION, 170
|
||||
.set FIELD_OBJ_GFX_SPIN_CUSHION, 171
|
||||
.set FIELD_OBJ_GFX_DIAMOND_CUSHION, 172
|
||||
.set FIELD_OBJ_GFX_BALL_CUSHION, 173
|
||||
.set FIELD_OBJ_GFX_GRASS_CUSHION, 174
|
||||
.set FIELD_OBJ_GFX_FIRE_CUSHION, 175
|
||||
.set FIELD_OBJ_GFX_WATER_CUSHION, 176
|
||||
.set FIELD_OBJ_GFX_BIG_SNORLAX_DOLL, 177
|
||||
.set FIELD_OBJ_GFX_BIG_RHYDON_DOLL, 178
|
||||
.set FIELD_OBJ_GFX_BIG_LAPRAS_DOLL, 179
|
||||
.set FIELD_OBJ_GFX_BIG_VENUSAUR_DOLL, 180
|
||||
.set FIELD_OBJ_GFX_BIG_CHARIZARD_DOLL, 181
|
||||
.set FIELD_OBJ_GFX_BIG_BLASTOISE_DOLL, 182
|
||||
.set FIELD_OBJ_GFX_BIG_WAILMER_DOLL, 183
|
||||
.set FIELD_OBJ_GFX_BIG_REGIROCK_DOLL, 184
|
||||
.set FIELD_OBJ_GFX_BIG_REGICE_DOLL, 185
|
||||
.set FIELD_OBJ_GFX_BIG_REGISTEEL_DOLL, 186
|
||||
.set FIELD_OBJ_GFX_LATIAS, 187
|
||||
.set FIELD_OBJ_GFX_LATIOS, 188
|
||||
.set FIELD_OBJ_GFX_BOY_5, 189
|
||||
.set FIELD_OBJ_GFX_CONTEST_OLD_MAN, 190
|
||||
.set FIELD_OBJ_GFX_BRENDAN_WATERING, 191
|
||||
.set FIELD_OBJ_GFX_MAY_WATERING, 192
|
||||
.set FIELD_OBJ_GFX_BRENDAN_UNKNOWN, 193
|
||||
.set FIELD_OBJ_GFX_MAY_UNKNOWN, 194
|
||||
.set FIELD_OBJ_GFX_ARCHIE, 195
|
||||
.set FIELD_OBJ_GFX_MAXIE, 196
|
||||
.set FIELD_OBJ_GFX_KYOGRE_1, 197
|
||||
.set FIELD_OBJ_GFX_GROUDON_1, 198
|
||||
.set FIELD_OBJ_GFX_FOSSIL, 199
|
||||
.set FIELD_OBJ_GFX_REGIROCK, 200
|
||||
.set FIELD_OBJ_GFX_REGICE, 201
|
||||
.set FIELD_OBJ_GFX_REGISTEEL, 202
|
||||
.set FIELD_OBJ_GFX_SKITTY, 203
|
||||
.set FIELD_OBJ_GFX_KECLEON_1, 204
|
||||
.set FIELD_OBJ_GFX_KYOGRE_2, 205
|
||||
.set FIELD_OBJ_GFX_GROUDON_2, 206
|
||||
.set FIELD_OBJ_GFX_RAYQUAZA_2, 207
|
||||
.set FIELD_OBJ_GFX_ZIGZAGOON, 208
|
||||
.set FIELD_OBJ_GFX_PIKACHU, 209
|
||||
.set FIELD_OBJ_GFX_AZUMARILL, 210
|
||||
.set FIELD_OBJ_GFX_WINGULL, 211
|
||||
.set FIELD_OBJ_GFX_KECLEON_2, 212
|
||||
.set FIELD_OBJ_GFX_TUBER_M_SWIMMING, 213
|
||||
.set FIELD_OBJ_GFX_AZURILL, 214
|
||||
.set FIELD_OBJ_GFX_MOM, 215
|
||||
.set FIELD_OBJ_GFX_LINK_BRENDAN, 216
|
||||
.set FIELD_OBJ_GFX_LINK_MAY, 217
|
||||
.set FIELD_OBJ_GFX_JUAN, 218
|
||||
.set FIELD_OBJ_GFX_SCOTT, 219
|
||||
.set FIELD_OBJ_GFX_POOCHYENA, 220
|
||||
.set FIELD_OBJ_GFX_KYOGRE_3, 221
|
||||
.set FIELD_OBJ_GFX_GROUDON_3, 222
|
||||
.set FIELD_OBJ_GFX_MYSTERY_EVENT_DELIVERYMAN, 223
|
||||
.set FIELD_OBJ_GFX_STATUE, 224
|
||||
.set FIELD_OBJ_GFX_KIRLIA, 225
|
||||
.set FIELD_OBJ_GFX_DUSCLOPS, 226
|
||||
.set FIELD_OBJ_GFX_UNION_ROOM_ATTENDANT, 227
|
||||
.set FIELD_OBJ_GFX_SUDOWOODO, 228
|
||||
.set FIELD_OBJ_GFX_MEW, 229
|
||||
.set FIELD_OBJ_GFX_RED, 230
|
||||
.set FIELD_OBJ_GFX_LEAF, 231
|
||||
.set FIELD_OBJ_GFX_DEOXYS, 232
|
||||
.set FIELD_OBJ_GFX_BIRTH_ISLAND_STONE, 233
|
||||
.set FIELD_OBJ_GFX_BRANDON, 234
|
||||
.set FIELD_OBJ_GFX_RUBY_SAPPHIRE_BRENDAN, 235
|
||||
.set FIELD_OBJ_GFX_RUBY_SAPPHIRE_MAY, 236
|
||||
.set FIELD_OBJ_GFX_LUGIA, 237
|
||||
.set FIELD_OBJ_GFX_HO_OH, 238
|
||||
|
||||
.set SHADOW_SIZE_S, 0
|
||||
.set SHADOW_SIZE_M, 1
|
||||
.set SHADOW_SIZE_L, 2
|
||||
.set SHADOW_SIZE_XL, 3
|
||||
|
||||
.set F_INANIMATE, 1 << 6
|
||||
.set F_DISABLE_REFLECTION_PALETTE_LOAD, 1 << 7
|
||||
|
||||
.set TRACKS_NONE, 0
|
||||
.set TRACKS_FOOT, 1
|
||||
.set TRACKS_BIKE_TIRE, 2
|
||||
1574
constants/flags.inc
1574
constants/flags.inc
File diff suppressed because it is too large
Load Diff
@ -1,310 +0,0 @@
|
||||
.set ITEM_NONE, 0x000
|
||||
.set ITEM_MASTER_BALL, 0x001
|
||||
.set ITEM_ULTRA_BALL, 0x002
|
||||
.set ITEM_GREAT_BALL, 0x003
|
||||
.set ITEM_POKE_BALL, 0x004
|
||||
.set ITEM_SAFARI_BALL, 0x005
|
||||
.set ITEM_NET_BALL, 0x006
|
||||
.set ITEM_DIVE_BALL, 0x007
|
||||
.set ITEM_NEST_BALL, 0x008
|
||||
.set ITEM_REPEAT_BALL, 0x009
|
||||
.set ITEM_TIMER_BALL, 0x00a
|
||||
.set ITEM_LUXURY_BALL, 0x00b
|
||||
.set ITEM_PREMIER_BALL, 0x00c
|
||||
.set ITEM_POTION, 0x00d
|
||||
.set ITEM_ANTIDOTE, 0x00e
|
||||
.set ITEM_BURN_HEAL, 0x00f
|
||||
.set ITEM_ICE_HEAL, 0x010
|
||||
.set ITEM_AWAKENING, 0x011
|
||||
.set ITEM_PARALYZE_HEAL, 0x012
|
||||
.set ITEM_FULL_RESTORE, 0x013
|
||||
.set ITEM_MAX_POTION, 0x014
|
||||
.set ITEM_HYPER_POTION, 0x015
|
||||
.set ITEM_SUPER_POTION, 0x016
|
||||
.set ITEM_FULL_HEAL, 0x017
|
||||
.set ITEM_REVIVE, 0x018
|
||||
.set ITEM_MAX_REVIVE, 0x019
|
||||
.set ITEM_FRESH_WATER, 0x01a
|
||||
.set ITEM_SODA_POP, 0x01b
|
||||
.set ITEM_LEMONADE, 0x01c
|
||||
.set ITEM_MOOMOO_MILK, 0x01d
|
||||
.set ITEM_ENERGY_POWDER, 0x01e
|
||||
.set ITEM_ENERGY_ROOT, 0x01f
|
||||
.set ITEM_HEAL_POWDER, 0x020
|
||||
.set ITEM_REVIVAL_HERB, 0x021
|
||||
.set ITEM_ETHER, 0x022
|
||||
.set ITEM_MAX_ETHER, 0x023
|
||||
.set ITEM_ELIXIR, 0x024
|
||||
.set ITEM_MAX_ELIXIR, 0x025
|
||||
.set ITEM_LAVA_COOKIE, 0x026
|
||||
.set ITEM_BLUE_FLUTE, 0x027
|
||||
.set ITEM_YELLOW_FLUTE, 0x028
|
||||
.set ITEM_RED_FLUTE, 0x029
|
||||
.set ITEM_BLACK_FLUTE, 0x02a
|
||||
.set ITEM_WHITE_FLUTE, 0x02b
|
||||
.set ITEM_BERRY_JUICE, 0x02c
|
||||
.set ITEM_SACRED_ASH, 0x02d
|
||||
.set ITEM_SHOAL_SALT, 0x02e
|
||||
.set ITEM_SHOAL_SHELL, 0x02f
|
||||
.set ITEM_RED_SHARD, 0x030
|
||||
.set ITEM_BLUE_SHARD, 0x031
|
||||
.set ITEM_YELLOW_SHARD, 0x032
|
||||
.set ITEM_GREEN_SHARD, 0x033
|
||||
.set ITEM_HP_UP, 0x03f
|
||||
.set ITEM_PROTEIN, 0x040
|
||||
.set ITEM_IRON, 0x041
|
||||
.set ITEM_CARBOS, 0x042
|
||||
.set ITEM_CALCIUM, 0x043
|
||||
.set ITEM_RARE_CANDY, 0x044
|
||||
.set ITEM_PP_UP, 0x045
|
||||
.set ITEM_ZINC, 0x046
|
||||
.set ITEM_PP_MAX, 0x047
|
||||
.set ITEM_GUARD_SPEC, 0x049
|
||||
.set ITEM_DIRE_HIT, 0x04a
|
||||
.set ITEM_X_ATTACK, 0x04b
|
||||
.set ITEM_X_DEFEND, 0x04c
|
||||
.set ITEM_X_SPEED, 0x04d
|
||||
.set ITEM_X_ACCURACY, 0x04e
|
||||
.set ITEM_X_SPECIAL, 0x04f
|
||||
.set ITEM_POKE_DOLL, 0x050
|
||||
.set ITEM_FLUFFY_TAIL, 0x051
|
||||
.set ITEM_SUPER_REPEL, 0x053
|
||||
.set ITEM_MAX_REPEL, 0x054
|
||||
.set ITEM_ESCAPE_ROPE, 0x055
|
||||
.set ITEM_REPEL, 0x056
|
||||
.set ITEM_SUN_STONE, 0x05d
|
||||
.set ITEM_MOON_STONE, 0x05e
|
||||
.set ITEM_FIRE_STONE, 0x05f
|
||||
.set ITEM_THUNDER_STONE, 0x060
|
||||
.set ITEM_WATER_STONE, 0x061
|
||||
.set ITEM_LEAF_STONE, 0x062
|
||||
.set ITEM_TINY_MUSHROOM, 0x067
|
||||
.set ITEM_BIG_MUSHROOM, 0x068
|
||||
.set ITEM_PEARL, 0x06a
|
||||
.set ITEM_BIG_PEARL, 0x06b
|
||||
.set ITEM_STARDUST, 0x06c
|
||||
.set ITEM_STAR_PIECE, 0x06d
|
||||
.set ITEM_NUGGET, 0x06e
|
||||
.set ITEM_HEART_SCALE, 0x06f
|
||||
.set ITEM_ORANGE_MAIL, 0x079
|
||||
.set ITEM_HARBOR_MAIL, 0x07a
|
||||
.set ITEM_GLITTER_MAIL, 0x07b
|
||||
.set ITEM_MECH_MAIL, 0x07c
|
||||
.set ITEM_WOOD_MAIL, 0x07d
|
||||
.set ITEM_WAVE_MAIL, 0x07e
|
||||
.set ITEM_BEAD_MAIL, 0x07f
|
||||
.set ITEM_SHADOW_MAIL, 0x080
|
||||
.set ITEM_TROPIC_MAIL, 0x081
|
||||
.set ITEM_DREAM_MAIL, 0x082
|
||||
.set ITEM_FAB_MAIL, 0x083
|
||||
.set ITEM_RETRO_MAIL, 0x084
|
||||
.set ITEM_CHERI_BERRY, 0x085
|
||||
.set ITEM_CHESTO_BERRY, 0x086
|
||||
.set ITEM_PECHA_BERRY, 0x087
|
||||
.set ITEM_RAWST_BERRY, 0x088
|
||||
.set ITEM_ASPEAR_BERRY, 0x089
|
||||
.set ITEM_LEPPA_BERRY, 0x08a
|
||||
.set ITEM_ORAN_BERRY, 0x08b
|
||||
.set ITEM_PERSIM_BERRY, 0x08c
|
||||
.set ITEM_LUM_BERRY, 0x08d
|
||||
.set ITEM_SITRUS_BERRY, 0x08e
|
||||
.set ITEM_FIGY_BERRY, 0x08f
|
||||
.set ITEM_WIKI_BERRY, 0x090
|
||||
.set ITEM_MAGO_BERRY, 0x091
|
||||
.set ITEM_AGUAV_BERRY, 0x092
|
||||
.set ITEM_IAPAPA_BERRY, 0x093
|
||||
.set ITEM_RAZZ_BERRY, 0x094
|
||||
.set ITEM_BLUK_BERRY, 0x095
|
||||
.set ITEM_NANAB_BERRY, 0x096
|
||||
.set ITEM_WEPEAR_BERRY, 0x097
|
||||
.set ITEM_PINAP_BERRY, 0x098
|
||||
.set ITEM_POMEG_BERRY, 0x099
|
||||
.set ITEM_KELPSY_BERRY, 0x09a
|
||||
.set ITEM_QUALOT_BERRY, 0x09b
|
||||
.set ITEM_HONDEW_BERRY, 0x09c
|
||||
.set ITEM_GREPA_BERRY, 0x09d
|
||||
.set ITEM_TAMATO_BERRY, 0x09e
|
||||
.set ITEM_CORNN_BERRY, 0x09f
|
||||
.set ITEM_MAGOST_BERRY, 0x0a0
|
||||
.set ITEM_RABUTA_BERRY, 0x0a1
|
||||
.set ITEM_NOMEL_BERRY, 0x0a2
|
||||
.set ITEM_SPELON_BERRY, 0x0a3
|
||||
.set ITEM_PAMTRE_BERRY, 0x0a4
|
||||
.set ITEM_WATMEL_BERRY, 0x0a5
|
||||
.set ITEM_DURIN_BERRY, 0x0a6
|
||||
.set ITEM_BELUE_BERRY, 0x0a7
|
||||
.set ITEM_LIECHI_BERRY, 0x0a8
|
||||
.set ITEM_GANLON_BERRY, 0x0a9
|
||||
.set ITEM_SALAC_BERRY, 0x0aa
|
||||
.set ITEM_PETAYA_BERRY, 0x0ab
|
||||
.set ITEM_APICOT_BERRY, 0x0ac
|
||||
.set ITEM_LANSAT_BERRY, 0x0ad
|
||||
.set ITEM_STARF_BERRY, 0x0ae
|
||||
.set ITEM_ENIGMA_BERRY, 0x0af
|
||||
.set ITEM_BRIGHT_POWDER, 0x0b3
|
||||
.set ITEM_WHITE_HERB, 0x0b4
|
||||
.set ITEM_MACHO_BRACE, 0x0b5
|
||||
.set ITEM_EXP_SHARE, 0x0b6
|
||||
.set ITEM_QUICK_CLAW, 0x0b7
|
||||
.set ITEM_SOOTHE_BELL, 0x0b8
|
||||
.set ITEM_MENTAL_HERB, 0x0b9
|
||||
.set ITEM_CHOICE_BAND, 0x0ba
|
||||
.set ITEM_KINGS_ROCK, 0x0bb
|
||||
.set ITEM_SILVER_POWDER, 0x0bc
|
||||
.set ITEM_AMULET_COIN, 0x0bd
|
||||
.set ITEM_CLEANSE_TAG, 0x0be
|
||||
.set ITEM_SOUL_DEW, 0x0bf
|
||||
.set ITEM_DEEP_SEA_TOOTH, 0x0c0
|
||||
.set ITEM_DEEP_SEA_SCALE, 0x0c1
|
||||
.set ITEM_SMOKE_BALL, 0x0c2
|
||||
.set ITEM_EVERSTONE, 0x0c3
|
||||
.set ITEM_FOCUS_BAND, 0x0c4
|
||||
.set ITEM_LUCKY_EGG, 0x0c5
|
||||
.set ITEM_SCOPE_LENS, 0x0c6
|
||||
.set ITEM_METAL_COAT, 0x0c7
|
||||
.set ITEM_LEFTOVERS, 0x0c8
|
||||
.set ITEM_DRAGON_SCALE, 0x0c9
|
||||
.set ITEM_LIGHT_BALL, 0x0ca
|
||||
.set ITEM_SOFT_SAND, 0x0cb
|
||||
.set ITEM_HARD_STONE, 0x0cc
|
||||
.set ITEM_MIRACLE_SEED, 0x0cd
|
||||
.set ITEM_BLACK_GLASSES, 0x0ce
|
||||
.set ITEM_BLACK_BELT, 0x0cf
|
||||
.set ITEM_MAGNET, 0x0d0
|
||||
.set ITEM_MYSTIC_WATER, 0x0d1
|
||||
.set ITEM_SHARP_BEAK, 0x0d2
|
||||
.set ITEM_POISON_BARB, 0x0d3
|
||||
.set ITEM_NEVER_MELT_ICE, 0x0d4
|
||||
.set ITEM_SPELL_TAG, 0x0d5
|
||||
.set ITEM_TWISTED_SPOON, 0x0d6
|
||||
.set ITEM_CHARCOAL, 0x0d7
|
||||
.set ITEM_DRAGON_FANG, 0x0d8
|
||||
.set ITEM_SILK_SCARF, 0x0d9
|
||||
.set ITEM_UP_GRADE, 0x0da
|
||||
.set ITEM_SHELL_BELL, 0x0db
|
||||
.set ITEM_SEA_INCENSE, 0x0dc
|
||||
.set ITEM_LAX_INCENSE, 0x0dd
|
||||
.set ITEM_LUCKY_PUNCH, 0x0de
|
||||
.set ITEM_METAL_POWDER, 0x0df
|
||||
.set ITEM_THICK_CLUB, 0x0e0
|
||||
.set ITEM_STICK, 0x0e1
|
||||
.set ITEM_RED_SCARF, 0x0fe
|
||||
.set ITEM_BLUE_SCARF, 0x0ff
|
||||
.set ITEM_PINK_SCARF, 0x100
|
||||
.set ITEM_GREEN_SCARF, 0x101
|
||||
.set ITEM_YELLOW_SCARF, 0x102
|
||||
.set ITEM_MACH_BIKE, 0x103
|
||||
.set ITEM_COIN_CASE, 0x104
|
||||
.set ITEM_ITEMFINDER, 0x105
|
||||
.set ITEM_OLD_ROD, 0x106
|
||||
.set ITEM_GOOD_ROD, 0x107
|
||||
.set ITEM_SUPER_ROD, 0x108
|
||||
.set ITEM_SS_TICKET, 0x109
|
||||
.set ITEM_CONTEST_PASS, 0x10a
|
||||
.set ITEM_WAILMER_PAIL, 0x10c
|
||||
.set ITEM_DEVON_GOODS, 0x10d
|
||||
.set ITEM_SOOT_SACK, 0x10e
|
||||
.set ITEM_BASEMENT_KEY, 0x10f
|
||||
.set ITEM_ACRO_BIKE, 0x110
|
||||
.set ITEM_POKEBLOCK_CASE, 0x111
|
||||
.set ITEM_LETTER, 0x112
|
||||
.set ITEM_EON_TICKET, 0x113
|
||||
.set ITEM_RED_ORB, 0x114
|
||||
.set ITEM_BLUE_ORB, 0x115
|
||||
.set ITEM_SCANNER, 0x116
|
||||
.set ITEM_GO_GOGGLES, 0x117
|
||||
.set ITEM_METEORITE, 0x118
|
||||
.set ITEM_ROOM_1_KEY, 0x119
|
||||
.set ITEM_ROOM_2_KEY, 0x11a
|
||||
.set ITEM_ROOM_4_KEY, 0x11b
|
||||
.set ITEM_ROOM_6_KEY, 0x11c
|
||||
.set ITEM_STORAGE_KEY, 0x11d
|
||||
.set ITEM_ROOT_FOSSIL, 0x11e
|
||||
.set ITEM_CLAW_FOSSIL, 0x11f
|
||||
.set ITEM_DEVON_SCOPE, 0x120
|
||||
.set ITEM_TM01, 0x121
|
||||
.set ITEM_TM02, 0x122
|
||||
.set ITEM_TM03, 0x123
|
||||
.set ITEM_TM04, 0x124
|
||||
.set ITEM_TM05, 0x125
|
||||
.set ITEM_TM06, 0x126
|
||||
.set ITEM_TM07, 0x127
|
||||
.set ITEM_TM08, 0x128
|
||||
.set ITEM_TM09, 0x129
|
||||
.set ITEM_TM10, 0x12a
|
||||
.set ITEM_TM11, 0x12b
|
||||
.set ITEM_TM12, 0x12c
|
||||
.set ITEM_TM13, 0x12d
|
||||
.set ITEM_TM14, 0x12e
|
||||
.set ITEM_TM15, 0x12f
|
||||
.set ITEM_TM16, 0x130
|
||||
.set ITEM_TM17, 0x131
|
||||
.set ITEM_TM18, 0x132
|
||||
.set ITEM_TM19, 0x133
|
||||
.set ITEM_TM20, 0x134
|
||||
.set ITEM_TM21, 0x135
|
||||
.set ITEM_TM22, 0x136
|
||||
.set ITEM_TM23, 0x137
|
||||
.set ITEM_TM24, 0x138
|
||||
.set ITEM_TM25, 0x139
|
||||
.set ITEM_TM26, 0x13a
|
||||
.set ITEM_TM27, 0x13b
|
||||
.set ITEM_TM28, 0x13c
|
||||
.set ITEM_TM29, 0x13d
|
||||
.set ITEM_TM30, 0x13e
|
||||
.set ITEM_TM31, 0x13f
|
||||
.set ITEM_TM32, 0x140
|
||||
.set ITEM_TM33, 0x141
|
||||
.set ITEM_TM34, 0x142
|
||||
.set ITEM_TM35, 0x143
|
||||
.set ITEM_TM36, 0x144
|
||||
.set ITEM_TM37, 0x145
|
||||
.set ITEM_TM38, 0x146
|
||||
.set ITEM_TM39, 0x147
|
||||
.set ITEM_TM40, 0x148
|
||||
.set ITEM_TM41, 0x149
|
||||
.set ITEM_TM42, 0x14a
|
||||
.set ITEM_TM43, 0x14b
|
||||
.set ITEM_TM44, 0x14c
|
||||
.set ITEM_TM45, 0x14d
|
||||
.set ITEM_TM46, 0x14e
|
||||
.set ITEM_TM47, 0x14f
|
||||
.set ITEM_TM48, 0x150
|
||||
.set ITEM_TM49, 0x151
|
||||
.set ITEM_TM50, 0x152
|
||||
.set ITEM_HM01, 0x153
|
||||
.set ITEM_HM02, 0x154
|
||||
.set ITEM_HM03, 0x155
|
||||
.set ITEM_HM04, 0x156
|
||||
.set ITEM_HM05, 0x157
|
||||
.set ITEM_HM06, 0x158
|
||||
.set ITEM_HM07, 0x159
|
||||
.set ITEM_HM08, 0x15a
|
||||
.set ITEM_OAKS_PARCEL, 0x15d
|
||||
.set ITEM_POKE_FLUTE, 0x15e
|
||||
.set ITEM_SECRET_KEY, 0x15f
|
||||
.set ITEM_BIKE_VOUCHER, 0x160
|
||||
.set ITEM_GOLD_TEETH, 0x161
|
||||
.set ITEM_OLD_AMBER, 0x162
|
||||
.set ITEM_CARD_KEY, 0x163
|
||||
.set ITEM_LIFT_KEY, 0x164
|
||||
.set ITEM_HELIX_FOSSIL, 0x165
|
||||
.set ITEM_DOME_FOSSIL, 0x166
|
||||
.set ITEM_SILPH_SCOPE, 0x167
|
||||
.set ITEM_BICYCLE, 0x168
|
||||
.set ITEM_TOWN_MAP, 0x169
|
||||
.set ITEM_VS_SEEKER, 0x16a
|
||||
.set ITEM_FAME_CHECKER, 0x16b
|
||||
.set ITEM_TM_CASE, 0x16c
|
||||
.set ITEM_BERRY_POUCH, 0x16d
|
||||
.set ITEM_TEACHY_TV, 0x16e
|
||||
.set ITEM_TRI_PASS, 0x16f
|
||||
.set ITEM_RAINBOW_PASS, 0x170
|
||||
.set ITEM_TEA, 0x171
|
||||
.set ITEM_MYSTIC_TICKET, 0x172
|
||||
.set ITEM_AURORA_TICKET, 0x173
|
||||
.set ITEM_POWDER_JAR, 0x174
|
||||
.set ITEM_RUBY, 0x175
|
||||
.set ITEM_SAPPHIRE, 0x176
|
||||
.set ITEM_MAGMA_EMBLEM, 0x177
|
||||
.set ITEM_OLD_SEA_MAP, 0x178
|
||||
@ -1,3 +1,4 @@
|
||||
@ TODO: these need to match the names in include/constants/maps.h
|
||||
.set cur_map_group, -1
|
||||
|
||||
new_map_group
|
||||
|
||||
@ -1,258 +0,0 @@
|
||||
.set MAP_OBJ_GFX_BRENDAN_NORMAL, 0
|
||||
.set MAP_OBJ_GFX_BRENDAN_MACH_BIKE, 1
|
||||
.set MAP_OBJ_GFX_BRENDAN_SURFING, 2
|
||||
.set MAP_OBJ_GFX_BRENDAN_FIELD_MOVE, 3
|
||||
.set MAP_OBJ_GFX_QUINTY_PLUMP, 4
|
||||
.set MAP_OBJ_GFX_LITTLE_BOY_1, 5
|
||||
.set MAP_OBJ_GFX_LITTLE_GIRL_1, 6
|
||||
.set MAP_OBJ_GFX_BOY_1, 7
|
||||
.set MAP_OBJ_GFX_GIRL_1, 8
|
||||
.set MAP_OBJ_GFX_BOY_2, 9
|
||||
.set MAP_OBJ_GFX_GIRL_2, 10
|
||||
.set MAP_OBJ_GFX_LITTLE_BOY_2, 11
|
||||
.set MAP_OBJ_GFX_LITTLE_GIRL_2, 12
|
||||
.set MAP_OBJ_GFX_BOY_3, 13
|
||||
.set MAP_OBJ_GFX_GIRL_3, 14
|
||||
.set MAP_OBJ_GFX_BOY_4, 15
|
||||
.set MAP_OBJ_GFX_WOMAN_1, 16
|
||||
.set MAP_OBJ_GFX_FAT_MAN, 17
|
||||
.set MAP_OBJ_GFX_WOMAN_2, 18
|
||||
.set MAP_OBJ_GFX_MAN_1, 19
|
||||
.set MAP_OBJ_GFX_WOMAN_3, 20
|
||||
.set MAP_OBJ_GFX_OLD_MAN_1, 21
|
||||
.set MAP_OBJ_GFX_OLD_WOMAN_1, 22
|
||||
.set MAP_OBJ_GFX_MAN_2, 23
|
||||
.set MAP_OBJ_GFX_WOMAN_4, 24
|
||||
.set MAP_OBJ_GFX_MAN_3, 25
|
||||
.set MAP_OBJ_GFX_WOMAN_5, 26
|
||||
.set MAP_OBJ_GFX_COOK, 27
|
||||
.set MAP_OBJ_GFX_WOMAN_6, 28
|
||||
.set MAP_OBJ_GFX_OLD_MAN_2, 29
|
||||
.set MAP_OBJ_GFX_OLD_WOMAN_2, 30
|
||||
.set MAP_OBJ_GFX_CAMPER, 31
|
||||
.set MAP_OBJ_GFX_PICNICKER, 32
|
||||
.set MAP_OBJ_GFX_MAN_4, 33
|
||||
.set MAP_OBJ_GFX_WOMAN_7, 34
|
||||
.set MAP_OBJ_GFX_YOUNGSTER, 35
|
||||
.set MAP_OBJ_GFX_BUG_CATCHER, 36
|
||||
.set MAP_OBJ_GFX_PSYCHIC_M, 37
|
||||
.set MAP_OBJ_GFX_SCHOOL_KID_M, 38
|
||||
.set MAP_OBJ_GFX_MANIAC, 39
|
||||
.set MAP_OBJ_GFX_HEX_MANIAC, 40
|
||||
.set MAP_OBJ_GFX_RAYQUAZA_1, 41
|
||||
.set MAP_OBJ_GFX_SWIMMER_M, 42
|
||||
.set MAP_OBJ_GFX_SWIMMER_F, 43
|
||||
.set MAP_OBJ_GFX_BLACK_BELT, 44
|
||||
.set MAP_OBJ_GFX_BEAUTY, 45
|
||||
.set MAP_OBJ_GFX_SCIENTIST_1, 46
|
||||
.set MAP_OBJ_GFX_LASS, 47
|
||||
.set MAP_OBJ_GFX_GENTLEMAN, 48
|
||||
.set MAP_OBJ_GFX_SAILOR, 49
|
||||
.set MAP_OBJ_GFX_FISHERMAN, 50
|
||||
.set MAP_OBJ_GFX_RUNNING_TRIATHLETE_M, 51
|
||||
.set MAP_OBJ_GFX_RUNNING_TRIATHLETE_F, 52
|
||||
.set MAP_OBJ_GFX_TUBER_F, 53
|
||||
.set MAP_OBJ_GFX_TUBER_M, 54
|
||||
.set MAP_OBJ_GFX_HIKER, 55
|
||||
.set MAP_OBJ_GFX_CYCLING_TRIATHLETE_M, 56
|
||||
.set MAP_OBJ_GFX_CYCLING_TRIATHLETE_F, 57
|
||||
.set MAP_OBJ_GFX_NURSE, 58
|
||||
.set MAP_OBJ_GFX_ITEM_BALL, 59
|
||||
.set MAP_OBJ_GFX_BERRY_TREE, 60
|
||||
.set MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES, 61
|
||||
.set MAP_OBJ_GFX_BERRY_TREE_LATE_STAGES, 62
|
||||
.set MAP_OBJ_GFX_BRENDAN_ACRO_BIKE, 63
|
||||
.set MAP_OBJ_GFX_PROF_BIRCH, 64
|
||||
.set MAP_OBJ_GFX_MAN_5, 65
|
||||
.set MAP_OBJ_GFX_MAN_6, 66
|
||||
.set MAP_OBJ_GFX_REPORTER_M, 67
|
||||
.set MAP_OBJ_GFX_REPORTER_F, 68
|
||||
.set MAP_OBJ_GFX_BARD, 69
|
||||
.set MAP_OBJ_GFX_ANABEL, 70
|
||||
.set MAP_OBJ_GFX_TUCKER, 71
|
||||
.set MAP_OBJ_GFX_GRETA, 72
|
||||
.set MAP_OBJ_GFX_SPENSER, 73
|
||||
.set MAP_OBJ_GFX_NOLAND, 74
|
||||
.set MAP_OBJ_GFX_LUCY, 75
|
||||
.set MAP_OBJ_GFX_UNUSED_NATU_DOLL, 76
|
||||
.set MAP_OBJ_GFX_UNUSED_MAGNEMITE_DOLL, 77
|
||||
.set MAP_OBJ_GFX_UNUSED_SQUIRTLE_DOLL, 78
|
||||
.set MAP_OBJ_GFX_UNUSED_WOOPER_DOLL, 79
|
||||
.set MAP_OBJ_GFX_UNUSED_PIKACHU_DOLL, 80
|
||||
.set MAP_OBJ_GFX_UNUSED_PORYGON2_DOLL, 81
|
||||
.set MAP_OBJ_GFX_CUTTABLE_TREE, 82
|
||||
.set MAP_OBJ_GFX_MART_EMPLOYEE, 83
|
||||
.set MAP_OBJ_GFX_ROOFTOP_SALE_WOMAN, 84
|
||||
.set MAP_OBJ_GFX_TEALA, 85
|
||||
.set MAP_OBJ_GFX_BREAKABLE_ROCK, 86
|
||||
.set MAP_OBJ_GFX_PUSHABLE_BOULDER, 87
|
||||
.set MAP_OBJ_GFX_MR_BRINEYS_BOAT, 88
|
||||
.set MAP_OBJ_GFX_MAY_NORMAL, 89
|
||||
.set MAP_OBJ_GFX_MAY_MACH_BIKE, 90
|
||||
.set MAP_OBJ_GFX_MAY_ACRO_BIKE, 91
|
||||
.set MAP_OBJ_GFX_MAY_SURFING, 92
|
||||
.set MAP_OBJ_GFX_MAY_FIELD_MOVE, 93
|
||||
.set MAP_OBJ_GFX_TRUCK, 94
|
||||
.set MAP_OBJ_GFX_VIGAROTH_CARRYING_BOX, 95
|
||||
.set MAP_OBJ_GFX_VIGAROTH_FACING_AWAY, 96
|
||||
.set MAP_OBJ_GFX_BIRCHS_BAG, 97
|
||||
.set MAP_OBJ_GFX_ZIGZAGOON_1, 98
|
||||
.set MAP_OBJ_GFX_ARTIST, 99
|
||||
.set MAP_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 100
|
||||
.set MAP_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE, 101
|
||||
.set MAP_OBJ_GFX_RIVAL_BRENDAN_ACRO_BIKE, 102
|
||||
.set MAP_OBJ_GFX_RIVAL_BRENDAN_SURFING, 103
|
||||
.set MAP_OBJ_GFX_RIVAL_BRENDAN_FIELD_MOVE, 104
|
||||
.set MAP_OBJ_GFX_RIVAL_MAY_NORMAL, 105
|
||||
.set MAP_OBJ_GFX_RIVAL_MAY_MACH_BIKE, 106
|
||||
.set MAP_OBJ_GFX_RIVAL_MAY_ACRO_BIKE, 107
|
||||
.set MAP_OBJ_GFX_RIVAL_MAY_SURFING, 108
|
||||
.set MAP_OBJ_GFX_RIVAL_MAY_FIELD_MOVE, 109
|
||||
.set MAP_OBJ_GFX_CAMERAMAN, 110
|
||||
.set MAP_OBJ_GFX_BRENDAN_UNDERWATER, 111
|
||||
.set MAP_OBJ_GFX_MAY_UNDERWATER, 112
|
||||
.set MAP_OBJ_GFX_MOVING_BOX, 113
|
||||
.set MAP_OBJ_GFX_CABLE_CAR, 114
|
||||
.set MAP_OBJ_GFX_SCIENTIST_2, 115
|
||||
.set MAP_OBJ_GFX_MAN_7, 116
|
||||
.set MAP_OBJ_GFX_AQUA_MEMBER_M, 117
|
||||
.set MAP_OBJ_GFX_AQUA_MEMBER_F, 118
|
||||
.set MAP_OBJ_GFX_MAGMA_MEMBER_M, 119
|
||||
.set MAP_OBJ_GFX_MAGMA_MEMBER_F, 120
|
||||
.set MAP_OBJ_GFX_SIDNEY, 121
|
||||
.set MAP_OBJ_GFX_PHOEBE, 122
|
||||
.set MAP_OBJ_GFX_GLACIA, 123
|
||||
.set MAP_OBJ_GFX_DRAKE, 124
|
||||
.set MAP_OBJ_GFX_ROXANNE, 125
|
||||
.set MAP_OBJ_GFX_BRAWLY, 126
|
||||
.set MAP_OBJ_GFX_WATTSON, 127
|
||||
.set MAP_OBJ_GFX_FLANNERY, 128
|
||||
.set MAP_OBJ_GFX_NORMAN, 129
|
||||
.set MAP_OBJ_GFX_WINONA, 130
|
||||
.set MAP_OBJ_GFX_LIZA, 131
|
||||
.set MAP_OBJ_GFX_TATE, 132
|
||||
.set MAP_OBJ_GFX_WALLACE, 133
|
||||
.set MAP_OBJ_GFX_STEVEN, 134
|
||||
.set MAP_OBJ_GFX_WALLY, 135
|
||||
.set MAP_OBJ_GFX_LITTLE_BOY_3, 136
|
||||
.set MAP_OBJ_GFX_BRENDAN_FISHING, 137
|
||||
.set MAP_OBJ_GFX_MAY_FISHING, 138
|
||||
.set MAP_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN, 139
|
||||
.set MAP_OBJ_GFX_SS_TIDAL, 140
|
||||
.set MAP_OBJ_GFX_SUBMARINE_SHADOW, 141
|
||||
.set MAP_OBJ_GFX_PICHU_DOLL, 142
|
||||
.set MAP_OBJ_GFX_PIKACHU_DOLL, 143
|
||||
.set MAP_OBJ_GFX_MARILL_DOLL, 144
|
||||
.set MAP_OBJ_GFX_TOGEPI_DOLL, 145
|
||||
.set MAP_OBJ_GFX_CYNDAQUIL_DOLL, 146
|
||||
.set MAP_OBJ_GFX_CHIKORITA_DOLL, 147
|
||||
.set MAP_OBJ_GFX_TOTODILE_DOLL, 148
|
||||
.set MAP_OBJ_GFX_JIGGLYPUFF_DOLL, 149
|
||||
.set MAP_OBJ_GFX_MEOWTH_DOLL, 150
|
||||
.set MAP_OBJ_GFX_CLEFAIRY_DOLL, 151
|
||||
.set MAP_OBJ_GFX_DITTO_DOLL, 152
|
||||
.set MAP_OBJ_GFX_SMOOCHUM_DOLL, 153
|
||||
.set MAP_OBJ_GFX_TREECKO_DOLL, 154
|
||||
.set MAP_OBJ_GFX_TORCHIC_DOLL, 155
|
||||
.set MAP_OBJ_GFX_MUDKIP_DOLL, 156
|
||||
.set MAP_OBJ_GFX_DUSKULL_DOLL, 157
|
||||
.set MAP_OBJ_GFX_WYNAUT_DOLL, 158
|
||||
.set MAP_OBJ_GFX_BALTOY_DOLL, 159
|
||||
.set MAP_OBJ_GFX_KECLEON_DOLL, 160
|
||||
.set MAP_OBJ_GFX_AZURILL_DOLL, 161
|
||||
.set MAP_OBJ_GFX_SKITTY_DOLL, 162
|
||||
.set MAP_OBJ_GFX_SWABLU_DOLL, 163
|
||||
.set MAP_OBJ_GFX_GULPIN_DOLL, 164
|
||||
.set MAP_OBJ_GFX_LOTAD_DOLL, 165
|
||||
.set MAP_OBJ_GFX_SEEDOT_DOLL, 166
|
||||
.set MAP_OBJ_GFX_PIKA_CUSHION, 167
|
||||
.set MAP_OBJ_GFX_ROUND_CUSHION, 168
|
||||
.set MAP_OBJ_GFX_KISS_CUSHION, 169
|
||||
.set MAP_OBJ_GFX_ZIGZAG_CUSHION, 170
|
||||
.set MAP_OBJ_GFX_SPIN_CUSHION, 171
|
||||
.set MAP_OBJ_GFX_DIAMOND_CUSHION, 172
|
||||
.set MAP_OBJ_GFX_BALL_CUSHION, 173
|
||||
.set MAP_OBJ_GFX_GRASS_CUSHION, 174
|
||||
.set MAP_OBJ_GFX_FIRE_CUSHION, 175
|
||||
.set MAP_OBJ_GFX_WATER_CUSHION, 176
|
||||
.set MAP_OBJ_GFX_BIG_SNORLAX_DOLL, 177
|
||||
.set MAP_OBJ_GFX_BIG_RHYDON_DOLL, 178
|
||||
.set MAP_OBJ_GFX_BIG_LAPRAS_DOLL, 179
|
||||
.set MAP_OBJ_GFX_BIG_VENUSAUR_DOLL, 180
|
||||
.set MAP_OBJ_GFX_BIG_CHARIZARD_DOLL, 181
|
||||
.set MAP_OBJ_GFX_BIG_BLASTOISE_DOLL, 182
|
||||
.set MAP_OBJ_GFX_BIG_WAILMER_DOLL, 183
|
||||
.set MAP_OBJ_GFX_BIG_REGIROCK_DOLL, 184
|
||||
.set MAP_OBJ_GFX_BIG_REGICE_DOLL, 185
|
||||
.set MAP_OBJ_GFX_BIG_REGISTEEL_DOLL, 186
|
||||
.set MAP_OBJ_GFX_LATIAS, 187
|
||||
.set MAP_OBJ_GFX_LATIOS, 188
|
||||
.set MAP_OBJ_GFX_BOY_5, 189
|
||||
.set MAP_OBJ_GFX_CONTEST_JUDGE, 190
|
||||
.set MAP_OBJ_GFX_BRENDAN_WATERING, 191
|
||||
.set MAP_OBJ_GFX_MAY_WATERING, 192
|
||||
.set MAP_OBJ_GFX_BRENDAN_DECORATING, 193
|
||||
.set MAP_OBJ_GFX_MAY_DECORATING, 194
|
||||
.set MAP_OBJ_GFX_ARCHIE, 195
|
||||
.set MAP_OBJ_GFX_MAXIE, 196
|
||||
.set MAP_OBJ_GFX_KYOGRE_1, 197
|
||||
.set MAP_OBJ_GFX_GROUDON_1, 198
|
||||
.set MAP_OBJ_GFX_FOSSIL, 199
|
||||
.set MAP_OBJ_GFX_REGIROCK, 200
|
||||
.set MAP_OBJ_GFX_REGICE, 201
|
||||
.set MAP_OBJ_GFX_REGISTEEL, 202
|
||||
.set MAP_OBJ_GFX_SKITTY, 203
|
||||
.set MAP_OBJ_GFX_KECLEON_1, 204
|
||||
.set MAP_OBJ_GFX_KYOGRE_2, 205
|
||||
.set MAP_OBJ_GFX_GROUDON_2, 206
|
||||
.set MAP_OBJ_GFX_RAYQUAZA_2, 207
|
||||
.set MAP_OBJ_GFX_ZIGZAGOON_2, 208
|
||||
.set MAP_OBJ_GFX_PIKACHU, 209
|
||||
.set MAP_OBJ_GFX_AZUMARILL, 210
|
||||
.set MAP_OBJ_GFX_WINGULL, 211
|
||||
.set MAP_OBJ_GFX_KECLEON_2, 212
|
||||
.set MAP_OBJ_GFX_TUBER_M_SWIMMING, 213
|
||||
.set MAP_OBJ_GFX_AZURILL, 214
|
||||
.set MAP_OBJ_GFX_MOM, 215
|
||||
.set MAP_OBJ_GFX_LINK_BRENDAN, 216
|
||||
.set MAP_OBJ_GFX_LINK_MAY, 217
|
||||
.set MAP_OBJ_GFX_JUAN, 218
|
||||
.set MAP_OBJ_GFX_SCOTT, 219
|
||||
.set MAP_OBJ_GFX_POOCHYENA, 220
|
||||
.set MAP_OBJ_GFX_KYOGRE_3, 221
|
||||
.set MAP_OBJ_GFX_GROUDON_3, 222
|
||||
.set MAP_OBJ_GFX_MYSTERY_GIFT_MAN, 223
|
||||
.set MAP_OBJ_GFX_TRICK_HOUSE_STATUE, 224
|
||||
.set MAP_OBJ_GFX_KIRLIA, 225
|
||||
.set MAP_OBJ_GFX_DUSCLOPS, 226
|
||||
.set MAP_OBJ_GFX_UNION_ROOM_NURSE, 227
|
||||
.set MAP_OBJ_GFX_SUDOWOODO, 228
|
||||
.set MAP_OBJ_GFX_MEW, 229
|
||||
.set MAP_OBJ_GFX_RED, 230
|
||||
.set MAP_OBJ_GFX_LEAF, 231
|
||||
.set MAP_OBJ_GFX_DEOXYS, 232
|
||||
.set MAP_OBJ_GFX_DEOXYS_TRIANGLE, 233
|
||||
.set MAP_OBJ_GFX_BRANDON, 234
|
||||
.set MAP_OBJ_GFX_LINK_RS_BRENDAN, 235
|
||||
.set MAP_OBJ_GFX_LINK_RS_MAY, 236
|
||||
.set MAP_OBJ_GFX_LUGIA, 237
|
||||
.set MAP_OBJ_GFX_HOOH, 238
|
||||
.set MAP_OBJ_GFX_BARD_2, 239
|
||||
.set MAP_OBJ_GFX_HIPSTER, 240
|
||||
.set MAP_OBJ_GFX_TRADER, 241
|
||||
.set MAP_OBJ_GFX_STORYTELLER, 242
|
||||
.set MAP_OBJ_GFX_GIDDY, 243
|
||||
.set MAP_OBJ_GFX_PLACEHOLDER_1, 244
|
||||
.set MAP_OBJ_GFX_PLACEHOLDER_2, 245
|
||||
|
||||
.set SHADOW_SIZE_S, 0
|
||||
.set SHADOW_SIZE_M, 1
|
||||
.set SHADOW_SIZE_L, 2
|
||||
.set SHADOW_SIZE_XL, 3
|
||||
|
||||
.set F_INANIMATE, 1 << 6
|
||||
.set F_DISABLE_REFLECTION_PALETTE_LOAD, 1 << 7
|
||||
|
||||
.set TRACKS_NONE, 0
|
||||
.set TRACKS_FOOT, 1
|
||||
.set TRACKS_BIKE_TIRE, 2
|
||||
@ -1,355 +0,0 @@
|
||||
.set MOVE_NONE, 0x000
|
||||
.set MOVE_POUND, 0x001
|
||||
.set MOVE_KARATE_CHOP, 0x002
|
||||
.set MOVE_DOUBLE_SLAP, 0x003
|
||||
.set MOVE_COMET_PUNCH, 0x004
|
||||
.set MOVE_MEGA_PUNCH, 0x005
|
||||
.set MOVE_PAY_DAY, 0x006
|
||||
.set MOVE_FIRE_PUNCH, 0x007
|
||||
.set MOVE_ICE_PUNCH, 0x008
|
||||
.set MOVE_THUNDER_PUNCH, 0x009
|
||||
.set MOVE_SCRATCH, 0x00a
|
||||
.set MOVE_VICE_GRIP, 0x00b
|
||||
.set MOVE_GUILLOTINE, 0x00c
|
||||
.set MOVE_RAZOR_WIND, 0x00d
|
||||
.set MOVE_SWORDS_DANCE, 0x00e
|
||||
.set MOVE_CUT, 0x00f
|
||||
.set MOVE_GUST, 0x010
|
||||
.set MOVE_WING_ATTACK, 0x011
|
||||
.set MOVE_WHIRLWIND, 0x012
|
||||
.set MOVE_FLY, 0x013
|
||||
.set MOVE_BIND, 0x014
|
||||
.set MOVE_SLAM, 0x015
|
||||
.set MOVE_VINE_WHIP, 0x016
|
||||
.set MOVE_STOMP, 0x017
|
||||
.set MOVE_DOUBLE_KICK, 0x018
|
||||
.set MOVE_MEGA_KICK, 0x019
|
||||
.set MOVE_JUMP_KICK, 0x01a
|
||||
.set MOVE_ROLLING_KICK, 0x01b
|
||||
.set MOVE_SAND_ATTACK, 0x01c
|
||||
.set MOVE_HEADBUTT, 0x01d
|
||||
.set MOVE_HORN_ATTACK, 0x01e
|
||||
.set MOVE_FURY_ATTACK, 0x01f
|
||||
.set MOVE_HORN_DRILL, 0x020
|
||||
.set MOVE_TACKLE, 0x021
|
||||
.set MOVE_BODY_SLAM, 0x022
|
||||
.set MOVE_WRAP, 0x023
|
||||
.set MOVE_TAKE_DOWN, 0x024
|
||||
.set MOVE_THRASH, 0x025
|
||||
.set MOVE_DOUBLE_EDGE, 0x026
|
||||
.set MOVE_TAIL_WHIP, 0x027
|
||||
.set MOVE_POISON_STING, 0x028
|
||||
.set MOVE_TWINEEDLE, 0x029
|
||||
.set MOVE_PIN_MISSILE, 0x02a
|
||||
.set MOVE_LEER, 0x02b
|
||||
.set MOVE_BITE, 0x02c
|
||||
.set MOVE_GROWL, 0x02d
|
||||
.set MOVE_ROAR, 0x02e
|
||||
.set MOVE_SING, 0x02f
|
||||
.set MOVE_SUPERSONIC, 0x030
|
||||
.set MOVE_SONIC_BOOM, 0x031
|
||||
.set MOVE_DISABLE, 0x032
|
||||
.set MOVE_ACID, 0x033
|
||||
.set MOVE_EMBER, 0x034
|
||||
.set MOVE_FLAMETHROWER, 0x035
|
||||
.set MOVE_MIST, 0x036
|
||||
.set MOVE_WATER_GUN, 0x037
|
||||
.set MOVE_HYDRO_PUMP, 0x038
|
||||
.set MOVE_SURF, 0x039
|
||||
.set MOVE_ICE_BEAM, 0x03a
|
||||
.set MOVE_BLIZZARD, 0x03b
|
||||
.set MOVE_PSYBEAM, 0x03c
|
||||
.set MOVE_BUBBLE_BEAM, 0x03d
|
||||
.set MOVE_AURORA_BEAM, 0x03e
|
||||
.set MOVE_HYPER_BEAM, 0x03f
|
||||
.set MOVE_PECK, 0x040
|
||||
.set MOVE_DRILL_PECK, 0x041
|
||||
.set MOVE_SUBMISSION, 0x042
|
||||
.set MOVE_LOW_KICK, 0x043
|
||||
.set MOVE_COUNTER, 0x044
|
||||
.set MOVE_SEISMIC_TOSS, 0x045
|
||||
.set MOVE_STRENGTH, 0x046
|
||||
.set MOVE_ABSORB, 0x047
|
||||
.set MOVE_MEGA_DRAIN, 0x048
|
||||
.set MOVE_LEECH_SEED, 0x049
|
||||
.set MOVE_GROWTH, 0x04a
|
||||
.set MOVE_RAZOR_LEAF, 0x04b
|
||||
.set MOVE_SOLAR_BEAM, 0x04c
|
||||
.set MOVE_POISON_POWDER, 0x04d
|
||||
.set MOVE_STUN_SPORE, 0x04e
|
||||
.set MOVE_SLEEP_POWDER, 0x04f
|
||||
.set MOVE_PETAL_DANCE, 0x050
|
||||
.set MOVE_STRING_SHOT, 0x051
|
||||
.set MOVE_DRAGON_RAGE, 0x052
|
||||
.set MOVE_FIRE_SPIN, 0x053
|
||||
.set MOVE_THUNDER_SHOCK, 0x054
|
||||
.set MOVE_THUNDERBOLT, 0x055
|
||||
.set MOVE_THUNDER_WAVE, 0x056
|
||||
.set MOVE_THUNDER, 0x057
|
||||
.set MOVE_ROCK_THROW, 0x058
|
||||
.set MOVE_EARTHQUAKE, 0x059
|
||||
.set MOVE_FISSURE, 0x05a
|
||||
.set MOVE_DIG, 0x05b
|
||||
.set MOVE_TOXIC, 0x05c
|
||||
.set MOVE_CONFUSION, 0x05d
|
||||
.set MOVE_PSYCHIC, 0x05e
|
||||
.set MOVE_HYPNOSIS, 0x05f
|
||||
.set MOVE_MEDITATE, 0x060
|
||||
.set MOVE_AGILITY, 0x061
|
||||
.set MOVE_QUICK_ATTACK, 0x062
|
||||
.set MOVE_RAGE, 0x063
|
||||
.set MOVE_TELEPORT, 0x064
|
||||
.set MOVE_NIGHT_SHADE, 0x065
|
||||
.set MOVE_MIMIC, 0x066
|
||||
.set MOVE_SCREECH, 0x067
|
||||
.set MOVE_DOUBLE_TEAM, 0x068
|
||||
.set MOVE_RECOVER, 0x069
|
||||
.set MOVE_HARDEN, 0x06a
|
||||
.set MOVE_MINIMIZE, 0x06b
|
||||
.set MOVE_SMOKESCREEN, 0x06c
|
||||
.set MOVE_CONFUSE_RAY, 0x06d
|
||||
.set MOVE_WITHDRAW, 0x06e
|
||||
.set MOVE_DEFENSE_CURL, 0x06f
|
||||
.set MOVE_BARRIER, 0x070
|
||||
.set MOVE_LIGHT_SCREEN, 0x071
|
||||
.set MOVE_HAZE, 0x072
|
||||
.set MOVE_REFLECT, 0x073
|
||||
.set MOVE_FOCUS_ENERGY, 0x074
|
||||
.set MOVE_BIDE, 0x075
|
||||
.set MOVE_METRONOME, 0x076
|
||||
.set MOVE_MIRROR_MOVE, 0x077
|
||||
.set MOVE_SELF_DESTRUCT, 0x078
|
||||
.set MOVE_EGG_BOMB, 0x079
|
||||
.set MOVE_LICK, 0x07a
|
||||
.set MOVE_SMOG, 0x07b
|
||||
.set MOVE_SLUDGE, 0x07c
|
||||
.set MOVE_BONE_CLUB, 0x07d
|
||||
.set MOVE_FIRE_BLAST, 0x07e
|
||||
.set MOVE_WATERFALL, 0x07f
|
||||
.set MOVE_CLAMP, 0x080
|
||||
.set MOVE_SWIFT, 0x081
|
||||
.set MOVE_SKULL_BASH, 0x082
|
||||
.set MOVE_SPIKE_CANNON, 0x083
|
||||
.set MOVE_CONSTRICT, 0x084
|
||||
.set MOVE_AMNESIA, 0x085
|
||||
.set MOVE_KINESIS, 0x086
|
||||
.set MOVE_SOFT_BOILED, 0x087
|
||||
.set MOVE_HI_JUMP_KICK, 0x088
|
||||
.set MOVE_GLARE, 0x089
|
||||
.set MOVE_DREAM_EATER, 0x08a
|
||||
.set MOVE_POISON_GAS, 0x08b
|
||||
.set MOVE_BARRAGE, 0x08c
|
||||
.set MOVE_LEECH_LIFE, 0x08d
|
||||
.set MOVE_LOVELY_KISS, 0x08e
|
||||
.set MOVE_SKY_ATTACK, 0x08f
|
||||
.set MOVE_TRANSFORM, 0x090
|
||||
.set MOVE_BUBBLE, 0x091
|
||||
.set MOVE_DIZZY_PUNCH, 0x092
|
||||
.set MOVE_SPORE, 0x093
|
||||
.set MOVE_FLASH, 0x094
|
||||
.set MOVE_PSYWAVE, 0x095
|
||||
.set MOVE_SPLASH, 0x096
|
||||
.set MOVE_ACID_ARMOR, 0x097
|
||||
.set MOVE_CRABHAMMER, 0x098
|
||||
.set MOVE_EXPLOSION, 0x099
|
||||
.set MOVE_FURY_SWIPES, 0x09a
|
||||
.set MOVE_BONEMERANG, 0x09b
|
||||
.set MOVE_REST, 0x09c
|
||||
.set MOVE_ROCK_SLIDE, 0x09d
|
||||
.set MOVE_HYPER_FANG, 0x09e
|
||||
.set MOVE_SHARPEN, 0x09f
|
||||
.set MOVE_CONVERSION, 0x0a0
|
||||
.set MOVE_TRI_ATTACK, 0x0a1
|
||||
.set MOVE_SUPER_FANG, 0x0a2
|
||||
.set MOVE_SLASH, 0x0a3
|
||||
.set MOVE_SUBSTITUTE, 0x0a4
|
||||
.set MOVE_STRUGGLE, 0x0a5
|
||||
.set MOVE_SKETCH, 0x0a6
|
||||
.set MOVE_TRIPLE_KICK, 0x0a7
|
||||
.set MOVE_THIEF, 0x0a8
|
||||
.set MOVE_SPIDER_WEB, 0x0a9
|
||||
.set MOVE_MIND_READER, 0x0aa
|
||||
.set MOVE_NIGHTMARE, 0x0ab
|
||||
.set MOVE_FLAME_WHEEL, 0x0ac
|
||||
.set MOVE_SNORE, 0x0ad
|
||||
.set MOVE_CURSE, 0x0ae
|
||||
.set MOVE_FLAIL, 0x0af
|
||||
.set MOVE_CONVERSION_2, 0x0b0
|
||||
.set MOVE_AEROBLAST, 0x0b1
|
||||
.set MOVE_COTTON_SPORE, 0x0b2
|
||||
.set MOVE_REVERSAL, 0x0b3
|
||||
.set MOVE_SPITE, 0x0b4
|
||||
.set MOVE_POWDER_SNOW, 0x0b5
|
||||
.set MOVE_PROTECT, 0x0b6
|
||||
.set MOVE_MACH_PUNCH, 0x0b7
|
||||
.set MOVE_SCARY_FACE, 0x0b8
|
||||
.set MOVE_FAINT_ATTACK, 0x0b9
|
||||
.set MOVE_SWEET_KISS, 0x0ba
|
||||
.set MOVE_BELLY_DRUM, 0x0bb
|
||||
.set MOVE_SLUDGE_BOMB, 0x0bc
|
||||
.set MOVE_MUD_SLAP, 0x0bd
|
||||
.set MOVE_OCTAZOOKA, 0x0be
|
||||
.set MOVE_SPIKES, 0x0bf
|
||||
.set MOVE_ZAP_CANNON, 0x0c0
|
||||
.set MOVE_FORESIGHT, 0x0c1
|
||||
.set MOVE_DESTINY_BOND, 0x0c2
|
||||
.set MOVE_PERISH_SONG, 0x0c3
|
||||
.set MOVE_ICY_WIND, 0x0c4
|
||||
.set MOVE_DETECT, 0x0c5
|
||||
.set MOVE_BONE_RUSH, 0x0c6
|
||||
.set MOVE_LOCK_ON, 0x0c7
|
||||
.set MOVE_OUTRAGE, 0x0c8
|
||||
.set MOVE_SANDSTORM, 0x0c9
|
||||
.set MOVE_GIGA_DRAIN, 0x0ca
|
||||
.set MOVE_ENDURE, 0x0cb
|
||||
.set MOVE_CHARM, 0x0cc
|
||||
.set MOVE_ROLLOUT, 0x0cd
|
||||
.set MOVE_FALSE_SWIPE, 0x0ce
|
||||
.set MOVE_SWAGGER, 0x0cf
|
||||
.set MOVE_MILK_DRINK, 0x0d0
|
||||
.set MOVE_SPARK, 0x0d1
|
||||
.set MOVE_FURY_CUTTER, 0x0d2
|
||||
.set MOVE_STEEL_WING, 0x0d3
|
||||
.set MOVE_MEAN_LOOK, 0x0d4
|
||||
.set MOVE_ATTRACT, 0x0d5
|
||||
.set MOVE_SLEEP_TALK, 0x0d6
|
||||
.set MOVE_HEAL_BELL, 0x0d7
|
||||
.set MOVE_RETURN, 0x0d8
|
||||
.set MOVE_PRESENT, 0x0d9
|
||||
.set MOVE_FRUSTRATION, 0x0da
|
||||
.set MOVE_SAFEGUARD, 0x0db
|
||||
.set MOVE_PAIN_SPLIT, 0x0dc
|
||||
.set MOVE_SACRED_FIRE, 0x0dd
|
||||
.set MOVE_MAGNITUDE, 0x0de
|
||||
.set MOVE_DYNAMIC_PUNCH, 0x0df
|
||||
.set MOVE_MEGAHORN, 0x0e0
|
||||
.set MOVE_DRAGON_BREATH, 0x0e1
|
||||
.set MOVE_BATON_PASS, 0x0e2
|
||||
.set MOVE_ENCORE, 0x0e3
|
||||
.set MOVE_PURSUIT, 0x0e4
|
||||
.set MOVE_RAPID_SPIN, 0x0e5
|
||||
.set MOVE_SWEET_SCENT, 0x0e6
|
||||
.set MOVE_IRON_TAIL, 0x0e7
|
||||
.set MOVE_METAL_CLAW, 0x0e8
|
||||
.set MOVE_VITAL_THROW, 0x0e9
|
||||
.set MOVE_MORNING_SUN, 0x0ea
|
||||
.set MOVE_SYNTHESIS, 0x0eb
|
||||
.set MOVE_MOONLIGHT, 0x0ec
|
||||
.set MOVE_HIDDEN_POWER, 0x0ed
|
||||
.set MOVE_CROSS_CHOP, 0x0ee
|
||||
.set MOVE_TWISTER, 0x0ef
|
||||
.set MOVE_RAIN_DANCE, 0x0f0
|
||||
.set MOVE_SUNNY_DAY, 0x0f1
|
||||
.set MOVE_CRUNCH, 0x0f2
|
||||
.set MOVE_MIRROR_COAT, 0x0f3
|
||||
.set MOVE_PSYCH_UP, 0x0f4
|
||||
.set MOVE_EXTREME_SPEED, 0x0f5
|
||||
.set MOVE_ANCIENT_POWER, 0x0f6
|
||||
.set MOVE_SHADOW_BALL, 0x0f7
|
||||
.set MOVE_FUTURE_SIGHT, 0x0f8
|
||||
.set MOVE_ROCK_SMASH, 0x0f9
|
||||
.set MOVE_WHIRLPOOL, 0x0fa
|
||||
.set MOVE_BEAT_UP, 0x0fb
|
||||
.set MOVE_FAKE_OUT, 0x0fc
|
||||
.set MOVE_UPROAR, 0x0fd
|
||||
.set MOVE_STOCKPILE, 0x0fe
|
||||
.set MOVE_SPIT_UP, 0x0ff
|
||||
.set MOVE_SWALLOW, 0x100
|
||||
.set MOVE_HEAT_WAVE, 0x101
|
||||
.set MOVE_HAIL, 0x102
|
||||
.set MOVE_TORMENT, 0x103
|
||||
.set MOVE_FLATTER, 0x104
|
||||
.set MOVE_WILL_O_WISP, 0x105
|
||||
.set MOVE_MEMENTO, 0x106
|
||||
.set MOVE_FACADE, 0x107
|
||||
.set MOVE_FOCUS_PUNCH, 0x108
|
||||
.set MOVE_SMELLING_SALT, 0x109
|
||||
.set MOVE_FOLLOW_ME, 0x10a
|
||||
.set MOVE_NATURE_POWER, 0x10b
|
||||
.set MOVE_CHARGE, 0x10c
|
||||
.set MOVE_TAUNT, 0x10d
|
||||
.set MOVE_HELPING_HAND, 0x10e
|
||||
.set MOVE_TRICK, 0x10f
|
||||
.set MOVE_ROLE_PLAY, 0x110
|
||||
.set MOVE_WISH, 0x111
|
||||
.set MOVE_ASSIST, 0x112
|
||||
.set MOVE_INGRAIN, 0x113
|
||||
.set MOVE_SUPERPOWER, 0x114
|
||||
.set MOVE_MAGIC_COAT, 0x115
|
||||
.set MOVE_RECYCLE, 0x116
|
||||
.set MOVE_REVENGE, 0x117
|
||||
.set MOVE_BRICK_BREAK, 0x118
|
||||
.set MOVE_YAWN, 0x119
|
||||
.set MOVE_KNOCK_OFF, 0x11a
|
||||
.set MOVE_ENDEAVOR, 0x11b
|
||||
.set MOVE_ERUPTION, 0x11c
|
||||
.set MOVE_SKILL_SWAP, 0x11d
|
||||
.set MOVE_IMPRISON, 0x11e
|
||||
.set MOVE_REFRESH, 0x11f
|
||||
.set MOVE_GRUDGE, 0x120
|
||||
.set MOVE_SNATCH, 0x121
|
||||
.set MOVE_SECRET_POWER, 0x122
|
||||
.set MOVE_DIVE, 0x123
|
||||
.set MOVE_ARM_THRUST, 0x124
|
||||
.set MOVE_CAMOUFLAGE, 0x125
|
||||
.set MOVE_TAIL_GLOW, 0x126
|
||||
.set MOVE_LUSTER_PURGE, 0x127
|
||||
.set MOVE_MIST_BALL, 0x128
|
||||
.set MOVE_FEATHER_DANCE, 0x129
|
||||
.set MOVE_TEETER_DANCE, 0x12a
