From daebe7eba853c670e98f4263f10c54fe082ebb71 Mon Sep 17 00:00:00 2001 From: Martin Griffin Date: Fri, 1 Nov 2024 16:55:57 +0000 Subject: [PATCH] Improve invalid index SEND_OUT error --- test/test_runner_battle.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/test/test_runner_battle.c b/test/test_runner_battle.c index 3e0250ffd0..b95fe49774 100644 --- a/test/test_runner_battle.c +++ b/test/test_runner_battle.c @@ -2435,7 +2435,7 @@ void SendOut(u32 sourceLine, struct BattlePokemon *battler, u32 partyIndex) s32 i; s32 battlerId = battler - gBattleMons; INVALID_IF(DATA.turnState == TURN_CLOSED, "SEND_OUT outside TURN"); - INVALID_IF(partyIndex >= ((battlerId & BIT_SIDE) == B_SIDE_PLAYER ? DATA.playerPartySize : DATA.opponentPartySize), "SWITCH to invalid party index"); + INVALID_IF(partyIndex >= ((battlerId & BIT_SIDE) == B_SIDE_PLAYER ? DATA.playerPartySize : DATA.opponentPartySize), "SEND_OUT of invalid party index"); INVALID_IF(IsAITest() && (battlerId & BIT_SIDE) == B_SIDE_OPPONENT, "SEND_OUT is not allowed for opponent in AI tests. Use EXPECT_SEND_OUT instead"); for (i = 0; i < STATE->battlersCount; i++) {