Merge branch 'master' into pokenav_match_call
This commit is contained in:
commit
df128cbfed
@ -13,7 +13,7 @@ cache:
|
||||
apt: true
|
||||
install:
|
||||
- pushd $HOME
|
||||
- travis_retry wget http://download.sourceforge.net/devkitpro/devkitARM_r47-x86_64-linux.tar.bz2
|
||||
- travis_retry wget https://downloads.sourceforge.net/project/devkitpro/devkitARM/devkitARM_r47/devkitARM_r47-x86_64-linux.tar.bz2
|
||||
- tar xf devkitARM*.tar.bz2
|
||||
- travis_retry git clone https://github.com/pret/agbcc.git
|
||||
- cd agbcc && ./build.sh && ./install.sh $TRAVIS_BUILD_DIR
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@ -3134,7 +3134,7 @@ _081639FC:
|
||||
bl __umodsi3
|
||||
cmp r0, 0
|
||||
bne _08163A78
|
||||
bl sub_81DA57C
|
||||
bl UpdateGymLeaderRematch
|
||||
b _08163A78
|
||||
.pool
|
||||
_08163A2C:
|
||||
|
||||
823
asm/blit.s
823
asm/blit.s
@ -1,823 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start BlitBitmapRect4BitWithoutColorKey
|
||||
@ void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height)
|
||||
BlitBitmapRect4BitWithoutColorKey: @ 8002BDC
|
||||
push {r4-r7,lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
sub sp, 0x14
|
||||
ldr r4, [sp, 0x2C]
|
||||
ldr r5, [sp, 0x30]
|
||||
ldr r6, [sp, 0x34]
|
||||
ldr r7, [sp, 0x38]
|
||||
lsls r2, 16
|
||||
lsrs r2, 16
|
||||
lsls r3, 16
|
||||
lsrs r3, 16
|
||||
lsls r4, 16
|
||||
lsrs r4, 16
|
||||
lsls r5, 16
|
||||
lsrs r5, 16
|
||||
lsls r6, 16
|
||||
lsrs r6, 16
|
||||
lsls r7, 16
|
||||
lsrs r7, 16
|
||||
str r4, [sp]
|
||||
str r5, [sp, 0x4]
|
||||
str r6, [sp, 0x8]
|
||||
str r7, [sp, 0xC]
|
||||
movs r4, 0xFF
|
||||
str r4, [sp, 0x10]
|
||||
bl BlitBitmapRect4Bit
|
||||
add sp, 0x14
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end BlitBitmapRect4BitWithoutColorKey
|
||||
|
||||
thumb_func_start BlitBitmapRect4Bit
|
||||
@ void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey)
|
||||
BlitBitmapRect4Bit: @ 8002C20
|
||||
push {r4-r7,lr}
|
||||
mov r7, r10
|
||||
mov r6, r9
|
||||
mov r5, r8
|
||||
push {r5-r7}
|
||||
sub sp, 0x2C
|
||||
str r0, [sp]
|
||||
str r1, [sp, 0x4]
|
||||
ldr r0, [sp, 0x4C]
|
||||
ldr r1, [sp, 0x50]
|
||||
ldr r4, [sp, 0x54]
|
||||
ldr r5, [sp, 0x58]
|
||||
ldr r6, [sp, 0x5C]
|
||||
lsls r2, 16
|
||||
lsrs r2, 16
|
||||
str r2, [sp, 0x8]
|
||||
lsls r3, 16
|
||||
lsrs r7, r3, 16
|
||||
lsls r0, 16
|
||||
lsrs r0, 16
|
||||
str r0, [sp, 0xC]
|
||||
lsls r1, 16
|
||||
lsrs r1, 16
|
||||
mov r9, r1
|
||||
lsls r4, 16
|
||||
lsrs r4, 16
|
||||
lsls r5, 16
|
||||
lsrs r5, 16
|
||||
lsls r6, 24
|
||||
lsrs r6, 24
|
||||
str r6, [sp, 0x10]
|
||||
ldr r0, [sp, 0x4]
|
||||
ldrh r3, [r0, 0x4]
|
||||
ldr r1, [sp, 0xC]
|
||||
subs r0, r3, r1
|
||||
adds r2, r4
|
||||
mov r8, r2
|
||||
cmp r0, r4
|
||||
bge _08002C74
|
||||
ldr r2, [sp, 0x8]
|
||||
adds r0, r2
|
||||
mov r8, r0
|
||||
_08002C74:
|
||||
ldr r4, [sp, 0x4]
|
||||
ldrh r0, [r4, 0x6]
|
||||
mov r1, r9
|
||||
subs r0, r1
|
||||
adds r2, r5, r7
|
||||
str r2, [sp, 0x14]
|
||||
cmp r0, r5
|
||||
bge _08002C88
|
||||
adds r0, r7
|
||||
str r0, [sp, 0x14]
|
||||
_08002C88:
|
||||
ldr r4, [sp]
|
||||
ldrh r1, [r4, 0x4]
|
||||
movs r2, 0x7
|
||||
adds r0, r1, 0
|
||||
ands r0, r2
|
||||
adds r1, r0
|
||||
asrs r1, 3
|
||||
str r1, [sp, 0x18]
|
||||
adds r0, r3, 0
|
||||
ands r0, r2
|
||||
adds r0, r3, r0
|
||||
asrs r0, 3
|
||||
str r0, [sp, 0x1C]
|
||||
ldr r0, [sp, 0x10]
|
||||
cmp r0, 0xFF
|
||||
bne _08002D46
|
||||
adds r3, r7, 0
|
||||
mov r1, r9
|
||||
ldr r2, [sp, 0x14]
|
||||
cmp r3, r2
|
||||
blt _08002CB4
|
||||
b _08002DEE
|
||||
_08002CB4:
|
||||
ldr r5, [sp, 0x8]
|
||||
ldr r6, [sp, 0xC]
|
||||
adds r4, r3, 0x1
|
||||
str r4, [sp, 0x24]
|
||||
adds r0, r1, 0x1
|
||||
str r0, [sp, 0x28]
|
||||
cmp r5, r8
|
||||
bge _08002D3A
|
||||
movs r7, 0x3
|
||||
asrs r0, r3, 3
|
||||
ldr r2, [sp, 0x18]
|
||||
muls r0, r2
|
||||
lsls r0, 5
|
||||
mov r10, r0
|
||||
lsls r0, r3, 29
|
||||
lsrs r0, 27
|
||||
mov r9, r0
|
||||
asrs r0, r1, 3
|
||||
ldr r4, [sp, 0x1C]
|
||||
muls r0, r4
|
||||
lsls r0, 5
|
||||
mov r12, r0
|
||||
lsls r0, r1, 29
|
||||
lsrs r3, r0, 27
|
||||
_08002CE4:
|
||||
asrs r0, r5, 1
|
||||
ands r0, r7
|
||||
ldr r2, [sp]
|
||||
ldr r1, [r2]
|
||||
adds r1, r0
|
||||
asrs r0, r5, 3
|
||||
lsls r0, 5
|
||||
adds r1, r0
|
||||
add r1, r10
|
||||
mov r4, r9
|
||||
adds r2, r1, r4
|
||||
asrs r0, r6, 1
|
||||
ands r0, r7
|
||||
ldr r4, [sp, 0x4]
|
||||
ldr r1, [r4]
|
||||
adds r1, r0
|
||||
asrs r0, r6, 3
|
||||
lsls r0, 5
|
||||
adds r1, r0
|
||||
add r1, r12
|
||||
adds r4, r1, r3
|
||||
ldrb r2, [r2]
|
||||
adds r0, r5, 0
|
||||
movs r1, 0x1
|
||||
ands r0, r1
|
||||
lsls r0, 2
|
||||
asrs r2, r0
|
||||
movs r0, 0xF
|
||||
ands r2, r0
|
||||
adds r0, r6, 0
|
||||
ands r0, r1
|
||||
lsls r1, r0, 2
|
||||
lsls r2, r1
|
||||
movs r0, 0xF0
|
||||
asrs r0, r1
|
||||
ldrb r1, [r4]
|
||||
ands r0, r1
|
||||
orrs r2, r0
|
||||
strb r2, [r4]
|
||||
adds r5, 0x1
|
||||
adds r6, 0x1
|
||||
cmp r5, r8
|
||||
blt _08002CE4
|
||||
_08002D3A:
|
||||
ldr r3, [sp, 0x24]
|
||||
ldr r1, [sp, 0x28]
|
||||
ldr r2, [sp, 0x14]
|
||||
cmp r3, r2
|
||||
blt _08002CB4
|
||||
b _08002DEE
|
||||
_08002D46:
|
||||
adds r3, r7, 0
|
||||
mov r1, r9
|
||||
ldr r4, [sp, 0x14]
|
||||
cmp r3, r4
|
||||
bge _08002DEE
|
||||
_08002D50:
|
||||
ldr r5, [sp, 0x8]
|
||||
ldr r6, [sp, 0xC]
|
||||
adds r0, r3, 0x1
|
||||
str r0, [sp, 0x24]
|
||||
adds r2, r1, 0x1
|
||||
str r2, [sp, 0x28]
|
||||
cmp r5, r8
|
||||
bge _08002DE4
|
||||
movs r4, 0x3
|
||||
mov r9, r4
|
||||
asrs r0, r3, 3
|
||||
ldr r2, [sp, 0x18]
|
||||
muls r0, r2
|
||||
lsls r0, 5
|
||||
str r0, [sp, 0x20]
|
||||
lsls r0, r3, 29
|
||||
lsrs r0, 27
|
||||
mov r10, r0
|
||||
movs r3, 0x1
|
||||
asrs r0, r1, 3
|
||||
ldr r4, [sp, 0x1C]
|
||||
muls r0, r4
|
||||
lsls r0, 5
|
||||
mov r12, r0
|
||||
lsls r0, r1, 29
|
||||
lsrs r7, r0, 27
|
||||
_08002D84:
|
||||
asrs r0, r5, 1
|
||||
mov r1, r9
|
||||
ands r0, r1
|
||||
ldr r2, [sp]
|
||||
ldr r1, [r2]
|
||||
adds r1, r0
|
||||
asrs r0, r5, 3
|
||||
lsls r0, 5
|
||||
adds r1, r0
|
||||
ldr r4, [sp, 0x20]
|
||||
adds r1, r4
|
||||
mov r0, r10
|
||||
adds r2, r1, r0
|
||||
asrs r0, r6, 1
|
||||
mov r1, r9
|
||||
ands r0, r1
|
||||
ldr r4, [sp, 0x4]
|
||||
ldr r1, [r4]
|
||||
adds r1, r0
|
||||
asrs r0, r6, 3
|
||||
lsls r0, 5
|
||||
adds r1, r0
|
||||
add r1, r12
|
||||
adds r4, r1, r7
|
||||
ldrb r2, [r2]
|
||||
adds r0, r5, 0
|
||||
ands r0, r3
|
||||
lsls r0, 2
|
||||
asrs r2, r0
|
||||
movs r0, 0xF
|
||||
ands r2, r0
|
||||
ldr r0, [sp, 0x10]
|
||||
cmp r2, r0
|
||||
beq _08002DDC
|
||||
adds r0, r6, 0
|
||||
ands r0, r3
|
||||
lsls r1, r0, 2
|
||||
lsls r2, r1
|
||||
movs r0, 0xF0
|
||||
asrs r0, r1
|
||||
ldrb r1, [r4]
|
||||
ands r0, r1
|
||||
orrs r2, r0
|
||||
strb r2, [r4]
|
||||
_08002DDC:
|
||||
adds r5, 0x1
|
||||
adds r6, 0x1
|
||||
cmp r5, r8
|
||||
blt _08002D84
|
||||
_08002DE4:
|
||||
ldr r3, [sp, 0x24]
|
||||
ldr r1, [sp, 0x28]
|
||||
ldr r2, [sp, 0x14]
|
||||
cmp r3, r2
|
||||
blt _08002D50
|
||||
_08002DEE:
|
||||
add sp, 0x2C
|
||||
pop {r3-r5}
|
||||
mov r8, r3
|
||||
mov r9, r4
|
||||
mov r10, r5
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end BlitBitmapRect4Bit
|
||||
|
||||
thumb_func_start FillBitmapRect4Bit
|
||||
@ void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue)
|
||||
FillBitmapRect4Bit: @ 8002E00
|
||||
push {r4-r7,lr}
|
||||
mov r7, r10
|
||||
mov r6, r9
|
||||
mov r5, r8
|
||||
push {r5-r7}
|
||||
sub sp, 0x8
|
||||
mov r9, r0
|
||||
ldr r0, [sp, 0x28]
|
||||
ldr r4, [sp, 0x2C]
|
||||
lsls r1, 16
|
||||
lsrs r1, 16
|
||||
str r1, [sp]
|
||||
lsls r2, 16
|
||||
lsrs r2, 16
|
||||
adds r6, r2, 0
|
||||
lsls r3, 16
|
||||
lsrs r3, 16
|
||||
lsls r0, 16
|
||||
lsrs r0, 16
|
||||
lsls r4, 24
|
||||
lsrs r5, r4, 24
|
||||
adds r4, r1, r3
|
||||
mov r3, r9
|
||||
ldrh r1, [r3, 0x4]
|
||||
cmp r4, r1
|
||||
ble _08002E36
|
||||
adds r4, r1, 0
|
||||
_08002E36:
|
||||
adds r2, r0
|
||||
mov r12, r2
|
||||
mov r2, r9
|
||||
ldrh r0, [r2, 0x6]
|
||||
cmp r12, r0
|
||||
ble _08002E44
|
||||
mov r12, r0
|
||||
_08002E44:
|
||||
movs r0, 0x7
|
||||
ands r0, r1
|
||||
adds r0, r1, r0
|
||||
asrs r0, 3
|
||||
str r0, [sp, 0x4]
|
||||
lsls r0, r5, 28
|
||||
lsrs r0, 24
|
||||
mov r8, r0
|
||||
movs r3, 0xF
|
||||
mov r10, r3
|
||||
mov r0, r10
|
||||
ands r0, r5
|
||||
mov r10, r0
|
||||
adds r1, r6, 0
|
||||
cmp r1, r12
|
||||
bge _08002EB6
|
||||
_08002E64:
|
||||
ldr r3, [sp]
|
||||
adds r7, r1, 0x1
|
||||
cmp r3, r4
|
||||
bge _08002EB0
|
||||
asrs r0, r1, 3
|
||||
ldr r2, [sp, 0x4]
|
||||
muls r0, r2
|
||||
lsls r6, r0, 5
|
||||
lsls r0, r1, 29
|
||||
lsrs r5, r0, 27
|
||||
_08002E78:
|
||||
asrs r2, r3, 1
|
||||
movs r0, 0x3
|
||||
ands r2, r0
|
||||
mov r0, r9
|
||||
ldr r1, [r0]
|
||||
adds r1, r2
|
||||
asrs r0, r3, 3
|
||||
lsls r0, 5
|
||||
adds r1, r0
|
||||
adds r1, r6
|
||||
adds r2, r1, r5
|
||||
lsls r0, r3, 31
|
||||
cmp r0, 0
|
||||
beq _08002E9E
|
||||
ldrb r1, [r2]
|
||||
movs r0, 0xF
|
||||
ands r0, r1
|
||||
mov r1, r8
|
||||
b _08002EA6
|
||||
_08002E9E:
|
||||
ldrb r1, [r2]
|
||||
movs r0, 0xF0
|
||||
ands r0, r1
|
||||
mov r1, r10
|
||||
_08002EA6:
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
adds r3, 0x1
|
||||
cmp r3, r4
|
||||
blt _08002E78
|
||||
_08002EB0:
|
||||
adds r1, r7, 0
|
||||
cmp r1, r12
|
||||
blt _08002E64
|
||||
_08002EB6:
|
||||
add sp, 0x8
|
||||
pop {r3-r5}
|
||||
mov r8, r3
|
||||
mov r9, r4
|
||||
mov r10, r5
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end FillBitmapRect4Bit
|
||||
|
||||
thumb_func_start BlitBitmapRect4BitTo8Bit
|
||||
@ void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey, u8 paletteOffset)
|
||||
BlitBitmapRect4BitTo8Bit: @ 8002EC8
|
||||
push {r4-r7,lr}
|
||||
mov r7, r10
|
||||
mov r6, r9
|
||||
mov r5, r8
|
||||
push {r5-r7}
|
||||
sub sp, 0x3C
|
||||
str r0, [sp]
|
||||
str r1, [sp, 0x4]
|
||||
ldr r0, [sp, 0x5C]
|
||||
ldr r1, [sp, 0x60]
|
||||
ldr r5, [sp, 0x64]
|
||||
ldr r4, [sp, 0x68]
|
||||
ldr r6, [sp, 0x6C]
|
||||
ldr r7, [sp, 0x70]
|
||||
mov r8, r7
|
||||
lsls r2, 16
|
||||
lsrs r2, 16
|
||||
str r2, [sp, 0x8]
|
||||
lsls r3, 16
|
||||
lsrs r3, 16
|
||||
lsls r0, 16
|
||||
lsrs r0, 16
|
||||
str r0, [sp, 0xC]
|
||||
lsls r1, 16
|
||||
lsrs r7, r1, 16
|
||||
lsls r5, 16
|
||||
lsrs r5, 16
|
||||
lsls r4, 16
|
||||
lsrs r4, 16
|
||||
lsls r6, 24
|
||||
lsrs r6, 24
|
||||
str r6, [sp, 0x10]
|
||||
mov r0, r8
|
||||
lsls r0, 28
|
||||
lsrs r0, 24
|
||||
str r0, [sp, 0x14]
|
||||
lsls r0, r6, 28
|
||||
lsrs r0, 24
|
||||
str r0, [sp, 0x28]
|
||||
ldr r1, [sp, 0x4]
|
||||
ldrh r0, [r1, 0x4]
|
||||
ldr r2, [sp, 0xC]
|
||||
subs r0, r2
|
||||
ldr r1, [sp, 0x8]
|
||||
adds r1, r5, r1
|
||||
str r1, [sp, 0x18]
|
||||
cmp r0, r5
|
||||
bge _08002F2E
|
||||
ldr r2, [sp, 0x8]
|
||||
adds r0, r2
|
||||
str r0, [sp, 0x18]
|
||||
_08002F2E:
|
||||
ldr r5, [sp, 0x4]
|
||||
ldrh r1, [r5, 0x6]
|
||||
subs r0, r1, r7
|
||||
cmp r0, r4
|
||||
bge _08002F40
|
||||
adds r0, r3, r1
|
||||
subs r0, r7
|
||||
str r0, [sp, 0x1C]
|
||||
b _08002F44
|
||||
_08002F40:
|
||||
adds r4, r3, r4
|
||||
str r4, [sp, 0x1C]
|
||||
_08002F44:
|
||||
ldr r0, [sp]
|
||||
ldrh r1, [r0, 0x4]
|
||||
movs r2, 0x7
|
||||
adds r0, r1, 0
|
||||
ands r0, r2
|
||||
adds r1, r0
|
||||
asrs r1, 3
|
||||
str r1, [sp, 0x20]
|
||||
ldr r5, [sp, 0x4]
|
||||
ldrh r1, [r5, 0x4]
|
||||
adds r0, r1, 0
|
||||
ands r0, r2
|
||||
adds r1, r0
|
||||
asrs r1, 3
|
||||
str r1, [sp, 0x24]
|
||||
ldr r0, [sp, 0x10]
|
||||
cmp r0, 0xFF
|
||||
bne _08003024
|
||||
adds r2, r3, 0
|
||||
adds r5, r7, 0
|
||||
ldr r1, [sp, 0x1C]
|
||||
cmp r2, r1
|
||||
blt _08002F74
|
||||
b _08003106
|
||||
_08002F74:
|
||||
ldr r3, [sp, 0x8]
|
||||
lsrs r3, 1
|
||||
str r3, [sp, 0x2C]
|
||||
movs r0, 0x3
|
||||
ands r3, r0
|
||||
str r3, [sp, 0x2C]
|
||||
ldr r7, [sp, 0x8]
|
||||
lsrs r0, r7, 3
|
||||
lsls r0, 5
|
||||
str r0, [sp, 0x30]
|
||||
_08002F88:
|
||||
ldr r0, [sp]
|
||||
ldr r1, [r0]
|
||||
ldr r3, [sp, 0x2C]
|
||||
adds r1, r3
|
||||
ldr r7, [sp, 0x30]
|
||||
adds r1, r7
|
||||
asrs r0, r2, 3
|
||||
ldr r3, [sp, 0x20]
|
||||
muls r0, r3
|
||||
lsls r0, 5
|
||||
mov r8, r0
|
||||
add r1, r8
|
||||
lsls r0, r2, 29
|
||||
lsrs r7, r0, 27
|
||||
adds r6, r1, r7
|
||||
ldr r3, [sp, 0x8]
|
||||
ldr r4, [sp, 0xC]
|
||||
adds r2, 0x1
|
||||
mov r10, r2
|
||||
adds r0, r5, 0x1
|
||||
str r0, [sp, 0x38]
|
||||
ldr r1, [sp, 0x18]
|
||||
cmp r3, r1
|
||||
bge _08003018
|
||||
asrs r0, r5, 3
|
||||
ldr r2, [sp, 0x24]
|
||||
muls r0, r2
|
||||
lsls r0, 6
|
||||
mov r12, r0
|
||||
lsls r0, r5, 29
|
||||
lsrs r0, 26
|
||||
mov r9, r0
|
||||
_08002FC8:
|
||||
movs r0, 0x7
|
||||
ands r0, r4
|
||||
ldr r5, [sp, 0x4]
|
||||
ldr r1, [r5]
|
||||
adds r1, r0
|
||||
asrs r0, r4, 3
|
||||
lsls r0, 6
|
||||
adds r1, r0
|
||||
add r1, r12
|
||||
mov r0, r9
|
||||
adds r5, r1, r0
|
||||
movs r0, 0x1
|
||||
ands r0, r3
|
||||
cmp r0, 0
|
||||
beq _08002FEC
|
||||
ldrb r0, [r6]
|
||||
lsrs r0, 4
|
||||
b _08003008
|
||||
_08002FEC:
|
||||
asrs r2, r3, 1
|
||||
movs r0, 0x3
|
||||
ands r2, r0
|
||||
ldr r0, [sp]
|
||||
ldr r1, [r0]
|
||||
adds r1, r2
|
||||
asrs r0, r3, 3
|
||||
lsls r0, 5
|
||||
adds r1, r0
|
||||
add r1, r8
|
||||
adds r6, r1, r7
|
||||
ldrb r1, [r6]
|
||||
movs r0, 0xF
|
||||
ands r0, r1
|
||||
_08003008:
|
||||
ldr r1, [sp, 0x14]
|
||||
adds r0, r1, r0
|
||||
strb r0, [r5]
|
||||
adds r3, 0x1
|
||||
adds r4, 0x1
|
||||
ldr r2, [sp, 0x18]
|
||||
cmp r3, r2
|
||||
blt _08002FC8
|
||||
_08003018:
|
||||
mov r2, r10
|
||||
ldr r5, [sp, 0x38]
|
||||
ldr r3, [sp, 0x1C]
|
||||
cmp r2, r3
|
||||
blt _08002F88
|
||||
b _08003106
|
||||
_08003024:
|
||||
adds r2, r3, 0
|
||||
adds r5, r7, 0
|
||||
ldr r7, [sp, 0x1C]
|
||||
cmp r2, r7
|
||||
bge _08003106
|
||||
ldr r0, [sp, 0x8]
|
||||
lsrs r0, 1
|
||||
str r0, [sp, 0x34]
|
||||
movs r0, 0x3
|
||||
ldr r1, [sp, 0x34]
|
||||
ands r1, r0
|
||||
str r1, [sp, 0x34]
|
||||
_0800303C:
|
||||
ldr r3, [sp]
|
||||
ldr r1, [r3]
|
||||
ldr r7, [sp, 0x34]
|
||||
adds r1, r7
|
||||
ldr r3, [sp, 0x8]
|
||||
lsrs r0, r3, 3
|
||||
lsls r0, 5
|
||||
adds r1, r0
|
||||
asrs r0, r2, 3
|
||||
ldr r7, [sp, 0x20]
|
||||
muls r0, r7
|
||||
lsls r0, 5
|
||||
mov r8, r0
|
||||
add r1, r8
|
||||
lsls r0, r2, 29
|
||||
lsrs r7, r0, 27
|
||||
adds r6, r1, r7
|
||||
ldr r4, [sp, 0xC]
|
||||
adds r2, 0x1
|
||||
mov r10, r2
|
||||
adds r0, r5, 0x1
|
||||
str r0, [sp, 0x38]
|
||||
ldr r1, [sp, 0x18]
|
||||
cmp r3, r1
|
||||
bge _080030FC
|
||||
asrs r0, r5, 3
|
||||
ldr r2, [sp, 0x24]
|
||||
muls r0, r2
|
||||
lsls r0, 6
|
||||
mov r9, r0
|
||||
lsls r0, r5, 29
|
||||
lsrs r0, 26
|
||||
mov r12, r0
|
||||
_0800307E:
|
||||
movs r0, 0x1
|
||||
ands r0, r3
|
||||
cmp r0, 0
|
||||
beq _080030B2
|
||||
ldrb r2, [r6]
|
||||
movs r0, 0xF0
|
||||
ands r0, r2
|
||||
ldr r5, [sp, 0x28]
|
||||
cmp r0, r5
|
||||
beq _080030F2
|
||||
adds r0, r4, 0
|
||||
movs r1, 0x7
|
||||
ands r0, r1
|
||||
ldr r5, [sp, 0x4]
|
||||
ldr r1, [r5]
|
||||
adds r1, r0
|
||||
asrs r0, r4, 3
|
||||
lsls r0, 6
|
||||
adds r1, r0
|
||||
add r1, r9
|
||||
mov r0, r12
|
||||
adds r5, r1, r0
|
||||
lsrs r0, r2, 4
|
||||
ldr r1, [sp, 0x14]
|
||||
adds r0, r1, r0
|
||||
b _080030F0
|
||||
_080030B2:
|
||||
asrs r2, r3, 1
|
||||
movs r0, 0x3
|
||||
ands r2, r0
|
||||
ldr r5, [sp]
|
||||
ldr r1, [r5]
|
||||
adds r1, r2
|
||||
asrs r0, r3, 3
|
||||
lsls r0, 5
|
||||
adds r1, r0
|
||||
add r1, r8
|
||||
adds r6, r1, r7
|
||||
ldrb r0, [r6]
|
||||
movs r2, 0xF
|
||||
ands r2, r0
|
||||
ldr r0, [sp, 0x10]
|
||||
cmp r2, r0
|
||||
beq _080030F2
|
||||
adds r0, r4, 0
|
||||
movs r1, 0x7
|
||||
ands r0, r1
|
||||
ldr r5, [sp, 0x4]
|
||||
ldr r1, [r5]
|
||||
adds r1, r0
|
||||
asrs r0, r4, 3
|
||||
lsls r0, 6
|
||||
adds r1, r0
|
||||
add r1, r9
|
||||
mov r0, r12
|
||||
adds r5, r1, r0
|
||||
ldr r1, [sp, 0x14]
|
||||
adds r0, r1, r2
|
||||
_080030F0:
|
||||
strb r0, [r5]
|
||||
_080030F2:
|
||||
adds r3, 0x1
|
||||
adds r4, 0x1
|
||||
ldr r2, [sp, 0x18]
|
||||
cmp r3, r2
|
||||
blt _0800307E
|
||||
_080030FC:
|
||||
mov r2, r10
|
||||
ldr r5, [sp, 0x38]
|
||||
ldr r3, [sp, 0x1C]
|
||||
cmp r2, r3
|
||||
blt _0800303C
|
||||
_08003106:
|
||||
add sp, 0x3C
|
||||
pop {r3-r5}
|
||||
mov r8, r3
|
||||
mov r9, r4
|
||||
mov r10, r5
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end BlitBitmapRect4BitTo8Bit
|
||||
|
||||
thumb_func_start FillBitmapRect8Bit
|
||||
@ void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue)
|
||||
FillBitmapRect8Bit: @ 8003118
|
||||
push {r4-r7,lr}
|
||||
mov r7, r10
|
||||
mov r6, r9
|
||||
mov r5, r8
|
||||
push {r5-r7}
|
||||
sub sp, 0x8
|
||||
mov r8, r0
|
||||
ldr r0, [sp, 0x28]
|
||||
ldr r4, [sp, 0x2C]
|
||||
lsls r1, 16
|
||||
lsrs r1, 16
|
||||
mov r10, r1
|
||||
lsls r2, 16
|
||||
lsrs r2, 16
|
||||
adds r6, r2, 0
|
||||
lsls r3, 16
|
||||
lsrs r3, 16
|
||||
lsls r0, 16
|
||||
lsrs r0, 16
|
||||
lsls r4, 24
|
||||
lsrs r4, 24
|
||||
mov r9, r4
|
||||
adds r5, r1, r3
|
||||
mov r3, r8
|
||||
ldrh r1, [r3, 0x4]
|
||||
cmp r5, r1
|
||||
ble _08003150
|
||||
adds r5, r1, 0
|
||||
_08003150:
|
||||
adds r7, r2, r0
|
||||
mov r2, r8
|
||||
ldrh r0, [r2, 0x6]
|
||||
cmp r7, r0
|
||||
ble _0800315C
|
||||
adds r7, r0, 0
|
||||
_0800315C:
|
||||
movs r0, 0x7
|
||||
ands r0, r1
|
||||
adds r0, r1, r0
|
||||
asrs r0, 3
|
||||
str r0, [sp]
|
||||
adds r1, r6, 0
|
||||
cmp r1, r7
|
||||
bge _080031AC
|
||||
_0800316C:
|
||||
mov r3, r10
|
||||
adds r6, r1, 0x1
|
||||
str r6, [sp, 0x4]
|
||||
cmp r3, r5
|
||||
bge _080031A6
|
||||
movs r0, 0x7
|
||||
mov r12, r0
|
||||
asrs r0, r1, 3
|
||||
ldr r2, [sp]
|
||||
muls r0, r2
|
||||
lsls r4, r0, 6
|
||||
lsls r0, r1, 29
|
||||
lsrs r2, r0, 26
|
||||
_08003186:
|
||||
adds r0, r3, 0
|
||||
mov r6, r12
|
||||
ands r0, r6
|
||||
mov r6, r8
|
||||
ldr r1, [r6]
|
||||
adds r1, r0
|
||||
asrs r0, r3, 3
|
||||
lsls r0, 6
|
||||
adds r1, r0
|
||||
adds r1, r4
|
||||
adds r1, r2
|
||||
mov r0, r9
|
||||
strb r0, [r1]
|
||||
adds r3, 0x1
|
||||
cmp r3, r5
|
||||
blt _08003186
|
||||
_080031A6:
|
||||
ldr r1, [sp, 0x4]
|
||||
cmp r1, r7
|
||||
blt _0800316C
|
||||
_080031AC:
|
||||
add sp, 0x8
|
||||
pop {r3-r5}
|
||||
mov r8, r3
|
||||
mov r9, r4
|
||||
mov r10, r5
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end FillBitmapRect8Bit
|
||||
|
||||
.align 2, 0 @ Don't pad with nop.
