From d47deb51a49f10d95e7f4c46f3c96877372e9aa2 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Wed, 3 Dec 2025 11:31:43 -0300 Subject: [PATCH] Create missing hold effect test files (#8397) --- test/battle/hold_effect/absorb_bulb.c | 4 ++++ test/battle/hold_effect/adamant_orb.c | 4 ++++ test/battle/hold_effect/adrenaline_orb.c | 4 ++++ test/battle/hold_effect/assault_vest.c | 4 ++++ test/battle/hold_effect/binding_band.c | 4 ++++ test/battle/hold_effect/black_sludge.c | 4 ++++ test/battle/hold_effect/can_always_run.c | 4 ++++ test/battle/hold_effect/cell_battery.c | 4 ++++ test/battle/hold_effect/choice_band.c | 4 ++++ test/battle/hold_effect/choice_scarf.c | 4 ++++ test/battle/hold_effect/choice_specs.c | 4 ++++ test/battle/hold_effect/confuse_bitter.c | 4 ++++ test/battle/hold_effect/confuse_dry.c | 4 ++++ test/battle/hold_effect/confuse_sour.c | 4 ++++ test/battle/hold_effect/confuse_spicy.c | 4 ++++ test/battle/hold_effect/confuse_sweet.c | 4 ++++ test/battle/hold_effect/{critical_hit_up.c => critical_up.c} | 0 test/battle/hold_effect/cure_brn.c | 4 ++++ test/battle/hold_effect/cure_confusion.c | 4 ++++ test/battle/hold_effect/cure_frz.c | 4 ++++ test/battle/hold_effect/cure_par.c | 4 ++++ test/battle/hold_effect/cure_psn.c | 4 ++++ test/battle/hold_effect/cure_slp.c | 4 ++++ test/battle/hold_effect/damp_rock.c | 4 ++++ test/battle/hold_effect/deep_sea_scale.c | 4 ++++ test/battle/hold_effect/deep_sea_tooth.c | 4 ++++ test/battle/hold_effect/double_prize.c | 4 ++++ test/battle/hold_effect/drive.c | 4 ++++ test/battle/hold_effect/evasion_up.c | 4 ++++ test/battle/hold_effect/eviolite.c | 4 ++++ test/battle/hold_effect/exp_share.c | 4 ++++ test/battle/hold_effect/expert_belt.c | 4 ++++ test/battle/hold_effect/flame_orb.c | 4 ++++ test/battle/hold_effect/{kings_rock.c => flinch.c} | 0 test/battle/hold_effect/float_stone.c | 4 ++++ test/battle/hold_effect/focus_band.c | 4 ++++ test/battle/hold_effect/focus_sash.c | 4 ++++ test/battle/hold_effect/friendship_up.c | 4 ++++ test/battle/hold_effect/grip_claw.c | 4 ++++ test/battle/hold_effect/griseous_orb.c | 4 ++++ test/battle/hold_effect/heat_rock.c | 4 ++++ test/battle/hold_effect/heavy_duty_boots.c | 4 ++++ test/battle/hold_effect/icy_rock.c | 4 ++++ test/battle/hold_effect/light_ball.c | 4 ++++ test/battle/hold_effect/light_clay.c | 4 ++++ test/battle/hold_effect/loaded_dice.c | 4 ++++ test/battle/hold_effect/lucky_egg.c | 4 ++++ test/battle/hold_effect/{luck_punch.c => lucky_punch.c} | 0 test/battle/hold_effect/luminous_moss.c | 4 ++++ test/battle/hold_effect/lustrous_orb.c | 4 ++++ test/battle/hold_effect/macho_brace.c | 4 ++++ test/battle/hold_effect/mega_stone.c | 4 ++++ test/battle/hold_effect/memory.c | 4 ++++ test/battle/hold_effect/mental_herb.c | 4 ++++ test/battle/hold_effect/metal_powder.c | 4 ++++ test/battle/hold_effect/muscle_band.c | 4 ++++ test/battle/hold_effect/plate.c | 4 ++++ test/battle/hold_effect/power_herb.c | 4 ++++ test/battle/hold_effect/power_item.c | 4 ++++ test/battle/hold_effect/prevent_evolve.c | 4 ++++ test/battle/hold_effect/primal_orb.c | 4 ++++ test/battle/hold_effect/punching_glove.c | 4 ++++ test/battle/hold_effect/quick_powder.c | 4 ++++ test/battle/hold_effect/repel.c | 4 ++++ test/battle/hold_effect/{weakness_berry.c => resist_berry.c} | 0 test/battle/hold_effect/restore_pct_hp.c | 4 ++++ test/battle/hold_effect/ring_target.c | 4 ++++ test/battle/hold_effect/rocky_helmet.c | 4 ++++ test/battle/hold_effect/smooth_rock.c | 4 ++++ test/battle/hold_effect/snowball.c | 4 ++++ test/battle/hold_effect/soul_dew.c | 4 ++++ .../hold_effect/{special_attack_up.c => sp_attack_up.c} | 0 .../hold_effect/{special_defense_up.c => sp_defense_up.c} | 0 test/battle/hold_effect/terrain_extender.c | 4 ++++ test/battle/hold_effect/{seeds.c => terrain_seed.c} | 0 test/battle/hold_effect/thick_club.c | 4 ++++ test/battle/hold_effect/toxic_orb.c | 4 ++++ test/battle/hold_effect/weakness_policy.c | 4 ++++ test/battle/hold_effect/{restore_stats.c => white_herb.c} | 0 test/battle/hold_effect/wide_lens.c | 4 ++++ test/battle/hold_effect/wise_glasses.c | 4 ++++ test/battle/hold_effect/z_crystal.c | 4 ++++ test/battle/hold_effect/zoom_lens.c | 4 ++++ 83 files changed, 300 insertions(+) create mode 100644 test/battle/hold_effect/absorb_bulb.c create mode 100644 test/battle/hold_effect/adamant_orb.c create mode 100644 test/battle/hold_effect/adrenaline_orb.c create mode 100644 test/battle/hold_effect/assault_vest.c create mode 100644 test/battle/hold_effect/binding_band.c create mode 100644 test/battle/hold_effect/black_sludge.c create mode 100644 test/battle/hold_effect/can_always_run.c create mode 100644 test/battle/hold_effect/cell_battery.c create mode 100644 test/battle/hold_effect/choice_band.c create mode 100644 test/battle/hold_effect/choice_scarf.c create mode 100644 test/battle/hold_effect/choice_specs.c create mode 100644 test/battle/hold_effect/confuse_bitter.c create mode 100644 test/battle/hold_effect/confuse_dry.c create mode 100644 test/battle/hold_effect/confuse_sour.c create mode 100644 test/battle/hold_effect/confuse_spicy.c create mode 100644 test/battle/hold_effect/confuse_sweet.c rename test/battle/hold_effect/{critical_hit_up.c => critical_up.c} (100%) create mode 100644 test/battle/hold_effect/cure_brn.c create mode 100644 test/battle/hold_effect/cure_confusion.c create mode 100644 test/battle/hold_effect/cure_frz.c create mode 100644 test/battle/hold_effect/cure_par.c create mode 100644 test/battle/hold_effect/cure_psn.c create mode 100644 test/battle/hold_effect/cure_slp.c create mode 100644 test/battle/hold_effect/damp_rock.c create mode 100644 test/battle/hold_effect/deep_sea_scale.c create mode 100644 test/battle/hold_effect/deep_sea_tooth.c create mode 100644 test/battle/hold_effect/double_prize.c create mode 100644 test/battle/hold_effect/drive.c create mode 100644 test/battle/hold_effect/evasion_up.c create mode 100644 test/battle/hold_effect/eviolite.c create mode 100644 test/battle/hold_effect/exp_share.c create mode 100644 test/battle/hold_effect/expert_belt.c create mode 100644 test/battle/hold_effect/flame_orb.c rename test/battle/hold_effect/{kings_rock.c => flinch.c} (100%) create mode 100644 test/battle/hold_effect/float_stone.c create mode 100644 test/battle/hold_effect/focus_band.c create mode 100644 test/battle/hold_effect/focus_sash.c create mode 100644 test/battle/hold_effect/friendship_up.c create mode 100644 test/battle/hold_effect/grip_claw.c create mode 100644 test/battle/hold_effect/griseous_orb.c create mode 100644 test/battle/hold_effect/heat_rock.c create mode 100644 test/battle/hold_effect/heavy_duty_boots.c create mode 100644 test/battle/hold_effect/icy_rock.c create mode 100644 test/battle/hold_effect/light_ball.c create mode 100644 test/battle/hold_effect/light_clay.c create mode 100644 test/battle/hold_effect/loaded_dice.c create mode 100644 test/battle/hold_effect/lucky_egg.c rename test/battle/hold_effect/{luck_punch.c => lucky_punch.c} (100%) create mode 100644 test/battle/hold_effect/luminous_moss.c create mode 100644 test/battle/hold_effect/lustrous_orb.c create mode 100644 test/battle/hold_effect/macho_brace.c create mode 100644 test/battle/hold_effect/mega_stone.c create mode 100644 test/battle/hold_effect/memory.c create mode 100644 test/battle/hold_effect/mental_herb.c create mode 100644 test/battle/hold_effect/metal_powder.c create mode 100644 test/battle/hold_effect/muscle_band.c create mode 100644 test/battle/hold_effect/plate.c create mode 100644 test/battle/hold_effect/power_herb.c create mode 100644 test/battle/hold_effect/power_item.c create mode 100644 test/battle/hold_effect/prevent_evolve.c create mode 100644 test/battle/hold_effect/primal_orb.c create mode 100644 test/battle/hold_effect/punching_glove.c create mode 100644 test/battle/hold_effect/quick_powder.c create mode 100644 test/battle/hold_effect/repel.c rename test/battle/hold_effect/{weakness_berry.c => resist_berry.c} (100%) create mode 100644 test/battle/hold_effect/restore_pct_hp.c create mode 100644 test/battle/hold_effect/ring_target.c create mode 100644 test/battle/hold_effect/rocky_helmet.c create mode 100644 test/battle/hold_effect/smooth_rock.c create mode 