From ce3dec43a7c0855f03ff74226f8169bba4a637df Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sun, 4 Sep 2022 17:21:23 -0300 Subject: [PATCH] Fixed ball multiplier fallthroughs --- src/battle_script_commands.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 18fa5bbdff..7eebbff1c0 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -13721,10 +13721,12 @@ static void Cmd_handleballthrow(void) { case ITEM_ULTRA_BALL: ballMultiplier = 20; + break; case ITEM_GREAT_BALL: case ITEM_SAFARI_BALL: case ITEM_SPORT_BALL: ballMultiplier = 15; + break; case ITEM_NET_BALL: if (IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_WATER) || IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_BUG)) #if B_NET_BALL_MODIFIER >= GEN_7