From d73167e262beb20eb529357692365ab9ed8414e6 Mon Sep 17 00:00:00 2001 From: Ariel A <24759293+aarant@users.noreply.github.com> Date: Sat, 25 Jan 2025 21:37:16 -0500 Subject: [PATCH] fix: treat 1-tile jumps as slow copyable movement for follower pokemon --- src/event_object_movement.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 6498ceb455..30f81e0c81 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -5986,6 +5986,9 @@ static const u8 sActionIdToCopyableMovement[] = { [MOVEMENT_ACTION_JUMP_2_DOWN ... MOVEMENT_ACTION_JUMP_2_RIGHT] = COPY_MOVE_JUMP2, [MOVEMENT_ACTION_WALK_FAST_DOWN ... MOVEMENT_ACTION_WALK_FAST_RIGHT] = COPY_MOVE_WALK, [MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN ... MOVEMENT_ACTION_PLAYER_RUN_RIGHT] = COPY_MOVE_WALK, + // Not a typo; follower needs to take an action with a duration == JUMP's, + // and JUMP2 here will lead to WALK_SLOW later + [MOVEMENT_ACTION_JUMP_DOWN ... MOVEMENT_ACTION_JUMP_RIGHT] = COPY_MOVE_JUMP2, [MOVEMENT_ACTION_NONE] = COPY_MOVE_NONE, };