100644 test/battle/hold_effect/snowball.c create mode 100644 test/battle/hold_effect/soul_dew.c rename test/battle/hold_effect/{special_attack_up.c => sp_attack_up.c} (100%) rename test/battle/hold_effect/{special_defense_up.c => sp_defense_up.c} (100%) create mode 100644 test/battle/hold_effect/terrain_extender.c rename test/battle/hold_effect/{seeds.c => terrain_seed.c} (100%) create mode 100644 test/battle/hold_effect/thick_club.c create mode 100644 test/battle/hold_effect/toxic_orb.c create mode 100644 test/battle/hold_effect/weakness_policy.c rename test/battle/hold_effect/{restore_stats.c => white_herb.c} (100%) create mode 100644 test/battle/hold_effect/wide_lens.c create mode 100644 test/battle/hold_effect/wise_glasses.c create mode 100644 test/battle/hold_effect/z_crystal.c create mode 100644 test/battle/hold_effect/zoom_lens.c diff --git a/test/battle/hold_effect/absorb_bulb.c b/test/battle/hold_effect/absorb_bulb.c new file mode 100644 index 0000000000..63daaae02e --- /dev/null +++ b/test/battle/hold_effect/absorb_bulb.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Absorb Bulb (Hold Effect) test titles") diff --git a/test/battle/hold_effect/adamant_orb.c b/test/battle/hold_effect/adamant_orb.c new file mode 100644 index 0000000000..3120e54335 --- /dev/null +++ b/test/battle/hold_effect/adamant_orb.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Adamant Orb (Hold Effect) test titles") diff --git a/test/battle/hold_effect/adrenaline_orb.c b/test/battle/hold_effect/adrenaline_orb.c new file mode 100644 index 0000000000..595539203e --- /dev/null +++ b/test/battle/hold_effect/adrenaline_orb.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Adrenaline Orb (Hold Effect) test titles") diff --git a/test/battle/hold_effect/assault_vest.c b/test/battle/hold_effect/assault_vest.c new file mode 100644 index 0000000000..815a9fddcf --- /dev/null +++ b/test/battle/hold_effect/assault_vest.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Assault Vest (Hold Effect) test titles") diff --git a/test/battle/hold_effect/binding_band.c b/test/battle/hold_effect/binding_band.c new file mode 100644 index 0000000000..315ac7a7af --- /dev/null +++ b/test/battle/hold_effect/binding_band.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Binding Band (Hold Effect) test titles") diff --git a/test/battle/hold_effect/black_sludge.c b/test/battle/hold_effect/black_sludge.c new file mode 100644 index 0000000000..9d7d845c58 --- /dev/null +++ b/test/battle/hold_effect/black_sludge.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Black Sludge (Hold Effect) test titles") diff --git a/test/battle/hold_effect/can_always_run.c b/test/battle/hold_effect/can_always_run.c new file mode 100644 index 0000000000..cb5fa5cfb5 --- /dev/null +++ b/test/battle/hold_effect/can_always_run.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Smoke Ball (Hold Effect) test titles") diff --git a/test/battle/hold_effect/cell_battery.c b/test/battle/hold_effect/cell_battery.c new file mode 100644 index 0000000000..ed17597a1f --- /dev/null +++ b/test/battle/hold_effect/cell_battery.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Cell Battery (Hold Effect) test titles") diff --git a/test/battle/hold_effect/choice_band.c b/test/battle/hold_effect/choice_band.c new file mode 100644 index 0000000000..f082befaf6 --- /dev/null +++ b/test/battle/hold_effect/choice_band.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Choice Band (Hold Effect) test titles") diff --git a/test/battle/hold_effect/choice_scarf.c b/test/battle/hold_effect/choice_scarf.c new file mode 100644 index 0000000000..7eff5a8e0a --- /dev/null +++ b/test/battle/hold_effect/choice_scarf.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Choice Scarf (Hold Effect) test titles") diff --git a/test/battle/hold_effect/choice_specs.c b/test/battle/hold_effect/choice_specs.c new file mode 100644 index 0000000000..7eff5a8e0a --- /dev/null +++ b/test/battle/hold_effect/choice_specs.