|
||||
@ -3388,7 +3388,7 @@ _0813980C:
|
||||
_0813981C:
|
||||
ldrh r5, [r2]
|
||||
adds r0, r5, 0
|
||||
bl sub_80EF370
|
||||
bl CountDigits
|
||||
adds r3, r0, 0
|
||||
lsls r3, 24
|
||||
lsrs r3, 24
|
||||
@ -3408,7 +3408,7 @@ _0813983C:
|
||||
adds r4, 0x4
|
||||
ldrh r5, [r2]
|
||||
adds r0, r5, 0
|
||||
bl sub_80EF370
|
||||
bl CountDigits
|
||||
adds r3, r0, 0
|
||||
lsls r3, 24
|
||||
lsrs r3, 24
|
||||
|
||||
@ -1,709 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start SetUpFieldMove_Flash
|
||||
SetUpFieldMove_Flash: @ 81370FC
|
||||
push {r4,lr}
|
||||
bl ShouldDoBrailleFlyEffect
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _08137134
|
||||
ldr r4, =gSpecialVar_Result
|
||||
bl GetCursorSelectionMonId
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
strh r0, [r4]
|
||||
ldr r1, =gUnknown_03005DB0
|
||||
ldr r0, =FieldCallback_Teleport
|
||||
str r0, [r1]
|
||||
ldr r1, =gUnknown_0203CEEC
|
||||
ldr r0, =sub_8179918
|
||||
b _08137152
|
||||
.pool
|
||||
_08137134:
|
||||
ldr r0, =gMapHeader
|
||||
ldrb r0, [r0, 0x15]
|
||||
cmp r0, 0x1
|
||||
bne _08137170
|
||||
ldr r0, =0x00000888
|
||||
bl FlagGet
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
bne _08137170
|
||||
ldr r1, =gUnknown_03005DB0
|
||||
ldr r0, =FieldCallback_Teleport
|
||||
str r0, [r1]
|
||||
ldr r1, =gUnknown_0203CEEC
|
||||
ldr r0, =hm2_flash
|
||||
_08137152:
|
||||
str r0, [r1]
|
||||
movs r0, 0x1
|
||||
b _08137172
|
||||
.pool
|
||||
_08137170:
|
||||
movs r0, 0
|
||||
_08137172:
|
||||
pop {r4}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end SetUpFieldMove_Flash
|
||||
|
||||
thumb_func_start hm2_flash
|
||||
hm2_flash: @ 8137178
|
||||
push {r4,lr}
|
||||
bl oei_task_add
|
||||
adds r4, r0, 0
|
||||
lsls r4, 24
|
||||
lsrs r4, 24
|
||||
bl GetCursorSelectionMonId
|
||||
ldr r1, =gFieldEffectArguments
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
str r0, [r1]
|
||||
ldr r1, =gTasks
|
||||
lsls r0, r4, 2
|
||||
adds r0, r4
|
||||
lsls r0, 3
|
||||
adds r0, r1
|
||||
ldr r2, =sub_81371B4
|
||||
lsrs r1, r2, 16
|
||||
strh r1, [r0, 0x18]
|
||||
strh r2, [r0, 0x1A]
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end hm2_flash
|
||||
|
||||
thumb_func_start sub_81371B4
|
||||
sub_81371B4: @ 81371B4
|
||||
push {lr}
|
||||
movs r0, 0xCF
|
||||
bl PlaySE
|
||||
ldr r0, =0x00000888
|
||||
bl FlagSet
|
||||
ldr r0, =EventScript_2926F8
|
||||
bl ScriptContext1_SetupScript
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81371B4
|
||||
|
||||
thumb_func_start sub_81371D4
|
||||
sub_81371D4: @ 81371D4
|
||||
push {lr}
|
||||
bl RunTasks
|
||||
bl AnimateSprites
|
||||
bl BuildOamBuffer
|
||||
bl UpdatePaletteFade
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_81371D4
|
||||
|
||||
thumb_func_start sub_81371EC
|
||||
sub_81371EC: @ 81371EC
|
||||
push {lr}
|
||||
bl LoadOam
|
||||
bl ProcessSpriteCopyRequests
|
||||
bl TransferPlttBuffer
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_81371EC
|
||||
|
||||
thumb_func_start c2_change_map
|
||||
c2_change_map: @ 8137200
|
||||
push {r4,lr}
|
||||
sub sp, 0x8
|
||||
movs r0, 0
|
||||
bl SetVBlankCallback
|
||||
movs r0, 0
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0xC
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0xA
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x8
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x18
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x1A
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x14
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x16
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x10
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x12
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
mov r1, sp
|
||||
movs r0, 0
|
||||
strh r0, [r1]
|
||||
ldr r1, =0x040000d4
|
||||
mov r0, sp
|
||||
str r0, [r1]
|
||||
movs r0, 0xC0
|
||||
lsls r0, 19
|
||||
str r0, [r1, 0x4]
|
||||
ldr r0, =0x8100c000
|
||||
str r0, [r1, 0x8]
|
||||
ldr r0, [r1, 0x8]
|
||||
movs r4, 0
|
||||
str r4, [sp, 0x4]
|
||||
add r0, sp, 0x4
|
||||
str r0, [r1]
|
||||
movs r0, 0xE0
|
||||
lsls r0, 19
|
||||
str r0, [r1, 0x4]
|
||||
ldr r0, =0x85000100
|
||||
str r0, [r1, 0x8]
|
||||
ldr r0, [r1, 0x8]
|
||||
mov r0, sp
|
||||
strh r4, [r0]
|
||||
str r0, [r1]
|
||||
ldr r0, =0x05000002
|
||||
str r0, [r1, 0x4]
|
||||
ldr r0, =0x810001ff
|
||||
str r0, [r1, 0x8]
|
||||
ldr r0, [r1, 0x8]
|
||||
bl ResetPaletteFade
|
||||
bl ResetTasks
|
||||
bl ResetSpriteData
|
||||
ldr r3, =0x04000208
|
||||
ldrh r2, [r3]
|
||||
strh r4, [r3]
|
||||
ldr r4, =0x04000200
|
||||
ldrh r0, [r4]
|
||||
movs r1, 0x1
|
||||
orrs r0, r1
|
||||
strh r0, [r4]
|
||||
strh r2, [r3]
|
||||
ldr r0, =sub_81371EC
|
||||
bl SetVBlankCallback
|
||||
ldr r0, =sub_81371D4
|
||||
bl SetMainCallback2
|
||||
bl sub_8137304
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
bne _081372D2
|
||||
ldr r0, =gMain
|
||||
ldr r0, [r0, 0x8]
|
||||
bl SetMainCallback2
|
||||
_081372D2:
|
||||
add sp, 0x8
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end c2_change_map
|
||||
|
||||
thumb_func_start sub_8137304
|
||||
sub_8137304: @ 8137304
|
||||
push {r4-r7,lr}
|
||||
bl get_map_light_from_warp0
|
||||
lsls r0, 24
|
||||
lsrs r6, r0, 24
|
||||
bl Overworld_GetMapTypeOfSaveblockLocation
|
||||
lsls r0, 24
|
||||
lsrs r5, r0, 24
|
||||
movs r3, 0
|
||||
ldr r4, =gUnknown_085B27C8
|
||||
ldrb r0, [r4]
|
||||
cmp r0, 0
|
||||
beq _08137358
|
||||
adds r7, r4, 0
|
||||
adds r0, r4, 0x4
|
||||
mov r12, r0
|
||||
_08137326:
|
||||
lsls r2, r3, 3
|
||||
adds r1, r2, r7
|
||||
ldrb r0, [r1]
|
||||
cmp r0, r6
|
||||
bne _08137348
|
||||
ldrb r0, [r1, 0x1]
|
||||
cmp r0, r5
|
||||
bne _08137348
|
||||
mov r1, r12
|
||||
adds r0, r2, r1
|
||||
ldr r0, [r0]
|
||||
bl _call_via_r0
|
||||
movs r0, 0x1
|
||||
b _0813735A
|
||||
.pool
|
||||
_08137348:
|
||||
adds r0, r3, 0x1
|
||||
lsls r0, 24
|
||||
lsrs r3, r0, 24
|
||||
lsls r0, r3, 3
|
||||
adds r0, r4
|
||||
ldrb r0, [r0]
|
||||
cmp r0, 0
|
||||
bne _08137326
|
||||
_08137358:
|
||||
movs r0, 0
|
||||
_0813735A:
|
||||
pop {r4-r7}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_8137304
|
||||
|
||||
thumb_func_start sub_8137360
|
||||
sub_8137360: @ 8137360
|
||||
push {r4-r6,lr}
|
||||
lsls r0, 24
|
||||
lsls r1, 24
|
||||
lsrs r5, r0, 24
|
||||
lsrs r4, r1, 24
|
||||
movs r3, 0
|
||||
ldr r1, =gUnknown_085B27C8
|
||||
ldrb r0, [r1]
|
||||
cmp r0, 0
|
||||
beq _081373A0
|
||||
adds r6, r1, 0
|
||||
_08137376:
|
||||
lsls r0, r3, 3
|
||||
adds r2, r0, r6
|
||||
ldrb r0, [r2]
|
||||
cmp r0, r5
|
||||
bne _08137390
|
||||
ldrb r0, [r2, 0x1]
|
||||
cmp r0, r4
|
||||
bne _08137390
|
||||
ldrb r0, [r2, 0x2]
|
||||
b _081373A2
|
||||
.pool
|
||||
_08137390:
|
||||
adds r0, r3, 0x1
|
||||
lsls r0, 24
|
||||
lsrs r3, r0, 24
|
||||
lsls r0, r3, 3
|
||||
adds r0, r1
|
||||
ldrb r0, [r0]
|
||||
cmp r0, 0
|
||||
bne _08137376
|
||||
_081373A0:
|
||||
movs r0, 0
|
||||
_081373A2:
|
||||
pop {r4-r6}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_8137360
|
||||
|
||||
thumb_func_start fade_type_for_given_maplight_pair
|
||||
fade_type_for_given_maplight_pair: @ 81373A8
|
||||
push {r4-r6,lr}
|
||||
lsls r0, 24
|
||||
lsls r1, 24
|
||||
lsrs r5, r0, 24
|
||||
lsrs r4, r1, 24
|
||||
movs r3, 0
|
||||
ldr r1, =gUnknown_085B27C8
|
||||
ldrb r0, [r1]
|
||||
cmp r0, 0
|
||||
beq _081373E8
|
||||
adds r6, r1, 0
|
||||
_081373BE:
|
||||
lsls r0, r3, 3
|
||||
adds r2, r0, r6
|
||||
ldrb r0, [r2]
|
||||
cmp r0, r5
|
||||
bne _081373D8
|
||||
ldrb r0, [r2, 0x1]
|
||||
cmp r0, r4
|
||||
bne _081373D8
|
||||
ldrb r0, [r2, 0x3]
|
||||
b _081373EA
|
||||
.pool
|
||||
_081373D8:
|
||||
adds r0, r3, 0x1
|
||||
lsls r0, 24
|
||||
lsrs r3, r0, 24
|
||||
lsls r0, r3, 3
|
||||
adds r0, r1
|
||||
ldrb r0, [r0]
|
||||
cmp r0, 0
|
||||
bne _081373BE
|
||||
_081373E8:
|
||||
movs r0, 0
|
||||
_081373EA:
|
||||
pop {r4-r6}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end fade_type_for_given_maplight_pair
|
||||
|
||||
thumb_func_start sub_81373F0
|
||||
sub_81373F0: @ 81373F0
|
||||
push {lr}
|
||||
ldr r0, =sub_8137404
|
||||
movs r1, 0
|
||||
bl CreateTask
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81373F0
|
||||
|
||||
thumb_func_start sub_8137404
|
||||
sub_8137404: @ 8137404
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r2, =gTasks
|
||||
lsls r1, r0, 2
|
||||
adds r1, r0
|
||||
lsls r1, 3
|
||||
adds r1, r2
|
||||
ldr r0, =sub_8137420
|
||||
str r0, [r1]
|
||||
bx lr
|
||||
.pool
|
||||
thumb_func_end sub_8137404
|
||||
|
||||
thumb_func_start sub_8137420
|
||||
sub_8137420: @ 8137420
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
lsls r4, 24
|
||||
lsrs r4, 24
|
||||
movs r0, 0
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
ldr r0, =gCaveTransitionTiles
|
||||
ldr r1, =0x0600c000
|
||||
bl LZ77UnCompVram
|
||||
ldr r0, =gCaveTransitionTilemap
|
||||
ldr r1, =0x0600f800
|
||||
bl LZ77UnCompVram
|
||||
ldr r0, =gCaveTransitionPalette_White
|
||||
movs r1, 0xE0
|
||||
movs r2, 0x20
|
||||
bl LoadPalette
|
||||
ldr r0, =gUnknown_085B28A0
|
||||
movs r1, 0xE0
|
||||
movs r2, 0x10
|
||||
bl LoadPalette
|
||||
ldr r1, =0x00003e41
|
||||
movs r0, 0x50
|
||||
bl SetGpuReg
|
||||
movs r0, 0x52
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x54
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
ldr r1, =0x00001f0c
|
||||
movs r0, 0x8
|
||||
bl SetGpuReg
|
||||
movs r1, 0x8A
|
||||
lsls r1, 5
|
||||
movs r0, 0
|
||||
bl SetGpuReg
|
||||
ldr r1, =gTasks
|
||||
lsls r0, r4, 2
|
||||
adds r0, r4
|
||||
lsls r0, 3
|
||||
adds r0, r1
|
||||
ldr r1, =sub_81374C4
|
||||
str r1, [r0]
|
||||
movs r2, 0
|
||||
movs r1, 0x10
|
||||
strh r1, [r0, 0x8]
|
||||
strh r2, [r0, 0xA]
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8137420
|
||||
|
||||
thumb_func_start sub_81374C4
|
||||
sub_81374C4: @ 81374C4
|
||||
push {r4,r5,lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r2, =gTasks
|
||||
lsls r1, r0, 2
|
||||
adds r1, r0
|
||||
lsls r1, 3
|
||||
adds r5, r1, r2
|
||||
ldrh r4, [r5, 0xA]
|
||||
movs r0, 0x80
|
||||
lsls r0, 5
|
||||
adds r1, r4, r0
|
||||
lsls r1, 16
|
||||
lsrs r1, 16
|
||||
movs r0, 0x52
|
||||
bl SetGpuReg
|
||||
cmp r4, 0x10
|
||||
bhi _081374F8
|
||||
ldrh r0, [r5, 0xA]
|
||||
adds r0, 0x1
|
||||
strh r0, [r5, 0xA]
|
||||
b _08137500
|
||||
.pool
|
||||
_081374F8:
|
||||
movs r0, 0
|
||||
strh r0, [r5, 0xC]
|
||||
ldr r0, =sub_813750C
|
||||
str r0, [r5]
|
||||
_08137500:
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81374C4
|
||||
|
||||
thumb_func_start sub_813750C
|
||||
sub_813750C: @ 813750C
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
lsls r4, 24
|
||||
lsrs r4, 24
|
||||
ldr r1, =0x00001010
|
||||
movs r0, 0x52
|
||||
bl SetGpuReg
|
||||
ldr r1, =gTasks
|
||||
lsls r0, r4, 2
|
||||
adds r0, r4
|
||||
lsls r0, 3
|
||||
adds r4, r0, r1
|
||||
ldrh r1, [r4, 0xC]
|
||||
cmp r1, 0x7
|
||||
bhi _08137554
|
||||
adds r0, r1, 0x1
|
||||
strh r0, [r4, 0xC]
|
||||
lsls r1, 1
|
||||
ldr r0, =gUnknown_085B28A0
|
||||
adds r0, r1, r0
|
||||
movs r2, 0x10
|
||||
subs r2, r1
|
||||
lsls r2, 16
|
||||
lsrs r2, 16
|
||||
movs r1, 0xE0
|
||||
bl LoadPalette
|
||||
b _08137566
|
||||
.pool
|
||||
_08137554:
|
||||
ldr r0, =gCaveTransitionPalette_White
|
||||
movs r1, 0
|
||||
movs r2, 0x20
|
||||
bl LoadPalette
|
||||
ldr r0, =sub_8137574
|
||||
str r0, [r4]
|
||||
movs r0, 0x8
|
||||
strh r0, [r4, 0xC]
|
||||
_08137566:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_813750C
|
||||
|
||||
thumb_func_start sub_8137574
|
||||
sub_8137574: @ 8137574
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r2, =gTasks
|
||||
lsls r1, r0, 2
|
||||
adds r1, r0
|
||||
lsls r1, 3
|
||||
adds r1, r2
|
||||
ldrh r2, [r1, 0xC]
|
||||
movs r3, 0xC
|
||||
ldrsh r0, [r1, r3]
|
||||
cmp r0, 0
|
||||
beq _08137598
|
||||
subs r0, r2, 0x1
|
||||
strh r0, [r1, 0xC]
|
||||
b _081375A0
|
||||
.pool
|
||||
_08137598:
|
||||
ldr r0, =gMain
|
||||
ldr r0, [r0, 0x8]
|
||||
bl SetMainCallback2
|
||||
_081375A0:
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8137574
|
||||
|
||||
thumb_func_start sub_81375A8
|
||||
sub_81375A8: @ 81375A8
|
||||
push {lr}
|
||||
ldr r0, =sub_81375BC
|
||||
movs r1, 0
|
||||
bl CreateTask
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81375A8
|
||||
|
||||
thumb_func_start sub_81375BC
|
||||
sub_81375BC: @ 81375BC
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r2, =gTasks
|
||||
lsls r1, r0, 2
|
||||
adds r1, r0
|
||||
lsls r1, 3
|
||||
adds r1, r2
|
||||
ldr r0, =sub_81375D8
|
||||
str r0, [r1]
|
||||
bx lr
|
||||
.pool
|
||||
thumb_func_end sub_81375BC
|
||||
|
||||
thumb_func_start sub_81375D8
|
||||
sub_81375D8: @ 81375D8
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
lsls r4, 24
|
||||
lsrs r4, 24
|
||||
movs r0, 0
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
ldr r0, =gCaveTransitionTiles
|
||||
ldr r1, =0x0600c000
|
||||
bl LZ77UnCompVram
|
||||
ldr r0, =gCaveTransitionTilemap
|
||||
ldr r1, =0x0600f800
|
||||
bl LZ77UnCompVram
|
||||
movs r0, 0x50
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x52
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x54
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
ldr r1, =0x00001f0c
|
||||
movs r0, 0x8
|
||||
bl SetGpuReg
|
||||
movs r1, 0x8A
|
||||
lsls r1, 5
|
||||
movs r0, 0
|
||||
bl SetGpuReg
|
||||
ldr r0, =gCaveTransitionPalette_White
|
||||
movs r1, 0xE0
|
||||
movs r2, 0x20
|
||||
bl LoadPalette
|
||||
ldr r0, =gCaveTransitionPalette_Black
|
||||
movs r1, 0
|
||||
movs r2, 0x20
|
||||
bl LoadPalette
|
||||
ldr r1, =gTasks
|
||||
lsls r0, r4, 2
|
||||
adds r0, r4
|
||||
lsls r0, 3
|
||||
adds r0, r1
|
||||
ldr r1, =sub_8137678
|
||||
str r1, [r0]
|
||||
movs r2, 0
|
||||
movs r1, 0x10
|
||||
strh r1, [r0, 0x8]
|
||||
strh r2, [r0, 0xA]
|
||||
strh r2, [r0, 0xC]
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81375D8
|
||||
|
||||
thumb_func_start sub_8137678
|
||||
sub_8137678: @ 8137678
|
||||
push {r4,lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r2, =gTasks
|
||||
lsls r1, r0, 2
|
||||
adds r1, r0
|
||||
lsls r1, 3
|
||||
adds r4, r1, r2
|
||||
ldrh r1, [r4, 0xC]
|
||||
cmp r1, 0xF
|
||||
bhi _081376B4
|
||||
adds r2, r1, 0x1
|
||||
adds r0, r2, 0x1
|
||||
strh r0, [r4, 0xC]
|
||||
movs r0, 0xF
|
||||
subs r0, r1
|
||||
lsls r0, 1
|
||||
ldr r1, =gUnknown_085B2890
|
||||
adds r0, r1
|
||||
lsls r2, 17
|
||||
lsrs r2, 16
|
||||
movs r1, 0xE0
|
||||
bl LoadPalette
|
||||
b _081376C8
|
||||
.pool
|
||||
_081376B4:
|
||||
ldr r1, =0x00001010
|
||||
movs r0, 0x52
|
||||
bl SetGpuReg
|
||||
ldr r1, =0x00003e41
|
||||
movs r0, 0x50
|
||||
bl SetGpuReg
|
||||
ldr r0, =sub_81376DC
|
||||
str r0, [r4]
|
||||
_081376C8:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8137678
|
||||
|
||||
thumb_func_start sub_81376DC
|
||||
sub_81376DC: @ 81376DC
|
||||
push {r4,r5,lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r2, =gTasks
|
||||
lsls r1, r0, 2
|
||||
adds r1, r0
|
||||
lsls r1, 3
|
||||
adds r5, r1, r2
|
||||
ldrh r0, [r5, 0xA]
|
||||
movs r1, 0x10
|
||||
subs r1, r0
|
||||
lsls r1, 16
|
||||
lsrs r4, r1, 16
|
||||
movs r0, 0x80
|
||||
lsls r0, 21
|
||||
adds r1, r0
|
||||
lsrs r1, 16
|
||||
movs r0, 0x52
|
||||
bl SetGpuReg
|
||||
cmp r4, 0
|
||||
beq _08137714
|
||||
ldrh r0, [r5, 0xA]
|
||||
adds r0, 0x1
|
||||
strh r0, [r5, 0xA]
|
||||
b _08137726
|
||||
.pool
|
||||
_08137714:
|
||||
ldr r0, =gCaveTransitionPalette_Black
|
||||
movs r1, 0
|
||||
movs r2, 0x20
|
||||
bl LoadPalette
|
||||
ldr r0, =gMain
|
||||
ldr r0, [r0, 0x8]
|
||||
bl SetMainCallback2
|
||||
_08137726:
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81376DC
|
||||
@ -1,596 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start sub_81BE66C
|
||||
sub_81BE66C: @ 81BE66C
|
||||
push {lr}
|
||||
ldr r0, =gSaveBlock1Ptr
|
||||
ldr r0, [r0]
|
||||
ldrh r1, [r0, 0x4]
|
||||
movs r0, 0xD0
|
||||
lsls r0, 5
|
||||
cmp r1, r0
|
||||
bne _081BE690
|
||||
movs r0, 0xA7
|
||||
lsls r0, 1
|
||||
bl FlagGet
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
b _081BE692
|
||||
.pool
|
||||
_081BE690:
|
||||
movs r0, 0
|
||||
_081BE692:
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_81BE66C
|
||||
|
||||
thumb_func_start sub_81BE698
|
||||
sub_81BE698: @ 81BE698
|
||||
push {lr}
|
||||
ldr r0, =gUnknown_0203CF18
|
||||
ldr r0, [r0]
|
||||
adds r0, 0x4
|
||||
bl sub_8151E50
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BE698
|
||||
|
||||
thumb_func_start sub_81BE6AC
|
||||
sub_81BE6AC: @ 81BE6AC
|
||||
ldr r1, =gUnknown_0203CF18
|
||||
movs r0, 0
|
||||
str r0, [r1]
|
||||
bx lr
|
||||
.pool
|
||||
thumb_func_end sub_81BE6AC
|
||||
|
||||
thumb_func_start sub_81BE6B8
|
||||
sub_81BE6B8: @ 81BE6B8
|
||||
push {r4,lr}
|
||||
ldr r4, =gUnknown_0203CF18
|
||||
ldr r0, [r4]
|
||||
cmp r0, 0
|
||||
beq _081BE6CC
|
||||
movs r0, 0
|
||||
str r0, [r4]
|
||||
b _081BE718
|
||||
.pool
|
||||
_081BE6CC:
|
||||
ldr r0, =gSaveBlock1Ptr
|
||||
ldr r0, [r0]
|
||||
ldrh r1, [r0, 0x4]
|
||||
movs r0, 0xD0
|
||||
lsls r0, 5
|
||||
cmp r1, r0
|
||||
bne _081BE718
|
||||
movs r0, 0xA7
|
||||
lsls r0, 1
|
||||
bl FlagGet
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _081BE718
|
||||
movs r0, 0xC8
|
||||
bl AllocZeroed
|
||||
str r0, [r4]
|
||||
adds r0, 0x4
|
||||
bl sub_8151B3C
|
||||
ldr r0, [r4]
|
||||
adds r0, 0x4
|
||||
ldr r1, =gUnknown_08617E18
|
||||
bl sub_8151B68
|
||||
ldr r0, [r4]
|
||||
adds r0, 0x4
|
||||
movs r1, 0x1
|
||||
movs r2, 0x1
|
||||
bl sub_8151CA8
|
||||
ldr r0, =sub_81BE698
|
||||
movs r1, 0xFF
|
||||
bl CreateTask
|
||||
ldr r1, [r4]
|
||||
strb r0, [r1]
|
||||
_081BE718:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BE6B8
|
||||
|
||||
thumb_func_start sub_81BE72C
|
||||
sub_81BE72C: @ 81BE72C
|
||||
push {r4,lr}
|
||||
ldr r0, =gSaveBlock1Ptr
|
||||
ldr r0, [r0]
|
||||
ldrh r1, [r0, 0x4]
|
||||
movs r0, 0xD0
|
||||
lsls r0, 5
|
||||
cmp r1, r0
|
||||
bne _081BE788
|
||||
movs r0, 0xA7
|
||||
lsls r0, 1
|
||||
bl FlagGet
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _081BE788
|
||||
ldr r4, =gUnknown_0203CF18
|
||||
ldr r0, [r4]
|
||||
cmp r0, 0
|
||||
beq _081BE788
|
||||
ldr r0, =sub_81BE698
|
||||
bl FuncIsActiveTask
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _081BE766
|
||||
ldr r0, [r4]
|
||||
ldrb r0, [r0]
|
||||
bl DestroyTask
|
||||
_081BE766:
|
||||
ldr r0, [r4]
|
||||
adds r0, 0x4
|
||||
movs r1, 0x1
|
||||
movs r2, 0x1
|
||||
bl sub_8151D28
|
||||
ldr r0, [r4]
|
||||
adds r0, 0x4
|
||||
movs r1, 0x1
|
||||
movs r2, 0x1
|
||||
bl sub_8151C50
|
||||
ldr r0, [r4]
|
||||
bl Free
|
||||
movs r0, 0
|
||||
str r0, [r4]
|
||||
_081BE788:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BE72C
|
||||
|
||||
thumb_func_start sub_81BE79C
|
||||
sub_81BE79C: @ 81BE79C
|
||||
push {r4,lr}
|
||||
ldr r0, =0x000040cb
|
||||
bl VarGet
|
||||
lsls r0, 16
|
||||
cmp r0, 0
|
||||
beq _081BE7B8
|
||||
movs r0, 0xA7
|
||||
lsls r0, 1
|
||||
bl FlagClear
|
||||
b _081BE7EE
|
||||
.pool
|
||||
_081BE7B8:
|
||||
bl Random
|
||||
lsls r0, 16
|
||||
lsrs r4, r0, 16
|
||||
movs r0, 0x1
|
||||
ands r4, r0
|
||||
movs r0, 0x9D
|
||||
bl FlagGet
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r0, 0x1
|
||||
bne _081BE7D4
|
||||
movs r4, 0x1
|
||||
_081BE7D4:
|
||||
cmp r4, 0
|
||||
beq _081BE7E6
|
||||
movs r0, 0xA7
|
||||
lsls r0, 1
|
||||
bl FlagSet
|
||||
bl sub_81BE6B8
|
||||
b _081BE7EE
|
||||
_081BE7E6:
|
||||
movs r0, 0xA7
|
||||
lsls r0, 1
|
||||
bl FlagClear
|
||||
_081BE7EE:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_81BE79C
|
||||
|
||||
thumb_func_start sub_81BE7F4
|
||||
sub_81BE7F4: @ 81BE7F4
|
||||
push {lr}
|
||||
ldr r0, =sub_81BE808
|
||||
movs r1, 0x8
|
||||
bl CreateTask
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BE7F4
|
||||
|
||||
thumb_func_start sub_81BE808
|
||||
sub_81BE808: @ 81BE808
|
||||
push {r4,r5,lr}
|
||||
sub sp, 0x4
|
||||
lsls r0, 24
|
||||
lsrs r5, r0, 24
|
||||
ldr r0, =gSaveBlock1Ptr
|
||||
ldr r0, [r0]
|
||||
ldrb r1, [r0, 0x5]
|
||||
ldrb r2, [r0, 0x4]
|
||||
movs r0, 0x2D
|
||||
mov r3, sp
|
||||
bl TryGetFieldObjectIdByLocalIdAndMap
|
||||
mov r0, sp
|
||||
ldrb r0, [r0]
|
||||
lsls r2, r0, 3
|
||||
adds r2, r0
|
||||
lsls r2, 2
|
||||
ldr r4, =gMapObjects
|
||||
adds r2, r4
|
||||
ldr r3, =gSprites
|
||||
ldrb r1, [r2, 0x4]
|
||||
lsls r0, r1, 4
|
||||
adds r0, r1
|
||||
lsls r0, 2
|
||||
adds r0, r3
|
||||
ldrh r1, [r0, 0x26]
|
||||
adds r1, 0x4
|
||||
strh r1, [r0, 0x26]
|
||||
ldr r0, =gPlayerAvatar
|
||||
ldrb r0, [r0, 0x5]
|
||||
lsls r1, r0, 3
|
||||
adds r1, r0
|
||||
lsls r1, 2
|
||||
adds r1, r4
|
||||
ldrb r2, [r2, 0x4]
|
||||
lsls r0, r2, 4
|
||||
adds r0, r2
|
||||
lsls r0, 2
|
||||
adds r0, r3
|
||||
movs r4, 0x22
|
||||
ldrsh r2, [r0, r4]
|
||||
movs r4, 0x26
|
||||
ldrsh r0, [r0, r4]
|
||||
adds r2, r0
|
||||
ldrb r1, [r1, 0x4]
|
||||
lsls r0, r1, 4
|
||||
adds r0, r1
|
||||
lsls r0, 2
|
||||
adds r0, r3
|
||||
movs r3, 0x22
|
||||
ldrsh r1, [r0, r3]
|
||||
movs r4, 0x26
|
||||
ldrsh r0, [r0, r4]
|
||||
adds r1, r0
|
||||
cmp r2, r1
|
||||
blt _081BE882
|
||||
adds r0, r5, 0
|
||||
bl DestroyTask
|
||||
bl EnableBothScriptContexts
|
||||
_081BE882:
|
||||
add sp, 0x4
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BE808
|
||||
|
||||
thumb_func_start sp136_strengh_sound
|
||||
sp136_strengh_sound: @ 81BE89C
|
||||
push {r4-r6,lr}
|
||||
mov r6, r8
|
||||
push {r6}
|
||||
mov r8, r0
|
||||
adds r4, r1, 0
|
||||
adds r5, r2, 0
|
||||
adds r6, r3, 0
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
mov r8, r0
|
||||
lsls r4, 24
|
||||
lsrs r4, 24
|
||||
lsls r5, 24
|
||||
lsrs r5, 24
|
||||
lsls r6, 24
|
||||
lsrs r6, 24
|
||||
ldr r0, =sub_81BE900
|
||||
movs r1, 0x9
|
||||
bl CreateTask
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r2, =gTasks
|
||||
lsls r1, r0, 2
|
||||
adds r1, r0
|
||||
lsls r1, 3
|
||||
adds r1, r2
|
||||
movs r0, 0
|
||||
strh r4, [r1, 0x8]
|
||||
strh r0, [r1, 0xA]
|
||||
strh r5, [r1, 0xC]
|
||||
strh r6, [r1, 0xE]
|
||||
mov r0, r8
|
||||
strh r0, [r1, 0x10]
|
||||
movs r0, 0
|
||||
bl SetCameraPanningCallback
|
||||
movs r0, 0xD6
|
||||
bl PlaySE
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sp136_strengh_sound
|
||||
|
||||
thumb_func_start sub_81BE900
|
||||
sub_81BE900: @ 81BE900
|
||||
push {r4,r5,lr}
|
||||
lsls r0, 24
|
||||
lsrs r5, r0, 24
|
||||
lsls r0, r5, 2
|
||||
adds r0, r5
|
||||
lsls r0, 3
|
||||
ldr r1, =gTasks + 0x8
|
||||
adds r4, r0, r1
|
||||
ldrh r0, [r4, 0x2]
|
||||
adds r0, 0x1
|
||||
strh r0, [r4, 0x2]
|
||||
movs r1, 0x2
|
||||
ldrsh r0, [r4, r1]
|
||||
movs r2, 0x6
|
||||
ldrsh r1, [r4, r2]
|
||||
bl __modsi3
|
||||
cmp r0, 0
|
||||
bne _081BE95C
|
||||
strh r0, [r4, 0x2]
|
||||
ldrh r0, [r4, 0x4]
|
||||
subs r0, 0x1
|
||||
strh r0, [r4, 0x4]
|
||||
ldrh r0, [r4]
|
||||
negs r0, r0
|
||||
strh r0, [r4]
|
||||
ldrh r0, [r4, 0x8]
|
||||
negs r0, r0
|
||||
strh r0, [r4, 0x8]
|
||||
movs r1, 0
|
||||
ldrsh r0, [r4, r1]
|
||||
movs r2, 0x8
|
||||
ldrsh r1, [r4, r2]
|
||||
bl SetCameraPanning
|
||||
movs r1, 0x4
|
||||
ldrsh r0, [r4, r1]
|
||||
cmp r0, 0
|
||||
bne _081BE95C
|
||||
bl sub_81BE968
|
||||
adds r0, r5, 0
|
||||
bl DestroyTask
|
||||
bl InstallCameraPanAheadCallback
|
||||
_081BE95C:
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BE900
|
||||
|
||||
thumb_func_start sub_81BE968
|
||||
sub_81BE968: @ 81BE968
|
||||
push {lr}
|
||||
ldr r0, =sub_81BE9C0
|
||||
bl FindTaskIdByFunc
|
||||
lsls r0, 24
|
||||
lsrs r2, r0, 24
|
||||
cmp r2, 0xFF
|
||||
beq _081BE988
|
||||
ldr r0, =gTasks
|
||||
lsls r1, r2, 2
|
||||
adds r1, r2
|
||||
lsls r1, 3
|
||||
adds r1, r0
|
||||
ldrh r0, [r1, 0x8]
|
||||
adds r0, 0x1
|
||||
strh r0, [r1, 0x8]
|
||||
_081BE988:
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BE968
|
||||
|
||||
thumb_func_start sub_81BE994
|
||||
sub_81BE994: @ 81BE994
|
||||
push {lr}
|
||||
ldr r0, =gUnknown_08617D94
|
||||
bl LoadSpriteSheets
|
||||
bl sub_81BEA20
|
||||
ldr r0, =sub_81BE9C0
|
||||
movs r1, 0x8
|
||||
bl CreateTask
|
||||
movs r0, 0x2
|
||||
movs r1, 0x1
|
||||
movs r2, 0x10
|
||||
movs r3, 0x3
|
||||
bl sp136_strengh_sound
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BE994
|
||||
|
||||
thumb_func_start sub_81BE9C0
|
||||
sub_81BE9C0: @ 81BE9C0
|
||||
push {r4,lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
lsls r1, r0, 2
|
||||
adds r1, r0
|
||||
lsls r3, r1, 3
|
||||
ldr r4, =gTasks + 0x8
|
||||
adds r2, r3, r4
|
||||
ldrh r0, [r2, 0x2]
|
||||
adds r0, 0x1
|
||||
strh r0, [r2, 0x2]
|
||||
lsls r0, 16
|
||||
movs r1, 0xFA
|
||||
lsls r1, 18
|
||||
cmp r0, r1
|
||||
beq _081BE9E6
|
||||
ldrh r0, [r2]
|
||||
cmp r0, 0x11
|
||||
bne _081BE9F0
|
||||
_081BE9E6:
|
||||
adds r0, r4, 0
|
||||
subs r0, 0x8
|
||||
adds r0, r3, r0
|
||||
ldr r1, =sub_81BEA00
|
||||
str r1, [r0]
|
||||
_081BE9F0:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BE9C0
|
||||
|
||||
thumb_func_start sub_81BEA00
|
||||
sub_81BEA00: @ 81BEA00
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
lsls r4, 24
|
||||
lsrs r4, 24
|
||||
movs r0, 0xFA
|
||||
lsls r0, 4
|
||||
bl FreeSpriteTilesByTag
|
||||
adds r0, r4, 0
|
||||
bl DestroyTask
|
||||
bl EnableBothScriptContexts
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_81BEA00
|
||||
|
||||
thumb_func_start sub_81BEA20
|
||||
sub_81BEA20: @ 81BEA20
|
||||
push {r4-r7,lr}
|
||||
movs r4, 0
|
||||
ldr r5, =gUnknown_08617D64
|
||||
adds r7, r5, 0x2
|
||||
ldr r6, =gSprites
|
||||
_081BEA2A:
|
||||
lsls r0, r4, 1
|
||||
adds r0, r4
|
||||
lsls r0, 1
|
||||
adds r1, r0, r5
|
||||
ldrh r1, [r1]
|
||||
adds r1, 0x78
|
||||
lsls r1, 16
|
||||
asrs r1, 16
|
||||
adds r0, r7
|
||||
movs r3, 0
|
||||
ldrsh r2, [r0, r3]
|
||||
ldr r0, =gUnknown_08617E60
|
||||
movs r3, 0x8
|
||||
bl CreateSprite
|
||||
lsls r0, 24
|
||||
lsrs r1, r0, 24
|
||||
lsls r0, r1, 4
|
||||
adds r0, r1
|
||||
lsls r0, 2
|
||||
adds r0, r6
|
||||
ldrb r2, [r0, 0x5]
|
||||
movs r3, 0xD
|
||||
negs r3, r3
|
||||
adds r1, r3, 0
|
||||
ands r2, r1
|
||||
movs r1, 0xF
|
||||
ands r2, r1
|
||||
strb r2, [r0, 0x5]
|
||||
strh r4, [r0, 0x2E]
|
||||
adds r0, r4, 0x1
|
||||
lsls r0, 24
|
||||
lsrs r4, r0, 24
|
||||
cmp r4, 0x7
|
||||
bls _081BEA2A
|
||||
movs r4, 0
|
||||
ldr r5, =gUnknown_08617D64
|
||||
adds r7, r5, 0x2
|
||||
ldr r6, =gSprites
|
||||
_081BEA78:
|
||||
lsls r0, r4, 1
|
||||
adds r0, r4
|
||||
lsls r0, 1
|
||||
adds r1, r0, r5
|
||||
ldrh r1, [r1]
|
||||
adds r1, 0x73
|
||||
lsls r1, 16
|
||||
asrs r1, 16
|
||||
adds r0, r7
|
||||
ldrh r2, [r0]
|
||||
subs r2, 0x3
|
||||
lsls r2, 16
|
||||
asrs r2, 16
|
||||
ldr r0, =gUnknown_08617E34
|
||||
movs r3, 0x8
|
||||
bl CreateSprite
|
||||
lsls r0, 24
|
||||
lsrs r1, r0, 24
|
||||
lsls r0, r1, 4
|
||||
adds r0, r1
|
||||
lsls r0, 2
|
||||
adds r0, r6
|
||||
ldrb r2, [r0, 0x5]
|
||||
movs r3, 0xD
|
||||
negs r3, r3
|
||||
adds r1, r3, 0
|
||||
ands r2, r1
|
||||
movs r1, 0xF
|
||||
ands r2, r1
|
||||
strb r2, [r0, 0x5]
|
||||
strh r4, [r0, 0x2E]
|
||||
adds r0, r4, 0x1
|
||||
lsls r0, 24
|
||||
lsrs r4, r0, 24
|
||||
cmp r4, 0x7
|
||||
bls _081BEA78
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BEA20
|
||||
|
||||
thumb_func_start sub_81BEAD8
|
||||
sub_81BEAD8: @ 81BEAD8
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
ldrh r0, [r4, 0x30]
|
||||
adds r0, 0x2
|
||||
strh r0, [r4, 0x30]
|
||||
movs r1, 0x30
|
||||
ldrsh r0, [r4, r1]
|
||||
lsrs r1, r0, 31
|
||||
adds r0, r1
|
||||
asrs r0, 1
|
||||
strh r0, [r4, 0x26]
|
||||
movs r0, 0x22
|
||||
ldrsh r3, [r4, r0]
|
||||
movs r1, 0x26
|
||||
ldrsh r0, [r4, r1]
|
||||
adds r3, r0
|
||||
ldr r2, =gUnknown_08617D64
|
||||
movs r0, 0x2E
|
||||
ldrsh r1, [r4, r0]
|
||||
lsls r0, r1, 1
|
||||
adds r0, r1
|
||||
lsls r0, 1
|
||||
adds r2, 0x4
|
||||
adds r0, r2
|
||||
movs r1, 0
|
||||
ldrsh r0, [r0, r1]
|
||||
cmp r3, r0
|
||||
ble _081BEB1A
|
||||
adds r0, r4, 0
|
||||
bl DestroySprite
|
||||
bl sub_81BE968
|
||||
_081BEB1A:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BEAD8
|
||||
|
||||
.align 2, 0 @ Don't pad with nop.
