From cdfec0fc0599d514ef95be61c775b3cec40f1fa5 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Mon, 2 Jan 2023 15:42:30 -0300 Subject: [PATCH] Updated B_DOUBLE_WILD_CHANCE --- include/config/battle.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/config/battle.h b/include/config/battle.h index c060cb0ccb..fc5c6536fa 100644 --- a/include/config/battle.h +++ b/include/config/battle.h @@ -176,7 +176,7 @@ #define B_LAST_USED_BALL_BUTTON R_BUTTON // If last used ball is implemented, this button (or button combo) will trigger throwing the last used ball. // Other settings -#define B_DOUBLE_WILD_CHANCE 100 // % chance of encountering two Pokémon in a Wild Encounter. +#define B_DOUBLE_WILD_CHANCE 0 // % chance of encountering two Pokémon in a Wild Encounter. #define B_MULTI_BATTLE_WHITEOUT GEN_LATEST // In Gen4+, multi battles end when the Player and also their Partner don't have any more Pokémon to fight. #define B_EVOLUTION_AFTER_WHITEOUT GEN_LATEST // In Gen6+, Pokemon that qualify for evolution after battle will evolve even if the player loses. #define B_WILD_NATURAL_ENEMIES TRUE // If set to TRUE, certain wild mon species will attack other species when partnered in double wild battles (eg. Zangoose vs Seviper)