Fixed identation per
https://github.com/rh-hideout/pokeemerald-expansion/pull/5278\#discussion_r1779192846 https://github.com/rh-hideout/pokeemerald-expansion/pull/5278#discussion_r1779195689 https://github.com/rh-hideout/pokeemerald-expansion/pull/5278#discussion_r1779196484
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@ -1316,21 +1316,21 @@ static bool32 PrintWhiteOutRecoveryMessage(u8 taskId, const u8 *text, u32 x, u32
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switch (gTasks[taskId].tPrintState)
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{
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case 0:
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FillWindowPixelBuffer(windowId, PIXEL_FILL(0));
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StringExpandPlaceholders(gStringVar4, text);
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AddTextPrinterParameterized4(windowId, FONT_NORMAL, x, y, 1, 0, sWhiteoutTextColors, 1, gStringVar4);
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gTextFlags.canABSpeedUpPrint = FALSE;
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gTasks[taskId].tPrintState = 1;
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break;
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case 1:
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RunTextPrinters();
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if (!IsTextPrinterActive(windowId))
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{
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gTasks[taskId].tPrintState = 0;
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return TRUE;
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}
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break;
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case 0:
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FillWindowPixelBuffer(windowId, PIXEL_FILL(0));
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StringExpandPlaceholders(gStringVar4, text);
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AddTextPrinterParameterized4(windowId, FONT_NORMAL, x, y, 1, 0, sWhiteoutTextColors, 1, gStringVar4);
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gTextFlags.canABSpeedUpPrint = FALSE;
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gTasks[taskId].tPrintState = 1;
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break;
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case 1:
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RunTextPrinters();
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if (!IsTextPrinterActive(windowId))
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{
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gTasks[taskId].tPrintState = 0;
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return TRUE;
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}
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break;
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}
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return FALSE;
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}
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@ -1489,25 +1489,25 @@ static void Task_ExitStairs(u8 taskId)
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s16 * data = gTasks[taskId].data;
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switch (tState)
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{
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default:
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if (WaitForWeatherFadeIn() == TRUE)
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{
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CameraObjectReset();
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UnlockPlayerFieldControls();
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DestroyTask(taskId);
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}
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break;
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case 0:
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Overworld_PlaySpecialMapMusic();
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WarpFadeInScreen();
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LockPlayerFieldControls();
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ExitStairsMovement(&tSpeedX, &tSpeedY, &tOffsetX, &tOffsetY, &tTimer);
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default:
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if (WaitForWeatherFadeIn() == TRUE)
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{
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CameraObjectReset();
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UnlockPlayerFieldControls();
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DestroyTask(taskId);
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}
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break;
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case 0:
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Overworld_PlaySpecialMapMusic();
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WarpFadeInScreen();
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LockPlayerFieldControls();
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ExitStairsMovement(&tSpeedX, &tSpeedY, &tOffsetX, &tOffsetY, &tTimer);
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tState++;
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break;
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case 1:
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if (!WaitStairExitMovementFinished(&tSpeedX, &tSpeedY, &tOffsetX, &tOffsetY, &tTimer))
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tState++;
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break;
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case 1:
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if (!WaitStairExitMovementFinished(&tSpeedX, &tSpeedY, &tOffsetX, &tOffsetY, &tTimer))
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tState++;
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break;
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break;
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}
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}
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@ -1554,48 +1554,48 @@ static void Task_StairWarp(u8 taskId)
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switch (tState)
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{
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case 0:
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LockPlayerFieldControls();
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FreezeObjectEvents();
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CameraObjectFreeze();
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case 0:
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LockPlayerFieldControls();
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FreezeObjectEvents();
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CameraObjectFreeze();
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tState++;
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break;
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case 1:
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if (!ObjectEventIsMovementOverridden(playerObjectEvent) || ObjectEventClearHeldMovementIfFinished(playerObjectEvent))
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{
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if (tDelay != 0)
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tDelay--;
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else
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{
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TryFadeOutOldMapMusic();
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PlayRainStoppingSoundEffect();
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playerSprite->oam.priority = 1;
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ForceStairsMovement(tMetatileBehavior, &tSpeedX, &tSpeedY);
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PlaySE(SE_EXIT);
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tState++;
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}
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}
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break;
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case 2:
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UpdateStairsMovement(tSpeedX, tSpeedY, &tOffsetX, &tOffsetY, &tTimer);
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tDelay++;
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if (tDelay >= 12)
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{
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WarpFadeOutScreen();
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tState++;
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break;
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case 1:
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if (!ObjectEventIsMovementOverridden(playerObjectEvent) || ObjectEventClearHeldMovementIfFinished(playerObjectEvent))
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{
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if (tDelay != 0)
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tDelay--;
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else
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{
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TryFadeOutOldMapMusic();
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PlayRainStoppingSoundEffect();
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playerSprite->oam.priority = 1;
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ForceStairsMovement(tMetatileBehavior, &tSpeedX, &tSpeedY);
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PlaySE(SE_EXIT);
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tState++;
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}
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}
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break;
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case 2:
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UpdateStairsMovement(tSpeedX, tSpeedY, &tOffsetX, &tOffsetY, &tTimer);
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tDelay++;
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if (tDelay >= 12)
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{
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WarpFadeOutScreen();
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tState++;
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}
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break;
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case 3:
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UpdateStairsMovement(tSpeedX, tSpeedY, &tOffsetX, &tOffsetY, &tTimer);
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if (!PaletteFadeActive() && BGMusicStopped())
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tState++;
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break;
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default:
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gFieldCallback = FieldCB_DefaultWarpExit;
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WarpIntoMap();
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SetMainCallback2(CB2_LoadMap);
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DestroyTask(taskId);
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break;
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}
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break;
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case 3:
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UpdateStairsMovement(tSpeedX, tSpeedY, &tOffsetX, &tOffsetY, &tTimer);
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if (!PaletteFadeActive() && BGMusicStopped())
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tState++;
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break;
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default:
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gFieldCallback = FieldCB_DefaultWarpExit;
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WarpIntoMap();
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SetMainCallback2(CB2_LoadMap);
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DestroyTask(taskId);
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break;
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}
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}
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