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Choice Scarf (Hold Effect) test titles") diff --git a/test/battle/hold_effect/confuse_bitter.c b/test/battle/hold_effect/confuse_bitter.c new file mode 100644 index 0000000000..f2faae1ec7 --- /dev/null +++ b/test/battle/hold_effect/confuse_bitter.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Aguav Berry (Hold Effect) test titles") diff --git a/test/battle/hold_effect/confuse_dry.c b/test/battle/hold_effect/confuse_dry.c new file mode 100644 index 0000000000..bbd462f6b6 --- /dev/null +++ b/test/battle/hold_effect/confuse_dry.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Wiki Berry (Hold Effect) test titles") diff --git a/test/battle/hold_effect/confuse_sour.c b/test/battle/hold_effect/confuse_sour.c new file mode 100644 index 0000000000..0d87fab14e --- /dev/null +++ b/test/battle/hold_effect/confuse_sour.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Iapapa Berry (Hold Effect) test titles") diff --git a/test/battle/hold_effect/confuse_spicy.c b/test/battle/hold_effect/confuse_spicy.c new file mode 100644 index 0000000000..5270023478 --- /dev/null +++ b/test/battle/hold_effect/confuse_spicy.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Figy Berry (Hold Effect) test titles") diff --git a/test/battle/hold_effect/confuse_sweet.c b/test/battle/hold_effect/confuse_sweet.c new file mode 100644 index 0000000000..46907373c1 --- /dev/null +++ b/test/battle/hold_effect/confuse_sweet.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Mago Berry (Hold Effect) test titles") diff --git a/test/battle/hold_effect/critical_hit_up.c b/test/battle/hold_effect/critical_up.c similarity index 100% rename from test/battle/hold_effect/critical_hit_up.c rename to test/battle/hold_effect/critical_up.c diff --git a/test/battle/hold_effect/cure_brn.c b/test/battle/hold_effect/cure_brn.c new file mode 100644 index 0000000000..5c5971a759 --- /dev/null +++ b/test/battle/hold_effect/cure_brn.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + + // Tests for Rawst Berry are handled in test/battle/hold_effect/cure_status.c diff --git a/test/battle/hold_effect/cure_confusion.c b/test/battle/hold_effect/cure_confusion.c new file mode 100644 index 0000000000..297d01113c --- /dev/null +++ b/test/battle/hold_effect/cure_confusion.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + + // Tests for Persim Berry are handled in test/battle/hold_effect/cure_status.c diff --git a/test/battle/hold_effect/cure_frz.c b/test/battle/hold_effect/cure_frz.c new file mode 100644 index 0000000000..b70b0dd925 --- /dev/null +++ b/test/battle/hold_effect/cure_frz.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + + // Tests for Aspear Berry are handled in test/battle/hold_effect/cure_status.c diff --git a/test/battle/hold_effect/cure_par.c b/test/battle/hold_effect/cure_par.c new file mode 100644 index 0000000000..07f771f7c9 --- /dev/null +++ b/test/battle/hold_effect/cure_par.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + + // Tests for Cheri Berry are handled in test/battle/hold_effect/cure_status.c diff --git a/test/battle/hold_effect/cure_psn.c b/test/battle/hold_effect/cure_psn.c new file mode 100644 index 0000000000..3be395ac8b --- /dev/null +++ b/test/battle/hold_effect/cure_psn.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + + // Tests for Pecha Berry are handled in test/battle/hold_effect/cure_status.c diff --git a/test/battle/hold_effect/cure_slp.c b/test/battle/hold_effect/cure_slp.c new file mode 100644 index 0000000000..aeb464c784 --- /dev/null +++ b/test/battle/hold_effect/cure_slp.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + + // Tests for Chesto Berry are handled in test/battle/hold_effect/cure_status.c diff --git a/test/battle/hold_effect/damp_rock.c b/test/battle/hold_effect/damp_rock.c new file mode 100644 index 0000000000..a41ea6719d --- /dev/null +++ b/test/battle/hold_effect/damp_rock.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Damp Rock (Hold Effect) test titles") diff --git a/test/battle/hold_effect/deep_sea_scale.c b/test/battle/hold_effect/deep_sea_scale.c new file mode 100644 index 0000000000..991a7db5c5 --- /dev/null +++ b/test/battle/hold_effect/deep_sea_scale.