|
||||
.set MOVE_BLAZE_KICK, 0x12b
|
||||
.set MOVE_MUD_SPORT, 0x12c
|
||||
.set MOVE_ICE_BALL, 0x12d
|
||||
.set MOVE_NEEDLE_ARM, 0x12e
|
||||
.set MOVE_SLACK_OFF, 0x12f
|
||||
.set MOVE_HYPER_VOICE, 0x130
|
||||
.set MOVE_POISON_FANG, 0x131
|
||||
.set MOVE_CRUSH_CLAW, 0x132
|
||||
.set MOVE_BLAST_BURN, 0x133
|
||||
.set MOVE_HYDRO_CANNON, 0x134
|
||||
.set MOVE_METEOR_MASH, 0x135
|
||||
.set MOVE_ASTONISH, 0x136
|
||||
.set MOVE_WEATHER_BALL, 0x137
|
||||
.set MOVE_AROMATHERAPY, 0x138
|
||||
.set MOVE_FAKE_TEARS, 0x139
|
||||
.set MOVE_AIR_CUTTER, 0x13a
|
||||
.set MOVE_OVERHEAT, 0x13b
|
||||
.set MOVE_ODOR_SLEUTH, 0x13c
|
||||
.set MOVE_ROCK_TOMB, 0x13d
|
||||
.set MOVE_SILVER_WIND, 0x13e
|
||||
.set MOVE_METAL_SOUND, 0x13f
|
||||
.set MOVE_GRASS_WHISTLE, 0x140
|
||||
.set MOVE_TICKLE, 0x141
|
||||
.set MOVE_COSMIC_POWER, 0x142
|
||||
.set MOVE_WATER_SPOUT, 0x143
|
||||
.set MOVE_SIGNAL_BEAM, 0x144
|
||||
.set MOVE_SHADOW_PUNCH, 0x145
|
||||
.set MOVE_EXTRASENSORY, 0x146
|
||||
.set MOVE_SKY_UPPERCUT, 0x147
|
||||
.set MOVE_SAND_TOMB, 0x148
|
||||
.set MOVE_SHEER_COLD, 0x149
|
||||
.set MOVE_MUDDY_WATER, 0x14a
|
||||
.set MOVE_BULLET_SEED, 0x14b
|
||||
.set MOVE_AERIAL_ACE, 0x14c
|
||||
.set MOVE_ICICLE_SPEAR, 0x14d
|
||||
.set MOVE_IRON_DEFENSE, 0x14e
|
||||
.set MOVE_BLOCK, 0x14f
|
||||
.set MOVE_HOWL, 0x150
|
||||
.set MOVE_DRAGON_CLAW, 0x151
|
||||
.set MOVE_FRENZY_PLANT, 0x152
|
||||
.set MOVE_BULK_UP, 0x153
|
||||
.set MOVE_BOUNCE, 0x154
|
||||
.set MOVE_MUD_SHOT, 0x155
|
||||
.set MOVE_POISON_TAIL, 0x156
|
||||
.set MOVE_COVET, 0x157
|
||||
.set MOVE_VOLT_TACKLE, 0x158
|
||||
.set MOVE_MAGICAL_LEAF, 0x159
|
||||
.set MOVE_WATER_SPORT, 0x15a
|
||||
.set MOVE_CALM_MIND, 0x15b
|
||||
.set MOVE_LEAF_BLADE, 0x15c
|
||||
.set MOVE_DRAGON_DANCE, 0x15d
|
||||
.set MOVE_ROCK_BLAST, 0x15e
|
||||
.set MOVE_SHOCK_WAVE, 0x15f
|
||||
.set MOVE_WATER_PULSE, 0x160
|
||||
.set MOVE_DOOM_DESIRE, 0x161
|
||||
.set MOVE_PSYCHO_BOOST, 0x162
|
||||
@ -1,461 +0,0 @@
|
||||
.equiv SE_STOP, 0
|
||||
.equiv SE_KAIFUKU, 1
|
||||
.equiv SE_PC_LOGON, 2
|
||||
.equiv SE_PC_OFF, 3
|
||||
.equiv SE_PC_ON, 4
|
||||
.equiv SE_SELECT, 5
|
||||
.equiv SE_WIN_OPEN, 6
|
||||
.equiv SE_WALL_HIT, 7
|
||||
.equiv SE_DOOR, 8
|
||||
.equiv SE_KAIDAN, 9
|
||||
.equiv SE_DANSA, 10
|
||||
.equiv SE_JITENSYA, 11
|
||||
.equiv SE_KOUKA_L, 12
|
||||
.equiv SE_KOUKA_M, 13
|
||||
.equiv SE_KOUKA_H, 14
|
||||
.equiv SE_BOWA2, 15
|
||||
.equiv SE_POKE_DEAD, 16
|
||||
.equiv SE_NIGERU, 17
|
||||
.equiv SE_JIDO_DOA, 18
|
||||
.equiv SE_NAMINORI, 19
|
||||
.equiv SE_BAN, 20
|
||||
.equiv SE_PIN, 21
|
||||
.equiv SE_BOO, 22
|
||||
.equiv SE_BOWA, 23
|
||||
.equiv SE_JYUNI, 24
|
||||
.equiv SE_A, 25
|
||||
.equiv SE_I, 26
|
||||
.equiv SE_U, 27
|
||||
.equiv SE_E, 28
|
||||
.equiv SE_O, 29
|
||||
.equiv SE_N, 30
|
||||
.equiv SE_SEIKAI, 31
|
||||
.equiv SE_HAZURE, 32
|
||||
.equiv SE_EXP, 33
|
||||
.equiv SE_JITE_PYOKO, 34
|
||||
.equiv SE_MU_PACHI, 35
|
||||
.equiv SE_TK_KASYA, 36
|
||||
.equiv SE_FU_ZAKU, 37
|
||||
.equiv SE_FU_ZAKU2, 38
|
||||
.equiv SE_FU_ZUZUZU, 39
|
||||
.equiv SE_RU_GASHIN, 40
|
||||
.equiv SE_RU_GASYAN, 41
|
||||
.equiv SE_RU_BARI, 42
|
||||
.equiv SE_RU_HYUU, 43
|
||||
.equiv SE_KI_GASYAN, 44
|
||||
.equiv SE_TK_WARPIN, 45
|
||||
.equiv SE_TK_WARPOUT, 46
|
||||
.equiv SE_TU_SAA, 47
|
||||
.equiv SE_HI_TURUN, 48
|
||||
.equiv SE_TRACK_MOVE, 49
|
||||
.equiv SE_TRACK_STOP, 50
|
||||
.equiv SE_TRACK_HAIK, 51
|
||||
.equiv SE_TRACK_DOOR, 52
|
||||
.equiv SE_MOTER, 53
|
||||
.equiv SE_CARD, 54
|
||||
.equiv SE_SAVE, 55
|
||||
.equiv SE_KON, 56
|
||||
.equiv SE_KON2, 57
|
||||
.equiv SE_KON3, 58
|
||||
.equiv SE_KON4, 59
|
||||
.equiv SE_SUIKOMU, 60
|
||||
.equiv SE_NAGERU, 61
|
||||
.equiv SE_TOY_C, 62
|
||||
.equiv SE_TOY_D, 63
|
||||
.equiv SE_TOY_E, 64
|
||||
.equiv SE_TOY_F, 65
|
||||
.equiv SE_TOY_G, 66
|
||||
.equiv SE_TOY_A, 67
|
||||
.equiv SE_TOY_B, 68
|
||||
.equiv SE_TOY_C1, 69
|
||||
.equiv SE_MIZU, 70
|
||||
.equiv SE_HASHI, 71
|
||||
.equiv SE_DAUGI, 72
|
||||
.equiv SE_PINPON, 73
|
||||
.equiv SE_FUUSEN1, 74
|
||||
.equiv SE_FUUSEN2, 75
|
||||
.equiv SE_FUUSEN3, 76
|
||||
.equiv SE_TOY_KABE, 77
|
||||
.equiv SE_TOY_DANGO, 78
|
||||
.equiv SE_DOKU, 79
|
||||
.equiv SE_ESUKA, 80
|
||||
.equiv SE_T_AME, 81
|
||||
.equiv SE_T_AME_E, 82
|
||||
.equiv SE_T_OOAME, 83
|
||||
.equiv SE_T_OOAME_E, 84
|
||||
.equiv SE_T_KOAME, 85
|
||||
.equiv SE_T_KOAME_E, 86
|
||||
.equiv SE_T_KAMI, 87
|
||||
.equiv SE_T_KAMI2, 88
|
||||
.equiv SE_ELEBETA, 89
|
||||
.equiv SE_HINSI, 90
|
||||
.equiv SE_EXPMAX, 91
|
||||
.equiv SE_TAMAKORO, 92
|
||||
.equiv SE_TAMAKORO_E, 93
|
||||
.equiv SE_BASABASA, 94
|
||||
.equiv SE_REGI, 95
|
||||
.equiv SE_C_GAJI, 96
|
||||
.equiv SE_C_MAKU_U, 97
|
||||
.equiv SE_C_MAKU_D, 98
|
||||
.equiv SE_C_PASI, 99
|
||||
.equiv SE_C_SYU, 100
|
||||
.equiv SE_C_PIKON, 101
|
||||
.equiv SE_REAPOKE, 102
|
||||
.equiv SE_OP_BASYU, 103
|
||||
.equiv SE_BT_START, 104
|
||||
.equiv SE_DENDOU, 105
|
||||
.equiv SE_JIHANKI, 106
|
||||
.equiv SE_TAMA, 107
|
||||
.equiv SE_Z_SCROLL, 108
|
||||
.equiv SE_Z_PAGE, 109
|
||||
.equiv SE_PN_ON, 110
|
||||
.equiv SE_PN_OFF, 111
|
||||
.equiv SE_Z_SEARCH, 112
|
||||
.equiv SE_TAMAGO, 113
|
||||
.equiv SE_TB_START, 114
|
||||
.equiv SE_TB_KON, 115
|
||||
.equiv SE_TB_KARA, 116
|
||||
.equiv SE_BIDORO, 117
|
||||
.equiv SE_W085, 118
|
||||
.equiv SE_W085B, 119
|
||||
.equiv SE_W231, 120
|
||||
.equiv SE_W171, 121
|
||||
.equiv SE_W233, 122
|
||||
.equiv SE_W233B, 123
|
||||
.equiv SE_W145, 124
|
||||
.equiv SE_W145B, 125
|
||||
.equiv SE_W145C, 126
|
||||
.equiv SE_W240, 127
|
||||
.equiv SE_W015, 128
|
||||
.equiv SE_W081, 129
|
||||
.equiv SE_W081B, 130
|
||||
.equiv SE_W088, 131
|
||||
.equiv SE_W016, 132
|
||||
.equiv SE_W016B, 133
|
||||
.equiv SE_W003, 134
|
||||
.equiv SE_W104, 135
|
||||
.equiv SE_W013, 136
|
||||
.equiv SE_W196, 137
|
||||
.equiv SE_W086, 138
|
||||
.equiv SE_W004, 139
|
||||
.equiv SE_W025, 140
|
||||
.equiv SE_W025B, 141
|
||||
.equiv SE_W152, 142
|
||||
.equiv SE_W026, 143
|
||||
.equiv SE_W172, 144
|
||||
.equiv SE_W172B, 145
|
||||
.equiv SE_W053, 146
|
||||
.equiv SE_W007, 147
|
||||
.equiv SE_W092, 148
|
||||
.equiv SE_W221, 149
|
||||
.equiv SE_W221B, 150
|
||||
.equiv SE_W052, 151
|
||||
.equiv SE_W036, 152
|
||||
.equiv SE_W059, 153
|
||||
.equiv SE_W059B, 154
|
||||
.equiv SE_W010, 155
|
||||
.equiv SE_W011, 156
|
||||
.equiv SE_W017, 157
|
||||
.equiv SE_W019, 158
|
||||
.equiv SE_W028, 159
|
||||
.equiv SE_W013B, 160
|
||||
.equiv SE_W044, 161
|
||||
.equiv SE_W029, 162
|
||||
.equiv SE_W057, 163
|
||||
.equiv SE_W056, 164
|
||||
.equiv SE_W250, 165
|
||||
.equiv SE_W030, 166
|
||||
.equiv SE_W039, 167
|
||||
.equiv SE_W054, 168
|
||||
.equiv SE_W077, 169
|
||||
.equiv SE_W020, 170
|
||||
.equiv SE_W082, 171
|
||||
.equiv SE_W047, 172
|
||||
.equiv SE_W195, 173
|
||||
.equiv SE_W006, 174
|
||||
.equiv SE_W091, 175
|
||||
.equiv SE_W146, 176
|
||||
.equiv SE_W120, 177
|
||||
.equiv SE_W153, 178
|
||||
.equiv SE_W071B, 179
|
||||
.equiv SE_W071, 180
|
||||
.equiv SE_W103, 181
|
||||
.equiv SE_W062, 182
|
||||
.equiv SE_W062B, 183
|
||||
.equiv SE_W048, 184
|
||||
.equiv SE_W187, 185
|
||||
.equiv SE_W118, 186
|
||||
.equiv SE_W155, 187
|
||||
.equiv SE_W122, 188
|
||||
.equiv SE_W060, 189
|
||||
.equiv SE_W185, 190
|
||||
.equiv SE_W014, 191
|
||||
.equiv SE_W043, 192
|
||||
.equiv SE_W207, 193
|
||||
.equiv SE_W207B, 194
|
||||
.equiv SE_W215, 195
|
||||
.equiv SE_W109, 196
|
||||
.equiv SE_W173, 197
|
||||
.equiv SE_W280, 198
|
||||
.equiv SE_W202, 199
|
||||
.equiv SE_W060B, 200
|
||||
.equiv SE_W076, 201
|
||||
.equiv SE_W080, 202
|
||||
.equiv SE_W100, 203
|
||||
.equiv SE_W107, 204
|
||||
.equiv SE_W166, 205
|
||||
.equiv SE_W129, 206
|
||||
.equiv SE_W115, 207
|
||||
.equiv SE_W112, 208
|
||||
.equiv SE_W197, 209
|
||||
.equiv SE_W199, 210
|
||||
.equiv SE_W236, 211
|
||||
.equiv SE_W204, 212
|
||||
.equiv SE_W268, 213
|
||||
.equiv SE_W070, 214
|
||||
.equiv SE_W063, 215
|
||||
.equiv SE_W127, 216
|
||||
.equiv SE_W179, 217
|
||||
.equiv SE_W151, 218
|
||||
.equiv SE_W201, 219
|
||||
.equiv SE_W161, 220
|
||||
.equiv SE_W161B, 221
|
||||
.equiv SE_W227, 222
|
||||
.equiv SE_W227B, 223
|
||||
.equiv SE_W226, 224
|
||||
.equiv SE_W208, 225
|
||||
.equiv SE_W213, 226
|
||||
.equiv SE_W213B, 227
|
||||
.equiv SE_W234, 228
|
||||
.equiv SE_W260, 229
|
||||
.equiv SE_W328, 230
|
||||
.equiv SE_W320, 231
|
||||
.equiv SE_W255, 232
|
||||
.equiv SE_W291, 233
|
||||
.equiv SE_W089, 234
|
||||
.equiv SE_W239, 235
|
||||
.equiv SE_W230, 236
|
||||
.equiv SE_W281, 237
|
||||
.equiv SE_W327, 238
|
||||
.equiv SE_W287, 239
|
||||
.equiv SE_W257, 240
|
||||
.equiv SE_W253, 241
|
||||
.equiv SE_W258, 242
|
||||
.equiv SE_W322, 243
|
||||
.equiv SE_W298, 244
|
||||
.equiv SE_W287B, 245
|
||||
.equiv SE_W114, 246
|
||||
.equiv SE_W063B, 247
|
||||
|
||||
.equiv BGM_STOP, 349
|
||||
.equiv BGM_TETSUJI, 350
|
||||
.equiv BGM_FIELD13, 351
|
||||
.equiv BGM_KACHI22, 352
|
||||
.equiv BGM_KACHI2, 353
|
||||
.equiv BGM_KACHI3, 354
|
||||
.equiv BGM_KACHI5, 355
|
||||
.equiv BGM_PCC, 356
|
||||
.equiv BGM_NIBI, 357
|
||||
.equiv BGM_SUIKUN, 358
|
||||
.equiv BGM_DOORO1, 359
|
||||
.equiv BGM_DOORO_X1, 360
|
||||
.equiv BGM_DOORO_X3, 361
|
||||
.equiv BGM_MACHI_S2, 362
|
||||
.equiv BGM_MACHI_S4, 363
|
||||
.equiv BGM_GIM, 364
|
||||
.equiv BGM_NAMINORI, 365
|
||||
.equiv BGM_DAN01, 366
|
||||
.equiv BGM_FANFA1, 367
|
||||
.equiv BGM_ME_ASA, 368
|
||||
.equiv BGM_ME_BACHI, 369
|
||||
.equiv BGM_FANFA4, 370
|
||||
.equiv BGM_FANFA5, 371
|
||||
.equiv BGM_ME_WAZA, 372
|
||||
.equiv BGM_BIJYUTU, 373
|
||||
.equiv BGM_DOORO_X4, 374
|
||||
.equiv BGM_FUNE_KAN, 375
|
||||
.equiv BGM_ME_SHINKA, 376
|
||||
.equiv BGM_SHINKA, 377
|
||||
.equiv BGM_ME_WASURE, 378
|
||||
.equiv BGM_SYOUJOEYE, 379
|
||||
.equiv BGM_BOYEYE, 380
|
||||
.equiv BGM_DAN02, 381
|
||||
.equiv BGM_MACHI_S3, 382
|
||||
.equiv BGM_ODAMAKI, 383
|
||||
.equiv BGM_B_TOWER, 384
|
||||
.equiv BGM_SWIMEYE, 385
|
||||
.equiv BGM_DAN03, 386
|
||||
.equiv BGM_ME_KINOMI, 387
|
||||
.equiv BGM_ME_TAMA, 388
|
||||
.equiv BGM_ME_B_BIG, 389
|
||||
.equiv BGM_ME_B_SMALL, 390
|
||||
.equiv BGM_ME_ZANNEN, 391
|
||||
.equiv BGM_BD_TIME, 392
|
||||
.equiv BGM_TEST1, 393
|
||||
.equiv BGM_TEST2, 394
|
||||
.equiv BGM_TEST3, 395
|
||||
.equiv BGM_TEST4, 396
|
||||
.equiv BGM_TEST, 397
|
||||
.equiv BGM_GOMACHI0, 398
|
||||
.equiv BGM_GOTOWN, 399
|
||||
.equiv BGM_POKECEN, 400
|
||||
.equiv BGM_NEXTROAD, 401
|
||||
.equiv BGM_GRANROAD, 402
|
||||
.equiv BGM_CYCLING, 403
|
||||
.equiv BGM_FRIENDLY, 404
|
||||
.equiv BGM_MISHIRO, 405
|
||||
.equiv BGM_TOZAN, 406
|
||||
.equiv BGM_GIRLEYE, 407
|
||||
.equiv BGM_MINAMO, 408
|
||||
.equiv BGM_ASHROAD, 409
|
||||
.equiv BGM_EVENT0, 410
|
||||
.equiv BGM_DEEPDEEP, 411
|
||||
.equiv BGM_KACHI1, 412
|
||||
.equiv BGM_TITLE3, 413
|
||||
.equiv BGM_DEMO1, 414
|
||||
.equiv BGM_GIRL_SUP, 415
|
||||
.equiv BGM_HAGESHII, 416
|
||||
.equiv BGM_KAKKOII, 417
|
||||
.equiv BGM_KAZANBAI, 418
|
||||
.equiv BGM_AQA_0, 419
|
||||
.equiv BGM_TSURETEK, 420
|
||||
.equiv BGM_BOY_SUP, 421
|
||||
.equiv BGM_RAINBOW, 422
|
||||
.equiv BGM_AYASII, 423
|
||||
.equiv BGM_KACHI4, 424
|
||||
.equiv BGM_ROPEWAY, 425
|
||||
.equiv BGM_CASINO, 426
|
||||
.equiv BGM_HIGHTOWN, 427
|
||||
.equiv BGM_SAFARI, 428
|
||||
.equiv BGM_C_ROAD, 429
|
||||
.equiv BGM_AJITO, 430
|
||||
.equiv BGM_M_BOAT, 431
|
||||
.equiv BGM_M_DUNGON, 432
|
||||
.equiv BGM_FINECITY, 433
|
||||
.equiv BGM_MACHUPI, 434
|
||||
.equiv BGM_P_SCHOOL, 435
|
||||
.equiv BGM_DENDOU, 436
|
||||
.equiv BGM_TONEKUSA, 437
|
||||
.equiv BGM_MABOROSI, 438
|
||||
.equiv BGM_CON_FAN, 439
|
||||
.equiv BGM_CONTEST0, 440
|
||||
.equiv BGM_MGM0, 441
|
||||
.equiv BGM_T_BATTLE, 442
|
||||
.equiv BGM_OOAME, 443
|
||||
.equiv BGM_HIDERI, 444
|
||||
.equiv BGM_RUNECITY, 445
|
||||
.equiv BGM_CON_K, 446
|
||||
.equiv BGM_EIKOU_R, 447
|
||||
.equiv BGM_KARAKURI, 448
|
||||
.equiv BGM_HUTAGO, 449
|
||||
.equiv BGM_SITENNOU, 450
|
||||
.equiv BGM_YAMA_EYE, 451
|
||||
.equiv BGM_CONLOBBY, 452
|
||||
.equiv BGM_INTER_V, 453
|
||||
.equiv BGM_DAIGO, 454
|
||||
.equiv BGM_THANKFOR, 455
|
||||
.equiv BGM_END, 456
|
||||
.equiv BGM_BATTLE_FRONTIER, 457
|
||||
.equiv BGM_BATTLE_ARENA, 458
|
||||
.equiv BGM_ME_BATTLE_POINTS, 459
|
||||
.equiv BGM_ME_MATCH_CALL, 460
|
||||
.equiv BGM_BATTLE_PYRAMID, 461
|
||||
.equiv BGM_BATTLE_PYRAMID_SUMMIT, 462
|
||||
.equiv BGM_BATTLE_PALACE, 463
|
||||
.equiv BGM_FANFA_RAYQUAZA, 464
|
||||
.equiv BGM_BATTLE_TOWER, 465
|
||||
.equiv BGM_ME_BATTLE_SYMBOL, 466
|
||||
.equiv BGM_BATTLE_DOME_TOURNAMENT, 467
|
||||
.equiv BGM_BATTLE_PIKE, 468
|
||||
.equiv BGM_BATTLE_FACTORY, 469
|
||||
.equiv BGM_BATTLE_LEGENDARY, 470
|
||||
.equiv BGM_BATTLE_FRONTIER_BRAIN, 471
|
||||
.equiv BGM_BATTLE_MEW, 472
|
||||
.equiv BGM_BATTLE_DOME, 473
|
||||
.equiv BGM_BATTLE27, 474
|
||||
.equiv BGM_BATTLE31, 475
|
||||
.equiv BGM_BATTLE20, 476
|
||||
.equiv BGM_BATTLE32, 477
|
||||
.equiv BGM_BATTLE33, 478
|
||||
.equiv BGM_BATTLE36, 479
|
||||
.equiv BGM_BATTLE34, 480
|
||||
.equiv BGM_BATTLE35, 481
|
||||
.equiv BGM_BATTLE38, 482
|
||||
.equiv BGM_BATTLE30, 483
|
||||
.equiv BGM_FRLG_FOLLOW_ME, 484
|
||||
.equiv BGM_FRLG_GAMECORNER, 485
|
||||
.equiv BGM_FRLG_ROCKET_HIDEOUT, 486
|
||||
.equiv BGM_FRLG_GYM, 487
|
||||
.equiv BGM_FRLG_JIGGLYPUFF, 488
|
||||
.equiv BGM_FRLG_OPENING, 489
|
||||
.equiv BGM_FRLG_TITLE, 490
|
||||
.equiv BGM_FRLG_CINNABAR_ISLAND, 491
|
||||
.equiv BGM_FRLG_LAVENDER_TOWN, 492
|
||||
.equiv BGM_FRLG_HEALING_TEST, 493
|
||||
.equiv BGM_FRLG_BICYCLE, 494
|
||||
.equiv BGM_FRLG_SUSPICIOUS_EYE, 495
|
||||
.equiv BGM_FRLG_GIRL_EYE, 496
|
||||
.equiv BGM_FRLG_BOY_EYE, 497
|
||||
.equiv BGM_FRLG_CONGRATULATIONS_HALL_OF_FAME, 498
|
||||
.equiv BGM_FRLG_VIRIDIAN_FOREST, 499
|
||||
.equiv BGM_FRLG_MT_MOON, 500
|
||||
.equiv BGM_FRLG_POKEMON_MANSION, 501
|
||||
.equiv BGM_FRLG_CREDITS, 502
|
||||
.equiv BGM_FRLG_ROUTE_1, 503
|
||||
.equiv BGM_FRLG_ROUTE_24, 504
|
||||
.equiv BGM_FRLG_ROUTE_3, 505
|
||||
.equiv BGM_FRLG_ROUTE_11, 506
|
||||
.equiv BGM_FRLG_INDIGO_PLATEAU, 507
|
||||
.equiv BGM_FRLG_BATTLE_LEADER, 508
|
||||
.equiv BGM_FRLG_BATTLE_TRAINER, 509
|
||||
.equiv BGM_FRLG_BATTLE_WILD_POKEMON, 510
|
||||
.equiv BGM_FRLG_BATTLE_CHAMPION, 511
|
||||
.equiv BGM_FRLG_PALLET_TOWN, 512
|
||||
.equiv BGM_FRLG_OAK_LAB, 513
|
||||
.equiv BGM_FRLG_PROF_OAK, 514
|
||||
.equiv BGM_FRLG_POKEMON_CENTER, 515
|
||||
.equiv BGM_FRLG_SS_ANNE, 516
|
||||
.equiv BGM_FRLG_SURF, 517
|
||||
.equiv BGM_FRLG_POKEMON_TOWER, 518
|
||||
.equiv BGM_FRLG_SILPH, 519
|
||||
.equiv BGM_FRLG_CERULEAN_CITY, 520
|
||||
.equiv BGM_FRLG_CELADON_CITY, 521
|
||||
.equiv BGM_FRLG_KACHI_TRAINER, 522
|
||||
.equiv BGM_FRLG_KACHI_WILD_POKEMON, 523
|
||||
.equiv BGM_FRLG_KACHI_LEADER, 524
|
||||
.equiv BGM_FRLG_VERMILION_CITY, 525
|
||||
.equiv BGM_FRLG_VIRIDIAN_CITY, 526
|
||||
.equiv BGM_FRLG_RIVAL, 527
|
||||
.equiv BGM_FRLG_RIVAL_POSTBATTLE, 528
|
||||
.equiv BGM_FRLG_ME_POKEDEX_EVAL, 529
|
||||
.equiv BGM_FRLG_ME_KEYITEM, 530
|
||||
.equiv BGM_FRLG_FANFA_POKEMON_CAUGHT, 531
|
||||
.equiv BGM_FRLG_FANFA_TRAINERCARD_PHOTO, 532
|
||||
.equiv BGM_FRLG_GAMEFREAK_LOGO, 533
|
||||
.equiv BGM_FRLG_CAUGHT_POKEMON, 534
|
||||
.equiv BGM_FRLG_GAME_EXPLANATION_START, 535
|
||||
.equiv BGM_FRLG_GAME_EXPLANATION_MIDDLE, 536
|
||||
.equiv BGM_FRLG_GAME_EXPLANATION_END, 537
|
||||
.equiv BGM_FRLG_POKEMON_JUMP, 538
|
||||
.equiv BGM_FRLG_UNION_ROOM, 539
|
||||
.equiv BGM_FRLG_POKEMON_NETWORK_CENTER, 540
|
||||
.equiv BGM_FRLG_MYSTERY_GIFT, 541
|
||||
.equiv BGM_FRLG_DODRIO_BERRY_PICK, 542
|
||||
.equiv BGM_FRLG_MT_EMBER, 543
|
||||
.equiv BGM_FRLG_TEACHY_TV_EPISODE, 544
|
||||
.equiv BGM_FRLG_SEVII_ISLANDS, 545
|
||||
.equiv BGM_FRLG_TANOBY_RUINS, 546
|
||||
.equiv BGM_FRLG_ISLAND_ONE, 547
|
||||
.equiv BGM_FRLG_ISLAND_FOUR, 548
|
||||
.equiv BGM_FRLG_ISLAND_SIX, 549
|
||||
.equiv BGM_FRLG_FLUTE, 550
|
||||
.equiv BGM_FRLG_BATTLE_DEOXYS, 551
|
||||
.equiv BGM_FRLG_BATTLE_MEWTWO, 552
|
||||
.equiv BGM_FRLG_BATTLE_LEGENDARY, 553
|
||||
.equiv BGM_FRLG_LEADER_EYE, 554
|
||||
.equiv BGM_FRLG_DEOXYS_EYE, 555
|
||||
.equiv BGM_FRLG_TRAINER_TOWER, 556
|
||||
.equiv BGM_FRLG_HALL_OF_FAME_PALLET_TOWN, 557
|
||||
.equiv BGM_FRLG_TEACHY_TV, 558
|
||||
|
||||
.equiv BGM_ROUTE_118, 0x7fff
|
||||
@ -1,278 +0,0 @@
|
||||
.equiv VAR_0x4000, 0x4000
|
||||
.equiv VAR_0x4001, 0x4001
|
||||
.equiv VAR_0x4002, 0x4002
|
||||
.equiv VAR_0x4003, 0x4003
|
||||
.equiv VAR_0x4004, 0x4004
|
||||
.equiv VAR_0x4005, 0x4005
|
||||
.equiv VAR_0x4006, 0x4006
|
||||
.equiv VAR_0x4007, 0x4007
|
||||
.equiv VAR_0x4008, 0x4008
|
||||
.equiv VAR_0x4009, 0x4009
|
||||
.equiv VAR_0x400A, 0x400A
|
||||
.equiv VAR_0x400B, 0x400B
|
||||
.equiv VAR_0x400C, 0x400C
|
||||
.equiv VAR_0x400D, 0x400D
|
||||
.equiv VAR_0x400E, 0x400E
|
||||
.equiv VAR_0x400F, 0x400F
|
||||
.equiv VAR_0x4010, 0x4010
|
||||
.equiv VAR_0x4011, 0x4011
|
||||
.equiv VAR_0x4012, 0x4012
|
||||
.equiv VAR_0x4013, 0x4013
|
||||
.equiv VAR_0x4014, 0x4014
|
||||
.equiv VAR_0x4015, 0x4015
|
||||
.equiv VAR_0x4016, 0x4016
|
||||
.equiv VAR_0x4017, 0x4017
|
||||
.equiv VAR_0x4018, 0x4018
|
||||
.equiv VAR_0x4019, 0x4019
|
||||
.equiv VAR_0x401A, 0x401A
|
||||
.equiv VAR_0x401B, 0x401B
|
||||
.equiv VAR_0x401C, 0x401C
|
||||
.equiv VAR_0x401D, 0x401D
|
||||
.equiv VAR_0x401E, 0x401E
|
||||
.equiv VAR_0x401F, 0x401F
|
||||
.equiv VAR_RECYCLE_GOODS, 0x4020
|
||||
.equiv VAR_REPEL_STEP_COUNT, 0x4021
|
||||
.equiv VAR_ICE_STEP_COUNT, 0x4022
|
||||
.equiv VAR_FIRST_POKE, 0x4023
|
||||
.equiv VAR_MIRAGE_RND_H, 0x4024
|
||||
.equiv VAR_MIRAGE_RND_L, 0x4025
|
||||
.equiv VAR_SECRET_BASE_MAP, 0x4026
|
||||
.equiv VAR_0x4027, 0x4027
|
||||
.equiv VAR_0x4028, 0x4028
|
||||
.equiv VAR_0x4029, 0x4029
|
||||
.equiv VAR_HAPPINESS_STEP_COUNTER, 0x402A
|
||||
.equiv VAR_POISON_STEP_COUNTER, 0x402B
|
||||
.equiv VAR_RESET_RTC_ENABLE, 0x402C
|
||||
.equiv VAR_0x402D, 0x402D
|
||||
.equiv VAR_0x402E, 0x402E
|
||||
.equiv VAR_0x402F, 0x402F
|
||||
.equiv VAR_0x4030, 0x4030
|
||||
.equiv VAR_0x4031, 0x4031
|
||||
.equiv VAR_0x4032, 0x4032
|
||||
.equiv VAR_0x4033, 0x4033
|
||||
.equiv VAR_0x4034, 0x4034
|
||||
.equiv VAR_0x4035, 0x4035
|
||||
.equiv VAR_STORAGE_UNKNOWN, 0x4036
|
||||
.equiv VAR_0x4037, 0x4037
|
||||
.equiv VAR_0x4038, 0x4038
|
||||
.equiv VAR_0x4039, 0x4039
|
||||
.equiv VAR_0x403A, 0x403A
|
||||
.equiv VAR_0x403B, 0x403B
|
||||
.equiv VAR_0x403C, 0x403C
|
||||
.equiv VAR_0x403D, 0x403D
|
||||
.equiv VAR_ALTERING_CAVE_WILD_SET, 0x403E
|
||||
.equiv VAR_0x403F, 0x403F
|
||||
.equiv VAR_DAYS, 0x4040
|
||||
.equiv VAR_0x4041, 0x4041
|
||||
.equiv VAR_0x4042, 0x4042
|
||||
.equiv VAR_DEPT_STORE_FLOOR, 0x4043
|
||||
.equiv VAR_0x4044, 0x4044
|
||||
.equiv VAR_POKELOT_PRIZE, 0x4045
|
||||
.equiv VAR_NATIONAL_DEX, 0x4046
|
||||
.equiv VAR_SEEDOT_SIZE_RECORD, 0x4047
|
||||
.equiv VAR_ASH_GATHER_COUNT, 0x4048
|
||||
.equiv VAR_BIRCH_STATE, 0x4049
|
||||
.equiv VAR_CRUISE_STEP_COUNT, 0x404A
|
||||
.equiv VAR_POKELOT_RND1, 0x404B
|
||||
.equiv VAR_POKELOT_RND2, 0x404C
|
||||
.equiv VAR_0x404D, 0x404D
|
||||
.equiv VAR_0x404E, 0x404E
|
||||
.equiv VAR_LOTAD_SIZE_RECORD, 0x404F
|
||||
.equiv VAR_0x4050, 0x4050
|
||||
.equiv VAR_0x4051, 0x4051
|
||||
.equiv VAR_0x4052, 0x4052
|
||||
.equiv VAR_0x4053, 0x4053
|
||||
.equiv VAR_0x4054, 0x4054
|
||||
.equiv VAR_0x4055, 0x4055
|
||||
.equiv VAR_0x4056, 0x4056
|
||||
.equiv VAR_0x4057, 0x4057
|
||||
.equiv VAR_0x4058, 0x4058
|
||||
.equiv VAR_0x4059, 0x4059
|
||||
.equiv VAR_0x405A, 0x405A
|
||||
.equiv VAR_0x405B, 0x405B
|
||||
.equiv VAR_0x405C, 0x405C
|
||||
.equiv VAR_0x405D, 0x405D
|
||||
.equiv VAR_0x405E, 0x405E
|
||||
.equiv VAR_0x405F, 0x405F
|
||||
.equiv VAR_0x4060, 0x4060
|
||||
.equiv VAR_0x4061, 0x4061
|
||||
.equiv VAR_0x4062, 0x4062
|
||||
.equiv VAR_0x4063, 0x4063
|
||||
.equiv VAR_0x4064, 0x4064
|
||||
.equiv VAR_0x4065, 0x4065
|
||||
.equiv VAR_0x4066, 0x4066
|
||||
.equiv VAR_0x4067, 0x4067
|
||||
.equiv VAR_0x4068, 0x4068
|
||||
.equiv VAR_0x4069, 0x4069
|
||||
.equiv VAR_0x406A, 0x406A
|
||||
.equiv VAR_0x406B, 0x406B
|
||||
.equiv VAR_0x406C, 0x406C
|
||||
.equiv VAR_0x406D, 0x406D
|
||||
.equiv VAR_0x406E, 0x406E
|
||||
.equiv VAR_0x406F, 0x406F
|
||||
.equiv VAR_0x4070, 0x4070
|
||||
.equiv VAR_0x4071, 0x4071
|
||||
.equiv VAR_0x4072, 0x4072
|
||||
.equiv VAR_0x4073, 0x4073
|
||||
.equiv VAR_0x4074, 0x4074
|
||||
.equiv VAR_0x4075, 0x4075
|
||||
.equiv VAR_0x4076, 0x4076
|
||||
.equiv VAR_0x4077, 0x4077
|
||||
.equiv VAR_0x4078, 0x4078
|
||||
.equiv VAR_0x4079, 0x4079
|
||||
.equiv VAR_0x407A, 0x407A
|
||||
.equiv VAR_0x407B, 0x407B
|
||||
.equiv VAR_0x407C, 0x407C
|
||||
.equiv VAR_0x407D, 0x407D
|
||||
.equiv VAR_0x407E, 0x407E
|
||||
.equiv VAR_0x407F, 0x407F
|
||||
.equiv VAR_0x4080, 0x4080
|
||||
.equiv VAR_0x4081, 0x4081
|
||||
.equiv VAR_0x4082, 0x4082
|
||||
.equiv VAR_0x4083, 0x4083
|
||||
.equiv VAR_0x4084, 0x4084
|
||||
.equiv VAR_0x4085, 0x4085
|
||||
.equiv VAR_0x4086, 0x4086
|
||||
.equiv VAR_0x4087, 0x4087
|
||||
.equiv VAR_0x4088, 0x4088
|
||||
.equiv VAR_0x4089, 0x4089
|
||||
.equiv VAR_0x408A, 0x408A
|
||||
.equiv VAR_0x408B, 0x408B
|
||||
.equiv VAR_0x408C, 0x408C
|
||||
.equiv VAR_0x408D, 0x408D
|
||||
.equiv VAR_0x408E, 0x408E
|
||||
.equiv VAR_0x408F, 0x408F
|
||||
.equiv VAR_0x4090, 0x4090
|
||||
.equiv VAR_0x4091, 0x4091
|
||||
.equiv VAR_0x4092, 0x4092
|
||||
.equiv VAR_0x4093, 0x4093
|
||||
.equiv VAR_0x4094, 0x4094
|
||||
.equiv VAR_0x4095, 0x4095
|
||||
.equiv VAR_0x4096, 0x4096
|
||||
.equiv VAR_0x4097, 0x4097
|
||||
.equiv VAR_0x4098, 0x4098
|
||||
.equiv VAR_0x4099, 0x4099
|
||||
.equiv VAR_0x409A, 0x409A
|
||||
.equiv VAR_0x409B, 0x409B
|
||||
.equiv VAR_0x409C, 0x409C
|
||||
.equiv VAR_0x409D, 0x409D
|
||||
.equiv VAR_0x409E, 0x409E
|
||||
.equiv VAR_0x409F, 0x409F
|
||||
.equiv VAR_0x40A0, 0x40A0
|
||||
.equiv VAR_0x40A1, 0x40A1
|
||||
.equiv VAR_0x40A2, 0x40A2
|
||||
.equiv VAR_0x40A3, 0x40A3
|
||||
.equiv VAR_0x40A4, 0x40A4
|
||||
.equiv VAR_0x40A5, 0x40A5
|
||||
.equiv VAR_0x40A6, 0x40A6
|
||||
.equiv VAR_0x40A7, 0x40A7
|
||||
.equiv VAR_0x40A8, 0x40A8
|
||||
.equiv VAR_0x40A9, 0x40A9
|
||||
.equiv VAR_0x40AA, 0x40AA
|
||||
.equiv VAR_0x40AB, 0x40AB
|
||||
.equiv VAR_0x40AC, 0x40AC
|
||||
.equiv VAR_0x40AD, 0x40AD
|
||||
.equiv VAR_0x40AE, 0x40AE
|
||||
.equiv VAR_0x40AF, 0x40AF
|
||||
.equiv VAR_0x40B0, 0x40B0
|
||||
.equiv VAR_0x40B1, 0x40B1
|
||||
.equiv VAR_0x40B2, 0x40B2
|
||||
.equiv VAR_0x40B3, 0x40B3
|
||||
.equiv VAR_PORTHOLE, 0x40B4
|
||||
.equiv VAR_0x40B5, 0x40B5
|
||||
.equiv VAR_0x40B6, 0x40B6
|
||||
.equiv VAR_0x40B7, 0x40B7
|
||||
.equiv VAR_0x40B8, 0x40B8
|
||||
.equiv VAR_0x40B9, 0x40B9
|
||||
.equiv VAR_0x40BA, 0x40BA
|
||||
.equiv VAR_0x40BB, 0x40BB
|
||||
.equiv VAR_0x40BC, 0x40BC
|
||||
.equiv VAR_0x40BD, 0x40BD
|
||||
.equiv VAR_0x40BE, 0x40BE
|
||||
.equiv VAR_0x40BF, 0x40BF
|
||||
.equiv VAR_0x40C0, 0x40C0
|
||||
.equiv VAR_0x40C1, 0x40C1
|
||||
.equiv VAR_0x40C2, 0x40C2
|
||||
.equiv VAR_0x40C3, 0x40C3
|
||||
.equiv VAR_0x40C4, 0x40C4
|
||||
.equiv VAR_0x40C5, 0x40C5
|
||||
.equiv VAR_0x40C6, 0x40C6
|
||||
.equiv VAR_0x40C7, 0x40C7
|
||||
.equiv VAR_0x40C8, 0x40C8
|
||||
.equiv VAR_0x40C9, 0x40C9
|
||||
.equiv VAR_0x40CA, 0x40CA
|
||||
.equiv VAR_0x40CB, 0x40CB
|
||||
.equiv VAR_0x40CC, 0x40CC
|
||||
.equiv VAR_0x40CD, 0x40CD
|
||||
.equiv VAR_0x40CE, 0x40CE
|
||||
.equiv VAR_FRONTIER_FACILITY, 0x40CF
|
||||
.equiv VAR_0x40D0, 0x40D0
|
||||
.equiv VAR_0x40D1, 0x40D1
|
||||
.equiv VAR_0x40D2, 0x40D2
|
||||
.equiv VAR_0x40D3, 0x40D3
|
||||
.equiv VAR_0x40D4, 0x40D4
|
||||
.equiv VAR_0x40D5, 0x40D5
|
||||
.equiv VAR_0x40D6, 0x40D6
|
||||
.equiv VAR_0x40D7, 0x40D7
|
||||
.equiv VAR_0x40D8, 0x40D8
|
||||
.equiv VAR_0x40D9, 0x40D9
|
||||
.equiv VAR_0x40DA, 0x40DA
|
||||
.equiv VAR_0x40DB, 0x40DB
|
||||
.equiv VAR_0x40DC, 0x40DC
|
||||
.equiv VAR_0x40DD, 0x40DD
|
||||
.equiv VAR_0x40DE, 0x40DE
|
||||
.equiv VAR_0x40DF, 0x40DF
|
||||
.equiv VAR_0x40E0, 0x40E0
|
||||
.equiv VAR_0x40E1, 0x40E1
|
||||
.equiv VAR_0x40E2, 0x40E2
|
||||
.equiv VAR_0x40E3, 0x40E3
|
||||
.equiv VAR_0x40E4, 0x40E4
|
||||
.equiv VAR_0x40E5, 0x40E5
|
||||
.equiv VAR_DAILY_SLOTS, 0x40E6
|
||||
.equiv VAR_DAILY_WILDS, 0x40E7
|
||||
.equiv VAR_DAILY_BLENDER, 0x40E8
|
||||
.equiv VAR_DAILY_PLANTED_BERRIES, 0x40E9
|
||||
.equiv VAR_DAILY_PICKED_BERRIES, 0x40EA
|
||||
.equiv VAR_DAILY_ROULETTE, 0x40EB
|
||||
.equiv VAR_0x40EC, 0x40EC
|
||||
.equiv VAR_0x40ED, 0x40ED
|
||||
.equiv VAR_0x40EE, 0x40EE
|
||||
.equiv VAR_0x40EF, 0x40EF
|
||||
.equiv VAR_0x40F0, 0x40F0
|
||||
.equiv VAR_DAILY_BP, 0x40F1
|
||||
.equiv VAR_0x40F2, 0x40F2
|
||||
.equiv VAR_0x40F3, 0x40F3
|
||||
.equiv VAR_0x40F4, 0x40F4
|
||||
.equiv VAR_0x40F5, 0x40F5
|
||||
.equiv VAR_0x40F6, 0x40F6
|
||||
.equiv VAR_0x40F7, 0x40F7
|
||||
.equiv VAR_0x40F8, 0x40F8
|
||||
.equiv VAR_0x40F9, 0x40F9
|
||||
.equiv VAR_0x40FA, 0x40FA
|
||||
.equiv VAR_0x40FB, 0x40FB
|
||||
.equiv VAR_0x40FC, 0x40FC
|
||||
.equiv VAR_0x40FD, 0x40FD
|
||||
.equiv VAR_0x40FE, 0x40FE
|
||||
.equiv VAR_0x40FF, 0x40FF
|
||||
|
||||
.equiv VAR_0x8000, 0x8000
|
||||
.equiv VAR_0x8001, 0x8001
|
||||
.equiv VAR_0x8002, 0x8002
|
||||
.equiv VAR_0x8003, 0x8003
|
||||
.equiv VAR_0x8004, 0x8004
|
||||
.equiv VAR_0x8005, 0x8005
|
||||
.equiv VAR_0x8006, 0x8006
|
||||
.equiv VAR_0x8007, 0x8007
|
||||
.equiv VAR_0x8008, 0x8008
|
||||
.equiv VAR_0x8009, 0x8009
|
||||
.equiv VAR_0x800A, 0x800A
|
||||
.equiv VAR_0x800B, 0x800B
|
||||
.equiv VAR_FACING, 0x800C
|
||||
.equiv VAR_RESULT, 0x800D
|
||||
.equiv VAR_ITEM_ID, 0x800E
|
||||
.equiv VAR_LAST_TALKED, 0x800F
|
||||
.equiv VAR_CONTEST_RANK, 0x8010
|
||||
.equiv VAR_CONTEST_CATEGORY, 0x8011
|
||||
.equiv VAR_MON_BOX_ID, 0x8012
|
||||
.equiv VAR_MON_BOX_POS, 0x8013
|
||||
.equiv VAR_0x8014, 0x8014
|
||||
@ -960,7 +960,7 @@ gBattleFrontierMons:: @ 85D97BC
|
||||
.4byte NATURE_DOCILE
|
||||
|
||||
@ 137
|
||||
.2byte SPECIES_FARFETCH_D
|
||||
.2byte SPECIES_FARFETCHD
|
||||
.2byte MOVE_SLASH, MOVE_KNOCK_OFF, MOVE_SWORDS_DANCE, MOVE_AGILITY
|
||||
.byte BATTLE_FRONTIER_ITEM_STICK
|
||||
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,3 +1,5 @@
|
||||
#include "constants/moves.h"
|
||||
#include "constants/species.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
|
||||
@ -1,3 +1,6 @@
|
||||
#include "constants/abilities.h"
|
||||
#include "constants/moves.h"
|
||||
#include "constants/songs.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "asm/macros/battle_script.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
@ -1,3 +1,5 @@
|
||||
#include "constants/items.h"
|
||||
#include "constants/songs.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "asm/macros/battle_script.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
@ -1,3 +1,7 @@
|
||||
#include "constants/easy_chat.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/moves.h"
|
||||
#include "constants/species.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
|
||||
@ -1,3 +1,4 @@
|
||||
#include "constants/map_objects.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
|
||||
@ -1,5 +1,8 @@
|
||||
@ the second big chunk of data
|
||||
|
||||
#include "constants/items.h"
|
||||
#include "constants/moves.h"
|
||||
#include "constants/species.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
|
||||
@ -1,5 +1,9 @@
|
||||
@ the second big chunk of data
|
||||
|
||||
#include "constants/abilities.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/moves.h"
|
||||
#include "constants/species.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
|
||||
@ -1,3 +1,6 @@
|
||||
#include "constants/easy_chat.h"
|
||||
#include "constants/moves.h"
|
||||
#include "constants/species.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
|
||||
@ -1,8 +1,12 @@
|
||||
#include "constants/flags.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/moves.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/species.h"
|
||||
#include "constants/vars.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "asm/macros/event.inc"
|
||||
.include "constants/constants.inc"
|
||||
.include "constants/variables.inc"
|
||||
.include "constants/flags.inc"
|
||||
|
||||
.section script_data, "aw", %progbits
|
||||
|
||||
|
||||
@ -1,3 +1,4 @@
|
||||
#include "constants/map_objects.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
|
||||
@ -478,18 +478,18 @@ gFieldObjectPicTable_TamatoBerryTree:: @ 850C758
|
||||
gBerryTreePaletteSlotTable_Tamato:: @ 850C7A0
|
||||
berry_tree_palette_slot_table 2
|
||||
|
||||
.byte FIELD_OBJ_GFX_BERRY_TREE_EARLY_STAGES
|
||||
.byte FIELD_OBJ_GFX_BERRY_TREE_EARLY_STAGES
|
||||
.byte FIELD_OBJ_GFX_BERRY_TREE_EARLY_STAGES
|
||||
.byte FIELD_OBJ_GFX_BERRY_TREE_EARLY_STAGES
|
||||
.byte FIELD_OBJ_GFX_BERRY_TREE_EARLY_STAGES
|
||||
.byte MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES
|
||||
.byte MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES
|
||||
.byte MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES
|
||||
.byte MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES
|
||||
.byte MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES
|
||||
|
||||
gBerryTreeFieldObjectGraphicsIdTable:: @ 850C7AA
|
||||
.byte FIELD_OBJ_GFX_BERRY_TREE_EARLY_STAGES
|
||||
.byte FIELD_OBJ_GFX_BERRY_TREE_EARLY_STAGES
|
||||
.byte FIELD_OBJ_GFX_BERRY_TREE_LATE_STAGES
|
||||
.byte FIELD_OBJ_GFX_BERRY_TREE_LATE_STAGES
|
||||
.byte FIELD_OBJ_GFX_BERRY_TREE_LATE_STAGES
|
||||
.byte MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES
|
||||
.byte MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES
|
||||
.byte MAP_OBJ_GFX_BERRY_TREE_LATE_STAGES
|
||||
.byte MAP_OBJ_GFX_BERRY_TREE_LATE_STAGES
|
||||
.byte MAP_OBJ_GFX_BERRY_TREE_LATE_STAGES
|
||||
|
||||
.align 2
|
||||
gBerryTreePicTablePointers:: @ 850C7B0
|
||||
|
||||
@ -81,7 +81,7 @@ gMonAnimationDelayTable:: @ 8329B87
|
||||
.byte 0x00 @ SPECIES_SLOWBRO
|
||||
.byte 0x00 @ SPECIES_MAGNEMITE
|
||||
.byte 0x00 @ SPECIES_MAGNETON
|
||||
.byte 0x00 @ SPECIES_FARFETCH_D
|
||||
.byte 0x00 @ SPECIES_FARFETCHD
|
||||
.byte 0x00 @ SPECIES_DODUO
|
||||
.byte 0x00 @ SPECIES_DODRIO
|
||||
.byte 0x00 @ SPECIES_SEEL
|
||||
|
||||
@ -81,7 +81,7 @@ gMonFrontAnimIdsTable:: @ 83299EC
|
||||
.byte 0x0b @ SPECIES_SLOWBRO
|
||||
.byte 0x54 @ SPECIES_MAGNEMITE
|
||||
.byte 0x2c @ SPECIES_MAGNETON
|
||||
.byte 0x48 @ SPECIES_FARFETCH_D
|
||||
.byte 0x48 @ SPECIES_FARFETCHD
|
||||
.byte 0x4c @ SPECIES_DODUO
|
||||
.byte 0x41 @ SPECIES_DODRIO
|
||||
.byte 0x0b @ SPECIES_SEEL
|
||||
|
||||
@ -1,3 +1,4 @@
|
||||
#include "constants/items.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
|
||||
@ -1,5 +1,6 @@
|
||||
@ the second big chunk of data
|
||||
|
||||
#include "constants/species.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
|
||||
@ -1,7 +1,9 @@
|
||||
#include "constants/flags.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/map_objects.h"
|
||||
#include "constants/vars.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
.include "constants/flags.inc"
|
||||
.include "constants/variables.inc"
|
||||
|
||||
.section .rodata
|
||||
|
||||
|
||||
@ -1,3 +1,4 @@
|
||||
#include "constants/songs.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
|
||||
@ -1,3 +1,4 @@
|
||||
#include "constants/items.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
|
||||
@ -57,7 +57,7 @@ gEasyChatGroup_Pokemon2:: @ 859CE0C
|
||||
.2byte SPECIES_ESPEON
|
||||
.2byte SPECIES_EXEGGCUTE
|
||||
.2byte SPECIES_EXEGGUTOR
|
||||
.2byte SPECIES_FARFETCH_D
|
||||
.2byte SPECIES_FARFETCHD
|
||||
.2byte SPECIES_FEAROW
|
||||
.2byte SPECIES_FERALIGATR
|
||||
.2byte SPECIES_FLAAFFY
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@ -1,3 +1,4 @@
|
||||
#include "constants/species.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
|
||||
3950
data/wild_mons.inc
3950
data/wild_mons.inc
File diff suppressed because it is too large
Load Diff
@ -1,81 +0,0 @@
|
||||
enum
|
||||
{
|
||||
ABILITY_NONE,
|
||||
ABILITY_STENCH,
|
||||
ABILITY_DRIZZLE,
|
||||
ABILITY_SPEED_BOOST,
|
||||
ABILITY_BATTLE_ARMOR,
|
||||
ABILITY_STURDY,
|
||||
ABILITY_DAMP,
|
||||
ABILITY_LIMBER,
|
||||
ABILITY_SAND_VEIL,
|
||||
ABILITY_STATIC,
|
||||
ABILITY_VOLT_ABSORB,
|
||||
ABILITY_WATER_ABSORB,
|
||||
ABILITY_OBLIVIOUS,
|
||||
ABILITY_CLOUD_NINE,
|
||||
ABILITY_COMPOUND_EYES,
|
||||
ABILITY_INSOMNIA,
|
||||
ABILITY_COLOR_CHANGE,
|
||||
ABILITY_IMMUNITY,
|
||||
ABILITY_FLASH_FIRE,
|
||||
ABILITY_SHIELD_DUST,
|
||||
ABILITY_OWN_TEMPO,
|
||||
ABILITY_SUCTION_CUPS,
|
||||
ABILITY_INTIMIDATE,
|
||||
ABILITY_SHADOW_TAG,
|
||||
ABILITY_ROUGH_SKIN,
|
||||
ABILITY_WONDER_GUARD,
|
||||
ABILITY_LEVITATE,
|
||||
ABILITY_EFFECT_SPORE,
|
||||
ABILITY_SYNCHRONIZE,
|
||||
ABILITY_CLEAR_BODY,
|
||||
ABILITY_NATURAL_CURE,
|
||||
ABILITY_LIGHTNING_ROD,
|
||||
ABILITY_SERENE_GRACE,
|
||||
ABILITY_SWIFT_SWIM,
|
||||
ABILITY_CHLOROPHYLL,
|
||||
ABILITY_ILLUMINATE,
|
||||
ABILITY_TRACE,
|
||||
ABILITY_HUGE_POWER,
|
||||
ABILITY_POISON_POINT,
|
||||
ABILITY_INNER_FOCUS,
|
||||
ABILITY_MAGMA_ARMOR,
|
||||
ABILITY_WATER_VEIL,
|
||||
ABILITY_MAGNET_PULL,
|
||||
ABILITY_SOUNDPROOF,
|
||||
ABILITY_RAIN_DISH,
|
||||
ABILITY_SAND_STREAM,
|
||||
ABILITY_PRESSURE,
|
||||
ABILITY_THICK_FAT,
|
||||
ABILITY_EARLY_BIRD,
|
||||
ABILITY_FLAME_BODY,
|
||||
ABILITY_RUN_AWAY,
|
||||
ABILITY_KEEN_EYE,
|
||||
ABILITY_HYPER_CUTTER,
|
||||
ABILITY_PICKUP,
|
||||
ABILITY_TRUANT,
|
||||
ABILITY_HUSTLE,
|
||||
ABILITY_CUTE_CHARM,
|
||||
ABILITY_PLUS,
|
||||
ABILITY_MINUS,
|
||||
ABILITY_FORECAST,
|
||||
ABILITY_STICKY_HOLD,
|
||||
ABILITY_SHED_SKIN,
|
||||
ABILITY_GUTS,
|
||||
ABILITY_MARVEL_SCALE,
|
||||
ABILITY_LIQUID_OOZE,
|
||||
ABILITY_OVERGROW,
|
||||
ABILITY_BLAZE,
|
||||
ABILITY_TORRENT,
|
||||
ABILITY_SWARM,
|
||||
ABILITY_ROCK_HEAD,
|
||||
ABILITY_DROUGHT,
|
||||
ABILITY_ARENA_TRAP,
|
||||
ABILITY_VITAL_SPIRIT,
|
||||
ABILITY_WHITE_SMOKE,
|
||||
ABILITY_PURE_POWER,
|
||||
ABILITY_SHELL_ARMOR,
|
||||
ABILITY_CACOPHONY,
|
||||
ABILITY_AIR_LOCK
|
||||
};
|
||||
@ -1,222 +0,0 @@
|
||||
#ifndef GUARD_BATTLE_MOVE_EFFECTS_H
|
||||
#define GUARD_BATTLE_MOVE_EFFECTS_H
|
||||
|
||||
enum
|
||||
{
|
||||
EFFECT_HIT,
|
||||
EFFECT_SLEEP,
|
||||
EFFECT_POISON_HIT,
|
||||
EFFECT_ABSORB,
|
||||
EFFECT_BURN_HIT,
|
||||
EFFECT_FREEZE_HIT,
|
||||
EFFECT_PARALYZE_HIT,
|
||||
EFFECT_EXPLOSION,
|
||||
EFFECT_DREAM_EATER,
|
||||
EFFECT_MIRROR_MOVE,
|
||||
EFFECT_ATTACK_UP,
|
||||
EFFECT_DEFENSE_UP,
|
||||
EFFECT_SPEED_UP,
