From dc2bbe0448c49f36af62e4b4c96e7c388ffb4c6b Mon Sep 17 00:00:00 2001 From: hedara90 <90hedara@gmail.com> Date: Mon, 9 Sep 2024 14:34:21 +0200 Subject: [PATCH] Fixed loading into the wrong version of a map after saving in areas with multiple layouts (#5347) Co-authored-by: Hedara --- src/overworld.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/overworld.c b/src/overworld.c index a9606578dc..37a9642e28 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -624,7 +624,7 @@ static void LoadCurrentMapData(void) static void LoadSaveblockMapHeader(void) { gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum); - gMapHeader.mapLayout = GetMapLayout(gMapHeader.mapLayoutId); + gMapHeader.mapLayout = GetMapLayout(gSaveBlock1Ptr->mapLayoutId); } static void SetPlayerCoordsFromWarp(void)