|
||||
@ -5,893 +5,6 @@
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start sub_81BEB24
|
||||
sub_81BEB24: @ 81BEB24
|
||||
push {r4,r5,lr}
|
||||
movs r4, 0
|
||||
ldr r5, =gUnknown_08617DA4
|
||||
_081BEB2A:
|
||||
lsls r2, r4, 2
|
||||
adds r2, r5
|
||||
ldrb r0, [r2]
|
||||
adds r0, 0x7
|
||||
ldrb r1, [r2, 0x1]
|
||||
adds r1, 0x7
|
||||
ldrh r2, [r2, 0x2]
|
||||
bl MapGridSetMetatileIdAt
|
||||
adds r0, r4, 0x1
|
||||
lsls r0, 24
|
||||
lsrs r4, r0, 24
|
||||
cmp r4, 0x11
|
||||
bls _081BEB2A
|
||||
bl DrawWholeMapView
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BEB24
|
||||
|
||||
thumb_func_start sub_81BEB54
|
||||
sub_81BEB54: @ 81BEB54
|
||||
push {lr}
|
||||
ldr r0, =sub_81BED50
|
||||
movs r1, 0x9
|
||||
bl CreateTask
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BEB54
|
||||
|
||||
thumb_func_start sub_81BEB68
|
||||
sub_81BEB68: @ 81BEB68
|
||||
push {lr}
|
||||
ldr r0, =sub_81BEBF4
|
||||
movs r1, 0x9
|
||||
bl CreateTask
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BEB68
|
||||
|
||||
thumb_func_start sub_81BEB7C
|
||||
sub_81BEB7C: @ 81BEB7C
|
||||
push {lr}
|
||||
ldr r0, =sub_81BF028
|
||||
movs r1, 0x9
|
||||
bl CreateTask
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BEB7C
|
||||
|
||||
thumb_func_start sub_81BEB90
|
||||
sub_81BEB90: @ 81BEB90
|
||||
push {r4,lr}
|
||||
ldr r4, =gUnknown_0203CF14
|
||||
ldr r0, [r4]
|
||||
ldrh r1, [r0]
|
||||
movs r0, 0x10
|
||||
bl SetGpuReg
|
||||
ldr r0, [r4]
|
||||
ldrh r1, [r0, 0x2]
|
||||
movs r0, 0x12
|
||||
bl SetGpuReg
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BEB90
|
||||
|
||||
thumb_func_start sub_81BEBB4
|
||||
sub_81BEBB4: @ 81BEBB4
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r2, =gTasks
|
||||
lsls r1, r0, 2
|
||||
adds r1, r0
|
||||
lsls r1, 3
|
||||
adds r2, r1, r2
|
||||
ldrh r1, [r2, 0x8]
|
||||
movs r3, 0x8
|
||||
ldrsh r0, [r2, r3]
|
||||
cmp r0, 0
|
||||
bne _081BEBEC
|
||||
ldr r0, =gUnknown_0203CF14
|
||||
ldr r1, [r0]
|
||||
ldrh r0, [r1]
|
||||
negs r0, r0
|
||||
strh r0, [r1]
|
||||
movs r0, 0x2
|
||||
strh r0, [r2, 0x8]
|
||||
bl sub_81BEB90
|
||||
b _081BEBF0
|
||||
.pool
|
||||
_081BEBEC:
|
||||
subs r0, r1, 0x1
|
||||
strh r0, [r2, 0x8]
|
||||
_081BEBF0:
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_81BEBB4
|
||||
|
||||
thumb_func_start sub_81BEBF4
|
||||
sub_81BEBF4: @ 81BEBF4
|
||||
push {r4,r5,lr}
|
||||
sub sp, 0xC
|
||||
lsls r0, 24
|
||||
lsrs r5, r0, 24
|
||||
ldr r1, =gTasks
|
||||
lsls r0, r5, 2
|
||||
adds r0, r5
|
||||
lsls r0, 3
|
||||
adds r0, r1
|
||||
movs r1, 0x8
|
||||
ldrsh r0, [r0, r1]
|
||||
cmp r0, 0x6
|
||||
bls _081BEC10
|
||||
b _081BED40
|
||||
_081BEC10:
|
||||
lsls r0, 2
|
||||
ldr r1, =_081BEC24
|
||||
adds r0, r1
|
||||
ldr r0, [r0]
|
||||
mov pc, r0
|
||||
.pool
|
||||
.align 2, 0
|
||||
_081BEC24:
|
||||
.4byte _081BEC40
|
||||
.4byte _081BEC50
|
||||
.4byte _081BEC88
|
||||
.4byte _081BECB0
|
||||
.4byte _081BECF8
|
||||
.4byte _081BED00
|
||||
.4byte _081BED1C
|
||||
_081BEC40:
|
||||
bl FreeAllWindowBuffers
|
||||
movs r0, 0
|
||||
movs r1, 0x7
|
||||
movs r2, 0x2
|
||||
bl SetBgAttribute
|
||||
b _081BED04
|
||||
_081BEC50:
|
||||
ldr r4, =gUnknown_0203CF04
|
||||
movs r0, 0x92
|
||||
lsls r0, 4
|
||||
bl AllocZeroed
|
||||
str r0, [r4]
|
||||
ldr r4, =gUnknown_0203CF08
|
||||
movs r0, 0x80
|
||||
lsls r0, 4
|
||||
bl AllocZeroed
|
||||
str r0, [r4]
|
||||
movs r0, 0
|
||||
movs r1, 0
|
||||
movs r2, 0
|
||||
bl ChangeBgX
|
||||
movs r0, 0
|
||||
movs r1, 0
|
||||
movs r2, 0
|
||||
bl ChangeBgY
|
||||
b _081BECD8
|
||||
.pool
|
||||
_081BEC88:
|
||||
ldr r0, =gUnknown_08617274
|
||||
ldr r4, =gUnknown_0203CF04
|
||||
ldr r1, [r4]
|
||||
movs r2, 0x92
|
||||
lsls r2, 3
|
||||
bl CpuSet
|
||||
ldr r1, [r4]
|
||||
movs r2, 0x92
|
||||
lsls r2, 4
|
||||
movs r0, 0
|
||||
movs r3, 0
|
||||
bl LoadBgTiles
|
||||
b _081BECD8
|
||||
.pool
|
||||
_081BECB0:
|
||||
ldr r0, =gUnknown_0203CF08
|
||||
ldr r1, [r0]
|
||||
movs r0, 0
|
||||
bl SetBgTilemapBuffer
|
||||
ldr r1, =gUnknown_08617B94
|
||||
movs r0, 0x6
|
||||
str r0, [sp]
|
||||
movs r0, 0xC
|
||||
str r0, [sp, 0x4]
|
||||
movs r0, 0x11
|
||||
str r0, [sp, 0x8]
|
||||
movs r0, 0
|
||||
movs r2, 0xC
|
||||
movs r3, 0x1D
|
||||
bl CopyToBgTilemapBufferRect_ChangePalette
|
||||
movs r0, 0
|
||||
bl CopyBgTilemapBufferToVram
|
||||
_081BECD8:
|
||||
ldr r1, =gTasks
|
||||
lsls r0, r5, 2
|
||||
adds r0, r5
|
||||
lsls r0, 3
|
||||
adds r0, r1
|
||||
ldrh r1, [r0, 0x8]
|
||||
adds r1, 0x1
|
||||
strh r1, [r0, 0x8]
|
||||
b _081BED40
|
||||
.pool
|
||||
_081BECF8:
|
||||
movs r0, 0
|
||||
bl ShowBg
|
||||
b _081BED04
|
||||
_081BED00:
|
||||
bl sub_81BEB24
|
||||
_081BED04:
|
||||
ldr r0, =gTasks
|
||||
lsls r1, r5, 2
|
||||
adds r1, r5
|
||||
lsls r1, 3
|
||||
adds r1, r0
|
||||
ldrh r0, [r1, 0x8]
|
||||
adds r0, 0x1
|
||||
strh r0, [r1, 0x8]
|
||||
b _081BED40
|
||||
.pool
|
||||
_081BED1C:
|
||||
ldr r4, =gUnknown_0203CF14
|
||||
movs r0, 0x4
|
||||
bl Alloc
|
||||
str r0, [r4]
|
||||
movs r2, 0
|
||||
movs r1, 0x2
|
||||
strh r1, [r0]
|
||||
strh r2, [r0, 0x2]
|
||||
ldr r0, =sub_81BEBB4
|
||||
movs r1, 0xA
|
||||
bl CreateTask
|
||||
adds r0, r5, 0
|
||||
bl DestroyTask
|
||||
bl EnableBothScriptContexts
|
||||
_081BED40:
|
||||
add sp, 0xC
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BEBF4
|
||||
|
||||
thumb_func_start sub_81BED50
|
||||
sub_81BED50: @ 81BED50
|
||||
push {r4-r7,lr}
|
||||
mov r7, r10
|
||||
mov r6, r9
|
||||
mov r5, r8
|
||||
push {r5-r7}
|
||||
sub sp, 0x10
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
mov r10, r0
|
||||
ldr r1, =gTasks
|
||||
lsls r0, 2
|
||||
add r0, r10
|
||||
lsls r0, 3
|
||||
adds r0, r1
|
||||
ldrh r0, [r0, 0x8]
|
||||
subs r0, 0x1
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
adds r6, r1, 0
|
||||
cmp r0, 0x7
|
||||
bls _081BED7C
|
||||
b _081BF002
|
||||
_081BED7C:
|
||||
lsls r0, 2
|
||||
ldr r1, =_081BED90
|
||||
adds r0, r1
|
||||
ldr r0, [r0]
|
||||
mov pc, r0
|
||||
.pool
|
||||
.align 2, 0
|
||||
_081BED90:
|
||||
.4byte _081BEDB0
|
||||
.4byte _081BF002
|
||||
.4byte _081BEDC4
|
||||
.4byte _081BEF64
|
||||
.4byte _081BEF94
|
||||
.4byte _081BEFD0
|
||||
.4byte _081BEFF0
|
||||
.4byte _081BEFF8
|
||||
_081BEDB0:
|
||||
ldr r4, =gUnknown_0203CF10
|
||||
movs r0, 0xC0
|
||||
lsls r0, 2
|
||||
bl AllocZeroed
|
||||
str r0, [r4]
|
||||
b _081BF002
|
||||
.pool
|
||||
_081BEDC4:
|
||||
mov r1, r10
|
||||
lsls r0, r1, 2
|
||||
adds r1, r0, r1
|
||||
lsls r1, 3
|
||||
adds r2, r1, r6
|
||||
ldrh r3, [r2, 0xE]
|
||||
movs r4, 0xE
|
||||
ldrsh r1, [r2, r4]
|
||||
str r0, [sp, 0x8]
|
||||
cmp r1, 0x5F
|
||||
bgt _081BEE8A
|
||||
movs r1, 0xA
|
||||
ldrsh r0, [r2, r1]
|
||||
cmp r0, 0x1
|
||||
ble _081BEE7C
|
||||
lsls r0, r3, 24
|
||||
lsrs r4, r0, 24
|
||||
movs r0, 0x30
|
||||
bl Alloc
|
||||
ldr r3, =gUnknown_0203CF10
|
||||
ldr r1, [r3]
|
||||
lsls r2, r4, 3
|
||||
adds r1, r2, r1
|
||||
str r0, [r1]
|
||||
movs r5, 0
|
||||
adds r4, r2, 0
|
||||
_081BEDFA:
|
||||
ldr r0, [r3]
|
||||
adds r0, r4, r0
|
||||
ldr r0, [r0]
|
||||
adds r0, r5
|
||||
strb r5, [r0]
|
||||
adds r0, r5, 0x1
|
||||
lsls r0, 16
|
||||
lsrs r5, r0, 16
|
||||
cmp r5, 0x2F
|
||||
bls _081BEDFA
|
||||
movs r5, 0
|
||||
ldr r7, =gUnknown_0203CF10
|
||||
adds r6, r2, 0
|
||||
_081BEE14:
|
||||
bl Random
|
||||
lsls r0, 16
|
||||
lsrs r0, 16
|
||||
movs r1, 0x30
|
||||
bl __umodsi3
|
||||
adds r4, r0, 0
|
||||
lsls r4, 16
|
||||
lsrs r4, 16
|
||||
bl Random
|
||||
lsls r0, 16
|
||||
lsrs r0, 16
|
||||
movs r1, 0x30
|
||||
bl __umodsi3
|
||||
lsls r0, 16
|
||||
lsrs r0, 16
|
||||
ldr r1, [r7]
|
||||
adds r1, r6, r1
|
||||
ldr r1, [r1]
|
||||
adds r0, r1, r0
|
||||
ldrb r2, [r0]
|
||||
adds r1, r4
|
||||
ldrb r1, [r1]
|
||||
strb r1, [r0]
|
||||
ldr r0, [r7]
|
||||
adds r0, r6, r0
|
||||
ldr r0, [r0]
|
||||
adds r0, r4
|
||||
strb r2, [r0]
|
||||
adds r0, r5, 0x1
|
||||
lsls r0, 16
|
||||
lsrs r5, r0, 16
|
||||
cmp r5, 0x2F
|
||||
bls _081BEE14
|
||||
ldr r0, =gTasks
|
||||
ldr r1, [sp, 0x8]
|
||||
add r1, r10
|
||||
lsls r1, 3
|
||||
adds r2, r1, r0
|
||||
ldrh r3, [r2, 0xE]
|
||||
movs r4, 0xE
|
||||
ldrsh r1, [r2, r4]
|
||||
adds r6, r0, 0
|
||||
cmp r1, 0x5F
|
||||
bgt _081BEE78
|
||||
adds r0, r3, 0x1
|
||||
strh r0, [r2, 0xE]
|
||||
_081BEE78:
|
||||
movs r0, 0
|
||||
strh r0, [r2, 0xA]
|
||||
_081BEE7C:
|
||||
ldr r1, [sp, 0x8]
|
||||
add r1, r10
|
||||
lsls r1, 3
|
||||
adds r1, r6
|
||||
ldrh r0, [r1, 0xA]
|
||||
adds r0, 0x1
|
||||
strh r0, [r1, 0xA]
|
||||
_081BEE8A:
|
||||
ldr r0, [sp, 0x8]
|
||||
add r0, r10
|
||||
lsls r0, 3
|
||||
adds r0, r6
|
||||
ldrb r4, [r0, 0xE]
|
||||
ldrb r5, [r0, 0xC]
|
||||
lsls r0, r4, 16
|
||||
cmp r5, r4
|
||||
bcs _081BEF32
|
||||
str r0, [sp, 0xC]
|
||||
_081BEE9E:
|
||||
movs r6, 0
|
||||
adds r0, r5, 0x1
|
||||
str r0, [sp, 0x4]
|
||||
lsls r4, r5, 3
|
||||
movs r2, 0x5F
|
||||
subs r1, r2, r5
|
||||
lsls r0, r1, 1
|
||||
adds r0, r1
|
||||
lsls r0, 4
|
||||
mov r9, r0
|
||||
_081BEEB2:
|
||||
ldr r0, =gUnknown_0203CF04
|
||||
ldr r0, [r0]
|
||||
ldr r7, =gUnknown_0203CF10
|
||||
ldr r3, [r7]
|
||||
adds r3, r4, r3
|
||||
ldrb r2, [r3, 0x4]
|
||||
adds r1, r2, 0x1
|
||||
strb r1, [r3, 0x4]
|
||||
lsls r2, 24
|
||||
lsrs r2, 24
|
||||
ldr r1, [r3]
|
||||
adds r1, r2
|
||||
ldrb r1, [r1]
|
||||
add r1, r9
|
||||
lsls r1, 16
|
||||
lsrs r1, 16
|
||||
movs r2, 0x1
|
||||
mov r8, r2
|
||||
str r2, [sp]
|
||||
movs r2, 0
|
||||
movs r3, 0x30
|
||||
bl sub_81BF2B8
|
||||
adds r0, r6, 0x1
|
||||
lsls r0, 24
|
||||
lsrs r6, r0, 24
|
||||
cmp r6, 0
|
||||
beq _081BEEB2
|
||||
ldr r0, [r7]
|
||||
adds r1, r4, r0
|
||||
ldrb r0, [r1, 0x4]
|
||||
cmp r0, 0x2F
|
||||
bls _081BEF24
|
||||
ldr r0, [r1]
|
||||
bl Free
|
||||
ldr r0, [r7]
|
||||
adds r0, r4, r0
|
||||
movs r1, 0
|
||||
str r1, [r0]
|
||||
ldr r1, [sp, 0x8]
|
||||
add r1, r10
|
||||
lsls r1, 3
|
||||
ldr r4, =gTasks
|
||||
adds r1, r4
|
||||
ldrh r0, [r1, 0xC]
|
||||
adds r0, 0x1
|
||||
strh r0, [r1, 0xC]
|
||||
mov r0, r8
|
||||
ands r5, r0
|
||||
cmp r5, 0x1
|
||||
bne _081BEF24
|
||||
ldr r0, =gUnknown_0203CF14
|
||||
ldr r1, [r0]
|
||||
ldrh r0, [r1, 0x2]
|
||||
subs r0, 0x1
|
||||
strh r0, [r1, 0x2]
|
||||
_081BEF24:
|
||||
ldr r1, [sp, 0x4]
|
||||
lsls r0, r1, 16
|
||||
lsrs r5, r0, 16
|
||||
ldr r2, [sp, 0xC]
|
||||
lsrs r0, r2, 16
|
||||
cmp r5, r0
|
||||
bcc _081BEE9E
|
||||
_081BEF32:
|
||||
ldr r0, =gUnknown_0203CF04
|
||||
ldr r1, [r0]
|
||||
movs r2, 0x92
|
||||
lsls r2, 4
|
||||
movs r0, 0
|
||||
movs r3, 0
|
||||
bl LoadBgTiles
|
||||
ldr r0, =gUnknown_0203CF10
|
||||
ldr r0, [r0]
|
||||
movs r4, 0xBE
|
||||
lsls r4, 2
|
||||
adds r0, r4
|
||||
ldrb r0, [r0, 0x4]
|
||||
cmp r0, 0x2F
|
||||
bhi _081BF002
|
||||
b _081BF014
|
||||
.pool
|
||||
_081BEF64:
|
||||
movs r0, 0
|
||||
bl UnsetBgTilemapBuffer
|
||||
ldr r0, =sub_81BEBB4
|
||||
bl FindTaskIdByFunc
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r0, 0xFF
|
||||
beq _081BEF7C
|
||||
bl DestroyTask
|
||||
_081BEF7C:
|
||||
ldr r0, =gUnknown_0203CF14
|
||||
ldr r1, [r0]
|
||||
movs r0, 0
|
||||
strh r0, [r1]
|
||||
strh r0, [r1, 0x2]
|
||||
bl sub_81BEB90
|
||||
b _081BF002
|
||||
.pool
|
||||
_081BEF94:
|
||||
ldr r4, =gUnknown_0203CF14
|
||||
ldr r0, [r4]
|
||||
bl Free
|
||||
movs r5, 0
|
||||
str r5, [r4]
|
||||
ldr r4, =gUnknown_0203CF10
|
||||
ldr r0, [r4]
|
||||
bl Free
|
||||
str r5, [r4]
|
||||
ldr r4, =gUnknown_0203CF04
|
||||
ldr r0, [r4]
|
||||
bl Free
|
||||
str r5, [r4]
|
||||
ldr r4, =gUnknown_0203CF08
|
||||
ldr r0, [r4]
|
||||
bl Free
|
||||
str r5, [r4]
|
||||
b _081BF002
|
||||
.pool
|
||||
_081BEFD0:
|
||||
movs r0, 0xC
|
||||
movs r1, 0x2
|
||||
bl SetGpuRegBits
|
||||
movs r0, 0x8
|
||||
movs r1, 0
|
||||
bl SetGpuRegBits
|
||||
movs r0, 0
|
||||
movs r1, 0x7
|
||||
movs r2, 0
|
||||
bl SetBgAttribute
|
||||
bl sub_81971D0
|
||||
b _081BF002
|
||||
_081BEFF0:
|
||||
movs r0, 0
|
||||
bl ShowBg
|
||||
b _081BF002
|
||||
_081BEFF8:
|
||||
mov r0, r10
|
||||
bl DestroyTask
|
||||
bl EnableBothScriptContexts
|
||||
_081BF002:
|
||||
ldr r0, =gTasks
|
||||
mov r2, r10
|
||||
lsls r1, r2, 2
|
||||
add r1, r10
|
||||
lsls r1, 3
|
||||
adds r1, r0
|
||||
ldrh r0, [r1, 0x8]
|
||||
adds r0, 0x1
|
||||
strh r0, [r1, 0x8]
|
||||
_081BF014:
|
||||
add sp, 0x10
|
||||
pop {r3-r5}
|
||||
mov r8, r3
|
||||
mov r9, r4
|
||||
mov r10, r5
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BED50
|
||||
|
||||
thumb_func_start sub_81BF028
|
||||
sub_81BF028: @ 81BF028
|
||||
push {r4-r7,lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
sub sp, 0x18
|
||||
lsls r0, 24
|
||||
lsrs r7, r0, 24
|
||||
ldr r1, =gTasks
|
||||
lsls r0, r7, 2
|
||||
adds r0, r7
|
||||
lsls r0, 3
|
||||
adds r0, r1
|
||||
ldrh r0, [r0, 0x8]
|
||||
subs r0, 0x1
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0x7
|
||||
bls _081BF04C
|
||||
b _081BF228
|
||||
_081BF04C:
|
||||
lsls r0, 2
|
||||
ldr r1, =_081BF060
|
||||
adds r0, r1
|
||||
ldr r0, [r0]
|
||||
mov pc, r0
|
||||
.pool
|
||||
.align 2, 0
|
||||
_081BF060:
|
||||
.4byte _081BF080
|
||||
.4byte _081BF0B4
|
||||
.4byte _081BF0DC
|
||||
.4byte _081BF0F0
|
||||
.4byte _081BF148
|
||||
.4byte _081BF170
|
||||
.4byte _081BF1CC
|
||||
.4byte _081BF224
|
||||
_081BF080:
|
||||
ldr r4, =gUnknown_0203CF0C
|
||||
movs r0, 0x14
|
||||
bl AllocZeroed
|
||||
str r0, [r4]
|
||||
movs r0, 0x80
|
||||
bl AllocZeroed
|
||||
ldr r1, [r4]
|
||||
str r0, [r1]
|
||||
movs r0, 0x8
|
||||
bl AllocZeroed
|
||||
ldr r1, [r4]
|
||||
str r0, [r1, 0x4]
|
||||
movs r0, 0x80
|
||||
lsls r0, 2
|
||||
bl AllocZeroed
|
||||
ldr r1, [r4]
|
||||
str r0, [r1, 0xC]
|
||||
movs r0, 0
|
||||
strh r0, [r1, 0x10]
|
||||
b _081BF228
|
||||
.pool
|
||||
_081BF0B4:
|
||||
ldr r0, =gUnknown_0203CF0C
|
||||
ldr r0, [r0]
|
||||
ldr r1, [r0]
|
||||
movs r5, 0
|
||||
ldr r2, =gRootFossil_Gfx
|
||||
_081BF0BE:
|
||||
adds r0, r5, r2
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r1]
|
||||
adds r0, r5, 0x1
|
||||
lsls r0, 16
|
||||
lsrs r5, r0, 16
|
||||
adds r1, 0x1
|
||||
cmp r5, 0x7F
|
||||
bls _081BF0BE
|
||||
b _081BF228
|
||||
.pool
|
||||
_081BF0DC:
|
||||
ldr r0, =gUnknown_0203CF0C
|
||||
ldr r0, [r0]
|
||||
ldr r1, [r0, 0x4]
|
||||
ldr r0, [r0]
|
||||
str r0, [r1]
|
||||
movs r0, 0x80
|
||||
strh r0, [r1, 0x4]
|
||||
b _081BF228
|
||||
.pool
|
||||
_081BF0F0:
|
||||
mov r1, sp
|
||||
ldr r0, =gUnknown_08617E00
|
||||
ldm r0!, {r2-r4}
|
||||
stm r1!, {r2-r4}
|
||||
ldm r0!, {r2-r4}
|
||||
stm r1!, {r2-r4}
|
||||
ldr r4, =gUnknown_0203CF0C
|
||||
ldr r0, [r4]
|
||||
ldr r0, [r0, 0x4]
|
||||
str r0, [sp, 0xC]
|
||||
movs r2, 0x10
|
||||
negs r2, r2
|
||||
mov r0, sp
|
||||
movs r1, 0x80
|
||||
movs r3, 0x1
|
||||
bl CreateSprite
|
||||
ldr r1, [r4]
|
||||
movs r3, 0
|
||||
strb r0, [r1, 0x8]
|
||||
ldr r2, =gSprites
|
||||
ldr r0, [r4]
|
||||
ldrb r1, [r0, 0x8]
|
||||
lsls r0, r1, 4
|
||||
adds r0, r1
|
||||
lsls r0, 2
|
||||
adds r0, r2
|
||||
adds r0, 0x28
|
||||
strb r3, [r0]
|
||||
ldr r3, [r4]
|
||||
ldrb r1, [r3, 0x8]
|
||||
lsls r0, r1, 4
|
||||
adds r0, r1
|
||||
lsls r0, 2
|
||||
adds r0, r2
|
||||
ldrh r1, [r0, 0x20]
|
||||
strh r1, [r0, 0x2E]
|
||||
ldrb r1, [r3, 0x8]
|
||||
lsls r0, r1, 4
|
||||
adds r0, r1
|
||||
lsls r0, 2
|
||||
adds r0, r2
|
||||
movs r1, 0x1
|
||||
strh r1, [r0, 0x30]
|
||||
_081BF148:
|
||||
movs r5, 0
|
||||
ldr r2, =gUnknown_0203CF0C
|
||||
_081BF14C:
|
||||
ldr r0, [r2]
|
||||
ldr r1, [r0, 0xC]
|
||||
lsls r0, r5, 1
|
||||
adds r0, r1
|
||||
strh r5, [r0]
|
||||
adds r0, r5, 0x1
|
||||
lsls r0, 16
|
||||
lsrs r5, r0, 16
|
||||
cmp r5, 0xFF
|
||||
bls _081BF14C
|
||||
b _081BF228
|
||||
.pool
|
||||
_081BF170:
|
||||
movs r5, 0
|
||||
movs r6, 0xFF
|
||||
ldr r0, =0x000001ff
|
||||
mov r8, r0
|
||||
_081BF178:
|
||||
bl Random
|
||||
adds r4, r6, 0
|
||||
ands r4, r0
|
||||
bl Random
|
||||
adds r1, r6, 0
|
||||
ands r1, r0
|
||||
ldr r0, =gUnknown_0203CF0C
|
||||
ldr r3, [r0]
|
||||
ldr r0, [r3, 0xC]
|
||||
lsls r1, 1
|
||||
adds r1, r0
|
||||
ldrh r2, [r1]
|
||||
lsls r4, 1
|
||||
adds r4, r0
|
||||
ldrh r0, [r4]
|
||||
strh r0, [r1]
|
||||
strh r2, [r4]
|
||||
adds r0, r5, 0x1
|
||||
lsls r0, 16
|
||||
lsrs r5, r0, 16
|
||||
cmp r5, r8
|
||||
bls _081BF178
|
||||
ldr r2, =gSprites
|
||||
ldrb r1, [r3, 0x8]
|
||||
lsls r0, r1, 4
|
||||
adds r0, r1
|
||||
lsls r0, 2
|
||||
adds r2, 0x1C
|
||||
adds r0, r2
|
||||
ldr r1, =sub_81BF248
|
||||
str r1, [r0]
|
||||
b _081BF228
|
||||
.pool
|
||||
_081BF1CC:
|
||||
ldr r3, =gSprites
|
||||
ldr r5, =gUnknown_0203CF0C
|
||||
ldr r0, [r5]
|
||||
ldrb r1, [r0, 0x8]
|
||||
lsls r0, r1, 4
|
||||
adds r0, r1
|
||||
lsls r2, r0, 2
|
||||
adds r0, r3, 0
|
||||
adds r0, 0x1C
|
||||
adds r0, r2, r0
|
||||
ldr r1, [r0]
|
||||
ldr r0, =SpriteCallbackDummy
|
||||
cmp r1, r0
|
||||
bne _081BF238
|
||||
adds r0, r2, r3
|
||||
bl DestroySprite
|
||||
ldr r0, [r5]
|
||||
ldr r0, [r0, 0xC]
|
||||
bl Free
|
||||
ldr r0, [r5]
|
||||
movs r4, 0
|
||||
str r4, [r0, 0xC]
|
||||
ldr r0, [r0, 0x4]
|
||||
bl Free
|
||||
ldr r0, [r5]
|
||||
str r4, [r0, 0x4]
|
||||
ldr r0, [r0]
|
||||
bl Free
|
||||
ldr r0, [r5]
|
||||
str r4, [r0]
|
||||
bl Free
|
||||
str r4, [r5]
|
||||
b _081BF228
|
||||
.pool
|
||||
_081BF224:
|
||||
bl EnableBothScriptContexts
|
||||
_081BF228:
|
||||
ldr r0, =gTasks
|
||||
lsls r1, r7, 2
|
||||
adds r1, r7
|
||||
lsls r1, 3
|
||||
adds r1, r0
|
||||
ldrh r0, [r1, 0x8]
|
||||
adds r0, 0x1
|
||||
strh r0, [r1, 0x8]
|
||||
_081BF238:
|
||||
add sp, 0x18
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81BF028
|
||||
|
||||
thumb_func_start sub_81BF248
|
||||
sub_81BF248: @ 81BF248
|
||||
push {r4,r5,lr}
|
||||
sub sp, 0x4
|
||||
adds r5, r0, 0
|
||||
ldr r0, =gUnknown_0203CF0C
|
||||
ldr r0, [r0]
|
||||
ldrh r0, [r0, 0x10]
|
||||
cmp r0, 0xFF
|
||||
bls _081BF268
|
||||
ldr r0, =SpriteCallbackDummy
|
||||
str r0, [r5, 0x1C]
|
||||
b _081BF2B0
|
||||
.pool
|
||||
_081BF268:
|
||||
ldrh r1, [r5, 0x22]
|
||||
movs r2, 0x22
|
||||
ldrsh r0, [r5, r2]
|
||||
cmp r0, 0x5F
|
||||
ble _081BF2AC
|
||||
movs r4, 0
|
||||
_081BF274:
|
||||
ldr r0, =gUnknown_0203CF0C
|
||||
ldr r3, [r0]
|
||||
ldr r0, [r3]
|
||||
ldrh r1, [r3, 0x10]
|
||||
adds r2, r1, 0x1
|
||||
strh r2, [r3, 0x10]
|
||||
lsls r1, 16
|
||||
ldr r2, [r3, 0xC]
|
||||
lsrs r1, 15
|
||||
adds r1, r2
|
||||
ldrh r1, [r1]
|
||||
movs r2, 0
|
||||
str r2, [sp]
|
||||
movs r3, 0x10
|
||||
bl sub_81BF2B8
|
||||
adds r0, r4, 0x1
|
||||
lsls r0, 24
|
||||
lsrs r4, r0, 24
|
||||
cmp r4, 0x1
|
||||
bls _081BF274
|
||||
adds r0, r5, 0
|
||||
movs r1, 0
|
||||
bl StartSpriteAnim
|
||||
b _081BF2B0
|
||||
.pool
|
||||
_081BF2AC:
|
||||
adds r0, r1, 0x1
|
||||
strh r0, [r5, 0x22]
|
||||
_081BF2B0:
|
||||
add sp, 0x4
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_81BF248
|
||||
|
||||
thumb_func_start sub_81BF2B8
|
||||
sub_81BF2B8: @ 81BF2B8
|
||||
push {r4-r7,lr}
|
||||
|
||||
@ -1,206 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start sub_81DA57C
|
||||
sub_81DA57C: @ 81DA57C
|
||||
push {lr}
|
||||
ldr r0, =0x00000864
|
||||
bl FlagGet
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _081DA5CA
|
||||
bl Random
|
||||
lsls r0, 16
|
||||
lsrs r0, 16
|
||||
movs r1, 0x64
|
||||
bl __umodsi3
|
||||
lsls r0, 16
|
||||
lsrs r0, 16
|
||||
cmp r0, 0x1E
|
||||
bhi _081DA5CA
|
||||
movs r0, 0x5B
|
||||
bl FlagGet
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _081DA5C0
|
||||
ldr r0, =gUnknown_0862AD34
|
||||
movs r1, 0x8
|
||||
movs r2, 0x5
|
||||
bl sub_81DA5D4
|
||||
b _081DA5CA
|
||||
.pool
|
||||
_081DA5C0:
|
||||
ldr r0, =gUnknown_0862AD44
|
||||
movs r1, 0x7
|
||||
movs r2, 0x1
|
||||
bl sub_81DA5D4
|
||||
_081DA5CA:
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81DA57C
|
||||
|
||||
thumb_func_start sub_81DA5D4
|
||||
sub_81DA5D4: @ 81DA5D4
|
||||
push {r4-r7,lr}
|
||||
mov r7, r10
|
||||
mov r6, r9
|
||||
mov r5, r8
|
||||
push {r5-r7}
|
||||
sub sp, 0x8
|
||||
mov r9, r0
|
||||
adds r7, r1, 0
|
||||
mov r10, r2
|
||||
movs r6, 0
|
||||
movs r0, 0x5
|
||||
mov r8, r0
|
||||
movs r5, 0
|
||||
cmp r5, r7
|
||||
bcs _081DA61C
|
||||
mov r4, r9
|
||||
_081DA5F4:
|
||||
ldr r0, =gSaveBlock1Ptr
|
||||
ldr r0, [r0]
|
||||
ldrh r1, [r4]
|
||||
ldr r2, =0x000009ca
|
||||
adds r0, r2
|
||||
adds r0, r1
|
||||
ldrb r0, [r0]
|
||||
cmp r0, 0
|
||||
bne _081DA614
|
||||
adds r0, r1, 0
|
||||
bl sub_81DA6CC
|
||||
cmp r8, r0
|
||||
ble _081DA612
|
||||
mov r8, r0
|
||||
_081DA612:
|
||||
adds r6, 0x1
|
||||
_081DA614:
|
||||
adds r4, 0x2
|
||||
adds r5, 0x1
|
||||
cmp r5, r7
|
||||
bcc _081DA5F4
|
||||
_081DA61C:
|
||||
cmp r6, 0
|
||||
beq _081DA6BA
|
||||
cmp r8, r10
|
||||
bhi _081DA6BA
|
||||
movs r6, 0
|
||||
movs r5, 0
|
||||
cmp r5, r7
|
||||
bcs _081DA654
|
||||
mov r4, r9
|
||||
_081DA62E:
|
||||
ldr r0, =gSaveBlock1Ptr
|
||||
ldr r0, [r0]
|
||||
ldrh r1, [r4]
|
||||
ldr r2, =0x000009ca
|
||||
adds r0, r2
|
||||
adds r0, r1
|
||||
ldrb r0, [r0]
|
||||
cmp r0, 0
|
||||
bne _081DA64C
|
||||
adds r0, r1, 0
|
||||
bl sub_81DA6CC
|
||||
cmp r0, r8
|
||||
bne _081DA64C
|
||||
adds r6, 0x1
|
||||
_081DA64C:
|
||||
adds r4, 0x2
|
||||
adds r5, 0x1
|
||||
cmp r5, r7
|
||||
bcc _081DA62E
|
||||
_081DA654:
|
||||
cmp r6, 0
|
||||
beq _081DA6BA
|
||||
bl Random
|
||||
lsls r0, 16
|
||||
lsrs r0, 16
|
||||
adds r1, r6, 0
|
||||
bl __modsi3
|
||||
adds r6, r0, 0
|
||||
movs r5, 0
|
||||
cmp r5, r7
|
||||
bcs _081DA6BA
|
||||
ldr r2, =gSaveBlock1Ptr
|
||||
ldr r3, =0x000009ca
|
||||
mov r4, r9
|
||||
_081DA674:
|
||||
ldr r0, [r2]
|
||||
ldrh r1, [r4]
|
||||
adds r0, r3
|
||||
adds r0, r1
|
||||
ldrb r0, [r0]
|
||||
cmp r0, 0
|
||||
bne _081DA6B2
|
||||
adds r0, r1, 0
|
||||
str r2, [sp]
|
||||
str r3, [sp, 0x4]
|
||||
bl sub_81DA6CC
|
||||
ldr r2, [sp]
|
||||
ldr r3, [sp, 0x4]
|
||||
cmp r0, r8
|
||||
bne _081DA6B2
|
||||
cmp r6, 0
|
||||
bne _081DA6B0
|
||||
ldr r0, [r2]
|
||||
adds r0, r3
|
||||
ldrh r4, [r4]
|
||||
adds r0, r4
|
||||
mov r1, r8
|
||||
strb r1, [r0]
|
||||
b _081DA6BA
|
||||
.pool
|
||||
_081DA6B0:
|
||||
subs r6, 0x1
|
||||
_081DA6B2:
|
||||
adds r4, 0x2
|
||||
adds r5, 0x1
|
||||
cmp r5, r7
|
||||
bcc _081DA674
|
||||
_081DA6BA:
|
||||
add sp, 0x8
|
||||
pop {r3-r5}
|
||||
mov r8, r3
|
||||
mov r9, r4
|
||||
mov r10, r5
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_81DA5D4
|
||||
|
||||
thumb_func_start sub_81DA6CC
|
||||
sub_81DA6CC: @ 81DA6CC
|
||||
push {r4-r6,lr}
|
||||
adds r5, r0, 0
|
||||
movs r4, 0
|
||||
ldr r6, =gRematchTable
|
||||
_081DA6D4:
|
||||
lsls r0, r4, 1
|
||||
lsls r1, r5, 4
|
||||
adds r0, r1
|
||||
adds r0, r6
|
||||
ldrh r0, [r0]
|
||||
bl HasTrainerBeenFought
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
bne _081DA6F0
|
||||
adds r0, r4, 0
|
||||
b _081DA6F8
|
||||
.pool
|
||||
_081DA6F0:
|
||||
adds r4, 0x1
|
||||
cmp r4, 0x4
|
||||
ble _081DA6D4
|
||||
movs r0, 0x5
|
||||
_081DA6F8:
|
||||
pop {r4-r6}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_81DA6CC
|
||||
|
||||
.align 2, 0 @ Don't pad with nop.