|
||||
EFFECT_SPECIAL_ATTACK_UP,
|
||||
EFFECT_SPECIAL_DEFENSE_UP,
|
||||
EFFECT_ACCURACY_UP,
|
||||
EFFECT_EVASION_UP,
|
||||
EFFECT_ALWAYS_HIT,
|
||||
EFFECT_ATTACK_DOWN,
|
||||
EFFECT_DEFENSE_DOWN,
|
||||
EFFECT_SPEED_DOWN,
|
||||
EFFECT_SPECIAL_ATTACK_DOWN, // unused
|
||||
EFFECT_SPECIAL_DEFENSE_DOWN, // unused
|
||||
EFFECT_ACCURACY_DOWN,
|
||||
EFFECT_EVASION_DOWN,
|
||||
EFFECT_HAZE,
|
||||
EFFECT_BIDE,
|
||||
EFFECT_RAMPAGE,
|
||||
EFFECT_ROAR,
|
||||
EFFECT_MULTI_HIT,
|
||||
EFFECT_CONVERSION,
|
||||
EFFECT_FLINCH_HIT,
|
||||
EFFECT_RESTORE_HP,
|
||||
EFFECT_TOXIC,
|
||||
EFFECT_PAY_DAY,
|
||||
EFFECT_LIGHT_SCREEN,
|
||||
EFFECT_TRI_ATTACK,
|
||||
EFFECT_REST,
|
||||
EFFECT_OHKO,
|
||||
EFFECT_RAZOR_WIND,
|
||||
EFFECT_SUPER_FANG,
|
||||
EFFECT_DRAGON_RAGE,
|
||||
EFFECT_TRAP,
|
||||
EFFECT_HIGH_CRITICAL,
|
||||
EFFECT_DOUBLE_HIT,
|
||||
EFFECT_RECOIL_IF_MISS,
|
||||
EFFECT_MIST,
|
||||
EFFECT_FOCUS_ENERGY,
|
||||
EFFECT_RECOIL,
|
||||
EFFECT_CONFUSE,
|
||||
EFFECT_ATTACK_UP_2,
|
||||
EFFECT_DEFENSE_UP_2,
|
||||
EFFECT_SPEED_UP_2,
|
||||
EFFECT_SPECIAL_ATTACK_UP_2,
|
||||
EFFECT_SPECIAL_DEFENSE_UP_2,
|
||||
EFFECT_ACCURACY_UP_2,
|
||||
EFFECT_EVASION_UP_2,
|
||||
EFFECT_TRANSFORM,
|
||||
EFFECT_ATTACK_DOWN_2,
|
||||
EFFECT_DEFENSE_DOWN_2,
|
||||
EFFECT_SPEED_DOWN_2,
|
||||
EFFECT_SPECIAL_ATTACK_DOWN_2,
|
||||
EFFECT_SPECIAL_DEFENSE_DOWN_2,
|
||||
EFFECT_ACCURACY_DOWN_2,
|
||||
EFFECT_EVASION_DOWN_2,
|
||||
EFFECT_REFLECT,
|
||||
EFFECT_POISON,
|
||||
EFFECT_PARALYZE,
|
||||
EFFECT_ATTACK_DOWN_HIT,
|
||||
EFFECT_DEFENSE_DOWN_HIT,
|
||||
EFFECT_SPEED_DOWN_HIT,
|
||||
EFFECT_SPECIAL_ATTACK_DOWN_HIT,
|
||||
EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
|
||||
EFFECT_ACCURACY_DOWN_HIT,
|
||||
EFFECT_EVASION_DOWN_HIT,
|
||||
EFFECT_SKY_ATTACK,
|
||||
EFFECT_CONFUSE_HIT,
|
||||
EFFECT_TWINEEDLE,
|
||||
EFFECT_VITAL_THROW,
|
||||
EFFECT_SUBSTITUTE,
|
||||
EFFECT_RECHARGE,
|
||||
EFFECT_RAGE,
|
||||
EFFECT_MIMIC,
|
||||
EFFECT_METRONOME,
|
||||
EFFECT_LEECH_SEED,
|
||||
EFFECT_SPLASH,
|
||||
EFFECT_DISABLE,
|
||||
EFFECT_LEVEL_DAMAGE,
|
||||
EFFECT_PSYWAVE,
|
||||
EFFECT_COUNTER,
|
||||
EFFECT_ENCORE,
|
||||
EFFECT_PAIN_SPLIT,
|
||||
EFFECT_SNORE,
|
||||
EFFECT_CONVERSION_2,
|
||||
EFFECT_LOCK_ON,
|
||||
EFFECT_SKETCH,
|
||||
EFFECT_UNUSED_60, // thaw
|
||||
EFFECT_SLEEP_TALK,
|
||||
EFFECT_DESTINY_BOND,
|
||||
EFFECT_FLAIL,
|
||||
EFFECT_SPITE,
|
||||
EFFECT_FALSE_SWIPE,
|
||||
EFFECT_HEAL_BELL,
|
||||
EFFECT_QUICK_ATTACK,
|
||||
EFFECT_TRIPLE_KICK,
|
||||
EFFECT_THIEF,
|
||||
EFFECT_MEAN_LOOK,
|
||||
EFFECT_NIGHTMARE,
|
||||
EFFECT_MINIMIZE,
|
||||
EFFECT_CURSE,
|
||||
EFFECT_UNUSED_6E,
|
||||
EFFECT_PROTECT,
|
||||
EFFECT_SPIKES,
|
||||
EFFECT_FORESIGHT,
|
||||
EFFECT_PERISH_SONG,
|
||||
EFFECT_SANDSTORM,
|
||||
EFFECT_ENDURE,
|
||||
EFFECT_ROLLOUT,
|
||||
EFFECT_SWAGGER,
|
||||
EFFECT_FURY_CUTTER,
|
||||
EFFECT_ATTRACT,
|
||||
EFFECT_RETURN,
|
||||
EFFECT_PRESENT,
|
||||
EFFECT_FRUSTRATION,
|
||||
EFFECT_SAFEGUARD,
|
||||
EFFECT_THAW_HIT,
|
||||
EFFECT_MAGNITUDE,
|
||||
EFFECT_BATON_PASS,
|
||||
EFFECT_PURSUIT,
|
||||
EFFECT_RAPID_SPIN,
|
||||
EFFECT_SONICBOOM,
|
||||
EFFECT_UNUSED_83,
|
||||
EFFECT_MORNING_SUN,
|
||||
EFFECT_SYNTHESIS,
|
||||
EFFECT_MOONLIGHT,
|
||||
EFFECT_HIDDEN_POWER,
|
||||
EFFECT_RAIN_DANCE,
|
||||
EFFECT_SUNNY_DAY,
|
||||
EFFECT_DEFENSE_UP_HIT,
|
||||
EFFECT_ATTACK_UP_HIT,
|
||||
EFFECT_ALL_STATS_UP_HIT,
|
||||
EFFECT_UNUSED_8D, // incomplete fake out in gen 2
|
||||
EFFECT_BELLY_DRUM,
|
||||
EFFECT_PSYCH_UP,
|
||||
EFFECT_MIRROR_COAT,
|
||||
EFFECT_SKULL_BASH,
|
||||
EFFECT_TWISTER,
|
||||
EFFECT_EARTHQUAKE,
|
||||
EFFECT_FUTURE_SIGHT,
|
||||
EFFECT_GUST,
|
||||
EFFECT_STOMP, // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM
|
||||
EFFECT_SOLARBEAM,
|
||||
EFFECT_THUNDER,
|
||||
EFFECT_TELEPORT,
|
||||
EFFECT_BEAT_UP,
|
||||
EFFECT_SEMI_INVULNERABLE,
|
||||
EFFECT_DEFENSE_CURL,
|
||||
EFFECT_SOFTBOILED,
|
||||
EFFECT_FAKE_OUT,
|
||||
EFFECT_UPROAR,
|
||||
EFFECT_STOCKPILE,
|
||||
EFFECT_SPIT_UP,
|
||||
EFFECT_SWALLOW,
|
||||
EFFECT_UNUSED_A3,
|
||||
EFFECT_HAIL,
|
||||
EFFECT_TORMENT,
|
||||
EFFECT_FLATTER,
|
||||
EFFECT_WILL_O_WISP,
|
||||
EFFECT_MEMENTO,
|
||||
EFFECT_FACADE,
|
||||
EFFECT_FOCUS_PUNCH,
|
||||
EFFECT_SMELLINGSALT,
|
||||
EFFECT_FOLLOW_ME,
|
||||
EFFECT_NATURE_POWER,
|
||||
EFFECT_CHARGE,
|
||||
EFFECT_TAUNT,
|
||||
EFFECT_HELPING_HAND,
|
||||
EFFECT_TRICK,
|
||||
EFFECT_ROLE_PLAY,
|
||||
EFFECT_WISH,
|
||||
EFFECT_ASSIST,
|
||||
EFFECT_INGRAIN,
|
||||
EFFECT_SUPERPOWER,
|
||||
EFFECT_MAGIC_COAT,
|
||||
EFFECT_RECYCLE,
|
||||
EFFECT_REVENGE,
|
||||
EFFECT_BRICK_BREAK,
|
||||
EFFECT_YAWN,
|
||||
EFFECT_KNOCK_OFF,
|
||||
EFFECT_ENDEAVOR,
|
||||
EFFECT_ERUPTION,
|
||||
EFFECT_SKILL_SWAP,
|
||||
EFFECT_IMPRISON,
|
||||
EFFECT_REFRESH,
|
||||
EFFECT_GRUDGE,
|
||||
EFFECT_SNATCH,
|
||||
EFFECT_LOW_KICK,
|
||||
EFFECT_SECRET_POWER,
|
||||
EFFECT_DOUBLE_EDGE,
|
||||
EFFECT_TEETER_DANCE,
|
||||
EFFECT_BLAZE_KICK,
|
||||
EFFECT_MUD_SPORT,
|
||||
EFFECT_POISON_FANG,
|
||||
EFFECT_WEATHER_BALL,
|
||||
EFFECT_OVERHEAT,
|
||||
EFFECT_TICKLE,
|
||||
EFFECT_COSMIC_POWER,
|
||||
EFFECT_SKY_UPPERCUT,
|
||||
EFFECT_BULK_UP,
|
||||
EFFECT_POISON_TAIL,
|
||||
EFFECT_WATER_SPORT,
|
||||
EFFECT_CALM_MIND,
|
||||
EFFECT_DRAGON_DANCE,
|
||||
EFFECT_CAMOUFLAGE,
|
||||
};
|
||||
|
||||
#endif // GUARD_BATTLE_MOVE_EFFECTS_H
|
||||
83
include/constants/abilities.h
Normal file
83
include/constants/abilities.h
Normal file
@ -0,0 +1,83 @@
|
||||
#ifndef GUARD_CONSTANTS_ABILITIES_H
|
||||
#define GUARD_CONSTANTS_ABILITIES_H
|
||||
|
||||
#define ABILITY_NONE 0
|
||||
#define ABILITY_STENCH 1
|
||||
#define ABILITY_DRIZZLE 2
|
||||
#define ABILITY_SPEED_BOOST 3
|
||||
#define ABILITY_BATTLE_ARMOR 4
|
||||
#define ABILITY_STURDY 5
|
||||
#define ABILITY_DAMP 6
|
||||
#define ABILITY_LIMBER 7
|
||||
#define ABILITY_SAND_VEIL 8
|
||||
#define ABILITY_STATIC 9
|
||||
#define ABILITY_VOLT_ABSORB 10
|
||||
#define ABILITY_WATER_ABSORB 11
|
||||
#define ABILITY_OBLIVIOUS 12
|
||||
#define ABILITY_CLOUD_NINE 13
|
||||
#define ABILITY_COMPOUND_EYES 14
|
||||
#define ABILITY_INSOMNIA 15
|
||||
#define ABILITY_COLOR_CHANGE 16
|
||||
#define ABILITY_IMMUNITY 17
|
||||
#define ABILITY_FLASH_FIRE 18
|
||||
#define ABILITY_SHIELD_DUST 19
|
||||
#define ABILITY_OWN_TEMPO 20
|
||||
#define ABILITY_SUCTION_CUPS 21
|
||||
#define ABILITY_INTIMIDATE 22
|
||||
#define ABILITY_SHADOW_TAG 23
|
||||
#define ABILITY_ROUGH_SKIN 24
|
||||
#define ABILITY_WONDER_GUARD 25
|
||||
#define ABILITY_LEVITATE 26
|
||||
#define ABILITY_EFFECT_SPORE 27
|
||||
#define ABILITY_SYNCHRONIZE 28
|
||||
#define ABILITY_CLEAR_BODY 29
|
||||
#define ABILITY_NATURAL_CURE 30
|
||||
#define ABILITY_LIGHTNING_ROD 31
|
||||
#define ABILITY_SERENE_GRACE 32
|
||||
#define ABILITY_SWIFT_SWIM 33
|
||||
#define ABILITY_CHLOROPHYLL 34
|
||||
#define ABILITY_ILLUMINATE 35
|
||||
#define ABILITY_TRACE 36
|
||||
#define ABILITY_HUGE_POWER 37
|
||||
#define ABILITY_POISON_POINT 38
|
||||
#define ABILITY_INNER_FOCUS 39
|
||||
#define ABILITY_MAGMA_ARMOR 40
|
||||
#define ABILITY_WATER_VEIL 41
|
||||
#define ABILITY_MAGNET_PULL 42
|
||||
#define ABILITY_SOUNDPROOF 43
|
||||
#define ABILITY_RAIN_DISH 44
|
||||
#define ABILITY_SAND_STREAM 45
|
||||
#define ABILITY_PRESSURE 46
|
||||
#define ABILITY_THICK_FAT 47
|
||||
#define ABILITY_EARLY_BIRD 48
|
||||
#define ABILITY_FLAME_BODY 49
|
||||
#define ABILITY_RUN_AWAY 50
|
||||
#define ABILITY_KEEN_EYE 51
|
||||
#define ABILITY_HYPER_CUTTER 52
|
||||
#define ABILITY_PICKUP 53
|
||||
#define ABILITY_TRUANT 54
|
||||
#define ABILITY_HUSTLE 55
|
||||
#define ABILITY_CUTE_CHARM 56
|
||||
#define ABILITY_PLUS 57
|
||||
#define ABILITY_MINUS 58
|
||||
#define ABILITY_FORECAST 59
|
||||
#define ABILITY_STICKY_HOLD 60
|
||||
#define ABILITY_SHED_SKIN 61
|
||||
#define ABILITY_GUTS 62
|
||||
#define ABILITY_MARVEL_SCALE 63
|
||||
#define ABILITY_LIQUID_OOZE 64
|
||||
#define ABILITY_OVERGROW 65
|
||||
#define ABILITY_BLAZE 66
|
||||
#define ABILITY_TORRENT 67
|
||||
#define ABILITY_SWARM 68
|
||||
#define ABILITY_ROCK_HEAD 69
|
||||
#define ABILITY_DROUGHT 70
|
||||
#define ABILITY_ARENA_TRAP 71
|
||||
#define ABILITY_VITAL_SPIRIT 72
|
||||
#define ABILITY_WHITE_SMOKE 73
|
||||
#define ABILITY_PURE_POWER 74
|
||||
#define ABILITY_SHELL_ARMOR 75
|
||||
#define ABILITY_CACOPHONY 76
|
||||
#define ABILITY_AIR_LOCK 77
|
||||
|
||||
#endif // GUARD_CONSTANTS_ABILITIES_H
|
||||
219
include/constants/battle_move_effects.h
Normal file
219
include/constants/battle_move_effects.h
Normal file
@ -0,0 +1,219 @@
|
||||
#ifndef GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
|
||||
#define GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
|
||||
|
||||
#define EFFECT_HIT 0
|
||||
#define EFFECT_SLEEP 1
|
||||
#define EFFECT_POISON_HIT 2
|
||||
#define EFFECT_ABSORB 3
|
||||
#define EFFECT_BURN_HIT 4
|
||||
#define EFFECT_FREEZE_HIT 5
|
||||
#define EFFECT_PARALYZE_HIT 6
|
||||
#define EFFECT_EXPLOSION 7
|
||||
#define EFFECT_DREAM_EATER 8
|
||||
#define EFFECT_MIRROR_MOVE 9
|
||||
#define EFFECT_ATTACK_UP 10
|
||||
#define EFFECT_DEFENSE_UP 11
|
||||
#define EFFECT_SPEED_UP 12
|
||||
#define EFFECT_SPECIAL_ATTACK_UP 13
|
||||
#define EFFECT_SPECIAL_DEFENSE_UP 14
|
||||
#define EFFECT_ACCURACY_UP 15
|
||||
#define EFFECT_EVASION_UP 16
|
||||
#define EFFECT_ALWAYS_HIT 17
|
||||
#define EFFECT_ATTACK_DOWN 18
|
||||
#define EFFECT_DEFENSE_DOWN 19
|
||||
#define EFFECT_SPEED_DOWN 20
|
||||
#define EFFECT_SPECIAL_ATTACK_DOWN 21 // unused
|
||||
#define EFFECT_SPECIAL_DEFENSE_DOWN 22 // unused
|
||||
#define EFFECT_ACCURACY_DOWN 23
|
||||
#define EFFECT_EVASION_DOWN 24
|
||||
#define EFFECT_HAZE 25
|
||||
#define EFFECT_BIDE 26
|
||||
#define EFFECT_RAMPAGE 27
|
||||
#define EFFECT_ROAR 28
|
||||
#define EFFECT_MULTI_HIT 29
|
||||
#define EFFECT_CONVERSION 30
|
||||
#define EFFECT_FLINCH_HIT 31
|
||||
#define EFFECT_RESTORE_HP 32
|
||||
#define EFFECT_TOXIC 33
|
||||
#define EFFECT_PAY_DAY 34
|
||||
#define EFFECT_LIGHT_SCREEN 35
|
||||
#define EFFECT_TRI_ATTACK 36
|
||||
#define EFFECT_REST 37
|
||||
#define EFFECT_OHKO 38
|
||||
#define EFFECT_RAZOR_WIND 39
|
||||
#define EFFECT_SUPER_FANG 40
|
||||
#define EFFECT_DRAGON_RAGE 41
|
||||
#define EFFECT_TRAP 42
|
||||
#define EFFECT_HIGH_CRITICAL 43
|
||||
#define EFFECT_DOUBLE_HIT 44
|
||||
#define EFFECT_RECOIL_IF_MISS 45
|
||||
#define EFFECT_MIST 46
|
||||
#define EFFECT_FOCUS_ENERGY 47
|
||||
#define EFFECT_RECOIL 48
|
||||
#define EFFECT_CONFUSE 49
|
||||
#define EFFECT_ATTACK_UP_2 50
|
||||
#define EFFECT_DEFENSE_UP_2 51
|
||||
#define EFFECT_SPEED_UP_2 52
|
||||
#define EFFECT_SPECIAL_ATTACK_UP_2 53
|
||||
#define EFFECT_SPECIAL_DEFENSE_UP_2 54
|
||||
#define EFFECT_ACCURACY_UP_2 55
|
||||
#define EFFECT_EVASION_UP_2 56
|
||||
#define EFFECT_TRANSFORM 57
|
||||
#define EFFECT_ATTACK_DOWN_2 58
|
||||
#define EFFECT_DEFENSE_DOWN_2 59
|
||||
#define EFFECT_SPEED_DOWN_2 60
|
||||
#define EFFECT_SPECIAL_ATTACK_DOWN_2 61
|
||||
#define EFFECT_SPECIAL_DEFENSE_DOWN_2 62
|
||||
#define EFFECT_ACCURACY_DOWN_2 63
|
||||
#define EFFECT_EVASION_DOWN_2 64
|
||||
#define EFFECT_REFLECT 65
|
||||
#define EFFECT_POISON 66
|
||||
#define EFFECT_PARALYZE 67
|
||||
#define EFFECT_ATTACK_DOWN_HIT 68
|
||||
#define EFFECT_DEFENSE_DOWN_HIT 69
|
||||
#define EFFECT_SPEED_DOWN_HIT 70
|
||||
#define EFFECT_SPECIAL_ATTACK_DOWN_HIT 71
|
||||
#define EFFECT_SPECIAL_DEFENSE_DOWN_HIT 72
|
||||
#define EFFECT_ACCURACY_DOWN_HIT 73
|
||||
#define EFFECT_EVASION_DOWN_HIT 74
|
||||
#define EFFECT_SKY_ATTACK 75
|
||||
#define EFFECT_CONFUSE_HIT 76
|
||||
#define EFFECT_TWINEEDLE 77
|
||||
#define EFFECT_VITAL_THROW 78
|
||||
#define EFFECT_SUBSTITUTE 79
|
||||
#define EFFECT_RECHARGE 80
|
||||
#define EFFECT_RAGE 81
|
||||
#define EFFECT_MIMIC 82
|
||||
#define EFFECT_METRONOME 83
|
||||
#define EFFECT_LEECH_SEED 84
|
||||
#define EFFECT_SPLASH 85
|
||||
#define EFFECT_DISABLE 86
|
||||
#define EFFECT_LEVEL_DAMAGE 87
|
||||
#define EFFECT_PSYWAVE 88
|
||||
#define EFFECT_COUNTER 89
|
||||
#define EFFECT_ENCORE 90
|
||||
#define EFFECT_PAIN_SPLIT 91
|
||||
#define EFFECT_SNORE 92
|
||||
#define EFFECT_CONVERSION_2 93
|
||||
#define EFFECT_LOCK_ON 94
|
||||
#define EFFECT_SKETCH 95
|
||||
#define EFFECT_UNUSED_60 96 // thaw
|
||||
#define EFFECT_SLEEP_TALK 97
|
||||
#define EFFECT_DESTINY_BOND 98
|
||||
#define EFFECT_FLAIL 99
|
||||
#define EFFECT_SPITE 100
|
||||
#define EFFECT_FALSE_SWIPE 101
|
||||
#define EFFECT_HEAL_BELL 102
|
||||
#define EFFECT_QUICK_ATTACK 103
|
||||
#define EFFECT_TRIPLE_KICK 104
|
||||
#define EFFECT_THIEF 105
|
||||
#define EFFECT_MEAN_LOOK 106
|
||||
#define EFFECT_NIGHTMARE 107
|
||||
#define EFFECT_MINIMIZE 108
|
||||
#define EFFECT_CURSE 109
|
||||
#define EFFECT_UNUSED_6E 110
|
||||
#define EFFECT_PROTECT 111
|
||||
#define EFFECT_SPIKES 112
|
||||
#define EFFECT_FORESIGHT 113
|
||||
#define EFFECT_PERISH_SONG 114
|
||||
#define EFFECT_SANDSTORM 115
|
||||
#define EFFECT_ENDURE 116
|
||||
#define EFFECT_ROLLOUT 117
|
||||
#define EFFECT_SWAGGER 118
|
||||
#define EFFECT_FURY_CUTTER 119
|
||||
#define EFFECT_ATTRACT 120
|
||||
#define EFFECT_RETURN 121
|
||||
#define EFFECT_PRESENT 122
|
||||
#define EFFECT_FRUSTRATION 123
|
||||
#define EFFECT_SAFEGUARD 124
|
||||
#define EFFECT_THAW_HIT 125
|
||||
#define EFFECT_MAGNITUDE 126
|
||||
#define EFFECT_BATON_PASS 127
|
||||
#define EFFECT_PURSUIT 128
|
||||
#define EFFECT_RAPID_SPIN 129
|
||||
#define EFFECT_SONICBOOM 130
|
||||
#define EFFECT_UNUSED_83 131
|
||||
#define EFFECT_MORNING_SUN 132
|
||||
#define EFFECT_SYNTHESIS 133
|
||||
#define EFFECT_MOONLIGHT 134
|
||||
#define EFFECT_HIDDEN_POWER 135
|
||||
#define EFFECT_RAIN_DANCE 136
|
||||
#define EFFECT_SUNNY_DAY 137
|
||||
#define EFFECT_DEFENSE_UP_HIT 138
|
||||
#define EFFECT_ATTACK_UP_HIT 139
|
||||
#define EFFECT_ALL_STATS_UP_HIT 140
|
||||
#define EFFECT_UNUSED_8D 141 // incomplete fake out in gen 2
|
||||
#define EFFECT_BELLY_DRUM 142
|
||||
#define EFFECT_PSYCH_UP 143
|
||||
#define EFFECT_MIRROR_COAT 144
|
||||
#define EFFECT_SKULL_BASH 145
|
||||
#define EFFECT_TWISTER 146
|
||||
#define EFFECT_EARTHQUAKE 147
|
||||
#define EFFECT_FUTURE_SIGHT 148
|
||||
#define EFFECT_GUST 149
|
||||
#define EFFECT_FLINCH_HIT_2 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM
|
||||
#define EFFECT_SOLARBEAM 151
|
||||
#define EFFECT_THUNDER 152
|
||||
#define EFFECT_TELEPORT 153
|
||||
#define EFFECT_BEAT_UP 154
|
||||
#define EFFECT_SEMI_INVULNERABLE 155
|
||||
#define EFFECT_DEFENSE_CURL 156
|
||||
#define EFFECT_SOFTBOILED 157
|
||||
#define EFFECT_FAKE_OUT 158
|
||||
#define EFFECT_UPROAR 159
|
||||
#define EFFECT_STOCKPILE 160
|
||||
#define EFFECT_SPIT_UP 161
|
||||
#define EFFECT_SWALLOW 162
|
||||
#define EFFECT_UNUSED_A3 163
|
||||
#define EFFECT_HAIL 164
|
||||
#define EFFECT_TORMENT 165
|
||||
#define EFFECT_FLATTER 166
|
||||
#define EFFECT_WILL_O_WISP 167
|
||||
#define EFFECT_MEMENTO 168
|
||||
#define EFFECT_FACADE 169
|
||||
#define EFFECT_FOCUS_PUNCH 170
|
||||
#define EFFECT_SMELLINGSALT 171
|
||||
#define EFFECT_FOLLOW_ME 172
|
||||
#define EFFECT_NATURE_POWER 173
|
||||
#define EFFECT_CHARGE 174
|
||||
#define EFFECT_TAUNT 175
|
||||
#define EFFECT_HELPING_HAND 176
|
||||
#define EFFECT_TRICK 177
|
||||
#define EFFECT_ROLE_PLAY 178
|
||||
#define EFFECT_WISH 179
|
||||
#define EFFECT_ASSIST 180
|
||||
#define EFFECT_INGRAIN 181
|
||||
#define EFFECT_SUPERPOWER 182
|
||||
#define EFFECT_MAGIC_COAT 183
|
||||
#define EFFECT_RECYCLE 184
|
||||
#define EFFECT_REVENGE 185
|
||||
#define EFFECT_BRICK_BREAK 186
|
||||
#define EFFECT_YAWN 187
|
||||
#define EFFECT_KNOCK_OFF 188
|
||||
#define EFFECT_ENDEAVOR 189
|
||||
#define EFFECT_ERUPTION 190
|
||||
#define EFFECT_SKILL_SWAP 191
|
||||
#define EFFECT_IMPRISON 192
|
||||
#define EFFECT_REFRESH 193
|
||||
#define EFFECT_GRUDGE 194
|
||||
#define EFFECT_SNATCH 195
|
||||
#define EFFECT_LOW_KICK 196
|
||||
#define EFFECT_SECRET_POWER 197
|
||||
#define EFFECT_DOUBLE_EDGE 198
|
||||
#define EFFECT_TEETER_DANCE 199
|
||||
#define EFFECT_BLAZE_KICK 200
|
||||
#define EFFECT_MUD_SPORT 201
|
||||
#define EFFECT_POISON_FANG 202
|
||||
#define EFFECT_WEATHER_BALL 203
|
||||
#define EFFECT_OVERHEAT 204
|
||||
#define EFFECT_TICKLE 205
|
||||
#define EFFECT_COSMIC_POWER 206
|
||||
#define EFFECT_SKY_UPPERCUT 207
|
||||
#define EFFECT_BULK_UP 208
|
||||
#define EFFECT_POISON_TAIL 209
|
||||
#define EFFECT_WATER_SPORT 210
|
||||
#define EFFECT_CALM_MIND 211
|
||||
#define EFFECT_DRAGON_DANCE 212
|
||||
#define EFFECT_CAMOUFLAGE 213
|
||||
|
||||
#endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
|
||||
126
include/constants/decorations.h
Normal file
126
include/constants/decorations.h
Normal file
@ -0,0 +1,126 @@
|
||||
#ifndef GUARD_CONSTANTS_DECORATIONS_H
|
||||
#define GUARD_CONSTANTS_DECORATIONS_H
|
||||
|
||||
#define DECOR_NONE 0
|
||||
#define DECOR_SMALL_DESK 1
|
||||
#define DECOR_POKEMON_DESK 2
|
||||
#define DECOR_HEAVY_DESK 3
|
||||
#define DECOR_RAGGED_DESK 4
|
||||
#define DECOR_COMFORT_DESK 5
|
||||
#define DECOR_PRETTY_DESK 6
|
||||
#define DECOR_BRICK_DESK 7
|
||||
#define DECOR_CAMP_DESK 8
|
||||
#define DECOR_HARD_DESK 9
|
||||
#define DECOR_SMALL_CHAIR 10
|
||||
#define DECOR_POKEMON_CHAIR 11
|
||||
#define DECOR_HEAVY_CHAIR 12
|
||||
#define DECOR_PRETTY_CHAIR 13
|
||||
#define DECOR_COMFORT_CHAIR 14
|
||||
#define DECOR_RAGGED_CHAIR 15
|
||||
#define DECOR_BRICK_CHAIR 16
|
||||
#define DECOR_CAMP_CHAIR 17
|
||||
#define DECOR_HARD_CHAIR 18
|
||||
#define DECOR_RED_PLANT 19
|
||||
#define DECOR_TROPICAL_PLANT 20
|
||||
#define DECOR_PRETTY_FLOWERS 21
|
||||
#define DECOR_COLORFUL_PLANT 22
|
||||
#define DECOR_BIG_PLANT 23
|
||||
#define DECOR_GORGEOUS_PLANT 24
|
||||
#define DECOR_RED_BRICK 25
|
||||
#define DECOR_YELLOW_BRICK 26
|
||||
#define DECOR_BLUE_BRICK 27
|
||||
#define DECOR_RED_BALLOON 28
|
||||
#define DECOR_BLUE_BALLOON 29
|
||||
#define DECOR_YELLOW_BALLOON 30
|
||||
#define DECOR_RED_TENT 31
|
||||
#define DECOR_BLUE_TENT 32
|
||||
#define DECOR_SOLID_BOARD 33
|
||||
#define DECOR_SLIDE 34
|
||||
#define DECOR_FENCE_LENGTH 35
|
||||
#define DECOR_FENCE_WIDTH 36
|
||||
#define DECOR_TIRE 37
|
||||
#define DECOR_STAND 38
|
||||
#define DECOR_MUD_BALL 39
|
||||
#define DECOR_BREAKABLE_DOOR 40
|
||||
#define DECOR_SAND_ORNAMENT 41
|
||||
#define DECOR_SILVER_SHIELD 42
|
||||
#define DECOR_GOLD_SHIELD 43
|
||||
#define DECOR_GLASS_ORNAMENT 44
|
||||
#define DECOR_TV 45
|
||||
#define DECOR_ROUND_TV 46
|
||||
#define DECOR_CUTE_TV 47
|
||||
#define DECOR_GLITTER_MAT 48
|
||||
#define DECOR_JUMP_MAT 49
|
||||
#define DECOR_SPIN_MAT 50
|
||||
#define DECOR_C_LOW_NOTE_MAT 51
|
||||
#define DECOR_D_NOTE_MAT 52
|
||||
#define DECOR_E_NOTE_MAT 53
|
||||
#define DECOR_F_NOTE_MAT 54
|
||||
#define DECOR_G_NOTE_MAT 55
|
||||
#define DECOR_A_NOTE_MAT 56
|
||||
#define DECOR_B_NOTE_MAT 57
|
||||
#define DECOR_C_HIGH_NOTE_MAT 58
|
||||
#define DECOR_SURF_MAT 59
|
||||
#define DECOR_THUNDER_MAT 60
|
||||
#define DECOR_FIRE_BLAST_MAT 61
|
||||
#define DECOR_POWDER_SNOW_MAT 62
|
||||
#define DECOR_ATTRACT_MAT 63
|
||||
#define DECOR_FISSURE_MAT 64
|
||||
#define DECOR_SPIKES_MAT 65
|
||||
#define DECOR_BALL_POSTER 66
|
||||
#define DECOR_GREEN_POSTER 67
|
||||
#define DECOR_RED_POSTER 68
|
||||
#define DECOR_BLUE_POSTER 69
|
||||
#define DECOR_CUTE_POSTER 70
|
||||
#define DECOR_PIKA_POSTER 71
|
||||
#define DECOR_LONG_POSTER 72
|
||||
#define DECOR_SEA_POSTER 73
|
||||
#define DECOR_SKY_POSTER 74
|
||||
#define DECOR_KISS_POSTER 75
|
||||
#define DECOR_PICHU_DOLL 76
|
||||
#define DECOR_PIKACHU_DOLL 77
|
||||
#define DECOR_MARILL_DOLL 78
|
||||
#define DECOR_TOGEPI_DOLL 79
|
||||
#define DECOR_CYNDAQUIL_DOLL 80
|
||||
#define DECOR_CHIKORITA_DOLL 81
|
||||
#define DECOR_TOTODILE_DOLL 82
|
||||
#define DECOR_JIGGLYPUFF_DOLL 83
|
||||
#define DECOR_MEOWTH_DOLL 84
|
||||
#define DECOR_CLEFAIRY_DOLL 85
|
||||
#define DECOR_DITTO_DOLL 86
|
||||
#define DECOR_SMOOCHUM_DOLL 87
|
||||
#define DECOR_TREECKO_DOLL 88
|
||||
#define DECOR_TORCHIC_DOLL 89
|
||||
#define DECOR_MUDKIP_DOLL 90
|
||||
#define DECOR_DUSKULL_DOLL 91
|
||||
#define DECOR_WYNAUT_DOLL 92
|
||||
#define DECOR_BALTOY_DOLL 93
|
||||
#define DECOR_KECLEON_DOLL 94
|
||||
#define DECOR_AZURILL_DOLL 95
|
||||
#define DECOR_SKITTY_DOLL 96
|
||||
#define DECOR_SWABLU_DOLL 97
|
||||
#define DECOR_GULPIN_DOLL 98
|
||||
#define DECOR_LOTAD_DOLL 99
|
||||
#define DECOR_SEEDOT_DOLL 100
|
||||
#define DECOR_PIKA_CUSHION 101
|
||||
#define DECOR_ROUND_CUSHION 102
|
||||
#define DECOR_KISS_CUSHION 103
|
||||
#define DECOR_ZIGZAG_CUSHION 104
|
||||
#define DECOR_SPIN_CUSHION 105
|
||||
#define DECOR_DIAMOND_CUSHION 106
|
||||
#define DECOR_BALL_CUSHION 107
|
||||
#define DECOR_GRASS_CUSHION 108
|
||||
#define DECOR_FIRE_CUSHION 109
|
||||
#define DECOR_WATER_CUSHION 110
|
||||
#define DECOR_SNORLAX_DOLL 111
|
||||
#define DECOR_RHYDON_DOLL 112
|
||||
#define DECOR_LAPRAS_DOLL 113
|
||||
#define DECOR_VENUSAUR_DOLL 114
|
||||
#define DECOR_CHARIZARD_DOLL 115
|
||||
#define DECOR_BLASTOISE_DOLL 116
|
||||
#define DECOR_WAILMER_DOLL 117
|
||||
#define DECOR_REGIROCK_DOLL 118
|
||||
#define DECOR_REGICE_DOLL 119
|
||||
#define DECOR_REGISTEEL_DOLL 120
|
||||
|
||||
#endif // GUARD_CONSTANTS_DECORATIONS_H
|
||||
1079
include/constants/easy_chat.h
Normal file
1079
include/constants/easy_chat.h
Normal file
File diff suppressed because it is too large
Load Diff
1578
include/constants/flags.h
Normal file
1578
include/constants/flags.h
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,5 +1,5 @@
|
||||
#ifndef GUARD_GAME_STAT_H
|
||||
#define GUARD_GAME_STAT_H
|
||||
#ifndef GUARD_CONSTANTS_GAME_STAT_H
|
||||
#define GUARD_CONSTANTS_GAME_STAT_H
|
||||
|
||||
#define GAME_STAT_SAVED_GAME 0
|
||||
#define GAME_STAT_FIRST_HOF_PLAY_TIME 1
|
||||
@ -56,7 +56,4 @@
|
||||
|
||||
#define NUM_GAME_STATS 64
|
||||
|
||||
void IncrementGameStat(u8);
|
||||
u32 GetGameStat(u8);
|
||||
|
||||
#endif // GUARD_GAME_STAT_H
|
||||
#endif // GUARD_CONSTANTS_GAME_STAT_H
|
||||
393
include/constants/items.h
Normal file
393
include/constants/items.h
Normal file
@ -0,0 +1,393 @@
|
||||
#ifndef GUARD_CONSTANTS_ITEMS_H
|
||||
#define GUARD_CONSTANTS_ITEMS_H
|
||||
|
||||
#define ITEM_NONE 0
|
||||
#define ITEM_MASTER_BALL 1
|
||||
#define ITEM_ULTRA_BALL 2
|
||||
#define ITEM_GREAT_BALL 3
|
||||
#define ITEM_POKE_BALL 4
|
||||
#define ITEM_SAFARI_BALL 5
|
||||
#define ITEM_NET_BALL 6
|
||||
#define ITEM_DIVE_BALL 7
|
||||
#define ITEM_NEST_BALL 8
|
||||
#define ITEM_REPEAT_BALL 9
|
||||
#define ITEM_TIMER_BALL 10
|
||||
#define ITEM_LUXURY_BALL 11
|
||||
#define ITEM_PREMIER_BALL 12
|
||||
#define ITEM_POTION 13
|
||||
#define ITEM_ANTIDOTE 14
|
||||
#define ITEM_BURN_HEAL 15
|
||||
#define ITEM_ICE_HEAL 16
|
||||
#define ITEM_AWAKENING 17
|
||||
#define ITEM_PARALYZE_HEAL 18
|
||||
#define ITEM_FULL_RESTORE 19
|
||||
#define ITEM_MAX_POTION 20
|
||||
#define ITEM_HYPER_POTION 21
|
||||
#define ITEM_SUPER_POTION 22
|
||||
#define ITEM_FULL_HEAL 23
|
||||
#define ITEM_REVIVE 24
|
||||
#define ITEM_MAX_REVIVE 25
|
||||
#define ITEM_FRESH_WATER 26
|
||||
#define ITEM_SODA_POP 27
|
||||
#define ITEM_LEMONADE 28
|
||||
#define ITEM_MOOMOO_MILK 29
|
||||
#define ITEM_ENERGY_POWDER 30
|
||||
#define ITEM_ENERGY_ROOT 31
|
||||
#define ITEM_HEAL_POWDER 32
|
||||
#define ITEM_REVIVAL_HERB 33
|
||||
#define ITEM_ETHER 34
|
||||
#define ITEM_MAX_ETHER 35
|
||||
#define ITEM_ELIXIR 36
|
||||
#define ITEM_MAX_ELIXIR 37
|
||||
#define ITEM_LAVA_COOKIE 38
|
||||
#define ITEM_BLUE_FLUTE 39
|
||||
#define ITEM_YELLOW_FLUTE 40
|
||||
#define ITEM_RED_FLUTE 41
|
||||
#define ITEM_BLACK_FLUTE 42
|
||||
#define ITEM_WHITE_FLUTE 43
|
||||
#define ITEM_BERRY_JUICE 44
|
||||
#define ITEM_SACRED_ASH 45
|
||||
#define ITEM_SHOAL_SALT 46
|
||||
#define ITEM_SHOAL_SHELL 47
|
||||
#define ITEM_RED_SHARD 48
|
||||
#define ITEM_BLUE_SHARD 49
|
||||
#define ITEM_YELLOW_SHARD 50
|
||||
#define ITEM_GREEN_SHARD 51
|
||||
#define ITEM_034 52
|
||||
#define ITEM_035 53
|
||||
#define ITEM_036 54
|
||||
#define ITEM_037 55
|
||||
#define ITEM_038 56
|
||||
#define ITEM_039 57
|
||||
#define ITEM_03A 58
|
||||
#define ITEM_03B 59
|
||||
#define ITEM_03C 60
|
||||
#define ITEM_03D 61
|
||||
#define ITEM_03E 62
|
||||
#define ITEM_HP_UP 63
|
||||
#define ITEM_PROTEIN 64
|
||||
#define ITEM_IRON 65
|
||||
#define ITEM_CARBOS 66
|
||||
#define ITEM_CALCIUM 67
|
||||
#define ITEM_RARE_CANDY 68
|
||||
#define ITEM_PP_UP 69
|
||||
#define ITEM_ZINC 70
|
||||
#define ITEM_PP_MAX 71
|
||||
#define ITEM_048 72
|
||||
#define ITEM_GUARD_SPEC 73
|
||||
#define ITEM_DIRE_HIT 74
|
||||
#define ITEM_X_ATTACK 75
|
||||
#define ITEM_X_DEFEND 76
|
||||
#define ITEM_X_SPEED 77
|
||||
#define ITEM_X_ACCURACY 78
|
||||
#define ITEM_X_SPECIAL 79
|
||||
#define ITEM_POKE_DOLL 80
|
||||
#define ITEM_FLUFFY_TAIL 81
|
||||
#define ITEM_052 82
|
||||
#define ITEM_SUPER_REPEL 83
|
||||
#define ITEM_MAX_REPEL 84
|
||||
#define ITEM_ESCAPE_ROPE 85
|
||||
#define ITEM_REPEL 86
|
||||
#define ITEM_057 87
|
||||
#define ITEM_058 88
|
||||
#define ITEM_059 89
|
||||
#define ITEM_05A 90
|
||||
#define ITEM_05B 91
|
||||
#define ITEM_05C 92
|
||||
#define ITEM_SUN_STONE 93
|
||||
#define ITEM_MOON_STONE 94
|
||||
#define ITEM_FIRE_STONE 95
|
||||
#define ITEM_THUNDER_STONE 96
|
||||
#define ITEM_WATER_STONE 97
|
||||
#define ITEM_LEAF_STONE 98
|
||||
#define ITEM_063 99
|
||||
#define ITEM_064 100
|
||||
#define ITEM_065 101
|
||||
#define ITEM_066 102
|
||||
#define ITEM_TINY_MUSHROOM 103
|
||||
#define ITEM_BIG_MUSHROOM 104
|
||||
#define ITEM_069 105
|
||||
#define ITEM_PEARL 106
|
||||
#define ITEM_BIG_PEARL 107
|
||||
#define ITEM_STARDUST 108
|
||||
#define ITEM_STAR_PIECE 109
|
||||
#define ITEM_NUGGET 110
|
||||
#define ITEM_HEART_SCALE 111
|
||||
#define ITEM_070 112
|
||||
#define ITEM_071 113
|
||||
#define ITEM_072 114
|
||||
#define ITEM_073 115
|
||||
#define ITEM_074 116
|
||||
#define ITEM_075 117
|
||||
#define ITEM_076 118
|
||||
#define ITEM_077 119
|
||||
#define ITEM_078 120
|
||||
#define ITEM_ORANGE_MAIL 121
|
||||
#define ITEM_HARBOR_MAIL 122
|
||||
#define ITEM_GLITTER_MAIL 123
|
||||
#define ITEM_MECH_MAIL 124
|
||||
#define ITEM_WOOD_MAIL 125
|
||||
#define ITEM_WAVE_MAIL 126
|
||||
#define ITEM_BEAD_MAIL 127
|
||||
#define ITEM_SHADOW_MAIL 128
|
||||
#define ITEM_TROPIC_MAIL 129
|
||||
#define ITEM_DREAM_MAIL 130
|
||||
#define ITEM_FAB_MAIL 131
|
||||
#define ITEM_RETRO_MAIL 132
|
||||
#define ITEM_CHERI_BERRY 133
|
||||
#define ITEM_CHESTO_BERRY 134
|
||||
#define ITEM_PECHA_BERRY 135
|
||||
#define ITEM_RAWST_BERRY 136
|
||||
#define ITEM_ASPEAR_BERRY 137
|
||||
#define ITEM_LEPPA_BERRY 138
|
||||
#define ITEM_ORAN_BERRY 139
|
||||
#define ITEM_PERSIM_BERRY 140
|
||||
#define ITEM_LUM_BERRY 141
|
||||
#define ITEM_SITRUS_BERRY 142
|
||||
#define ITEM_FIGY_BERRY 143
|
||||
#define ITEM_WIKI_BERRY 144
|
||||
#define ITEM_MAGO_BERRY 145
|
||||
#define ITEM_AGUAV_BERRY 146
|
||||
#define ITEM_IAPAPA_BERRY 147
|
||||
#define ITEM_RAZZ_BERRY 148
|
||||
#define ITEM_BLUK_BERRY 149
|
||||
#define ITEM_NANAB_BERRY 150
|
||||
#define ITEM_WEPEAR_BERRY 151
|
||||
#define ITEM_PINAP_BERRY 152
|
||||
#define ITEM_POMEG_BERRY 153
|
||||
#define ITEM_KELPSY_BERRY 154
|
||||
#define ITEM_QUALOT_BERRY 155
|
||||
#define ITEM_HONDEW_BERRY 156
|
||||
#define ITEM_GREPA_BERRY 157
|
||||
#define ITEM_TAMATO_BERRY 158
|
||||
#define ITEM_CORNN_BERRY 159
|
||||
#define ITEM_MAGOST_BERRY 160
|
||||
#define ITEM_RABUTA_BERRY 161
|
||||
#define ITEM_NOMEL_BERRY 162
|
||||
#define ITEM_SPELON_BERRY 163
|
||||
#define ITEM_PAMTRE_BERRY 164
|
||||
#define ITEM_WATMEL_BERRY 165
|
||||
#define ITEM_DURIN_BERRY 166
|
||||
#define ITEM_BELUE_BERRY 167
|
||||
#define ITEM_LIECHI_BERRY 168
|
||||
#define ITEM_GANLON_BERRY 169
|
||||
#define ITEM_SALAC_BERRY 170
|
||||
#define ITEM_PETAYA_BERRY 171
|
||||
#define ITEM_APICOT_BERRY 172
|
||||
#define ITEM_LANSAT_BERRY 173
|
||||
#define ITEM_STARF_BERRY 174
|
||||
#define ITEM_ENIGMA_BERRY 175
|
||||
#define ITEM_0B0 176
|
||||
#define ITEM_0B1 177
|
||||
#define ITEM_0B2 178
|
||||
#define ITEM_BRIGHT_POWDER 179
|
||||
#define ITEM_WHITE_HERB 180
|
||||
#define ITEM_MACHO_BRACE 181
|
||||
#define ITEM_EXP_SHARE 182
|
||||
#define ITEM_QUICK_CLAW 183
|
||||
#define ITEM_SOOTHE_BELL 184
|
||||
#define ITEM_MENTAL_HERB 185
|
||||
#define ITEM_CHOICE_BAND 186
|
||||
#define ITEM_KINGS_ROCK 187
|
||||
#define ITEM_SILVER_POWDER 188
|
||||
#define ITEM_AMULET_COIN 189
|
||||
#define ITEM_CLEANSE_TAG 190
|
||||
#define ITEM_SOUL_DEW 191
|
||||
#define ITEM_DEEP_SEA_TOOTH 192
|
||||
#define ITEM_DEEP_SEA_SCALE 193
|
||||
#define ITEM_SMOKE_BALL 194
|
||||
#define ITEM_EVERSTONE 195
|
||||
#define ITEM_FOCUS_BAND 196
|
||||
#define ITEM_LUCKY_EGG 197
|
||||
#define ITEM_SCOPE_LENS 198
|
||||
#define ITEM_METAL_COAT 199
|
||||
#define ITEM_LEFTOVERS 200
|
||||
#define ITEM_DRAGON_SCALE 201
|
||||
#define ITEM_LIGHT_BALL 202
|
||||
#define ITEM_SOFT_SAND 203
|
||||
#define ITEM_HARD_STONE 204
|
||||
#define ITEM_MIRACLE_SEED 205
|
||||
#define ITEM_BLACK_GLASSES 206
|
||||
#define ITEM_BLACK_BELT 207
|
||||
#define ITEM_MAGNET 208
|
||||
#define ITEM_MYSTIC_WATER 209
|
||||
#define ITEM_SHARP_BEAK 210
|
||||
#define ITEM_POISON_BARB 211
|
||||
#define ITEM_NEVER_MELT_ICE 212
|
||||
#define ITEM_SPELL_TAG 213
|
||||
#define ITEM_TWISTED_SPOON 214
|
||||
#define ITEM_CHARCOAL 215
|
||||
#define ITEM_DRAGON_FANG 216
|
||||
#define ITEM_SILK_SCARF 217
|
||||
#define ITEM_UP_GRADE 218
|
||||
#define ITEM_SHELL_BELL 219
|
||||
#define ITEM_SEA_INCENSE 220
|
||||
#define ITEM_LAX_INCENSE 221
|
||||
#define ITEM_LUCKY_PUNCH 222
|
||||
#define ITEM_METAL_POWDER 223
|
||||
#define ITEM_THICK_CLUB 224
|
||||
#define ITEM_STICK 225
|
||||
#define ITEM_0E2 226
|
||||
#define ITEM_0E3 227
|
||||
#define ITEM_0E4 228
|
||||
#define ITEM_0E5 229
|
||||
#define ITEM_0E6 230
|
||||
#define ITEM_0E7 231
|
||||
#define ITEM_0E8 232
|
||||
#define ITEM_0E9 233
|
||||
#define ITEM_0EA 234
|
||||
#define ITEM_0EB 235
|
||||
#define ITEM_0EC 236
|
||||
#define ITEM_0ED 237
|
||||
#define ITEM_0EE 238
|
||||
#define ITEM_0EF 239
|
||||
#define ITEM_0F0 240
|
||||
#define ITEM_0F1 241
|
||||
#define ITEM_0F2 242
|
||||
#define ITEM_0F3 243
|
||||
#define ITEM_0F4 244
|
||||
#define ITEM_0F5 245
|
||||
#define ITEM_0F6 246
|
||||
#define ITEM_0F7 247
|
||||
#define ITEM_0F8 248
|
||||
#define ITEM_0F9 249
|
||||
#define ITEM_0FA 250
|
||||
#define ITEM_0FB 251
|
||||
#define ITEM_0FC 252
|
||||
#define ITEM_0FD 253
|
||||
#define ITEM_RED_SCARF 254
|
||||
#define ITEM_BLUE_SCARF 255
|
||||
#define ITEM_PINK_SCARF 256
|
||||
#define ITEM_GREEN_SCARF 257
|
||||
#define ITEM_YELLOW_SCARF 258
|
||||
#define ITEM_MACH_BIKE 259
|
||||
#define ITEM_COIN_CASE 260
|
||||
#define ITEM_ITEMFINDER 261
|
||||
#define ITEM_OLD_ROD 262
|
||||
#define ITEM_GOOD_ROD 263
|
||||
#define ITEM_SUPER_ROD 264
|
||||
#define ITEM_SS_TICKET 265
|
||||
#define ITEM_CONTEST_PASS 266
|
||||
#define ITEM_10B 267
|
||||
#define ITEM_WAILMER_PAIL 268
|
||||
#define ITEM_DEVON_GOODS 269
|
||||
#define ITEM_SOOT_SACK 270
|
||||
#define ITEM_BASEMENT_KEY 271
|
||||
#define ITEM_ACRO_BIKE 272
|
||||
#define ITEM_POKEBLOCK_CASE 273
|
||||
#define ITEM_LETTER 274
|
||||
#define ITEM_EON_TICKET 275
|
||||
#define ITEM_RED_ORB 276
|
||||
#define ITEM_BLUE_ORB 277
|
||||
#define ITEM_SCANNER 278
|
||||
#define ITEM_GO_GOGGLES 279
|
||||
#define ITEM_METEORITE 280
|
||||
#define ITEM_ROOM_1_KEY 281
|
||||
#define ITEM_ROOM_2_KEY 282
|
||||
#define ITEM_ROOM_4_KEY 283
|
||||
#define ITEM_ROOM_6_KEY 284
|
||||
#define ITEM_STORAGE_KEY 285
|
||||
#define ITEM_ROOT_FOSSIL 286
|
||||
#define ITEM_CLAW_FOSSIL 287
|
||||
#define ITEM_DEVON_SCOPE 288
|
||||
#define ITEM_TM01 289
|
||||
#define ITEM_TM02 290
|
||||
#define ITEM_TM03 291
|
||||
#define ITEM_TM04 292
|
||||
#define ITEM_TM05 293
|
||||
#define ITEM_TM06 294
|
||||
#define ITEM_TM07 295
|
||||
#define ITEM_TM08 296
|
||||
#define ITEM_TM09 297
|
||||
#define ITEM_TM10 298
|
||||
#define ITEM_TM11 299
|
||||
#define ITEM_TM12 300
|
||||
#define ITEM_TM13 301
|
||||
#define ITEM_TM14 302
|
||||
#define ITEM_TM15 303
|
||||
#define ITEM_TM16 304
|
||||
#define ITEM_TM17 305
|
||||
#define ITEM_TM18 306
|
||||
#define ITEM_TM19 307
|
||||
#define ITEM_TM20 308
|
||||
#define ITEM_TM21 309
|
||||
#define ITEM_TM22 310
|
||||
#define ITEM_TM23 311
|
||||
#define ITEM_TM24 312
|
||||
#define ITEM_TM25 313
|
||||
#define ITEM_TM26 314
|
||||
#define ITEM_TM27 315
|
||||
#define ITEM_TM28 316
|
||||
#define ITEM_TM29 317
|
||||
#define ITEM_TM30 318
|
||||
#define ITEM_TM31 319
|
||||
#define ITEM_TM32 320
|
||||
#define ITEM_TM33 321
|
||||
#define ITEM_TM34 322
|
||||
#define ITEM_TM35 323
|
||||
#define ITEM_TM36 324
|
||||
#define ITEM_TM37 325
|
||||
#define ITEM_TM38 326
|
||||
#define ITEM_TM39 327
|
||||
#define ITEM_TM40 328
|
||||
#define ITEM_TM41 329
|
||||
#define ITEM_TM42 330
|
||||
#define ITEM_TM43 331
|
||||
#define ITEM_TM44 332
|
||||
#define ITEM_TM45 333
|
||||
#define ITEM_TM46 334
|
||||
#define ITEM_TM47 335
|
||||
#define ITEM_TM48 336
|
||||
#define ITEM_TM49 337
|
||||
#define ITEM_TM50 338
|
||||
#define ITEM_HM01 339
|
||||
#define ITEM_HM02 340
|
||||
#define ITEM_HM03 341
|
||||
#define ITEM_HM04 342
|
||||
#define ITEM_HM05 343
|
||||
#define ITEM_HM06 344
|
||||
#define ITEM_HM07 345
|
||||
#define ITEM_HM08 346
|
||||
#define ITEM_15B 347
|
||||
#define ITEM_15C 348
|
||||
|
||||
// FireRed/LeafGreen
|
||||
#define ITEM_OAKS_PARCEL 349
|
||||
#define ITEM_POKE_FLUTE 350
|
||||
#define ITEM_SECRET_KEY 351
|
||||
#define ITEM_BIKE_VOUCHER 352
|
||||
#define ITEM_GOLD_TEETH 353
|
||||
#define ITEM_OLD_AMBER 354
|
||||
#define ITEM_CARD_KEY 355
|
||||
#define ITEM_LIFT_KEY 356
|
||||
#define ITEM_HELIX_FOSSIL 357
|
||||
#define ITEM_DOME_FOSSIL 358
|
||||
#define ITEM_SILPH_SCOPE 359
|
||||
#define ITEM_BICYCLE 360
|
||||
#define ITEM_TOWN_MAP 361
|
||||
#define ITEM_VS_SEEKER 362
|
||||
#define ITEM_FAME_CHECKER 363
|
||||
#define ITEM_TM_CASE 364
|
||||
#define ITEM_BERRY_POUCH 365
|
||||
#define ITEM_TEACHY_TV 366
|
||||
#define ITEM_TRI_PASS 367
|
||||
#define ITEM_RAINBOW_PASS 368
|
||||
#define ITEM_TEA 369
|
||||
#define ITEM_MYSTIC_TICKET 370
|
||||
#define ITEM_AURORA_TICKET 371
|
||||
#define ITEM_POWDER_JAR 372
|
||||
#define ITEM_RUBY 373
