Fixed morning/evening tint.
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@ -1465,7 +1465,7 @@ void CB1_Overworld(void)
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const struct BlendSettings gTimeOfDayBlend[] =
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{
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[TIME_OF_DAY_NIGHT] = {.coeff = 10, .blendColor = TINT_NIGHT, .isTint = TRUE},
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[TIME_OF_DAY_TWILIGHT] = {.coeff = 4, .blendColor = 0x56dc, .isTint = TRUE},
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[TIME_OF_DAY_TWILIGHT] = {.coeff = 4, .blendColor = 0xA8B0E0, .isTint = TRUE},
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[TIME_OF_DAY_DAY] = {.coeff = 0, .blendColor = 0},
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};
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