|
||||
@ -1,15 +0,0 @@
|
||||
.set TARGET_SELECTED_POKEMON, 0
|
||||
|
||||
.set F_TARGET_SPECIAL, 1 << 0
|
||||
.set F_TARGET_RANDOM, 1 << 2
|
||||
.set F_TARGET_BOTH_ENEMIES, 1 << 3
|
||||
.set F_TARGET_USER, 1 << 4
|
||||
.set F_TARGET_ALL_EXCEPT_USER, 1 << 5
|
||||
.set F_TARGET_ENEMY_SIDE, 1 << 6
|
||||
|
||||
.set F_MAKES_CONTACT, 1 << 0
|
||||
.set F_AFFECTED_BY_PROTECT, 1 << 1
|
||||
.set F_AFFECTED_BY_MAGIC_COAT, 1 << 2
|
||||
.set F_AFFECTED_BY_SNATCH, 1 << 3
|
||||
.set F_MIRROR_MOVE_COMPATIBLE, 1 << 4
|
||||
.set F_AFFECTED_BY_KINGS_ROCK, 1 << 5
|
||||
@ -3,7 +3,6 @@
|
||||
.include "constants/contest_constants.inc"
|
||||
.include "constants/pokemon_data_constants.inc"
|
||||
.include "constants/item_data_constants.inc"
|
||||
.include "constants/battle_move_constants.inc"
|
||||
.include "constants/battle_frontier_constants.inc"
|
||||
.include "constants/map_constants.inc"
|
||||
.include "constants/berry_constants.inc"
|
||||
|
||||
@ -1,174 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.section .rodata
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A4AC:: @ 860A4AC
|
||||
.2byte 0x0044, 0x005a, 0x0075, 0x00f3, 0x0020, 0x00af, 0x00b3, 0x00ed, 0x0149, 0x0108, 0x011c, 0x0143, 0x008a, 0x0137, 0x00ad, 0x00dc
|
||||
.2byte 0x000c, 0x00da, 0x00d8, 0x011b, 0x00d9, 0x0117, 0xffff, 0x00de, 0x0095, 0xffff
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A4E0:: @ 860A4E0
|
||||
.2byte 0x0001, 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0001, 0x0000, 0x0005, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001
|
||||
.2byte 0x0001, 0x0002, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0005, 0x0005, 0x0004, 0x0005, 0x0001, 0x0003, 0x0001
|
||||
.2byte 0x0003, 0x0005, 0x0001, 0x0007, 0x0001, 0x0007, 0x0007, 0x0001, 0x0005, 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0005, 0x0001
|
||||
.2byte 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0000, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001
|
||||
.2byte 0x0001, 0x0007, 0x0004, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0001, 0x0004
|
||||
.2byte 0x0005, 0x0002, 0x0004, 0x0001, 0x0004, 0x0001, 0x0007, 0x0002, 0x0001, 0x0005, 0x0007, 0x0003, 0x0003, 0x0004, 0x0003, 0x0003
|
||||
.2byte 0x0003, 0x0003, 0x0003, 0x0002, 0x0004, 0x0001, 0x0005, 0x0001, 0x0001, 0x0004, 0x0005, 0x0003, 0x0001, 0x0002, 0x0001, 0x0005
|
||||
.2byte 0x0004, 0x0003, 0x0006, 0x0004, 0x0003, 0x0003, 0x0003, 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0005, 0x0001, 0x0001, 0x0007
|
||||
.2byte 0x0002, 0x0002, 0x0001, 0x0001, 0x0004, 0x0004, 0x0004, 0x0001, 0x0004, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0007, 0x0007
|
||||
.2byte 0x0006, 0x0003, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0002, 0x0003, 0x0001, 0x0001, 0x0004, 0x0004
|
||||
.2byte 0x0003, 0x0003, 0x0003, 0x0001, 0x0004, 0x0007, 0x0007, 0x0005, 0x0007, 0x0001, 0x0007, 0x0001, 0x0005, 0x0000, 0x0004, 0x0004
|
||||
.2byte 0x0004, 0x0004, 0x0004, 0x0002, 0x0002, 0x0006, 0x0003, 0x0006, 0x0004, 0x0004, 0x0002, 0x0005, 0x0002, 0x0001, 0x0001, 0x0006
|
||||
.2byte 0x0006, 0x0006, 0x0001, 0x0001, 0x0001, 0x0001, 0x0002, 0x0006, 0x0001, 0x0004, 0x0001, 0x0001, 0x0003, 0x0001, 0x0001, 0x0001
|
||||
.2byte 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0003
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A68C:: @ 860A68C
|
||||
.2byte 0x0004, 0xfffd, 0xfffa
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A692:: @ 860A692
|
||||
.2byte 0x0004, 0x0004, 0x0006, 0x0006, 0x0007, 0x0006, 0x0002
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A6A0:: @ 860A6A0
|
||||
.2byte 0x0091, 0x0003, 0x00fa, 0x0003, 0x00be, 0x0003, 0x0080, 0x0003, 0x006e, 0x0003, 0x0098, 0x0003, 0x0143, 0x0003, 0x0123, 0x0003
|
||||
.2byte 0x007f, 0x0003, 0x014a, 0x0003, 0x0039, 0x0003, 0x0134, 0x0003, 0x0038, 0x0003, 0x003d, 0x0003, 0x015a, 0x0000, 0x0037, 0x0003
|
||||
.2byte 0x0160, 0x0003, 0x0137, 0x0003, 0x0057, 0x0003, 0x004c, 0xfffc, 0x013b, 0xfffc, 0x00ac, 0xfffc, 0x0035, 0xfffc, 0x00dd, 0xfffc
|
||||
.2byte 0x007e, 0xfffc, 0x0101, 0xfffc, 0x0034, 0xfffc, 0x0133, 0xfffc, 0x012b, 0xfffc, 0x011c, 0xfffc, 0x0053, 0xfffc, 0x0007, 0xfffc
|
||||
.2byte 0x004c, 0xfffc, 0xffff, 0x0000
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A728:: @ 860A728
|
||||
.2byte 0x013b, 0x0003, 0x00ac, 0x0003, 0x0035, 0x0003, 0x00dd, 0x0003, 0x007e, 0x0003, 0x0101, 0x0003, 0x0034, 0x0003, 0x0133, 0x0003
|
||||
.2byte 0x012b, 0x0003, 0x011c, 0x0003, 0x0053, 0x0003, 0x0007, 0x0003, 0x004c, 0x0005, 0x00eb, 0x0003, 0x00ea, 0x0003, 0x00ec, 0x0003
|
||||
.2byte 0x0137, 0x0003, 0xffff, 0x0000
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A770:: @ 860A770
|
||||
.2byte 0x0137, 0x0003, 0x004c, 0xfffd, 0xffff, 0x0000
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A77C:: @ 860A77C
|
||||
.2byte 0x0137, 0x0003, 0x004c, 0xfffd, 0xffff, 0x0000
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A788:: @ 860A788
|
||||
.2byte 0x0055, 0x0003, 0x0009, 0x0003, 0x00d1, 0x0003, 0x0054, 0x0003, 0x00c0, 0x0003, 0x015f, 0x0003, 0x0056, 0x0000, 0x0057, 0x0003
|
||||
.2byte 0x0158, 0x0003, 0xffff, 0x0000
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A7B0:: @ 860A7B0
|
||||
.2byte 0x0005, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A7BE:: @ 860A7BE
|
||||
.2byte 0x0005, 0x0005, 0x0005, 0x0005, 0x0005
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A7C8:: @ 860A7C8
|
||||
.2byte 0x0004
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A7CA:: @ 860A7CA
|
||||
.2byte 0x0005
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A7CC:: @ 860A7CC
|
||||
.2byte 0x0005
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A7CE:: @ 860A7CE
|
||||
.2byte 0x0003
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A7D0:: @ 860A7D0
|
||||
.2byte 0x0003
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A7D2:: @ 860A7D2
|
||||
.2byte 0x0004
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A7D4:: @ 860A7D4
|
||||
.2byte 0x0003
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A7D6:: @ 860A7D6
|
||||
.2byte 0x0006
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A7D8:: @ 860A7D8
|
||||
.2byte 0x0006
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A7DA:: @ 860A7DA
|
||||
.2byte 0x0006
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A7DC:: @ 860A7DC
|
||||
.2byte 0x0004
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A7DE:: @ 860A7DE
|
||||
.2byte 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A7EC:: @ 860A7EC
|
||||
.2byte 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A7FA:: @ 860A7FA
|
||||
.2byte 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A808:: @ 860A808
|
||||
.2byte 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A816:: @ 860A816
|
||||
.2byte 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A824:: @ 860A824
|
||||
.2byte 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe
|
||||
|
||||
.align 2
|
||||
gUnknown_0860A834:: @ 860A834
|
||||
.4byte gUnknown_0860A4E0
|
||||
.4byte gUnknown_0860A68C
|
||||
.4byte gUnknown_0860A692
|
||||
.4byte gUnknown_0860A6A0
|
||||
.4byte gUnknown_0860A728
|
||||
.4byte gUnknown_0860A770
|
||||
.4byte gUnknown_0860A77C
|
||||
.4byte gUnknown_0860A788
|
||||
.4byte gUnknown_0860A7B0
|
||||
.4byte gUnknown_0860A7BE
|
||||
.4byte gUnknown_0860A7C8
|
||||
.4byte gUnknown_0860A7CA
|
||||
.4byte gUnknown_0860A7CC
|
||||
.4byte gUnknown_0860A7CE
|
||||
.4byte gUnknown_0860A7D0
|
||||
.4byte gUnknown_0860A7D2
|
||||
.4byte gUnknown_0860A7D4
|
||||
.4byte gUnknown_0860A7D6
|
||||
.4byte gUnknown_0860A7D8
|
||||
.4byte gUnknown_0860A7DA
|
||||
.4byte gUnknown_0860A7DA
|
||||
.4byte gUnknown_0860A7DC
|
||||
.4byte gUnknown_0860A7DE
|
||||
.4byte gUnknown_0860A7EC
|
||||
.4byte gUnknown_0860A7FA
|
||||
.4byte gUnknown_0860A808
|
||||
.4byte gUnknown_0860A816
|
||||
.4byte gUnknown_0860A824
|
||||
|
||||
.align 1
|
||||
gUnknown_0860A8A4:: @ 860A8A4
|
||||
.2byte 0x0097, 0x00b2, 0x00bc, 0x008c, 0x00b4, 0x00b5, 0x0093, 0x006a, 0x0091, 0x005e, 0x0030, 0x002a, 0x0095, 0x001c, 0x001d, 0x0064
|
||||
.2byte 0x0060, 0xffff
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@ -4866,21 +4866,3 @@ gUnknown_0831ACDC:: @ 831ACDC
|
||||
.align 2
|
||||
gUnknown_0831ACE0:: @ 831ACE0
|
||||
.byte 0xe0, 0xf0, 0xf0, 0xe0, 0xe0, 0x00, 0x00, 0x00
|
||||
|
||||
@ 831ACE8
|
||||
.include "data/type_effectiveness.inc"
|
||||
|
||||
@ 831AE38
|
||||
.include "data/text/type_names.inc"
|
||||
|
||||
@ 831AEB8
|
||||
.include "data/trainer_money.inc"
|
||||
|
||||
@ 831AF98
|
||||
.include "data/text/ability_descriptions.inc"
|
||||
|
||||
@ 831B6DB
|
||||
.include "data/text/ability_names.inc"
|
||||
|
||||
@ 831BAD4
|
||||
.include "data/text/ability_description_pointers.inc"
|
||||
|
||||
@ -1,18 +0,0 @@
|
||||
#include "constants/abilities.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/moves.h"
|
||||
#include "constants/species.h"
|
||||
#include "constants/pokemon.h"
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.section .rodata
|
||||
|
||||
.align 2
|
||||
|
||||
@ 831C898
|
||||
.include "data/battle_moves.inc"
|
||||
|
||||
@ 0x31d93c
|
||||
@ unreferenced unknown data
|
||||
.byte 0x34, 0x00, 0x10, 0x00, 0x01, 0x01, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00
|
||||
@ -1161,7 +1161,7 @@ EventScript_2715DE:: @ 82715DE
|
||||
setflag FLAG_0x376
|
||||
setflag FLAG_0x374
|
||||
setflag FLAG_0x375
|
||||
setflag FLAG_0x3C1
|
||||
setflag FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION
|
||||
setflag FLAG_0x378
|
||||
setflag FLAG_0x2F0
|
||||
setflag FLAG_0x2F5
|
||||
@ -1177,7 +1177,7 @@ EventScript_2715DE:: @ 82715DE
|
||||
setflag FLAG_0x38F
|
||||
setflag FLAG_0x393
|
||||
setflag FLAG_0x358
|
||||
setflag FLAG_0x390
|
||||
setflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON
|
||||
setflag FLAG_0x2FD
|
||||
setflag FLAG_0x398
|
||||
setflag FLAG_0x399
|
||||
|
||||
@ -1,81 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.section .rodata
|
||||
|
||||
.align 2
|
||||
gUnknown_085B27C8:: @ 85B27C8
|
||||
.byte 0x01, 0x04, 0x01, 0x00
|
||||
.4byte sub_81375A8
|
||||
|
||||
.byte 0x02, 0x04, 0x01, 0x00
|
||||
.4byte sub_81375A8
|
||||
|
||||
.byte 0x03, 0x04, 0x01, 0x00
|
||||
.4byte sub_81375A8
|
||||
|
||||
.byte 0x05, 0x04, 0x01, 0x00
|
||||
.4byte sub_81375A8
|
||||
|
||||
.byte 0x06, 0x04, 0x01, 0x00
|
||||
.4byte sub_81375A8
|
||||
|
||||
.byte 0x07, 0x04, 0x01, 0x00
|
||||
.4byte sub_81375A8
|
||||
|
||||
.byte 0x08, 0x04, 0x01, 0x00
|
||||
.4byte sub_81375A8
|
||||
|
||||
.byte 0x09, 0x04, 0x01, 0x00
|
||||
.4byte sub_81375A8
|
||||
|
||||
.byte 0x04, 0x01, 0x00, 0x01
|
||||
.4byte sub_81373F0
|
||||
|
||||
.byte 0x04, 0x02, 0x00, 0x01
|
||||
.4byte sub_81373F0
|
||||
|
||||
.byte 0x04, 0x03, 0x00, 0x01
|
||||
.4byte sub_81373F0
|
||||
|
||||
.byte 0x04, 0x05, 0x00, 0x01
|
||||
.4byte sub_81373F0
|
||||
|
||||
.byte 0x04, 0x06, 0x00, 0x01
|
||||
.4byte sub_81373F0
|
||||
|
||||
.byte 0x04, 0x07, 0x00, 0x01
|
||||
.4byte sub_81373F0
|
||||
|
||||
.byte 0x04, 0x08, 0x00, 0x01
|
||||
.4byte sub_81373F0
|
||||
|
||||
.byte 0x04, 0x09, 0x00, 0x01
|
||||
.4byte sub_81373F0
|
||||
|
||||
.byte 0x00, 0x00, 0x00, 0x00
|
||||
.4byte NULL
|
||||
|
||||
.align 2
|
||||
gCaveTransitionPalette_White:: @ 85B2850
|
||||
.incbin "graphics/misc/cave_transition_white.gbapal"
|
||||
|
||||
.align 2
|
||||
gCaveTransitionPalette_Black:: @ 85B2870
|
||||
.incbin "graphics/misc/cave_transition_black.gbapal"
|
||||
|
||||
.align 2
|
||||
gUnknown_085B2890:: @ 85B2890
|
||||
.incbin "graphics/misc/85B2890.gbapal"
|
||||
|
||||
.align 2
|
||||
gUnknown_085B28A0:: @ 85B28A0
|
||||
.incbin "graphics/misc/85B28A0.gbapal"
|
||||
|
||||
.align 2
|
||||
gCaveTransitionTilemap:: @ 85B28B0
|
||||
.incbin "graphics/misc/cave_transition_map.bin.lz"
|
||||
|
||||
.align 2
|
||||
gCaveTransitionTiles:: @ 85B2A90
|
||||
.incbin "graphics/misc/cave_transition.4bpp.lz"
|
||||
@ -1,98 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.section .rodata
|
||||
|
||||
.align 2
|
||||
gUnknown_08617274:: @ 8617274
|
||||
.space 0x20
|
||||
.incbin "graphics/misc/mirage_tower.4bpp"
|
||||
|
||||
.align 2
|
||||
gUnknown_08617B94:: @ 8617B94
|
||||
.incbin "graphics/misc/mirage_tower.bin"
|
||||
|
||||
.align 2
|
||||
gRootFossil_Pal:: @ 8617C24
|
||||
.incbin "graphics/misc/fossil.gbapal"
|
||||
|
||||
.align 2
|
||||
gRootFossil_Gfx:: @ 8617C44
|
||||
.incbin "graphics/misc/fossil.4bpp"
|
||||
|
||||
.align 2
|
||||
gMirageTowerCrumbles_Gfx:: @ 8617CC4
|
||||
.incbin "graphics/misc/mirage_tower_crumbles.4bpp"
|
||||
|
||||
.align 2
|
||||
gMirageTowerCrumbles_Palette:: @ 8617D44
|
||||
.incbin "graphics/misc/mirage_tower_crumbles.gbapal"
|
||||
|
||||
.align 1
|
||||
gUnknown_08617D64:: @ 8617D64
|
||||
.2byte 0x0000, 0x000a, 0x0041, 0x0011, 0x0003, 0x0032, 0xfff4, 0x0000, 0x004b, 0x000a, 0x000f, 0x005a, 0x0007, 0x0008, 0x0041, 0xffee
|
||||
.2byte 0x0005, 0x004b, 0x0016, 0xfff6, 0x0037, 0xffe8, 0xfffc, 0x0041
|
||||
|
||||
.align 2
|
||||
gUnknown_08617D94:: @ 8617D94
|
||||
obj_tiles gMirageTowerCrumbles_Gfx, 0x0080, 0x0fa0
|
||||
null_obj_tiles
|
||||
|
||||
.align 2
|
||||
gUnknown_08617DA4:: @ 8617DA4
|
||||
.byte 0x12, 0x35, 0x51, 0x02, 0x13, 0x35, 0x51, 0x02, 0x14, 0x35, 0x51, 0x02, 0x12, 0x36, 0x51, 0x02, 0x13, 0x36, 0x51, 0x02, 0x14, 0x36, 0x51, 0x02, 0x12, 0x37, 0x51, 0x02, 0x13, 0x37, 0x51, 0x02
|
||||
.byte 0x14, 0x37, 0x51, 0x02, 0x12, 0x38, 0x51, 0x02, 0x13, 0x38, 0x51, 0x02, 0x14, 0x38, 0x51, 0x02, 0x12, 0x39, 0x59, 0x02, 0x13, 0x39, 0x59, 0x02, 0x14, 0x39, 0x59, 0x02, 0x12, 0x3a, 0x21, 0x01
|
||||
.byte 0x13, 0x3a, 0x21, 0x01, 0x14, 0x3a, 0x21, 0x01
|
||||
|
||||
.align 2
|
||||
gSpriteAnim_8617DEC:: @ 8617DEC
|
||||
.2byte 0x0000, 0x0001, 0xffff, 0x0000
|
||||
|
||||
.align 2
|
||||
gOamData_8617DF4:: @ 8617DF4
|
||||
.2byte 0x0000, 0x4000, 0x3000, 0x0000
|
||||
|
||||
.align 2
|
||||
gSpriteAnimTable_8617DFC:: @ 8617DFC
|
||||
.4byte gSpriteAnim_8617DEC
|
||||
|
||||
.align 2
|
||||
gUnknown_08617E00:: @ 8617E00
|
||||
spr_template 0xffff, 0xffff, gOamData_8617DF4, gSpriteAnimTable_8617DFC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
|
||||
|
||||
.align 2
|
||||
gUnknown_08617E18:: @ 8617E18
|
||||
.byte 0x3b, 0x43, 0x61, 0x00, 0x0f, 0x05, 0xff, 0x9b
|
||||
|
||||
.align 2
|
||||
gSpriteAnim_8617E20:: @ 8617E20
|
||||
.2byte 0x0000, 0x000c, 0xfffe, 0x0000
|
||||
|
||||
.align 2
|
||||
gSpriteAnimTable_8617E28:: @ 8617E28
|
||||
.4byte gSpriteAnim_8617E20
|
||||
|
||||
.align 2
|
||||
gUnknown_08617E2C:: @ 8617E2C
|
||||
.2byte 0x0000, 0x0000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_08617E34:: @ 8617E34
|
||||
spr_template 0x0fa0, 0xffff, gUnknown_08617E2C, gSpriteAnimTable_8617E28, NULL, gDummySpriteAffineAnimTable, sub_81BEAD8
|
||||
|
||||
.align 2
|
||||
gSpriteAnim_8617E4C:: @ 8617E4C
|
||||
.2byte 0x0000, 0x000c, 0xfffe, 0x0000
|
||||
|
||||
.align 2
|
||||
gSpriteAnim_8617E54:: @ 8617E54
|
||||
.4byte gSpriteAnim_8617E4C
|
||||
|
||||
.align 2
|
||||
gOamData_8617E58:: @ 8617E58
|
||||
.2byte 0x0000, 0x4000, 0x0000, 0x0000
|
||||
|
||||
.align 2
|
||||
gUnknown_08617E60:: @ 8617E60
|
||||
spr_template 0x0fa0, 0xffff, gOamData_8617E58, gSpriteAnim_8617E54, NULL, gDummySpriteAffineAnimTable, sub_81BEAD8
|
||||
|
||||
@ -5,18 +5,18 @@ MauvilleCity_MapScripts:: @ 81DF385
|
||||
MauvilleCity_MapScript1_1DF38B: @ 81DF38B
|
||||
setflag FLAG_VISITED_MAUVILLE_CITY
|
||||
clearflag FLAG_0x09D
|
||||
clearflag FLAG_0x3C1
|
||||
clearflag FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION
|
||||
setflag FLAG_SYS_TV_START
|
||||
clearflag FLAG_0x063
|
||||
setvar VAR_0x4093, 0
|
||||
checkflag FLAG_0x0D1
|
||||
checkflag FLAG_GOT_TM24_FROM_WATTSON
|
||||
call_if 1, MauvilleCity_EventScript_1DF3A9
|
||||
end
|
||||
|
||||
MauvilleCity_EventScript_1DF3A9:: @ 81DF3A9
|
||||
clearflag FLAG_0x391
|
||||
setflag FLAG_0x390
|
||||
setflag FLAG_0x05B
|
||||
clearflag FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON
|
||||
setflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON
|
||||
setflag FLAG_WATTSON_REMATCH_AVAILABLE
|
||||
return
|
||||
|
||||
MauvilleCity_EventScript_1DF3B3:: @ 81DF3B3
|
||||
@ -424,15 +424,15 @@ MauvilleCity_Movement_1DF72F: @ 81DF72F
|
||||
MauvilleCity_EventScript_1DF73A:: @ 81DF73A
|
||||
lock
|
||||
faceplayer
|
||||
checkflag FLAG_0x0D1
|
||||
checkflag FLAG_GOT_TM24_FROM_WATTSON
|
||||
goto_eq MauvilleCity_EventScript_1DF7B0
|
||||
compare VAR_0x40BA, 2
|
||||
goto_eq MauvilleCity_EventScript_1DF784
|
||||
checkflag FLAG_0x0D0
|
||||
checkflag FLAG_GOT_BASEMENT_KEY_FROM_WATTSON
|
||||
goto_eq MauvilleCity_EventScript_1DF77A
|
||||
msgbox MauvilleCity_Text_1DFFE4, 4
|
||||
giveitem_std ITEM_BASEMENT_KEY
|
||||
setflag FLAG_0x0D0
|
||||
setflag FLAG_GOT_BASEMENT_KEY_FROM_WATTSON
|
||||
msgbox MauvilleCity_Text_1E0154, 4
|
||||
release
|
||||
end
|
||||
@ -447,7 +447,7 @@ MauvilleCity_EventScript_1DF784:: @ 81DF784
|
||||
giveitem_std ITEM_TM24
|
||||
compare VAR_RESULT, 0
|
||||
goto_eq MauvilleCity_EventScript_272054
|
||||
setflag FLAG_0x0D1
|
||||
setflag FLAG_GOT_TM24_FROM_WATTSON
|
||||
msgbox MauvilleCity_Text_1E02AA, 4
|
||||
release
|
||||
end
|
||||
|
||||
@ -423,8 +423,8 @@ PetalburgCity_Gym_EventScript_204E3B:: @ 8204E3B
|
||||
setflag FLAG_BADGE05_GET
|
||||
special sub_813B9A0
|
||||
call PetalburgCity_Gym_EventScript_2721F8
|
||||
setflag FLAG_0x391
|
||||
clearflag FLAG_0x390
|
||||
setflag FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON
|
||||
clearflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON
|
||||
setvar VAR_0x8008, 5
|
||||
call PetalburgCity_Gym_EventScript_271F43
|
||||
clearflag FLAG_0x3AC
|
||||
|
||||
@ -1,80 +0,0 @@
|
||||
.align 2
|
||||
gAbilityDescriptionPointers:: @ 831BAD4
|
||||
.4byte gNoneAbilityDescription
|
||||
.4byte gStenchAbilityDescription
|
||||
.4byte gDrizzleAbilityDescription
|
||||
.4byte gSpeedBoostAbilityDescription
|
||||
.4byte gBattleArmorAbilityDescription
|
||||
.4byte gSturdyAbilityDescription
|
||||
.4byte gDampAbilityDescription
|
||||
.4byte gLimberAbilityDescription
|
||||
.4byte gSandVeilAbilityDescription
|
||||
.4byte gStaticAbilityDescription
|
||||
.4byte gVoltAbsorbAbilityDescription
|
||||
.4byte gWaterAbsorbAbilityDescription
|
||||
.4byte gObliviousAbilityDescription
|
||||
.4byte gCloudNineAbilityDescription
|
||||
.4byte gCompoundEyesAbilityDescription
|
||||
.4byte gInsomniaAbilityDescription
|
||||
.4byte gColorChangeAbilityDescription
|
||||
.4byte gImmunityAbilityDescription
|
||||
.4byte gFlashFireAbilityDescription
|
||||
.4byte gShieldDustAbilityDescription
|
||||
.4byte gOwnTempoAbilityDescription
|
||||
.4byte gSuctionCupsAbilityDescription
|
||||
.4byte gIntimidateAbilityDescription
|
||||
.4byte gShadowTagAbilityDescription
|
||||
.4byte gRoughSkinAbilityDescription
|
||||
.4byte gWonderGuardAbilityDescription
|
||||
.4byte gLevitateAbilityDescription
|
||||
.4byte gEffectSporeAbilityDescription
|
||||
.4byte gSynchronizeAbilityDescription
|
||||
.4byte gClearBodyAbilityDescription
|
||||
.4byte gNaturalCureAbilityDescription
|
||||
.4byte gLightningRodAbilityDescription
|
||||
.4byte gSereneGraceAbilityDescription
|
||||
.4byte gSwiftSwimAbilityDescription
|
||||
.4byte gChlorophyllAbilityDescription
|
||||
.4byte gIlluminateAbilityDescription
|
||||
.4byte gTraceAbilityDescription
|
||||
.4byte gHugePowerAbilityDescription
|
||||
.4byte gPoisonPointAbilityDescription
|
||||
.4byte gInnerFocusAbilityDescription
|
||||
.4byte gMagmaArmorAbilityDescription
|
||||
.4byte gWaterVeilAbilityDescription
|
||||
.4byte gMagnetPullAbilityDescription
|
||||
.4byte gSoundproofAbilityDescription
|
||||
.4byte gRainDishAbilityDescription
|
||||
.4byte gSandStreamAbilityDescription
|
||||
.4byte gPressureAbilityDescription
|
||||
.4byte gThickFatAbilityDescription
|
||||
.4byte gEarlyBirdAbilityDescription
|
||||
.4byte gFlameBodyAbilityDescription
|
||||
.4byte gRunAwayAbilityDescription
|
||||
.4byte gKeenEyeAbilityDescription
|
||||
.4byte gHyperCutterAbilityDescription
|
||||
.4byte gPickupAbilityDescription
|
||||
.4byte gTruantAbilityDescription
|
||||
.4byte gHustleAbilityDescription
|
||||
.4byte gCuteCharmAbilityDescription
|
||||
.4byte gPlusAbilityDescription
|
||||
.4byte gMinusAbilityDescription
|
||||
.4byte gForecastAbilityDescription
|
||||
.4byte gStickyHoldAbilityDescription
|
||||
.4byte gShedSkinAbilityDescription
|
||||
.4byte gGutsAbilityDescription
|
||||
.4byte gMarvelScaleAbilityDescription
|
||||
.4byte gLiquidOozeAbilityDescription
|
||||
.4byte gOvergrowAbilityDescription
|
||||
.4byte gBlazeAbilityDescription
|
||||
.4byte gTorrentAbilityDescription
|
||||
.4byte gSwarmAbilityDescription
|
||||
.4byte gRockHeadAbilityDescription
|
||||
.4byte gDroughtAbilityDescription
|
||||
.4byte gArenaTrapAbilityDescription
|
||||
.4byte gVitalSpiritAbilityDescription
|
||||
.4byte gWhiteSmokeAbilityDescription
|
||||
.4byte gPurePowerAbilityDescription
|
||||
.4byte gShellArmorAbilityDescription
|
||||
.4byte gCacophonyAbilityDescription
|
||||
.4byte gAirLockAbilityDescription
|
||||
@ -1,233 +0,0 @@
|
||||
gNoneAbilityDescription:: @ 831AF98
|
||||
.string "No special ability.$"
|
||||
|
||||
gStenchAbilityDescription:: @ 831AFAC
|
||||
.string "Helps repel wild POKéMON.$"
|
||||
|
||||
gDrizzleAbilityDescription:: @ 831AFC6
|
||||
.string "Summons rain in battle.$"
|
||||
|
||||
gSpeedBoostAbilityDescription:: @ 831AFDE
|
||||
.string "Gradually boosts SPEED.$"
|
||||
|
||||
gBattleArmorAbilityDescription:: @ 831AFF6
|
||||
.string "Blocks critical hits.$"
|
||||
|
||||
gSturdyAbilityDescription:: @ 831B00C
|
||||
.string "Negates 1-hit KO attacks.$"
|
||||
|
||||
gDampAbilityDescription:: @ 831B026
|
||||
.string "Prevents self-destruction.$"
|
||||
|
||||
gLimberAbilityDescription:: @ 831B041
|
||||
.string "Prevents paralysis.$"
|
||||
|
||||
gSandVeilAbilityDescription:: @ 831B055
|
||||
.string "Ups evasion in a sandstorm.$"
|
||||
|
||||
gStaticAbilityDescription:: @ 831B071
|
||||
.string "Paralyzes on contact.$"
|
||||
|
||||
gVoltAbsorbAbilityDescription:: @ 831B087
|
||||
.string "Turns electricity into HP.$"
|
||||
|
||||
gWaterAbsorbAbilityDescription:: @ 831B0A2
|
||||
.string "Changes water into HP.$"
|
||||
|
||||
gObliviousAbilityDescription:: @ 831B0B9
|
||||
.string "Prevents attraction.$"
|
||||
|
||||
gCloudNineAbilityDescription:: @ 831B0CE
|
||||
.string "Negates weather effects.$"
|
||||
|
||||
gCompoundEyesAbilityDescription:: @ 831B0E7
|
||||
.string "Raises accuracy.$"
|
||||
|
||||
gInsomniaAbilityDescription:: @ 831B0F8
|
||||
.string "Prevents sleep.$"
|
||||
|
||||
gColorChangeAbilityDescription:: @ 831B108
|
||||
.string "Changes type to foe’s move.$"
|
||||
|
||||
gImmunityAbilityDescription:: @ 831B124
|
||||
.string "Prevents poisoning.$"
|
||||
|
||||
gFlashFireAbilityDescription:: @ 831B138
|
||||
.string "Powers up if hit by fire.$"
|
||||
|
||||
gShieldDustAbilityDescription:: @ 831B152
|
||||
.string "Prevents added effects.$"
|
||||
|
||||
gOwnTempoAbilityDescription:: @ 831B16A
|
||||
.string "Prevents confusion.$"
|
||||
|
||||
gSuctionCupsAbilityDescription:: @ 831B17E
|
||||
.string "Firmly anchors the body.$"
|
||||
|
||||
gIntimidateAbilityDescription:: @ 831B197
|
||||
.string "Lowers the foe’s ATTACK.$"
|
||||
|
||||
gShadowTagAbilityDescription:: @ 831B1B0
|
||||
.string "Prevents the foe’s escape.$"
|
||||
|
||||
gRoughSkinAbilityDescription:: @ 831B1CB
|
||||
.string "Hurts to touch.$"
|
||||
|
||||
gWonderGuardAbilityDescription:: @ 831B1DB
|
||||
.string "“Super effective” hits.$"
|
||||
|
||||
gLevitateAbilityDescription:: @ 831B1F3
|
||||
.string "Not hit by GROUND attacks.$"
|
||||
|
||||
gEffectSporeAbilityDescription:: @ 831B20E
|
||||
.string "Leaves spores on contact.$"
|
||||
|
||||
gSynchronizeAbilityDescription:: @ 831B228
|
||||
.string "Passes on status problems.$"
|
||||
|
||||
gClearBodyAbilityDescription:: @ 831B243
|
||||
.string "Prevents ability reduction.$"
|
||||
|
||||
gNaturalCureAbilityDescription:: @ 831B25F
|
||||
.string "Heals upon switching out.$"
|
||||
|
||||
gLightningRodAbilityDescription:: @ 831B279
|
||||
.string "Draws electrical moves.$"
|
||||
|
||||
gSereneGraceAbilityDescription:: @ 831B291
|
||||
.string "Promotes added effects.$"
|
||||
|
||||
gSwiftSwimAbilityDescription:: @ 831B2A9
|
||||
.string "Raises SPEED in rain.$"
|
||||
|
||||
gChlorophyllAbilityDescription:: @ 831B2BF
|
||||
.string "Raises SPEED in sunshine.$"
|
||||
|
||||
gIlluminateAbilityDescription:: @ 831B2D9
|
||||
.string "Encounter rate increases.$"
|
||||
|
||||
gTraceAbilityDescription:: @ 831B2F3
|
||||
.string "Copies special ability.$"
|
||||
|
||||
gHugePowerAbilityDescription:: @ 831B30B
|
||||
.string "Raises ATTACK.$"
|
||||
|
||||
gPoisonPointAbilityDescription:: @ 831B31A
|
||||
.string "Poisons foe on contact.$"
|
||||
|
||||
gInnerFocusAbilityDescription:: @ 831B332
|
||||
.string "Prevents flinching.$"
|
||||
|
||||
gMagmaArmorAbilityDescription:: @ 831B346
|
||||
.string "Prevents freezing.$"
|
||||
|
||||
gWaterVeilAbilityDescription:: @ 831B359
|
||||
.string "Prevents burns.$"
|
||||
|
||||
gMagnetPullAbilityDescription:: @ 831B369
|
||||
.string "Traps STEEL-type POKéMON.$"
|
||||
|
||||
gSoundproofAbilityDescription:: @ 831B383
|
||||
.string "Avoids sound-based moves.$"
|
||||
|
||||
gRainDishAbilityDescription:: @ 831B39D
|
||||
.string "Slight HP recovery in rain.$"
|
||||
|
||||
gSandStreamAbilityDescription:: @ 831B3B9
|
||||
.string "Summons a sandstorm.$"
|
||||
|
||||
gPressureAbilityDescription:: @ 831B3CE
|
||||
.string "Raises foe’s PP usage.$"
|
||||
|
||||
gThickFatAbilityDescription:: @ 831B3E5
|
||||
.string "Heat-and-cold protection.$"
|
||||
|
||||
gEarlyBirdAbilityDescription:: @ 831B3FF
|
||||
.string "Awakens quickly from sleep.$"
|
||||
|
||||
gFlameBodyAbilityDescription:: @ 831B41B
|
||||
.string "Burns the foe on contact.$"
|
||||
|
||||
gRunAwayAbilityDescription:: @ 831B435
|
||||
.string "Makes escaping easier.$"
|
||||
|
||||
gKeenEyeAbilityDescription:: @ 831B44C
|
||||
.string "Prevents loss of accuracy.$"
|
||||
|
||||
gHyperCutterAbilityDescription:: @ 831B467
|
||||
.string "Prevents ATTACK reduction.$"
|
||||
|
||||
gPickupAbilityDescription:: @ 831B482
|
||||
.string "May pick up items.$"
|
||||
|
||||
gTruantAbilityDescription:: @ 831B495
|
||||
.string "Moves only every two turns.$"
|
||||
|
||||
gHustleAbilityDescription:: @ 831B4B1
|
||||
.string "Trades accuracy for power.$"
|
||||
|
||||
gCuteCharmAbilityDescription:: @ 831B4CC
|
||||
.string "Infatuates on contact.$"
|
||||
|
||||
gPlusAbilityDescription:: @ 831B4E3
|
||||
.string "Powers up with MINUS.$"
|
||||
|
||||
gMinusAbilityDescription:: @ 831B4F9
|
||||
.string "Powers up with PLUS.$"
|
||||
|
||||
gForecastAbilityDescription:: @ 831B50E
|
||||
.string "Changes with the weather.$"
|
||||
|
||||
gStickyHoldAbilityDescription:: @ 831B528
|
||||
.string "Prevents item theft.$"
|
||||
|
||||
gShedSkinAbilityDescription:: @ 831B53D
|
||||
.string "Heals the body by shedding.$"
|
||||
|
||||
gGutsAbilityDescription:: @ 831B559
|
||||
.string "Ups ATTACK if suffering.$"
|
||||
|
||||
gMarvelScaleAbilityDescription:: @ 831B572
|
||||
.string "Ups DEFENSE if suffering.$"
|
||||
|
||||
gLiquidOozeAbilityDescription:: @ 831B58C
|
||||
.string "Draining causes injury.$"
|
||||
|
||||
gOvergrowAbilityDescription:: @ 831B5A4
|
||||
.string "Ups GRASS moves in a pinch.$"
|
||||
|
||||
gBlazeAbilityDescription:: @ 831B5C0
|
||||
.string "Ups FIRE moves in a pinch.$"
|
||||
|
||||
gTorrentAbilityDescription:: @ 831B5DB
|
||||
.string "Ups WATER moves in a pinch.$"
|
||||
|
||||
gSwarmAbilityDescription:: @ 831B5F7
|
||||
.string "Ups BUG moves in a pinch.$"
|
||||
|
||||
gRockHeadAbilityDescription:: @ 831B611
|
||||
.string "Prevents recoil damage.$"
|
||||
|
||||
gDroughtAbilityDescription:: @ 831B629
|
||||
.string "Summons sunlight in battle.$"
|
||||
|
||||
gArenaTrapAbilityDescription:: @ 831B645
|
||||
.string "Prevents fleeing.$"
|
||||
|
||||
gVitalSpiritAbilityDescription:: @ 831B657
|
||||
.string "Prevents sleep.$"
|
||||
|
||||
gWhiteSmokeAbilityDescription:: @ 831B667
|
||||
.string "Prevents ability reduction.$"
|
||||
|
||||
gPurePowerAbilityDescription:: @ 831B683
|
||||
.string "Raises ATTACK.$"
|
||||
|
||||
gShellArmorAbilityDescription:: @ 831B692
|
||||
.string "Blocks critical hits.$"
|
||||
|
||||
gCacophonyAbilityDescription:: @ 831B6A8
|
||||
.string "Avoids sound-based moves.$"
|
||||
|
||||
gAirLockAbilityDescription:: @ 831B6C2
|
||||
.string "Negates weather effects.$"
|
||||
@ -1,79 +0,0 @@
|
||||
gAbilityNames:: @ 831B6DB
|
||||
.string "-------$", 13
|
||||
.string "STENCH$", 13
|
||||
.string "DRIZZLE$", 13
|
||||
.string "SPEED BOOST$", 13
|
||||
.string "BATTLE ARMOR$", 13
|
||||
.string "STURDY$", 13
|
||||
.string "DAMP$", 13
|
||||
.string "LIMBER$", 13
|
||||
.string "SAND VEIL$", 13
|
||||
.string "STATIC$", 13
|
||||
.string "VOLT ABSORB$", 13
|
||||
.string "WATER ABSORB$", 13
|
||||
.string "OBLIVIOUS$", 13
|
||||
.string "CLOUD NINE$", 13
|
||||
.string "COMPOUNDEYES$", 13
|
||||
.string "INSOMNIA$", 13
|
||||
.string "COLOR CHANGE$", 13
|
||||
.string "IMMUNITY$", 13
|
||||
.string "FLASH FIRE$", 13
|
||||
.string "SHIELD DUST$", 13
|
||||
.string "OWN TEMPO$", 13
|
||||
.string "SUCTION CUPS$", 13
|
||||
.string "INTIMIDATE$", 13
|
||||
.string "SHADOW TAG$", 13
|
||||
.string "ROUGH SKIN$", 13
|
||||
.string "WONDER GUARD$", 13
|
||||
.string "LEVITATE$", 13
|
||||
.string "EFFECT SPORE$", 13
|
||||
.string "SYNCHRONIZE$", 13
|
||||
.string "CLEAR BODY$", 13
|
||||
.string "NATURAL CURE$", 13
|
||||
.string "LIGHTNINGROD$", 13
|
||||
.string "SERENE GRACE$", 13
|
||||
.string "SWIFT SWIM$", 13
|
||||
.string "CHLOROPHYLL$", 13
|
||||
.string "ILLUMINATE$", 13
|
||||
.string "TRACE$", 13
|
||||
.string "HUGE POWER$", 13
|
||||
.string "POISON POINT$", 13
|
||||
.string "INNER FOCUS$", 13
|
||||
.string "MAGMA ARMOR$", 13
|
||||
.string "WATER VEIL$", 13
|
||||
.string "MAGNET PULL$", 13
|
||||
.string "SOUNDPROOF$", 13
|
||||
.string "RAIN DISH$", 13
|
||||
.string "SAND STREAM$", 13
|
||||
.string "PRESSURE$", 13
|
||||
.string "THICK FAT$", 13
|
||||
.string "EARLY BIRD$", 13
|
||||
.string "FLAME BODY$", 13
|
||||
.string "RUN AWAY$", 13
|
||||
.string "KEEN EYE$", 13
|
||||
.string "HYPER CUTTER$", 13
|
||||
.string "PICKUP$", 13
|
||||
.string "TRUANT$", 13
|
||||
.string "HUSTLE$", 13
|
||||
.string "CUTE CHARM$", 13
|
||||
.string "PLUS$", 13
|
||||
.string "MINUS$", 13
|
||||
.string "FORECAST$", 13
|
||||
.string "STICKY HOLD$", 13
|
||||
.string "SHED SKIN$", 13
|
||||
.string "GUTS$", 13
|
||||
.string "MARVEL SCALE$", 13
|
||||
.string "LIQUID OOZE$", 13
|
||||
.string "OVERGROW$", 13
|
||||
.string "BLAZE$", 13
|
||||
.string "TORRENT$", 13
|
||||
.string "SWARM$", 13
|
||||
.string "ROCK HEAD$", 13
|
||||
.string "DROUGHT$", 13
|
||||
.string "ARENA TRAP$", 13
|
||||
.string "VITAL SPIRIT$", 13
|
||||
.string "WHITE SMOKE$", 13
|
||||
.string "PURE POWER$", 13
|
||||
.string "SHELL ARMOR$", 13
|
||||
.string "CACOPHONY$", 13
|
||||
.string "AIR LOCK$", 13
|
||||
@ -1,19 +0,0 @@
|
||||
gTypeNames:: @ 831AE38
|
||||
.string "NORMAL$", 7
|
||||
.string "FIGHT$", 7
|
||||
.string "FLYING$", 7
|
||||
.string "POISON$", 7
|
||||
.string "GROUND$", 7
|
||||
.string "ROCK$", 7
|
||||
.string "BUG$", 7
|
||||
.string "GHOST$", 7
|
||||
.string "STEEL$", 7
|
||||
.string "???$", 7
|
||||
.string "FIRE$", 7
|
||||
.string "WATER$", 7
|
||||
.string "GRASS$", 7
|
||||
.string "ELECTR$", 7
|
||||
.string "PSYCHC$", 7
|
||||
.string "ICE$", 7
|
||||
.string "DRAGON$", 7
|
||||
.string "DARK$", 7
|
||||
@ -1,59 +0,0 @@
|
||||
@ This is a factor in how much money you get for beating a trainer.