|
||||
#define ITEM_SAPPHIRE 374
|
||||
|
||||
// Emerald
|
||||
#define ITEM_MAGMA_EMBLEM 375
|
||||
#define ITEM_OLD_SEA_MAP 376
|
||||
|
||||
#define FIRST_BERRY_INDEX ITEM_CHERI_BERRY
|
||||
#define LAST_BERRY_INDEX ITEM_ENIGMA_BERRY
|
||||
#define ITEM_TO_BERRY(itemId)(((itemId - FIRST_BERRY_INDEX) + 1))
|
||||
|
||||
#define NUM_TECHNICAL_MACHINES 50
|
||||
#define NUM_HIDDEN_MACHINES 8
|
||||
|
||||
#endif // GUARD_CONSTANTS_ITEMS_H
|
||||
263
include/constants/map_objects.h
Normal file
263
include/constants/map_objects.h
Normal file
@ -0,0 +1,263 @@
|
||||
#ifndef GUARD_CONSTANTS_MAP_OBJECTS_H
|
||||
#define GUARD_CONSTANTS_MAP_OBJECTS_H
|
||||
|
||||
#define MAP_OBJ_GFX_BRENDAN_NORMAL 0
|
||||
#define MAP_OBJ_GFX_BRENDAN_MACH_BIKE 1
|
||||
#define MAP_OBJ_GFX_BRENDAN_SURFING 2
|
||||
#define MAP_OBJ_GFX_BRENDAN_FIELD_MOVE 3
|
||||
#define MAP_OBJ_GFX_QUINTY_PLUMP 4
|
||||
#define MAP_OBJ_GFX_LITTLE_BOY_1 5
|
||||
#define MAP_OBJ_GFX_LITTLE_GIRL_1 6
|
||||
#define MAP_OBJ_GFX_BOY_1 7
|
||||
#define MAP_OBJ_GFX_GIRL_1 8
|
||||
#define MAP_OBJ_GFX_BOY_2 9
|
||||
#define MAP_OBJ_GFX_GIRL_2 10
|
||||
#define MAP_OBJ_GFX_LITTLE_BOY_2 11
|
||||
#define MAP_OBJ_GFX_LITTLE_GIRL_2 12
|
||||
#define MAP_OBJ_GFX_BOY_3 13
|
||||
#define MAP_OBJ_GFX_GIRL_3 14
|
||||
#define MAP_OBJ_GFX_BOY_4 15
|
||||
#define MAP_OBJ_GFX_WOMAN_1 16
|
||||
#define MAP_OBJ_GFX_FAT_MAN 17
|
||||
#define MAP_OBJ_GFX_WOMAN_2 18
|
||||
#define MAP_OBJ_GFX_MAN_1 19
|
||||
#define MAP_OBJ_GFX_WOMAN_3 20
|
||||
#define MAP_OBJ_GFX_OLD_MAN_1 21
|
||||
#define MAP_OBJ_GFX_OLD_WOMAN_1 22
|
||||
#define MAP_OBJ_GFX_MAN_2 23
|
||||
#define MAP_OBJ_GFX_WOMAN_4 24
|
||||
#define MAP_OBJ_GFX_MAN_3 25
|
||||
#define MAP_OBJ_GFX_WOMAN_5 26
|
||||
#define MAP_OBJ_GFX_COOK 27
|
||||
#define MAP_OBJ_GFX_WOMAN_6 28
|
||||
#define MAP_OBJ_GFX_OLD_MAN_2 29
|
||||
#define MAP_OBJ_GFX_OLD_WOMAN_2 30
|
||||
#define MAP_OBJ_GFX_CAMPER 31
|
||||
#define MAP_OBJ_GFX_PICNICKER 32
|
||||
#define MAP_OBJ_GFX_MAN_4 33
|
||||
#define MAP_OBJ_GFX_WOMAN_7 34
|
||||
#define MAP_OBJ_GFX_YOUNGSTER 35
|
||||
#define MAP_OBJ_GFX_BUG_CATCHER 36
|
||||
#define MAP_OBJ_GFX_PSYCHIC_M 37
|
||||
#define MAP_OBJ_GFX_SCHOOL_KID_M 38
|
||||
#define MAP_OBJ_GFX_MANIAC 39
|
||||
#define MAP_OBJ_GFX_HEX_MANIAC 40
|
||||
#define MAP_OBJ_GFX_RAYQUAZA_1 41
|
||||
#define MAP_OBJ_GFX_SWIMMER_M 42
|
||||
#define MAP_OBJ_GFX_SWIMMER_F 43
|
||||
#define MAP_OBJ_GFX_BLACK_BELT 44
|
||||
#define MAP_OBJ_GFX_BEAUTY 45
|
||||
#define MAP_OBJ_GFX_SCIENTIST_1 46
|
||||
#define MAP_OBJ_GFX_LASS 47
|
||||
#define MAP_OBJ_GFX_GENTLEMAN 48
|
||||
#define MAP_OBJ_GFX_SAILOR 49
|
||||
#define MAP_OBJ_GFX_FISHERMAN 50
|
||||
#define MAP_OBJ_GFX_RUNNING_TRIATHLETE_M 51
|
||||
#define MAP_OBJ_GFX_RUNNING_TRIATHLETE_F 52
|
||||
#define MAP_OBJ_GFX_TUBER_F 53
|
||||
#define MAP_OBJ_GFX_TUBER_M 54
|
||||
#define MAP_OBJ_GFX_HIKER 55
|
||||
#define MAP_OBJ_GFX_CYCLING_TRIATHLETE_M 56
|
||||
#define MAP_OBJ_GFX_CYCLING_TRIATHLETE_F 57
|
||||
#define MAP_OBJ_GFX_NURSE 58
|
||||
#define MAP_OBJ_GFX_ITEM_BALL 59
|
||||
#define MAP_OBJ_GFX_BERRY_TREE 60
|
||||
#define MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES 61
|
||||
#define MAP_OBJ_GFX_BERRY_TREE_LATE_STAGES 62
|
||||
#define MAP_OBJ_GFX_BRENDAN_ACRO_BIKE 63
|
||||
#define MAP_OBJ_GFX_PROF_BIRCH 64
|
||||
#define MAP_OBJ_GFX_MAN_5 65
|
||||
#define MAP_OBJ_GFX_MAN_6 66
|
||||
#define MAP_OBJ_GFX_REPORTER_M 67
|
||||
#define MAP_OBJ_GFX_REPORTER_F 68
|
||||
#define MAP_OBJ_GFX_BARD 69
|
||||
#define MAP_OBJ_GFX_ANABEL 70
|
||||
#define MAP_OBJ_GFX_TUCKER 71
|
||||
#define MAP_OBJ_GFX_GRETA 72
|
||||
#define MAP_OBJ_GFX_SPENSER 73
|
||||
#define MAP_OBJ_GFX_NOLAND 74
|
||||
#define MAP_OBJ_GFX_LUCY 75
|
||||
#define MAP_OBJ_GFX_UNUSED_NATU_DOLL 76
|
||||
#define MAP_OBJ_GFX_UNUSED_MAGNEMITE_DOLL 77
|
||||
#define MAP_OBJ_GFX_UNUSED_SQUIRTLE_DOLL 78
|
||||
#define MAP_OBJ_GFX_UNUSED_WOOPER_DOLL 79
|
||||
#define MAP_OBJ_GFX_UNUSED_PIKACHU_DOLL 80
|
||||
#define MAP_OBJ_GFX_UNUSED_PORYGON2_DOLL 81
|
||||
#define MAP_OBJ_GFX_CUTTABLE_TREE 82
|
||||
#define MAP_OBJ_GFX_MART_EMPLOYEE 83
|
||||
#define MAP_OBJ_GFX_ROOFTOP_SALE_WOMAN 84
|
||||
#define MAP_OBJ_GFX_TEALA 85
|
||||
#define MAP_OBJ_GFX_BREAKABLE_ROCK 86
|
||||
#define MAP_OBJ_GFX_PUSHABLE_BOULDER 87
|
||||
#define MAP_OBJ_GFX_MR_BRINEYS_BOAT 88
|
||||
#define MAP_OBJ_GFX_MAY_NORMAL 89
|
||||
#define MAP_OBJ_GFX_MAY_MACH_BIKE 90
|
||||
#define MAP_OBJ_GFX_MAY_ACRO_BIKE 91
|
||||
#define MAP_OBJ_GFX_MAY_SURFING 92
|
||||
#define MAP_OBJ_GFX_MAY_FIELD_MOVE 93
|
||||
#define MAP_OBJ_GFX_TRUCK 94
|
||||
#define MAP_OBJ_GFX_VIGAROTH_CARRYING_BOX 95
|
||||
#define MAP_OBJ_GFX_VIGAROTH_FACING_AWAY 96
|
||||
#define MAP_OBJ_GFX_BIRCHS_BAG 97
|
||||
#define MAP_OBJ_GFX_ZIGZAGOON_1 98
|
||||
#define MAP_OBJ_GFX_ARTIST 99
|
||||
#define MAP_OBJ_GFX_RIVAL_BRENDAN_NORMAL 100
|
||||
#define MAP_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE 101
|
||||
#define MAP_OBJ_GFX_RIVAL_BRENDAN_ACRO_BIKE 102
|
||||
#define MAP_OBJ_GFX_RIVAL_BRENDAN_SURFING 103
|
||||
#define MAP_OBJ_GFX_RIVAL_BRENDAN_FIELD_MOVE 104
|
||||
#define MAP_OBJ_GFX_RIVAL_MAY_NORMAL 105
|
||||
#define MAP_OBJ_GFX_RIVAL_MAY_MACH_BIKE 106
|
||||
#define MAP_OBJ_GFX_RIVAL_MAY_ACRO_BIKE 107
|
||||
#define MAP_OBJ_GFX_RIVAL_MAY_SURFING 108
|
||||
#define MAP_OBJ_GFX_RIVAL_MAY_FIELD_MOVE 109
|
||||
#define MAP_OBJ_GFX_CAMERAMAN 110
|
||||
#define MAP_OBJ_GFX_BRENDAN_UNDERWATER 111
|
||||
#define MAP_OBJ_GFX_MAY_UNDERWATER 112
|
||||
#define MAP_OBJ_GFX_MOVING_BOX 113
|
||||
#define MAP_OBJ_GFX_CABLE_CAR 114
|
||||
#define MAP_OBJ_GFX_SCIENTIST_2 115
|
||||
#define MAP_OBJ_GFX_MAN_7 116
|
||||
#define MAP_OBJ_GFX_AQUA_MEMBER_M 117
|
||||
#define MAP_OBJ_GFX_AQUA_MEMBER_F 118
|
||||
#define MAP_OBJ_GFX_MAGMA_MEMBER_M 119
|
||||
#define MAP_OBJ_GFX_MAGMA_MEMBER_F 120
|
||||
#define MAP_OBJ_GFX_SIDNEY 121
|
||||
#define MAP_OBJ_GFX_PHOEBE 122
|
||||
#define MAP_OBJ_GFX_GLACIA 123
|
||||
#define MAP_OBJ_GFX_DRAKE 124
|
||||
#define MAP_OBJ_GFX_ROXANNE 125
|
||||
#define MAP_OBJ_GFX_BRAWLY 126
|
||||
#define MAP_OBJ_GFX_WATTSON 127
|
||||
#define MAP_OBJ_GFX_FLANNERY 128
|
||||
#define MAP_OBJ_GFX_NORMAN 129
|
||||
#define MAP_OBJ_GFX_WINONA 130
|
||||
#define MAP_OBJ_GFX_LIZA 131
|
||||
#define MAP_OBJ_GFX_TATE 132
|
||||
#define MAP_OBJ_GFX_WALLACE 133
|
||||
#define MAP_OBJ_GFX_STEVEN 134
|
||||
#define MAP_OBJ_GFX_WALLY 135
|
||||
#define MAP_OBJ_GFX_LITTLE_BOY_3 136
|
||||
#define MAP_OBJ_GFX_BRENDAN_FISHING 137
|
||||
#define MAP_OBJ_GFX_MAY_FISHING 138
|
||||
#define MAP_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN 139
|
||||
#define MAP_OBJ_GFX_SS_TIDAL 140
|
||||
#define MAP_OBJ_GFX_SUBMARINE_SHADOW 141
|
||||
#define MAP_OBJ_GFX_PICHU_DOLL 142
|
||||
#define MAP_OBJ_GFX_PIKACHU_DOLL 143
|
||||
#define MAP_OBJ_GFX_MARILL_DOLL 144
|
||||
#define MAP_OBJ_GFX_TOGEPI_DOLL 145
|
||||
#define MAP_OBJ_GFX_CYNDAQUIL_DOLL 146
|
||||
#define MAP_OBJ_GFX_CHIKORITA_DOLL 147
|
||||
#define MAP_OBJ_GFX_TOTODILE_DOLL 148
|
||||
#define MAP_OBJ_GFX_JIGGLYPUFF_DOLL 149
|
||||
#define MAP_OBJ_GFX_MEOWTH_DOLL 150
|
||||
#define MAP_OBJ_GFX_CLEFAIRY_DOLL 151
|
||||
#define MAP_OBJ_GFX_DITTO_DOLL 152
|
||||
#define MAP_OBJ_GFX_SMOOCHUM_DOLL 153
|
||||
#define MAP_OBJ_GFX_TREECKO_DOLL 154
|
||||
#define MAP_OBJ_GFX_TORCHIC_DOLL 155
|
||||
#define MAP_OBJ_GFX_MUDKIP_DOLL 156
|
||||
#define MAP_OBJ_GFX_DUSKULL_DOLL 157
|
||||
#define MAP_OBJ_GFX_WYNAUT_DOLL 158
|
||||
#define MAP_OBJ_GFX_BALTOY_DOLL 159
|
||||
#define MAP_OBJ_GFX_KECLEON_DOLL 160
|
||||
#define MAP_OBJ_GFX_AZURILL_DOLL 161
|
||||
#define MAP_OBJ_GFX_SKITTY_DOLL 162
|
||||
#define MAP_OBJ_GFX_SWABLU_DOLL 163
|
||||
#define MAP_OBJ_GFX_GULPIN_DOLL 164
|
||||
#define MAP_OBJ_GFX_LOTAD_DOLL 165
|
||||
#define MAP_OBJ_GFX_SEEDOT_DOLL 166
|
||||
#define MAP_OBJ_GFX_PIKA_CUSHION 167
|
||||
#define MAP_OBJ_GFX_ROUND_CUSHION 168
|
||||
#define MAP_OBJ_GFX_KISS_CUSHION 169
|
||||
#define MAP_OBJ_GFX_ZIGZAG_CUSHION 170
|
||||
#define MAP_OBJ_GFX_SPIN_CUSHION 171
|
||||
#define MAP_OBJ_GFX_DIAMOND_CUSHION 172
|
||||
#define MAP_OBJ_GFX_BALL_CUSHION 173
|
||||
#define MAP_OBJ_GFX_GRASS_CUSHION 174
|
||||
#define MAP_OBJ_GFX_FIRE_CUSHION 175
|
||||
#define MAP_OBJ_GFX_WATER_CUSHION 176
|
||||
#define MAP_OBJ_GFX_BIG_SNORLAX_DOLL 177
|
||||
#define MAP_OBJ_GFX_BIG_RHYDON_DOLL 178
|
||||
#define MAP_OBJ_GFX_BIG_LAPRAS_DOLL 179
|
||||
#define MAP_OBJ_GFX_BIG_VENUSAUR_DOLL 180
|
||||
#define MAP_OBJ_GFX_BIG_CHARIZARD_DOLL 181
|
||||
#define MAP_OBJ_GFX_BIG_BLASTOISE_DOLL 182
|
||||
#define MAP_OBJ_GFX_BIG_WAILMER_DOLL 183
|
||||
#define MAP_OBJ_GFX_BIG_REGIROCK_DOLL 184
|
||||
#define MAP_OBJ_GFX_BIG_REGICE_DOLL 185
|
||||
#define MAP_OBJ_GFX_BIG_REGISTEEL_DOLL 186
|
||||
#define MAP_OBJ_GFX_LATIAS 187
|
||||
#define MAP_OBJ_GFX_LATIOS 188
|
||||
#define MAP_OBJ_GFX_BOY_5 189
|
||||
#define MAP_OBJ_GFX_CONTEST_JUDGE 190
|
||||
#define MAP_OBJ_GFX_BRENDAN_WATERING 191
|
||||
#define MAP_OBJ_GFX_MAY_WATERING 192
|
||||
#define MAP_OBJ_GFX_BRENDAN_DECORATING 193
|
||||
#define MAP_OBJ_GFX_MAY_DECORATING 194
|
||||
#define MAP_OBJ_GFX_ARCHIE 195
|
||||
#define MAP_OBJ_GFX_MAXIE 196
|
||||
#define MAP_OBJ_GFX_KYOGRE_1 197
|
||||
#define MAP_OBJ_GFX_GROUDON_1 198
|
||||
#define MAP_OBJ_GFX_FOSSIL 199
|
||||
#define MAP_OBJ_GFX_REGIROCK 200
|
||||
#define MAP_OBJ_GFX_REGICE 201
|
||||
#define MAP_OBJ_GFX_REGISTEEL 202
|
||||
#define MAP_OBJ_GFX_SKITTY 203
|
||||
#define MAP_OBJ_GFX_KECLEON_1 204
|
||||
#define MAP_OBJ_GFX_KYOGRE_2 205
|
||||
#define MAP_OBJ_GFX_GROUDON_2 206
|
||||
#define MAP_OBJ_GFX_RAYQUAZA_2 207
|
||||
#define MAP_OBJ_GFX_ZIGZAGOON_2 208
|
||||
#define MAP_OBJ_GFX_PIKACHU 209
|
||||
#define MAP_OBJ_GFX_AZUMARILL 210
|
||||
#define MAP_OBJ_GFX_WINGULL 211
|
||||
#define MAP_OBJ_GFX_KECLEON_2 212
|
||||
#define MAP_OBJ_GFX_TUBER_M_SWIMMING 213
|
||||
#define MAP_OBJ_GFX_AZURILL 214
|
||||
#define MAP_OBJ_GFX_MOM 215
|
||||
#define MAP_OBJ_GFX_LINK_BRENDAN 216
|
||||
#define MAP_OBJ_GFX_LINK_MAY 217
|
||||
#define MAP_OBJ_GFX_JUAN 218
|
||||
#define MAP_OBJ_GFX_SCOTT 219
|
||||
#define MAP_OBJ_GFX_POOCHYENA 220
|
||||
#define MAP_OBJ_GFX_KYOGRE_3 221
|
||||
#define MAP_OBJ_GFX_GROUDON_3 222
|
||||
#define MAP_OBJ_GFX_MYSTERY_GIFT_MAN 223
|
||||
#define MAP_OBJ_GFX_TRICK_HOUSE_STATUE 224
|
||||
#define MAP_OBJ_GFX_KIRLIA 225
|
||||
#define MAP_OBJ_GFX_DUSCLOPS 226
|
||||
#define MAP_OBJ_GFX_UNION_ROOM_NURSE 227
|
||||
#define MAP_OBJ_GFX_SUDOWOODO 228
|
||||
#define MAP_OBJ_GFX_MEW 229
|
||||
#define MAP_OBJ_GFX_RED 230
|
||||
#define MAP_OBJ_GFX_LEAF 231
|
||||
#define MAP_OBJ_GFX_DEOXYS 232
|
||||
#define MAP_OBJ_GFX_DEOXYS_TRIANGLE 233
|
||||
#define MAP_OBJ_GFX_BRANDON 234
|
||||
#define MAP_OBJ_GFX_LINK_RS_BRENDAN 235
|
||||
#define MAP_OBJ_GFX_LINK_RS_MAY 236
|
||||
#define MAP_OBJ_GFX_LUGIA 237
|
||||
#define MAP_OBJ_GFX_HOOH 238
|
||||
#define MAP_OBJ_GFX_BARD_2 239
|
||||
#define MAP_OBJ_GFX_HIPSTER 240
|
||||
#define MAP_OBJ_GFX_TRADER 241
|
||||
#define MAP_OBJ_GFX_STORYTELLER 242
|
||||
#define MAP_OBJ_GFX_GIDDY 243
|
||||
#define MAP_OBJ_GFX_PLACEHOLDER_1 244
|
||||
#define MAP_OBJ_GFX_PLACEHOLDER_2 245
|
||||
|
||||
#define SHADOW_SIZE_S 0
|
||||
#define SHADOW_SIZE_M 1
|
||||
#define SHADOW_SIZE_L 2
|
||||
#define SHADOW_SIZE_XL 3
|
||||
|
||||
#define F_INANIMATE (1 << 6)
|
||||
#define F_DISABLE_REFLECTION_PALETTE_LOAD (1 << 7)
|
||||
|
||||
#define TRACKS_NONE 0
|
||||
#define TRACKS_FOOT 1
|
||||
#define TRACKS_BIKE_TIRE 2
|
||||
|
||||
#endif // GUARD_CONSTANTS_MAP_OBJECTS_H
|
||||
595
include/constants/maps.h
Normal file
595
include/constants/maps.h
Normal file
@ -0,0 +1,595 @@
|
||||
#ifndef GUARD_CONSTANTS_MAPS_H
|
||||
#define GUARD_CONSTANTS_MAPS_H
|
||||
|
||||
// Map Group 0
|
||||
#define MAP_PETALBURG_CITY (0 | (0 << 8))
|
||||
#define MAP_SLATEPORT_CITY (1 | (0 << 8))
|
||||
#define MAP_MAUVILLE_CITY (2 | (0 << 8))
|
||||
#define MAP_RUSTBORO_CITY (3 | (0 << 8))
|
||||
#define MAP_FORTREE_CITY (4 | (0 << 8))
|
||||
#define MAP_LILYCOVE_CITY (5 | (0 << 8))
|
||||
#define MAP_MOSSDEEP_CITY (6 | (0 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY (8 | (0 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN (9 | (0 << 8))
|
||||
#define MAP_OLDALE_TOWN (10 | (0 << 8))
|
||||
#define MAP_DEWFORD_TOWN (11 | (0 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN (12 | (0 << 8))
|
||||
#define MAP_FALLARBOR_TOWN (13 | (0 << 8))
|
||||
#define MAP_VERDANTURF_TOWN (14 | (0 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8))
|
||||
#define MAP_ROUTE101 (16 | (0 << 8))
|
||||
#define MAP_ROUTE102 (17 | (0 << 8))
|
||||
#define MAP_ROUTE103 (18 | (0 << 8))
|
||||
#define MAP_ROUTE104 (19 | (0 << 8))
|
||||
#define MAP_ROUTE105 (20 | (0 << 8))
|
||||
#define MAP_ROUTE106 (21 | (0 << 8))
|
||||
#define MAP_ROUTE107 (22 | (0 << 8))
|
||||
#define MAP_ROUTE108 (23 | (0 << 8))
|
||||
#define MAP_ROUTE109 (24 | (0 << 8))
|
||||
#define MAP_ROUTE110 (25 | (0 << 8))
|
||||
#define MAP_ROUTE111 (26 | (0 << 8))
|
||||
#define MAP_ROUTE112 (27 | (0 << 8))
|
||||
#define MAP_ROUTE113 (28 | (0 << 8))
|
||||
#define MAP_ROUTE114 (29 | (0 << 8))
|
||||
#define MAP_ROUTE115 (30 | (0 << 8))
|
||||
#define MAP_ROUTE116 (31 | (0 << 8))
|
||||
#define MAP_ROUTE117 (32 | (0 << 8))
|
||||
#define MAP_ROUTE118 (33 | (0 << 8))
|
||||
#define MAP_ROUTE119 (34 | (0 << 8))
|
||||
#define MAP_ROUTE120 (35 | (0 << 8))
|
||||
#define MAP_ROUTE121 (36 | (0 << 8))
|
||||
#define MAP_ROUTE122 (37 | (0 << 8))
|
||||
#define MAP_ROUTE123 (38 | (0 << 8))
|
||||
#define MAP_ROUTE124 (39 | (0 << 8))
|
||||
#define MAP_ROUTE125 (40 | (0 << 8))
|
||||
#define MAP_ROUTE126 (41 | (0 << 8))
|
||||
#define MAP_ROUTE127 (42 | (0 << 8))
|
||||
#define MAP_ROUTE128 (43 | (0 << 8))
|
||||
#define MAP_ROUTE129 (44 | (0 << 8))
|
||||
#define MAP_ROUTE130 (45 | (0 << 8))
|
||||
#define MAP_ROUTE131 (46 | (0 << 8))
|
||||
#define MAP_ROUTE132 (47 | (0 << 8))
|
||||
#define MAP_ROUTE133 (48 | (0 << 8))
|
||||
#define MAP_ROUTE134 (49 | (0 << 8))
|
||||
#define MAP_UNDERWATER1 (50 | (0 << 8))
|
||||
#define MAP_UNDERWATER2 (51 | (0 << 8))
|
||||
#define MAP_UNDERWATER3 (52 | (0 << 8))
|
||||
#define MAP_UNDERWATER4 (53 | (0 << 8))
|
||||
|
||||
// Map Group 1
|
||||
#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F (1 | (1 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F (2 | (1 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F (3 | (1 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB (4 | (1 << 8))
|
||||
|
||||
// Map Group 2
|
||||
#define MAP_OLDALE_TOWN_HOUSE1 (0 | (2 << 8))
|
||||
#define MAP_OLDALE_TOWN_HOUSE2 (1 | (2 << 8))
|
||||
#define MAP_OLDALE_TOWN_POKEMON_CENTER_1F (2 | (2 << 8))
|
||||
#define MAP_OLDALE_TOWN_POKEMON_CENTER_2F (3 | (2 << 8))
|
||||
#define MAP_OLDALE_TOWN_MART (4 | (2 << 8))
|
||||
|
||||
// Map Group 3
|
||||
#define MAP_DEWFORD_TOWN_HOUSE1 (0 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_POKEMON_CENTER_1F (1 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_POKEMON_CENTER_2F (2 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_GYM (3 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_HALL (4 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_HOUSE2 (5 | (3 << 8))
|
||||
|
||||
// Map Group 4
|
||||
#define MAP_LAVARIDGE_TOWN_HERB_SHOP (0 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_GYM_1F (1 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_GYM_B1F (2 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_HOUSE (3 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_MART (4 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F (5 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F (6 | (4 << 8))
|
||||
|
||||
// Map Group 5
|
||||
#define MAP_FALLARBOR_TOWN_MART (0 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY (1 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR (2 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM (3 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F (4 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_2F (5 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_HOUSE1 (6 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_HOUSE2 (7 | (5 << 8))
|
||||
|
||||
// Map Group 6
|
||||
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY (0 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR (1 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM (2 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_MART (3 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F (4 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_2F (5 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_WANDAS_HOUSE (6 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE (7 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_HOUSE (8 | (6 << 8))
|
||||
|
||||
// Map Group 7
|
||||
#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F (0 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F (1 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE1 (2 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE2 (3 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE3 (4 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE4 (5 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE5 (6 | (7 << 8))
|
||||
|
||||
// Map Group 8
|
||||
#define MAP_PETALBURG_CITY_WALLYS_HOUSE (0 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_GYM (1 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_HOUSE1 (2 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_HOUSE2 (3 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_POKEMON_CENTER_1F (4 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_POKEMON_CENTER_2F (5 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_MART (6 | (8 << 8))
|
||||
|
||||
// Map Group 9
|
||||
#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F (0 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F (1 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY (2 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR (3 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM (4 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_HOUSE1 (5 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_POKEMON_FAN_CLUB (6 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F (7 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F (8 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_HARBOR (9 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_HOUSE2 (10 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_POKEMON_CENTER_1F (11 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_POKEMON_CENTER_2F (12 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_MART (13 | (9 << 8))
|
||||
|
||||
// Map Group 10
|
||||
#define MAP_MAUVILLE_CITY_GYM (0 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_BIKE_SHOP (1 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_HOUSE1 (2 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_GAME_CORNER (3 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_HOUSE2 (4 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_POKEMON_CENTER_1F (5 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_POKEMON_CENTER_2F (6 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_MART (7 | (10 << 8))
|
||||
|
||||
// Map Group 11
|
||||
#define MAP_RUSTBORO_CITY_DEVON_CORP_1F (0 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_DEVON_CORP_2F (1 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_DEVON_CORP_3F (2 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_GYM (3 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_POKEMON_SCHOOL (4 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_POKEMON_CENTER_1F (5 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_POKEMON_CENTER_2F (6 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_MART (7 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_FLAT1_1F (8 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_FLAT1_2F (9 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_HOUSE1 (10 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_CUTTERS_HOUSE (11 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_HOUSE2 (12 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_FLAT2_1F (13 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_FLAT2_2F (14 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_FLAT2_3F (15 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_HOUSE3 (16 | (11 << 8))
|
||||
|
||||
// Map Group 12
|
||||
#define MAP_FORTREE_CITY_HOUSE1 (0 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_GYM (1 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_POKEMON_CENTER_1F (2 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_POKEMON_CENTER_2F (3 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_MART (4 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_HOUSE2 (5 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_HOUSE3 (6 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_HOUSE4 (7 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_HOUSE5 (8 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_DECORATION_SHOP (9 | (12 << 8))
|
||||
|
||||
// Map Group 13
|
||||
#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F (0 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F (1 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F (2 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F (3 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_CONTEST_LOBBY (4 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_CONTEST_HALL (5 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_POKEMON_CENTER_1F (6 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_POKEMON_CENTER_2F (7 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_UNUSED_MART (8 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_HARBOR (10 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE (11 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_HOUSE1 (12 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_HOUSE2 (13 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_HOUSE3 (14 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_HOUSE4 (15 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F (16 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F (17 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F (18 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F (19 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F (20 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP (21 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR (22 | (13 << 8))
|
||||
|
||||
// Map Group 14
|
||||
#define MAP_MOSSDEEP_CITY_GYM (0 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_HOUSE1 (1 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_HOUSE2 (2 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F (3 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F (4 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_MART (5 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_HOUSE3 (6 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_STEVENS_HOUSE (7 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_HOUSE4 (8 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_SPACE_CENTER_1F (9 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_SPACE_CENTER_2F (10 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_GAME_CORNER_1F (11 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_GAME_CORNER_B1F (12 | (14 << 8))
|
||||
|
||||
// Map Group 15
|
||||
#define MAP_SOOTOPOLIS_CITY_GYM_1F (0 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_GYM_B1F (1 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F (2 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F (3 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_MART (4 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE1 (5 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE2 (6 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE3 (7 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE4 (8 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE5 (9 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE6 (10 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE7 (11 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE8 (12 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE9_1F (13 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE9_B1F (14 | (15 << 8))
|
||||
|
||||
// Map Group 16
|
||||
#define MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM (0 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_PHOEBES_ROOM (1 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_GLACIAS_ROOM (2 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_DRAKES_ROOM (3 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_CHAMPIONS_ROOM (4 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_CORRIDOR1 (5 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_CORRIDOR2 (6 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_CORRIDOR3 (7 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_CORRIDOR4 (8 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_CORRIDOR5 (9 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F (10 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_HALL_OF_FAME (11 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F (12 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F (13 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F (14 | (16 << 8))
|
||||
|
||||
// Map Group 17
|
||||
#define MAP_ROUTE104_MR_BRINEYS_HOUSE (0 | (17 << 8))
|
||||
#define MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP (1 | (17 << 8))
|
||||
|
||||
// Map Group 18
|
||||
#define MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE (0 | (18 << 8))
|
||||
#define MAP_ROUTE111_OLD_LADYS_REST_STOP (1 | (18 << 8))
|
||||
|
||||
// Map Group 19
|
||||
#define MAP_ROUTE112_CABLE_CAR_STATION (0 | (19 << 8))
|
||||
#define MAP_MT_CHIMNEY_CABLE_CAR_STATION (1 | (19 << 8))
|
||||
|
||||
// Map Group 20
|
||||
#define MAP_ROUTE114_FOSSIL_MANIACS_HOUSE (0 | (20 << 8))
|
||||
#define MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL (1 | (20 << 8))
|
||||
#define MAP_ROUTE114_LANETTES_HOUSE (2 | (20 << 8))
|
||||
|
||||
// Map Group 21
|
||||
#define MAP_ROUTE116_TUNNELERS_REST_HOUSE (0 | (21 << 8))
|
||||
|
||||
// Map Group 22
|
||||
#define MAP_ROUTE117_POKEMON_DAY_CARE (0 | (22 << 8))
|
||||
|
||||
// Map Group 23
|
||||
#define MAP_ROUTE121_SAFARI_ZONE_ENTRANCE (0 | (23 << 8))
|
||||
|
||||
// Map Group 24
|
||||
#define MAP_METEOR_FALLS_1F_1R (0 | (24 << 8))
|
||||
#define MAP_METEOR_FALLS_1F_2R (1 | (24 << 8))
|
||||
#define MAP_METEOR_FALLS_B1F_1R (2 | (24 << 8))
|
||||
#define MAP_METEOR_FALLS_B1F_2R (3 | (24 << 8))
|
||||
#define MAP_RUSTURF_TUNNEL (4 | (24 << 8))
|
||||
#define MAP_UNDERWATER_SOOTOPOLIS_CITY (5 | (24 << 8))
|
||||
#define MAP_DESERT_RUINS (6 | (24 << 8))
|
||||
#define MAP_GRANITE_CAVE_1F (7 | (24 << 8))
|
||||
#define MAP_GRANITE_CAVE_B1F (8 | (24 << 8))
|
||||
#define MAP_GRANITE_CAVE_B2F (9 | (24 << 8))
|
||||
#define MAP_GRANITE_CAVE_STEVENS_ROOM (10 | (24 << 8))
|
||||
#define MAP_PETALBURG_WOODS (11 | (24 << 8))
|
||||
#define MAP_MT_CHIMNEY (12 | (24 << 8))
|
||||
#define MAP_JAGGED_PASS (13 | (24 << 8))
|
||||
#define MAP_FIERY_PATH (14 | (24 << 8))
|
||||
#define MAP_MT_PYRE_1F (15 | (24 << 8))
|
||||
#define MAP_MT_PYRE_2F (16 | (24 << 8))
|
||||
#define MAP_MT_PYRE_3F (17 | (24 << 8))
|
||||
#define MAP_MT_PYRE_4F (18 | (24 << 8))
|
||||
#define MAP_MT_PYRE_5F (19 | (24 << 8))
|
||||
#define MAP_MT_PYRE_6F (20 | (24 << 8))
|
||||
#define MAP_MT_PYRE_EXTERIOR (21 | (24 << 8))
|
||||
#define MAP_MT_PYRE_SUMMIT (22 | (24 << 8))
|
||||
#define MAP_AQUA_HIDEOUT_1F (23 | (24 << 8))
|
||||
#define MAP_AQUA_HIDEOUT_B1F (24 | (24 << 8))
|
||||
#define MAP_AQUA_HIDEOUT_B2F (25 | (24 << 8))
|
||||
#define MAP_UNDERWATER_SEAFLOOR_CAVERN (26 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ENTRANCE (27 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM1 (28 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM2 (29 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM3 (30 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM4 (31 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM5 (32 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM6 (33 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM7 (34 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM8 (35 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM9 (36 | (24 << 8))
|
||||
#define MAP_CAVE_OF_ORIGIN_ENTRANCE (37 | (24 << 8))
|
||||
#define MAP_CAVE_OF_ORIGIN_1F (38 | (24 << 8))
|
||||
#define MAP_CAVE_OF_ORIGIN_UNUSED_RS_B1F (39 | (24 << 8)) //
|
||||
#define MAP_CAVE_OF_ORIGIN_UNUSED_RS_B2F (40 | (24 << 8)) // Ruby/Sapphire leftovers
|
||||
#define MAP_CAVE_OF_ORIGIN_UNUSED_RS_B3F (41 | (24 << 8)) //
|
||||
#define MAP_CAVE_OF_ORIGIN_B1F (42 | (24 << 8))
|
||||
#define MAP_VICTORY_ROAD_1F (43 | (24 << 8))
|
||||
#define MAP_VICTORY_ROAD_B1F (44 | (24 << 8))
|
||||
#define MAP_VICTORY_ROAD_B2F (45 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM (46 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM (47 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM (48 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM (49 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM (50 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM (51 | (24 << 8))
|
||||
#define MAP_NEW_MAUVILLE_ENTRANCE (52 | (24 << 8))
|
||||
#define MAP_NEW_MAUVILLE_INSIDE (53 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_DECK (54 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_CORRIDORS_1F (55 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_ROOMS_1F (56 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_CORRIDORS_B1F (57 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_ROOMS_B1F (58 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_ROOMS2_B1F (59 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_UNDERWATER1 (60 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_ROOM_B1F (61 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_ROOMS2_1F (62 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_CAPTAINS_OFFICE (63 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_UNDERWATER2 (64 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS (65 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS (66 | (24 << 8))
|
||||
#define MAP_ISLAND_CAVE (67 | (24 << 8))
|
||||
#define MAP_ANCIENT_TOMB (68 | (24 << 8))
|
||||
#define MAP_UNDERWATER_ROUTE134 (69 | (24 << 8))
|
||||
#define MAP_UNDERWATER_SEALED_CHAMBER (70 | (24 << 8))
|
||||
#define MAP_SEALED_CHAMBER_OUTER_ROOM (71 | (24 << 8))
|
||||
#define MAP_SEALED_CHAMBER_INNER_ROOM (72 | (24 << 8))
|
||||
#define MAP_SCORCHED_SLAB (73 | (24 << 8))
|
||||
#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_1F (74 | (24 << 8)) //
|
||||
#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_B1F (75 | (24 << 8)) // Ruby/Sapphire leftovers
|
||||
#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_B2F (76 | (24 << 8)) //
|
||||
#define MAP_SKY_PILLAR_ENTRANCE (77 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_OUTSIDE (78 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_1F (79 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_2F (80 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_3F (81 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_4F (82 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM (83 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_5F (84 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_TOP (85 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_1F (86 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_2F_1R (87 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_2F_2R (88 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_3F_1R (89 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_3F_2R (90 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_4F (91 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_3F_3R (92 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_2F_3R (93 | (24 << 8))
|
||||
#define MAP_MIRAGE_TOWER_1F (94 | (24 << 8))
|
||||
#define MAP_MIRAGE_TOWER_2F (95 | (24 << 8))
|
||||
#define MAP_MIRAGE_TOWER_3F (96 | (24 << 8))
|
||||
#define MAP_MIRAGE_TOWER_4F (97 | (24 << 8))
|
||||
#define MAP_DESERT_UNDERPASS (98 | (24 << 8))
|
||||
#define MAP_ARTISAN_CAVE_B1F (99 | (24 << 8))
|
||||
#define MAP_ARTISAN_CAVE_1F (100 | (24 << 8))
|
||||
#define MAP_UNDERWATER_MARINE_CAVE (101 | (24 << 8))
|
||||
#define MAP_MARINE_CAVE_ENTRANCE (102 | (24 << 8))
|
||||
#define MAP_MARINE_CAVE_END (103 | (24 << 8))
|
||||
#define MAP_TERRA_CAVE_ENTRANCE (104 | (24 << 8))
|
||||
#define MAP_TERRA_CAVE_END (105 | (24 << 8))
|
||||
#define MAP_ALTERING_CAVE (106 | (24 << 8))
|
||||
#define MAP_METEOR_FALLS_STEVENS_CAVE (107 | (24 << 8))
|
||||
|
||||
// Map Group 25
|
||||
#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8))
|
||||
#define MAP_SINGLE_BATTLE_COLOSSEUM (24 | (25 << 8))
|
||||
#define MAP_TRADE_CENTER (25 | (25 << 8))
|
||||
#define MAP_RECORD_CORNER (26 | (25 << 8))
|
||||
#define MAP_DOUBLE_BATTLE_COLOSSEUM (27 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM1 (28 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_29 (29 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_30 (30 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_31 (31 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_32 (32 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_33 (33 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_34 (34 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM2 (35 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM3 (36 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM4 (37 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM5 (38 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM6 (39 | (25 << 8))
|
||||
#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8))
|
||||
#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8))
|
||||
#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8))
|
||||
