revert changelog changes

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AlexOn1ine 2025-05-09 21:50:17 +02:00
parent 4959187d97
commit d60aba3773
2 changed files with 2 additions and 2 deletions

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* Prevent certain status moves when item is known + Fake Out changes by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3219
* Improve AI switching with bad moves by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3213
* Fixed `CanTargetFaintAi` index issue by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3306
* Transform updates `gAiPartyData` data by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3295
* Transform updates `AI_PARTY` data by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3295
* Greatly reduce AI lag by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3308
### Cleanup

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* `AI_STRIKES_FIRST` is also replaced by `AI_IsFaster`.
* Switch AI uses trapping abilities aggressively by @Pawkkie in https://github.com/rh-hideout/pokeemerald-expansion/pull/4669
* Use 9th roll instead of average in AI calcs by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4679
* Use `gAiLogicData->abilities` in more places by @Sneed69 in https://github.com/rh-hideout/pokeemerald-expansion/pull/4729
* Use `AI_DATA->abilities` in more places by @Sneed69 in https://github.com/rh-hideout/pokeemerald-expansion/pull/4729
* Minor switch AI cleanup by @Pawkkie, @DizzyEggg, @AlexOn1ine and @Sneed69 in https://github.com/rh-hideout/pokeemerald-expansion/pull/4849
* Removed `SetBattlerData` from `AI_CalcDamage` by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4881
* Removed unused `AI_FLAG_HELP_PARTNER` by @pkmnsnfrn and @Pawkkie in https://github.com/rh-hideout/pokeemerald-expansion/pull/4918