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Deep Sea Scale (Hold Effect) test titles") diff --git a/test/battle/hold_effect/deep_sea_tooth.c b/test/battle/hold_effect/deep_sea_tooth.c new file mode 100644 index 0000000000..54003e7185 --- /dev/null +++ b/test/battle/hold_effect/deep_sea_tooth.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Deep Sea Tooth (Hold Effect) test titles") diff --git a/test/battle/hold_effect/double_prize.c b/test/battle/hold_effect/double_prize.c new file mode 100644 index 0000000000..929a9aced3 --- /dev/null +++ b/test/battle/hold_effect/double_prize.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Amulet Coin (Hold Effect) test titles") diff --git a/test/battle/hold_effect/drive.c b/test/battle/hold_effect/drive.c new file mode 100644 index 0000000000..e09ec3ba02 --- /dev/null +++ b/test/battle/hold_effect/drive.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Douse, Shock, Burn and Chill Drive (Hold Effect) test titles") diff --git a/test/battle/hold_effect/evasion_up.c b/test/battle/hold_effect/evasion_up.c new file mode 100644 index 0000000000..3ed7b66be8 --- /dev/null +++ b/test/battle/hold_effect/evasion_up.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Bright Powder (Hold Effect) test titles") diff --git a/test/battle/hold_effect/eviolite.c b/test/battle/hold_effect/eviolite.c new file mode 100644 index 0000000000..1aa0622e43 --- /dev/null +++ b/test/battle/hold_effect/eviolite.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Eviolite (Hold Effect) test titles") diff --git a/test/battle/hold_effect/exp_share.c b/test/battle/hold_effect/exp_share.c new file mode 100644 index 0000000000..3f25ef7968 --- /dev/null +++ b/test/battle/hold_effect/exp_share.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Exp. Share (Hold Effect) test titles") diff --git a/test/battle/hold_effect/expert_belt.c b/test/battle/hold_effect/expert_belt.c new file mode 100644 index 0000000000..6391046335 --- /dev/null +++ b/test/battle/hold_effect/expert_belt.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Expert Belt (Hold Effect) test titles") diff --git a/test/battle/hold_effect/flame_orb.c b/test/battle/hold_effect/flame_orb.c new file mode 100644 index 0000000000..b715ab1a26 --- /dev/null +++ b/test/battle/hold_effect/flame_orb.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Flame Orb (Hold Effect) test titles") diff --git a/test/battle/hold_effect/kings_rock.c b/test/battle/hold_effect/flinch.c similarity index 100% rename from test/battle/hold_effect/kings_rock.c rename to test/battle/hold_effect/flinch.c diff --git a/test/battle/hold_effect/float_stone.c b/test/battle/hold_effect/float_stone.c new file mode 100644 index 0000000000..f677c41369 --- /dev/null +++ b/test/battle/hold_effect/float_stone.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Float Stone (Hold Effect) test titles") diff --git a/test/battle/hold_effect/focus_band.c b/test/battle/hold_effect/focus_band.c new file mode 100644 index 0000000000..0dddca16b9 --- /dev/null +++ b/test/battle/hold_effect/focus_band.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Focus Band (Hold Effect) test titles") diff --git a/test/battle/hold_effect/focus_sash.c b/test/battle/hold_effect/focus_sash.c new file mode 100644 index 0000000000..a66da4ff29 --- /dev/null +++ b/test/battle/hold_effect/focus_sash.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Focus Sash (Hold Effect) test titles") diff --git a/test/battle/hold_effect/friendship_up.c b/test/battle/hold_effect/friendship_up.c new file mode 100644 index 0000000000..9eb6408b0d --- /dev/null +++ b/test/battle/hold_effect/friendship_up.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Soothe Bell (Hold Effect) test titles") diff --git a/test/battle/hold_effect/grip_claw.c b/test/battle/hold_effect/grip_claw.c new file mode 100644 index 0000000000..b334597bbc --- /dev/null +++ b/test/battle/hold_effect/grip_claw.