#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_01 (44 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_02 (45 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_03 (46 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_04 (47 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_05 (48 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_06 (49 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_07 (50 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_08 (51 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_09 (52 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_10 (53 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_11 (54 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_12 (55 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_13 (56 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_14 (57 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_15 (58 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE_16 (59 | (25 << 8))
|
||||
#define MAP_UNION_ROOM (60 | (25 << 8))
|
||||
|
||||
// Map Group 26
|
||||
#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_NORTHEAST (1 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_SOUTHEAST (3 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_OUTSIDE_WEST (4 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY (5 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR (6 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR (7 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8))
|
||||
#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8))
|
||||
#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_EM_1 (12 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_EM_2 (13 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_OUTSIDE_EAST (14 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (15 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2 (16 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM_2 (17 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY (18 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR (19 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM (20 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM (21 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY (22 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE (26 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM (30 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY (31 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM (32 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM (33 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_1 (37 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_2 (38 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_3 (39 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_1 (41 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_POINT_EXCHANGE_SERVICE_CORNER (42 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_2 (43 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_3 (44 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_4 (45 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_SCOTTS_HOUSE (46 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_5 (47 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_6 (48 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_7 (49 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_RECEPTION_GATE (50 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_8 (51 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE_9 (52 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F (53 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F (54 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_MART (55 | (26 << 8))
|
||||
#define MAP_FARAWAY_ISLAND_ENTRANCE (56 | (26 << 8))
|
||||
#define MAP_FARAWAY_ISLAND_INTERIOR (57 | (26 << 8))
|
||||
#define MAP_BIRTH_ISLAND_EXTERIOR (58 | (26 << 8))
|
||||
#define MAP_BIRTH_ISLAND_HARBOR (59 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_ENTRANCE (60 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_1F (61 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_2F (62 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_3F (63 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_4F (64 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_ROOF (65 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_EXTERIOR (66 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_HARBOR (67 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_ENTRANCE (68 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_B1F (69 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_FORK (70 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_UP_1 (71 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_UP_2 (72 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_UP_3 (73 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_UP_4 (74 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_TOP (75 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_01 (76 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_02 (77 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_03 (78 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_04 (79 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_05 (80 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_06 (81 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_07 (82 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_08 (83 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_09 (84 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_10 (85 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN_11 (86 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8))
|
||||
|
||||
// Map Group 27
|
||||
#define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8))
|
||||
#define MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP (1 | (27 << 8))
|
||||
|
||||
// Map Group 28
|
||||
#define MAP_ROUTE109_SEASHORE_HOUSE (0 | (28 << 8))
|
||||
|
||||
// Map Group 29
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_ENTRANCE (0 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_END (1 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_CORRIDOR (2 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE1 (3 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE2 (4 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE3 (5 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE4 (6 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE5 (7 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE6 (8 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE7 (9 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE8 (10 | (29 << 8))
|
||||
#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE (11 | (29 << 8))
|
||||
#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE (12 | (29 << 8))
|
||||
|
||||
// Map Group 30
|
||||
#define MAP_ROUTE113_GLASS_WORKSHOP (0 | (30 << 8))
|
||||
|
||||
// Map Group 31
|
||||
#define MAP_ROUTE123_BERRY_MASTERS_HOUSE (0 | (31 << 8))
|
||||
|
||||
// Map Group 32
|
||||
#define MAP_ROUTE119_WEATHER_INSTITUTE_1F (0 | (32 << 8))
|
||||
#define MAP_ROUTE119_WEATHER_INSTITUTE_2F (1 | (32 << 8))
|
||||
#define MAP_ROUTE119_HOUSE (2 | (32 << 8))
|
||||
|
||||
// Map Group 33
|
||||
#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8))
|
||||
|
||||
|
||||
#define MAP_NONE (0x7F | (0x7F << 8))
|
||||
#define MAP_UNDEFINED (0xFF | (0xFF << 8))
|
||||
|
||||
|
||||
#define MAP_GROUP(map) (MAP_##map >> 8)
|
||||
#define MAP_NUM(map) (MAP_##map & 0xFF)
|
||||
|
||||
#endif // GUARD_CONSTANTS_MAPS_H
|
||||
10
include/constants/mauville_man.h
Normal file
10
include/constants/mauville_man.h
Normal file
@ -0,0 +1,10 @@
|
||||
#ifndef GUARD_CONSTANTS_MAUVILLE_MAN_H
|
||||
#define GUARD_CONSTANTS_MAUVILLE_MAN_H
|
||||
|
||||
#define MAUVILLE_MAN_BARD 0
|
||||
#define MAUVILLE_MAN_HIPSTER 1
|
||||
#define MAUVILLE_MAN_TRADER 2
|
||||
#define MAUVILLE_MAN_STORYTELLER 3
|
||||
#define MAUVILLE_MAN_GIDDY 4
|
||||
|
||||
#endif // GUARD_CONSTANTS_MAUVILLE_MAN_H
|
||||
362
include/constants/moves.h
Normal file
362
include/constants/moves.h
Normal file
@ -0,0 +1,362 @@
|
||||
#ifndef GUARD_CONSTANTS_MOVES_H
|
||||
#define GUARD_CONSTANTS_MOVES_H
|
||||
|
||||
#define MOVE_NONE 0
|
||||
#define MOVE_POUND 1
|
||||
#define MOVE_KARATE_CHOP 2
|
||||
#define MOVE_DOUBLE_SLAP 3
|
||||
#define MOVE_COMET_PUNCH 4
|
||||
#define MOVE_MEGA_PUNCH 5
|
||||
#define MOVE_PAY_DAY 6
|
||||
#define MOVE_FIRE_PUNCH 7
|
||||
#define MOVE_ICE_PUNCH 8
|
||||
#define MOVE_THUNDER_PUNCH 9
|
||||
#define MOVE_SCRATCH 10
|
||||
#define MOVE_VICE_GRIP 11
|
||||
#define MOVE_GUILLOTINE 12
|
||||
#define MOVE_RAZOR_WIND 13
|
||||
#define MOVE_SWORDS_DANCE 14
|
||||
#define MOVE_CUT 15
|
||||
#define MOVE_GUST 16
|
||||
#define MOVE_WING_ATTACK 17
|
||||
#define MOVE_WHIRLWIND 18
|
||||
#define MOVE_FLY 19
|
||||
#define MOVE_BIND 20
|
||||
#define MOVE_SLAM 21
|
||||
#define MOVE_VINE_WHIP 22
|
||||
#define MOVE_STOMP 23
|
||||
#define MOVE_DOUBLE_KICK 24
|
||||
#define MOVE_MEGA_KICK 25
|
||||
#define MOVE_JUMP_KICK 26
|
||||
#define MOVE_ROLLING_KICK 27
|
||||
#define MOVE_SAND_ATTACK 28
|
||||
#define MOVE_HEADBUTT 29
|
||||
#define MOVE_HORN_ATTACK 30
|
||||
#define MOVE_FURY_ATTACK 31
|
||||
#define MOVE_HORN_DRILL 32
|
||||
#define MOVE_TACKLE 33
|
||||
#define MOVE_BODY_SLAM 34
|
||||
#define MOVE_WRAP 35
|
||||
#define MOVE_TAKE_DOWN 36
|
||||
#define MOVE_THRASH 37
|
||||
#define MOVE_DOUBLE_EDGE 38
|
||||
#define MOVE_TAIL_WHIP 39
|
||||
#define MOVE_POISON_STING 40
|
||||
#define MOVE_TWINEEDLE 41
|
||||
#define MOVE_PIN_MISSILE 42
|
||||
#define MOVE_LEER 43
|
||||
#define MOVE_BITE 44
|
||||
#define MOVE_GROWL 45
|
||||
#define MOVE_ROAR 46
|
||||
#define MOVE_SING 47
|
||||
#define MOVE_SUPERSONIC 48
|
||||
#define MOVE_SONIC_BOOM 49
|
||||
#define MOVE_DISABLE 50
|
||||
#define MOVE_ACID 51
|
||||
#define MOVE_EMBER 52
|
||||
#define MOVE_FLAMETHROWER 53
|
||||
#define MOVE_MIST 54
|
||||
#define MOVE_WATER_GUN 55
|
||||
#define MOVE_HYDRO_PUMP 56
|
||||
#define MOVE_SURF 57
|
||||
#define MOVE_ICE_BEAM 58
|
||||
#define MOVE_BLIZZARD 59
|
||||
#define MOVE_PSYBEAM 60
|
||||
#define MOVE_BUBBLE_BEAM 61
|
||||
#define MOVE_AURORA_BEAM 62
|
||||
#define MOVE_HYPER_BEAM 63
|
||||
#define MOVE_PECK 64
|
||||
#define MOVE_DRILL_PECK 65
|
||||
#define MOVE_SUBMISSION 66
|
||||
#define MOVE_LOW_KICK 67
|
||||
#define MOVE_COUNTER 68
|
||||
#define MOVE_SEISMIC_TOSS 69
|
||||
#define MOVE_STRENGTH 70
|
||||
#define MOVE_ABSORB 71
|
||||
#define MOVE_MEGA_DRAIN 72
|
||||
#define MOVE_LEECH_SEED 73
|
||||
#define MOVE_GROWTH 74
|
||||
#define MOVE_RAZOR_LEAF 75
|
||||
#define MOVE_SOLAR_BEAM 76
|
||||
#define MOVE_POISON_POWDER 77
|
||||
#define MOVE_STUN_SPORE 78
|
||||
#define MOVE_SLEEP_POWDER 79
|
||||
#define MOVE_PETAL_DANCE 80
|
||||
#define MOVE_STRING_SHOT 81
|
||||
#define MOVE_DRAGON_RAGE 82
|
||||
#define MOVE_FIRE_SPIN 83
|
||||
#define MOVE_THUNDER_SHOCK 84
|
||||
#define MOVE_THUNDERBOLT 85
|
||||
#define MOVE_THUNDER_WAVE 86
|
||||
#define MOVE_THUNDER 87
|
||||
#define MOVE_ROCK_THROW 88
|
||||
#define MOVE_EARTHQUAKE 89
|
||||
#define MOVE_FISSURE 90
|
||||
#define MOVE_DIG 91
|
||||
#define MOVE_TOXIC 92
|
||||
#define MOVE_CONFUSION 93
|
||||
#define MOVE_PSYCHIC 94
|
||||
#define MOVE_HYPNOSIS 95
|
||||
#define MOVE_MEDITATE 96
|
||||
#define MOVE_AGILITY 97
|
||||
#define MOVE_QUICK_ATTACK 98
|
||||
#define MOVE_RAGE 99
|
||||
#define MOVE_TELEPORT 100
|
||||
#define MOVE_NIGHT_SHADE 101
|
||||
#define MOVE_MIMIC 102
|
||||
#define MOVE_SCREECH 103
|
||||
#define MOVE_DOUBLE_TEAM 104
|
||||
#define MOVE_RECOVER 105
|
||||
#define MOVE_HARDEN 106
|
||||
#define MOVE_MINIMIZE 107
|
||||
#define MOVE_SMOKESCREEN 108
|
||||
#define MOVE_CONFUSE_RAY 109
|
||||
#define MOVE_WITHDRAW 110
|
||||
#define MOVE_DEFENSE_CURL 111
|
||||
#define MOVE_BARRIER 112
|
||||
#define MOVE_LIGHT_SCREEN 113
|
||||
#define MOVE_HAZE 114
|
||||
#define MOVE_REFLECT 115
|
||||
#define MOVE_FOCUS_ENERGY 116
|
||||
#define MOVE_BIDE 117
|
||||
#define MOVE_METRONOME 118
|
||||
#define MOVE_MIRROR_MOVE 119
|
||||
#define MOVE_SELF_DESTRUCT 120
|
||||
#define MOVE_EGG_BOMB 121
|
||||
#define MOVE_LICK 122
|
||||
#define MOVE_SMOG 123
|
||||
#define MOVE_SLUDGE 124
|
||||
#define MOVE_BONE_CLUB 125
|
||||
#define MOVE_FIRE_BLAST 126
|
||||
#define MOVE_WATERFALL 127
|
||||
#define MOVE_CLAMP 128
|
||||
#define MOVE_SWIFT 129
|
||||
#define MOVE_SKULL_BASH 130
|
||||
#define MOVE_SPIKE_CANNON 131
|
||||
#define MOVE_CONSTRICT 132
|
||||
#define MOVE_AMNESIA 133
|
||||
#define MOVE_KINESIS 134
|
||||
#define MOVE_SOFT_BOILED 135
|
||||
#define MOVE_HI_JUMP_KICK 136
|
||||
#define MOVE_GLARE 137
|
||||
#define MOVE_DREAM_EATER 138
|
||||
#define MOVE_POISON_GAS 139
|
||||
#define MOVE_BARRAGE 140
|
||||
#define MOVE_LEECH_LIFE 141
|
||||
#define MOVE_LOVELY_KISS 142
|
||||
#define MOVE_SKY_ATTACK 143
|
||||
#define MOVE_TRANSFORM 144
|
||||
#define MOVE_BUBBLE 145
|
||||
#define MOVE_DIZZY_PUNCH 146
|
||||
#define MOVE_SPORE 147
|
||||
#define MOVE_FLASH 148
|
||||
#define MOVE_PSYWAVE 149
|
||||
#define MOVE_SPLASH 150
|
||||
#define MOVE_ACID_ARMOR 151
|
||||
#define MOVE_CRABHAMMER 152
|
||||
#define MOVE_EXPLOSION 153
|
||||
#define MOVE_FURY_SWIPES 154
|
||||
#define MOVE_BONEMERANG 155
|
||||
#define MOVE_REST 156
|
||||
#define MOVE_ROCK_SLIDE 157
|
||||
#define MOVE_HYPER_FANG 158
|
||||
#define MOVE_SHARPEN 159
|
||||
#define MOVE_CONVERSION 160
|
||||
#define MOVE_TRI_ATTACK 161
|
||||
#define MOVE_SUPER_FANG 162
|
||||
#define MOVE_SLASH 163
|
||||
#define MOVE_SUBSTITUTE 164
|
||||
#define MOVE_STRUGGLE 165
|
||||
#define MOVE_SKETCH 166
|
||||
#define MOVE_TRIPLE_KICK 167
|
||||
#define MOVE_THIEF 168
|
||||
#define MOVE_SPIDER_WEB 169
|
||||
#define MOVE_MIND_READER 170
|
||||
#define MOVE_NIGHTMARE 171
|
||||
#define MOVE_FLAME_WHEEL 172
|
||||
#define MOVE_SNORE 173
|
||||
#define MOVE_CURSE 174
|
||||
#define MOVE_FLAIL 175
|
||||
#define MOVE_CONVERSION_2 176
|
||||
#define MOVE_AEROBLAST 177
|
||||
#define MOVE_COTTON_SPORE 178
|
||||
#define MOVE_REVERSAL 179
|
||||
#define MOVE_SPITE 180
|
||||
#define MOVE_POWDER_SNOW 181
|
||||
#define MOVE_PROTECT 182
|
||||
#define MOVE_MACH_PUNCH 183
|
||||
#define MOVE_SCARY_FACE 184
|
||||
#define MOVE_FAINT_ATTACK 185
|
||||
#define MOVE_SWEET_KISS 186
|
||||
#define MOVE_BELLY_DRUM 187
|
||||
#define MOVE_SLUDGE_BOMB 188
|
||||
#define MOVE_MUD_SLAP 189
|
||||
#define MOVE_OCTAZOOKA 190
|
||||
#define MOVE_SPIKES 191
|
||||
#define MOVE_ZAP_CANNON 192
|
||||
#define MOVE_FORESIGHT 193
|
||||
#define MOVE_DESTINY_BOND 194
|
||||
#define MOVE_PERISH_SONG 195
|
||||
#define MOVE_ICY_WIND 196
|
||||
#define MOVE_DETECT 197
|
||||
#define MOVE_BONE_RUSH 198
|
||||
#define MOVE_LOCK_ON 199
|
||||
#define MOVE_OUTRAGE 200
|
||||
#define MOVE_SANDSTORM 201
|
||||
#define MOVE_GIGA_DRAIN 202
|
||||
#define MOVE_ENDURE 203
|
||||
#define MOVE_CHARM 204
|
||||
#define MOVE_ROLLOUT 205
|
||||
#define MOVE_FALSE_SWIPE 206
|
||||
#define MOVE_SWAGGER 207
|
||||
#define MOVE_MILK_DRINK 208
|
||||
#define MOVE_SPARK 209
|
||||
#define MOVE_FURY_CUTTER 210
|
||||
#define MOVE_STEEL_WING 211
|
||||
#define MOVE_MEAN_LOOK 212
|
||||
#define MOVE_ATTRACT 213
|
||||
#define MOVE_SLEEP_TALK 214
|
||||
#define MOVE_HEAL_BELL 215
|
||||
#define MOVE_RETURN 216
|
||||
#define MOVE_PRESENT 217
|
||||
#define MOVE_FRUSTRATION 218
|
||||
#define MOVE_SAFEGUARD 219
|
||||
#define MOVE_PAIN_SPLIT 220
|
||||
#define MOVE_SACRED_FIRE 221
|
||||
#define MOVE_MAGNITUDE 222
|
||||
#define MOVE_DYNAMIC_PUNCH 223
|
||||
#define MOVE_MEGAHORN 224
|
||||
#define MOVE_DRAGON_BREATH 225
|
||||
#define MOVE_BATON_PASS 226
|
||||
#define MOVE_ENCORE 227
|
||||
#define MOVE_PURSUIT 228
|
||||
#define MOVE_RAPID_SPIN 229
|
||||
#define MOVE_SWEET_SCENT 230
|
||||
#define MOVE_IRON_TAIL 231
|
||||
#define MOVE_METAL_CLAW 232
|
||||
#define MOVE_VITAL_THROW 233
|
||||
#define MOVE_MORNING_SUN 234
|
||||
#define MOVE_SYNTHESIS 235
|
||||
#define MOVE_MOONLIGHT 236
|
||||
#define MOVE_HIDDEN_POWER 237
|
||||
#define MOVE_CROSS_CHOP 238
|
||||
#define MOVE_TWISTER 239
|
||||
#define MOVE_RAIN_DANCE 240
|
||||
#define MOVE_SUNNY_DAY 241
|
||||
#define MOVE_CRUNCH 242
|
||||
#define MOVE_MIRROR_COAT 243
|
||||
#define MOVE_PSYCH_UP 244
|
||||
#define MOVE_EXTREME_SPEED 245
|
||||
#define MOVE_ANCIENT_POWER 246
|
||||
#define MOVE_SHADOW_BALL 247
|
||||
#define MOVE_FUTURE_SIGHT 248
|
||||
#define MOVE_ROCK_SMASH 249
|
||||
#define MOVE_WHIRLPOOL 250
|
||||
#define MOVE_BEAT_UP 251
|
||||
#define MOVE_FAKE_OUT 252
|
||||
#define MOVE_UPROAR 253
|
||||
#define MOVE_STOCKPILE 254
|
||||
#define MOVE_SPIT_UP 255
|
||||
#define MOVE_SWALLOW 256
|
||||
#define MOVE_HEAT_WAVE 257
|
||||
#define MOVE_HAIL 258
|
||||
#define MOVE_TORMENT 259
|
||||
#define MOVE_FLATTER 260
|
||||
#define MOVE_WILL_O_WISP 261
|
||||
#define MOVE_MEMENTO 262
|
||||
#define MOVE_FACADE 263
|
||||
#define MOVE_FOCUS_PUNCH 264
|
||||
#define MOVE_SMELLING_SALT 265
|
||||
#define MOVE_FOLLOW_ME 266
|
||||
#define MOVE_NATURE_POWER 267
|
||||
#define MOVE_CHARGE 268
|
||||
#define MOVE_TAUNT 269
|
||||
#define MOVE_HELPING_HAND 270
|
||||
#define MOVE_TRICK 271
|
||||
#define MOVE_ROLE_PLAY 272
|
||||
#define MOVE_WISH 273
|
||||
#define MOVE_ASSIST 274
|
||||
#define MOVE_INGRAIN 275
|
||||
#define MOVE_SUPERPOWER 276
|
||||
#define MOVE_MAGIC_COAT 277
|
||||
#define MOVE_RECYCLE 278
|
||||
#define MOVE_REVENGE 279
|
||||
#define MOVE_BRICK_BREAK 280
|
||||
#define MOVE_YAWN 281
|
||||
#define MOVE_KNOCK_OFF 282
|
||||
#define MOVE_ENDEAVOR 283
|
||||
#define MOVE_ERUPTION 284
|
||||
#define MOVE_SKILL_SWAP 285
|
||||
#define MOVE_IMPRISON 286
|
||||
#define MOVE_REFRESH 287
|
||||
#define MOVE_GRUDGE 288
|
||||
#define MOVE_SNATCH 289
|
||||
#define MOVE_SECRET_POWER 290
|
||||
#define MOVE_DIVE 291
|
||||
#define MOVE_ARM_THRUST 292
|
||||
#define MOVE_CAMOUFLAGE 293
|
||||
#define MOVE_TAIL_GLOW 294
|
||||
#define MOVE_LUSTER_PURGE 295
|
||||
#define MOVE_MIST_BALL 296
|
||||
#define MOVE_FEATHER_DANCE 297
|
||||
#define MOVE_TEETER_DANCE 298
|
||||
#define MOVE_BLAZE_KICK 299
|
||||
#define MOVE_MUD_SPORT 300
|
||||
#define MOVE_ICE_BALL 301
|
||||
#define MOVE_NEEDLE_ARM 302
|
||||
#define MOVE_SLACK_OFF 303
|
||||
#define MOVE_HYPER_VOICE 304
|
||||
#define MOVE_POISON_FANG 305
|
||||
#define MOVE_CRUSH_CLAW 306
|
||||
#define MOVE_BLAST_BURN 307
|
||||
#define MOVE_HYDRO_CANNON 308
|
||||
#define MOVE_METEOR_MASH 309
|
||||
#define MOVE_ASTONISH 310
|
||||
#define MOVE_WEATHER_BALL 311
|
||||
#define MOVE_AROMATHERAPY 312
|
||||
#define MOVE_FAKE_TEARS 313
|
||||
#define MOVE_AIR_CUTTER 314
|
||||
#define MOVE_OVERHEAT 315
|
||||
#define MOVE_ODOR_SLEUTH 316
|
||||
#define MOVE_ROCK_TOMB 317
|
||||
#define MOVE_SILVER_WIND 318
|
||||
#define MOVE_METAL_SOUND 319
|
||||
#define MOVE_GRASS_WHISTLE 320
|
||||
#define MOVE_TICKLE 321
|
||||
#define MOVE_COSMIC_POWER 322
|
||||
#define MOVE_WATER_SPOUT 323
|
||||
#define MOVE_SIGNAL_BEAM 324
|
||||
#define MOVE_SHADOW_PUNCH 325
|
||||
#define MOVE_EXTRASENSORY 326
|
||||
#define MOVE_SKY_UPPERCUT 327
|
||||
#define MOVE_SAND_TOMB 328
|
||||
#define MOVE_SHEER_COLD 329
|
||||
#define MOVE_MUDDY_WATER 330
|
||||
#define MOVE_BULLET_SEED 331
|
||||
#define MOVE_AERIAL_ACE 332
|
||||
#define MOVE_ICICLE_SPEAR 333
|
||||
#define MOVE_IRON_DEFENSE 334
|
||||
#define MOVE_BLOCK 335
|
||||
#define MOVE_HOWL 336
|
||||
#define MOVE_DRAGON_CLAW 337
|
||||
#define MOVE_FRENZY_PLANT 338
|
||||
#define MOVE_BULK_UP 339
|
||||
#define MOVE_BOUNCE 340
|
||||
#define MOVE_MUD_SHOT 341
|
||||
#define MOVE_POISON_TAIL 342
|
||||
#define MOVE_COVET 343
|
||||
#define MOVE_VOLT_TACKLE 344
|
||||
#define MOVE_MAGICAL_LEAF 345
|
||||
#define MOVE_WATER_SPORT 346
|
||||
#define MOVE_CALM_MIND 347
|
||||
#define MOVE_LEAF_BLADE 348
|
||||
#define MOVE_DRAGON_DANCE 349
|
||||
#define MOVE_ROCK_BLAST 350
|
||||
#define MOVE_SHOCK_WAVE 351
|
||||
#define MOVE_WATER_PULSE 352
|
||||
#define MOVE_DOOM_DESIRE 353
|
||||
#define MOVE_PSYCHO_BOOST 354
|
||||
|
||||
#define LAST_MOVE_INDEX MOVE_PSYCHO_BOOST
|
||||
|
||||
#endif // GUARD_CONSTANTS_MOVES_H
|
||||
465
include/constants/songs.h
Normal file
465
include/constants/songs.h
Normal file
@ -0,0 +1,465 @@
|
||||
#ifndef GUARD_CONSTANTS_SONGS_H
|
||||
#define GUARD_CONSTANTS_SONGS_H
|
||||
|
||||
#define SE_STOP 0
|
||||
#define SE_KAIFUKU 1
|
||||
#define SE_PC_LOGON 2
|
||||
#define SE_PC_OFF 3
|
||||
#define SE_PC_ON 4
|
||||
#define SE_SELECT 5
|
||||
#define SE_WIN_OPEN 6
|
||||
#define SE_WALL_HIT 7
|
||||
#define SE_DOOR 8
|
||||
#define SE_KAIDAN 9
|
||||
#define SE_DANSA 10
|
||||
#define SE_JITENSYA 11
|
||||
#define SE_KOUKA_L 12
|
||||
#define SE_KOUKA_M 13
|
||||
#define SE_KOUKA_H 14
|
||||
#define SE_BOWA2 15
|
||||
#define SE_POKE_DEAD 16
|
||||
#define SE_NIGERU 17
|
||||
#define SE_JIDO_DOA 18
|
||||
#define SE_NAMINORI 19
|
||||
#define SE_BAN 20
|
||||
#define SE_PIN 21
|
||||
#define SE_BOO 22
|
||||
#define SE_BOWA 23
|
||||
#define SE_JYUNI 24
|
||||
#define SE_A 25
|
||||
#define SE_I 26
|
||||
#define SE_U 27
|
||||
#define SE_E 28
|
||||
#define SE_O 29
|
||||
#define SE_N 30
|
||||
#define SE_SEIKAI 31
|
||||
#define SE_HAZURE 32
|
||||
#define SE_EXP 33
|
||||
#define SE_JITE_PYOKO 34
|
||||
#define SE_MU_PACHI 35
|
||||
#define SE_TK_KASYA 36
|
||||
#define SE_FU_ZAKU 37
|
||||
#define SE_FU_ZAKU2 38
|
||||
#define SE_FU_ZUZUZU 39
|
||||
#define SE_RU_GASHIN 40
|
||||
#define SE_RU_GASYAN 41
|
||||
#define SE_RU_BARI 42
|
||||
#define SE_RU_HYUU 43
|
||||
#define SE_KI_GASYAN 44
|
||||
#define SE_TK_WARPIN 45
|
||||
#define SE_TK_WARPOUT 46
|
||||
#define SE_TU_SAA 47
|
||||
#define SE_HI_TURUN 48
|
||||
#define SE_TRACK_MOVE 49
|
||||
#define SE_TRACK_STOP 50
|
||||
#define SE_TRACK_HAIK 51
|
||||
#define SE_TRACK_DOOR 52
|
||||
#define SE_MOTER 53
|
||||
#define SE_CARD 54
|
||||
#define SE_SAVE 55
|
||||
#define SE_KON 56
|
||||
#define SE_KON2 57
|
||||
#define SE_KON3 58
|
||||
#define SE_KON4 59
|
||||
#define SE_SUIKOMU 60
|
||||
#define SE_NAGERU 61
|
||||
#define SE_TOY_C 62
|
||||
#define SE_TOY_D 63
|
||||
#define SE_TOY_E 64
|
||||
#define SE_TOY_F 65
|
||||
#define SE_TOY_G 66
|
||||
#define SE_TOY_A 67
|
||||
#define SE_TOY_B 68
|
||||
#define SE_TOY_C1 69
|
||||
#define SE_MIZU 70
|
||||
#define SE_HASHI 71
|
||||
#define SE_DAUGI 72
|
||||
#define SE_PINPON 73
|
||||
#define SE_FUUSEN1 74
|
||||
#define SE_FUUSEN2 75
|
||||
#define SE_FUUSEN3 76
|
||||
#define SE_TOY_KABE 77
|
||||
#define SE_TOY_DANGO 78
|
||||
#define SE_DOKU 79
|
||||
#define SE_ESUKA 80
|
||||
#define SE_T_AME 81
|
||||
#define SE_T_AME_E 82
|
||||
#define SE_T_OOAME 83
|
||||
#define SE_T_OOAME_E 84
|
||||
#define SE_T_KOAME 85
|
||||
#define SE_T_KOAME_E 86
|
||||
#define SE_T_KAMI 87
|
||||
#define SE_T_KAMI2 88
|
||||
#define SE_ELEBETA 89
|
||||
#define SE_HINSI 90
|
||||
#define SE_EXPMAX 91
|
||||
#define SE_TAMAKORO 92
|
||||
#define SE_TAMAKORO_E 93
|
||||
#define SE_BASABASA 94
|
||||
#define SE_REGI 95
|
||||
#define SE_C_GAJI 96
|
||||
#define SE_C_MAKU_U 97
|
||||
#define SE_C_MAKU_D 98
|
||||
#define SE_C_PASI 99
|
||||
#define SE_C_SYU 100
|
||||
#define SE_C_PIKON 101
|
||||
#define SE_REAPOKE 102
|
||||
#define SE_OP_BASYU 103
|
||||
#define SE_BT_START 104
|
||||
#define SE_DENDOU 105
|
||||
#define SE_JIHANKI 106
|
||||
#define SE_TAMA 107
|
||||
#define SE_Z_SCROLL 108
|
||||
#define SE_Z_PAGE 109
|
||||
#define SE_PN_ON 110
|
||||
#define SE_PN_OFF 111
|
||||
#define SE_Z_SEARCH 112
|
||||
#define SE_TAMAGO 113
|
||||
#define SE_TB_START 114
|
||||
#define SE_TB_KON 115
|
||||
#define SE_TB_KARA 116
|
||||
#define SE_BIDORO 117
|
||||
#define SE_W085 118
|
||||
#define SE_W085B 119
|
||||
#define SE_W231 120
|
||||
#define SE_W171 121
|
||||
#define SE_W233 122
|
||||
#define SE_W233B 123
|
||||
#define SE_W145 124
|
||||
#define SE_W145B 125
|
||||
#define SE_W145C 126
|
||||
#define SE_W240 127
|
||||
#define SE_W015 128
|
||||
#define SE_W081 129
|
||||
#define SE_W081B 130
|
||||
#define SE_W088 131
|
||||
#define SE_W016 132
|
||||
#define SE_W016B 133
|
||||
#define SE_W003 134
|
||||
#define SE_W104 135
|
||||
#define SE_W013 136
|
||||
#define SE_W196 137
|
||||
#define SE_W086 138
|
||||
#define SE_W004 139
|
||||
#define SE_W025 140
|
||||
#define SE_W025B 141
|
||||
#define SE_W152 142
|
||||
#define SE_W026 143
|
||||
#define SE_W172 144
|
||||
#define SE_W172B 145
|
||||
#define SE_W053 146
|
||||
#define SE_W007 147
|
||||
#define SE_W092 148
|
||||
#define SE_W221 149
|
||||
#define SE_W221B 150
|
||||
#define SE_W052 151
|
||||
#define SE_W036 152
|
||||
#define SE_W059 153
|
||||
#define SE_W059B 154
|
||||
#define SE_W010 155
|
||||
#define SE_W011 156
|
||||
#define SE_W017 157
|
||||
#define SE_W019 158
|
||||
#define SE_W028 159
|
||||
#define SE_W013B 160
|
||||
#define SE_W044 161
|
||||
#define SE_W029 162
|
||||
#define SE_W057 163
|
||||
#define SE_W056 164
|
||||
#define SE_W250 165
|
||||
#define SE_W030 166
|
||||
#define SE_W039 167
|
||||
#define SE_W054 168
|
||||
#define SE_W077 169
|
||||
#define SE_W020 170
|
||||
#define SE_W082 171
|
||||
#define SE_W047 172
|
||||
#define SE_W195 173
|
||||
#define SE_W006 174
|
||||
#define SE_W091 175
|
||||
#define SE_W146 176
|
||||
#define SE_W120 177
|
||||
#define SE_W153 178
|
||||
#define SE_W071B 179
|
||||
#define SE_W071 180
|
||||
#define SE_W103 181
|
||||
#define SE_W062 182
|
||||
#define SE_W062B 183
|
||||
#define SE_W048 184
|
||||
#define SE_W187 185
|
||||
#define SE_W118 186
|
||||
#define SE_W155 187
|
||||
#define SE_W122 188
|
||||
#define SE_W060 189
|
||||
#define SE_W185 190
|
||||
#define SE_W014 191
|
||||
#define SE_W043 192
|
||||
#define SE_W207 193
|
||||
#define SE_W207B 194
|
||||
#define SE_W215 195
|
||||
#define SE_W109 196
|
||||
#define SE_W173 197
|
||||
#define SE_W280 198
|
||||
#define SE_W202 199
|
||||
#define SE_W060B 200
|
||||
#define SE_W076 201
|
||||
#define SE_W080 202
|
||||
#define SE_W100 203
|
||||
#define SE_W107 204
|
||||
#define SE_W166 205
|
||||
#define SE_W129 206
|
||||
#define SE_W115 207
|
||||
#define SE_W112 208
|
||||
#define SE_W197 209
|
||||
#define SE_W199 210
|
||||
#define SE_W236 211
|
||||
#define SE_W204 212
|
||||
#define SE_W268 213
|
||||
#define SE_W070 214
|
||||
#define SE_W063 215
|
||||
#define SE_W127 216
|
||||
#define SE_W179 217
|
||||
#define SE_W151 218
|
||||
#define SE_W201 219
|
||||
#define SE_W161 220
|
||||
#define SE_W161B 221
|
||||
#define SE_W227 222
|
||||
#define SE_W227B 223
|
||||
#define SE_W226 224
|
||||
#define SE_W208 225
|
||||
#define SE_W213 226
|
||||
#define SE_W213B 227
|
||||
#define SE_W234 228
|
||||
#define SE_W260 229
|
||||
#define SE_W328 230
|
||||
#define SE_W320 231
|
||||
#define SE_W255 232
|
||||
#define SE_W291 233
|
||||
#define SE_W089 234
|
||||
#define SE_W239 235
|
||||
#define SE_W230 236
|
||||
#define SE_W281 237
|
||||
#define SE_W327 238
|
||||
#define SE_W287 239
|
||||
#define SE_W257 240
|
||||
#define SE_W253 241
|
||||
#define SE_W258 242
|
||||
#define SE_W322 243
|
||||
#define SE_W298 244
|
||||
#define SE_W287B 245
|
||||
#define SE_W114 246
|
||||
#define SE_W063B 247
|
||||
#define BGM_STOP 349
|
||||
#define BGM_TETSUJI 350
|
||||
#define BGM_FIELD13 351
|
||||
#define BGM_KACHI22 352
|
||||
#define BGM_KACHI2 353
|
||||
#define BGM_KACHI3 354
|
||||
#define BGM_KACHI5 355
|
||||
#define BGM_PCC 356
|
||||
#define BGM_NIBI 357
|
||||
#define BGM_SUIKUN 358
|
||||
#define BGM_DOORO1 359
|
||||
#define BGM_DOORO_X1 360
|
||||
#define BGM_DOORO_X3 361
|
||||
#define BGM_MACHI_S2 362
|
||||
#define BGM_MACHI_S4 363
|
||||
#define BGM_GIM 364
|
||||
#define BGM_NAMINORI 365
|
||||
#define BGM_DAN01 366
|
||||
#define BGM_FANFA1 367
|
||||
#define BGM_ME_ASA 368
|
||||
#define BGM_ME_BACHI 369
|
||||
#define BGM_FANFA4 370
|
||||
#define BGM_FANFA5 371
|
||||
#define BGM_ME_WAZA 372
|
||||
#define BGM_BIJYUTU 373
|
||||
#define BGM_DOORO_X4 374
|
||||
#define BGM_FUNE_KAN 375
|
||||
#define BGM_ME_SHINKA 376
|
||||
#define BGM_SHINKA 377
|
||||
#define BGM_ME_WASURE 378
|
||||
#define BGM_SYOUJOEYE 379
|
||||
#define BGM_BOYEYE 380
|
||||
#define BGM_DAN02 381
|
||||
#define BGM_MACHI_S3 382
|
||||
#define BGM_ODAMAKI 383
|
||||
#define BGM_B_TOWER 384
|
||||
#define BGM_SWIMEYE 385
|
||||
#define BGM_DAN03 386
|
||||
#define BGM_ME_KINOMI 387
|
||||
#define BGM_ME_TAMA 388
|
||||
#define BGM_ME_B_BIG 389
|
||||
#define BGM_ME_B_SMALL 390
|
||||
#define BGM_ME_ZANNEN 391
|
||||
#define BGM_BD_TIME 392
|
||||
#define BGM_TEST1 393
|
||||
#define BGM_TEST2 394
|
||||
#define BGM_TEST3 395
|
||||
#define BGM_TEST4 396
|
||||
#define BGM_TEST 397
|
||||
#define BGM_GOMACHI0 398
|
||||
#define BGM_GOTOWN 399
|
||||
#define BGM_POKECEN 400
|
||||
#define BGM_NEXTROAD 401
|
||||
#define BGM_GRANROAD 402
|
||||
#define BGM_CYCLING 403
|
||||
#define BGM_FRIENDLY 404
|
||||
#define BGM_MISHIRO 405
|
||||
#define BGM_TOZAN 406
|
||||
#define BGM_GIRLEYE 407
|
||||
#define BGM_MINAMO 408
|
||||
#define BGM_ASHROAD 409
|
||||
#define BGM_EVENT0 410
|
||||
#define BGM_DEEPDEEP 411
|
||||
#define BGM_KACHI1 412
|
||||
#define BGM_TITLE3 413
|
||||
#define BGM_DEMO1 414
|
||||
#define BGM_GIRL_SUP 415
|
||||
#define BGM_HAGESHII 416
|
||||
#define BGM_KAKKOII 417
|
||||
#define BGM_KAZANBAI 418
|
||||
#define BGM_AQA_0 419
|
||||
#define BGM_TSURETEK 420
|
||||
#define BGM_BOY_SUP 421
|
||||
#define BGM_RAINBOW 422
|
||||
#define BGM_AYASII 423
|
||||
#define BGM_KACHI4 424
|
||||
#define BGM_ROPEWAY 425
|
||||
#define BGM_CASINO 426
|
||||
#define BGM_HIGHTOWN 427
|
||||
#define BGM_SAFARI 428
|
||||
#define BGM_C_ROAD 429
|
||||
#define BGM_AJITO 430
|
||||
#define BGM_M_BOAT 431
|
||||
#define BGM_M_DUNGON 432
|
||||
#define BGM_FINECITY 433
|
||||
#define BGM_MACHUPI 434
|
||||
#define BGM_P_SCHOOL 435
|
||||
#define BGM_DENDOU 436
|
||||
#define BGM_TONEKUSA 437
|
||||
#define BGM_MABOROSI 438
|
||||
#define BGM_CON_FAN 439
|
||||
#define BGM_CONTEST0 440
|
||||
#define BGM_MGM0 441
|
||||
#define BGM_T_BATTLE 442
|
||||
#define BGM_OOAME 443
|
||||
#define BGM_HIDERI 444
|
||||
#define BGM_RUNECITY 445
|
||||
#define BGM_CON_K 446
|
||||
#define BGM_EIKOU_R 447
|
||||
#define BGM_KARAKURI 448
|
||||
#define BGM_HUTAGO 449
|
||||
#define BGM_SITENNOU 450
|
||||
#define BGM_YAMA_EYE 451
|
||||
#define BGM_CONLOBBY 452
|
||||
#define BGM_INTER_V 453
|
||||
#define BGM_DAIGO 454
|
||||
#define BGM_THANKFOR 455
|
||||
#define BGM_END 456
|
||||
#define BGM_BATTLE_FRONTIER 457
|
||||
#define BGM_BATTLE_ARENA 458
|
||||
#define BGM_ME_BATTLE_POINTS 459
|
||||
#define BGM_ME_MATCH_CALL 460
|
||||
#define BGM_BATTLE_PYRAMID 461
|
||||
#define BGM_BATTLE_PYRAMID_SUMMIT 462
|
||||
#define BGM_BATTLE_PALACE 463
|
||||
#define BGM_FANFA_RAYQUAZA 464
|
||||
#define BGM_BATTLE_TOWER 465
|
||||
#define BGM_ME_BATTLE_SYMBOL 466
|
||||
#define BGM_BATTLE_DOME_TOURNAMENT 467
|
||||
#define BGM_BATTLE_PIKE 468
|
||||
#define BGM_BATTLE_FACTORY 469
|
||||
#define BGM_BATTLE_LEGENDARY 470
|
||||
#define BGM_BATTLE_FRONTIER_BRAIN 471
|
||||
#define BGM_BATTLE_MEW 472
|
||||
#define BGM_BATTLE_DOME 473
|
||||
#define BGM_BATTLE27 474
|
||||
#define BGM_BATTLE31 475
|
||||
#define BGM_BATTLE20 476
|
||||
#define BGM_BATTLE32 477
|
||||
#define BGM_BATTLE33 478
|
||||
#define BGM_BATTLE36 479
|
||||
#define BGM_BATTLE34 480
|
||||
#define BGM_BATTLE35 481
|
||||
#define BGM_BATTLE38 482
|
||||
#define BGM_BATTLE30 483
|
||||
#define BGM_FRLG_FOLLOW_ME 484
|
||||
#define BGM_FRLG_GAMECORNER 485
|
||||
#define BGM_FRLG_ROCKET_HIDEOUT 486
|
||||
#define BGM_FRLG_GYM 487
|
||||
#define BGM_FRLG_JIGGLYPUFF 488
|
||||
#define BGM_FRLG_OPENING 489
|
||||
#define BGM_FRLG_TITLE 490
|
||||
#define BGM_FRLG_CINNABAR_ISLAND 491
|
||||
#define BGM_FRLG_LAVENDER_TOWN 492
|
||||
#define BGM_FRLG_HEALING_TEST 493
|
||||
#define BGM_FRLG_BICYCLE 494
|
||||
#define BGM_FRLG_SUSPICIOUS_EYE 495
|
||||
#define BGM_FRLG_GIRL_EYE 496
|
||||
#define BGM_FRLG_BOY_EYE 497
|
||||
#define BGM_FRLG_CONGRATULATIONS_HALL_OF_FAME 498
|
||||
#define BGM_FRLG_VIRIDIAN_FOREST 499
|
||||
#define BGM_FRLG_MT_MOON 500
|
||||
#define BGM_FRLG_POKEMON_MANSION 501
|
||||
#define BGM_FRLG_CREDITS 502
|
||||
#define BGM_FRLG_ROUTE_1 503
|
||||
#define BGM_FRLG_ROUTE_24 504
|
||||
#define BGM_FRLG_ROUTE_3 505
|
||||
#define BGM_FRLG_ROUTE_11 506
|
||||
#define BGM_FRLG_INDIGO_PLATEAU 507
|
||||
#define BGM_FRLG_BATTLE_LEADER 508
|
||||
#define BGM_FRLG_BATTLE_TRAINER 509
|
||||
#define BGM_FRLG_BATTLE_WILD_POKEMON 510
|
||||
#define BGM_FRLG_BATTLE_CHAMPION 511
|
||||
#define BGM_FRLG_PALLET_TOWN 512
|
||||
#define BGM_FRLG_OAK_LAB 513
|
||||
#define BGM_FRLG_PROF_OAK 514
|
||||
#define BGM_FRLG_POKEMON_CENTER 515
|
||||
#define BGM_FRLG_SS_ANNE 516
|
||||
#define BGM_FRLG_SURF 517
|
||||
#define BGM_FRLG_POKEMON_TOWER 518
|
||||
#define BGM_FRLG_SILPH 519
|
||||
#define BGM_FRLG_CERULEAN_CITY 520
|
||||
#define BGM_FRLG_CELADON_CITY 521
|
||||
#define BGM_FRLG_KACHI_TRAINER 522
|
||||
#define BGM_FRLG_KACHI_WILD_POKEMON 523
|
||||
#define BGM_FRLG_KACHI_LEADER 524
|
||||
#define BGM_FRLG_VERMILION_CITY 525
|
||||
#define BGM_FRLG_VIRIDIAN_CITY 526
|
||||
#define BGM_FRLG_RIVAL 527
|
||||
#define BGM_FRLG_RIVAL_POSTBATTLE 528
|
||||
#define BGM_FRLG_ME_POKEDEX_EVAL 529
|
||||
#define BGM_FRLG_ME_KEYITEM 530
|
||||
#define BGM_FRLG_FANFA_POKEMON_CAUGHT 531
|
||||
#define BGM_FRLG_FANFA_TRAINERCARD_PHOTO 532
|
||||
#define BGM_FRLG_GAMEFREAK_LOGO 533
|
||||
#define BGM_FRLG_CAUGHT_POKEMON 534
|
||||
#define BGM_FRLG_GAME_EXPLANATION_START 535
|
||||
#define BGM_FRLG_GAME_EXPLANATION_MIDDLE 536
|
||||
#define BGM_FRLG_GAME_EXPLANATION_END 537
|
||||
#define BGM_FRLG_POKEMON_JUMP 538
|
||||
#define BGM_FRLG_UNION_ROOM 539
|
||||
#define BGM_FRLG_POKEMON_NETWORK_CENTER 540
|
||||
#define BGM_FRLG_MYSTERY_GIFT 541
|
||||
#define BGM_FRLG_DODRIO_BERRY_PICK 542
|
||||
#define BGM_FRLG_MT_EMBER 543
|
||||
#define BGM_FRLG_TEACHY_TV_EPISODE 544
|
||||
#define BGM_FRLG_SEVII_ISLANDS 545
|
||||
#define BGM_FRLG_TANOBY_RUINS 546
|
||||
#define BGM_FRLG_ISLAND_ONE 547
|
||||
#define BGM_FRLG_ISLAND_FOUR 548
|
||||
#define BGM_FRLG_ISLAND_SIX 549
|
||||
#define BGM_FRLG_FLUTE 550
|
||||
#define BGM_FRLG_BATTLE_DEOXYS 551
|
||||
#define BGM_FRLG_BATTLE_MEWTWO 552
|
||||
#define BGM_FRLG_BATTLE_LEGENDARY 553
|
||||
#define BGM_FRLG_LEADER_EYE 554
|
||||
#define BGM_FRLG_DEOXYS_EYE 555
|
||||
#define BGM_FRLG_TRAINER_TOWER 556
|
||||
#define BGM_FRLG_HALL_OF_FAME_PALLET_TOWN 557
|
||||
#define BGM_FRLG_TEACHY_TV 558
|
||||
|
||||
#define BGM_ROUTE_118 0x7FFF // What is this for?
