diff --git a/src/battle_util.c b/src/battle_util.c index 0f89def276..ad4753119a 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -7891,7 +7891,7 @@ static u32 CalcFinalDmg(u32 dmg, u16 move, u8 battlerAtk, u8 battlerDef, u8 move && gBattleMoves[move].effect != EFFECT_FACADE && abilityAtk != ABILITY_GUTS) dmg = ApplyModifier(UQ_4_12(0.5), dmg); - // check sunny/rain weather + // check weather if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_RAIN_ANY) { if (moveType == TYPE_FIRE)