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Grip Claw (Hold Effect) test titles") diff --git a/test/battle/hold_effect/griseous_orb.c b/test/battle/hold_effect/griseous_orb.c new file mode 100644 index 0000000000..f904b5ec68 --- /dev/null +++ b/test/battle/hold_effect/griseous_orb.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Griseous Orb (Hold Effect) test titles") diff --git a/test/battle/hold_effect/heat_rock.c b/test/battle/hold_effect/heat_rock.c new file mode 100644 index 0000000000..f297a89c8c --- /dev/null +++ b/test/battle/hold_effect/heat_rock.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Heat Rock (Hold Effect) test titles") diff --git a/test/battle/hold_effect/heavy_duty_boots.c b/test/battle/hold_effect/heavy_duty_boots.c new file mode 100644 index 0000000000..060280cbc2 --- /dev/null +++ b/test/battle/hold_effect/heavy_duty_boots.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Heavy Duty Boots (Hold Effect) test titles") diff --git a/test/battle/hold_effect/icy_rock.c b/test/battle/hold_effect/icy_rock.c new file mode 100644 index 0000000000..9ad50b807a --- /dev/null +++ b/test/battle/hold_effect/icy_rock.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Icy Rock (Hold Effect) test titles") diff --git a/test/battle/hold_effect/light_ball.c b/test/battle/hold_effect/light_ball.c new file mode 100644 index 0000000000..8c0d507b45 --- /dev/null +++ b/test/battle/hold_effect/light_ball.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Light Ball (Hold Effect) test titles") diff --git a/test/battle/hold_effect/light_clay.c b/test/battle/hold_effect/light_clay.c new file mode 100644 index 0000000000..cb258ef885 --- /dev/null +++ b/test/battle/hold_effect/light_clay.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Light Clay (Hold Effect) test titles") diff --git a/test/battle/hold_effect/loaded_dice.c b/test/battle/hold_effect/loaded_dice.c new file mode 100644 index 0000000000..f5c220818a --- /dev/null +++ b/test/battle/hold_effect/loaded_dice.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Loaded Dice (Hold Effect) test titles") diff --git a/test/battle/hold_effect/lucky_egg.c b/test/battle/hold_effect/lucky_egg.c new file mode 100644 index 0000000000..3016adeb43 --- /dev/null +++ b/test/battle/hold_effect/lucky_egg.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Lucky Egg (Hold Effect) test titles") diff --git a/test/battle/hold_effect/luck_punch.c b/test/battle/hold_effect/lucky_punch.c similarity index 100% rename from test/battle/hold_effect/luck_punch.c rename to test/battle/hold_effect/lucky_punch.c diff --git a/test/battle/hold_effect/luminous_moss.c b/test/battle/hold_effect/luminous_moss.c new file mode 100644 index 0000000000..c49bf04e03 --- /dev/null +++ b/test/battle/hold_effect/luminous_moss.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Luminous Moss (Hold Effect) test titles") diff --git a/test/battle/hold_effect/lustrous_orb.c b/test/battle/hold_effect/lustrous_orb.c new file mode 100644 index 0000000000..e8bcdf3f31 --- /dev/null +++ b/test/battle/hold_effect/lustrous_orb.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Lustrous Orb (Hold Effect) test titles") diff --git a/test/battle/hold_effect/macho_brace.c b/test/battle/hold_effect/macho_brace.c new file mode 100644 index 0000000000..2186a41f78 --- /dev/null +++ b/test/battle/hold_effect/macho_brace.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Macho Brace (Hold Effect) test titles") diff --git a/test/battle/hold_effect/mega_stone.c b/test/battle/hold_effect/mega_stone.c new file mode 100644 index 0000000000..a1100ed8ea --- /dev/null +++ b/test/battle/hold_effect/mega_stone.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Mega Stone (Hold Effect) test titles") diff --git a/test/battle/hold_effect/memory.c b/test/battle/hold_effect/memory.c new file mode 100644 index 0000000000..290f534e4a --- /dev/null +++ b/test/battle/hold_effect/memory.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Memories (Hold Effect) test titles") diff --git a/test/battle/hold_effect/mental_herb.c b/test/battle/hold_effect/mental_herb.c new file mode 100644 index 0000000000..7eeaba2ff7 --- /dev/null +++ b/test/battle/hold_effect/mental_herb.