|
||||
|
||||
#endif // GUARD_CONSTANTS_SONGS_H
|
||||
450
include/constants/species.h
Normal file
450
include/constants/species.h
Normal file
@ -0,0 +1,450 @@
|
||||
#ifndef GUARD_CONSTANTS_SPECIES_H
|
||||
#define GUARD_CONSTANTS_SPECIES_H
|
||||
|
||||
#define SPECIES_NONE 0
|
||||
#define SPECIES_BULBASAUR 1
|
||||
#define SPECIES_IVYSAUR 2
|
||||
#define SPECIES_VENUSAUR 3
|
||||
#define SPECIES_CHARMANDER 4
|
||||
#define SPECIES_CHARMELEON 5
|
||||
#define SPECIES_CHARIZARD 6
|
||||
#define SPECIES_SQUIRTLE 7
|
||||
#define SPECIES_WARTORTLE 8
|
||||
#define SPECIES_BLASTOISE 9
|
||||
#define SPECIES_CATERPIE 10
|
||||
#define SPECIES_METAPOD 11
|
||||
#define SPECIES_BUTTERFREE 12
|
||||
#define SPECIES_WEEDLE 13
|
||||
#define SPECIES_KAKUNA 14
|
||||
#define SPECIES_BEEDRILL 15
|
||||
#define SPECIES_PIDGEY 16
|
||||
#define SPECIES_PIDGEOTTO 17
|
||||
#define SPECIES_PIDGEOT 18
|
||||
#define SPECIES_RATTATA 19
|
||||
#define SPECIES_RATICATE 20
|
||||
#define SPECIES_SPEAROW 21
|
||||
#define SPECIES_FEAROW 22
|
||||
#define SPECIES_EKANS 23
|
||||
#define SPECIES_ARBOK 24
|
||||
#define SPECIES_PIKACHU 25
|
||||
#define SPECIES_RAICHU 26
|
||||
#define SPECIES_SANDSHREW 27
|
||||
#define SPECIES_SANDSLASH 28
|
||||
#define SPECIES_NIDORAN_F 29
|
||||
#define SPECIES_NIDORINA 30
|
||||
#define SPECIES_NIDOQUEEN 31
|
||||
#define SPECIES_NIDORAN_M 32
|
||||
#define SPECIES_NIDORINO 33
|
||||
#define SPECIES_NIDOKING 34
|
||||
#define SPECIES_CLEFAIRY 35
|
||||
#define SPECIES_CLEFABLE 36
|
||||
#define SPECIES_VULPIX 37
|
||||
#define SPECIES_NINETALES 38
|
||||
#define SPECIES_JIGGLYPUFF 39
|
||||
#define SPECIES_WIGGLYTUFF 40
|
||||
#define SPECIES_ZUBAT 41
|
||||
#define SPECIES_GOLBAT 42
|
||||
#define SPECIES_ODDISH 43
|
||||
#define SPECIES_GLOOM 44
|
||||
#define SPECIES_VILEPLUME 45
|
||||
#define SPECIES_PARAS 46
|
||||
#define SPECIES_PARASECT 47
|
||||
#define SPECIES_VENONAT 48
|
||||
#define SPECIES_VENOMOTH 49
|
||||
#define SPECIES_DIGLETT 50
|
||||
#define SPECIES_DUGTRIO 51
|
||||
#define SPECIES_MEOWTH 52
|
||||
#define SPECIES_PERSIAN 53
|
||||
#define SPECIES_PSYDUCK 54
|
||||
#define SPECIES_GOLDUCK 55
|
||||
#define SPECIES_MANKEY 56
|
||||
#define SPECIES_PRIMEAPE 57
|
||||
#define SPECIES_GROWLITHE 58
|
||||
#define SPECIES_ARCANINE 59
|
||||
#define SPECIES_POLIWAG 60
|
||||
#define SPECIES_POLIWHIRL 61
|
||||
#define SPECIES_POLIWRATH 62
|
||||
#define SPECIES_ABRA 63
|
||||
#define SPECIES_KADABRA 64
|
||||
#define SPECIES_ALAKAZAM 65
|
||||
#define SPECIES_MACHOP 66
|
||||
#define SPECIES_MACHOKE 67
|
||||
#define SPECIES_MACHAMP 68
|
||||
#define SPECIES_BELLSPROUT 69
|
||||
#define SPECIES_WEEPINBELL 70
|
||||
#define SPECIES_VICTREEBEL 71
|
||||
#define SPECIES_TENTACOOL 72
|
||||
#define SPECIES_TENTACRUEL 73
|
||||
#define SPECIES_GEODUDE 74
|
||||
#define SPECIES_GRAVELER 75
|
||||
#define SPECIES_GOLEM 76
|
||||
#define SPECIES_PONYTA 77
|
||||
#define SPECIES_RAPIDASH 78
|
||||
#define SPECIES_SLOWPOKE 79
|
||||
#define SPECIES_SLOWBRO 80
|
||||
#define SPECIES_MAGNEMITE 81
|
||||
#define SPECIES_MAGNETON 82
|
||||
#define SPECIES_FARFETCHD 83
|
||||
#define SPECIES_DODUO 84
|
||||
#define SPECIES_DODRIO 85
|
||||
#define SPECIES_SEEL 86
|
||||
#define SPECIES_DEWGONG 87
|
||||
#define SPECIES_GRIMER 88
|
||||
#define SPECIES_MUK 89
|
||||
#define SPECIES_SHELLDER 90
|
||||
#define SPECIES_CLOYSTER 91
|
||||
#define SPECIES_GASTLY 92
|
||||
#define SPECIES_HAUNTER 93
|
||||
#define SPECIES_GENGAR 94
|
||||
#define SPECIES_ONIX 95
|
||||
#define SPECIES_DROWZEE 96
|
||||
#define SPECIES_HYPNO 97
|
||||
#define SPECIES_KRABBY 98
|
||||
#define SPECIES_KINGLER 99
|
||||
#define SPECIES_VOLTORB 100
|
||||
#define SPECIES_ELECTRODE 101
|
||||
#define SPECIES_EXEGGCUTE 102
|
||||
#define SPECIES_EXEGGUTOR 103
|
||||
#define SPECIES_CUBONE 104
|
||||
#define SPECIES_MAROWAK 105
|
||||
#define SPECIES_HITMONLEE 106
|
||||
#define SPECIES_HITMONCHAN 107
|
||||
#define SPECIES_LICKITUNG 108
|
||||
#define SPECIES_KOFFING 109
|
||||
#define SPECIES_WEEZING 110
|
||||
#define SPECIES_RHYHORN 111
|
||||
#define SPECIES_RHYDON 112
|
||||
#define SPECIES_CHANSEY 113
|
||||
#define SPECIES_TANGELA 114
|
||||
#define SPECIES_KANGASKHAN 115
|
||||
#define SPECIES_HORSEA 116
|
||||
#define SPECIES_SEADRA 117
|
||||
#define SPECIES_GOLDEEN 118
|
||||
#define SPECIES_SEAKING 119
|
||||
#define SPECIES_STARYU 120
|
||||
#define SPECIES_STARMIE 121
|
||||
#define SPECIES_MR_MIME 122
|
||||
#define SPECIES_SCYTHER 123
|
||||
#define SPECIES_JYNX 124
|
||||
#define SPECIES_ELECTABUZZ 125
|
||||
#define SPECIES_MAGMAR 126
|
||||
#define SPECIES_PINSIR 127
|
||||
#define SPECIES_TAUROS 128
|
||||
#define SPECIES_MAGIKARP 129
|
||||
#define SPECIES_GYARADOS 130
|
||||
#define SPECIES_LAPRAS 131
|
||||
#define SPECIES_DITTO 132
|
||||
#define SPECIES_EEVEE 133
|
||||
#define SPECIES_VAPOREON 134
|
||||
#define SPECIES_JOLTEON 135
|
||||
#define SPECIES_FLAREON 136
|
||||
#define SPECIES_PORYGON 137
|
||||
#define SPECIES_OMANYTE 138
|
||||
#define SPECIES_OMASTAR 139
|
||||
#define SPECIES_KABUTO 140
|
||||
#define SPECIES_KABUTOPS 141
|
||||
#define SPECIES_AERODACTYL 142
|
||||
#define SPECIES_SNORLAX 143
|
||||
#define SPECIES_ARTICUNO 144
|
||||
#define SPECIES_ZAPDOS 145
|
||||
#define SPECIES_MOLTRES 146
|
||||
#define SPECIES_DRATINI 147
|
||||
#define SPECIES_DRAGONAIR 148
|
||||
#define SPECIES_DRAGONITE 149
|
||||
#define SPECIES_MEWTWO 150
|
||||
#define SPECIES_MEW 151
|
||||
#define SPECIES_CHIKORITA 152
|
||||
#define SPECIES_BAYLEEF 153
|
||||
#define SPECIES_MEGANIUM 154
|
||||
#define SPECIES_CYNDAQUIL 155
|
||||
#define SPECIES_QUILAVA 156
|
||||
#define SPECIES_TYPHLOSION 157
|
||||
#define SPECIES_TOTODILE 158
|
||||
#define SPECIES_CROCONAW 159
|
||||
#define SPECIES_FERALIGATR 160
|
||||
#define SPECIES_SENTRET 161
|
||||
#define SPECIES_FURRET 162
|
||||
#define SPECIES_HOOTHOOT 163
|
||||
#define SPECIES_NOCTOWL 164
|
||||
#define SPECIES_LEDYBA 165
|
||||
#define SPECIES_LEDIAN 166
|
||||
#define SPECIES_SPINARAK 167
|
||||
#define SPECIES_ARIADOS 168
|
||||
#define SPECIES_CROBAT 169
|
||||
#define SPECIES_CHINCHOU 170
|
||||
#define SPECIES_LANTURN 171
|
||||
#define SPECIES_PICHU 172
|
||||
#define SPECIES_CLEFFA 173
|
||||
#define SPECIES_IGGLYBUFF 174
|
||||
#define SPECIES_TOGEPI 175
|
||||
#define SPECIES_TOGETIC 176
|
||||
#define SPECIES_NATU 177
|
||||
#define SPECIES_XATU 178
|
||||
#define SPECIES_MAREEP 179
|
||||
#define SPECIES_FLAAFFY 180
|
||||
#define SPECIES_AMPHAROS 181
|
||||
#define SPECIES_BELLOSSOM 182
|
||||
#define SPECIES_MARILL 183
|
||||
#define SPECIES_AZUMARILL 184
|
||||
#define SPECIES_SUDOWOODO 185
|
||||
#define SPECIES_POLITOED 186
|
||||
#define SPECIES_HOPPIP 187
|
||||
#define SPECIES_SKIPLOOM 188
|
||||
#define SPECIES_JUMPLUFF 189
|
||||
#define SPECIES_AIPOM 190
|
||||
#define SPECIES_SUNKERN 191
|
||||
#define SPECIES_SUNFLORA 192
|
||||
#define SPECIES_YANMA 193
|
||||
#define SPECIES_WOOPER 194
|
||||
#define SPECIES_QUAGSIRE 195
|
||||
#define SPECIES_ESPEON 196
|
||||
#define SPECIES_UMBREON 197
|
||||
#define SPECIES_MURKROW 198
|
||||
#define SPECIES_SLOWKING 199
|
||||
#define SPECIES_MISDREAVUS 200
|
||||
#define SPECIES_UNOWN 201
|
||||
#define SPECIES_WOBBUFFET 202
|
||||
#define SPECIES_GIRAFARIG 203
|
||||
#define SPECIES_PINECO 204
|
||||
#define SPECIES_FORRETRESS 205
|
||||
#define SPECIES_DUNSPARCE 206
|
||||
#define SPECIES_GLIGAR 207
|
||||
#define SPECIES_STEELIX 208
|
||||
#define SPECIES_SNUBBULL 209
|
||||
#define SPECIES_GRANBULL 210
|
||||
#define SPECIES_QWILFISH 211
|
||||
#define SPECIES_SCIZOR 212
|
||||
#define SPECIES_SHUCKLE 213
|
||||
#define SPECIES_HERACROSS 214
|
||||
#define SPECIES_SNEASEL 215
|
||||
#define SPECIES_TEDDIURSA 216
|
||||
#define SPECIES_URSARING 217
|
||||
#define SPECIES_SLUGMA 218
|
||||
#define SPECIES_MAGCARGO 219
|
||||
#define SPECIES_SWINUB 220
|
||||
#define SPECIES_PILOSWINE 221
|
||||
#define SPECIES_CORSOLA 222
|
||||
#define SPECIES_REMORAID 223
|
||||
#define SPECIES_OCTILLERY 224
|
||||
#define SPECIES_DELIBIRD 225
|
||||
#define SPECIES_MANTINE 226
|
||||
#define SPECIES_SKARMORY 227
|
||||
#define SPECIES_HOUNDOUR 228
|
||||
#define SPECIES_HOUNDOOM 229
|
||||
#define SPECIES_KINGDRA 230
|
||||
#define SPECIES_PHANPY 231
|
||||
#define SPECIES_DONPHAN 232
|
||||
#define SPECIES_PORYGON2 233
|
||||
#define SPECIES_STANTLER 234
|
||||
#define SPECIES_SMEARGLE 235
|
||||
#define SPECIES_TYROGUE 236
|
||||
#define SPECIES_HITMONTOP 237
|
||||
#define SPECIES_SMOOCHUM 238
|
||||
#define SPECIES_ELEKID 239
|
||||
#define SPECIES_MAGBY 240
|
||||
#define SPECIES_MILTANK 241
|
||||
#define SPECIES_BLISSEY 242
|
||||
#define SPECIES_RAIKOU 243
|
||||
#define SPECIES_ENTEI 244
|
||||
#define SPECIES_SUICUNE 245
|
||||
#define SPECIES_LARVITAR 246
|
||||
#define SPECIES_PUPITAR 247
|
||||
#define SPECIES_TYRANITAR 248
|
||||
#define SPECIES_LUGIA 249
|
||||
#define SPECIES_HO_OH 250
|
||||
#define SPECIES_CELEBI 251
|
||||
|
||||
#define SPECIES_OLD_UNOWN_B 252
|
||||
#define SPECIES_OLD_UNOWN_C 253
|
||||
#define SPECIES_OLD_UNOWN_D 254
|
||||
#define SPECIES_OLD_UNOWN_E 255
|
||||
#define SPECIES_OLD_UNOWN_F 256
|
||||
#define SPECIES_OLD_UNOWN_G 257
|
||||
#define SPECIES_OLD_UNOWN_H 258
|
||||
#define SPECIES_OLD_UNOWN_I 259
|
||||
#define SPECIES_OLD_UNOWN_J 260
|
||||
#define SPECIES_OLD_UNOWN_K 261
|
||||
#define SPECIES_OLD_UNOWN_L 262
|
||||
#define SPECIES_OLD_UNOWN_M 263
|
||||
#define SPECIES_OLD_UNOWN_N 264
|
||||
#define SPECIES_OLD_UNOWN_O 265
|
||||
#define SPECIES_OLD_UNOWN_P 266
|
||||
#define SPECIES_OLD_UNOWN_Q 267
|
||||
#define SPECIES_OLD_UNOWN_R 268
|
||||
#define SPECIES_OLD_UNOWN_S 269
|
||||
#define SPECIES_OLD_UNOWN_T 270
|
||||
#define SPECIES_OLD_UNOWN_U 271
|
||||
#define SPECIES_OLD_UNOWN_V 272
|
||||
#define SPECIES_OLD_UNOWN_W 273
|
||||
#define SPECIES_OLD_UNOWN_X 274
|
||||
#define SPECIES_OLD_UNOWN_Y 275
|
||||
#define SPECIES_OLD_UNOWN_Z 276
|
||||
|
||||
#define SPECIES_TREECKO 277
|
||||
#define SPECIES_GROVYLE 278
|
||||
#define SPECIES_SCEPTILE 279
|
||||
#define SPECIES_TORCHIC 280
|
||||
#define SPECIES_COMBUSKEN 281
|
||||
#define SPECIES_BLAZIKEN 282
|
||||
#define SPECIES_MUDKIP 283
|
||||
#define SPECIES_MARSHTOMP 284
|
||||
#define SPECIES_SWAMPERT 285
|
||||
#define SPECIES_POOCHYENA 286
|
||||
#define SPECIES_MIGHTYENA 287
|
||||
#define SPECIES_ZIGZAGOON 288
|
||||
#define SPECIES_LINOONE 289
|
||||
#define SPECIES_WURMPLE 290
|
||||
#define SPECIES_SILCOON 291
|
||||
#define SPECIES_BEAUTIFLY 292
|
||||
#define SPECIES_CASCOON 293
|
||||
#define SPECIES_DUSTOX 294
|
||||
#define SPECIES_LOTAD 295
|
||||
#define SPECIES_LOMBRE 296
|
||||
#define SPECIES_LUDICOLO 297
|
||||
#define SPECIES_SEEDOT 298
|
||||
#define SPECIES_NUZLEAF 299
|
||||
#define SPECIES_SHIFTRY 300
|
||||
#define SPECIES_NINCADA 301
|
||||
#define SPECIES_NINJASK 302
|
||||
#define SPECIES_SHEDINJA 303
|
||||
#define SPECIES_TAILLOW 304
|
||||
#define SPECIES_SWELLOW 305
|
||||
#define SPECIES_SHROOMISH 306
|
||||
#define SPECIES_BRELOOM 307
|
||||
#define SPECIES_SPINDA 308
|
||||
#define SPECIES_WINGULL 309
|
||||
#define SPECIES_PELIPPER 310
|
||||
#define SPECIES_SURSKIT 311
|
||||
#define SPECIES_MASQUERAIN 312
|
||||
#define SPECIES_WAILMER 313
|
||||
#define SPECIES_WAILORD 314
|
||||
#define SPECIES_SKITTY 315
|
||||
#define SPECIES_DELCATTY 316
|
||||
#define SPECIES_KECLEON 317
|
||||
#define SPECIES_BALTOY 318
|
||||
#define SPECIES_CLAYDOL 319
|
||||
#define SPECIES_NOSEPASS 320
|
||||
#define SPECIES_TORKOAL 321
|
||||
#define SPECIES_SABLEYE 322
|
||||
#define SPECIES_BARBOACH 323
|
||||
#define SPECIES_WHISCASH 324
|
||||
#define SPECIES_LUVDISC 325
|
||||
#define SPECIES_CORPHISH 326
|
||||
#define SPECIES_CRAWDAUNT 327
|
||||
#define SPECIES_FEEBAS 328
|
||||
#define SPECIES_MILOTIC 329
|
||||
#define SPECIES_CARVANHA 330
|
||||
#define SPECIES_SHARPEDO 331
|
||||
#define SPECIES_TRAPINCH 332
|
||||
#define SPECIES_VIBRAVA 333
|
||||
#define SPECIES_FLYGON 334
|
||||
#define SPECIES_MAKUHITA 335
|
||||
#define SPECIES_HARIYAMA 336
|
||||
#define SPECIES_ELECTRIKE 337
|
||||
#define SPECIES_MANECTRIC 338
|
||||
#define SPECIES_NUMEL 339
|
||||
#define SPECIES_CAMERUPT 340
|
||||
#define SPECIES_SPHEAL 341
|
||||
#define SPECIES_SEALEO 342
|
||||
#define SPECIES_WALREIN 343
|
||||
#define SPECIES_CACNEA 344
|
||||
#define SPECIES_CACTURNE 345
|
||||
#define SPECIES_SNORUNT 346
|
||||
#define SPECIES_GLALIE 347
|
||||
#define SPECIES_LUNATONE 348
|
||||
#define SPECIES_SOLROCK 349
|
||||
#define SPECIES_AZURILL 350
|
||||
#define SPECIES_SPOINK 351
|
||||
#define SPECIES_GRUMPIG 352
|
||||
#define SPECIES_PLUSLE 353
|
||||
#define SPECIES_MINUN 354
|
||||
#define SPECIES_MAWILE 355
|
||||
#define SPECIES_MEDITITE 356
|
||||
#define SPECIES_MEDICHAM 357
|
||||
#define SPECIES_SWABLU 358
|
||||
#define SPECIES_ALTARIA 359
|
||||
#define SPECIES_WYNAUT 360
|
||||
#define SPECIES_DUSKULL 361
|
||||
#define SPECIES_DUSCLOPS 362
|
||||
#define SPECIES_ROSELIA 363
|
||||
#define SPECIES_SLAKOTH 364
|
||||
#define SPECIES_VIGOROTH 365
|
||||
#define SPECIES_SLAKING 366
|
||||
#define SPECIES_GULPIN 367
|
||||
#define SPECIES_SWALOT 368
|
||||
#define SPECIES_TROPIUS 369
|
||||
#define SPECIES_WHISMUR 370
|
||||
#define SPECIES_LOUDRED 371
|
||||
#define SPECIES_EXPLOUD 372
|
||||
#define SPECIES_CLAMPERL 373
|
||||
#define SPECIES_HUNTAIL 374
|
||||
#define SPECIES_GOREBYSS 375
|
||||
#define SPECIES_ABSOL 376
|
||||
#define SPECIES_SHUPPET 377
|
||||
#define SPECIES_BANETTE 378
|
||||
#define SPECIES_SEVIPER 379
|
||||
#define SPECIES_ZANGOOSE 380
|
||||
#define SPECIES_RELICANTH 381
|
||||
#define SPECIES_ARON 382
|
||||
#define SPECIES_LAIRON 383
|
||||
#define SPECIES_AGGRON 384
|
||||
#define SPECIES_CASTFORM 385
|
||||
#define SPECIES_VOLBEAT 386
|
||||
#define SPECIES_ILLUMISE 387
|
||||
#define SPECIES_LILEEP 388
|
||||
#define SPECIES_CRADILY 389
|
||||
#define SPECIES_ANORITH 390
|
||||
#define SPECIES_ARMALDO 391
|
||||
#define SPECIES_RALTS 392
|
||||
#define SPECIES_KIRLIA 393
|
||||
#define SPECIES_GARDEVOIR 394
|
||||
#define SPECIES_BAGON 395
|
||||
#define SPECIES_SHELGON 396
|
||||
#define SPECIES_SALAMENCE 397
|
||||
#define SPECIES_BELDUM 398
|
||||
#define SPECIES_METANG 399
|
||||
#define SPECIES_METAGROSS 400
|
||||
#define SPECIES_REGIROCK 401
|
||||
#define SPECIES_REGICE 402
|
||||
#define SPECIES_REGISTEEL 403
|
||||
#define SPECIES_KYOGRE 404
|
||||
#define SPECIES_GROUDON 405
|
||||
#define SPECIES_RAYQUAZA 406
|
||||
#define SPECIES_LATIAS 407
|
||||
#define SPECIES_LATIOS 408
|
||||
#define SPECIES_JIRACHI 409
|
||||
#define SPECIES_DEOXYS 410
|
||||
#define SPECIES_CHIMECHO 411
|
||||
#define SPECIES_EGG 412
|
||||
|
||||
#define SPECIES_UNOWN_B 413
|
||||
#define SPECIES_UNOWN_C 414
|
||||
#define SPECIES_UNOWN_D 415
|
||||
#define SPECIES_UNOWN_E 416
|
||||
#define SPECIES_UNOWN_F 417
|
||||
#define SPECIES_UNOWN_G 418
|
||||
#define SPECIES_UNOWN_H 419
|
||||
#define SPECIES_UNOWN_I 420
|
||||
#define SPECIES_UNOWN_J 421
|
||||
#define SPECIES_UNOWN_K 422
|
||||
#define SPECIES_UNOWN_L 423
|
||||
#define SPECIES_UNOWN_M 424
|
||||
#define SPECIES_UNOWN_N 425
|
||||
#define SPECIES_UNOWN_O 426
|
||||
#define SPECIES_UNOWN_P 427
|
||||
#define SPECIES_UNOWN_Q 428
|
||||
#define SPECIES_UNOWN_R 429
|
||||
#define SPECIES_UNOWN_S 430
|
||||
#define SPECIES_UNOWN_T 431
|
||||
#define SPECIES_UNOWN_U 432
|
||||
#define SPECIES_UNOWN_V 433
|
||||
#define SPECIES_UNOWN_W 434
|
||||
#define SPECIES_UNOWN_X 435
|
||||
#define SPECIES_UNOWN_Y 436
|
||||
#define SPECIES_UNOWN_Z 437
|
||||
#define SPECIES_UNOWN_EMARK 438
|
||||
#define SPECIES_UNOWN_QMARK 439
|
||||
|
||||
#define NUM_SPECIES SPECIES_EGG
|
||||
|
||||
#endif // GUARD_CONSTANTS_SPECIES_H
|
||||
285
include/constants/vars.h
Normal file
285
include/constants/vars.h
Normal file
@ -0,0 +1,285 @@
|
||||
#ifndef GUARD_CONSTANTS_VARS_H
|
||||
#define GUARD_CONSTANTS_VARS_H
|
||||
|
||||
#define VAR_0x3F20 0x3F20
|
||||
|
||||
#define VAR_0x4000 0x4000
|
||||
#define VAR_0x4001 0x4001
|
||||
#define VAR_0x4002 0x4002
|
||||
#define VAR_0x4003 0x4003
|
||||
#define VAR_0x4004 0x4004
|
||||
#define VAR_0x4005 0x4005
|
||||
#define VAR_0x4006 0x4006
|
||||
#define VAR_0x4007 0x4007
|
||||
#define VAR_0x4008 0x4008
|
||||
#define VAR_0x4009 0x4009
|
||||
#define VAR_0x400A 0x400A
|
||||
#define VAR_0x400B 0x400B
|
||||
#define VAR_0x400C 0x400C
|
||||
#define VAR_0x400D 0x400D
|
||||
#define VAR_0x400E 0x400E
|
||||
#define VAR_0x400F 0x400F
|
||||
#define VAR_0x4010 0x4010
|
||||
#define VAR_0x4011 0x4011
|
||||
#define VAR_0x4012 0x4012
|
||||
#define VAR_0x4013 0x4013
|
||||
#define VAR_0x4014 0x4014
|
||||
#define VAR_0x4015 0x4015
|
||||
#define VAR_0x4016 0x4016
|
||||
#define VAR_0x4017 0x4017
|
||||
#define VAR_0x4018 0x4018
|
||||
#define VAR_0x4019 0x4019
|
||||
#define VAR_0x401A 0x401A
|
||||
#define VAR_0x401B 0x401B
|
||||
#define VAR_0x401C 0x401C
|
||||
#define VAR_0x401D 0x401D
|
||||
#define VAR_0x401E 0x401E
|
||||
#define VAR_0x401F 0x401F
|
||||
#define VAR_RECYCLE_GOODS 0x4020
|
||||
#define VAR_REPEL_STEP_COUNT 0x4021
|
||||
#define VAR_ICE_STEP_COUNT 0x4022
|
||||
#define VAR_FIRST_POKE 0x4023
|
||||
#define VAR_MIRAGE_RND_H 0x4024
|
||||
#define VAR_MIRAGE_RND_L 0x4025
|
||||
#define VAR_SECRET_BASE_MAP 0x4026
|
||||
#define VAR_0x4027 0x4027
|
||||
#define VAR_0x4028 0x4028
|
||||
#define VAR_0x4029 0x4029
|
||||
#define VAR_HAPPINESS_STEP_COUNTER 0x402A
|
||||
#define VAR_POISON_STEP_COUNTER 0x402B
|
||||
#define VAR_RESET_RTC_ENABLE 0x402C
|
||||
#define VAR_0x402D 0x402D
|
||||
#define VAR_0x402E 0x402E
|
||||
#define VAR_0x402F 0x402F
|
||||
#define VAR_0x4030 0x4030
|
||||
#define VAR_0x4031 0x4031
|
||||
#define VAR_0x4032 0x4032
|
||||
#define VAR_0x4033 0x4033
|
||||
#define VAR_0x4034 0x4034
|
||||
#define VAR_0x4035 0x4035
|
||||
#define VAR_STORAGE_UNKNOWN 0x4036
|
||||
#define VAR_0x4037 0x4037
|
||||
#define VAR_0x4038 0x4038
|
||||
#define VAR_0x4039 0x4039
|
||||
#define VAR_0x403A 0x403A
|
||||
#define VAR_0x403B 0x403B
|
||||
#define VAR_0x403C 0x403C
|
||||
#define VAR_0x403D 0x403D
|
||||
#define VAR_ALTERING_CAVE_WILD_SET 0x403E
|
||||
#define VAR_0x403F 0x403F
|
||||
#define VAR_DAYS 0x4040
|
||||
#define VAR_0x4041 0x4041
|
||||
#define VAR_0x4042 0x4042
|
||||
#define VAR_DEPT_STORE_FLOOR 0x4043
|
||||
#define VAR_0x4044 0x4044
|
||||
#define VAR_POKELOT_PRIZE 0x4045
|
||||
#define VAR_NATIONAL_DEX 0x4046
|
||||
#define VAR_SEEDOT_SIZE_RECORD 0x4047
|
||||
#define VAR_ASH_GATHER_COUNT 0x4048
|
||||
#define VAR_BIRCH_STATE 0x4049
|
||||
#define VAR_CRUISE_STEP_COUNT 0x404A
|
||||
#define VAR_POKELOT_RND1 0x404B
|
||||
#define VAR_POKELOT_RND2 0x404C
|
||||
#define VAR_0x404D 0x404D
|
||||
#define VAR_0x404E 0x404E
|
||||
#define VAR_LOTAD_SIZE_RECORD 0x404F
|
||||
#define VAR_0x4050 0x4050
|
||||
#define VAR_0x4051 0x4051
|
||||
#define VAR_0x4052 0x4052
|
||||
#define VAR_0x4053 0x4053
|
||||
#define VAR_0x4054 0x4054
|
||||
#define VAR_0x4055 0x4055
|
||||
#define VAR_0x4056 0x4056
|
||||
#define VAR_0x4057 0x4057
|
||||
#define VAR_0x4058 0x4058
|
||||
#define VAR_0x4059 0x4059
|
||||
#define VAR_0x405A 0x405A
|
||||
#define VAR_0x405B 0x405B
|
||||
#define VAR_0x405C 0x405C
|
||||
#define VAR_0x405D 0x405D
|
||||
#define VAR_0x405E 0x405E
|
||||
#define VAR_0x405F 0x405F
|
||||
#define VAR_0x4060 0x4060
|
||||
#define VAR_0x4061 0x4061
|
||||
#define VAR_0x4062 0x4062
|
||||
#define VAR_0x4063 0x4063
|
||||
#define VAR_0x4064 0x4064
|
||||
#define VAR_0x4065 0x4065
|
||||
#define VAR_0x4066 0x4066
|
||||
#define VAR_0x4067 0x4067
|
||||
#define VAR_0x4068 0x4068
|
||||
#define VAR_0x4069 0x4069
|
||||
#define VAR_0x406A 0x406A
|
||||
#define VAR_0x406B 0x406B
|
||||
#define VAR_0x406C 0x406C
|
||||
#define VAR_0x406D 0x406D
|
||||
#define VAR_0x406E 0x406E
|
||||
#define VAR_0x406F 0x406F
|
||||
#define VAR_0x4070 0x4070
|
||||
#define VAR_0x4071 0x4071
|
||||
#define VAR_0x4072 0x4072
|
||||
#define VAR_0x4073 0x4073
|
||||
#define VAR_0x4074 0x4074
|
||||
#define VAR_0x4075 0x4075
|
||||
#define VAR_0x4076 0x4076
|
||||
#define VAR_0x4077 0x4077
|
||||
#define VAR_0x4078 0x4078
|
||||
#define VAR_0x4079 0x4079
|
||||
#define VAR_0x407A 0x407A
|
||||
#define VAR_0x407B 0x407B
|
||||
#define VAR_0x407C 0x407C
|
||||
#define VAR_0x407D 0x407D
|
||||
#define VAR_0x407E 0x407E
|
||||
#define VAR_0x407F 0x407F
|
||||
#define VAR_0x4080 0x4080
|
||||
#define VAR_0x4081 0x4081
|
||||
#define VAR_0x4082 0x4082
|
||||
#define VAR_0x4083 0x4083
|
||||
#define VAR_0x4084 0x4084
|
||||
#define VAR_0x4085 0x4085
|
||||
#define VAR_0x4086 0x4086
|
||||
#define VAR_0x4087 0x4087
|
||||
#define VAR_0x4088 0x4088
|
||||
#define VAR_0x4089 0x4089
|
||||
#define VAR_0x408A 0x408A
|
||||
#define VAR_0x408B 0x408B
|
||||
#define VAR_0x408C 0x408C
|
||||
#define VAR_0x408D 0x408D
|
||||
#define VAR_0x408E 0x408E
|
||||
#define VAR_0x408F 0x408F
|
||||
#define VAR_0x4090 0x4090
|
||||
#define VAR_0x4091 0x4091
|
||||
#define VAR_0x4092 0x4092
|
||||
#define VAR_0x4093 0x4093
|
||||
#define VAR_0x4094 0x4094
|
||||
#define VAR_0x4095 0x4095
|
||||
#define VAR_0x4096 0x4096
|
||||
#define VAR_0x4097 0x4097
|
||||
#define VAR_0x4098 0x4098
|
||||
#define VAR_0x4099 0x4099
|
||||
#define VAR_0x409A 0x409A
|
||||
#define VAR_0x409B 0x409B
|
||||
#define VAR_0x409C 0x409C
|
||||
#define VAR_0x409D 0x409D
|
||||
#define VAR_0x409E 0x409E
|
||||
#define VAR_0x409F 0x409F
|
||||
#define VAR_0x40A0 0x40A0
|
||||
#define VAR_0x40A1 0x40A1
|
||||
#define VAR_0x40A2 0x40A2
|
||||
#define VAR_0x40A3 0x40A3
|
||||
#define VAR_0x40A4 0x40A4
|
||||
#define VAR_0x40A5 0x40A5
|
||||
#define VAR_0x40A6 0x40A6
|
||||
#define VAR_0x40A7 0x40A7
|
||||
#define VAR_0x40A8 0x40A8
|
||||
#define VAR_0x40A9 0x40A9
|
||||
#define VAR_0x40AA 0x40AA
|
||||
#define VAR_0x40AB 0x40AB
|
||||
#define VAR_0x40AC 0x40AC
|
||||
#define VAR_0x40AD 0x40AD
|
||||
#define VAR_0x40AE 0x40AE
|
||||
#define VAR_0x40AF 0x40AF
|
||||
#define VAR_0x40B0 0x40B0
|
||||
#define VAR_0x40B1 0x40B1
|
||||
#define VAR_0x40B2 0x40B2
|
||||
#define VAR_0x40B3 0x40B3
|
||||
#define VAR_PORTHOLE 0x40B4
|
||||
#define VAR_0x40B5 0x40B5
|
||||
#define VAR_0x40B6 0x40B6
|
||||
#define VAR_0x40B7 0x40B7
|
||||
#define VAR_0x40B8 0x40B8
|
||||
#define VAR_0x40B9 0x40B9
|
||||
#define VAR_0x40BA 0x40BA
|
||||
#define VAR_0x40BB 0x40BB
|
||||
#define VAR_0x40BC 0x40BC
|
||||
#define VAR_0x40BD 0x40BD
|
||||
#define VAR_0x40BE 0x40BE
|
||||
#define VAR_0x40BF 0x40BF
|
||||
#define VAR_0x40C0 0x40C0
|
||||
#define VAR_0x40C1 0x40C1
|
||||
#define VAR_0x40C2 0x40C2
|
||||
#define VAR_0x40C3 0x40C3
|
||||
#define VAR_0x40C4 0x40C4
|
||||
#define VAR_0x40C5 0x40C5
|
||||
#define VAR_0x40C6 0x40C6
|
||||
#define VAR_0x40C7 0x40C7
|
||||
#define VAR_0x40C8 0x40C8
|
||||
#define VAR_0x40C9 0x40C9
|
||||
#define VAR_0x40CA 0x40CA
|
||||
#define VAR_0x40CB 0x40CB
|
||||
#define VAR_0x40CC 0x40CC
|
||||
#define VAR_0x40CD 0x40CD
|
||||
#define VAR_0x40CE 0x40CE
|
||||
#define VAR_FRONTIER_FACILITY 0x40CF
|
||||
#define VAR_0x40D0 0x40D0
|
||||
#define VAR_0x40D1 0x40D1
|
||||
#define VAR_0x40D2 0x40D2
|
||||
#define VAR_0x40D3 0x40D3
|
||||
#define VAR_0x40D4 0x40D4
|
||||
#define VAR_0x40D5 0x40D5
|
||||
#define VAR_0x40D6 0x40D6
|
||||
#define VAR_0x40D7 0x40D7
|
||||
#define VAR_0x40D8 0x40D8
|
||||
#define VAR_0x40D9 0x40D9
|
||||
#define VAR_0x40DA 0x40DA
|
||||
#define VAR_0x40DB 0x40DB
|
||||
#define VAR_0x40DC 0x40DC
|
||||
#define VAR_0x40DD 0x40DD
|
||||
#define VAR_0x40DE 0x40DE
|
||||
#define VAR_0x40DF 0x40DF
|
||||
#define VAR_0x40E0 0x40E0
|
||||
#define VAR_0x40E1 0x40E1
|
||||
#define VAR_0x40E2 0x40E2
|
||||
#define VAR_0x40E3 0x40E3
|
||||
#define VAR_0x40E4 0x40E4
|
||||
#define VAR_0x40E5 0x40E5
|
||||
#define VAR_DAILY_SLOTS 0x40E6
|
||||
#define VAR_DAILY_WILDS 0x40E7
|
||||
#define VAR_DAILY_BLENDER 0x40E8
|
||||
#define VAR_DAILY_PLANTED_BERRIES 0x40E9
|
||||
#define VAR_DAILY_PICKED_BERRIES 0x40EA
|
||||
#define VAR_DAILY_ROULETTE 0x40EB
|
||||
#define VAR_0x40EC 0x40EC
|
||||
#define VAR_0x40ED 0x40ED
|
||||
#define VAR_0x40EE 0x40EE
|
||||
#define VAR_0x40EF 0x40EF
|
||||
#define VAR_0x40F0 0x40F0
|
||||
#define VAR_DAILY_BP 0x40F1
|
||||
#define VAR_0x40F2 0x40F2
|
||||
#define VAR_0x40F3 0x40F3
|
||||
#define VAR_0x40F4 0x40F4
|
||||
#define VAR_0x40F5 0x40F5
|
||||
#define VAR_0x40F6 0x40F6
|
||||
#define VAR_0x40F7 0x40F7
|
||||
#define VAR_0x40F8 0x40F8
|
||||
#define VAR_0x40F9 0x40F9
|
||||
#define VAR_0x40FA 0x40FA
|
||||
#define VAR_0x40FB 0x40FB
|
||||
#define VAR_0x40FC 0x40FC
|
||||
#define VAR_0x40FD 0x40FD
|
||||
#define VAR_0x40FE 0x40FE
|
||||
#define VAR_0x40FF 0x40FF
|
||||
|
||||
#define VAR_0x8000 0x8000
|
||||
#define VAR_0x8001 0x8001
|
||||
#define VAR_0x8002 0x8002
|
||||
#define VAR_0x8003 0x8003
|
||||
#define VAR_0x8004 0x8004
|
||||
#define VAR_0x8005 0x8005
|
||||
#define VAR_0x8006 0x8006
|
||||
#define VAR_0x8007 0x8007
|
||||
#define VAR_0x8008 0x8008
|
||||
#define VAR_0x8009 0x8009
|
||||
#define VAR_0x800A 0x800A
|
||||
#define VAR_0x800B 0x800B
|
||||
#define VAR_FACING 0x800C
|
||||
#define VAR_RESULT 0x800D
|
||||
#define VAR_ITEM_ID 0x800E
|
||||
#define VAR_LAST_TALKED 0x800F
|
||||
#define VAR_CONTEST_RANK 0x8010
|
||||
#define VAR_CONTEST_CATEGORY 0x8011
|
||||
#define VAR_MON_BOX_ID 0x8012
|
||||
#define VAR_MON_BOX_POS 0x8013
|
||||
#define VAR_0x8014 0x8014
|
||||
|
||||
#endif // GUARD_CONSTANTS_VARS_H
|
||||
@ -1,6 +1,6 @@
|
||||
#ifndef GUARD_DATA_BARD_MUSIC_POKEMON_H
|
||||
#define GUARD_DATA_BARD_MUSIC_POKEMON_H
|
||||
#include "species.h"
|
||||
#include "constants/species.h"
|
||||
|
||||
const u16 gUnknown_085F5490 = NUM_SPECIES;
|
||||
|
||||
|
||||
@ -1,130 +1,6 @@
|
||||
#ifndef GUARD_DECORATION_H
|
||||
#define GUARD_DECORATION_H
|
||||
|
||||
enum DecoId {
|
||||
/*000*/ DECOR_NONE,
|
||||
/*001*/ DECOR_SMALL_DESK,
|
||||
/*002*/ DECOR_POKEMON_DESK,
|
||||
/*003*/ DECOR_HEAVY_DESK,
|
||||
/*004*/ DECOR_RAGGED_DESK,
|
||||
/*005*/ DECOR_COMFORT_DESK,
|
||||
/*006*/ DECOR_PRETTY_DESK,
|
||||
/*007*/ DECOR_BRICK_DESK,
|
||||
/*008*/ DECOR_CAMP_DESK,
|
||||
/*009*/ DECOR_HARD_DESK,
|
||||
/*010*/ DECOR_SMALL_CHAIR,
|
||||
/*011*/ DECOR_POKEMON_CHAIR,
|
||||
/*012*/ DECOR_HEAVY_CHAIR,
|
||||
/*013*/ DECOR_PRETTY_CHAIR,
|
||||
/*014*/ DECOR_COMFORT_CHAIR,
|
||||
/*015*/ DECOR_RAGGED_CHAIR,
|
||||
/*016*/ DECOR_BRICK_CHAIR,
|
||||
/*017*/ DECOR_CAMP_CHAIR,
|
||||
/*018*/ DECOR_HARD_CHAIR,
|
||||
/*019*/ DECOR_RED_PLANT,
|
||||
/*020*/ DECOR_TROPICAL_PLANT,
|
||||
/*021*/ DECOR_PRETTY_FLOWERS,
|
||||
/*022*/ DECOR_COLORFUL_PLANT,
|
||||
/*023*/ DECOR_BIG_PLANT,
|
||||
/*024*/ DECOR_GORGEOUS_PLANT,
|
||||
/*025*/ DECOR_RED_BRICK,
|
||||
/*026*/ DECOR_YELLOW_BRICK,
|
||||
/*027*/ DECOR_BLUE_BRICK,
|
||||
/*028*/ DECOR_RED_BALLOON,
|
||||
/*029*/ DECOR_BLUE_BALLOON,
|
||||
/*030*/ DECOR_YELLOW_BALLOON,
|
||||
/*031*/ DECOR_RED_TENT,
|
||||
/*032*/ DECOR_BLUE_TENT,
|
||||
/*033*/ DECOR_SOLID_BOARD,
|
||||
/*034*/ DECOR_SLIDE,
|
||||
/*035*/ DECOR_FENCE_LENGTH,
|
||||
/*036*/ DECOR_FENCE_WIDTH,
|
||||
/*037*/ DECOR_TIRE,
|
||||
/*038*/ DECOR_STAND,
|
||||
/*039*/ DECOR_MUD_BALL,
|
||||
/*040*/ DECOR_BREAKABLE_DOOR,
|
||||
/*041*/ DECOR_SAND_ORNAMENT,
|
||||
/*042*/ DECOR_SILVER_SHIELD,
|
||||
/*043*/ DECOR_GOLD_SHIELD,
|
||||
/*044*/ DECOR_GLASS_ORNAMENT,
|
||||
/*045*/ DECOR_TV,
|
||||
/*046*/ DECOR_ROUND_TV,
|
||||
/*047*/ DECOR_CUTE_TV,
|
||||
/*048*/ DECOR_GLITTER_MAT,
|
||||
/*049*/ DECOR_JUMP_MAT,
|
||||
/*050*/ DECOR_SPIN_MAT,
|
||||
/*051*/ DECOR_C_LOW_NOTE_MAT,
|
||||
/*052*/ DECOR_D_NOTE_MAT,
|
||||
/*053*/ DECOR_E_NOTE_MAT,
|
||||
/*054*/ DECOR_F_NOTE_MAT,
|
||||
/*055*/ DECOR_G_NOTE_MAT,
|
||||
/*056*/ DECOR_A_NOTE_MAT,
|
||||
/*057*/ DECOR_B_NOTE_MAT,
|
||||
/*058*/ DECOR_C_HIGH_NOTE_MAT,
|
||||
/*059*/ DECOR_SURF_MAT,
|
||||
/*060*/ DECOR_THUNDER_MAT,
|
||||
/*061*/ DECOR_FIRE_BLAST_MAT,
|
||||
/*062*/ DECOR_POWDER_SNOW_MAT,
|
||||
/*063*/ DECOR_ATTRACT_MAT,
|
||||
/*064*/ DECOR_FISSURE_MAT,
|
||||
/*065*/ DECOR_SPIKES_MAT,
|
||||
/*066*/ DECOR_BALL_POSTER,
|
||||
/*067*/ DECOR_GREEN_POSTER,
|
||||
/*068*/ DECOR_RED_POSTER,
|
||||
/*069*/ DECOR_BLUE_POSTER,
|
||||
/*070*/ DECOR_CUTE_POSTER,
|
||||
/*071*/ DECOR_PIKA_POSTER,
|
||||
/*072*/ DECOR_LONG_POSTER,
|
||||
/*073*/ DECOR_SEA_POSTER,
|
||||
/*074*/ DECOR_SKY_POSTER,
|
||||
/*075*/ DECOR_KISS_POSTER,
|
||||
/*076*/ DECOR_PICHU_DOLL,
|
||||
/*077*/ DECOR_PIKACHU_DOLL,
|
||||
/*078*/ DECOR_MARILL_DOLL,
|
||||
/*079*/ DECOR_TOGEPI_DOLL,
|
||||
/*080*/ DECOR_CYNDAQUIL_DOLL,
|
||||
/*081*/ DECOR_CHIKORITA_DOLL,
|
||||
/*082*/ DECOR_TOTODILE_DOLL,
|
||||
/*083*/ DECOR_JIGGLYPUFF_DOLL,
|
||||
/*084*/ DECOR_MEOWTH_DOLL,
|
||||
/*085*/ DECOR_CLEFAIRY_DOLL,
|
||||
/*086*/ DECOR_DITTO_DOLL,
|
||||
/*087*/ DECOR_SMOOCHUM_DOLL,
|
||||
/*088*/ DECOR_TREECKO_DOLL,
|
||||
/*089*/ DECOR_TORCHIC_DOLL,
|
||||
/*090*/ DECOR_MUDKIP_DOLL,
|
||||
/*091*/ DECOR_DUSKULL_DOLL,
|
||||
/*092*/ DECOR_WYNAUT_DOLL,
|
||||
/*093*/ DECOR_BALTOY_DOLL,
|
||||
/*094*/ DECOR_KECLEON_DOLL,
|
||||
/*095*/ DECOR_AZURILL_DOLL,
|
||||
/*096*/ DECOR_SKITTY_DOLL,
|
||||
/*097*/ DECOR_SWABLU_DOLL,
|
||||
/*098*/ DECOR_GULPIN_DOLL,
|
||||
/*099*/ DECOR_LOTAD_DOLL,
|
||||
/*100*/ DECOR_SEEDOT_DOLL,
|
||||
/*101*/ DECOR_PIKA_CUSHION,
|
||||
/*102*/ DECOR_ROUND_CUSHION,
|
||||
/*103*/ DECOR_KISS_CUSHION,
|
||||
/*104*/ DECOR_ZIGZAG_CUSHION,
|
||||
/*105*/ DECOR_SPIN_CUSHION,
|
||||
/*106*/ DECOR_DIAMOND_CUSHION,
|
||||
/*107*/ DECOR_BALL_CUSHION,
|
||||
/*108*/ DECOR_GRASS_CUSHION,
|
||||
/*109*/ DECOR_FIRE_CUSHION,
|
||||
/*110*/ DECOR_WATER_CUSHION,
|
||||
/*111*/ DECOR_SNORLAX_DOLL,
|
||||
/*112*/ DECOR_RHYDON_DOLL,
|
||||
/*113*/ DECOR_LAPRAS_DOLL,
|
||||
/*114*/ DECOR_VENUSAUR_DOLL,
|
||||
/*115*/ DECOR_CHARIZARD_DOLL,
|
||||
/*116*/ DECOR_BLASTOISE_DOLL,
|
||||
/*117*/ DECOR_WAILMER_DOLL,
|
||||
/*118*/ DECOR_REGIROCK_DOLL,
|
||||
/*119*/ DECOR_REGICE_DOLL,
|
||||
/*120*/ DECOR_REGISTEEL_DOLL
|
||||
};
|
||||
|
||||
enum DecorPerm {
|
||||
/*
|
||||
* The nomenclature here describes collision and placement permissions, in that order.