|
||||
.align 2
|
||||
gTrainerMoneyTable:: @ 831AEB8
|
||||
.byte TRAINER_CLASS_TEAM_AQUA, 5, 0, 0
|
||||
.byte TRAINER_CLASS_AQUA_ADMIN, 10, 0, 0
|
||||
.byte TRAINER_CLASS_AQUA_LEADER, 20, 0, 0
|
||||
.byte TRAINER_CLASS_AROMA_LADY, 10, 0, 0
|
||||
.byte TRAINER_CLASS_RUIN_MANIAC, 15, 0, 0
|
||||
.byte TRAINER_CLASS_INTERVIEWER, 12, 0, 0
|
||||
.byte TRAINER_CLASS_TUBER_1, 1, 0, 0
|
||||
.byte TRAINER_CLASS_TUBER_2, 1, 0, 0
|
||||
.byte TRAINER_CLASS_SIS_AND_BRO, 3, 0, 0
|
||||
.byte TRAINER_CLASS_COOLTRAINER_1, 12, 0, 0
|
||||
.byte TRAINER_CLASS_HEX_MANIAC, 6, 0, 0
|
||||
.byte TRAINER_CLASS_LADY, 50, 0, 0
|
||||
.byte TRAINER_CLASS_BEAUTY, 20, 0, 0
|
||||
.byte TRAINER_CLASS_RICH_BOY, 50, 0, 0
|
||||
.byte TRAINER_CLASS_POKEMANIAC, 15, 0, 0
|
||||
.byte TRAINER_CLASS_SWIMMER_M, 2, 0, 0
|
||||
.byte TRAINER_CLASS_BLACK_BELT, 8, 0, 0
|
||||
.byte TRAINER_CLASS_GUITARIST, 8, 0, 0
|
||||
.byte TRAINER_CLASS_KINDLER, 8, 0, 0
|
||||
.byte TRAINER_CLASS_CAMPER, 4, 0, 0
|
||||
.byte TRAINER_CLASS_OLD_COUPLE, 10, 0, 0
|
||||
.byte TRAINER_CLASS_BUG_MANIAC, 15, 0, 0
|
||||
.byte TRAINER_CLASS_PSYCHIC, 6, 0, 0
|
||||
.byte TRAINER_CLASS_GENTLEMAN, 20, 0, 0
|
||||
.byte TRAINER_CLASS_ELITE_FOUR, 25, 0, 0
|
||||
.byte TRAINER_CLASS_LEADER, 25, 0, 0
|
||||
.byte TRAINER_CLASS_SCHOOL_KID, 5, 0, 0
|
||||
.byte TRAINER_CLASS_SR_AND_JR, 4, 0, 0
|
||||
.byte TRAINER_CLASS_POKEFAN, 20, 0, 0
|
||||
.byte TRAINER_CLASS_EXPERT, 10, 0, 0
|
||||
.byte TRAINER_CLASS_YOUNGSTER, 4, 0, 0
|
||||
.byte TRAINER_CLASS_CHAMPION, 50, 0, 0
|
||||
.byte TRAINER_CLASS_FISHERMAN, 10, 0, 0
|
||||
.byte TRAINER_CLASS_TRIATHLETE, 10, 0, 0
|
||||
.byte TRAINER_CLASS_DRAGON_TAMER, 12, 0, 0
|
||||
.byte TRAINER_CLASS_BIRD_KEEPER, 8, 0, 0
|
||||
.byte TRAINER_CLASS_NINJA_BOY, 3, 0, 0
|
||||
.byte TRAINER_CLASS_BATTLE_GIRL, 6, 0, 0
|
||||
.byte TRAINER_CLASS_PARASOL_LADY, 10, 0, 0
|
||||
.byte TRAINER_CLASS_SWIMMER_F, 2, 0, 0
|
||||
.byte TRAINER_CLASS_PICNICKER, 4, 0, 0
|
||||
.byte TRAINER_CLASS_TWINS, 3, 0, 0
|
||||
.byte TRAINER_CLASS_SAILOR, 8, 0, 0
|
||||
.byte TRAINER_CLASS_COLLECTOR, 15, 0, 0
|
||||
.byte TRAINER_CLASS_PKMN_TRAINER_3, 15, 0, 0
|
||||
.byte TRAINER_CLASS_PKMN_BREEDER, 10, 0, 0
|
||||
.byte TRAINER_CLASS_PKMN_RANGER, 12, 0, 0
|
||||
.byte TRAINER_CLASS_TEAM_MAGMA, 5, 0, 0
|
||||
.byte TRAINER_CLASS_MAGMA_ADMIN, 10, 0, 0
|
||||
.byte TRAINER_CLASS_MAGMA_LEADER, 20, 0, 0
|
||||
.byte TRAINER_CLASS_LASS, 4, 0, 0
|
||||
.byte TRAINER_CLASS_BUG_CATCHER, 4, 0, 0
|
||||
.byte TRAINER_CLASS_HIKER, 10, 0, 0
|
||||
.byte TRAINER_CLASS_YOUNG_COUPLE, 8, 0, 0
|
||||
.byte TRAINER_CLASS_WINSTRATE, 10, 0, 0
|
||||
.byte -1, 5, 0, 0
|
||||
@ -1,10 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.section .rodata
|
||||
|
||||
gUnknown_0862AD34:: @ 862AD34
|
||||
.2byte 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048
|
||||
|
||||
gUnknown_0862AD44:: @ 862AD44
|
||||
.2byte 0x0041, 0x0042, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048, 0x0000
|
||||
@ -1,119 +0,0 @@
|
||||
@ format: attacking type, defending type, damage multiplier
|
||||
@ the multiplier is a (decimal) fixed-point number:
|
||||
@ 20 is ×2.0
|
||||
@ 05 is ×0.5
|
||||
@ 00 is ×0
|
||||
|
||||
gTypeEffectiveness:: @ 831ACE8
|
||||
.byte TYPE_NORMAL, TYPE_ROCK, 5
|
||||
.byte TYPE_NORMAL, TYPE_STEEL, 5
|
||||
.byte TYPE_FIRE, TYPE_FIRE, 5
|
||||
.byte TYPE_FIRE, TYPE_WATER, 5
|
||||
.byte TYPE_FIRE, TYPE_GRASS, 20
|
||||
.byte TYPE_FIRE, TYPE_ICE, 20
|
||||
.byte TYPE_FIRE, TYPE_BUG, 20
|
||||
.byte TYPE_FIRE, TYPE_ROCK, 5
|
||||
.byte TYPE_FIRE, TYPE_DRAGON, 5
|
||||
.byte TYPE_FIRE, TYPE_STEEL, 20
|
||||
.byte TYPE_WATER, TYPE_FIRE, 20
|
||||
.byte TYPE_WATER, TYPE_WATER, 5
|
||||
.byte TYPE_WATER, TYPE_GRASS, 5
|
||||
.byte TYPE_WATER, TYPE_GROUND, 20
|
||||
.byte TYPE_WATER, TYPE_ROCK, 20
|
||||
.byte TYPE_WATER, TYPE_DRAGON, 5
|
||||
.byte TYPE_ELECTRIC, TYPE_WATER, 20
|
||||
.byte TYPE_ELECTRIC, TYPE_ELECTRIC, 5
|
||||
.byte TYPE_ELECTRIC, TYPE_GRASS, 5
|
||||
.byte TYPE_ELECTRIC, TYPE_GROUND, 0
|
||||
.byte TYPE_ELECTRIC, TYPE_FLYING, 20
|
||||
.byte TYPE_ELECTRIC, TYPE_DRAGON, 5
|
||||
.byte TYPE_GRASS, TYPE_FIRE, 5
|
||||
.byte TYPE_GRASS, TYPE_WATER, 20
|
||||
.byte TYPE_GRASS, TYPE_GRASS, 5
|
||||
.byte TYPE_GRASS, TYPE_POISON, 5
|
||||
.byte TYPE_GRASS, TYPE_GROUND, 20
|
||||
.byte TYPE_GRASS, TYPE_FLYING, 5
|
||||
.byte TYPE_GRASS, TYPE_BUG, 5
|
||||
.byte TYPE_GRASS, TYPE_ROCK, 20
|
||||
.byte TYPE_GRASS, TYPE_DRAGON, 5
|
||||
.byte TYPE_GRASS, TYPE_STEEL, 5
|
||||
.byte TYPE_ICE, TYPE_WATER, 5
|
||||
.byte TYPE_ICE, TYPE_GRASS, 20
|
||||
.byte TYPE_ICE, TYPE_ICE, 5
|
||||
.byte TYPE_ICE, TYPE_GROUND, 20
|
||||
.byte TYPE_ICE, TYPE_FLYING, 20
|
||||
.byte TYPE_ICE, TYPE_DRAGON, 20
|
||||
.byte TYPE_ICE, TYPE_STEEL, 5
|
||||
.byte TYPE_ICE, TYPE_FIRE, 5
|
||||
.byte TYPE_FIGHTING, TYPE_NORMAL, 20
|
||||
.byte TYPE_FIGHTING, TYPE_ICE, 20
|
||||
.byte TYPE_FIGHTING, TYPE_POISON, 5
|
||||
.byte TYPE_FIGHTING, TYPE_FLYING, 5
|
||||
.byte TYPE_FIGHTING, TYPE_PSYCHIC, 5
|
||||
.byte TYPE_FIGHTING, TYPE_BUG, 5
|
||||
.byte TYPE_FIGHTING, TYPE_ROCK, 20
|
||||
.byte TYPE_FIGHTING, TYPE_DARK, 20
|
||||
.byte TYPE_FIGHTING, TYPE_STEEL, 20
|
||||
.byte TYPE_POISON, TYPE_GRASS, 20
|
||||
.byte TYPE_POISON, TYPE_POISON, 5
|
||||
.byte TYPE_POISON, TYPE_GROUND, 5
|
||||
.byte TYPE_POISON, TYPE_ROCK, 5
|
||||
.byte TYPE_POISON, TYPE_GHOST, 5
|
||||
.byte TYPE_POISON, TYPE_STEEL, 0
|
||||
.byte TYPE_GROUND, TYPE_FIRE, 20
|
||||
.byte TYPE_GROUND, TYPE_ELECTRIC, 20
|
||||
.byte TYPE_GROUND, TYPE_GRASS, 5
|
||||
.byte TYPE_GROUND, TYPE_POISON, 20
|
||||
.byte TYPE_GROUND, TYPE_FLYING, 0
|
||||
.byte TYPE_GROUND, TYPE_BUG, 5
|
||||
.byte TYPE_GROUND, TYPE_ROCK, 20
|
||||
.byte TYPE_GROUND, TYPE_STEEL, 20
|
||||
.byte TYPE_FLYING, TYPE_ELECTRIC, 5
|
||||
.byte TYPE_FLYING, TYPE_GRASS, 20
|
||||
.byte TYPE_FLYING, TYPE_FIGHTING, 20
|
||||
.byte TYPE_FLYING, TYPE_BUG, 20
|
||||
.byte TYPE_FLYING, TYPE_ROCK, 5
|
||||
.byte TYPE_FLYING, TYPE_STEEL, 5
|
||||
.byte TYPE_PSYCHIC, TYPE_FIGHTING, 20
|
||||
.byte TYPE_PSYCHIC, TYPE_POISON, 20
|
||||
.byte TYPE_PSYCHIC, TYPE_PSYCHIC, 5
|
||||
.byte TYPE_PSYCHIC, TYPE_DARK, 0
|
||||
.byte TYPE_PSYCHIC, TYPE_STEEL, 5
|
||||
.byte TYPE_BUG, TYPE_FIRE, 5
|
||||
.byte TYPE_BUG, TYPE_GRASS, 20
|
||||
.byte TYPE_BUG, TYPE_FIGHTING, 5
|
||||
.byte TYPE_BUG, TYPE_POISON, 5
|
||||
.byte TYPE_BUG, TYPE_FLYING, 5
|
||||
.byte TYPE_BUG, TYPE_PSYCHIC, 20
|
||||
.byte TYPE_BUG, TYPE_GHOST, 5
|
||||
.byte TYPE_BUG, TYPE_DARK, 20
|
||||
.byte TYPE_BUG, TYPE_STEEL, 5
|
||||
.byte TYPE_ROCK, TYPE_FIRE, 20
|
||||
.byte TYPE_ROCK, TYPE_ICE, 20
|
||||
.byte TYPE_ROCK, TYPE_FIGHTING, 5
|
||||
.byte TYPE_ROCK, TYPE_GROUND, 5
|
||||
.byte TYPE_ROCK, TYPE_FLYING, 20
|
||||
.byte TYPE_ROCK, TYPE_BUG, 20
|
||||
.byte TYPE_ROCK, TYPE_STEEL, 5
|
||||
.byte TYPE_GHOST, TYPE_NORMAL, 0
|
||||
.byte TYPE_GHOST, TYPE_PSYCHIC, 20
|
||||
.byte TYPE_GHOST, TYPE_DARK, 5
|
||||
.byte TYPE_GHOST, TYPE_STEEL, 5
|
||||
.byte TYPE_GHOST, TYPE_GHOST, 20
|
||||
.byte TYPE_DRAGON, TYPE_DRAGON, 20
|
||||
.byte TYPE_DRAGON, TYPE_STEEL, 5
|
||||
.byte TYPE_DARK, TYPE_FIGHTING, 5
|
||||
.byte TYPE_DARK, TYPE_PSYCHIC, 20
|
||||
.byte TYPE_DARK, TYPE_GHOST, 20
|
||||
.byte TYPE_DARK, TYPE_DARK, 5
|
||||
.byte TYPE_DARK, TYPE_STEEL, 5
|
||||
.byte TYPE_STEEL, TYPE_FIRE, 5
|
||||
.byte TYPE_STEEL, TYPE_WATER, 5
|
||||
.byte TYPE_STEEL, TYPE_ELECTRIC, 5
|
||||
.byte TYPE_STEEL, TYPE_ICE, 20
|
||||
.byte TYPE_STEEL, TYPE_ROCK, 20
|
||||
.byte TYPE_STEEL, TYPE_STEEL, 5
|
||||
.byte 0xFE, 0xFE, 0
|
||||
.byte TYPE_NORMAL, TYPE_GHOST, 0
|
||||
.byte TYPE_FIGHTING, TYPE_GHOST, 0
|
||||
.byte 0xFF, 0xFF, 0
|
||||
@ -3,6 +3,7 @@
|
||||
|
||||
.section .rodata
|
||||
|
||||
.align 2, 0
|
||||
gUnknown_0862AD54:: @ 862AD54
|
||||
.incbin "graphics/battle_transitions/frontier_transition.4bpp.lz"
|
||||
|
||||
|
||||
127
include/battle.h
127
include/battle.h
@ -3,9 +3,9 @@
|
||||
|
||||
// should they be included here or included individually by every file?
|
||||
#include "constants/battle.h"
|
||||
#include "battle_main.h"
|
||||
#include "battle_util.h"
|
||||
#include "battle_script_commands.h"
|
||||
#include "battle_main.h"
|
||||
#include "battle_ai_switch_items.h"
|
||||
#include "battle_gfx_sfx_util.h"
|
||||
#include "battle_util2.h"
|
||||
@ -66,29 +66,14 @@
|
||||
#define MSG_DISPLAY 0x7
|
||||
#define BATTLE_COMMUNICATION_ENTRIES_COUNT 0x8
|
||||
|
||||
#define MOVE_TARGET_SELECTED 0x0
|
||||
#define MOVE_TARGET_DEPENDS 0x1
|
||||
#define MOVE_TARGET_USER 0x2
|
||||
#define MOVE_TARGET_RANDOM 0x4
|
||||
#define MOVE_TARGET_x10 0x10
|
||||
#define MOVE_TARGET_BOTH 0x8
|
||||
#define MOVE_TARGET_FOES_AND_ALLY 0x20
|
||||
#define MOVE_TARGET_OPPONENTS_FIELD 0x40
|
||||
|
||||
// defines for the u8 array gTypeEffectiveness
|
||||
#define TYPE_EFFECT_ATK_TYPE(i)((gTypeEffectiveness[i + 0]))
|
||||
#define TYPE_EFFECT_DEF_TYPE(i)((gTypeEffectiveness[i + 1]))
|
||||
#define TYPE_EFFECT_MULTIPLIER(i)((gTypeEffectiveness[i + 2]))
|
||||
|
||||
// defines for the gTypeEffectiveness multipliers
|
||||
#define TYPE_MUL_NO_EFFECT 0
|
||||
#define TYPE_MUL_NOT_EFFECTIVE 5
|
||||
#define TYPE_MUL_NORMAL 10
|
||||
#define TYPE_MUL_SUPER_EFFECTIVE 20
|
||||
|
||||
// special type table Ids
|
||||
#define TYPE_FORESIGHT 0xFE
|
||||
#define TYPE_ENDTABLE 0xFF
|
||||
#define MOVE_TARGET_SELECTED 0x0
|
||||
#define MOVE_TARGET_DEPENDS 0x1
|
||||
#define MOVE_TARGET_USER_OR_SELECTED 0x2
|
||||
#define MOVE_TARGET_RANDOM 0x4
|
||||
#define MOVE_TARGET_BOTH 0x8
|
||||
#define MOVE_TARGET_USER 0x10
|
||||
#define MOVE_TARGET_FOES_AND_ALLY 0x20
|
||||
#define MOVE_TARGET_OPPONENTS_FIELD 0x40
|
||||
|
||||
#define BATTLE_BUFFER_LINK_SIZE 0x1000
|
||||
|
||||
@ -368,6 +353,91 @@ struct BattleResults
|
||||
u8 catchAttempts[11]; // 0x36
|
||||
};
|
||||
|
||||
struct BattleTv_Side
|
||||
{
|
||||
u32 spikesMonId:3;
|
||||
u32 reflectMonId:3;
|
||||
u32 lightScreenMonId:3;
|
||||
u32 safeguardMonId:3;
|
||||
u32 mistMonId:3;
|
||||
u32 futureSightMonId:3;
|
||||
u32 doomDesireMonId:3;
|
||||
u32 perishSongMonId:3;
|
||||
u32 wishMonId:3;
|
||||
u32 grudgeMonId:3;
|
||||
u32 usedMoveSlot:2;
|
||||
u32 spikesMoveSlot:2;
|
||||
u32 reflectMoveSlot:2;
|
||||
u32 lightScreenMoveSlot:2;
|
||||
u32 safeguardMoveSlot:2;
|
||||
u32 mistMoveSlot:2;
|
||||
u32 futureSightMoveSlot:2;
|
||||
u32 doomDesireMoveSlot:2;
|
||||
u32 perishSongMoveSlot:2;
|
||||
u32 wishMoveSlot:2;
|
||||
u32 grudgeMoveSlot:2;
|
||||
u32 destinyBondMonId:3;
|
||||
u32 destinyBondMoveSlot:2;
|
||||
u32 faintCause:4;
|
||||
u32 faintCauseMonId:3;
|
||||
u32 explosion:1;
|
||||
u32 explosionMoveSlot:2;
|
||||
u32 explosionMonId:3;
|
||||
u32 perishSong:1;
|
||||
};
|
||||
|
||||
struct BattleTv_Position
|
||||
{
|
||||
u32 curseMonId:3;
|
||||
u32 leechSeedMonId:3;
|
||||
u32 nightmareMonId:3;
|
||||
u32 wrapMonId:3;
|
||||
u32 attractMonId:3;
|
||||
u32 confusionMonId:3;
|
||||
u32 curseMoveSlot:2;
|
||||
u32 leechSeedMoveSlot:2;
|
||||
u32 nightmareMoveSlot:2;
|
||||
u32 wrapMoveSlot:2;
|
||||
u32 attractMoveSlot:2;
|
||||
u32 confusionMoveSlot:2;
|
||||
u32 waterSportMoveSlot:2;
|
||||
u32 waterSportMonId:3;
|
||||
u32 mudSportMonId:3;
|
||||
u32 mudSportMoveSlot:2;
|
||||
u32 ingrainMonId:3;
|
||||
u32 ingrainMoveSlot:2;
|
||||
u32 attackedByMonId:3;
|
||||
u32 attackedByMoveSlot:2;
|
||||
};
|
||||
|
||||
struct BattleTv_Mon
|
||||
{
|
||||
u32 psnMonId:3;
|
||||
u32 badPsnMonId:3;
|
||||
u32 brnMonId:3;
|
||||
u32 prlzMonId:3;
|
||||
u32 slpMonId:3;
|
||||
u32 frzMonId:3;
|
||||
u32 psnMoveSlot:2;
|
||||
u32 badPsnMoveSlot:2;
|
||||
u32 brnMoveSlot:2;
|
||||
u32 prlzMoveSlot:2;
|
||||
u32 slpMoveSlot:2;
|
||||
u32 frzMoveSlot:2;
|
||||
};
|
||||
|
||||
struct BattleTv
|
||||
{
|
||||
struct BattleTv_Mon mon[2][6]; // [side][partyId]
|
||||
struct BattleTv_Position pos[2][2]; // [side][flank]
|
||||
struct BattleTv_Side side[2]; // [side]
|
||||
};
|
||||
|
||||
struct BattleTvMovePoints
|
||||
{
|
||||
s16 points[2][PARTY_SIZE * 4];
|
||||
};
|
||||
|
||||
struct BattleStruct
|
||||
{
|
||||
u8 turnEffectsTracker;
|
||||
@ -447,7 +517,7 @@ struct BattleStruct
|
||||
u8 field_B0;
|
||||
u8 hpScale;
|
||||
u8 synchronizeMoveEffect;
|
||||
u8 field_B3;
|
||||
bool8 anyMonHasTransformed;
|
||||
void (*savedCallback)(void);
|
||||
u16 usedHeldItems[MAX_BATTLERS_COUNT];
|
||||
u8 chosenItem[4]; // why is this an u8?