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Mental Herb (Hold Effect) test titles") diff --git a/test/battle/hold_effect/metal_powder.c b/test/battle/hold_effect/metal_powder.c new file mode 100644 index 0000000000..2f716541a2 --- /dev/null +++ b/test/battle/hold_effect/metal_powder.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Metal Powder (Hold Effect) test titles") diff --git a/test/battle/hold_effect/muscle_band.c b/test/battle/hold_effect/muscle_band.c new file mode 100644 index 0000000000..7bac7c9c87 --- /dev/null +++ b/test/battle/hold_effect/muscle_band.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Muscle Band (Hold Effect) test titles") diff --git a/test/battle/hold_effect/plate.c b/test/battle/hold_effect/plate.c new file mode 100644 index 0000000000..92573659c7 --- /dev/null +++ b/test/battle/hold_effect/plate.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Plates (Hold Effect) test titles") diff --git a/test/battle/hold_effect/power_herb.c b/test/battle/hold_effect/power_herb.c new file mode 100644 index 0000000000..c745851781 --- /dev/null +++ b/test/battle/hold_effect/power_herb.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Power Herb (Hold Effect) test titles") diff --git a/test/battle/hold_effect/power_item.c b/test/battle/hold_effect/power_item.c new file mode 100644 index 0000000000..240d09a67f --- /dev/null +++ b/test/battle/hold_effect/power_item.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Power Items (Hold Effect) test titles") diff --git a/test/battle/hold_effect/prevent_evolve.c b/test/battle/hold_effect/prevent_evolve.c new file mode 100644 index 0000000000..1043454368 --- /dev/null +++ b/test/battle/hold_effect/prevent_evolve.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Everstone (Hold Effect) test titles") diff --git a/test/battle/hold_effect/primal_orb.c b/test/battle/hold_effect/primal_orb.c new file mode 100644 index 0000000000..42955a7365 --- /dev/null +++ b/test/battle/hold_effect/primal_orb.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Red/Blue Orb (Hold Effect) test titles") diff --git a/test/battle/hold_effect/punching_glove.c b/test/battle/hold_effect/punching_glove.c new file mode 100644 index 0000000000..d8e05a9913 --- /dev/null +++ b/test/battle/hold_effect/punching_glove.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Punching Glove (Hold Effect) test titles") diff --git a/test/battle/hold_effect/quick_powder.c b/test/battle/hold_effect/quick_powder.c new file mode 100644 index 0000000000..7e29687843 --- /dev/null +++ b/test/battle/hold_effect/quick_powder.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Quick Powder (Hold Effect) test titles") diff --git a/test/battle/hold_effect/repel.c b/test/battle/hold_effect/repel.c new file mode 100644 index 0000000000..adfca5c483 --- /dev/null +++ b/test/battle/hold_effect/repel.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Cleanse Tag (Hold Effect) test titles") diff --git a/test/battle/hold_effect/weakness_berry.c b/test/battle/hold_effect/resist_berry.c similarity index 100% rename from test/battle/hold_effect/weakness_berry.c rename to test/battle/hold_effect/resist_berry.c diff --git a/test/battle/hold_effect/restore_pct_hp.c b/test/battle/hold_effect/restore_pct_hp.c new file mode 100644 index 0000000000..ac0db59380 --- /dev/null +++ b/test/battle/hold_effect/restore_pct_hp.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + + // Tests for Sitrus Berry are handled in test/battle/hold_effect/restore_hp.c diff --git a/test/battle/hold_effect/ring_target.c b/test/battle/hold_effect/ring_target.c new file mode 100644 index 0000000000..1074bb0dc7 --- /dev/null +++ b/test/battle/hold_effect/ring_target.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Ring Target (Hold Effect) test titles") diff --git a/test/battle/hold_effect/rocky_helmet.c b/test/battle/hold_effect/rocky_helmet.c new file mode 100644 index 0000000000..3f8a4ca5c9 --- /dev/null +++ b/test/battle/hold_effect/rocky_helmet.