Fix typos in trainers.party documentation (#4988)
Co-authored-by: psytp2 <psytp2@nottingham.ac.uk>
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@ -1,14 +1,14 @@
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/*
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Trainer and their parties defined with Competetive Syntax
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Trainers and their parties defined with Competetive Syntax.
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Compatible with Pokemon Showdown exports.
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https://github.com/smogon/pokemon-showdown/blob/master/sim/TEAMS.md
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A trainer specification starts with a "=== TRAINER_XXXX ==="
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A trainer specification starts with "=== TRAINER_XXXX ==="
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and includes everything until the next line that starts with "==="
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or the file ends.
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A blank line is required between the trainer and their Pokemon
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and between Pokemon.
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TRAINER_XXXX is what the trainer is referred with in code.
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and between their Pokemon.
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TRAINER_XXXX is how the trainer is referred to within code.
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Fields with description and/or example of usage
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Required fields for trainers:
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@ -25,21 +25,21 @@ Optional (but still recommended) fields for trainers:
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see "constants/battle_ai.h" for all flags)
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- Mugshot (enable Mugshots during battle transition
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set to one of Purple, Green, Pink, Blue or Yellow)
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- Starting Status (see include/constants/battle.h for values)
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- Starting Status (see include/constants/battle.h for values)
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Pokemon are then speficied using the Showdown Export format
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Pokemon are then specified using the Showdown Export format.
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If a field is not specified, it will use it's default value.
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Required fields for Pokemon
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Required fields for Pokemon:
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- Species (Either as SPECIES_ABRA or Abra)
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This line also specifies Gender, Nickname and Held item.
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Alfred (Abra) (M) @ Eviolite
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Roberta (SPECIES_ABRA) (F) @ ITEM_CHOICE_SPECS
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Both lines are valid, gender (M) or (F) must be capital letters.
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Both lines are valid. Gender (M) or (F) must use a capital letter.
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Nickname length is limited to 10 characters using standard letters.
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With narrow font it's increased to 12, longer strings will be silently shortened.
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With narrow font it's increased to 12. Longer strings will be silently shortened.
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Optional fields for Pokemon
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Optional fields for Pokemon:
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- Level (Number between 1 and 100, defaults to 100)
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- Ability (Ability Name or ABILITY_ABILITY_NAME)
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- IVs (0 HP / 1 Atk / 2 Def / 3 SpA / 4 SpD / 5 Spe, defaults to all 31)
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@ -54,9 +54,9 @@ Optional fields for Pokemon
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- Gigantamax (Yes/No, sets to Gigantamax factor)
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(doesn't do anything to Pokemon without a Gigantamax form, also sets "shouldDynamax" to True)
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- Tera Type (Set to a Type, either Fire or TYPE_FIRE, also sets "shouldTerastal" to True)
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Moves are defined with a - (dash) followed by a single space, then the move name
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Moves are defined with a - (dash) followed by a single space, then the move name.
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Either "- Tackle" or "- MOVE_TACKLE" works. One move per line.
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Moves has to be the last lines of a Pokemon.
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Moves have to be the last lines of a Pokemon.
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If no moves are specified, the Pokemon will use the last 4 moves it learns
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through levelup at its level.
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