|
||||
@ -472,9 +542,9 @@ struct BattleStruct
|
||||
u8 wishPerishSongBattlerId;
|
||||
bool8 overworldWeatherDone;
|
||||
u8 atkCancellerTracker;
|
||||
u8 field_1A4[96];
|
||||
u8 field_204[104];
|
||||
u8 field_26C[40];
|
||||
struct BattleTvMovePoints tvMovePoints;
|
||||
struct BattleTv tv;
|
||||
u8 notSureWhatFieldLol[0x28];
|
||||
u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT];
|
||||
u8 field_298[8];
|
||||
u8 field_2A0;
|
||||
@ -493,6 +563,7 @@ struct BattleStruct
|
||||
#define IS_MOVE_PHYSICAL(moveType)(moveType < TYPE_MYSTERY)
|
||||
#define IS_MOVE_SPECIAL(moveType)(moveType > TYPE_MYSTERY)
|
||||
|
||||
|
||||
#define GET_STAT_BUFF_ID(n)((n & 0xF)) // first four bits 0x1, 0x2, 0x4, 0x8
|
||||
#define GET_STAT_BUFF_VALUE(n)(((n >> 4) & 7)) // 0x10, 0x20, 0x40
|
||||
#define STAT_BUFF_NEGATIVE 0x80 // 0x80, the sign bit
|
||||
|
||||
@ -1,11 +0,0 @@
|
||||
#ifndef GUARD_BATTLE_LINK_817C95C_H
|
||||
#define GUARD_BATTLE_LINK_817C95C_H
|
||||
|
||||
void sub_817C95C(u16 stringId);
|
||||
void sub_817E0FC(u16 move, u16 weatherFlags, struct DisableStruct *disableStructPtr);
|
||||
void sub_817E32C(u8 animationId);
|
||||
void sub_817E3F4(void);
|
||||
void sub_817F2A8(void);
|
||||
u8 GetBattlerMoveSlotId(u8 bank, u16 move);
|
||||
|
||||
#endif // GUARD_BATTLE_LINK_817C95C_H
|
||||
@ -1,6 +1,30 @@
|
||||
#ifndef GUARD_BATTLE_MAIN_H
|
||||
#define GUARD_BATTLE_MAIN_H
|
||||
|
||||
struct TrainerMoney
|
||||
{
|
||||
u8 classId;
|
||||
u8 value;
|
||||
};
|
||||
|
||||
#define TYPE_NAME_LENGTH 6
|
||||
#define ABILITY_NAME_LENGTH 12
|
||||
|
||||
// defines for the u8 array gTypeEffectiveness
|
||||
#define TYPE_EFFECT_ATK_TYPE(i)((gTypeEffectiveness[i + 0]))
|
||||
#define TYPE_EFFECT_DEF_TYPE(i)((gTypeEffectiveness[i + 1]))
|
||||
#define TYPE_EFFECT_MULTIPLIER(i)((gTypeEffectiveness[i + 2]))
|
||||
|
||||
// defines for the gTypeEffectiveness multipliers
|
||||
#define TYPE_MUL_NO_EFFECT 0
|
||||
#define TYPE_MUL_NOT_EFFECTIVE 5
|
||||
#define TYPE_MUL_NORMAL 10
|
||||
#define TYPE_MUL_SUPER_EFFECTIVE 20
|
||||
|
||||
// special type table Ids
|
||||
#define TYPE_FORESIGHT 0xFE
|
||||
#define TYPE_ENDTABLE 0xFF
|
||||
|
||||
void CB2_InitBattle(void);
|
||||
void BattleMainCB2(void);
|
||||
void CB2_QuitRecordedBattle(void);
|
||||
@ -42,6 +66,12 @@ void RunBattleScriptCommands_PopCallbacksStack(void);
|
||||
void RunBattleScriptCommands(void);
|
||||
bool8 TryRunFromBattle(u8 battlerId);
|
||||
|
||||
extern const u8 gTypeEffectiveness[336];
|
||||
extern const u8 gTypeNames[][TYPE_NAME_LENGTH + 1];
|
||||
extern const struct TrainerMoney gTrainerMoneyTable[];
|
||||
extern const u8 gAbilityNames[][ABILITY_NAME_LENGTH + 1];
|
||||
extern const u8 *const gAbilityDescriptionPointers[];
|
||||
|
||||
extern const u8 gStatusConditionString_PoisonJpn[8];
|
||||
extern const u8 gStatusConditionString_SleepJpn[8];
|
||||
extern const u8 gStatusConditionString_ParalysisJpn[8];
|
||||
|
||||
@ -4,16 +4,16 @@
|
||||
#define WINDOW_CLEAR 0x1
|
||||
#define WINDOW_x80 0x80
|
||||
|
||||
void AI_CalcDmg(u8 bankAtk, u8 bankDef);
|
||||
u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef);
|
||||
void AI_CalcDmg(u8 battlerIdAtk, u8 battlerIdDef);
|
||||
u8 TypeCalc(u16 move, u8 battlerIdAtk, u8 battlerIdDef);
|
||||
u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility);
|
||||
u8 GetBattlerTurnOrderNum(u8 bank);
|
||||
u8 GetBattlerTurnOrderNum(u8 battlerId);
|
||||
void SetMoveEffect(bool8 primary, u8 certain);
|
||||
void BattleDestroyYesNoCursorAt(u8 cursorPosition);
|
||||
void BattleCreateYesNoCursorAt(u8 cursorPosition);
|
||||
void BufferMoveToLearnIntoBattleTextBuff2(void);
|
||||
void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags);
|
||||
bool8 UproarWakeUpCheck(u8 bank);
|
||||
bool8 UproarWakeUpCheck(u8 battlerId);
|
||||
|
||||
extern void (* const gBattleScriptingCommandsTable[])(void);
|
||||
extern const u8 gUnknown_0831C494[][4];
|
||||
|
||||
11
include/battle_tv.h
Normal file
11
include/battle_tv.h
Normal file
@ -0,0 +1,11 @@
|
||||
#ifndef GUARD_BATTLE_TV_H
|
||||
#define GUARD_BATTLE_TV_H
|
||||
|
||||
void BattleTv_SetDataBasedOnString(u16 stringId);
|
||||
void BattleTv_SetDataBasedOnMove(u16 move, u16 weatherFlags, struct DisableStruct *disableStructPtr);
|
||||
void BattleTv_SetDataBasedOnAnimation(u8 animationId);
|
||||
void TryPutLinkBattleTvShowOnAir(void);
|
||||
void BattleTv_ClearExplosionFaintCause(void);
|
||||
u8 GetBattlerMoveSlotId(u8 battlerId, u16 moveId);
|
||||
|
||||
#endif // GUARD_BATTLE_TV_H
|
||||
10
include/blit.h
Normal file
10
include/blit.h
Normal file
@ -0,0 +1,10 @@
|
||||
#ifndef GUARD_BLIT_H
|
||||
#define GUARD_BLIT_H
|
||||
|
||||
void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height);
|
||||
void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey);
|
||||
void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
|
||||
void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset);
|
||||
void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
|
||||
|
||||
#endif // GUARD_BLIT_H
|
||||
7
include/braille_puzzles.h
Normal file
7
include/braille_puzzles.h
Normal file
@ -0,0 +1,7 @@
|
||||
#ifndef GUARD_BRAILLE_PUZZLES_H
|
||||
#define GUARD_BRAILLE_PUZZLES_H
|
||||
|
||||
bool8 ShouldDoBrailleFlyEffect(void);
|
||||
void sub_8179918(void);
|
||||
|
||||
#endif // GUARD_BRAILLE_PUZZLES_H
|
||||
@ -5,4 +5,4 @@
|
||||
|
||||
void DoTimeBasedEvents(void);
|
||||
|
||||
#endif
|
||||
#endif // GUARD_CLOCK_H
|
||||
|
||||
@ -151,7 +151,7 @@
|
||||
#define EFFECT_EARTHQUAKE 147
|
||||
#define EFFECT_FUTURE_SIGHT 148
|
||||
#define EFFECT_GUST 149
|
||||
#define EFFECT_FLINCH_HIT_2 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM
|
||||
#define EFFECT_FLINCH_MINIMIZE_HIT 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM
|
||||
#define EFFECT_SOLARBEAM 151
|
||||
#define EFFECT_THUNDER 152
|
||||
#define EFFECT_TELEPORT 153
|
||||
|
||||
@ -92,6 +92,6 @@
|
||||
#define ATK48_STAT_NEGATIVE 0x1
|
||||
#define ATK48_STAT_BY_TWO 0x2
|
||||
#define ATK48_BIT_x4 0x4
|
||||
#define ATK48_LOWER_FAIL_CHECK 0x8
|
||||
#define ATK48_DONT_CHECK_LOWER 0x8
|
||||
|
||||
#endif // GUARD_CONSTANTS_BATTLE_SCRIPT_COMMANDS_H
|
||||
|
||||
@ -91,7 +91,7 @@
|
||||
#define FLAG_0x058 0x58
|
||||
#define FLAG_0x059 0x59
|
||||
#define FLAG_0x05A 0x5A
|
||||
#define FLAG_0x05B 0x5B
|
||||
#define FLAG_WATTSON_REMATCH_AVAILABLE 0x5B
|
||||
#define FLAG_0x05C 0x5C
|
||||
#define FLAG_0x05D 0x5D
|
||||
#define FLAG_0x05E 0x5E
|
||||
@ -208,8 +208,8 @@
|
||||
#define FLAG_0x0CD 0xCD
|
||||
#define FLAG_0x0CE 0xCE
|
||||
#define FLAG_0x0CF 0xCF
|
||||
#define FLAG_0x0D0 0xD0
|
||||
#define FLAG_0x0D1 0xD1
|
||||
#define FLAG_GOT_BASEMENT_KEY_FROM_WATTSON 0xD0
|
||||
#define FLAG_GOT_TM24_FROM_WATTSON 0xD1
|
||||
#define FLAG_0x0D2 0xD2
|
||||
#define FLAG_0x0D3 0xD3
|
||||
#define FLAG_0x0D4 0xD4
|
||||
@ -913,8 +913,8 @@
|
||||
#define FLAG_0x38D 0x38D
|
||||
#define FLAG_0x38E 0x38E
|
||||
#define FLAG_0x38F 0x38F
|
||||
#define FLAG_0x390 0x390
|
||||
#define FLAG_0x391 0x391
|
||||
#define FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON 0x390
|
||||
#define FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON 0x391
|
||||
#define FLAG_0x392 0x392
|
||||
#define FLAG_0x393 0x393
|
||||
#define FLAG_0x394 0x394
|
||||
@ -962,7 +962,7 @@
|
||||
#define FLAG_0x3BE 0x3BE
|
||||
#define FLAG_0x3BF 0x3BF
|
||||
#define FLAG_0x3C0 0x3C0
|
||||
#define FLAG_0x3C1 0x3C1
|
||||
#define FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION 0x3C1
|
||||
#define FLAG_0x3C2 0x3C2
|
||||
#define FLAG_0x3C3 0x3C3
|
||||
#define FLAG_0x3C4 0x3C4
|
||||
|
||||
3913
include/data/battle_moves.h
Normal file
3913
include/data/battle_moves.h
Normal file
File diff suppressed because it is too large
Load Diff
247
include/data/text/abilities.h
Normal file
247
include/data/text/abilities.h
Normal file
@ -0,0 +1,247 @@
|
||||
#ifndef POKEEMERALD_DATA_TEXT_ABILITIES_H
|
||||
#define POKEEMERALD_DATA_TEXT_ABILITIES_H
|
||||
|
||||
static const u8 gNoneAbilityDescription[] = _("No special ability.");
|
||||
static const u8 gStenchAbilityDescription[] = _("Helps repel wild POKéMON.");
|
||||
static const u8 gDrizzleAbilityDescription[] = _("Summons rain in battle.");
|
||||
static const u8 gSpeedBoostAbilityDescription[] = _("Gradually boosts SPEED.");
|
||||
static const u8 gBattleArmorAbilityDescription[] = _("Blocks critical hits.");
|
||||
static const u8 gSturdyAbilityDescription[] = _("Negates 1-hit KO attacks.");
|
||||
static const u8 gDampAbilityDescription[] = _("Prevents self-destruction.");
|
||||
static const u8 gLimberAbilityDescription[] = _("Prevents paralysis.");
|
||||
static const u8 gSandVeilAbilityDescription[] = _("Ups evasion in a sandstorm.");
|
||||
static const u8 gStaticAbilityDescription[] = _("Paralyzes on contact.");
|
||||
static const u8 gVoltAbsorbAbilityDescription[] = _("Turns electricity into HP.");
|
||||
static const u8 gWaterAbsorbAbilityDescription[] = _("Changes water into HP.");
|
||||
static const u8 gObliviousAbilityDescription[] = _("Prevents attraction.");
|
||||
static const u8 gCloudNineAbilityDescription[] = _("Negates weather effects.");
|
||||
static const u8 gCompoundEyesAbilityDescription[] = _("Raises accuracy.");
|
||||
static const u8 gInsomniaAbilityDescription[] = _("Prevents sleep.");
|
||||
static const u8 gColorChangeAbilityDescription[] = _("Changes type to foe’s move.");
|
||||
static const u8 gImmunityAbilityDescription[] = _("Prevents poisoning.");
|
||||
static const u8 gFlashFireAbilityDescription[] = _("Powers up if hit by fire.");
|
||||
static const u8 gShieldDustAbilityDescription[] = _("Prevents added effects.");
|
||||
static const u8 gOwnTempoAbilityDescription[] = _("Prevents confusion.");
|
||||
static const u8 gSuctionCupsAbilityDescription[] = _("Firmly anchors the body.");
|
||||
static const u8 gIntimidateAbilityDescription[] = _("Lowers the foe’s ATTACK.");
|
||||
static const u8 gShadowTagAbilityDescription[] = _("Prevents the foe’s escape.");
|
||||
static const u8 gRoughSkinAbilityDescription[] = _("Hurts to touch.");
|
||||
static const u8 gWonderGuardAbilityDescription[] = _("“Super effective” hits.");
|
||||
static const u8 gLevitateAbilityDescription[] = _("Not hit by GROUND attacks.");
|
||||
static const u8 gEffectSporeAbilityDescription[] = _("Leaves spores on contact.");
|
||||
static const u8 gSynchronizeAbilityDescription[] = _("Passes on status problems.");
|
||||
static const u8 gClearBodyAbilityDescription[] = _("Prevents ability reduction.");
|
||||
static const u8 gNaturalCureAbilityDescription[] = _("Heals upon switching out.");
|
||||
static const u8 gLightningRodAbilityDescription[] = _("Draws electrical moves.");
|
||||
static const u8 gSereneGraceAbilityDescription[] = _("Promotes added effects.");
|
||||
static const u8 gSwiftSwimAbilityDescription[] = _("Raises SPEED in rain.");
|
||||
static const u8 gChlorophyllAbilityDescription[] = _("Raises SPEED in sunshine.");
|
||||
static const u8 gIlluminateAbilityDescription[] = _("Encounter rate increases.");
|
||||
static const u8 gTraceAbilityDescription[] = _("Copies special ability.");
|
||||
static const u8 gHugePowerAbilityDescription[] = _("Raises ATTACK.");
|
||||
static const u8 gPoisonPointAbilityDescription[] = _("Poisons foe on contact.");
|
||||
static const u8 gInnerFocusAbilityDescription[] = _("Prevents flinching.");
|
||||
static const u8 gMagmaArmorAbilityDescription[] = _("Prevents freezing.");
|
||||
static const u8 gWaterVeilAbilityDescription[] = _("Prevents burns.");
|
||||
static const u8 gMagnetPullAbilityDescription[] = _("Traps STEEL-type POKéMON.");
|
||||
static const u8 gSoundproofAbilityDescription[] = _("Avoids sound-based moves.");
|
||||
static const u8 gRainDishAbilityDescription[] = _("Slight HP recovery in rain.");
|
||||
static const u8 gSandStreamAbilityDescription[] = _("Summons a sandstorm.");
|
||||
static const u8 gPressureAbilityDescription[] = _("Raises foe’s PP usage.");
|
||||
static const u8 gThickFatAbilityDescription[] = _("Heat-and-cold protection.");
|
||||
static const u8 gEarlyBirdAbilityDescription[] = _("Awakens quickly from sleep.");
|
||||
static const u8 gFlameBodyAbilityDescription[] = _("Burns the foe on contact.");
|
||||
static const u8 gRunAwayAbilityDescription[] = _("Makes escaping easier.");
|
||||
static const u8 gKeenEyeAbilityDescription[] = _("Prevents loss of accuracy.");
|
||||
static const u8 gHyperCutterAbilityDescription[] = _("Prevents ATTACK reduction.");
|
||||
static const u8 gPickupAbilityDescription[] = _("May pick up items.");
|
||||
static const u8 gTruantAbilityDescription[] = _("Moves only every two turns.");
|
||||
static const u8 gHustleAbilityDescription[] = _("Trades accuracy for power.");
|
||||
static const u8 gCuteCharmAbilityDescription[] = _("Infatuates on contact.");
|
||||
static const u8 gPlusAbilityDescription[] = _("Powers up with MINUS.");
|
||||
static const u8 gMinusAbilityDescription[] = _("Powers up with PLUS.");
|
||||
static const u8 gForecastAbilityDescription[] = _("Changes with the weather.");
|
||||
static const u8 gStickyHoldAbilityDescription[] = _("Prevents item theft.");
|
||||
static const u8 gShedSkinAbilityDescription[] = _("Heals the body by shedding.");
|
||||
static const u8 gGutsAbilityDescription[] = _("Ups ATTACK if suffering.");
|
||||
static const u8 gMarvelScaleAbilityDescription[] = _("Ups DEFENSE if suffering.");
|
||||
static const u8 gLiquidOozeAbilityDescription[] = _("Draining causes injury.");
|
||||
static const u8 gOvergrowAbilityDescription[] = _("Ups GRASS moves in a pinch.");
|
||||
static const u8 gBlazeAbilityDescription[] = _("Ups FIRE moves in a pinch.");
|
||||
static const u8 gTorrentAbilityDescription[] = _("Ups WATER moves in a pinch.");
|
||||
static const u8 gSwarmAbilityDescription[] = _("Ups BUG moves in a pinch.");
|
||||
static const u8 gRockHeadAbilityDescription[] = _("Prevents recoil damage.");
|
||||
static const u8 gDroughtAbilityDescription[] = _("Summons sunlight in battle.");
|
||||
static const u8 gArenaTrapAbilityDescription[] = _("Prevents fleeing.");
|
||||
static const u8 gVitalSpiritAbilityDescription[] = _("Prevents sleep.");
|
||||
static const u8 gWhiteSmokeAbilityDescription[] = _("Prevents ability reduction.");
|
||||
static const u8 gPurePowerAbilityDescription[] = _("Raises ATTACK.");
|
||||
static const u8 gShellArmorAbilityDescription[] = _("Blocks critical hits.");
|
||||
static const u8 gCacophonyAbilityDescription[] = _("Avoids sound-based moves.");
|
||||
static const u8 gAirLockAbilityDescription[] = _("Negates weather effects.");
|
||||
|
||||
const u8 gAbilityNames[][ABILITY_NAME_LENGTH + 1] =
|
||||
{
|
||||
_("-------"),
|
||||
_("STENCH"),
|
||||
_("DRIZZLE"),
|
||||
_("SPEED BOOST"),
|
||||
_("BATTLE ARMOR"),
|
||||
_("STURDY"),
|
||||
_("DAMP"),
|
||||
_("LIMBER"),
|
||||
_("SAND VEIL"),
|
||||
_("STATIC"),
|
||||
_("VOLT ABSORB"),
|
||||
_("WATER ABSORB"),
|
||||
_("OBLIVIOUS"),
|
||||
_("CLOUD NINE"),
|
||||
_("COMPOUNDEYES"),
|
||||
_("INSOMNIA"),
|
||||
_("COLOR CHANGE"),
|
||||
_("IMMUNITY"),
|
||||
_("FLASH FIRE"),
|
||||
_("SHIELD DUST"),
|
||||
_("OWN TEMPO"),
|
||||
_("SUCTION CUPS"),
|
||||
_("INTIMIDATE"),
|
||||
_("SHADOW TAG"),
|
||||
_("ROUGH SKIN"),
|
||||
_("WONDER GUARD"),
|
||||
_("LEVITATE"),
|
||||
_("EFFECT SPORE"),
|
||||
_("SYNCHRONIZE"),
|
||||
_("CLEAR BODY"),
|
||||
_("NATURAL CURE"),
|
||||
_("LIGHTNINGROD"),
|
||||
_("SERENE GRACE"),
|
||||
_("SWIFT SWIM"),
|
||||
_("CHLOROPHYLL"),
|
||||
_("ILLUMINATE"),
|
||||
_("TRACE"),
|
||||
_("HUGE POWER"),
|
||||
_("POISON POINT"),
|
||||
_("INNER FOCUS"),
|
||||
_("MAGMA ARMOR"),
|
||||
_("WATER VEIL"),
|
||||
_("MAGNET PULL"),
|
||||
_("SOUNDPROOF"),
|
||||
_("RAIN DISH"),
|
||||
_("SAND STREAM"),
|
||||
_("PRESSURE"),
|
||||
_("THICK FAT"),
|
||||
_("EARLY BIRD"),
|
||||
_("FLAME BODY"),
|
||||
_("RUN AWAY"),
|
||||
_("KEEN EYE"),
|
||||
_("HYPER CUTTER"),
|
||||
_("PICKUP"),
|
||||
_("TRUANT"),
|
||||
_("HUSTLE"),
|
||||
_("CUTE CHARM"),
|
||||
_("PLUS"),
|
||||
_("MINUS"),
|
||||
_("FORECAST"),
|
||||
_("STICKY HOLD"),
|
||||
_("SHED SKIN"),
|
||||
_("GUTS"),
|
||||
_("MARVEL SCALE"),
|
||||
_("LIQUID OOZE"),
|
||||
_("OVERGROW"),
|
||||
_("BLAZE"),
|
||||
_("TORRENT"),
|
||||
_("SWARM"),
|
||||
_("ROCK HEAD"),
|
||||
_("DROUGHT"),
|
||||
_("ARENA TRAP"),
|
||||
_("VITAL SPIRIT"),
|
||||
_("WHITE SMOKE"),
|
||||
_("PURE POWER"),
|
||||
_("SHELL ARMOR"),
|
||||
_("CACOPHONY"),
|
||||
_("AIR LOCK"),
|
||||
};
|
||||
|
||||
const u8 *const gAbilityDescriptionPointers[] =
|
||||
{
|
||||
gNoneAbilityDescription,
|
||||
gStenchAbilityDescription,
|
||||
gDrizzleAbilityDescription,
|
||||
gSpeedBoostAbilityDescription,
|
||||
gBattleArmorAbilityDescription,
|
||||
gSturdyAbilityDescription,
|
||||
gDampAbilityDescription,
|
||||
gLimberAbilityDescription,
|
||||
gSandVeilAbilityDescription,
|
||||
gStaticAbilityDescription,
|
||||
gVoltAbsorbAbilityDescription,
|
||||
gWaterAbsorbAbilityDescription,
|
||||
gObliviousAbilityDescription,
|
||||
gCloudNineAbilityDescription,
|
||||
gCompoundEyesAbilityDescription,
|
||||
gInsomniaAbilityDescription,
|
||||
gColorChangeAbilityDescription,
|
||||
gImmunityAbilityDescription,
|
||||
gFlashFireAbilityDescription,
|
||||
gShieldDustAbilityDescription,
|
||||
gOwnTempoAbilityDescription,
|
||||
gSuctionCupsAbilityDescription,
|
||||
gIntimidateAbilityDescription,
|
||||
gShadowTagAbilityDescription,
|
||||
gRoughSkinAbilityDescription,
|
||||
gWonderGuardAbilityDescription,
|
||||
gLevitateAbilityDescription,
|
||||
gEffectSporeAbilityDescription,
|
||||
gSynchronizeAbilityDescription,
|
||||
gClearBodyAbilityDescription,
|
||||
gNaturalCureAbilityDescription,
|
||||
gLightningRodAbilityDescription,
|
||||
gSereneGraceAbilityDescription,
|
||||
gSwiftSwimAbilityDescription,
|
||||
gChlorophyllAbilityDescription,
|
||||
gIlluminateAbilityDescription,
|
||||
gTraceAbilityDescription,
|
||||
gHugePowerAbilityDescription,
|
||||
gPoisonPointAbilityDescription,
|
||||
gInnerFocusAbilityDescription,
|
||||
gMagmaArmorAbilityDescription,
|
||||
gWaterVeilAbilityDescription,
|
||||
gMagnetPullAbilityDescription,
|
||||
gSoundproofAbilityDescription,
|
||||
gRainDishAbilityDescription,
|
||||
gSandStreamAbilityDescription,
|
||||
gPressureAbilityDescription,
|
||||
gThickFatAbilityDescription,
|
||||
gEarlyBirdAbilityDescription,
|
||||
gFlameBodyAbilityDescription,
|
||||
gRunAwayAbilityDescription,
|
||||
gKeenEyeAbilityDescription,
|
||||
gHyperCutterAbilityDescription,
|
||||
gPickupAbilityDescription,
|
||||
gTruantAbilityDescription,
|
||||
gHustleAbilityDescription,
|
||||
gCuteCharmAbilityDescription,
|
||||
gPlusAbilityDescription,
|
||||
gMinusAbilityDescription,
|
||||
gForecastAbilityDescription,
|
||||
gStickyHoldAbilityDescription,
|
||||
gShedSkinAbilityDescription,
|
||||
gGutsAbilityDescription,
|
||||
gMarvelScaleAbilityDescription,
|
||||
gLiquidOozeAbilityDescription,
|
||||
gOvergrowAbilityDescription,
|
||||
gBlazeAbilityDescription,
|
||||
gTorrentAbilityDescription,
|
||||
gSwarmAbilityDescription,
|
||||
gRockHeadAbilityDescription,
|
||||
gDroughtAbilityDescription,
|
||||
gArenaTrapAbilityDescription,
|
||||
gVitalSpiritAbilityDescription,
|
||||
gWhiteSmokeAbilityDescription,
|
||||
gPurePowerAbilityDescription,
|
||||
gShellArmorAbilityDescription,
|
||||
gCacophonyAbilityDescription,
|
||||
gAirLockAbilityDescription,
|
||||
};
|
||||
|
||||
#endif // POKEEMERALD_DATA_TEXT_ABILITIES_H
|
||||
@ -14,8 +14,6 @@ extern struct MonCoords gTrainerFrontPicCoords[];
|
||||
|
||||
extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
|
||||
extern const u8 gMoveNames[][13];
|
||||
extern const u8 gAbilityNames[][13];
|
||||
extern const u8 gTypeNames[][7];
|
||||
extern struct CompressedSpriteSheet gUnknown_0831C620;
|
||||
extern struct CompressedSpritePalette gUnknown_0831C628;
|
||||
extern const struct SpriteTemplate gUnknown_0831C688;
|
||||
|
||||
@ -22,6 +22,7 @@ extern const u8 EventScript_2713D1[];
|
||||
extern const u8 EventScript_2766A2[];
|
||||
extern const u8 EventScript_2766A6[];
|
||||
|
||||
|
||||
extern const u8 gTVBravoTrainerText00[];
|
||||
extern const u8 gTVBravoTrainerText01[];
|
||||
extern const u8 gTVBravoTrainerText02[];
|
||||
@ -381,6 +382,9 @@ extern const u8 SecretBase_RedCave1_Text_2751E1[];
|
||||
extern const u8 SecretBase_RedCave1_Text_2754F6[];
|
||||
extern const u8 SecretBase_RedCave1_Text_2758CC[];
|
||||
|
||||
//field effects
|
||||
extern const u8 FieryPath_EventScript_2908FD[];
|
||||
extern const u8 EventScript_290CAE[];
|
||||
extern const u8 EventScript_2926F8[];
|
||||
|
||||
#endif //GUARD_EVENT_SCRIPTS_H
|
||||
|
||||
@ -1,7 +0,0 @@
|
||||
#ifndef GUARD_FLDEFF_GROUNDSHAKE_H
|
||||
#define GUARD_FLDEFF_GROUNDSHAKE_H
|
||||
|
||||
void sub_81BE6B8(void);
|
||||
void sub_81BE72C(void);
|
||||
|
||||
#endif // GUARD_FLDEFF_GROUNDSHAKE_H
|
||||
@ -188,11 +188,11 @@ typedef union // size = 0x24
|
||||
struct {
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u16 species;
|
||||
/*0x02*/ u16 speciesOpponent;
|
||||
/*0x04*/ u8 playerName[8];
|
||||
/*0x0C*/ u8 linkOpponentName[8];
|
||||
/*0x14*/ u16 move;
|
||||
/*0x16*/ u16 species2;
|
||||
/*0x16*/ u16 speciesPlayer;
|
||||
/*0x18*/ u8 battleType;
|
||||
/*0x19*/ u8 language;
|
||||
/*0x1A*/ u8 linkOpponentLanguage;
|
||||
|
||||
87
include/gym_leader_rematch.h
Normal file
87
include/gym_leader_rematch.h
Normal file
@ -0,0 +1,87 @@
|
||||
#ifndef GUARD_TRAINER_REMATCH_H
|
||||
#define GUARD_TRAINER_REMATCH_H
|
||||
|
||||
enum {
|
||||
REMATCH_ROSE,
|
||||
REMATCH_ANDRES,
|
||||
REMATCH_DUSTY,
|
||||
REMATCH_LOLA,
|
||||
REMATCH_RICKY,
|
||||
REMATCH_LILA_AND_ROY,
|
||||
REMATCH_CRISTIN,
|
||||
REMATCH_BROOKE,
|
||||
REMATCH_WILTON,
|
||||
REMATCH_VALERIE,
|
||||
REMATCH_CINDY,
|
||||
REMATCH_THALIA,
|
||||
REMATCH_JESSICA,
|
||||
REMATCH_WINSTON,
|
||||
REMATCH_STEVE,
|
||||
REMATCH_TONY,
|
||||
REMATCH_NOB,
|
||||
REMATCH_KOJI,
|
||||
REMATCH_FERNANDO,
|
||||
REMATCH_DALTON,
|
||||
REMATCH_BERNIE,
|
||||
REMATCH_ETHAN,
|
||||
REMATCH_JOHN_AND_JAY,
|
||||
REMATCH_JEFFREY,
|
||||
REMATCH_CAMERON,
|
||||
REMATCH_JACKI,
|
||||
REMATCH_WALTER,
|
||||
REMATCH_KAREN,
|
||||
REMATCH_JERRY,
|
||||
REMATCH_ANNA_AND_MEG,
|
||||
REMATCH_ISABEL,
|
||||
REMATCH_MIGUEL,
|
||||
REMATCH_TIMOTHY,
|
||||
REMATCH_SHELBY,
|
||||
REMATCH_CALVIN,
|
||||
REMATCH_ELLIOT,
|
||||
REMATCH_ISAIAH,
|
||||
REMATCH_MARIA,
|
||||
REMATCH_ABIGAIL,
|
||||
REMATCH_DYLAN,
|
||||
REMATCH_KATELYN,
|
||||
REMATCH_BENJAMIN,
|
||||
REMATCH_PABLO,
|
||||
REMATCH_NICOLAS,
|
||||
REMATCH_ROBERT,
|
||||
REMATCH_LAO,
|
||||
REMATCH_CYNDY,
|
||||
REMATCH_MADELINE,
|
||||
REMATCH_JENNY,
|
||||
REMATCH_DIANA,
|
||||
REMATCH_AMY_AND_LIV,
|
||||
REMATCH_ERNEST,
|
||||
REMATCH_CORY,
|
||||
REMATCH_EDWIN,
|
||||
REMATCH_LYDIA,
|
||||
REMATCH_ISAAC,
|
||||
REMATCH_GABRIELLE,
|
||||
REMATCH_CATHERINE,
|
||||
REMATCH_JACKSON,
|
||||
REMATCH_HALEY,
|
||||
REMATCH_JAMES,
|
||||
REMATCH_TRENT,
|
||||
REMATCH_SAWYER,
|
||||
REMATCH_KIRA_AND_DAN,
|
||||
REMATCH_WALLY_3,
|
||||
REMATCH_ROXANNE,
|
||||
REMATCH_BRAWLY,
|
||||
REMATCH_WATTSON,
|
||||
REMATCH_FLANNERY,
|
||||
REMATCH_NORMAN,
|
||||
REMATCH_WINONA,
|
||||
REMATCH_TATE_AND_LIZA,
|
||||
REMATCH_JUAN,
|
||||
REMATCH_SIDNEY,
|
||||
REMATCH_PHOEBE,
|
||||
REMATCH_GLACIA,
|
||||
REMATCH_DRAKE,
|
||||
REMATCH_WALLACE
|
||||
};
|
||||
|
||||
void UpdateGymLeaderRematch(void);
|
||||
|
||||
#endif //GUARD_TRAINER_REMATCH_H
|
||||
@ -468,6 +468,7 @@ extern struct Pokemon gEnemyParty[PARTY_SIZE];
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern struct PokemonStorage* gPokemonStoragePtr;
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const u8 gFacilityClassToPicIndex[];
|
||||
extern const u8 gFacilityClassToTrainerClass[];
|
||||
extern const struct BaseStats gBaseStats[];
|
||||
|
||||
17
include/roulette_util.h
Normal file
17
include/roulette_util.h
Normal file
@ -0,0 +1,17 @@
|
||||
#ifndef GUARD_ROULETTE_UTIL_H
|
||||
#define GUARD_ROULETTE_UTIL_H
|
||||
|
||||
// structures
|
||||
struct InnerStruct203CF18
|
||||
{
|
||||
u8 filler[0xC4];
|
||||
};
|
||||
|
||||
void sub_8151B68(struct InnerStruct203CF18 *, const u8*);
|
||||
void sub_8151B3C(struct InnerStruct203CF18 *);
|
||||
void sub_8151CA8(struct InnerStruct203CF18 *, u8, u8);
|
||||
void sub_8151C50(struct InnerStruct203CF18 *, u8, u8);
|
||||
void sub_8151D28(struct InnerStruct203CF18 *, u8, u8);
|
||||
void sub_8151E50(struct InnerStruct203CF18 *);
|
||||
|
||||
#endif // GUARD_ROULETTE_UTIL_H
|
||||
43
include/tv.h
43
include/tv.h
@ -4,17 +4,46 @@
|
||||
extern u8 *const gTVStringVarPtrs[3];
|
||||
|
||||
void ClearTVShowData(void);
|
||||
void PutPokemonTodayCaughtOnAir(void);
|
||||
void sub_80EE184(void);
|
||||
void sub_80EE35C(u16 foeSpecies, u16 species, u8 moveIdx, const u16 *movePtr, u16 betterMove);
|
||||
void sub_80EE8C8(u16 winStreak, u8 facility);
|
||||
void DoTVShow(void);
|
||||
void DoTVShowInSearchOfTrainers(void);
|
||||
void sub_80EDCE8(void);
|
||||
void sub_80EE2CC(void);
|
||||
void sub_80EE72C(void);
|
||||
void sub_80EED10(void);
|
||||
void sub_80EED34(void);
|
||||
void sub_80EED60(u16 delta);
|
||||
void sub_80F01B8(void);
|
||||
void sub_80F01E8(void *src, u32 size, u8 masterIdx);
|
||||
void sub_80EE4DC(struct Pokemon *pokemon, u8 ribbonMonDataIdx);
|
||||
u32 GetPlayerIDAsU32(void);
|
||||
bool8 GetPriceReduction(u8 newsKind);
|
||||
u8 GetRibbonCount(struct Pokemon *pokemon);
|
||||
void TV_PutSecretBaseVisitOnTheAir(void);
|
||||
void sub_80EE184(void);
|
||||
void sub_80EEA70(void);
|
||||
void sub_80F14F8(TVShow *shows);
|
||||
size_t sub_80EF370(int value);
|
||||
bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language);
|
||||
size_t CountDigits(int value);
|
||||
u8 GetRibbonCount(struct Pokemon *pokemon);
|
||||
void sub_80EDE70(u16 nCoinsSpent);
|
||||
void sub_80EDE84(u16 nCoinsSpent);
|
||||
void sub_80EDD78(u16 nCoinsPaidOut);
|
||||
void sub_80EEA70(void);
|
||||
void sub_80EDB44(void);
|
||||
void sub_80EDC60(const u16 *words);
|
||||
void sub_80EDA80(void);
|
||||
void sub_80F0C7C(void *src, u32 size, u8 masterIdx);
|
||||
void sub_80F0BB8(void);
|
||||
void sub_80ED950(bool8 flag);
|
||||
void sub_80EEC80(void);
|
||||
void sub_80EECA4(void);
|
||||
void sub_80EECC8(void);
|
||||
void sub_80EECEC(void);
|
||||
void sub_80F1208(TVShow *shows);
|
||||
void sub_80EE44C(u8 nMonsCaught, u8 nPkblkUsed);
|
||||
void SetPokemonAnglerSpecies(u16 species);
|
||||
void UpdateTVShowsPerDay(u16 days);
|
||||
void PutPokemonTodayCaughtOnAir(void);
|
||||
void TV_PutSecretBaseVisitOnTheAir(void);
|
||||
bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language);
|
||||
void PutBattleUpdateOnTheAir(u8 opponentLinkPlayerId, u16 move, u16 speciesPlayer, u16 speciesOpponent);
|
||||
|
||||
#endif //GUARD_TV_H
|
||||
|
||||
@ -47,7 +47,7 @@ SECTIONS {
|
||||
src/dma3_manager.o(.text);
|
||||
src/gpu_regs.o(.text);
|
||||
src/bg.o(.text);
|
||||
asm/blit.o(.text);
|
||||
src/blit.o(.text);
|
||||
src/window.o(.text);
|
||||
src/text.o(.text);
|
||||
src/sprite.o(.text);
|
||||
@ -180,7 +180,7 @@ SECTIONS {
|
||||
src/wallclock.o(.text);
|
||||
asm/rom6.o(.text);
|
||||
src/pokeblock.o(.text);
|
||||
asm/fldeff_flash.o(.text);
|
||||
src/fldeff_flash.o(.text);
|
||||
asm/post_battle_event_funcs.o(.text);
|
||||
src/time_events.o(.text);
|
||||
src/birch_pc.o(.text);
|
||||
@ -236,7 +236,7 @@ SECTIONS {
|
||||
src/evolution_graphics.o(.text);
|
||||
src/bard_music.o(.text);
|
||||
src/fldeff_teleport.o(.text);
|
||||
asm/battle_link_817C95C.o(.text);
|
||||
src/battle_tv.o(.text);
|
||||
src/pokemon_animation.o(.text);
|
||||
src/recorded_battle.o(.text);
|
||||
src/battle_controller_recorded_opponent.o(.text);
|
||||
@ -258,7 +258,8 @@ SECTIONS {
|
||||
src/multiboot.o(.text);
|
||||
src/unk_81BAD84.o(.text);
|
||||
src/battle_controller_player_partner.o(.text);
|
||||
asm/fldeff_groundshake.o(.text);
|
||||
src/fldeff_groundshake.o(.text);
|
||||
src/fossil_specials.o(.text);
|
||||
asm/fossil_specials.o(.text);
|
||||
src/berry_fix_program.o(.text);
|
||||
src/pokemon_summary_screen.o(.text);
|
||||
@ -270,7 +271,7 @@ SECTIONS {
|
||||
src/rayquaza_scene.o(.text);
|
||||
src/walda_phrase.o(.text);
|
||||
asm/contest_link_81D9DE4.o(.text);
|
||||
asm/trainer_rematch.o(.text);
|
||||
src/gym_leader_rematch.o(.text);
|
||||
src/unk_transition.o(.text);
|
||||
src/international_string_util.o(.text);
|
||||
asm/international_string_util.o(.text);
|
||||
@ -384,7 +385,6 @@ SECTIONS {
|
||||
data/smokescreen.o(.rodata);
|
||||
src/battle_controller_opponent.o(.rodata);
|
||||
src/battle_controller_link_opponent.o(.rodata);
|
||||
data/data2c.o(.rodata);
|
||||
src/pokemon.o(.rodata);
|
||||
src/trig.o(.rodata);
|
||||
src/util.o(.rodata);
|
||||
@ -472,7 +472,7 @@ SECTIONS {
|
||||
data/starter_choose.o(.rodata);
|
||||
src/wallclock.o(.rodata);
|
||||
src/pokeblock.o(.rodata);
|
||||
data/fldeff_flash.o(.rodata);
|
||||
src/fldeff_flash.o(.rodata);
|
||||
src/time_events.o(.rodata);
|
||||
data/field_specials.o(.rodata);
|
||||
data/battle_records.o(.rodata);
|
||||
@ -514,7 +514,7 @@ SECTIONS {
|
||||
src/intro_credits_graphics.o(.rodata);
|
||||
src/evolution_graphics.o(.rodata);
|
||||
src/bard_music.o(.rodata);
|
||||
data/battle_link_817C95C.o(.rodata);
|
||||
src/battle_tv.o(.rodata);
|
||||
src/pokemon_animation.o(.rodata);
|
||||
src/battle_controller_recorded_opponent.o(.rodata);
|
||||
src/battle_controller_recorded_player.o(.rodata);
|
||||
@ -533,7 +533,8 @@ SECTIONS {
|
||||
src/unk_text_util_2.o(.rodata);
|
||||
src/unk_81BAD84.o(.rodata);
|
||||
src/battle_controller_player_partner.o(.rodata);
|
||||
data/fossil_special_fldeff_groundshake.o(.rodata);
|
||||
src/fossil_specials.o(.rodata);
|
||||
src/fldeff_groundshake.o(.rodata);
|
||||
src/berry_fix_program.o(.rodata);
|
||||
data/pokemon_summary_screen.o(.rodata);
|
||||
data/pokenav.o(.rodata);
|
||||
@ -541,7 +542,7 @@ SECTIONS {
|
||||
data/pokenav.o(.rodata.after.match.call);
|
||||
src/rayquaza_scene.o(.rodata);
|
||||
src/walda_phrase.o(.rodata);
|
||||
data/trainer_rematch.o(.rodata);
|
||||
src/gym_leader_rematch.o(.rodata);
|
||||
data/unk_transition.o(.rodata);
|
||||
src/unk_transition.o(.rodata);
|
||||
data/text_input_strings.o(.rodata);
|
||||
|
||||
@ -45,7 +45,6 @@ in order to read the next command correctly. refer to battle_ai_scripts.s for th
|
||||
AI scripts.
