Changed instances of "But it failed" to "It doesn't affect X"
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@ -3114,7 +3114,7 @@ BattleScript_AlreadyPoisoned::
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BattleScript_ImmunityProtected::
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call BattleScript_AbilityPopUp
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goto BattleScript_ButItFailed
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goto BattleScript_DoesntAffectTargetAtkString
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BattleScript_EffectAuroraVeil::
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attackcanceler
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@ -27,7 +27,7 @@ SINGLE_BATTLE_TEST("Immunity prevents Toxic bad poison")
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} SCENE {
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MESSAGE("Wobbuffet used Toxic!");
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ABILITY_POPUP(opponent, ABILITY_IMMUNITY);
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MESSAGE("But it failed!");
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MESSAGE("It doesn't affect the opposing Snorlax…");
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NOT STATUS_ICON(opponent, poison: TRUE);
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}
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}
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@ -29,7 +29,7 @@ SINGLE_BATTLE_TEST("Limber prevents paralysis from Thunder Wave")
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} WHEN {
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TURN { MOVE(opponent, MOVE_THUNDER_WAVE); }
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} SCENE {
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MESSAGE("But it failed!");
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MESSAGE("It doesn't affect Persian…");
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NONE_OF {
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ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PRZ, player);
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STATUS_ICON(player, paralysis: TRUE);
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@ -80,7 +80,7 @@ SINGLE_BATTLE_TEST("Pastel Veil prevents Toxic bad poison")
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} SCENE {
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MESSAGE("Wobbuffet used Toxic!");
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ABILITY_POPUP(opponent, ABILITY_PASTEL_VEIL);
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MESSAGE("But it failed!");
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MESSAGE("It doesn't affect the opposing Ponyta…");
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NOT STATUS_ICON(opponent, badPoison: TRUE);
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}
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}
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@ -97,7 +97,7 @@ DOUBLE_BATTLE_TEST("Pastel Veil prevents Toxic bad poison on partner - right tar
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} SCENE {
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MESSAGE("Wobbuffet used Toxic!");
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ABILITY_POPUP(opponentLeft, ABILITY_PASTEL_VEIL);
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MESSAGE("But it failed!");
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MESSAGE("It doesn't affect the opposing Wynaut…");
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NOT STATUS_ICON(opponentRight, badPoison: TRUE);
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}
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}
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@ -114,7 +114,7 @@ DOUBLE_BATTLE_TEST("Pastel Veil prevents Toxic bad poison on partner - left targ
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} SCENE {
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MESSAGE("Wobbuffet used Toxic!");
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ABILITY_POPUP(opponentRight, ABILITY_PASTEL_VEIL);
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MESSAGE("But it failed!");
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MESSAGE("It doesn't affect the opposing Wynaut…");
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NOT STATUS_ICON(opponentLeft, badPoison: TRUE);
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}
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}
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@ -12,7 +12,7 @@ SINGLE_BATTLE_TEST("Water Bubble prevents burn from Will-o-Wisp")
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TURN { MOVE(opponent, MOVE_WILL_O_WISP); }
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} SCENE {
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ABILITY_POPUP(player, ABILITY_WATER_BUBBLE);
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MESSAGE("But it failed!");
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MESSAGE("It doesn't affect Dewpider…");
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NONE_OF {
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ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_BRN, player);
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STATUS_ICON(player, burn: TRUE);
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