|
||||
|
||||
@ -1,8 +1,8 @@
|
||||
#ifndef GUARD_EVENT_DATA_H
|
||||
#define GUARD_EVENT_DATA_H
|
||||
|
||||
#include "flags.h"
|
||||
#include "vars.h"
|
||||
#include "constants/flags.h"
|
||||
#include "constants/vars.h"
|
||||
|
||||
void InitEventData(void);
|
||||
void ClearTempFieldEventData(void);
|
||||
|
||||
119
include/flags.h
119
include/flags.h
@ -1,119 +0,0 @@
|
||||
#ifndef GUARD_FLAGS_H
|
||||
#define GUARD_FLAGS_H
|
||||
|
||||
#define FLAG_340 0x340
|
||||
#define FLAG_LEGENDARIES_IN_SOOTOPOLIS 0x53
|
||||
#define FLAG_PENDING_DAYCARE_EGG 0x86
|
||||
|
||||
#define FLAG_TRAINER_FLAG_START 0x500
|
||||
|
||||
#define TRAINERS_FLAG_NO 0x356
|
||||
#define CODE_FLAGS (FLAG_TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860
|
||||
|
||||
// SYSTEM FLAGS
|
||||
|
||||
#define FLAG_SYS_POKEMON_GET (CODE_FLAGS + 0)
|
||||
#define FLAG_SYS_POKEDEX_GET (CODE_FLAGS + 1)
|
||||
#define FLAG_SYS_POKENAV_GET (CODE_FLAGS + 2)
|
||||
// third one appears unused
|
||||
#define FLAG_SYS_GAME_CLEAR (CODE_FLAGS + 4)
|
||||
#define FLAG_SYS_CHAT_USED (CODE_FLAGS + 5)
|
||||
#define FLAG_SYS_HIPSTER_MEET (CODE_FLAGS + 6)
|
||||
|
||||
// badges
|
||||
#define FLAG_BADGE01_GET (CODE_FLAGS + 7)
|
||||
#define FLAG_BADGE02_GET (CODE_FLAGS + 8)
|
||||
#define FLAG_BADGE03_GET (CODE_FLAGS + 9)
|
||||
#define FLAG_BADGE04_GET (CODE_FLAGS + 0xA)
|
||||
#define FLAG_BADGE05_GET (CODE_FLAGS + 0xB)
|
||||
#define FLAG_BADGE06_GET (CODE_FLAGS + 0xC)
|
||||
#define FLAG_BADGE07_GET (CODE_FLAGS + 0xD)
|
||||
#define FLAG_BADGE08_GET (CODE_FLAGS + 0xE)
|
||||
|
||||
// cities and towns
|
||||
#define FLAG_VISITED_LITTLEROOT_TOWN (CODE_FLAGS + 0xF)
|
||||
#define FLAG_VISITED_OLDALE_TOWN (CODE_FLAGS + 0x10)
|
||||
#define FLAG_VISITED_DEWFORD_TOWN (CODE_FLAGS + 0x11)
|
||||
#define FLAG_VISITED_LAVARIDGE_TOWN (CODE_FLAGS + 0x12)
|
||||
#define FLAG_VISITED_FALLARBOR_TOWN (CODE_FLAGS + 0x13)
|
||||
#define FLAG_VISITED_VERDANTURF_TOWN (CODE_FLAGS + 0x14)
|
||||
#define FLAG_VISITED_PACIFIDLOG_TOWN (CODE_FLAGS + 0x15)
|
||||
#define FLAG_VISITED_PETALBURG_CITY (CODE_FLAGS + 0x16)
|
||||
#define FLAG_VISITED_SLATEPORT_CITY (CODE_FLAGS + 0x17)
|
||||
#define FLAG_VISITED_MAUVILLE_CITY (CODE_FLAGS + 0x18)
|
||||
#define FLAG_VISITED_RUSTBORO_CITY (CODE_FLAGS + 0x19)
|
||||
#define FLAG_VISITED_FORTREE_CITY (CODE_FLAGS + 0x1A)
|
||||
#define FLAG_VISITED_LILYCOVE_CITY (CODE_FLAGS + 0x1B)
|
||||
#define FLAG_VISITED_MOSSDEEP_CITY (CODE_FLAGS + 0x1C)
|
||||
#define FLAG_VISITED_SOOTOPOLIS_CITY (CODE_FLAGS + 0x1D)
|
||||
#define FLAG_VISITED_EVER_GRANDE_CITY (CODE_FLAGS + 0x1E)
|
||||
|
||||
#define FLAG_SYS_UNKNOWN_880 (CODE_FLAGS + 0x20)
|
||||
|
||||
#define FLAG_SYS_USE_FLASH (CODE_FLAGS + 0x28)
|
||||
#define FLAG_SYS_USE_STRENGTH (CODE_FLAGS + 0x29)
|
||||
#define FLAG_SYS_WEATHER_CTRL (CODE_FLAGS + 0x2A)
|
||||
#define FLAG_SYS_CYCLING_ROAD (CODE_FLAGS + 0x2B)
|
||||
#define FLAG_SYS_SAFARI_MODE (CODE_FLAGS + 0x2C)
|
||||
#define FLAG_SYS_CRUISE_MODE (CODE_FLAGS + 0x2D)
|
||||
|
||||
#define FLAG_SYS_TV_HOME (CODE_FLAGS + 0x30)
|
||||
#define FLAG_SYS_TV_WATCH (CODE_FLAGS + 0x31)
|
||||
#define FLAG_SYS_TV_START (CODE_FLAGS + 0x32)
|
||||
#define FLAG_SYS_POPWORD_INPUT (CODE_FLAGS + 0x33)
|
||||
#define FLAG_SYS_MIX_RECORD (CODE_FLAGS + 0x34)
|
||||
#define FLAG_SYS_CLOCK_SET (CODE_FLAGS + 0x35)
|
||||
#define FLAG_SYS_NATIONAL_DEX (CODE_FLAGS + 0x36)
|
||||
#define FLAG_SYS_CAVE_SHIP (CODE_FLAGS + 0x37)
|
||||
#define FLAG_SYS_CAVE_WONDER (CODE_FLAGS + 0x38)
|
||||
#define FLAG_SYS_CAVE_BATTLE (CODE_FLAGS + 0x39)
|
||||
#define FLAG_SYS_SHOAL_TIDE (CODE_FLAGS + 0x3A)
|
||||
#define FLAG_SYS_RIBBON_GET (CODE_FLAGS + 0x3B)
|
||||
|
||||
#define FLAG_UNLOCK_BATTLE_FRONTIER (CODE_FLAGS + 0x48)
|
||||
#define FLAG_UNLOCK_SOUTHERN_ISLAND (CODE_FLAGS + 0x49)
|
||||
|
||||
#define FLAG_SYS_PC_LANETTE (CODE_FLAGS + 0x4B)
|
||||
#define FLAG_SYS_MYSTERY_EVENT_ENABLE (CODE_FLAGS + 0x4C)
|
||||
#define FLAG_SYS_ENC_UP_ITEM (CODE_FLAGS + 0x4D)
|
||||
#define FLAG_SYS_ENC_DOWN_ITEM (CODE_FLAGS + 0x4E)
|
||||
#define FLAG_SYS_BRAILLE_DIG (CODE_FLAGS + 0x4F)
|
||||
#define FLAG_SYS_BRAILLE_STRENGTH (CODE_FLAGS + 0x50)
|
||||
#define FLAG_SYS_BRAILLE_WAIT (CODE_FLAGS + 0x51)
|
||||
#define FLAG_SYS_BRAILLE_FLY (CODE_FLAGS + 0x52)
|
||||
#define FLAG_SYS_HAS_EON_TICKET (CODE_FLAGS + 0x53)
|
||||
|
||||
#define FLAG_SYS_POKEMON_LEAGUE_FLY (CODE_FLAGS + 0x54)
|
||||
|
||||
#define FLAG_SYS_TV_LATI (CODE_FLAGS + 0x5D)
|
||||
|
||||
#define FLAG_SYS_SHOAL_ITEM (CODE_FLAGS + 0x5F)
|
||||
#define FLAG_SYS_B_DASH (CODE_FLAGS + 0x60) // got Running Shoes
|
||||
#define FLAG_SYS_CTRL_OBJ_DELETE (CODE_FLAGS + 0x61)
|
||||
#define FLAG_SYS_RESET_RTC_ENABLE (CODE_FLAGS + 0x62)
|
||||
|
||||
#define FLAG_SYS_TOWER_SILVER (CODE_FLAGS + 0x64)
|
||||
#define FLAG_SYS_TOWER_GOLD (CODE_FLAGS + 0x65)
|
||||
#define FLAG_SYS_DOME_SILVER (CODE_FLAGS + 0x66)
|
||||
#define FLAG_SYS_DOME_GOLD (CODE_FLAGS + 0x67)
|
||||
#define FLAG_SYS_PALACE_SILVER (CODE_FLAGS + 0x68)
|
||||
#define FLAG_SYS_PALACE_GOLD (CODE_FLAGS + 0x69)
|
||||
#define FLAG_SYS_ARENA_SILVER (CODE_FLAGS + 0x6A)
|
||||
#define FLAG_SYS_ARENA_GOLD (CODE_FLAGS + 0x6B)
|
||||
#define FLAG_SYS_FACTORY_SILVER (CODE_FLAGS + 0x6C)
|
||||
#define FLAG_SYS_FACTORY_GOLD (CODE_FLAGS + 0x6D)
|
||||
#define FLAG_SYS_PIKE_SILVER (CODE_FLAGS + 0x6E)
|
||||
#define FLAG_SYS_PIKE_GOLD (CODE_FLAGS + 0x6F)
|
||||
#define FLAG_SYS_PYRAMID_SILVER (CODE_FLAGS + 0x70)
|
||||
#define FLAG_SYS_PYRAMID_GOLD (CODE_FLAGS + 0x71)
|
||||
#define FLAG_SYS_FRONTIER_PASS (CODE_FLAGS + 0x72)
|
||||
|
||||
#define FLAG_SYS_STORAGE_UNKNOWN_FLAG (CODE_FLAGS + 0x77)
|
||||
|
||||
#define FLAG_SYS_MYSTERY_GIFT_ENABLE (CODE_FLAGS + 0x7B)
|
||||
|
||||
// SPECIAL FLAGS (unknown purpose)
|
||||
|
||||
#define SPECIAL_FLAG_1 0x4001
|
||||
|
||||
#endif // GUARD_FLAGS_H
|
||||
@ -284,7 +284,7 @@ struct SecretBaseRecord
|
||||
/*0x1B34*/ u8 partyEVs[6];
|
||||
};
|
||||
|
||||
#include "game_stat.h"
|
||||
#include "constants/game_stat.h"
|
||||
#include "global.fieldmap.h"
|
||||
#include "global.berry.h"
|
||||
#include "global.tv.h"
|
||||
|
||||
396
include/items.h
396
include/items.h
@ -1,396 +0,0 @@
|
||||
#ifndef GUARD_ITEMS_H
|
||||
#define GUARD_ITEMS_H
|
||||
|
||||
enum
|
||||
{
|
||||
ITEM_NONE, // 0x000
|
||||
ITEM_MASTER_BALL, // 0x001
|
||||
ITEM_ULTRA_BALL, // 0x002
|
||||
ITEM_GREAT_BALL, // 0x003
|
||||
ITEM_POKE_BALL, // 0x004
|
||||
ITEM_SAFARI_BALL, // 0x005
|
||||
ITEM_NET_BALL, // 0x006
|
||||
ITEM_DIVE_BALL, // 0x007
|
||||
ITEM_NEST_BALL, // 0x008
|
||||
ITEM_REPEAT_BALL, // 0x009
|
||||
ITEM_TIMER_BALL, // 0x00a
|
||||
ITEM_LUXURY_BALL, // 0x00b
|
||||
ITEM_PREMIER_BALL, // 0x00c
|
||||
ITEM_POTION, // 0x00d
|
||||
ITEM_ANTIDOTE, // 0x00e
|
||||
ITEM_BURN_HEAL, // 0x00f
|
||||
ITEM_ICE_HEAL, // 0x010
|
||||
ITEM_AWAKENING, // 0x011
|
||||
ITEM_PARALYZE_HEAL, // 0x012
|
||||
ITEM_FULL_RESTORE, // 0x013
|
||||
ITEM_MAX_POTION, // 0x014
|
||||
ITEM_HYPER_POTION, // 0x015
|
||||
ITEM_SUPER_POTION, // 0x016
|
||||
ITEM_FULL_HEAL, // 0x017
|
||||
ITEM_REVIVE, // 0x018
|
||||
ITEM_MAX_REVIVE, // 0x019
|
||||
ITEM_FRESH_WATER, // 0x01a
|
||||
ITEM_SODA_POP, // 0x01b
|
||||
ITEM_LEMONADE, // 0x01c
|
||||
ITEM_MOOMOO_MILK, // 0x01d
|
||||
ITEM_ENERGY_POWDER, // 0x01e
|
||||
ITEM_ENERGY_ROOT, // 0x01f
|
||||
ITEM_HEAL_POWDER, // 0x020
|
||||
ITEM_REVIVAL_HERB, // 0x021
|
||||
ITEM_ETHER, // 0x022
|
||||
ITEM_MAX_ETHER, // 0x023
|
||||
ITEM_ELIXIR, // 0x024
|
||||
ITEM_MAX_ELIXIR, // 0x025
|
||||
ITEM_LAVA_COOKIE, // 0x026
|
||||
ITEM_BLUE_FLUTE, // 0x027
|
||||
ITEM_YELLOW_FLUTE, // 0x028
|
||||
ITEM_RED_FLUTE, // 0x029
|
||||
ITEM_BLACK_FLUTE, // 0x02a
|
||||
ITEM_WHITE_FLUTE, // 0x02b
|
||||
ITEM_BERRY_JUICE, // 0x02c
|
||||
ITEM_SACRED_ASH, // 0x02d
|
||||
ITEM_SHOAL_SALT, // 0x02e
|
||||
ITEM_SHOAL_SHELL, // 0x02f
|
||||
ITEM_RED_SHARD, // 0x030
|
||||
ITEM_BLUE_SHARD, // 0x031
|
||||
ITEM_YELLOW_SHARD, // 0x032
|
||||
ITEM_GREEN_SHARD, // 0x033
|
||||
ITEM_034,
|
||||
ITEM_035,
|
||||
ITEM_036,
|
||||
ITEM_037,
|
||||
ITEM_038,
|
||||
ITEM_039,
|
||||
ITEM_03A,
|
||||
ITEM_03B,
|
||||
ITEM_03C,
|
||||
ITEM_03D,
|
||||
ITEM_03E,
|
||||
ITEM_HP_UP, // 0x03f
|
||||
ITEM_PROTEIN, // 0x040
|
||||
ITEM_IRON, // 0x041
|
||||
ITEM_CARBOS, // 0x042
|
||||
ITEM_CALCIUM, // 0x043
|
||||
ITEM_RARE_CANDY, // 0x044
|
||||
ITEM_PP_UP, // 0x045
|
||||
ITEM_ZINC, // 0x046
|
||||
ITEM_PP_MAX, // 0x047
|
||||
ITEM_048,
|
||||
ITEM_GUARD_SPEC, // 0x049
|
||||
ITEM_DIRE_HIT, // 0x04a
|
||||
ITEM_X_ATTACK, // 0x04b
|
||||
ITEM_X_DEFEND, // 0x04c
|
||||
ITEM_X_SPEED, // 0x04d
|
||||
ITEM_X_ACCURACY, // 0x04e
|
||||
ITEM_X_SPECIAL, // 0x04f
|
||||
ITEM_POKE_DOLL, // 0x050
|
||||
ITEM_FLUFFY_TAIL, // 0x051
|
||||
ITEM_052,
|
||||
ITEM_SUPER_REPEL, // 0x053
|
||||
ITEM_MAX_REPEL, // 0x054
|
||||
ITEM_ESCAPE_ROPE, // 0x055
|
||||
ITEM_REPEL, // 0x056
|
||||
ITEM_057,
|
||||
ITEM_058,
|
||||
ITEM_059,
|
||||
ITEM_05A,
|
||||
ITEM_05B,
|
||||
ITEM_05C,
|
||||
ITEM_SUN_STONE, // 0x05d
|
||||
ITEM_MOON_STONE, // 0x05e
|
||||
ITEM_FIRE_STONE, // 0x05f
|
||||
ITEM_THUNDER_STONE, // 0x060
|
||||
ITEM_WATER_STONE, // 0x061
|
||||
ITEM_LEAF_STONE, // 0x062
|
||||
ITEM_063,
|
||||
ITEM_064,
|
||||
ITEM_065,
|
||||
ITEM_066,
|
||||
ITEM_TINY_MUSHROOM, // 0x067
|
||||
ITEM_BIG_MUSHROOM, // 0x068
|
||||
ITEM_069,
|
||||
ITEM_PEARL, // 0x06a
|
||||
ITEM_BIG_PEARL, // 0x06b
|
||||
ITEM_STARDUST, // 0x06c
|
||||
ITEM_STAR_PIECE, // 0x06d
|
||||
ITEM_NUGGET, // 0x06e
|
||||
ITEM_HEART_SCALE, // 0x06f
|
||||
ITEM_070,
|
||||
ITEM_071,
|
||||
ITEM_072,
|
||||
ITEM_073,
|
||||
ITEM_074,
|
||||
ITEM_075,
|
||||
ITEM_076,
|
||||
ITEM_077,
|
||||
ITEM_078,
|
||||
ITEM_ORANGE_MAIL, // 0x079
|
||||
ITEM_HARBOR_MAIL, // 0x07a
|
||||
ITEM_GLITTER_MAIL, // 0x07b
|
||||
ITEM_MECH_MAIL, // 0x07c
|
||||
ITEM_WOOD_MAIL, // 0x07d
|
||||
ITEM_WAVE_MAIL, // 0x07e
|
||||
ITEM_BEAD_MAIL, // 0x07f
|
||||
ITEM_SHADOW_MAIL, // 0x080
|
||||
ITEM_TROPIC_MAIL, // 0x081
|
||||
ITEM_DREAM_MAIL, // 0x082
|
||||
ITEM_FAB_MAIL, // 0x083
|
||||
ITEM_RETRO_MAIL, // 0x084
|
||||
ITEM_CHERI_BERRY, // 0x085
|
||||
ITEM_CHESTO_BERRY, // 0x086
|
||||
ITEM_PECHA_BERRY, // 0x087
|
||||
ITEM_RAWST_BERRY, // 0x088
|
||||
ITEM_ASPEAR_BERRY, // 0x089
|
||||
ITEM_LEPPA_BERRY, // 0x08a
|
||||
ITEM_ORAN_BERRY, // 0x08b
|
||||
ITEM_PERSIM_BERRY, // 0x08c
|
||||
ITEM_LUM_BERRY, // 0x08d
|
||||
ITEM_SITRUS_BERRY, // 0x08e
|
||||
ITEM_FIGY_BERRY, // 0x08f
|
||||
ITEM_WIKI_BERRY, // 0x090
|
||||
ITEM_MAGO_BERRY, // 0x091
|
||||
ITEM_AGUAV_BERRY, // 0x092
|
||||
ITEM_IAPAPA_BERRY, // 0x093
|
||||
ITEM_RAZZ_BERRY, // 0x094
|
||||
ITEM_BLUK_BERRY, // 0x095
|
||||
ITEM_NANAB_BERRY, // 0x096
|
||||
ITEM_WEPEAR_BERRY, // 0x097
|
||||
ITEM_PINAP_BERRY, // 0x098
|
||||
ITEM_POMEG_BERRY, // 0x099
|
||||
ITEM_KELPSY_BERRY, // 0x09a
|
||||
ITEM_QUALOT_BERRY, // 0x09b
|
||||
ITEM_HONDEW_BERRY, // 0x09c
|
||||
ITEM_GREPA_BERRY, // 0x09d
|
||||
ITEM_TAMATO_BERRY, // 0x09e
|
||||
ITEM_CORNN_BERRY, // 0x09f
|
||||
ITEM_MAGOST_BERRY, // 0x0a0
|
||||
ITEM_RABUTA_BERRY, // 0x0a1
|
||||
ITEM_NOMEL_BERRY, // 0x0a2
|
||||
ITEM_SPELON_BERRY, // 0x0a3
|
||||
ITEM_PAMTRE_BERRY, // 0x0a4
|
||||
ITEM_WATMEL_BERRY, // 0x0a5
|
||||
ITEM_DURIN_BERRY, // 0x0a6
|
||||
ITEM_BELUE_BERRY, // 0x0a7
|
||||
ITEM_LIECHI_BERRY, // 0x0a8
|
||||
ITEM_GANLON_BERRY, // 0x0a9
|
||||
ITEM_SALAC_BERRY, // 0x0aa
|
||||
ITEM_PETAYA_BERRY, // 0x0ab
|
||||
ITEM_APICOT_BERRY, // 0x0ac
|
||||
ITEM_LANSAT_BERRY, // 0x0ad
|
||||
ITEM_STARF_BERRY, // 0x0ae
|
||||
ITEM_ENIGMA_BERRY, // 0x0af
|
||||
ITEM_0B0,
|
||||
ITEM_0B1,
|
||||
ITEM_0B2,
|
||||
ITEM_BRIGHT_POWDER, // 0x0b3
|
||||
ITEM_WHITE_HERB, // 0x0b4
|
||||
ITEM_MACHO_BRACE, // 0x0b5
|
||||
ITEM_EXP_SHARE, // 0x0b6
|
||||
ITEM_QUICK_CLAW, // 0x0b7
|
||||
ITEM_SOOTHE_BELL, // 0x0b8
|
||||
ITEM_MENTAL_HERB, // 0x0b9
|
||||
ITEM_CHOICE_BAND, // 0x0ba
|
||||
ITEM_KINGS_ROCK, // 0x0bb
|
||||
ITEM_SILVER_POWDER, // 0x0bc
|
||||
ITEM_AMULET_COIN, // 0x0bd
|
||||
ITEM_CLEANSE_TAG, // 0x0be
|
||||
ITEM_SOUL_DEW, // 0x0bf
|
||||
ITEM_DEEP_SEA_TOOTH, // 0x0c0
|
||||
ITEM_DEEP_SEA_SCALE, // 0x0c1
|
||||
ITEM_SMOKE_BALL, // 0x0c2
|
||||
ITEM_EVERSTONE, // 0x0c3
|
||||
ITEM_FOCUS_BAND, // 0x0c4
|
||||
ITEM_LUCKY_EGG, // 0x0c5
|
||||
ITEM_SCOPE_LENS, // 0x0c6
|
||||
ITEM_METAL_COAT, // 0x0c7
|
||||
ITEM_LEFTOVERS, // 0x0c8
|
||||
ITEM_DRAGON_SCALE, // 0x0c9
|
||||
ITEM_LIGHT_BALL, // 0x0ca
|
||||
ITEM_SOFT_SAND, // 0x0cb
|
||||
ITEM_HARD_STONE, // 0x0cc
|
||||
ITEM_MIRACLE_SEED, // 0x0cd
|
||||
ITEM_BLACK_GLASSES, // 0x0ce
|
||||
ITEM_BLACK_BELT, // 0x0cf
|
||||
ITEM_MAGNET, // 0x0d0
|
||||
ITEM_MYSTIC_WATER, // 0x0d1
|
||||
ITEM_SHARP_BEAK, // 0x0d2
|
||||
ITEM_POISON_BARB, // 0x0d3
|
||||
ITEM_NEVER_MELT_ICE, // 0x0d4
|
||||
ITEM_SPELL_TAG, // 0x0d5
|
||||
ITEM_TWISTED_SPOON, // 0x0d6
|
||||
ITEM_CHARCOAL, // 0x0d7
|
||||
ITEM_DRAGON_FANG, // 0x0d8
|
||||
ITEM_SILK_SCARF, // 0x0d9
|
||||
ITEM_UP_GRADE, // 0x0da
|
||||
ITEM_SHELL_BELL, // 0x0db
|
||||
ITEM_SEA_INCENSE, // 0x0dc
|
||||
ITEM_LAX_INCENSE, // 0x0dd
|
||||
ITEM_LUCKY_PUNCH, // 0x0de
|
||||
ITEM_METAL_POWDER, // 0x0df
|
||||
ITEM_THICK_CLUB, // 0x0e0
|
||||
ITEM_STICK, // 0x0e1
|
||||
ITEM_0E2,
|
||||
ITEM_0E3,
|
||||
ITEM_0E4,
|
||||
ITEM_0E5,
|
||||
ITEM_0E6,
|
||||
ITEM_0E7,
|
||||
ITEM_0E8,
|
||||
ITEM_0E9,
|
||||
ITEM_0EA,
|
||||
ITEM_0EB,
|
||||
ITEM_0EC,
|
||||
ITEM_0ED,
|
||||
ITEM_0EE,
|
||||
ITEM_0EF,
|
||||
ITEM_0F0,
|
||||
ITEM_0F1,
|
||||
ITEM_0F2,
|
||||
ITEM_0F3,
|
||||
ITEM_0F4,
|
||||
ITEM_0F5,
|
||||
ITEM_0F6,
|
||||
ITEM_0F7,
|
||||
ITEM_0F8,
|
||||
ITEM_0F9,
|
||||
ITEM_0FA,
|
||||
ITEM_0FB,
|
||||
ITEM_0FC,
|
||||
ITEM_0FD,
|
||||
ITEM_RED_SCARF, // 0x0fe
|
||||
ITEM_BLUE_SCARF, // 0x0ff
|
||||
ITEM_PINK_SCARF, // 0x100
|
||||
ITEM_GREEN_SCARF, // 0x101
|
||||
ITEM_YELLOW_SCARF, // 0x102
|
||||
ITEM_MACH_BIKE, // 0x103
|
||||
ITEM_COIN_CASE, // 0x104
|
||||
ITEM_ITEMFINDER, // 0x105
|
||||
ITEM_OLD_ROD, // 0x106
|
||||
ITEM_GOOD_ROD, // 0x107
|
||||
ITEM_SUPER_ROD, // 0x108
|
||||
ITEM_SS_TICKET, // 0x109
|
||||
ITEM_CONTEST_PASS, // 0x10a
|
||||
ITEM_10B,
|
||||
ITEM_WAILMER_PAIL, // 0x10c
|
||||
ITEM_DEVON_GOODS, // 0x10d
|
||||
ITEM_SOOT_SACK, // 0x10e
|
||||
ITEM_BASEMENT_KEY, // 0x10f
|
||||
ITEM_ACRO_BIKE, // 0x110
|
||||
ITEM_POKEBLOCK_CASE, // 0x111
|
||||
ITEM_LETTER, // 0x112
|
||||
ITEM_EON_TICKET, // 0x113
|
||||
ITEM_RED_ORB, // 0x114
|
||||
ITEM_BLUE_ORB, // 0x115
|
||||
ITEM_SCANNER, // 0x116
|
||||
ITEM_GO_GOGGLES, // 0x117
|
||||
ITEM_METEORITE, // 0x118
|
||||
ITEM_ROOM_1_KEY, // 0x119
|
||||
ITEM_ROOM_2_KEY, // 0x11a
|
||||
ITEM_ROOM_4_KEY, // 0x11b
|
||||
ITEM_ROOM_6_KEY, // 0x11c
|
||||
ITEM_STORAGE_KEY, // 0x11d
|
||||
ITEM_ROOT_FOSSIL, // 0x11e
|
||||
ITEM_CLAW_FOSSIL, // 0x11f
|
||||
ITEM_DEVON_SCOPE, // 0x120
|
||||
ITEM_TM01, // 0x121
|
||||
ITEM_TM02, // 0x122
|
||||
ITEM_TM03, // 0x123
|
||||
ITEM_TM04, // 0x124
|
||||
ITEM_TM05, // 0x125
|
||||
ITEM_TM06, // 0x126
|
||||
ITEM_TM07, // 0x127
|
||||
ITEM_TM08, // 0x128
|
||||
ITEM_TM09, // 0x129
|
||||
ITEM_TM10, // 0x12a
|
||||
ITEM_TM11, // 0x12b
|
||||
ITEM_TM12, // 0x12c
|
||||
ITEM_TM13, // 0x12d
|
||||
ITEM_TM14, // 0x12e
|
||||
ITEM_TM15, // 0x12f
|
||||
ITEM_TM16, // 0x130
|
||||
ITEM_TM17, // 0x131
|
||||
ITEM_TM18, // 0x132
|
||||
ITEM_TM19, // 0x133
|
||||
ITEM_TM20, // 0x134
|
||||
ITEM_TM21, // 0x135
|
||||
ITEM_TM22, // 0x136
|
||||
ITEM_TM23, // 0x137
|
||||
ITEM_TM24, // 0x138
|
||||
ITEM_TM25, // 0x139
|
||||
ITEM_TM26, // 0x13a
|
||||
ITEM_TM27, // 0x13b
|
||||
ITEM_TM28, // 0x13c
|
||||
ITEM_TM29, // 0x13d
|
||||
ITEM_TM30, // 0x13e
|
||||
ITEM_TM31, // 0x13f
|
||||
ITEM_TM32, // 0x140
|
||||
ITEM_TM33, // 0x141
|
||||
ITEM_TM34, // 0x142
|
||||
ITEM_TM35, // 0x143
|
||||
ITEM_TM36, // 0x144
|
||||
ITEM_TM37, // 0x145
|
||||
ITEM_TM38, // 0x146
|
||||
ITEM_TM39, // 0x147
|
||||
ITEM_TM40, // 0x148
|
||||
ITEM_TM41, // 0x149
|
||||
ITEM_TM42, // 0x14a
|
||||
ITEM_TM43, // 0x14b
|
||||
ITEM_TM44, // 0x14c
|
||||
ITEM_TM45, // 0x14d
|
||||
ITEM_TM46, // 0x14e
|
||||
ITEM_TM47, // 0x14f
|
||||
ITEM_TM48, // 0x150
|
||||
ITEM_TM49, // 0x151
|
||||
ITEM_TM50, // 0x152
|
||||
ITEM_HM01, // 0x153
|
||||
ITEM_HM02, // 0x154
|
||||
ITEM_HM03, // 0x155
|
||||
ITEM_HM04, // 0x156
|
||||
ITEM_HM05, // 0x157
|
||||
ITEM_HM06, // 0x158
|
||||
ITEM_HM07, // 0x159
|
||||
ITEM_HM08, // 0x15a
|
||||
ITEM_15B,
|
||||
ITEM_15C,
|
||||
|
||||
// FireRed/LeafGreen
|
||||
ITEM_OAKS_PARCEL, // 0x15d
|
||||
ITEM_POKE_FLUTE, // 0x15e
|
||||
ITEM_SECRET_KEY, // 0x15f
|
||||
ITEM_BIKE_VOUCHER, // 0x160
|
||||
ITEM_GOLD_TEETH, // 0x161
|
||||
ITEM_OLD_AMBER, // 0x162
|
||||
ITEM_CARD_KEY, // 0x163
|
||||
ITEM_LIFT_KEY, // 0x164
|
||||
ITEM_HELIX_FOSSIL, // 0x165
|
||||
ITEM_DOME_FOSSIL, // 0x166
|
||||
ITEM_SILPH_SCOPE, // 0x167
|
||||
ITEM_BICYCLE, // 0x168
|
||||
ITEM_TOWN_MAP, // 0x169
|
||||
ITEM_VS_SEEKER, // 0x16a
|
||||
ITEM_FAME_CHECKER, // 0x16b
|
||||
ITEM_TM_CASE, // 0x16c
|
||||
ITEM_BERRY_POUCH, // 0x16d
|
||||
ITEM_TEACHY_TV, // 0x16e
|
||||
ITEM_TRI_PASS, // 0x16f
|
||||
ITEM_RAINBOW_PASS, // 0x170
|
||||
ITEM_TEA, // 0x171
|
||||
ITEM_MYSTIC_TICKET, // 0x172
|
||||
ITEM_AURORA_TICKET, // 0x173
|
||||
ITEM_POWDER_JAR, // 0x174
|
||||
ITEM_RUBY, // 0x175
|
||||
ITEM_SAPPHIRE, // 0x176
|
||||
|
||||
// Emerald
|
||||
ITEM_MAGMA_EMBLEM, // 0x177
|
||||
ITEM_OLD_SEA_MAP, // 0x178
|
||||
};
|
||||
|
||||
#define FIRST_BERRY_INDEX ITEM_CHERI_BERRY
|
||||
#define LAST_BERRY_INDEX ITEM_ENIGMA_BERRY
|
||||
#define ITEM_TO_BERRY(itemId)(((itemId - FIRST_BERRY_INDEX) + 1))
|
||||
|
||||
#define NUM_TECHNICAL_MACHINES 50
|
||||
#define NUM_HIDDEN_MACHINES 8
|
||||
|
||||
#endif // GUARD_ITEMS_H
|
||||
@ -1,8 +1,6 @@
|
||||
#ifndef GUARD_MAIL_H
|
||||
#define GUARD_MAIL_H
|
||||
|
||||
#include "items.h"
|
||||
|
||||
#define IS_ITEM_MAIL(itemId)((itemId == ITEM_ORANGE_MAIL \
|
||||
|| itemId == ITEM_HARBOR_MAIL \
|
||||
|| itemId == ITEM_GLITTER_MAIL \
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@ -1,239 +0,0 @@
|
||||
#ifndef GUARD_MAP_OBJECT_CONSTANTS_H
|
||||
#define GUARD_MAP_OBJECT_CONSTANTS_H
|
||||
|
||||
enum
|
||||
{
|
||||
MAP_OBJ_GFX_BRENDAN_NORMAL,
|
||||
MAP_OBJ_GFX_BRENDAN_MACH_BIKE,
|
||||
MAP_OBJ_GFX_BRENDAN_SURFING,
|
||||
MAP_OBJ_GFX_BRENDAN_FIELD_MOVE,
|
||||
MAP_OBJ_GFX_QUINTY_PLUMP,
|
||||
MAP_OBJ_GFX_LITTLE_BOY_1,
|
||||
MAP_OBJ_GFX_LITTLE_GIRL_1,
|
||||
MAP_OBJ_GFX_BOY_1,
|
||||
MAP_OBJ_GFX_GIRL_1,
|
||||
MAP_OBJ_GFX_BOY_2,
|
||||
MAP_OBJ_GFX_GIRL_2,
|
||||
MAP_OBJ_GFX_LITTLE_BOY_2,
|
||||
MAP_OBJ_GFX_LITTLE_GIRL_2,
|
||||
MAP_OBJ_GFX_BOY_3,
|
||||
MAP_OBJ_GFX_GIRL_3,
|
||||
MAP_OBJ_GFX_BOY_4,
|
||||
MAP_OBJ_GFX_WOMAN_1,
|
||||
MAP_OBJ_GFX_FAT_MAN,
|
||||
MAP_OBJ_GFX_WOMAN_2,
|
||||
MAP_OBJ_GFX_MAN_1,
|
||||
MAP_OBJ_GFX_WOMAN_3,
|
||||
MAP_OBJ_GFX_OLD_MAN_1,
|
||||
MAP_OBJ_GFX_OLD_WOMAN_1,
|
||||
MAP_OBJ_GFX_MAN_2,
|
||||
MAP_OBJ_GFX_WOMAN_4,
|
||||
MAP_OBJ_GFX_MAN_3,
|
||||
MAP_OBJ_GFX_WOMAN_5,
|
||||
MAP_OBJ_GFX_COOK,
|
||||
MAP_OBJ_GFX_WOMAN_6,
|
||||
MAP_OBJ_GFX_OLD_MAN_2,
|
||||
MAP_OBJ_GFX_OLD_WOMAN_2,
|
||||
MAP_OBJ_GFX_CAMPER,
|
||||
MAP_OBJ_GFX_PICNICKER,
|
||||
MAP_OBJ_GFX_MAN_4,
|
||||
MAP_OBJ_GFX_WOMAN_7,
|
||||
MAP_OBJ_GFX_YOUNGSTER,
|
||||
MAP_OBJ_GFX_BUG_CATCHER,
|
||||
MAP_OBJ_GFX_PSYCHIC_M,
|
||||
MAP_OBJ_GFX_SCHOOL_KID_M,
|
||||
MAP_OBJ_GFX_MANIAC,
|
||||
MAP_OBJ_GFX_HEX_MANIAC,
|
||||
MAP_OBJ_GFX_WOMAN_8,
|
||||
MAP_OBJ_GFX_SWIMMER_M,
|
||||
MAP_OBJ_GFX_SWIMMER_F,
|
||||
MAP_OBJ_GFX_BLACK_BELT,
|
||||
MAP_OBJ_GFX_BEAUTY,
|
||||
MAP_OBJ_GFX_SCIENTIST_1,
|
||||
MAP_OBJ_GFX_LASS,
|
||||
MAP_OBJ_GFX_GENTLEMAN,
|
||||
MAP_OBJ_GFX_SAILOR,
|
||||
MAP_OBJ_GFX_FISHERMAN,
|
||||
MAP_OBJ_GFX_RUNNING_TRIATHLETE_M,
|
||||
MAP_OBJ_GFX_RUNNING_TRIATHLETE_F,
|
||||
MAP_OBJ_GFX_TUBER_F,
|
||||
MAP_OBJ_GFX_TUBER_M,
|
||||
MAP_OBJ_GFX_HIKER,
|
||||
MAP_OBJ_GFX_CYCLING_TRIATHLETE_M,
|
||||
MAP_OBJ_GFX_CYCLING_TRIATHLETE_F,
|
||||
MAP_OBJ_GFX_NURSE,
|
||||
MAP_OBJ_GFX_ITEM_BALL,
|
||||
MAP_OBJ_GFX_BERRY_TREE,
|
||||
MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES,
|
||||
MAP_OBJ_GFX_BERRY_TREE_LATE_STAGES,
|
||||
MAP_OBJ_GFX_BRENDAN_ACRO_BIKE,
|
||||
MAP_OBJ_GFX_PROF_BIRCH,
|
||||
MAP_OBJ_GFX_MAN_5,
|
||||
MAP_OBJ_GFX_MAN_6,
|
||||
MAP_OBJ_GFX_REPORTER_M,
|
||||
MAP_OBJ_GFX_REPORTER_F,
|
||||
MAP_OBJ_GFX_BARD,
|
||||
MAP_OBJ_GFX_HIPSTER,
|
||||
MAP_OBJ_GFX_TRADER,
|
||||
MAP_OBJ_GFX_STORYTELLER,
|
||||
MAP_OBJ_GFX_GIDDY,
|
||||
MAP_OBJ_GFX_UNUSED_MAUVILLE_OLD_MAN_1,
|
||||
MAP_OBJ_GFX_UNUSED_MAUVILLE_OLD_MAN_2,
|
||||
MAP_OBJ_GFX_UNUSED_NATU_DOLL,
|
||||
MAP_OBJ_GFX_UNUSED_MAGNEMITE_DOLL,
|
||||
MAP_OBJ_GFX_UNUSED_SQUIRTLE_DOLL,
|
||||
MAP_OBJ_GFX_UNUSED_WOOPER_DOLL,
|
||||
MAP_OBJ_GFX_UNUSED_PIKACHU_DOLL,
|
||||
MAP_OBJ_GFX_UNUSED_PORYGON2_DOLL,
|
||||
MAP_OBJ_GFX_CUTTABLE_TREE,
|
||||
MAP_OBJ_GFX_MART_EMPLOYEE,
|
||||
MAP_OBJ_GFX_ROOFTOP_SALE_WOMAN,
|
||||
MAP_OBJ_GFX_TEALA,
|
||||
MAP_OBJ_GFX_BREAKABLE_ROCK,
|
||||
MAP_OBJ_GFX_PUSHABLE_BOULDER,
|
||||
MAP_OBJ_GFX_MR_BRINEYS_BOAT,
|
||||
MAP_OBJ_GFX_MAY_NORMAL,
|
||||
MAP_OBJ_GFX_MAY_MACH_BIKE,
|
||||
MAP_OBJ_GFX_MAY_ACRO_BIKE,
|
||||
MAP_OBJ_GFX_MAY_SURFING,
|
||||
MAP_OBJ_GFX_MAY_FIELD_MOVE,
|
||||
MAP_OBJ_GFX_TRUCK,
|
||||
MAP_OBJ_GFX_MACHOKE_CARRYING_BOX,
|
||||
MAP_OBJ_GFX_MACHOKE_FACING_AWAY,
|
||||
MAP_OBJ_GFX_BIRCHS_BAG,
|
||||
MAP_OBJ_GFX_POOCHYENA,
|
||||
MAP_OBJ_GFX_ARTIST,
|
||||
MAP_OBJ_GFX_RIVAL_BRENDAN_NORMAL,
|
||||
MAP_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE,
|
||||
MAP_OBJ_GFX_RIVAL_BRENDAN_ACRO_BIKE,
|
||||
MAP_OBJ_GFX_RIVAL_BRENDAN_SURFING,
|
||||
MAP_OBJ_GFX_RIVAL_BRENDAN_FIELD_MOVE,
|
||||
MAP_OBJ_GFX_RIVAL_MAY_NORMAL,
|
||||
MAP_OBJ_GFX_RIVAL_MAY_MACH_BIKE,
|
||||
MAP_OBJ_GFX_RIVAL_MAY_ACRO_BIKE,
|
||||
MAP_OBJ_GFX_RIVAL_MAY_SURFING,
|
||||
MAP_OBJ_GFX_RIVAL_MAY_FIELD_MOVE,
|
||||
MAP_OBJ_GFX_CAMERAMAN,
|
||||
MAP_OBJ_GFX_BRENDAN_UNDERWATER,
|
||||
MAP_OBJ_GFX_MAY_UNDERWATER,
|
||||
MAP_OBJ_GFX_MOVING_BOX,
|
||||
MAP_OBJ_GFX_CABLE_CAR,
|
||||
MAP_OBJ_GFX_SCIENTIST_2,
|
||||
MAP_OBJ_GFX_MAN_7,
|
||||
MAP_OBJ_GFX_AQUA_MEMBER_M,
|
||||
MAP_OBJ_GFX_AQUA_MEMBER_F,
|
||||
MAP_OBJ_GFX_MAGMA_MEMBER_M,
|
||||
MAP_OBJ_GFX_MAGMA_MEMBER_F,
|
||||
MAP_OBJ_GFX_SIDNEY,
|
||||
MAP_OBJ_GFX_PHOEBE,
|
||||
MAP_OBJ_GFX_GLACIA,
|
||||
MAP_OBJ_GFX_DRAKE,
|
||||
MAP_OBJ_GFX_ROXANNE,
|
||||
MAP_OBJ_GFX_BRAWLY,
|
||||
MAP_OBJ_GFX_WATTSON,
|
||||
MAP_OBJ_GFX_FLANNERY,
|
||||
MAP_OBJ_GFX_NORMAN,
|
||||
MAP_OBJ_GFX_WINONA,
|
||||
MAP_OBJ_GFX_LIZA,
|
||||
MAP_OBJ_GFX_TATE,
|
||||
MAP_OBJ_GFX_WALLACE,
|
||||
MAP_OBJ_GFX_STEVEN,
|
||||
MAP_OBJ_GFX_WALLY,
|
||||
MAP_OBJ_GFX_LITTLE_BOY_3,
|
||||
MAP_OBJ_GFX_BRENDAN_FISHING,
|
||||
MAP_OBJ_GFX_MAY_FISHING,
|
||||
MAP_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN,
|
||||
MAP_OBJ_GFX_SS_TIDAL,
|
||||
MAP_OBJ_GFX_SUBMARINE_SHADOW,
|
||||
MAP_OBJ_GFX_PICHU_DOLL,
|
||||
MAP_OBJ_GFX_PIKACHU_DOLL,
|
||||
MAP_OBJ_GFX_MARILL_DOLL,
|
||||
MAP_OBJ_GFX_TOGEPI_DOLL,
|
||||
MAP_OBJ_GFX_CYNDAQUIL_DOLL,
|
||||
MAP_OBJ_GFX_CHIKORITA_DOLL,
|
||||
MAP_OBJ_GFX_TOTODILE_DOLL,
|
||||
MAP_OBJ_GFX_JIGGLYPUFF_DOLL,
|
||||
MAP_OBJ_GFX_MEOWTH_DOLL,
|
||||
MAP_OBJ_GFX_CLEFAIRY_DOLL,
|
||||
MAP_OBJ_GFX_DITTO_DOLL,
|
||||
MAP_OBJ_GFX_SMOOCHUM_DOLL,
|
||||
MAP_OBJ_GFX_TREECKO_DOLL,
|
||||
MAP_OBJ_GFX_TORCHIC_DOLL,
|
||||
MAP_OBJ_GFX_MUDKIP_DOLL,
|
||||
MAP_OBJ_GFX_DUSKULL_DOLL,
|
||||
MAP_OBJ_GFX_WYNAUT_DOLL,
|
||||
MAP_OBJ_GFX_BALTOY_DOLL,
|
||||
MAP_OBJ_GFX_KECLEON_DOLL,
|
||||
MAP_OBJ_GFX_AZURILL_DOLL,
|
||||
MAP_OBJ_GFX_SKITTY_DOLL,
|
||||
MAP_OBJ_GFX_SWABLU_DOLL,
|
||||
MAP_OBJ_GFX_GULPIN_DOLL,
|
||||
MAP_OBJ_GFX_LOTAD_DOLL,
|
||||
MAP_OBJ_GFX_SEEDOT_DOLL,
|
||||
MAP_OBJ_GFX_PIKA_CUSHION,
|
||||
MAP_OBJ_GFX_ROUND_CUSHION,
|
||||
MAP_OBJ_GFX_KISS_CUSHION,
|
||||
MAP_OBJ_GFX_ZIGZAG_CUSHION,
|
||||
MAP_OBJ_GFX_SPIN_CUSHION,
|
||||
MAP_OBJ_GFX_DIAMOND_CUSHION,
|
||||
MAP_OBJ_GFX_BALL_CUSHION,
|
||||
MAP_OBJ_GFX_GRASS_CUSHION,
|
||||
MAP_OBJ_GFX_FIRE_CUSHION,
|
||||
MAP_OBJ_GFX_WATER_CUSHION,
|
||||
MAP_OBJ_GFX_BIG_SNORLAX_DOLL,
|
||||
MAP_OBJ_GFX_BIG_RHYDON_DOLL,
|
||||
MAP_OBJ_GFX_BIG_LAPRAS_DOLL,
|
||||
MAP_OBJ_GFX_BIG_VENUSAUR_DOLL,
|
||||
MAP_OBJ_GFX_BIG_CHARIZARD_DOLL,
|
||||
MAP_OBJ_GFX_BIG_BLASTOISE_DOLL,
|
||||
MAP_OBJ_GFX_BIG_WAILMER_DOLL,
|
||||
MAP_OBJ_GFX_BIG_REGIROCK_DOLL,
|
||||
MAP_OBJ_GFX_BIG_REGICE_DOLL,
|
||||
MAP_OBJ_GFX_BIG_REGISTEEL_DOLL,
|
||||
MAP_OBJ_GFX_LATIAS,
|
||||
MAP_OBJ_GFX_LATIOS,
|
||||
MAP_OBJ_GFX_BOY_5,
|
||||
MAP_OBJ_GFX_CONTEST_JUDGE,
|
||||
MAP_OBJ_GFX_BRENDAN_WATERING,
|
||||
MAP_OBJ_GFX_MAY_WATERING,
|
||||
MAP_OBJ_GFX_BRENDAN_DECORATING,
|
||||
MAP_OBJ_GFX_MAY_DECORATING,
|
||||
MAP_OBJ_GFX_ARCHIE,
|
||||
MAP_OBJ_GFX_MAXIE,
|
||||
MAP_OBJ_GFX_KYOGRE_1,
|
||||
MAP_OBJ_GFX_GROUDON_1,
|
||||
MAP_OBJ_GFX_FOSSIL,
|
||||
MAP_OBJ_GFX_REGIROCK,
|
||||
MAP_OBJ_GFX_REGICE,
|
||||
MAP_OBJ_GFX_REGISTEEL,
|
||||
MAP_OBJ_GFX_SKITTY,
|
||||
MAP_OBJ_GFX_KECLEON_1,
|
||||
MAP_OBJ_GFX_KYOGRE_2,
|
||||
MAP_OBJ_GFX_GROUDON_2,
|
||||
MAP_OBJ_GFX_RAYQUAZA,
|
||||
MAP_OBJ_GFX_ZIGZAGOON,
|
||||
MAP_OBJ_GFX_PIKACHU,
|
||||
MAP_OBJ_GFX_AZUMARILL,
|
||||
MAP_OBJ_GFX_WINGULL,
|
||||
MAP_OBJ_GFX_KECLEON_2,
|
||||
MAP_OBJ_GFX_TUBER_M_SWIMMING,
|
||||
MAP_OBJ_GFX_AZURILL,
|
||||
MAP_OBJ_GFX_MOM,
|
||||
MAP_OBJ_GFX_LINK_BRENDAN,
|
||||
MAP_OBJ_GFX_LINK_MAY,
|
||||
};
|
||||
|
||||
enum {
|
||||
SHADOW_SIZE_S,
|
||||
SHADOW_SIZE_M,
|
||||
SHADOW_SIZE_L,
|
||||
SHADOW_SIZE_XL
|
||||
};
|
||||
|
||||
enum {
|
||||
TRACKS_NONE,
|
||||
TRACKS_FOOT,
|
||||
TRACKS_BIKE_TIRE
|
||||
};
|
||||
|
||||
#endif // GUARD_MAP_OBJECT_CONSTANTS_H
|
||||
366
include/moves.h
366
include/moves.h
@ -1,366 +0,0 @@
|
||||
#ifndef GUARD_MOVES_H
|
||||
#define GUARD_MOVES_H
|
||||
|
||||
enum
|
||||
{
|
||||
MOVE_NONE,
|
||||
MOVE_POUND,
|
||||
MOVE_KARATE_CHOP,
|
||||
MOVE_DOUBLE_SLAP,
|
||||
MOVE_COMET_PUNCH,
|
||||
MOVE_MEGA_PUNCH,
|
||||
MOVE_PAY_DAY,
|
||||
MOVE_FIRE_PUNCH,
|
||||
MOVE_ICE_PUNCH,
|
||||
MOVE_THUNDER_PUNCH,
|
||||
MOVE_SCRATCH,
|
||||
MOVE_VICE_GRIP,
|
||||
MOVE_GUILLOTINE,
|
||||
MOVE_RAZOR_WIND,
|
||||
MOVE_SWORDS_DANCE,
|
||||
MOVE_CUT,
|
||||
MOVE_GUST,
|
||||
MOVE_WING_ATTACK,
|
||||
MOVE_WHIRLWIND,
|
||||
MOVE_FLY,
|
||||
MOVE_BIND,
|
||||
MOVE_SLAM,
|
||||
MOVE_VINE_WHIP,
|
||||
MOVE_STOMP,
|
||||
MOVE_DOUBLE_KICK,
|
||||
MOVE_MEGA_KICK,
|
||||
MOVE_JUMP_KICK,
|
||||
MOVE_ROLLING_KICK,
|
||||
MOVE_SAND_ATTACK,
|
||||
MOVE_HEADBUTT,
|
||||
MOVE_HORN_ATTACK,
|
||||
MOVE_FURY_ATTACK,
|
||||
MOVE_HORN_DRILL,
|
||||
MOVE_TACKLE,
|
||||
MOVE_BODY_SLAM,
|
||||
MOVE_WRAP,
|
||||
MOVE_TAKE_DOWN,
|
||||
MOVE_THRASH,
|
||||
MOVE_DOUBLE_EDGE,
|
||||
MOVE_TAIL_WHIP,
|
||||
MOVE_POISON_STING,
|
||||
MOVE_TWINEEDLE,
|
||||
MOVE_PIN_MISSILE,
|
||||
MOVE_LEER,
|
||||
MOVE_BITE,
|
||||
MOVE_GROWL,
|
||||
MOVE_ROAR,
|
||||
MOVE_SING,
|
||||
MOVE_SUPERSONIC,
|
||||
MOVE_SONIC_BOOM,
|
||||
MOVE_DISABLE,
|
||||
MOVE_ACID,
|
||||
MOVE_EMBER,
|
||||
MOVE_FLAMETHROWER,
|
||||
MOVE_MIST,
|
||||
MOVE_WATER_GUN,
|
||||
MOVE_HYDRO_PUMP,
|
||||
MOVE_SURF,
|
||||
MOVE_ICE_BEAM,
|
||||
MOVE_BLIZZARD,
|
||||
MOVE_PSYBEAM,
|
||||
MOVE_BUBBLE_BEAM,
|
||||
MOVE_AURORA_BEAM,
|
||||
MOVE_HYPER_BEAM,
|
||||
MOVE_PECK,
|
||||
MOVE_DRILL_PECK,
|
||||
MOVE_SUBMISSION,
|
||||
MOVE_LOW_KICK,
|
||||
MOVE_COUNTER,
|
||||
MOVE_SEISMIC_TOSS,
|
||||
MOVE_STRENGTH,
|
||||
MOVE_ABSORB,
|
||||
MOVE_MEGA_DRAIN,
|
||||
MOVE_LEECH_SEED,
|
||||
MOVE_GROWTH,
|
||||
MOVE_RAZOR_LEAF,
|
||||
MOVE_SOLAR_BEAM,
|
||||
MOVE_POISON_POWDER,
|
||||
MOVE_STUN_SPORE,
|
||||
MOVE_SLEEP_POWDER,
|
||||
MOVE_PETAL_DANCE,
|
||||
MOVE_STRING_SHOT,
|
||||
MOVE_DRAGON_RAGE,
|
||||
MOVE_FIRE_SPIN,
|
||||
MOVE_THUNDER_SHOCK,
|
||||
MOVE_THUNDERBOLT,
|
||||
MOVE_THUNDER_WAVE,
|
||||
MOVE_THUNDER,
|
||||
MOVE_ROCK_THROW,
|
||||
MOVE_EARTHQUAKE,
|
||||
MOVE_FISSURE,
|
||||
MOVE_DIG,
|
||||
MOVE_TOXIC,
|
||||
MOVE_CONFUSION,
|
||||
MOVE_PSYCHIC,
|
||||
MOVE_HYPNOSIS,
|
||||
MOVE_MEDITATE,
|
||||
MOVE_AGILITY,
|
||||
MOVE_QUICK_ATTACK,
|
||||
MOVE_RAGE,
|
||||
MOVE_TELEPORT,
|
||||
MOVE_NIGHT_SHADE,
|
||||
MOVE_MIMIC,
|
||||
MOVE_SCREECH,
|
||||
MOVE_DOUBLE_TEAM,
|
||||
MOVE_RECOVER,
|
||||
MOVE_HARDEN,
|
||||
MOVE_MINIMIZE,
|
||||
MOVE_SMOKESCREEN,
|
||||
MOVE_CONFUSE_RAY,
|
||||
MOVE_WITHDRAW,
|
||||
MOVE_DEFENSE_CURL,
|
||||
MOVE_BARRIER,
|
||||
MOVE_LIGHT_SCREEN,
|
||||
MOVE_HAZE,
|
||||
MOVE_REFLECT,
|
||||
MOVE_FOCUS_ENERGY,
|
||||
MOVE_BIDE,
|
||||
MOVE_METRONOME,
|
||||
MOVE_MIRROR_MOVE,
|
||||
MOVE_SELF_DESTRUCT,
|
||||
MOVE_EGG_BOMB,
|
||||
MOVE_LICK,
|
||||
MOVE_SMOG,
|
||||
MOVE_SLUDGE,
|
||||
MOVE_BONE_CLUB,
|
||||
MOVE_FIRE_BLAST,
|
||||
MOVE_WATERFALL,
|
||||
MOVE_CLAMP,
|
||||
MOVE_SWIFT,
|
||||
MOVE_SKULL_BASH,
|
||||
MOVE_SPIKE_CANNON,
|
||||
MOVE_CONSTRICT,
|
||||
MOVE_AMNESIA,
|
||||
MOVE_KINESIS,
|
||||
MOVE_SOFT_BOILED,
|
||||
MOVE_HI_JUMP_KICK,
|
||||
MOVE_GLARE,
|
||||
MOVE_DREAM_EATER,
|
||||
MOVE_POISON_GAS,
|
||||
MOVE_BARRAGE,
|
||||
MOVE_LEECH_LIFE,
|
||||
MOVE_LOVELY_KISS,
|
||||
MOVE_SKY_ATTACK,
|
||||
MOVE_TRANSFORM,
|
||||
MOVE_BUBBLE,
|
||||
MOVE_DIZZY_PUNCH,
|
||||
MOVE_SPORE,
|
||||
MOVE_FLASH,
|
||||
MOVE_PSYWAVE,
|
||||
MOVE_SPLASH,
|
||||
MOVE_ACID_ARMOR,
|
||||
MOVE_CRABHAMMER,
|
||||
MOVE_EXPLOSION,
|
||||
MOVE_FURY_SWIPES,
|
||||
MOVE_BONEMERANG,
|
||||
MOVE_REST,
|
||||
MOVE_ROCK_SLIDE,
|
||||
MOVE_HYPER_FANG,
|
||||
MOVE_SHARPEN,
|
||||
MOVE_CONVERSION,
|
||||
MOVE_TRI_ATTACK,
|
||||
MOVE_SUPER_FANG,
|
||||
MOVE_SLASH,
|
||||
MOVE_SUBSTITUTE,
|
||||
MOVE_STRUGGLE,
|
||||
MOVE_SKETCH,
|
||||
MOVE_TRIPLE_KICK,
|
||||
MOVE_THIEF,
|
||||
MOVE_SPIDER_WEB,
|
||||
MOVE_MIND_READER,
|
||||
MOVE_NIGHTMARE,
|
||||
MOVE_FLAME_WHEEL,
|
||||
MOVE_SNORE,
|
||||
MOVE_CURSE,
|
||||
MOVE_FLAIL,
|
||||
MOVE_CONVERSION_2,
|
||||
MOVE_AEROBLAST,
|
||||
MOVE_COTTON_SPORE,
|
||||
MOVE_REVERSAL,
|
||||
MOVE_SPITE,
|
||||
MOVE_POWDER_SNOW,
|
||||
MOVE_PROTECT,
|
||||
MOVE_MACH_PUNCH,
|
||||
MOVE_SCARY_FACE,
|
||||
MOVE_FAINT_ATTACK,
|
||||
MOVE_SWEET_KISS,
|
||||
MOVE_BELLY_DRUM,
|
||||
MOVE_SLUDGE_BOMB,
|
||||
MOVE_MUD_SLAP,
|
||||
MOVE_OCTAZOOKA,
|
||||
MOVE_SPIKES,
|
||||
MOVE_ZAP_CANNON,
|
||||
MOVE_FORESIGHT,
|
||||
MOVE_DESTINY_BOND,
|
||||
MOVE_PERISH_SONG,
|
||||
MOVE_ICY_WIND,
|
||||
MOVE_DETECT,
|
||||
MOVE_BONE_RUSH,
|
||||
MOVE_LOCK_ON,
|
||||
MOVE_OUTRAGE,
|
||||
MOVE_SANDSTORM,
|
||||
MOVE_GIGA_DRAIN,
|
||||
MOVE_ENDURE,
|
||||
MOVE_CHARM,
|
||||
MOVE_ROLLOUT,
|
||||
MOVE_FALSE_SWIPE,
|
||||
MOVE_SWAGGER,
|
||||
MOVE_MILK_DRINK,
|
||||
MOVE_SPARK,
|
||||
MOVE_FURY_CUTTER,
|
||||
MOVE_STEEL_WING,
|
||||
MOVE_MEAN_LOOK,
|
||||
MOVE_ATTRACT,
|
||||
MOVE_SLEEP_TALK,
|
||||
MOVE_HEAL_BELL,
|
||||
MOVE_RETURN,
|
||||
MOVE_PRESENT,
|
||||
MOVE_FRUSTRATION,
|
||||
MOVE_SAFEGUARD,
|
||||
MOVE_PAIN_SPLIT,
|
||||
MOVE_SACRED_FIRE,
|
||||
MOVE_MAGNITUDE,
|
||||
MOVE_DYNAMIC_PUNCH,
|
||||
MOVE_MEGAHORN,
|
||||
MOVE_DRAGON_BREATH,
|
||||
MOVE_BATON_PASS,
|
||||
MOVE_ENCORE,
|
||||
MOVE_PURSUIT,
|
||||
MOVE_RAPID_SPIN,
|
||||
MOVE_SWEET_SCENT,
|
||||
MOVE_IRON_TAIL,
|
||||
MOVE_METAL_CLAW,
|
||||
MOVE_VITAL_THROW,
|
||||
MOVE_MORNING_SUN,
|
||||
MOVE_SYNTHESIS,
|
||||
MOVE_MOONLIGHT,
|
||||
MOVE_HIDDEN_POWER,
|
||||
MOVE_CROSS_CHOP,
|
||||
MOVE_TWISTER,
|
||||
MOVE_RAIN_DANCE,
|
||||
MOVE_SUNNY_DAY,
|
||||
MOVE_CRUNCH,
|
||||
MOVE_MIRROR_COAT,
|
||||
MOVE_PSYCH_UP,
|
||||
MOVE_EXTREME_SPEED,
|
||||
MOVE_ANCIENT_POWER,
|
||||
MOVE_SHADOW_BALL,
|
||||
MOVE_FUTURE_SIGHT,
|
||||
MOVE_ROCK_SMASH,
|
||||
MOVE_WHIRLPOOL,
|
||||
MOVE_BEAT_UP,
|
||||
MOVE_FAKE_OUT,
|
||||
MOVE_UPROAR,
|
||||
MOVE_STOCKPILE,
|
||||
MOVE_SPIT_UP,
|
||||
MOVE_SWALLOW,
|
||||
MOVE_HEAT_WAVE,
|
||||
MOVE_HAIL,
|
||||
MOVE_TORMENT,
|
||||
MOVE_FLATTER,
|
||||
MOVE_WILL_O_WISP,
|
||||
MOVE_MEMENTO,
|
||||
MOVE_FACADE,
|
||||
MOVE_FOCUS_PUNCH,
|
||||
MOVE_SMELLING_SALT,
|
||||
MOVE_FOLLOW_ME,
|
||||
MOVE_NATURE_POWER,
|
||||
MOVE_CHARGE,
|
||||
MOVE_TAUNT,
|
||||
MOVE_HELPING_HAND,
|
||||
MOVE_TRICK,
|
||||
MOVE_ROLE_PLAY,
|
||||
MOVE_WISH,
|
||||
MOVE_ASSIST,
|
||||
MOVE_INGRAIN,
|
||||
MOVE_SUPERPOWER,
|
||||
MOVE_MAGIC_COAT,
|
||||
MOVE_RECYCLE,
|
||||
MOVE_REVENGE,
|
||||
MOVE_BRICK_BREAK,
|
||||
MOVE_YAWN,
|
||||
MOVE_KNOCK_OFF,
|
||||
MOVE_ENDEAVOR,
|
||||
MOVE_ERUPTION,
|
||||
MOVE_SKILL_SWAP,
|
||||
MOVE_IMPRISON,
|
||||
MOVE_REFRESH,
|
||||
MOVE_GRUDGE,
|
||||
MOVE_SNATCH,
|
||||
MOVE_SECRET_POWER,
|
||||
MOVE_DIVE,
|
||||
MOVE_ARM_THRUST,
|
||||
MOVE_CAMOUFLAGE,
|
||||
MOVE_TAIL_GLOW,
|
||||
MOVE_LUSTER_PURGE,
|
||||
MOVE_MIST_BALL,
|
||||
MOVE_FEATHER_DANCE,
|
||||
MOVE_TEETER_DANCE,
|
||||
MOVE_BLAZE_KICK,
|
||||
MOVE_MUD_SPORT,
|
||||
MOVE_ICE_BALL,
|
||||
MOVE_NEEDLE_ARM,
|
||||