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Rocky Helmet (Hold Effect) test titles") diff --git a/test/battle/hold_effect/smooth_rock.c b/test/battle/hold_effect/smooth_rock.c new file mode 100644 index 0000000000..f782e12381 --- /dev/null +++ b/test/battle/hold_effect/smooth_rock.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Smooth Rock (Hold Effect) test titles") diff --git a/test/battle/hold_effect/snowball.c b/test/battle/hold_effect/snowball.c new file mode 100644 index 0000000000..7037e1c59d --- /dev/null +++ b/test/battle/hold_effect/snowball.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Snowball (Hold Effect) test titles") diff --git a/test/battle/hold_effect/soul_dew.c b/test/battle/hold_effect/soul_dew.c new file mode 100644 index 0000000000..b1ad8a9aa0 --- /dev/null +++ b/test/battle/hold_effect/soul_dew.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Soul Dew (Hold Effect) test titles") diff --git a/test/battle/hold_effect/special_attack_up.c b/test/battle/hold_effect/sp_attack_up.c similarity index 100% rename from test/battle/hold_effect/special_attack_up.c rename to test/battle/hold_effect/sp_attack_up.c diff --git a/test/battle/hold_effect/special_defense_up.c b/test/battle/hold_effect/sp_defense_up.c similarity index 100% rename from test/battle/hold_effect/special_defense_up.c rename to test/battle/hold_effect/sp_defense_up.c diff --git a/test/battle/hold_effect/terrain_extender.c b/test/battle/hold_effect/terrain_extender.c new file mode 100644 index 0000000000..cce69d42aa --- /dev/null +++ b/test/battle/hold_effect/terrain_extender.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Terrain Extender (Hold Effect) test titles") diff --git a/test/battle/hold_effect/seeds.c b/test/battle/hold_effect/terrain_seed.c similarity index 100% rename from test/battle/hold_effect/seeds.c rename to test/battle/hold_effect/terrain_seed.c diff --git a/test/battle/hold_effect/thick_club.c b/test/battle/hold_effect/thick_club.c new file mode 100644 index 0000000000..9fe2040394 --- /dev/null +++ b/test/battle/hold_effect/thick_club.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Thick Club (Hold Effect) test titles") diff --git a/test/battle/hold_effect/toxic_orb.c b/test/battle/hold_effect/toxic_orb.c new file mode 100644 index 0000000000..115259cd0c --- /dev/null +++ b/test/battle/hold_effect/toxic_orb.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Toxic Orb (Hold Effect) test titles") diff --git a/test/battle/hold_effect/weakness_policy.c b/test/battle/hold_effect/weakness_policy.c new file mode 100644 index 0000000000..78230ed0d5 --- /dev/null +++ b/test/battle/hold_effect/weakness_policy.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Weakness Policy (Hold Effect) test titles") diff --git a/test/battle/hold_effect/restore_stats.c b/test/battle/hold_effect/white_herb.c similarity index 100% rename from test/battle/hold_effect/restore_stats.c rename to test/battle/hold_effect/white_herb.c diff --git a/test/battle/hold_effect/wide_lens.c b/test/battle/hold_effect/wide_lens.c new file mode 100644 index 0000000000..bcf49f559c --- /dev/null +++ b/test/battle/hold_effect/wide_lens.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Wide Lens (Hold Effect) test titles") diff --git a/test/battle/hold_effect/wise_glasses.c b/test/battle/hold_effect/wise_glasses.c new file mode 100644 index 0000000000..6df63c9171 --- /dev/null +++ b/test/battle/hold_effect/wise_glasses.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Wise Glasses (Hold Effect) test titles") diff --git a/test/battle/hold_effect/z_crystal.c b/test/battle/hold_effect/z_crystal.c new file mode 100644 index 0000000000..3c38b538dd --- /dev/null +++ b/test/battle/hold_effect/z_crystal.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +// Tests for Z-Crystals handled in test/battle/gimmick/zmove.c diff --git a/test/battle/hold_effect/zoom_lens.c b/test/battle/hold_effect/zoom_lens.c new file mode 100644 index 0000000000..6eded0dcb2 --- /dev/null +++ b/test/battle/hold_effect/zoom_lens.c @@ -0,0 +1,4 @@ +#include "global.h" +#include "test/battle.h" + +TO_DO_BATTLE_TEST("TODO: Write Zoom Lens (Hold Effect) test titles")