|
||||
*/
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const u8 * const gBattleAI_ScriptsTable[];
|
||||
|
||||
extern u32 GetAiScriptsInRecordedBattle();
|
||||
@ -346,7 +345,7 @@ void BattleAI_SetupAIData(u8 defaultScoreMoves)
|
||||
}
|
||||
gBattleResources->AI_ScriptsStack->size = 0;
|
||||
sBattler_AI = gActiveBattler;
|
||||
// decide a random target bank in doubles
|
||||
// decide a random target battlerId in doubles
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
||||
{
|
||||
gBattlerTarget = (Random() & BIT_FLANK) + (GetBattlerSide(gActiveBattler) ^ BIT_SIDE);
|
||||
@ -620,32 +619,32 @@ static void RecordLastUsedMoveByTarget(void)
|
||||
}
|
||||
}
|
||||
|
||||
void ClearBattlerMoveHistory(u8 bank)
|
||||
void ClearBattlerMoveHistory(u8 battlerId)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
gBattleResources->battleHistory->usedMoves[bank].moves[i] = 0;
|
||||
gBattleResources->battleHistory->usedMoves[battlerId].moves[i] = 0;
|
||||
}
|
||||
|
||||
void RecordAbilityBattle(u8 bank, u8 abilityId)
|
||||
void RecordAbilityBattle(u8 battlerId, u8 abilityId)
|
||||
{
|
||||
gBattleResources->battleHistory->abilities[bank] = abilityId;
|
||||
gBattleResources->battleHistory->abilities[battlerId] = abilityId;
|
||||
}
|
||||
|
||||
void ClearBattlerAbilityHistory(u8 bank)
|
||||
void ClearBattlerAbilityHistory(u8 battlerId)
|
||||
{
|
||||
gBattleResources->battleHistory->abilities[bank] = 0;
|
||||
gBattleResources->battleHistory->abilities[battlerId] = 0;
|
||||
}
|
||||
|
||||
void RecordItemEffectBattle(u8 bank, u8 itemEffect)
|
||||
void RecordItemEffectBattle(u8 battlerId, u8 itemEffect)
|
||||
{
|
||||
gBattleResources->battleHistory->itemEffects[bank] = itemEffect;
|
||||
gBattleResources->battleHistory->itemEffects[battlerId] = itemEffect;
|
||||
}
|
||||
|
||||
void ClearBankItemEffectHistory(u8 bank)
|
||||
void ClearBankItemEffectHistory(u8 battlerId)
|
||||
{
|
||||
gBattleResources->battleHistory->itemEffects[bank] = 0;
|
||||
gBattleResources->battleHistory->itemEffects[battlerId] = 0;
|
||||
}
|
||||
|
||||
static void BattleAICmd_if_random_less_than(void)
|
||||
@ -700,14 +699,14 @@ static void BattleAICmd_score(void)
|
||||
|
||||
static void BattleAICmd_if_hp_less_than(void)
|
||||
{
|
||||
u16 bank;
|
||||
u16 battlerId;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) < gAIScriptPtr[2])
|
||||
if ((u32)(100 * gBattleMons[battlerId].hp / gBattleMons[battlerId].maxHP) < gAIScriptPtr[2])
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
|
||||
else
|
||||
gAIScriptPtr += 7;
|
||||
@ -715,14 +714,14 @@ static void BattleAICmd_if_hp_less_than(void)
|
||||
|
||||
static void BattleAICmd_if_hp_more_than(void)
|
||||
{
|
||||
u16 bank;
|
||||
u16 battlerId;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) > gAIScriptPtr[2])
|
||||
if ((u32)(100 * gBattleMons[battlerId].hp / gBattleMons[battlerId].maxHP) > gAIScriptPtr[2])
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
|
||||
else
|
||||
gAIScriptPtr += 7;
|
||||
@ -730,14 +729,14 @@ static void BattleAICmd_if_hp_more_than(void)
|
||||
|
||||
static void BattleAICmd_if_hp_equal(void)
|
||||
{
|
||||
u16 bank;
|
||||
u16 battlerId;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) == gAIScriptPtr[2])
|
||||
if ((u32)(100 * gBattleMons[battlerId].hp / gBattleMons[battlerId].maxHP) == gAIScriptPtr[2])
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
|
||||
else
|
||||
gAIScriptPtr += 7;
|
||||
@ -745,14 +744,14 @@ static void BattleAICmd_if_hp_equal(void)
|
||||
|
||||
static void BattleAICmd_if_hp_not_equal(void)
|
||||
{
|
||||
u16 bank;
|
||||
u16 battlerId;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) != gAIScriptPtr[2])
|
||||
if ((u32)(100 * gBattleMons[battlerId].hp / gBattleMons[battlerId].maxHP) != gAIScriptPtr[2])
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
|
||||
else
|
||||
gAIScriptPtr += 7;
|
||||
@ -760,17 +759,17 @@ static void BattleAICmd_if_hp_not_equal(void)
|
||||
|
||||
static void BattleAICmd_if_status(void)
|
||||
{
|
||||
u16 bank;
|
||||
u16 battlerId;
|
||||
u32 status;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
status = AIScriptRead32(gAIScriptPtr + 2);
|
||||
|
||||
if ((gBattleMons[bank].status1 & status) != 0)
|
||||
if ((gBattleMons[battlerId].status1 & status) != 0)
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
|
||||
else
|
||||
gAIScriptPtr += 10;
|
||||
@ -778,17 +777,17 @@ static void BattleAICmd_if_status(void)
|
||||
|
||||
static void BattleAICmd_if_not_status(void)
|
||||
{
|
||||
u16 bank;
|
||||
u16 battlerId;
|
||||
u32 status;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
status = AIScriptRead32(gAIScriptPtr + 2);
|
||||
|
||||
if ((gBattleMons[bank].status1 & status) == 0)
|
||||
if ((gBattleMons[battlerId].status1 & status) == 0)
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
|
||||
else
|
||||
gAIScriptPtr += 10;
|
||||
@ -796,17 +795,17 @@ static void BattleAICmd_if_not_status(void)
|
||||
|
||||
static void BattleAICmd_if_status2(void)
|
||||
{
|
||||
u16 bank;
|
||||
u16 battlerId;
|
||||
u32 status;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
status = AIScriptRead32(gAIScriptPtr + 2);
|
||||
|
||||
if ((gBattleMons[bank].status2 & status) != 0)
|
||||
if ((gBattleMons[battlerId].status2 & status) != 0)
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
|
||||
else
|
||||
gAIScriptPtr += 10;
|
||||
@ -814,17 +813,17 @@ static void BattleAICmd_if_status2(void)
|
||||
|
||||
static void BattleAICmd_if_not_status2(void)
|
||||
{
|
||||
u16 bank;
|
||||
u16 battlerId;
|
||||
u32 status;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
status = AIScriptRead32(gAIScriptPtr + 2);
|
||||
|
||||
if ((gBattleMons[bank].status2 & status) == 0)
|
||||
if ((gBattleMons[battlerId].status2 & status) == 0)
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
|
||||
else
|
||||
gAIScriptPtr += 10;
|
||||
@ -832,17 +831,17 @@ static void BattleAICmd_if_not_status2(void)
|
||||
|
||||
static void BattleAICmd_if_status3(void)
|
||||
{
|
||||
u16 bank;
|
||||
u16 battlerId;
|
||||
u32 status;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
status = AIScriptRead32(gAIScriptPtr + 2);
|
||||
|
||||
if ((gStatuses3[bank] & status) != 0)
|
||||
if ((gStatuses3[battlerId] & status) != 0)
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
|
||||
else
|
||||
gAIScriptPtr += 10;
|
||||
@ -850,17 +849,17 @@ static void BattleAICmd_if_status3(void)
|
||||
|
||||
static void BattleAICmd_if_not_status3(void)
|
||||
{
|
||||
u16 bank;
|
||||
u16 battlerId;
|
||||
u32 status;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
status = AIScriptRead32(gAIScriptPtr + 2);
|
||||
|
||||
if ((gStatuses3[bank] & status) == 0)
|
||||
if ((gStatuses3[battlerId] & status) == 0)
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
|
||||
else
|
||||
gAIScriptPtr += 10;
|
||||
@ -868,15 +867,15 @@ static void BattleAICmd_if_not_status3(void)
|
||||
|
||||
static void BattleAICmd_if_side_affecting(void)
|
||||
{
|
||||
u16 bank;
|
||||
u16 battlerId;
|
||||
u32 side, status;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
side = GET_BATTLER_SIDE(bank);
|
||||
side = GET_BATTLER_SIDE(battlerId);
|
||||
status = AIScriptRead32(gAIScriptPtr + 2);
|
||||
|
||||
if ((gSideStatuses[side] & status) != 0)
|
||||
@ -887,15 +886,15 @@ static void BattleAICmd_if_side_affecting(void)
|
||||
|
||||
static void BattleAICmd_if_not_side_affecting(void)
|
||||
{
|
||||
u16 bank;
|
||||
u16 battlerId;
|
||||
u32 side, status;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
side = GET_BATTLER_SIDE(bank);
|
||||
side = GET_BATTLER_SIDE(battlerId);
|
||||
status = AIScriptRead32(gAIScriptPtr + 2);
|
||||
|
||||
if ((gSideStatuses[side] & status) == 0)
|
||||
@ -1123,9 +1122,9 @@ static void BattleAICmd_get_type(void)
|
||||
gAIScriptPtr += 2;
|
||||
}
|
||||
|
||||
static u8 BattleAI_GetWantedBank(u8 bank)
|
||||
static u8 BattleAI_GetWantedBank(u8 battlerId)
|
||||
{
|
||||
switch (bank)
|
||||
switch (battlerId)
|
||||
{
|
||||
case AI_USER:
|
||||
return sBattler_AI;
|
||||
@ -1141,9 +1140,9 @@ static u8 BattleAI_GetWantedBank(u8 bank)
|
||||
|
||||
static void BattleAICmd_is_of_type(void)
|
||||
{
|
||||
u8 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]);
|
||||
u8 battlerId = BattleAI_GetWantedBank(gAIScriptPtr[1]);
|
||||
|
||||
if(gBattleMons[bank].type1 == gAIScriptPtr[2] || gBattleMons[bank].type2 == gAIScriptPtr[2])
|
||||
if(gBattleMons[battlerId].type1 == gAIScriptPtr[2] || gBattleMons[battlerId].type2 == gAIScriptPtr[2])
|
||||
{
|
||||
AI_THINKING_STRUCT->funcResult = TRUE;
|
||||
}
|
||||
@ -1277,7 +1276,7 @@ static void BattleAICmd_nullsub_2B(void)
|
||||
|
||||
static void BattleAICmd_count_usable_party_mons(void)
|
||||
{
|
||||
u8 bank;
|
||||
u8 battlerId;
|
||||
u8 bankOnField1, bankOnField2;
|
||||
struct Pokemon *party;
|
||||
int i;
|
||||
@ -1285,11 +1284,11 @@ static void BattleAICmd_count_usable_party_mons(void)
|
||||
AI_THINKING_STRUCT->funcResult = 0;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
if (GetBattlerSide(bank) == B_SIDE_PLAYER)
|
||||
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
|
||||
party = gPlayerParty;
|
||||
else
|
||||
party = gEnemyParty;
|
||||
@ -1297,14 +1296,14 @@ static void BattleAICmd_count_usable_party_mons(void)
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
||||
{
|
||||
u32 position;
|
||||
bankOnField1 = gBattlerPartyIndexes[bank];
|
||||
position = GetBattlerPosition(bank) ^ BIT_FLANK;
|
||||
bankOnField1 = gBattlerPartyIndexes[battlerId];
|
||||
position = GetBattlerPosition(battlerId) ^ BIT_FLANK;
|
||||
bankOnField2 = gBattlerPartyIndexes[GetBattlerAtPosition(position)];
|
||||
}
|
||||
else // in singles there's only one bank by side
|
||||
else // in singles there's only one battlerId by side
|
||||
{
|
||||
bankOnField1 = gBattlerPartyIndexes[bank];
|
||||
bankOnField2 = gBattlerPartyIndexes[bank];
|
||||
bankOnField1 = gBattlerPartyIndexes[battlerId];
|
||||
bankOnField2 = gBattlerPartyIndexes[battlerId];
|
||||
}
|
||||
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
@ -1335,110 +1334,110 @@ static void BattleAICmd_get_considered_move_effect(void)
|
||||
|
||||
static void BattleAICmd_get_ability(void)
|
||||
{
|
||||
u8 bank;
|
||||
u8 battlerId;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
if (gActiveBattler != bank)
|
||||
if (gActiveBattler != battlerId)
|
||||
{
|
||||
if (BATTLE_HISTORY->abilities[bank] != 0)
|
||||
if (BATTLE_HISTORY->abilities[battlerId] != 0)
|
||||
{
|
||||
AI_THINKING_STRUCT->funcResult = BATTLE_HISTORY->abilities[bank];
|
||||
AI_THINKING_STRUCT->funcResult = BATTLE_HISTORY->abilities[battlerId];
|
||||
gAIScriptPtr += 2;
|
||||
return;
|
||||
}
|
||||
|
||||
// abilities that prevent fleeing.
|
||||
if (gBattleMons[bank].ability == ABILITY_SHADOW_TAG
|
||||
|| gBattleMons[bank].ability == ABILITY_MAGNET_PULL
|
||||
|| gBattleMons[bank].ability == ABILITY_ARENA_TRAP)
|
||||
if (gBattleMons[battlerId].ability == ABILITY_SHADOW_TAG
|
||||
|| gBattleMons[battlerId].ability == ABILITY_MAGNET_PULL
|
||||
|| gBattleMons[battlerId].ability == ABILITY_ARENA_TRAP)
|
||||
{
|
||||
AI_THINKING_STRUCT->funcResult = gBattleMons[bank].ability;
|
||||
AI_THINKING_STRUCT->funcResult = gBattleMons[battlerId].ability;
|
||||
gAIScriptPtr += 2;
|
||||
return;
|
||||
}
|
||||
|
||||
if (gBaseStats[gBattleMons[bank].species].ability1 != ABILITY_NONE)
|
||||
if (gBaseStats[gBattleMons[battlerId].species].ability1 != ABILITY_NONE)
|
||||
{
|
||||
if (gBaseStats[gBattleMons[bank].species].ability2 != ABILITY_NONE)
|
||||
if (gBaseStats[gBattleMons[battlerId].species].ability2 != ABILITY_NONE)
|
||||
{
|
||||
// AI has no knowledge of opponent, so it guesses which ability.
|
||||
if (Random() & 1)
|
||||
{
|
||||
AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[bank].species].ability1;
|
||||
AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[battlerId].species].ability1;
|
||||
}
|
||||
else
|
||||
{
|
||||
AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[bank].species].ability2;
|
||||
AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[battlerId].species].ability2;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[bank].species].ability1; // it's definitely ability 1.
|
||||
AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[battlerId].species].ability1; // it's definitely ability 1.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[bank].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability.
|
||||
AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[battlerId].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// The AI knows its own ability.
|
||||
AI_THINKING_STRUCT->funcResult = gBattleMons[bank].ability;
|
||||
AI_THINKING_STRUCT->funcResult = gBattleMons[battlerId].ability;
|
||||
}
|
||||
gAIScriptPtr += 2;
|
||||
}
|
||||
|
||||
static void BattleAICmd_check_ability(void)
|
||||
{
|
||||
u32 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]);
|
||||
u32 battlerId = BattleAI_GetWantedBank(gAIScriptPtr[1]);
|
||||
u32 ability = gAIScriptPtr[2];
|
||||
|
||||
if (gAIScriptPtr[1] == AI_TARGET || gAIScriptPtr[1] == AI_TARGET_PARTNER)
|
||||
{
|
||||
if (BATTLE_HISTORY->abilities[bank] != 0)
|
||||
if (BATTLE_HISTORY->abilities[battlerId] != 0)
|
||||
{
|
||||
ability = BATTLE_HISTORY->abilities[bank];
|
||||
ability = BATTLE_HISTORY->abilities[battlerId];
|
||||
AI_THINKING_STRUCT->funcResult = ability;
|
||||
}
|
||||
// abilities that prevent fleeing.
|
||||
else if (gBattleMons[bank].ability == ABILITY_SHADOW_TAG
|
||||
|| gBattleMons[bank].ability == ABILITY_MAGNET_PULL
|
||||
|| gBattleMons[bank].ability == ABILITY_ARENA_TRAP)
|
||||
else if (gBattleMons[battlerId].ability == ABILITY_SHADOW_TAG
|
||||
|| gBattleMons[battlerId].ability == ABILITY_MAGNET_PULL
|
||||
|| gBattleMons[battlerId].ability == ABILITY_ARENA_TRAP)
|
||||
{
|
||||
ability = gBattleMons[bank].ability;
|
||||
ability = gBattleMons[battlerId].ability;
|
||||
}
|
||||
else if (gBaseStats[gBattleMons[bank].species].ability1 != ABILITY_NONE)
|
||||
else if (gBaseStats[gBattleMons[battlerId].species].ability1 != ABILITY_NONE)
|
||||
{
|
||||
if (gBaseStats[gBattleMons[bank].species].ability2 != ABILITY_NONE)
|
||||
if (gBaseStats[gBattleMons[battlerId].species].ability2 != ABILITY_NONE)
|
||||
{
|
||||
u8 abilityDummyVariable = ability; // needed to match
|
||||
if (gBaseStats[gBattleMons[bank].species].ability1 != abilityDummyVariable
|
||||
&& gBaseStats[gBattleMons[bank].species].ability2 != abilityDummyVariable)
|
||||
if (gBaseStats[gBattleMons[battlerId].species].ability1 != abilityDummyVariable
|
||||
&& gBaseStats[gBattleMons[battlerId].species].ability2 != abilityDummyVariable)
|
||||
{
|
||||
ability = gBaseStats[gBattleMons[bank].species].ability1;
|
||||
ability = gBaseStats[gBattleMons[battlerId].species].ability1;
|
||||
}
|
||||
else
|
||||
ability = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
ability = gBaseStats[gBattleMons[bank].species].ability1;
|
||||
ability = gBaseStats[gBattleMons[battlerId].species].ability1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ability = gBaseStats[gBattleMons[bank].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability.
|
||||
ability = gBaseStats[gBattleMons[battlerId].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// The AI knows its own or partner's ability.
|
||||
ability = gBattleMons[bank].ability;
|
||||
ability = gBattleMons[battlerId].ability;
|
||||
}
|
||||
if (ability == 0)
|
||||
{
|
||||
@ -1546,19 +1545,19 @@ static void BattleAICmd_if_status_in_party(void)
|
||||
struct Pokemon *party;
|
||||
int i;
|
||||
u32 statusToCompareTo;
|
||||
u8 bank;
|
||||
u8 battlerId;
|
||||
|
||||
switch(gAIScriptPtr[1])
|
||||
{
|
||||
case AI_USER:
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
break;
|
||||
default:
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
break;
|
||||
}
|
||||
|
||||
party = (GetBattlerSide(bank) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty;
|
||||
party = (GetBattlerSide(battlerId) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty;
|
||||
|
||||
statusToCompareTo = AIScriptRead32(gAIScriptPtr + 2);
|
||||
|
||||
@ -1583,19 +1582,19 @@ static void BattleAICmd_if_status_not_in_party(void)
|
||||
struct Pokemon *party;
|
||||
int i;
|
||||
u32 statusToCompareTo;
|
||||
u8 bank;
|
||||
u8 battlerId;
|
||||
|
||||
switch(gAIScriptPtr[1])
|
||||
{
|
||||
case 1:
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
break;
|
||||
default:
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
break;
|
||||
}
|
||||
|
||||
party = (GetBattlerSide(bank) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty;
|
||||
party = (GetBattlerSide(battlerId) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty;
|
||||
|
||||
statusToCompareTo = AIScriptRead32(gAIScriptPtr + 2);
|
||||
|
||||
@ -1646,14 +1645,14 @@ static void BattleAICmd_if_not_effect(void)
|
||||
|
||||
static void BattleAICmd_if_stat_level_less_than(void)
|
||||
{
|
||||
u32 bank;
|
||||
u32 battlerId;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
if (gBattleMons[bank].statStages[gAIScriptPtr[2]] < gAIScriptPtr[3])
|
||||
if (gBattleMons[battlerId].statStages[gAIScriptPtr[2]] < gAIScriptPtr[3])
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
|
||||
else
|
||||
gAIScriptPtr += 8;
|
||||
@ -1661,14 +1660,14 @@ static void BattleAICmd_if_stat_level_less_than(void)
|
||||
|
||||
static void BattleAICmd_if_stat_level_more_than(void)
|
||||
{
|
||||
u32 bank;
|
||||
u32 battlerId;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
if (gBattleMons[bank].statStages[gAIScriptPtr[2]] > gAIScriptPtr[3])
|
||||
if (gBattleMons[battlerId].statStages[gAIScriptPtr[2]] > gAIScriptPtr[3])
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
|
||||
else
|
||||
gAIScriptPtr += 8;
|
||||
@ -1676,14 +1675,14 @@ static void BattleAICmd_if_stat_level_more_than(void)
|
||||
|
||||
static void BattleAICmd_if_stat_level_equal(void)
|
||||
{
|
||||
u32 bank;
|
||||
u32 battlerId;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
if (gBattleMons[bank].statStages[gAIScriptPtr[2]] == gAIScriptPtr[3])
|
||||
if (gBattleMons[battlerId].statStages[gAIScriptPtr[2]] == gAIScriptPtr[3])
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
|
||||
else
|
||||
gAIScriptPtr += 8;
|
||||
@ -1691,14 +1690,14 @@ static void BattleAICmd_if_stat_level_equal(void)
|
||||
|
||||
static void BattleAICmd_if_stat_level_not_equal(void)
|
||||
{
|
||||
u32 bank;
|
||||
u32 battlerId;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
if (gBattleMons[bank].statStages[gAIScriptPtr[2]] != gAIScriptPtr[3])
|
||||
if (gBattleMons[battlerId].statStages[gAIScriptPtr[2]] != gAIScriptPtr[3])
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
|
||||
else
|
||||
gAIScriptPtr += 8;
|
||||
@ -1940,16 +1939,16 @@ static void BattleAICmd_if_doesnt_have_move_with_effect(void)
|
||||
|
||||
static void BattleAICmd_if_any_move_disabled_or_encored(void)
|
||||
{
|
||||
u8 bank;
|
||||
u8 battlerId;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
if (gAIScriptPtr[2] == 0)
|
||||
{
|
||||
if (gDisableStructs[bank].disabledMove == 0)
|
||||
if (gDisableStructs[battlerId].disabledMove == 0)
|
||||
{
|
||||
gAIScriptPtr += 7;
|
||||
return;
|
||||
@ -1962,7 +1961,7 @@ static void BattleAICmd_if_any_move_disabled_or_encored(void)
|
||||
gAIScriptPtr += 7;
|
||||
return;
|
||||
}
|
||||
else if (gDisableStructs[bank].encoredMove != 0)
|
||||
else if (gDisableStructs[battlerId].encoredMove != 0)
|
||||
{
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
|
||||
return;
|
||||
@ -2018,31 +2017,31 @@ static void BattleAICmd_watch(void)
|
||||
|
||||
static void BattleAICmd_get_hold_effect(void)
|
||||
{
|
||||
u8 bank;
|
||||
u8 battlerId;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
if (gActiveBattler != bank)
|
||||
AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(BATTLE_HISTORY->itemEffects[bank]);
|
||||
if (gActiveBattler != battlerId)
|
||||
AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(BATTLE_HISTORY->itemEffects[battlerId]);
|
||||
else
|
||||
AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(gBattleMons[bank].item);
|
||||
AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(gBattleMons[battlerId].item);
|
||||
|
||||
gAIScriptPtr += 2;
|
||||
}
|
||||
|
||||
static void BattleAICmd_if_holds_item(void)
|
||||
{
|
||||
u8 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]);
|
||||
u8 battlerId = BattleAI_GetWantedBank(gAIScriptPtr[1]);
|
||||
u16 item;
|
||||
u8 var1, var2;
|
||||
|
||||
if ((bank & BIT_SIDE) == (sBattler_AI & BIT_SIDE))
|
||||
item = gBattleMons[bank].item;
|
||||
if ((battlerId & BIT_SIDE) == (sBattler_AI & BIT_SIDE))
|
||||
item = gBattleMons[battlerId].item;
|
||||
else
|
||||
item = BATTLE_HISTORY->itemEffects[bank];
|
||||
item = BATTLE_HISTORY->itemEffects[battlerId];
|
||||
|
||||
// UB: doesn't properly read an unaligned u16
|
||||
var2 = gAIScriptPtr[2];
|
||||
@ -2056,42 +2055,42 @@ static void BattleAICmd_if_holds_item(void)
|
||||
|
||||
static void BattleAICmd_get_gender(void)
|
||||
{
|
||||
u8 bank;
|
||||
u8 battlerId;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
AI_THINKING_STRUCT->funcResult = GetGenderFromSpeciesAndPersonality(gBattleMons[bank].species, gBattleMons[bank].personality);
|
||||
AI_THINKING_STRUCT->funcResult = GetGenderFromSpeciesAndPersonality(gBattleMons[battlerId].species, gBattleMons[battlerId].personality);
|
||||
|
||||
gAIScriptPtr += 2;
|
||||
}
|
||||
|
||||
static void BattleAICmd_is_first_turn_for(void)
|
||||
{
|
||||
u8 bank;
|
||||
u8 battlerId;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
AI_THINKING_STRUCT->funcResult = gDisableStructs[bank].isFirstTurn;
|
||||
AI_THINKING_STRUCT->funcResult = gDisableStructs[battlerId].isFirstTurn;
|
||||
|
||||
gAIScriptPtr += 2;
|
||||
}
|
||||
|
||||
static void BattleAICmd_get_stockpile_count(void)
|
||||
{
|
||||
u8 bank;
|
||||
u8 battlerId;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
AI_THINKING_STRUCT->funcResult = gDisableStructs[bank].stockpileCounter;
|
||||
AI_THINKING_STRUCT->funcResult = gDisableStructs[battlerId].stockpileCounter;
|
||||
|
||||
gAIScriptPtr += 2;
|
||||
}
|
||||
@ -2105,18 +2104,18 @@ static void BattleAICmd_is_double_battle(void)
|
||||
|
||||
static void BattleAICmd_get_used_held_item(void)
|
||||
{
|
||||
u8 bank;
|
||||
u8 battlerId;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
// This is likely a leftover from Ruby's code and its ugly ewram access
|
||||
#ifdef NONMATCHING
|
||||
AI_THINKING_STRUCT->funcResult = gBattleStruct->usedHeldItems[bank];
|
||||
AI_THINKING_STRUCT->funcResult = gBattleStruct->usedHeldItems[battlerId];
|
||||
#else
|
||||
AI_THINKING_STRUCT->funcResult = *(u8*)((u8*)(gBattleStruct) + offsetof(struct BattleStruct, usedHeldItems) + (bank * 2));
|
||||
AI_THINKING_STRUCT->funcResult = *(u8*)((u8*)(gBattleStruct) + offsetof(struct BattleStruct, usedHeldItems) + (battlerId * 2));
|
||||
#endif // NONMATCHING
|
||||
|
||||
gAIScriptPtr += 2;
|
||||
@ -2145,14 +2144,14 @@ static void BattleAICmd_get_move_effect_from_result(void)
|
||||
|
||||
static void BattleAICmd_get_protect_count(void)
|
||||
{
|
||||
u8 bank;
|
||||
u8 battlerId;
|
||||
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
bank = sBattler_AI;
|
||||
battlerId = sBattler_AI;
|
||||
else
|
||||
bank = gBattlerTarget;
|
||||
battlerId = gBattlerTarget;
|
||||
|
||||
AI_THINKING_STRUCT->funcResult = gDisableStructs[bank].protectUses;
|
||||
AI_THINKING_STRUCT->funcResult = gDisableStructs[battlerId].protectUses;
|
||||
|
||||
gAIScriptPtr += 2;
|
||||
}
|
||||
@ -2255,9 +2254,9 @@ static void BattleAICmd_if_target_is_ally(void)
|
||||
|
||||
static void BattleAICmd_if_flash_fired(void)
|
||||
{
|
||||
u8 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]);
|
||||
u8 battlerId = BattleAI_GetWantedBank(gAIScriptPtr[1]);
|
||||
|
||||
if (gBattleResources->flags->flags[bank] & UNKNOWN_FLAG_FLASH_FIRE)
|
||||
if (gBattleResources->flags->flags[battlerId] & UNKNOWN_FLAG_FLASH_FIRE)
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
|
||||
else
|
||||
gAIScriptPtr += 6;
|
||||
|
||||
@ -9,8 +9,6 @@
|
||||
#include "util.h"
|
||||
#include "constants/items.h"
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const u8 gTypeEffectiveness[];
|
||||
extern const u8 * const gItemEffectTable[]; // todo: fix once struct is declared
|
||||
|
||||
// this file's functions
|
||||
|
||||
@ -6,7 +6,7 @@
|
||||
#include "battle_anim.h"
|
||||
#include "constants/battle_anim.h"
|
||||
#include "battle_ai_script_commands.h"
|
||||
#include "battle_link_817C95C.h"
|
||||
#include "battle_tv.h"
|
||||
#include "pokemon.h"
|
||||
#include "link.h"
|
||||
#include "util.h"
|
||||
@ -32,7 +32,6 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
extern struct UnusedControllerStruct gUnknown_02022D0C;
|
||||
|
||||
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
|
||||
extern void sub_806A068(u16, u8);
|
||||
@ -1414,7 +1413,7 @@ static void LinkOpponentHandleMoveAnimation(void)
|
||||
{
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
||||
gBattlerControllerFuncs[gActiveBattler] = LinkOpponentDoMoveAnimation;
|
||||
sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr);
|
||||
BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1478,7 +1477,7 @@ static void LinkOpponentHandlePrintString(void)
|
||||
BufferStringBattle(*stringId);
|
||||
BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
|
||||
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
|
||||
sub_817C95C(*stringId);
|
||||
BattleTv_SetDataBasedOnString(*stringId);
|
||||
}
|
||||
|
||||
static void LinkOpponentHandlePrintSelectionString(void)
|
||||
@ -1831,7 +1830,7 @@ static void LinkOpponentHandleBattleAnimation(void)
|
||||
else
|
||||
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
|
||||
|
||||
sub_817E32C(animationId);
|
||||
BattleTv_SetDataBasedOnAnimation(animationId);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -6,7 +6,7 @@
|
||||
#include "battle_anim.h"
|
||||
#include "constants/battle_anim.h"
|
||||
#include "battle_ai_script_commands.h"
|
||||
#include "battle_link_817C95C.h"
|
||||
#include "battle_tv.h"
|
||||
#include "pokemon.h"
|
||||
#include "link.h"
|
||||
#include "util.h"
|
||||
@ -31,7 +31,6 @@ extern struct UnusedControllerStruct gUnknown_02022D0C;
|
||||
|
||||
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
|
||||
extern void sub_806A068(u16, u8);
|
||||
@ -1238,7 +1237,7 @@ static void LinkPartnerHandleMoveAnimation(void)
|
||||
{
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
||||
gBattlerControllerFuncs[gActiveBattler] = LinkPartnerDoMoveAnimation;
|
||||
sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr);
|
||||
BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1302,7 +1301,7 @@ static void LinkPartnerHandlePrintString(void)
|
||||
BufferStringBattle(*stringId);
|
||||
BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
|
||||
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
|
||||
sub_817C95C(*stringId);
|
||||
BattleTv_SetDataBasedOnString(*stringId);
|
||||
}
|
||||
|
||||
static void LinkPartnerHandlePrintSelectionString(void)
|
||||
@ -1666,7 +1665,7 @@ static void LinkPartnerHandleBattleAnimation(void)
|
||||
else
|
||||
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
|
||||
|
||||
sub_817E32C(animationId);
|
||||
BattleTv_SetDataBasedOnAnimation(animationId);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -5,7 +5,7 @@
|
||||
#include "battle_interface.h"
|
||||
#include "battle_anim.h"
|
||||
#include "constants/battle_anim.h"
|
||||
#include "battle_link_817C95C.h"
|
||||
#include "battle_tv.h"
|
||||
#include "battle_ai_script_commands.h"
|
||||
#include "pokemon.h"
|
||||
#include "link.h"
|
||||
@ -35,7 +35,6 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
extern struct UnusedControllerStruct gUnknown_02022D0C;
|
||||
|
||||
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
|
||||
extern void sub_806A068(u16, u8);
|
||||
@ -1563,7 +1562,7 @@ static void OpponentHandleChooseMove(void)
|
||||
BtlController_EmitTwoReturnValues(1, 15, gBattlerTarget);
|
||||
break;
|
||||
default:
|
||||
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER | MOVE_TARGET_x10))
|
||||
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER))
|
||||
gBattlerTarget = gActiveBattler;
|
||||
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH)
|
||||
{
|
||||
@ -1585,7 +1584,7 @@ static void OpponentHandleChooseMove(void)
|
||||
move = moveInfo->moves[chosenMoveId];
|
||||
} while (move == MOVE_NONE);
|
||||
|
||||
if (gBattleMoves[move].target & (MOVE_TARGET_USER | MOVE_TARGET_x10))
|
||||
if (gBattleMoves[move].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER))
|
||||
BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (gActiveBattler << 8));
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
||||
BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (GetBattlerAtPosition(Random() & 2) << 8));
|
||||
|
||||
@ -5,7 +5,7 @@
|
||||
#include "battle_interface.h"
|
||||
#include "battle_anim.h"
|
||||
#include "constants/battle_anim.h"
|
||||
#include "battle_link_817C95C.h"
|
||||
#include "battle_tv.h"
|
||||
#include "pokemon.h"
|
||||
#include "link.h"
|
||||
#include "util.h"
|
||||
@ -42,8 +42,6 @@ extern struct SpriteTemplate gUnknown_0202499C;
|
||||
|
||||
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
|
||||
extern const u8 gTypeNames[][7];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern const u8 gText_BattleSwitchWhich[];
|
||||
