rename berrystatraise script to consumablestatraise

This commit is contained in:
ghoulslash 2025-05-12 21:11:25 -04:00
parent 14a66d612f
commit d4c64d3b67
4 changed files with 21 additions and 21 deletions

View File

@ -9007,28 +9007,28 @@ BattleScript_BerryConfuseHealRet_Anim:
removeitem BS_TARGET
return
BattleScript_BerryStatRaiseEnd2::
call BattleScript_BerryStatRaiseRet
BattleScript_ConsumableStatRaiseEnd2::
call BattleScript_ConsumableStatRaiseRet
end2
BattleScript_BerryStatRaiseRet::
BattleScript_ConsumableStatRaiseRet::
@ to ensure `statbuffchange` has correct battler id, backup and use target
savetarget
copybyte gBattlerTarget, sBATTLER
jumpifnotberry BS_ATTACKER, BattleScript_BerryStatRaiseRet_Anim
jumpifnotberry BS_SCRIPTING, BattleScript_ConsumableStatRaiseRet_Anim
@ check ripen popup if consuming berry
jumpifability BS_SCRIPTING, ABILITY_RIPEN, BattleScript_BerryStatRaiseRet_AbilityPopup
goto BattleScript_BerryStatRaiseRet_Anim
BattleScript_BerryStatRaiseRet_AbilityPopup:
jumpifability BS_SCRIPTING, ABILITY_RIPEN, BattleScript_ConsumableStatRaiseRet_AbilityPopup
goto BattleScript_ConsumableStatRaiseRet_Anim
BattleScript_ConsumableStatRaiseRet_AbilityPopup:
call BattleScript_AbilityPopUp
BattleScript_BerryStatRaiseRet_Anim:
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_BerryStatRaiseRet_End
BattleScript_ConsumableStatRaiseRet_Anim:
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_ConsumableStatRaiseRet_End
setgraphicalstatchangevalues
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, sB_ANIM_ARG1
setbyte cMULTISTRING_CHOOSER, B_MSG_STAT_ROSE_ITEM
call BattleScript_StatUp
removeitem BS_SCRIPTING
BattleScript_BerryStatRaiseRet_End:
BattleScript_ConsumableStatRaiseRet_End:
restoretarget
return

View File

@ -237,8 +237,8 @@ extern const u8 BattleScript_SelectingNotAllowedMoveChoiceItemInPalace[];
extern const u8 BattleScript_HangedOnMsg[];
extern const u8 BattleScript_BerryConfuseHealEnd2[];
extern const u8 BattleScript_BerryConfuseHealRet[];
extern const u8 BattleScript_BerryStatRaiseEnd2[];
extern const u8 BattleScript_BerryStatRaiseRet[];
extern const u8 BattleScript_ConsumableStatRaiseEnd2[];
extern const u8 BattleScript_ConsumableStatRaiseRet[];
extern const u8 BattleScript_BerryFocusEnergyRet[];
extern const u8 BattleScript_BerryFocusEnergyEnd2[];
extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[];

View File

@ -11310,7 +11310,7 @@ static void Cmd_various(void)
if (GetBattlerHoldEffect(battler, TRUE) == HOLD_EFFECT_ROOM_SERVICE && TryRoomService(battler))
{
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryStatRaiseRet;
gBattlescriptCurrInstr = BattleScript_ConsumableStatRaiseRet;
}
else
{

View File

@ -6983,12 +6983,12 @@ static enum ItemEffect StatRaiseBerry(u32 battler, u32 itemId, u32 statId, enum
if (caseID == ITEMEFFECT_ON_SWITCH_IN_FIRST_TURN || caseID == ITEMEFFECT_NORMAL)
{
BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
BattleScriptExecute(BattleScript_ConsumableStatRaiseEnd2);
}
else
{
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryStatRaiseRet;
gBattlescriptCurrInstr = BattleScript_ConsumableStatRaiseRet;
}
return ITEM_STATS_CHANGE;
}
@ -7034,12 +7034,12 @@ static enum ItemEffect RandomStatRaiseBerry(u32 battler, u32 itemId, enum ItemCa
gBattleScripting.animArg2 = 0;
if (caseID == ITEMEFFECT_ON_SWITCH_IN_FIRST_TURN || caseID == ITEMEFFECT_NORMAL)
{
BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
BattleScriptExecute(BattleScript_ConsumableStatRaiseEnd2);
}
else
{
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryStatRaiseRet;
gBattlescriptCurrInstr = BattleScript_ConsumableStatRaiseRet;
}
return ITEM_STATS_CHANGE;
@ -7109,7 +7109,7 @@ static enum ItemEffect DamagedStatBoostBerryEffect(u32 battler, u8 statId, u8 ca
gBattleScripting.animArg1 = STAT_ANIM_PLUS1 + statId;
gBattleScripting.animArg2 = 0;
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryStatRaiseRet;
gBattlescriptCurrInstr = BattleScript_ConsumableStatRaiseRet;
return ITEM_STATS_CHANGE;
}
return ITEM_NO_EFFECT;
@ -7127,12 +7127,12 @@ enum ItemEffect TryHandleSeed(u32 battler, u32 terrainFlag, u32 statId, u32 item
gBattleScripting.animArg2 = 0;
if (caseID == ITEMEFFECT_ON_SWITCH_IN_FIRST_TURN)
{
BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
BattleScriptExecute(BattleScript_ConsumableStatRaiseEnd2);
}
else
{
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryStatRaiseRet;
gBattlescriptCurrInstr = BattleScript_ConsumableStatRaiseRet;
}
return ITEM_STATS_CHANGE;
}
@ -7845,7 +7845,7 @@ u32 ItemBattleEffects(enum ItemCaseId caseID, u32 battler, bool32 moveTurn)
case HOLD_EFFECT_ROOM_SERVICE:
if (TryRoomService(battler))
{
BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
BattleScriptExecute(BattleScript_ConsumableStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
}
break;