MOVE_SLACK_OFF,
|
||||
MOVE_HYPER_VOICE,
|
||||
MOVE_POISON_FANG,
|
||||
MOVE_CRUSH_CLAW,
|
||||
MOVE_BLAST_BURN,
|
||||
MOVE_HYDRO_CANNON,
|
||||
MOVE_METEOR_MASH,
|
||||
MOVE_ASTONISH,
|
||||
MOVE_WEATHER_BALL,
|
||||
MOVE_AROMATHERAPY,
|
||||
MOVE_FAKE_TEARS,
|
||||
MOVE_AIR_CUTTER,
|
||||
MOVE_OVERHEAT,
|
||||
MOVE_ODOR_SLEUTH,
|
||||
MOVE_ROCK_TOMB,
|
||||
MOVE_SILVER_WIND,
|
||||
MOVE_METAL_SOUND,
|
||||
MOVE_GRASS_WHISTLE,
|
||||
MOVE_TICKLE,
|
||||
MOVE_COSMIC_POWER,
|
||||
MOVE_WATER_SPOUT,
|
||||
MOVE_SIGNAL_BEAM,
|
||||
MOVE_SHADOW_PUNCH,
|
||||
MOVE_EXTRASENSORY,
|
||||
MOVE_SKY_UPPERCUT,
|
||||
MOVE_SAND_TOMB,
|
||||
MOVE_SHEER_COLD,
|
||||
MOVE_MUDDY_WATER,
|
||||
MOVE_BULLET_SEED,
|
||||
MOVE_AERIAL_ACE,
|
||||
MOVE_ICICLE_SPEAR,
|
||||
MOVE_IRON_DEFENSE,
|
||||
MOVE_BLOCK,
|
||||
MOVE_HOWL,
|
||||
MOVE_DRAGON_CLAW,
|
||||
MOVE_FRENZY_PLANT,
|
||||
MOVE_BULK_UP,
|
||||
MOVE_BOUNCE,
|
||||
MOVE_MUD_SHOT,
|
||||
MOVE_POISON_TAIL,
|
||||
MOVE_COVET,
|
||||
MOVE_VOLT_TACKLE,
|
||||
MOVE_MAGICAL_LEAF,
|
||||
MOVE_WATER_SPORT,
|
||||
MOVE_CALM_MIND,
|
||||
MOVE_LEAF_BLADE,
|
||||
MOVE_DRAGON_DANCE,
|
||||
MOVE_ROCK_BLAST,
|
||||
MOVE_SHOCK_WAVE,
|
||||
MOVE_WATER_PULSE,
|
||||
MOVE_DOOM_DESIRE,
|
||||
MOVE_PSYCHO_BOOST,
|
||||
};
|
||||
extern const u8 gMoveNames[][13];
|
||||
|
||||
#define LAST_MOVE_INDEX MOVE_PSYCHO_BOOST
|
||||
|
||||
#endif // GUARD_MOVES_H
|
||||
@ -68,4 +68,7 @@ void c2_load_new_map(void);
|
||||
void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused);
|
||||
void mapldr_default(void);
|
||||
|
||||
void IncrementGameStat(u8);
|
||||
u32 GetGameStat(u8);
|
||||
|
||||
#endif //GUARD_ROM4_H
|
||||
|
||||
@ -1,454 +0,0 @@
|
||||
#ifndef GUARD_SPECIES_H
|
||||
#define GUARD_SPECIES_H
|
||||
|
||||
enum
|
||||
{
|
||||
SPECIES_NONE, // 0x000
|
||||
SPECIES_BULBASAUR, // 0x001
|
||||
SPECIES_IVYSAUR, // 0x002
|
||||
SPECIES_VENUSAUR, // 0x003
|
||||
SPECIES_CHARMANDER, // 0x004
|
||||
SPECIES_CHARMELEON, // 0x005
|
||||
SPECIES_CHARIZARD, // 0x006
|
||||
SPECIES_SQUIRTLE, // 0x007
|
||||
SPECIES_WARTORTLE, // 0x008
|
||||
SPECIES_BLASTOISE, // 0x009
|
||||
SPECIES_CATERPIE, // 0x00a
|
||||
SPECIES_METAPOD, // 0x00b
|
||||
SPECIES_BUTTERFREE, // 0x00c
|
||||
SPECIES_WEEDLE, // 0x00d
|
||||
SPECIES_KAKUNA, // 0x00e
|
||||
SPECIES_BEEDRILL, // 0x00f
|
||||
SPECIES_PIDGEY, // 0x010
|
||||
SPECIES_PIDGEOTTO, // 0x011
|
||||
SPECIES_PIDGEOT, // 0x012
|
||||
SPECIES_RATTATA, // 0x013
|
||||
SPECIES_RATICATE, // 0x014
|
||||
SPECIES_SPEAROW, // 0x015
|
||||
SPECIES_FEAROW, // 0x016
|
||||
SPECIES_EKANS, // 0x017
|
||||
SPECIES_ARBOK, // 0x018
|
||||
SPECIES_PIKACHU, // 0x019
|
||||
SPECIES_RAICHU, // 0x01a
|
||||
SPECIES_SANDSHREW, // 0x01b
|
||||
SPECIES_SANDSLASH, // 0x01c
|
||||
SPECIES_NIDORAN_F, // 0x01d
|
||||
SPECIES_NIDORINA, // 0x01e
|
||||
SPECIES_NIDOQUEEN, // 0x01f
|
||||
SPECIES_NIDORAN_M, // 0x020
|
||||
SPECIES_NIDORINO, // 0x021
|
||||
SPECIES_NIDOKING, // 0x022
|
||||
SPECIES_CLEFAIRY, // 0x023
|
||||
SPECIES_CLEFABLE, // 0x024
|
||||
SPECIES_VULPIX, // 0x025
|
||||
SPECIES_NINETALES, // 0x026
|
||||
SPECIES_JIGGLYPUFF, // 0x027
|
||||
SPECIES_WIGGLYTUFF, // 0x028
|
||||
SPECIES_ZUBAT, // 0x029
|
||||
SPECIES_GOLBAT, // 0x02a
|
||||
SPECIES_ODDISH, // 0x02b
|
||||
SPECIES_GLOOM, // 0x02c
|
||||
SPECIES_VILEPLUME, // 0x02d
|
||||
SPECIES_PARAS, // 0x02e
|
||||
SPECIES_PARASECT, // 0x02f
|
||||
SPECIES_VENONAT, // 0x030
|
||||
SPECIES_VENOMOTH, // 0x031
|
||||
SPECIES_DIGLETT, // 0x032
|
||||
SPECIES_DUGTRIO, // 0x033
|
||||
SPECIES_MEOWTH, // 0x034
|
||||
SPECIES_PERSIAN, // 0x035
|
||||
SPECIES_PSYDUCK, // 0x036
|
||||
SPECIES_GOLDUCK, // 0x037
|
||||
SPECIES_MANKEY, // 0x038
|
||||
SPECIES_PRIMEAPE, // 0x039
|
||||
SPECIES_GROWLITHE, // 0x03a
|
||||
SPECIES_ARCANINE, // 0x03b
|
||||
SPECIES_POLIWAG, // 0x03c
|
||||
SPECIES_POLIWHIRL, // 0x03d
|
||||
SPECIES_POLIWRATH, // 0x03e
|
||||
SPECIES_ABRA, // 0x03f
|
||||
SPECIES_KADABRA, // 0x040
|
||||
SPECIES_ALAKAZAM, // 0x041
|
||||
SPECIES_MACHOP, // 0x042
|
||||
SPECIES_MACHOKE, // 0x043
|
||||
SPECIES_MACHAMP, // 0x044
|
||||
SPECIES_BELLSPROUT, // 0x045
|
||||
SPECIES_WEEPINBELL, // 0x046
|
||||
SPECIES_VICTREEBEL, // 0x047
|
||||
SPECIES_TENTACOOL, // 0x048
|
||||
SPECIES_TENTACRUEL, // 0x049
|
||||
SPECIES_GEODUDE, // 0x04a
|
||||
SPECIES_GRAVELER, // 0x04b
|
||||
SPECIES_GOLEM, // 0x04c
|
||||
SPECIES_PONYTA, // 0x04d
|
||||
SPECIES_RAPIDASH, // 0x04e
|
||||
SPECIES_SLOWPOKE, // 0x04f
|
||||
SPECIES_SLOWBRO, // 0x050
|
||||
SPECIES_MAGNEMITE, // 0x051
|
||||
SPECIES_MAGNETON, // 0x052
|
||||
SPECIES_FARFETCHD, // 0x053
|
||||
SPECIES_DODUO, // 0x054
|
||||
SPECIES_DODRIO, // 0x055
|
||||
SPECIES_SEEL, // 0x056
|
||||
SPECIES_DEWGONG, // 0x057
|
||||
SPECIES_GRIMER, // 0x058
|
||||
SPECIES_MUK, // 0x059
|
||||
SPECIES_SHELLDER, // 0x05a
|
||||
SPECIES_CLOYSTER, // 0x05b
|
||||
SPECIES_GASTLY, // 0x05c
|
||||
SPECIES_HAUNTER, // 0x05d
|
||||
SPECIES_GENGAR, // 0x05e
|
||||
SPECIES_ONIX, // 0x05f
|
||||
SPECIES_DROWZEE, // 0x060
|
||||
SPECIES_HYPNO, // 0x061
|
||||
SPECIES_KRABBY, // 0x062
|
||||
SPECIES_KINGLER, // 0x063
|
||||
SPECIES_VOLTORB, // 0x064
|
||||
SPECIES_ELECTRODE, // 0x065
|
||||
SPECIES_EXEGGCUTE, // 0x066
|
||||
SPECIES_EXEGGUTOR, // 0x067
|
||||
SPECIES_CUBONE, // 0x068
|
||||
SPECIES_MAROWAK, // 0x069
|
||||
SPECIES_HITMONLEE, // 0x06a
|
||||
SPECIES_HITMONCHAN, // 0x06b
|
||||
SPECIES_LICKITUNG, // 0x06c
|
||||
SPECIES_KOFFING, // 0x06d
|
||||
SPECIES_WEEZING, // 0x06e
|
||||
SPECIES_RHYHORN, // 0x06f
|
||||
SPECIES_RHYDON, // 0x070
|
||||
SPECIES_CHANSEY, // 0x071
|
||||
SPECIES_TANGELA, // 0x072
|
||||
SPECIES_KANGASKHAN, // 0x073
|
||||
SPECIES_HORSEA, // 0x074
|
||||
SPECIES_SEADRA, // 0x075
|
||||
SPECIES_GOLDEEN, // 0x076
|
||||
SPECIES_SEAKING, // 0x077
|
||||
SPECIES_STARYU, // 0x078
|
||||
SPECIES_STARMIE, // 0x079
|
||||
SPECIES_MR_MIME, // 0x07a
|
||||
SPECIES_SCYTHER, // 0x07b
|
||||
SPECIES_JYNX, // 0x07c
|
||||
SPECIES_ELECTABUZZ, // 0x07d
|
||||
SPECIES_MAGMAR, // 0x07e
|
||||
SPECIES_PINSIR, // 0x07f
|
||||
SPECIES_TAUROS, // 0x080
|
||||
SPECIES_MAGIKARP, // 0x081
|
||||
SPECIES_GYARADOS, // 0x082
|
||||
SPECIES_LAPRAS, // 0x083
|
||||
SPECIES_DITTO, // 0x084
|
||||
SPECIES_EEVEE, // 0x085
|
||||
SPECIES_VAPOREON, // 0x086
|
||||
SPECIES_JOLTEON, // 0x087
|
||||
SPECIES_FLAREON, // 0x088
|
||||
SPECIES_PORYGON, // 0x089
|
||||
SPECIES_OMANYTE, // 0x08a
|
||||
SPECIES_OMASTAR, // 0x08b
|
||||
SPECIES_KABUTO, // 0x08c
|
||||
SPECIES_KABUTOPS, // 0x08d
|
||||
SPECIES_AERODACTYL, // 0x08e
|
||||
SPECIES_SNORLAX, // 0x08f
|
||||
SPECIES_ARTICUNO, // 0x090
|
||||
SPECIES_ZAPDOS, // 0x091
|
||||
SPECIES_MOLTRES, // 0x092
|
||||
SPECIES_DRATINI, // 0x093
|
||||
SPECIES_DRAGONAIR, // 0x094
|
||||
SPECIES_DRAGONITE, // 0x095
|
||||
SPECIES_MEWTWO, // 0x096
|
||||
SPECIES_MEW, // 0x097
|
||||
SPECIES_CHIKORITA, // 0x098
|
||||
SPECIES_BAYLEEF, // 0x099
|
||||
SPECIES_MEGANIUM, // 0x09a
|
||||
SPECIES_CYNDAQUIL, // 0x09b
|
||||
SPECIES_QUILAVA, // 0x09c
|
||||
SPECIES_TYPHLOSION, // 0x09d
|
||||
SPECIES_TOTODILE, // 0x09e
|
||||
SPECIES_CROCONAW, // 0x09f
|
||||
SPECIES_FERALIGATR, // 0x0a0
|
||||
SPECIES_SENTRET, // 0x0a1
|
||||
SPECIES_FURRET, // 0x0a2
|
||||
SPECIES_HOOTHOOT, // 0x0a3
|
||||
SPECIES_NOCTOWL, // 0x0a4
|
||||
SPECIES_LEDYBA, // 0x0a5
|
||||
SPECIES_LEDIAN, // 0x0a6
|
||||
SPECIES_SPINARAK, // 0x0a7
|
||||
SPECIES_ARIADOS, // 0x0a8
|
||||
SPECIES_CROBAT, // 0x0a9
|
||||
SPECIES_CHINCHOU, // 0x0aa
|
||||
SPECIES_LANTURN, // 0x0ab
|
||||
SPECIES_PICHU, // 0x0ac
|
||||
SPECIES_CLEFFA, // 0x0ad
|
||||
SPECIES_IGGLYBUFF, // 0x0ae
|
||||
SPECIES_TOGEPI, // 0x0af
|
||||
SPECIES_TOGETIC, // 0x0b0
|
||||
SPECIES_NATU, // 0x0b1
|
||||
SPECIES_XATU, // 0x0b2
|
||||
SPECIES_MAREEP, // 0x0b3
|
||||
SPECIES_FLAAFFY, // 0x0b4
|
||||
SPECIES_AMPHAROS, // 0x0b5
|
||||
SPECIES_BELLOSSOM, // 0x0b6
|
||||
SPECIES_MARILL, // 0x0b7
|
||||
SPECIES_AZUMARILL, // 0x0b8
|
||||
SPECIES_SUDOWOODO, // 0x0b9
|
||||
SPECIES_POLITOED, // 0x0ba
|
||||
SPECIES_HOPPIP, // 0x0bb
|
||||
SPECIES_SKIPLOOM, // 0x0bc
|
||||
SPECIES_JUMPLUFF, // 0x0bd
|
||||
SPECIES_AIPOM, // 0x0be
|
||||
SPECIES_SUNKERN, // 0x0bf
|
||||
SPECIES_SUNFLORA, // 0x0c0
|
||||
SPECIES_YANMA, // 0x0c1
|
||||
SPECIES_WOOPER, // 0x0c2
|
||||
SPECIES_QUAGSIRE, // 0x0c3
|
||||
SPECIES_ESPEON, // 0x0c4
|
||||
SPECIES_UMBREON, // 0x0c5
|
||||
SPECIES_MURKROW, // 0x0c6
|
||||
SPECIES_SLOWKING, // 0x0c7
|
||||
SPECIES_MISDREAVUS, // 0x0c8
|
||||
SPECIES_UNOWN, // 0x0c9
|
||||
SPECIES_WOBBUFFET, // 0x0ca
|
||||
SPECIES_GIRAFARIG, // 0x0cb
|
||||
SPECIES_PINECO, // 0x0cc
|
||||
SPECIES_FORRETRESS, // 0x0cd
|
||||
SPECIES_DUNSPARCE, // 0x0ce
|
||||
SPECIES_GLIGAR, // 0x0cf
|
||||
SPECIES_STEELIX, // 0x0d0
|
||||
SPECIES_SNUBBULL, // 0x0d1
|
||||
SPECIES_GRANBULL, // 0x0d2
|
||||
SPECIES_QWILFISH, // 0x0d3
|
||||
SPECIES_SCIZOR, // 0x0d4
|
||||
SPECIES_SHUCKLE, // 0x0d5
|
||||
SPECIES_HERACROSS, // 0x0d6
|
||||
SPECIES_SNEASEL, // 0x0d7
|
||||
SPECIES_TEDDIURSA, // 0x0d8
|
||||
SPECIES_URSARING, // 0x0d9
|
||||
SPECIES_SLUGMA, // 0x0da
|
||||
SPECIES_MAGCARGO, // 0x0db
|
||||
SPECIES_SWINUB, // 0x0dc
|
||||
SPECIES_PILOSWINE, // 0x0dd
|
||||
SPECIES_CORSOLA, // 0x0de
|
||||
SPECIES_REMORAID, // 0x0df
|
||||
SPECIES_OCTILLERY, // 0x0e0
|
||||
SPECIES_DELIBIRD, // 0x0e1
|
||||
SPECIES_MANTINE, // 0x0e2
|
||||
SPECIES_SKARMORY, // 0x0e3
|
||||
SPECIES_HOUNDOUR, // 0x0e4
|
||||
SPECIES_HOUNDOOM, // 0x0e5
|
||||
SPECIES_KINGDRA, // 0x0e6
|
||||
SPECIES_PHANPY, // 0x0e7
|
||||
SPECIES_DONPHAN, // 0x0e8
|
||||
SPECIES_PORYGON2, // 0x0e9
|
||||
SPECIES_STANTLER, // 0x0ea
|
||||
SPECIES_SMEARGLE, // 0x0eb
|
||||
SPECIES_TYROGUE, // 0x0ec
|
||||
SPECIES_HITMONTOP, // 0x0ed
|
||||
SPECIES_SMOOCHUM, // 0x0ee
|
||||
SPECIES_ELEKID, // 0x0ef
|
||||
SPECIES_MAGBY, // 0x0f0
|
||||
SPECIES_MILTANK, // 0x0f1
|
||||
SPECIES_BLISSEY, // 0x0f2
|
||||
SPECIES_RAIKOU, // 0x0f3
|
||||
SPECIES_ENTEI, // 0x0f4
|
||||
SPECIES_SUICUNE, // 0x0f5
|
||||
SPECIES_LARVITAR, // 0x0f6
|
||||
SPECIES_PUPITAR, // 0x0f7
|
||||
SPECIES_TYRANITAR, // 0x0f8
|
||||
SPECIES_LUGIA, // 0x0f9
|
||||
SPECIES_HO_OH, // 0x0fa
|
||||
SPECIES_CELEBI, // 0x0fb
|
||||
|
||||
SPECIES_OLD_UNOWN_B,
|
||||
SPECIES_OLD_UNOWN_C,
|
||||
SPECIES_OLD_UNOWN_D,
|
||||
SPECIES_OLD_UNOWN_E,
|
||||
SPECIES_OLD_UNOWN_F,
|
||||
SPECIES_OLD_UNOWN_G,
|
||||
SPECIES_OLD_UNOWN_H,
|
||||
SPECIES_OLD_UNOWN_I,
|
||||
SPECIES_OLD_UNOWN_J,
|
||||
SPECIES_OLD_UNOWN_K,
|
||||
SPECIES_OLD_UNOWN_L,
|
||||
SPECIES_OLD_UNOWN_M,
|
||||
SPECIES_OLD_UNOWN_N,
|
||||
SPECIES_OLD_UNOWN_O,
|
||||
SPECIES_OLD_UNOWN_P,
|
||||
SPECIES_OLD_UNOWN_Q,
|
||||
SPECIES_OLD_UNOWN_R,
|
||||
SPECIES_OLD_UNOWN_S,
|
||||
SPECIES_OLD_UNOWN_T,
|
||||
SPECIES_OLD_UNOWN_U,
|
||||
SPECIES_OLD_UNOWN_V,
|
||||
SPECIES_OLD_UNOWN_W,
|
||||
SPECIES_OLD_UNOWN_X,
|
||||
SPECIES_OLD_UNOWN_Y,
|
||||
SPECIES_OLD_UNOWN_Z,
|
||||
|
||||
SPECIES_TREECKO, // 0x115
|
||||
SPECIES_GROVYLE, // 0x116
|
||||
SPECIES_SCEPTILE, // 0x117
|
||||
SPECIES_TORCHIC, // 0x118
|
||||
SPECIES_COMBUSKEN, // 0x119
|
||||
SPECIES_BLAZIKEN, // 0x11a
|
||||
SPECIES_MUDKIP, // 0x11b
|
||||
SPECIES_MARSHTOMP, // 0x11c
|
||||
SPECIES_SWAMPERT, // 0x11d
|
||||
SPECIES_POOCHYENA, // 0x11e
|
||||
SPECIES_MIGHTYENA, // 0x11f
|
||||
SPECIES_ZIGZAGOON, // 0x120
|
||||
SPECIES_LINOONE, // 0x121
|
||||
SPECIES_WURMPLE, // 0x122
|
||||
SPECIES_SILCOON, // 0x123
|
||||
SPECIES_BEAUTIFLY, // 0x124
|
||||
SPECIES_CASCOON, // 0x125
|
||||
SPECIES_DUSTOX, // 0x126
|
||||
SPECIES_LOTAD, // 0x127
|
||||
SPECIES_LOMBRE, // 0x128
|
||||
SPECIES_LUDICOLO, // 0x129
|
||||
SPECIES_SEEDOT, // 0x12a
|
||||
SPECIES_NUZLEAF, // 0x12b
|
||||
SPECIES_SHIFTRY, // 0x12c
|
||||
SPECIES_NINCADA, // 0x12d
|
||||
SPECIES_NINJASK, // 0x12e
|
||||
SPECIES_SHEDINJA, // 0x12f
|
||||
SPECIES_TAILLOW, // 0x130
|
||||
SPECIES_SWELLOW, // 0x131
|
||||
SPECIES_SHROOMISH, // 0x132
|
||||
SPECIES_BRELOOM, // 0x133
|
||||
SPECIES_SPINDA, // 0x134
|
||||
SPECIES_WINGULL, // 0x135
|
||||
SPECIES_PELIPPER, // 0x136
|
||||
SPECIES_SURSKIT, // 0x137
|
||||
SPECIES_MASQUERAIN, // 0x138
|
||||
SPECIES_WAILMER, // 0x139
|
||||
SPECIES_WAILORD, // 0x13a
|
||||
SPECIES_SKITTY, // 0x13b
|
||||
SPECIES_DELCATTY, // 0x13c
|
||||
SPECIES_KECLEON, // 0x13d
|
||||
SPECIES_BALTOY, // 0x13e
|
||||
SPECIES_CLAYDOL, // 0x13f
|
||||
SPECIES_NOSEPASS, // 0x140
|
||||
SPECIES_TORKOAL, // 0x141
|
||||
SPECIES_SABLEYE, // 0x142
|
||||
SPECIES_BARBOACH, // 0x143
|
||||
SPECIES_WHISCASH, // 0x144
|
||||
SPECIES_LUVDISC, // 0x145
|
||||
SPECIES_CORPHISH, // 0x146
|
||||
SPECIES_CRAWDAUNT, // 0x147
|
||||
SPECIES_FEEBAS, // 0x148
|
||||
SPECIES_MILOTIC, // 0x149
|
||||
SPECIES_CARVANHA, // 0x14a
|
||||
SPECIES_SHARPEDO, // 0x14b
|
||||
SPECIES_TRAPINCH, // 0x14c
|
||||
SPECIES_VIBRAVA, // 0x14d
|
||||
SPECIES_FLYGON, // 0x14e
|
||||
SPECIES_MAKUHITA, // 0x14f
|
||||
SPECIES_HARIYAMA, // 0x150
|
||||
SPECIES_ELECTRIKE, // 0x151
|
||||
SPECIES_MANECTRIC, // 0x152
|
||||
SPECIES_NUMEL, // 0x153
|
||||
SPECIES_CAMERUPT, // 0x154
|
||||
SPECIES_SPHEAL, // 0x155
|
||||
SPECIES_SEALEO, // 0x156
|
||||
SPECIES_WALREIN, // 0x157
|
||||
SPECIES_CACNEA, // 0x158
|
||||
SPECIES_CACTURNE, // 0x159
|
||||
SPECIES_SNORUNT, // 0x15a
|
||||
SPECIES_GLALIE, // 0x15b
|
||||
SPECIES_LUNATONE, // 0x15c
|
||||
SPECIES_SOLROCK, // 0x15d
|
||||
SPECIES_AZURILL, // 0x15e
|
||||
SPECIES_SPOINK, // 0x15f
|
||||
SPECIES_GRUMPIG, // 0x160
|
||||
SPECIES_PLUSLE, // 0x161
|
||||
SPECIES_MINUN, // 0x162
|
||||
SPECIES_MAWILE, // 0x163
|
||||
SPECIES_MEDITITE, // 0x164
|
||||
SPECIES_MEDICHAM, // 0x165
|
||||
SPECIES_SWABLU, // 0x166
|
||||
SPECIES_ALTARIA, // 0x167
|
||||
SPECIES_WYNAUT, // 0x168
|
||||
SPECIES_DUSKULL, // 0x169
|
||||
SPECIES_DUSCLOPS, // 0x16a
|
||||
SPECIES_ROSELIA, // 0x16b
|
||||
SPECIES_SLAKOTH, // 0x16c
|
||||
SPECIES_VIGOROTH, // 0x16d
|
||||
SPECIES_SLAKING, // 0x16e
|
||||
SPECIES_GULPIN, // 0x16f
|
||||
SPECIES_SWALOT, // 0x170
|
||||
SPECIES_TROPIUS, // 0x171
|
||||
SPECIES_WHISMUR, // 0x172
|
||||
SPECIES_LOUDRED, // 0x173
|
||||
SPECIES_EXPLOUD, // 0x174
|
||||
SPECIES_CLAMPERL, // 0x175
|
||||
SPECIES_HUNTAIL, // 0x176
|
||||
SPECIES_GOREBYSS, // 0x177
|
||||
SPECIES_ABSOL, // 0x178
|
||||
SPECIES_SHUPPET, // 0x179
|
||||
SPECIES_BANETTE, // 0x17a
|
||||
SPECIES_SEVIPER, // 0x17b
|
||||
SPECIES_ZANGOOSE, // 0x17c
|
||||
SPECIES_RELICANTH, // 0x17d
|
||||
SPECIES_ARON, // 0x17e
|
||||
SPECIES_LAIRON, // 0x17f
|
||||
SPECIES_AGGRON, // 0x180
|
||||
SPECIES_CASTFORM, // 0x181
|
||||
SPECIES_VOLBEAT, // 0x182
|
||||
SPECIES_ILLUMISE, // 0x183
|
||||
SPECIES_LILEEP, // 0x184
|
||||
SPECIES_CRADILY, // 0x185
|
||||
SPECIES_ANORITH, // 0x186
|
||||
SPECIES_ARMALDO, // 0x187
|
||||
SPECIES_RALTS, // 0x188
|
||||
SPECIES_KIRLIA, // 0x189
|
||||
SPECIES_GARDEVOIR, // 0x18a
|
||||
SPECIES_BAGON, // 0x18b
|
||||
SPECIES_SHELGON, // 0x18c
|
||||
SPECIES_SALAMENCE, // 0x18d
|
||||
SPECIES_BELDUM, // 0x18e
|
||||
SPECIES_METANG, // 0x18f
|
||||
SPECIES_METAGROSS, // 0x190
|
||||
SPECIES_REGIROCK, // 0x191
|
||||
SPECIES_REGICE, // 0x192
|
||||
SPECIES_REGISTEEL, // 0x193
|
||||
SPECIES_KYOGRE, // 0x194
|
||||
SPECIES_GROUDON, // 0x195
|
||||
SPECIES_RAYQUAZA, // 0x196
|
||||
SPECIES_LATIAS, // 0x197
|
||||
SPECIES_LATIOS, // 0x198
|
||||
SPECIES_JIRACHI, // 0x199
|
||||
SPECIES_DEOXYS, // 0x19a
|
||||
SPECIES_CHIMECHO, // 0x19b
|
||||
SPECIES_EGG, // 0x19c
|
||||
|
||||
SPECIES_UNOWN_B,
|
||||
SPECIES_UNOWN_C,
|
||||
SPECIES_UNOWN_D,
|
||||
SPECIES_UNOWN_E,
|
||||
SPECIES_UNOWN_F,
|
||||
SPECIES_UNOWN_G,
|
||||
SPECIES_UNOWN_H,
|
||||
SPECIES_UNOWN_I,
|
||||
SPECIES_UNOWN_J,
|
||||
SPECIES_UNOWN_K,
|
||||
SPECIES_UNOWN_L,
|
||||
SPECIES_UNOWN_M,
|
||||
SPECIES_UNOWN_N,
|
||||
SPECIES_UNOWN_O,
|
||||
SPECIES_UNOWN_P,
|
||||
SPECIES_UNOWN_Q,
|
||||
SPECIES_UNOWN_R,
|
||||
SPECIES_UNOWN_S,
|
||||
SPECIES_UNOWN_T,
|
||||
SPECIES_UNOWN_U,
|
||||
SPECIES_UNOWN_V,
|
||||
SPECIES_UNOWN_W,
|
||||
SPECIES_UNOWN_X,
|
||||
SPECIES_UNOWN_Y,
|
||||
SPECIES_UNOWN_Z,
|
||||
SPECIES_UNOWN_EMARK,
|
||||
SPECIES_UNOWN_QMARK,
|
||||
};
|
||||
|
||||
#define NUM_SPECIES SPECIES_EGG
|
||||
extern const u8 gSpeciesNames[][11];
|
||||
|
||||
#endif // GUARD_SPECIES_H
|
||||
@ -1,75 +0,0 @@
|
||||
#ifndef GUARD_VARS_H
|
||||
#define GUARD_VARS_H
|
||||
|
||||
#define VAR_0x3F20 0x3F20
|
||||
|
||||
#define VAR_0x4000 0x4000
|
||||
#define VAR_0x4001 0x4001
|
||||
#define VAR_0x4002 0x4002
|
||||
#define VAR_0x4003 0x4003
|
||||
#define VAR_0x4004 0x4004
|
||||
#define VAR_0x4005 0x4005
|
||||
#define VAR_0x4006 0x4006
|
||||
#define VAR_0x4007 0x4007
|
||||
#define VAR_0x4008 0x4008
|
||||
#define VAR_0x4009 0x4009
|
||||
#define VAR_0x400A 0x400A
|
||||
#define VAR_0x4010 0x4010
|
||||
#define VAR_0x4011 0x4011
|
||||
#define VAR_0x401F 0x401F
|
||||
#define VAR_RECYCLE_GOODS 0x4020
|
||||
#define VAR_REPEL_STEP_COUNT 0x4021
|
||||
#define VAR_ICE_STEP_COUNT 0x4022
|
||||
#define VAR_FIRST_POKE 0x4023
|
||||
#define VAR_MIRAGE_RND_H 0x4024
|
||||
#define VAR_MIRAGE_RND_L 0x4025
|
||||
#define VAR_SECRET_BASE_MAP 0x4026
|
||||
|
||||
#define VAR_HAPPINESS_STEP_COUNTER 0x402A
|
||||
#define VAR_POISON_STEP_COUNTER 0x402B
|
||||
#define VAR_RESET_RTC_ENABLE 0x402C
|
||||
|
||||
#define VAR_0x4037 0x4037
|
||||
#define VAR_ALTERING_CAVE_WILD_SET 0x403E
|
||||
#define VAR_DAYS 0x4040
|
||||
|
||||
#define VAR_DEPT_STORE_FLOOR 0x4043
|
||||
#define VAR_STORAGE_UNKNOWN 0x4036
|
||||
#define VAR_POKELOT_PRIZE 0x4045
|
||||
#define VAR_NATIONAL_DEX 0x4046
|
||||
#define VAR_SEEDOT_SIZE_RECORD 0x4047
|
||||
#define VAR_ASH_GATHER_COUNT 0x4048
|
||||
#define VAR_BIRCH_STATE 0x4049
|
||||
#define VAR_CRUISE_STEP_COUNT 0x404A
|
||||
#define VAR_POKELOT_RND1 0x404B
|
||||
#define VAR_POKELOT_RND2 0x404C
|
||||
|
||||
#define VAR_LOTAD_SIZE_RECORD 0x404F
|
||||
|
||||
#define VAR_0x4054 0x4054
|
||||
|
||||
#define VAR_0x4089 0x4089
|
||||
#define VAR_0x4095 0x4095
|
||||
#define VAR_0x4097 0x4097
|
||||
#define VAR_0x409a 0x409a
|
||||
#define VAR_PORTHOLE 0x40B4
|
||||
|
||||
#define VAR_0x40BC 0x40BC
|
||||
#define VAR_0x40C2 0x40C2
|
||||
|
||||
#define VAR_FRONTIER_FACILITY 0x40CF
|
||||
|
||||
#define VAR_DAILY_SLOTS 0x40E6
|
||||
#define VAR_DAILY_WILDS 0x40E7
|
||||
#define VAR_DAILY_BLENDER 0x40E8
|
||||
#define VAR_DAILY_PLANTED_BERRIES 0x40E9
|
||||
#define VAR_DAILY_PICKED_BERRIES 0x40EA
|
||||
#define VAR_DAILY_ROULETTE 0x40EB
|
||||
#define VAR_0x40EC 0x40EC
|
||||
#define VAR_0x40ED 0x40ED
|
||||
#define VAR_0x40EE 0x40EE
|
||||
#define VAR_0x40EF 0x40EF
|
||||
#define VAR_0x40F0 0x40F0
|
||||
#define VAR_DAILY_BP 0x40F1
|
||||
|
||||
#endif // GUARD_VARS_H
|
||||
@ -11,12 +11,12 @@
|
||||
#include "palette.h"
|
||||
#include "task.h"
|
||||
#include "event_data.h"
|
||||
#include "species.h"
|
||||
#include "constants/species.h"
|
||||
#include "berry.h"
|
||||
#include "text.h"
|
||||
#include "item.h"
|
||||
#include "items.h"
|
||||
#include "hold_effects.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/hold_effects.h"
|
||||
#include "link.h"
|
||||
#include "bg.h"
|
||||
#include "dma3.h"
|
||||
@ -26,18 +26,18 @@
|
||||
#include "m4a.h"
|
||||
#include "window.h"
|
||||
#include "random.h"
|
||||
#include "songs.h"
|
||||
#include "constants/songs.h"
|
||||
#include "sound.h"
|
||||
#include "battle_message.h"
|
||||
#include "sprite.h"
|
||||
#include "util.h"
|
||||
#include "trig.h"
|
||||
#include "battle_ai_script_commands.h"
|
||||
#include "battle_move_effects.h"
|
||||
#include "constants/battle_move_effects.h"
|
||||
#include "battle_controllers.h"
|
||||
#include "pokedex.h"
|
||||
#include "abilities.h"
|
||||
#include "moves.h"
|
||||
#include "constants/abilities.h"
|
||||
#include "constants/moves.h"
|
||||
#include "trainer_classes.h"
|
||||
#include "evolution_scene.h"
|
||||
#include "roamer.h"
|
||||
|
||||
@ -2,12 +2,12 @@
|
||||
#include "battle_ai_script_commands.h"
|
||||
#include "pokemon.h"
|
||||
#include "battle.h"
|
||||
#include "species.h"
|
||||
#include "abilities.h"
|
||||
#include "constants/species.h"
|
||||
#include "constants/abilities.h"
|
||||
#include "random.h"
|
||||
#include "item.h"
|
||||
#include "battle_move_effects.h"
|
||||
#include "moves.h"
|
||||
#include "constants/battle_move_effects.h"
|
||||
#include "constants/moves.h"
|
||||
#include "util.h"
|
||||
|
||||
#define AIScriptRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24)
|
||||
|
||||
@ -1,13 +1,13 @@
|
||||
#include "global.h"
|
||||
#include "battle.h"
|
||||
#include "battle_controllers.h"
|
||||
#include "abilities.h"
|
||||
#include "moves.h"
|
||||
#include "constants/abilities.h"
|
||||
#include "constants/moves.h"
|
||||
#include "pokemon.h"
|
||||
#include "species.h"
|
||||
#include "constants/species.h"
|
||||
#include "random.h"
|
||||
#include "util.h"
|
||||
#include "items.h"
|
||||
#include "constants/items.h"
|
||||
#include "pokemon_item_effects.h"
|
||||
|
||||
extern u8 gActiveBank;
|
||||
|
||||
@ -10,7 +10,7 @@
|
||||
#include "link.h"
|
||||
#include "util.h"
|
||||
#include "main.h"
|
||||
#include "songs.h"
|
||||
#include "constants/songs.h"
|
||||
#include "sound.h"
|
||||
#include "window.h"
|
||||
#include "m4a.h"
|
||||
|
||||
@ -10,7 +10,7 @@
|
||||
#include "link.h"
|
||||
#include "util.h"
|
||||
#include "main.h"
|
||||
#include "songs.h"
|
||||
#include "constants/songs.h"
|
||||
#include "sound.h"
|
||||
#include "window.h"
|
||||
#include "m4a.h"
|
||||
|
||||
@ -11,10 +11,10 @@
|
||||
#include "util.h"
|
||||
#include "main.h"
|
||||
#include "item.h"
|
||||
#include "items.h"
|
||||
#include "songs.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/songs.h"
|
||||
#include "sound.h"
|
||||
#include "moves.h"
|
||||
#include "constants/moves.h"
|
||||
#include "window.h"
|
||||
#include "m4a.h"
|
||||
#include "palette.h"
|
||||
|
||||
@ -10,10 +10,10 @@
|
||||
#include "util.h"
|
||||
#include "main.h"
|
||||
#include "item.h"
|
||||
#include "items.h"
|
||||
#include "songs.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/songs.h"
|
||||
#include "sound.h"
|
||||
#include "moves.h"
|
||||
#include "constants/moves.h"
|
||||
#include "window.h"
|
||||
#include "m4a.h"
|
||||
#include "palette.h"
|
||||
|
||||
@ -9,7 +9,7 @@
|
||||
#include "link.h"
|
||||
#include "util.h"
|
||||
#include "main.h"
|
||||
#include "songs.h"
|
||||
#include "constants/songs.h"
|
||||
#include "sound.h"
|
||||
#include "window.h"
|
||||
#include "m4a.h"
|
||||
|
||||
@ -11,7 +11,7 @@
|
||||
#include "link.h"
|
||||
#include "util.h"
|
||||
#include "main.h"
|
||||
#include "songs.h"
|
||||
#include "constants/songs.h"
|
||||
#include "sound.h"
|
||||
#include "window.h"
|
||||
#include "m4a.h"
|
||||
|
||||
@ -10,7 +10,7 @@
|
||||
#include "link.h"
|
||||
#include "util.h"
|
||||
#include "main.h"
|
||||
#include "songs.h"
|
||||
#include "constants/songs.h"
|
||||
#include "sound.h"
|
||||
#include "window.h"
|
||||
#include "m4a.h"
|
||||
|
||||
@ -8,7 +8,7 @@
|
||||
#include "link.h"
|
||||
#include "util.h"
|
||||
#include "main.h"
|
||||
#include "songs.h"
|
||||
#include "constants/songs.h"
|
||||
#include "sound.h"
|
||||
#include "window.h"
|
||||
#include "m4a.h"
|
||||
|
||||
@ -10,10 +10,10 @@
|
||||
#include "util.h"
|
||||
#include "main.h"
|
||||
#include "item.h"
|
||||
#include "items.h"
|
||||
#include "songs.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/songs.h"
|
||||
#include "sound.h"
|
||||
#include "moves.h"
|
||||
#include "constants/moves.h"
|
||||
#include "window.h"
|
||||
#include "m4a.h"
|
||||
#include "palette.h"
|
||||
|
||||
@ -6,10 +6,10 @@
|
||||
#include "battle_ai_script_commands.h"
|
||||
#include "battle_anim.h"
|
||||
#include "pokemon.h"
|
||||
#include "species.h"
|
||||
#include "constants/species.h"
|
||||
#include "recorded_battle.h"
|
||||
#include "util.h"
|
||||
#include "abilities.h"
|
||||
#include "constants/abilities.h"
|
||||
#include "battle_message.h"
|
||||
|
||||
extern u32 gBattleTypeFlags;
|
||||
|
||||
@ -4,7 +4,7 @@
|
||||
#include "sprite.h"
|
||||
#include "window.h"
|
||||
#include "malloc.h"
|
||||
#include "species.h"
|
||||
#include "constants/species.h"
|
||||
#include "palette.h"
|
||||
#include "decompress.h"
|
||||
#include "battle_dome_cards.h"
|
||||
|
||||
@ -9,18 +9,18 @@
|
||||
#include "random.h"
|
||||
#include "util.h"
|
||||
#include "pokemon.h"
|
||||
#include "moves.h"
|
||||
#include "constants/moves.h"
|
||||
#include "task.h"
|
||||
#include "sprite.h"
|
||||
#include "sound.h"
|
||||
#include "m4a.h"
|
||||
#include "species.h"
|
||||
#include "constants/species.h"
|
||||
#include "decompress.h"
|
||||
#include "data2.h"
|
||||
#include "palette.h"
|
||||
#include "blend_palette.h"
|
||||
#include "contest.h"
|
||||
#include "songs.h"
|
||||
#include "constants/songs.h"
|
||||
|
||||
extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
|
||||
extern u8 gActiveBank;
|
||||
|
||||
@ -8,13 +8,13 @@
|
||||
#include "string_util.h"
|
||||
#include "text.h"
|
||||
#include "sound.h"
|
||||
#include "songs.h"
|
||||
#include "constants/songs.h"
|
||||
#include "decompress.h"
|
||||
#include "task.h"
|
||||
#include "util.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "battle_message.h"
|
||||
#include "species.h"
|
||||
#include "constants/species.h"
|
||||
#include "pokedex.h"
|
||||
#include "palette.h"
|
||||
#include "international_string_util.h"
|
||||
|
||||
@ -2,10 +2,10 @@
|
||||
#include "battle.h"
|
||||
#include "battle_message.h"
|
||||
#include "battle_string_ids.h"
|
||||
#include "moves.h"
|
||||
#include "constants/moves.h"
|
||||
#include "text.h"
|
||||
#include "string_util.h"
|
||||
#include "items.h"
|
||||
#include "constants/items.h"
|
||||
#include "event_data.h"
|
||||
#include "link.h"
|
||||
#include "item.h"
|
||||
|
||||
@ -1,22 +1,22 @@
|
||||
#include "global.h"
|
||||
#include "battle.h"
|
||||
#include "battle_move_effects.h"
|
||||
#include "constants/battle_move_effects.h"
|
||||
#include "battle_message.h"
|
||||
#include "battle_ai_script_commands.h"
|
||||
#include "battle_scripts.h"
|
||||
#include "moves.h"
|
||||
#include "abilities.h"
|
||||
#include "constants/moves.h"
|
||||
#include "constants/abilities.h"
|
||||
#include "item.h"
|
||||
#include "items.h"
|
||||
#include "hold_effects.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/hold_effects.h"
|
||||
#include "util.h"
|
||||
#include "pokemon.h"
|
||||
#include "calculate_base_damage.h"
|
||||
#include "random.h"
|
||||
#include "battle_controllers.h"
|
||||
#include "battle_interface.h"
|
||||
#include "species.h"
|
||||
#include "songs.h"
|
||||
#include "constants/species.h"
|
||||
#include "constants/songs.h"
|
||||
#include "text.h"
|
||||
#include "sound.h"
|
||||
#include "pokedex.h"
|
||||
|
||||
@ -1,14 +1,14 @@
|
||||
#include "global.h"
|
||||
#include "battle.h"
|
||||
#include "abilities.h"
|
||||
#include "moves.h"
|
||||
#include "hold_effects.h"
|
||||
#include "constants/abilities.h"
|
||||
#include "constants/moves.h"
|
||||
#include "constants/hold_effects.h"
|
||||
#include "pokemon.h"
|
||||
#include "species.h"
|
||||
#include "constants/species.h"
|
||||
#include "item.h"
|
||||
#include "items.h"
|
||||
#include "constants/items.h"
|
||||
#include "util.h"
|
||||
#include "battle_move_effects.h"
|
||||
#include "constants/battle_move_effects.h"
|
||||
#include "battle_scripts.h"
|
||||
#include "random.h"
|
||||
#include "text.h"
|
||||
|
||||
@ -4,7 +4,7 @@
|
||||
#include "malloc.h"
|
||||
#include "pokemon.h"
|
||||
#include "event_data.h"
|
||||
#include "abilities.h"
|
||||
#include "constants/abilities.h"
|
||||
#include "random.h"
|
||||
#include "battle_scripts.h"
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
#include "berry.h"
|
||||
#include "main.h"
|
||||
#include "item.h"
|
||||
#include "items.h"
|
||||
#include "constants/items.h"
|
||||
#include "text.h"
|
||||
#include "random.h"
|
||||
#include "event_data.h"
|
||||
|
||||
@ -1,11 +1,13 @@
|
||||
#include "global.h"
|
||||
#include "constants/game_stat.h"
|
||||
#include "overworld.h"
|
||||
#include "berry_blender.h"
|
||||
#include "bg.h"
|
||||
#include "window.h"
|
||||
#include "task.h"
|
||||
#include "sprite.h"
|
||||
#include "sound.h"
|
||||
#include "songs.h"
|
||||
#include "constants/songs.h"
|
||||
#include "m4a.h"
|
||||
#include "bg.h"
|
||||
#include "palette.h"
|
||||
@ -20,7 +22,7 @@
|
||||
#include "item_menu_icons.h"
|
||||
#include "berry.h"
|
||||
#include "item.h"
|
||||
#include "items.h"
|
||||
#include "constants/items.h"
|
||||
#include "string_util.h"
|
||||
#include "international_string_util.h"
|
||||
#include "random.h"
|
||||
@ -1066,7 +1068,7 @@ static void Blender_SetPlayerNamesLocal(u8 opponentsNum)
|
||||
sBerryBlenderData->playersNo = 2;
|
||||
StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName);
|
||||
|
||||
if (!FlagGet(FLAG_340))
|
||||
if (!FlagGet(FLAG_0x340))
|
||||
StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MASTER]);
|
||||
else
|
||||
StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MISTER]);
|
||||
@ -1590,7 +1592,7 @@ static void sub_80808D4(void)
|
||||
|
||||
if (gSpecialVar_0x8004 == 1)
|
||||
{
|
||||
if (!FlagGet(FLAG_340))
|
||||
if (!FlagGet(FLAG_0x340))
|
||||
sBerryBlenderData->field_120[0] = CreateTask(sub_8081224, 10);
|
||||
else
|
||||
sBerryBlenderData->field_120[0] = CreateTask(sUnknown_083399EC[0], 10);
|
||||
|
||||
@ -1,12 +1,12 @@
|
||||
#include "global.h"
|
||||
#include "event_data.h"
|
||||
#include "songs.h"
|
||||
#include "constants/songs.h"
|
||||
#include "sound.h"
|
||||
#include "script.h"
|
||||
#include "species.h"
|
||||
#include "constants/species.h"
|
||||
#include "task.h"
|
||||
#include "field_effect.h"
|
||||
#include "flags.h"
|
||||
#include "constants/flags.h"
|
||||
|
||||
extern void MapGridSetMetatileIdAt(s32 x, s32 y, u16 metatileId); // fieldmap
|
||||
extern void DrawWholeMapView(); // field_camera
|
||||
|
||||
@ -1,14 +1,14 @@
|
||||
#include "global.h"
|
||||
#include "abilities.h"
|
||||
#include "constants/abilities.h"
|
||||
#include "battle.h"
|
||||
#include "hold_effects.h"
|
||||
#include "constants/hold_effects.h"
|
||||
#include "event_data.h"
|
||||
#include "item.h"
|
||||
#include "items.h"
|
||||
#include "constants/items.h"
|
||||
#include "pokemon.h"
|
||||
#include "species.h"
|
||||
#include "moves.h"
|
||||
#include "battle_move_effects.h"
|
||||
#include "constants/species.h"
|
||||
#include "constants/moves.h"
|
||||
#include "constants/battle_move_effects.h"
|
||||
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern struct BattlePokemon gBattleMons[4];
|
||||
|
||||
@ -9,7 +9,7 @@
|
||||
#include "gpu_regs.h"
|
||||
#include "bg.h"
|
||||
#include "text_window.h"
|
||||
#include "songs.h"
|
||||
#include "constants/songs.h"
|
||||
|
||||
extern u8 gText_ClearAllSaveData[];
|
||||
extern u8 gText_ClearingData[];
|
||||
|
||||
@ -2,14 +2,14 @@
|
||||
#include "pokemon.h"
|
||||
#include "daycare.h"
|
||||
#include "string_util.h"
|
||||
#include "species.h"
|
||||
#include "items.h"
|
||||
#include "constants/species.h"
|
||||
#include "constants/items.h"
|
||||
#include "mail.h"
|
||||
#include "pokemon_storage_system.h"
|
||||
#include "event_data.h"
|
||||
#include "random.h"
|
||||
#include "main.h"
|
||||
#include "moves.h"
|
||||
#include "constants/moves.h"
|
||||
#include "egg_hatch.h"
|
||||
#include "text.h"
|
||||
#include "menu.h"
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
#include "global.h"
|
||||
#include "decompress.h"
|
||||
#include "species.h"
|
||||
#include "constants/species.h"
|
||||
#include "text.h"
|
||||
#include "malloc.h"
|
||||
#include "pokemon.h"
|
||||
|
||||
@ -1,4 +1,5 @@
|
||||
#include "global.h"
|
||||
#include "constants/decorations.h"
|
||||
#include "decompress.h"
|
||||
#include "malloc.h"
|
||||
#include "text.h"
|
||||
@ -8,7 +9,7 @@
|
||||
#include "task.h"
|
||||
#include "main.h"
|
||||
#include "palette.h"
|
||||
#include "songs.h"
|
||||
#include "constants/songs.h"
|
||||
#include "overworld.h"
|
||||
#include "fieldmap.h"
|
||||
#include "metatile_behavior.h"
|
||||
@ -32,7 +33,7 @@
|
||||
#include "tilesets.h"
|
||||
#include "item_icon.h"
|
||||
#include "trader.h"
|
||||
#include "map_object_constants.h"
|
||||
#include "constants/map_objects.h"
|
||||
#include "decoration_inventory.h"
|
||||
#include "decoration.h"
|
||||
#include "graphics.h"
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user