From d363ed8152678b5945b4a428dc79207e1c2f0cc6 Mon Sep 17 00:00:00 2001 From: Alex Date: Sat, 11 Feb 2023 19:55:08 +0100 Subject: [PATCH] z indicator in double battles --- src/battle_z_move.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_z_move.c b/src/battle_z_move.c index 2eccd82f52..2406c6bb31 100644 --- a/src/battle_z_move.c +++ b/src/battle_z_move.c @@ -372,7 +372,7 @@ static void ShowZMoveTriggerSprite(void) { struct Sprite *sprite = &gSprites[gBattleStruct->zmove.triggerSpriteId]; gBattleStruct->zmove.viable = TRUE; - CreateZMoveTriggerSprite(sprite->tBattler, TRUE); + CreateZMoveTriggerSprite(gActiveBattler, TRUE); } void DestroyZMoveTriggerSprite(void)