From d8af6205e960e5ad55083990ad2dbaa0a1a273a4 Mon Sep 17 00:00:00 2001 From: PCG <75729017+PCG06@users.noreply.github.com> Date: Sat, 6 Apr 2024 00:07:23 +0530 Subject: [PATCH] Fix typo in Booster Energy's battle message (#4354) * Fix typo in Booster Energy's battle message * fixed in tests too * fix another typo --- src/battle_message.c | 2 +- test/battle/ability/booster_energy.c | 10 +++++----- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/battle_message.c b/src/battle_message.c index 5cfff87fd9..388a9f17ac 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -791,7 +791,7 @@ static const u8 sText_AttackerSwitchedStatWithTarget[] = _("{B_ATK_NAME_WITH_PRE static const u8 sText_BeingHitChargedPkmnWithPower[] = _("Being hit by {B_CURRENT_MOVE}\ncharged {B_DEF_NAME_WITH_PREFIX} with power!"); static const u8 sText_SunlightActivatedAbility[] = _("The harsh sunlight activated\n{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ABILITY}!"); static const u8 sText_StatWasHeightened[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_BUFF1} was heightened!"); -static const u8 sText_BoosterEnergyActivates[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s used its Booster Energy\nto activate {B_SCR_ACTIVE_ABILITY}!"); +static const u8 sText_BoosterEnergyActivates[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} used its Booster Energy\nto activate {B_SCR_ACTIVE_ABILITY}!"); static const u8 sText_ElectricTerrainActivatedAbility[] = _("The Electric Terrain activated\n{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ABILITY}!"); static const u8 sText_AbilityWeakenedSurroundingMonsStat[] = _("{B_ATK_NAME_WITH_PREFIX}'s {B_ATK_ABILITY}\nweakened the {B_BUFF1} of\lall surrounding Pokémon!\p"); static const u8 sText_AttackerGainedStrengthFromTheFallen[] = _("{B_ATK_NAME_WITH_PREFIX} gained strength\nfrom the fallen!"); diff --git a/test/battle/ability/booster_energy.c b/test/battle/ability/booster_energy.c index b4fa45eaed..6d08659781 100644 --- a/test/battle/ability/booster_energy.c +++ b/test/battle/ability/booster_energy.c @@ -21,7 +21,7 @@ SINGLE_BATTLE_TEST("Booster Energy will activate Quark Drive after Electric Terr ABILITY_POPUP(opponent, ABILITY_ELECTRIC_SURGE); NONE_OF { ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player); - MESSAGE("Iron Moth's Booster Energy to activate Quark Drive!"); + MESSAGE("Iron Moth used its Booster Energy to activate Quark Drive!"); MESSAGE("Iron Moth's Sp. Atk was heightened!"); } ABILITY_POPUP(player, ABILITY_QUARK_DRIVE); @@ -30,7 +30,7 @@ SINGLE_BATTLE_TEST("Booster Energy will activate Quark Drive after Electric Terr MESSAGE("The electricity disappeared from the battlefield."); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player); ABILITY_POPUP(player, ABILITY_QUARK_DRIVE); - MESSAGE("Iron Moth's used its Booster Energy to activate Quark Drive!"); + MESSAGE("Iron Moth used its Booster Energy to activate Quark Drive!"); MESSAGE("Iron Moth's Sp. Atk was heightened!"); } } @@ -50,7 +50,7 @@ SINGLE_BATTLE_TEST("Booster Energy will activate Protosynthesis after harsh sunl ABILITY_POPUP(opponent, ABILITY_DROUGHT); NONE_OF { ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player); - MESSAGE("RagingBolt's used its Booster Energy to activate Protosynthesis!"); + MESSAGE("RagingBolt used its Booster Energy to activate Protosynthesis!"); MESSAGE("RagingBolt's Sp. Atk was heightened!"); } ABILITY_POPUP(player, ABILITY_PROTOSYNTHESIS); @@ -59,7 +59,7 @@ SINGLE_BATTLE_TEST("Booster Energy will activate Protosynthesis after harsh sunl MESSAGE("The sunlight faded."); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player); ABILITY_POPUP(player, ABILITY_PROTOSYNTHESIS); - MESSAGE("RagingBolt's used its Booster Energy to activate Protosynthesis!"); + MESSAGE("RagingBolt used its Booster Energy to activate Protosynthesis!"); MESSAGE("RagingBolt's Sp. Atk was heightened!"); } } @@ -82,7 +82,7 @@ SINGLE_BATTLE_TEST("Booster Energy activates Protosynthesis and increases highes } SCENE { ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player); ABILITY_POPUP(player, ABILITY_PROTOSYNTHESIS); - MESSAGE("RagingBolt's used its Booster Energy to activate Protosynthesis!"); + MESSAGE("RagingBolt used its Booster Energy to activate Protosynthesis!"); if (attack == 110) MESSAGE("RagingBolt's Attack was heightened!"); else if (defense == 110)