Removed unused function
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@ -1828,19 +1828,6 @@ static u32 LoadDynamicFollowerPaletteFromGraphicsId(u16 graphicsId, struct Sprit
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return paletteNum;
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}
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// Like LoadObjectEventPalette, but overwrites the palette tag that is loaded
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static u8 LoadObjectEventPaletteWithTag(u16 paletteTag, u16 overTag)
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{
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u32 i = FindObjectEventPaletteIndexByTag(paletteTag);
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struct SpritePalette spritePalette;
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if (i == 0xFF)
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return i;
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spritePalette = sObjectEventSpritePalettes[i];
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if (overTag != TAG_NONE)
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spritePalette.tag = overTag; // overwrite palette tag
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return LoadSpritePaletteIfTagExists(&spritePalette);
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}
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// Used to create a sprite using a graphicsId associated with object events.
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u8 CreateObjectGraphicsSpriteWithTag(u16 graphicsId, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, u16 paletteTag)
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{
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