extern const u8 gText_MoveInterfacePP[];
|
||||
@ -432,7 +430,7 @@ static void HandleInputChooseTarget(void)
|
||||
case B_POSITION_PLAYER_RIGHT:
|
||||
if (gActiveBattler != gMultiUsePlayerCursor)
|
||||
i++;
|
||||
else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER)
|
||||
else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER_OR_SELECTED)
|
||||
i++;
|
||||
break;
|
||||
case B_POSITION_OPPONENT_LEFT:
|
||||
@ -474,7 +472,7 @@ static void HandleInputChooseTarget(void)
|
||||
case B_POSITION_PLAYER_RIGHT:
|
||||
if (gActiveBattler != gMultiUsePlayerCursor)
|
||||
i++;
|
||||
else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER)
|
||||
else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER_OR_SELECTED)
|
||||
i++;
|
||||
break;
|
||||
case B_POSITION_OPPONENT_LEFT:
|
||||
@ -508,7 +506,7 @@ static void HandleInputChooseMove(void)
|
||||
if (moveInfo->moves[gMoveSelectionCursor[gActiveBattler]] == MOVE_CURSE)
|
||||
{
|
||||
if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST)
|
||||
moveTarget = MOVE_TARGET_x10;
|
||||
moveTarget = MOVE_TARGET_USER;
|
||||
else
|
||||
moveTarget = MOVE_TARGET_SELECTED;
|
||||
}
|
||||
@ -517,26 +515,26 @@ static void HandleInputChooseMove(void)
|
||||
moveTarget = gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].target;
|
||||
}
|
||||
|
||||
if (moveTarget & MOVE_TARGET_x10)
|
||||
if (moveTarget & MOVE_TARGET_USER)
|
||||
gMultiUsePlayerCursor = gActiveBattler;
|
||||
else
|
||||
gMultiUsePlayerCursor = GetBattlerAtPosition((GetBattlerPosition(gActiveBattler) & BIT_SIDE) ^ BIT_SIDE);
|
||||
|
||||
if (!gBattleBufferA[gActiveBattler][1]) // not a double battle
|
||||
{
|
||||
if (moveTarget & MOVE_TARGET_USER && !gBattleBufferA[gActiveBattler][2])
|
||||
if (moveTarget & MOVE_TARGET_USER_OR_SELECTED && !gBattleBufferA[gActiveBattler][2])
|
||||
canSelectTarget++;
|
||||
}
|
||||
else // double battle
|
||||
{
|
||||
if (!(moveTarget & (MOVE_TARGET_RANDOM | MOVE_TARGET_BOTH | MOVE_TARGET_DEPENDS | MOVE_TARGET_FOES_AND_ALLY | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_x10)))
|
||||
if (!(moveTarget & (MOVE_TARGET_RANDOM | MOVE_TARGET_BOTH | MOVE_TARGET_DEPENDS | MOVE_TARGET_FOES_AND_ALLY | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_USER)))
|
||||
canSelectTarget++; // either selected or user
|
||||
|
||||
if (moveInfo->currentPp[gMoveSelectionCursor[gActiveBattler]] == 0)
|
||||
{
|
||||
canSelectTarget = FALSE;
|
||||
}
|
||||
else if (!(moveTarget & (MOVE_TARGET_x10 | MOVE_TARGET_USER)) && CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) <= 1)
|
||||
else if (!(moveTarget & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED)) && CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) <= 1)
|
||||
{
|
||||
gMultiUsePlayerCursor = GetDefaultMoveTarget(gActiveBattler);
|
||||
canSelectTarget = FALSE;
|
||||
@ -552,7 +550,7 @@ static void HandleInputChooseMove(void)
|
||||
{
|
||||
gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseTarget;
|
||||
|
||||
if (moveTarget & (MOVE_TARGET_x10 | MOVE_TARGET_USER))
|
||||
if (moveTarget & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED))
|
||||
gMultiUsePlayerCursor = gActiveBattler;
|
||||
else if (gAbsentBattlerFlags & gBitTable[GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)])
|
||||
gMultiUsePlayerCursor = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
|
||||
@ -881,7 +879,7 @@ static void sub_80586F8(void)
|
||||
gMain.callback1 = gPreBattleCallback1;
|
||||
SetMainCallback2(sub_8038D64);
|
||||
if (gBattleOutcome == B_OUTCOME_WON)
|
||||
sub_817E3F4();
|
||||
TryPutLinkBattleTvShowOnAir();
|
||||
FreeAllWindowBuffers();
|
||||
}
|
||||
}
|
||||
@ -894,7 +892,7 @@ static void sub_80586F8(void)
|
||||
gMain.callback1 = gPreBattleCallback1;
|
||||
SetMainCallback2(sub_8038D64);
|
||||
if (gBattleOutcome == B_OUTCOME_WON)
|
||||
sub_817E3F4();
|
||||
TryPutLinkBattleTvShowOnAir();
|
||||
FreeAllWindowBuffers();
|
||||
}
|
||||
}
|
||||
@ -2484,7 +2482,7 @@ static void PlayerHandleMoveAnimation(void)
|
||||
{
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
||||
gBattlerControllerFuncs[gActiveBattler] = PlayerDoMoveAnimation;
|
||||
sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr);
|
||||
BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -2548,7 +2546,7 @@ static void PlayerHandlePrintString(void)
|
||||
BufferStringBattle(*stringId);
|
||||
BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
|
||||
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2;
|
||||
sub_817C95C(*stringId);
|
||||
BattleTv_SetDataBasedOnString(*stringId);
|
||||
sub_81A57E4(gActiveBattler, *stringId);
|
||||
}
|
||||
|
||||
@ -2575,7 +2573,7 @@ static void PlayerHandleChooseAction(void)
|
||||
s32 i;
|
||||
|
||||
gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3;
|
||||
sub_817F2A8();
|
||||
BattleTv_ClearExplosionFaintCause();
|
||||
BattleHandleAddTextPrinter(gText_BattleMenu, 2);
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
@ -3069,7 +3067,7 @@ static void PlayerHandleBattleAnimation(void)
|
||||
else
|
||||
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
|
||||
|
||||
sub_817E32C(animationId);
|
||||
BattleTv_SetDataBasedOnAnimation(animationId);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -31,7 +31,6 @@ extern struct UnusedControllerStruct gUnknown_02022D0C;
|
||||
|
||||
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern void sub_81358F4(void);
|
||||
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
|
||||
@ -1521,7 +1520,7 @@ static void PlayerPartnerHandleChooseMove(void)
|
||||
BattleAI_SetupAIData(0xF);
|
||||
chosenMoveId = BattleAI_ChooseMoveOrAction();
|
||||
|
||||
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_x10 | MOVE_TARGET_USER))
|
||||
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED))
|
||||
gBattlerTarget = gActiveBattler;
|
||||
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH)
|
||||
{
|
||||
|
||||
@ -6,7 +6,7 @@
|
||||
#include "battle_anim.h"
|
||||
#include "constants/battle_anim.h"
|
||||
#include "battle_ai_script_commands.h"
|
||||
#include "battle_link_817C95C.h"
|
||||
#include "battle_tv.h"
|
||||
#include "recorded_battle.h"
|
||||
#include "pokemon.h"
|
||||
#include "link.h"
|
||||
|
||||
@ -34,7 +34,6 @@ extern struct UnusedControllerStruct gUnknown_02022D0C;
|
||||
|
||||
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
|
||||
extern void sub_806A068(u16, u8);
|
||||
|
||||
@ -5,7 +5,7 @@
|
||||
#include "battle_interface.h"
|
||||
#include "battle_anim.h"
|
||||
#include "constants/battle_anim.h"
|
||||
#include "battle_link_817C95C.h"
|
||||
#include "battle_tv.h"
|
||||
#include "pokemon.h"
|
||||
#include "link.h"
|
||||
#include "util.h"
|
||||
|
||||
@ -36,7 +36,6 @@ extern u8 gBattleBuffersTransferData[0x100];
|
||||
|
||||
static EWRAM_DATA u8 sBattleBuffersTransferData[0x100] = {};
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern void task00_08081A90(u8 taskId); // cable_club
|
||||
extern void sub_81B8D64(u8 bank, u8 arg1); // party_menu
|
||||
@ -97,7 +96,6 @@ void SetUpBattleVarsAndBirchZigzagoon(void)
|
||||
void sub_8032768(void)
|
||||
{
|
||||
s32 i;
|
||||
u8 *data;
|
||||
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
|
||||
sub_8184DA4(1);
|
||||
@ -120,11 +118,11 @@ void sub_8032768(void)
|
||||
sub_81B8D64(i, 0);
|
||||
}
|
||||
|
||||
for (i = 0; i < sizeof(gBattleStruct->field_1A4); i++)
|
||||
*(gBattleStruct->field_1A4 + i) = 0;
|
||||
for (i = 0; i < sizeof(gBattleStruct->tvMovePoints); i++)
|
||||
*((u8*)(&gBattleStruct->tvMovePoints) + i) = 0;
|
||||
|
||||
for (i = 0; i < sizeof(gBattleStruct->field_204); i++)
|
||||
*(gBattleStruct->field_204 + i) = 0;
|
||||
for (i = 0; i < sizeof(gBattleStruct->tv); i++)
|
||||
*((u8*)(&gBattleStruct->tv) + i) = 0;
|
||||
}
|
||||
|
||||
static void InitSinglePlayerBtlControllers(void)
|
||||
|
||||
@ -28,7 +28,6 @@ extern struct MusicPlayerInfo gMPlayInfo_SE1;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_SE2;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const u8 gUnknown_0831C604[];
|
||||
extern const u8 * const gBattleAnims_VariousTable[];
|
||||
extern const u8 * const gBattleAnims_Special[];
|
||||
@ -237,7 +236,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void)
|
||||
if (moveInfo->moves[chosenMoveId] == MOVE_CURSE)
|
||||
{
|
||||
if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST)
|
||||
var1 = MOVE_TARGET_x10;
|
||||
var1 = MOVE_TARGET_USER;
|
||||
else
|
||||
var1 = MOVE_TARGET_SELECTED;
|
||||
}
|
||||
@ -246,7 +245,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void)
|
||||
var1 = gBattleMoves[moveInfo->moves[chosenMoveId]].target;
|
||||
}
|
||||
|
||||
if (var1 & MOVE_TARGET_x10)
|
||||
if (var1 & MOVE_TARGET_USER)
|
||||
chosenMoveId |= (gActiveBattler << 8);
|
||||
else if (var1 == MOVE_TARGET_SELECTED)
|
||||
chosenMoveId |= (BattlePalaceGetTargetRetValue());
|
||||
@ -261,7 +260,7 @@ static u8 sub_805D4A8(u16 move)
|
||||
switch (gBattleMoves[move].target)
|
||||
{
|
||||
case MOVE_TARGET_SELECTED:
|
||||
case MOVE_TARGET_USER:
|
||||
case MOVE_TARGET_USER_OR_SELECTED:
|
||||
case MOVE_TARGET_RANDOM:
|
||||
case MOVE_TARGET_BOTH:
|
||||
case MOVE_TARGET_FOES_AND_ALLY:
|
||||
@ -273,7 +272,7 @@ static u8 sub_805D4A8(u16 move)
|
||||
case MOVE_TARGET_DEPENDS:
|
||||
case MOVE_TARGET_OPPONENTS_FIELD:
|
||||
return 2;
|
||||
case MOVE_TARGET_x10:
|
||||
case MOVE_TARGET_USER:
|
||||
return 1;
|
||||
default:
|
||||
return 0;
|
||||
|
||||
@ -81,7 +81,6 @@ extern struct MusicPlayerInfo gMPlayInfo_SE1;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_SE2;
|
||||
extern u8 gUnknown_0203CF00[];
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const u16 gBattleTextboxPalette[]; // battle textbox palette
|
||||
extern const struct BgTemplate gUnknown_0831AA08[];
|
||||
extern const struct WindowTemplate * const gUnknown_0831ABA0[];
|
||||
@ -301,6 +300,214 @@ u8 gNumberOfMovesToChoose;
|
||||
u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
|
||||
|
||||
// rom const data
|
||||
|
||||
// format: attacking type, defending type, damage multiplier
|
||||
// the multiplier is a (decimal) fixed-point number:
|
||||
// 20 is ×2.0 TYPE_MUL_SUPER_EFFECTIVE
|
||||
// 10 is ×1.0 TYPE_MUL_NORMAL
|
||||
// 05 is ×0.5 TYPE_MUL_NOT_EFFECTIVE
|
||||
// 00 is ×0.0 TYPE_MUL_NO_EFFECT
|
||||
const u8 gTypeEffectiveness[336] =
|
||||
{
|
||||
TYPE_NORMAL, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_NORMAL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIRE, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIRE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIRE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FIRE, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FIRE, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FIRE, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIRE, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIRE, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_WATER, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_WATER, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_WATER, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_WATER, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_WATER, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_WATER, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ELECTRIC, TYPE_WATER, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ELECTRIC, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ELECTRIC, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ELECTRIC, TYPE_GROUND, TYPE_MUL_NO_EFFECT,
|
||||
TYPE_ELECTRIC, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ELECTRIC, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_WATER, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GRASS, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ICE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ICE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ICE, TYPE_ICE, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ICE, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ICE, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ICE, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ICE, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ICE, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_NORMAL, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FIGHTING, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_POISON, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_POISON, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_POISON, TYPE_GROUND, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_POISON, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_POISON, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_POISON, TYPE_STEEL, TYPE_MUL_NO_EFFECT,
|
||||
TYPE_GROUND, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_GROUND, TYPE_ELECTRIC, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_GROUND, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GROUND, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_GROUND, TYPE_FLYING, TYPE_MUL_NO_EFFECT,
|
||||
TYPE_GROUND, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GROUND, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_GROUND, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FLYING, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FLYING, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FLYING, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FLYING, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_FLYING, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FLYING, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_PSYCHIC, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_PSYCHIC, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_PSYCHIC, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_PSYCHIC, TYPE_DARK, TYPE_MUL_NO_EFFECT,
|
||||
TYPE_PSYCHIC, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_BUG, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ROCK, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ROCK, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ROCK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ROCK, TYPE_GROUND, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_ROCK, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ROCK, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_ROCK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GHOST, TYPE_NORMAL, TYPE_MUL_NO_EFFECT,
|
||||
TYPE_GHOST, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_GHOST, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GHOST, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_GHOST, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_DRAGON, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_DRAGON, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_DARK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_DARK, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_DARK, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_DARK, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_DARK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_STEEL, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_STEEL, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_STEEL, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_STEEL, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_STEEL, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
|
||||
TYPE_STEEL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
|
||||
TYPE_FORESIGHT, TYPE_FORESIGHT, TYPE_MUL_NO_EFFECT,
|
||||
TYPE_NORMAL, TYPE_GHOST, TYPE_MUL_NO_EFFECT,
|
||||
TYPE_FIGHTING, TYPE_GHOST, TYPE_MUL_NO_EFFECT,
|
||||
TYPE_ENDTABLE, TYPE_ENDTABLE, TYPE_MUL_NO_EFFECT
|
||||
};
|
||||
|
||||
const u8 gTypeNames[][TYPE_NAME_LENGTH + 1] =
|
||||
{
|
||||
_("NORMAL"),
|
||||
_("FIGHT"),
|
||||
_("FLYING"),
|
||||
_("POISON"),
|
||||
_("GROUND"),
|
||||
_("ROCK"),
|
||||
_("BUG"),
|
||||
_("GHOST"),
|
||||
_("STEEL"),
|
||||
_("???"),
|
||||
_("FIRE"),
|
||||
_("WATER"),
|
||||
_("GRASS"),
|
||||
_("ELECTR"),
|
||||
_("PSYCHC"),
|
||||
_("ICE"),
|
||||
_("DRAGON"),
|
||||
_("DARK"),
|
||||
};
|
||||
|
||||
// This is a factor in how much money you get for beating a trainer.
|
||||
const struct TrainerMoney gTrainerMoneyTable[] =
|
||||
{
|
||||
{TRAINER_CLASS_TEAM_AQUA, 5},
|
||||
{TRAINER_CLASS_AQUA_ADMIN, 10},
|
||||
{TRAINER_CLASS_AQUA_LEADER, 20},
|
||||
{TRAINER_CLASS_AROMA_LADY, 10},
|
||||
{TRAINER_CLASS_RUIN_MANIAC, 15},
|
||||
{TRAINER_CLASS_INTERVIEWER, 12},
|
||||
{TRAINER_CLASS_TUBER_1, 1},
|
||||
{TRAINER_CLASS_TUBER_2, 1},
|
||||
{TRAINER_CLASS_SIS_AND_BRO, 3},
|
||||
{TRAINER_CLASS_COOLTRAINER_1, 12},
|
||||
{TRAINER_CLASS_HEX_MANIAC, 6},
|
||||
{TRAINER_CLASS_LADY, 50},
|
||||
{TRAINER_CLASS_BEAUTY, 20},
|
||||
{TRAINER_CLASS_RICH_BOY, 50},
|
||||
{TRAINER_CLASS_POKEMANIAC, 15},
|
||||
{TRAINER_CLASS_SWIMMER_M, 2},
|
||||
{TRAINER_CLASS_BLACK_BELT, 8},
|
||||
{TRAINER_CLASS_GUITARIST, 8},
|
||||
{TRAINER_CLASS_KINDLER, 8},
|
||||
{TRAINER_CLASS_CAMPER, 4},
|
||||
{TRAINER_CLASS_OLD_COUPLE, 10},
|
||||
{TRAINER_CLASS_BUG_MANIAC, 15},
|
||||
{TRAINER_CLASS_PSYCHIC, 6},
|
||||
{TRAINER_CLASS_GENTLEMAN, 20},
|
||||
{TRAINER_CLASS_ELITE_FOUR, 25},
|
||||
{TRAINER_CLASS_LEADER, 25},
|
||||
{TRAINER_CLASS_SCHOOL_KID, 5},
|
||||
{TRAINER_CLASS_SR_AND_JR, 4},
|
||||
{TRAINER_CLASS_POKEFAN, 20},
|
||||
{TRAINER_CLASS_EXPERT, 10},
|
||||
{TRAINER_CLASS_YOUNGSTER, 4},
|
||||
{TRAINER_CLASS_CHAMPION, 50},
|
||||
{TRAINER_CLASS_FISHERMAN, 10},
|
||||
{TRAINER_CLASS_TRIATHLETE, 10},
|
||||
{TRAINER_CLASS_DRAGON_TAMER, 12},
|
||||
{TRAINER_CLASS_BIRD_KEEPER, 8},
|
||||
{TRAINER_CLASS_NINJA_BOY, 3},
|
||||
{TRAINER_CLASS_BATTLE_GIRL, 6},
|
||||
{TRAINER_CLASS_PARASOL_LADY, 10},
|
||||
{TRAINER_CLASS_SWIMMER_F, 2},
|
||||
{TRAINER_CLASS_PICNICKER, 4},
|
||||
{TRAINER_CLASS_TWINS, 3},
|
||||
{TRAINER_CLASS_SAILOR, 8},
|
||||
{TRAINER_CLASS_COLLECTOR, 15},
|
||||
{TRAINER_CLASS_PKMN_TRAINER_3, 15},
|
||||
{TRAINER_CLASS_PKMN_BREEDER, 10},
|
||||
{TRAINER_CLASS_PKMN_RANGER, 12},
|
||||
{TRAINER_CLASS_TEAM_MAGMA, 5},
|
||||
{TRAINER_CLASS_MAGMA_ADMIN, 10},
|
||||
{TRAINER_CLASS_MAGMA_LEADER, 20},
|
||||
{TRAINER_CLASS_LASS, 4},
|
||||
{TRAINER_CLASS_BUG_CATCHER, 4},
|
||||
{TRAINER_CLASS_HIKER, 10},
|
||||
{TRAINER_CLASS_YOUNG_COUPLE, 8},
|
||||
{TRAINER_CLASS_WINSTRATE, 10},
|
||||
{0xFF, 5},
|
||||
};
|
||||
|
||||
#include "data/text/abilities.h"
|
||||
|
||||
static void (* const sTurnActionsFuncsTable[])(void) =
|
||||
{
|
||||
HandleAction_UseMove, // B_ACTION_USE_MOVE
|
||||
@ -5133,7 +5340,7 @@ static void HandleAction_UseMove(void)
|
||||
else if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
||||
&& gSideTimers[side].followmeTimer == 0
|
||||
&& (gBattleMoves[gCurrentMove].power != 0
|
||||
|| gBattleMoves[gCurrentMove].target != MOVE_TARGET_x10)
|
||||
|| gBattleMoves[gCurrentMove].target != MOVE_TARGET_USER)
|
||||
&& gBattleMons[*(gBattleStruct->moveTarget + gBattlerAttacker)].ability != ABILITY_LIGHTNING_ROD
|
||||
&& gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC)
|
||||
{
|
||||
|
||||
@ -22,9 +22,7 @@ extern u8 gUnknown_0203C7B4;
|
||||
extern struct StringInfoBattle *gStringInfo;
|
||||
|
||||
extern const u8 gMoveNames[LAST_MOVE_INDEX + 1][13];
|
||||
extern const u8 gAbilityNames[][13];
|
||||
extern const u8 gTrainerClassNames[][13];
|
||||
extern const u8 gTypeNames[][7];
|
||||
extern const u16 gUnknown_08D85620[];
|
||||
|
||||
// strings
|
||||
@ -516,375 +514,375 @@ const u8 gText_Trainer2LoseText[];
|
||||
|
||||
const u8 * const gBattleStringsTable[BATTLESTRINGS_COUNT] =
|
||||
{
|
||||
gText_Trainer1LoseText,
|
||||
gText_PkmnGainedEXP,
|
||||
gText_PkmnGrewToLv,
|
||||
gText_PkmnLearnedMove,
|
||||
gText_TryToLearnMove1,
|
||||
gText_TryToLearnMove2,
|
||||
gText_TryToLearnMove3,
|
||||
gText_PkmnForgotMove,
|
||||
gText_StopLearningMove,
|
||||
gText_DidNotLearnMove,
|
||||
gText_PkmnLearnedMove2,
|
||||
gText_AttackMissed,
|
||||
gText_PkmnProtectedItself,
|
||||
gText_StatsWontIncrease2,
|
||||
gText_AvoidedDamage,
|
||||
gText_ItDoesntAffect,
|
||||
gText_AttackerFainted,
|
||||
gText_TargetFainted,
|
||||
gText_PlayerGotMoney,
|
||||
gText_PlayerWhiteout,
|
||||
gText_PlayerWhiteout2,
|
||||
gText_PreventsEscape,
|
||||
gText_HitXTimes,
|
||||
gText_PkmnFellAsleep,
|
||||
gText_PkmnMadeSleep,
|
||||
gText_PkmnAlreadyAsleep,
|
||||
gText_PkmnAlreadyAsleep2,
|
||||
gText_PkmnWasntAffected,
|
||||
gText_PkmnWasPoisoned,
|
||||
gText_PkmnPoisonedBy,
|
||||
gText_PkmnHurtByPoison,
|
||||
gText_PkmnAlreadyPoisoned,
|
||||
gText_PkmnBadlyPoisoned,
|
||||
gText_PkmnEnergyDrained,
|
||||
gText_PkmnWasBurned,
|
||||
gText_PkmnBurnedBy,
|
||||
gText_PkmnHurtByBurn,
|
||||
gText_PkmnWasFrozen,
|
||||
gText_PkmnFrozenBy,
|
||||
gText_PkmnIsFrozen,
|
||||
gText_PkmnWasDefrosted,
|
||||
gText_PkmnWasDefrosted2,
|
||||
gText_PkmnWasDefrostedBy,
|
||||
gText_PkmnWasParalyzed,
|
||||
gText_PkmnWasParalyzedBy,
|
||||
gText_PkmnIsParalyzed,
|
||||
gText_PkmnIsAlreadyParalyzed,
|
||||
gText_PkmnHealedParalysis,
|
||||
gText_PkmnDreamEaten,
|
||||
gText_StatsWontIncrease,
|
||||
gText_StatsWontDecrease,
|
||||
gText_TeamStoppedWorking,
|
||||
gText_FoeStoppedWorking,
|
||||
gText_PkmnIsConfused,
|
||||
gText_PkmnHealedConfusion,
|
||||
gText_PkmnWasConfused,
|
||||
gText_PkmnAlreadyConfused,
|
||||
gText_PkmnFellInLove,
|
||||
gText_PkmnInLove,
|
||||
gText_PkmnImmobilizedByLove,
|
||||
gText_PkmnBlownAway,
|
||||
gText_PkmnChangedType,
|
||||
gText_PkmnFlinched,
|
||||
gText_PkmnRegainedHealth,
|
||||
gText_PkmnHPFull,
|
||||
gText_PkmnRaisedSpDef,
|
||||
gText_PkmnRaisedDef,
|
||||
gText_PkmnCoveredByVeil,
|
||||
gText_PkmnUsedSafeguard,
|
||||
gText_PkmnSafeguardExpired,
|
||||
gText_PkmnWentToSleep,
|
||||
gText_PkmnSleptHealthy,
|
||||
gText_PkmnWhippedWhirlwind,
|
||||
gText_PkmnTookSunlight,
|
||||
gText_PkmnLoweredHead,
|
||||
gText_PkmnIsGlowing,
|
||||
gText_PkmnFlewHigh,
|
||||
gText_PkmnDugHole,
|
||||
gText_PkmnSqueezedByBind,
|
||||
gText_PkmnTrappedInVortex,
|
||||
gText_PkmnWrappedBy,
|
||||
gText_PkmnClamped,
|
||||
gText_PkmnHurtBy,
|
||||
gText_PkmnFreedFrom,
|
||||
gText_PkmnCrashed,
|
||||
gText_PkmnShroudedInMist,
|
||||
gText_PkmnProtectedByMist,
|
||||
gText_PkmnGettingPumped,
|
||||
gText_PkmnHitWithRecoil,
|
||||
gText_PkmnProtectedItself2,
|
||||
gText_PkmnBuffetedBySandstorm,
|
||||
gText_PkmnPeltedByHail,
|
||||
gText_PkmnSeeded,
|
||||
gText_PkmnEvadedAttack,
|
||||
gText_PkmnSappedByLeechSeed,
|
||||
gText_PkmnFastAsleep,
|
||||
gText_PkmnWokeUp,
|
||||
gText_PkmnUproarKeptAwake,
|
||||
gText_PkmnWokeUpInUproar,
|
||||
gText_PkmnCausedUproar,
|
||||
gText_PkmnMakingUproar,
|
||||
gText_PkmnCalmedDown,
|
||||
gText_PkmnCantSleepInUproar,
|
||||
gText_PkmnStockpiled,
|
||||
gText_PkmnCantStockpile,
|
||||
gText_PkmnCantSleepInUproar2,
|
||||
gText_UproarKeptPkmnAwake,
|
||||
gText_PkmnStayedAwakeUsing,
|
||||
gText_PkmnStoringEnergy,
|
||||
gText_PkmnUnleashedEnergy,
|
||||
gText_PkmnFatigueConfusion,
|
||||
gText_PkmnPickedUpItem,
|
||||
gText_PkmnUnaffected,
|
||||
gText_PkmnTransformedInto,
|
||||
gText_PkmnMadeSubstitute,
|
||||
gText_PkmnHasSubstitute,
|
||||
gText_SubstituteDamaged,
|
||||
gText_PkmnSubstituteFaded,
|
||||
gText_PkmnMustRecharge,
|
||||
gText_PkmnRageBuilding,
|
||||
gText_PkmnMoveWasDisabled,
|
||||
gText_PkmnMoveIsDisabled,
|
||||
gText_PkmnMoveDisabledNoMore,
|
||||
gText_PkmnGotEncore,
|
||||
gText_PkmnEncoreEnded,
|
||||
gText_PkmnTookAim,
|
||||
gText_PkmnSketchedMove,
|
||||
gText_PkmnTryingToTakeFoe,
|
||||
gText_PkmnTookFoe,
|
||||
gText_PkmnReducedPP,
|
||||
gText_PkmnStoleItem,
|
||||
gText_TargetCantEscapeNow,
|
||||
gText_PkmnFellIntoNightmare,
|
||||
gText_PkmnLockedInNightmare,
|
||||
gText_PkmnLaidCurse,
|
||||
gText_PkmnAfflictedByCurse,
|
||||
gText_SpikesScattered,
|
||||
gText_PkmnHurtBySpikes,
|
||||
gText_PkmnIdentified,
|
||||
gText_PkmnPerishCountFell,
|
||||
gText_PkmnBracedItself,
|
||||
gText_PkmnEnduredHit,
|
||||
gText_MagnitudeStrength,
|
||||
gText_PkmnCutHPMaxedAttack,
|
||||
gText_PkmnCopiedStatChanges,
|
||||
gText_PkmnGotFree,
|
||||
gText_PkmnShedLeechSeed,
|
||||
gText_PkmnBlewAwaySpikes,
|
||||
gText_PkmnFledFromBattle,
|
||||
gText_PkmnForesawAttack,
|
||||
gText_PkmnTookAttack,
|
||||
gText_PkmnAttack,
|
||||
gText_PkmnCenterAttention,
|
||||
gText_PkmnChargingPower,
|
||||
gText_NaturePowerTurnedInto,
|
||||
gText_PkmnStatusNormal,
|
||||
gText_PkmnHasNoMovesLeft,
|
||||
gText_PkmnSubjectedToTorment,
|
||||
gText_PkmnCantUseMoveTorment,
|
||||
gText_PkmnTighteningFocus,
|
||||
gText_PkmnFellForTaunt,
|
||||
gText_PkmnCantUseMoveTaunt,
|
||||
gText_PkmnReadyToHelp,
|
||||
gText_PkmnSwitchedItems,
|
||||
gText_PkmnCopiedFoe,
|
||||
gText_PkmnMadeWish,
|
||||
gText_PkmnWishCameTrue,
|
||||
gText_PkmnPlantedRoots,
|
||||
gText_PkmnAbsorbedNutrients,
|
||||
gText_PkmnAnchoredItself,
|
||||
gText_PkmnWasMadeDrowsy,
|
||||
gText_PkmnKnockedOff,
|
||||
gText_PkmnSwappedAbilities,
|
||||
gText_PkmnSealedOpponentMove,
|
||||
gText_PkmnCantUseMoveSealed,
|
||||
gText_PkmnWantsGrudge,
|
||||
gText_PkmnLostPPGrudge,
|
||||
gText_PkmnShroudedItself,
|
||||
gText_PkmnMoveBounced,
|
||||
gText_PkmnWaitsForTarget,
|
||||
gText_PkmnSnatchedMove,
|
||||
gText_PkmnMadeItRain,
|
||||
gText_PkmnRaisedSpeed,
|
||||
gText_PkmnProtectedBy,
|
||||
gText_PkmnPreventsUsage,
|
||||
gText_PkmnRestoredHPUsing,
|
||||
gText_PkmnChangedTypeWith,
|
||||
gText_PkmnPreventsParalysisWith,
|
||||
gText_PkmnPreventsRomanceWith,
|
||||
gText_PkmnPreventsPoisoningWith,
|
||||
gText_PkmnPreventsConfusionWith,
|
||||
gText_PkmnRaisedFirePowerWith,
|
||||
gText_PkmnAnchorsItselfWith,
|
||||
gText_PkmnCutsAttackWith,
|
||||
gText_PkmnPreventsStatLossWith,
|
||||
gText_PkmnHurtsWith,
|
||||
gText_PkmnTraced,
|
||||
gText_StatSharply,
|
||||
gText_StatRose,
|
||||
gText_StatHarshly,
|
||||
gText_StatFell,
|
||||
gText_PkmnsStatChanged,
|
||||
gText_PkmnsStatChanged2,
|
||||
gText_PkmnsStatChanged3,
|
||||
gText_PkmnsStatChanged4,
|
||||
gText_CriticalHit,
|
||||
gText_OneHitKO,
|
||||
gText_123Poof,
|
||||
gText_AndEllipsis,
|
||||
gText_NotVeryEffective,
|
||||
gText_SuperEffective,
|
||||
gText_GotAwaySafely,
|
||||
gText_WildPkmnFled,
|
||||
gText_NoRunningFromTrainers,
|
||||
gText_CantEscape,
|
||||
gText_DontLeaveBirch,
|
||||
gText_ButNothingHappened,
|
||||
gText_ButItFailed,
|
||||
gText_ItHurtConfusion,
|
||||
gText_MirrorMoveFailed,
|
||||
gText_StartedToRain,
|
||||
gText_DownpourStarted,
|
||||
gText_RainContinues,
|
||||
gText_DownpourContinues,
|
||||
gText_RainStopped,
|
||||
gText_SandstormBrewed,
|
||||
gText_SandstormRages,
|
||||
gText_SandstormSubsided,
|
||||
gText_SunlightGotBright,
|
||||
gText_SunlightStrong,
|
||||
gText_SunlightFaded,
|
||||
gText_StartedHail,
|
||||
gText_HailContinues,
|
||||
gText_HailStopped,
|
||||
gText_FailedToSpitUp,
|
||||
gText_FailedToSwallow,
|
||||
gText_WindBecameHeatWave,
|
||||
gText_StatChangesGone,
|
||||
gText_CoinsScattered,
|
||||
gText_TooWeakForSubstitute,
|
||||
gText_SharedPain,
|
||||
gText_BellChimed,
|
||||
gText_FaintInThree,
|
||||
gText_NoPPLeft,
|
||||
gText_ButNoPPLeft,
|
||||
gText_PlayerUsedItem,
|
||||
gText_WallyUsedItem,
|
||||
gText_TrainerBlockedBall,
|
||||
gText_DontBeAThief,
|
||||
gText_ItDodgedBall,
|
||||
gText_YouMissedPkmn,
|
||||
gText_PkmnBrokeFree,
|
||||
gText_ItAppearedCaught,
|
||||
gText_AarghAlmostHadIt,
|
||||
gText_ShootSoClose,
|
||||
gText_GotchaPkmnCaught,
|
||||
gText_GotchaPkmnCaught2,
|
||||
gText_GiveNicknameCaptured,
|
||||
gText_PkmnSentToPC,
|
||||
gText_PkmnDataAddedToDex,
|
||||
gText_ItIsRaining,
|
||||
gText_SandstormIsRaging,
|
||||
gText_CantEscape2,
|
||||
gText_PkmnIgnoresAsleep,
|
||||
gText_PkmnIgnoredOrders,
|
||||
gText_PkmnBeganToNap,
|
||||
gText_PkmnLoafing,
|
||||
gText_PkmnWontObey,
|
||||
gText_PkmnTurnedAway,
|
||||
gText_PkmnPretendNotNotice,
|
||||
gText_EnemyAboutToSwitchPkmn,
|
||||
gText_CreptCloser,
|
||||
gText_CantGetCloser,
|
||||
gText_PkmnWatchingCarefully,
|
||||
gText_PkmnCuriousAboutX,
|
||||
gText_PkmnEnthralledByX,
|
||||
gText_PkmnIgnoredX,
|
||||
gText_ThrewPokeblockAtPkmn,
|
||||
gText_OutOfSafariBalls,
|
||||
gText_PkmnsItemCuredParalysis,
|
||||
gText_PkmnsItemCuredPoison,
|
||||
gText_PkmnsItemHealedBurn,
|
||||
gText_PkmnsItemDefrostedIt,
|
||||
gText_PkmnsItemWokeIt,
|
||||
gText_PkmnsItemSnappedOut,
|
||||
gText_PkmnsItemCuredProblem,
|
||||
gText_PkmnsItemRestoredHealth,
|
||||
gText_PkmnsItemRestoredPP,
|
||||
gText_PkmnsItemRestoredStatus,
|
||||
gText_PkmnsItemRestoredHPALittle,
|
||||
gText_ItemAllowsOnlyYMove,
|
||||
gText_PkmnHungOnWithX,
|
||||
gText_EmptyString3,
|
||||
gText_PkmnsXPreventsBurns,
|
||||
gText_PkmnsXBlocksY,
|
||||
gText_PkmnsXRestoredHPALittle2,
|
||||
gText_PkmnsXWhippedUpSandstorm,
|
||||
gText_PkmnsXPreventsYLoss,
|
||||
gText_PkmnsXInfatuatedY,
|
||||
gText_PkmnsXMadeYIneffective,
|
||||
gText_PkmnsXCuredYProblem,
|
||||
gText_ItSuckedLiquidOoze,
|
||||
gText_PkmnTransformed,
|
||||
gText_ElectricityWeakened,
|
||||
gText_FireWeakened,
|
||||
gText_PkmnHidUnderwater,
|
||||
gText_PkmnSprangUp,
|
||||
gText_HMMovesCantBeForgotten,
|
||||
gText_XFoundOneY,
|
||||
gText_PlayerDefeatedLinkTrainerTrainer1,
|
||||
gText_SoothingAroma,
|
||||
gText_ItemsCantBeUsedNow,
|
||||
gText_ForXCommaYZ,
|
||||
gText_UsingXTheYOfZN,
|
||||
gText_PkmnUsedXToGetPumped,
|
||||
gText_PkmnsXMadeYUseless,
|
||||
gText_PkmnTrappedBySandTomb,
|
||||
gText_EmptyString4,
|
||||
gText_ABoosted,
|
||||
gText_PkmnsXIntensifiedSun,
|
||||
gText_PkmnMakesGroundMiss,
|
||||
gText_YouThrowABallNowRight,
|
||||
gText_PkmnsXTookAttack,
|
||||
gText_PkmnChoseXAsDestiny,
|
||||
gText_PkmnLostFocus,
|
||||
gText_UseNextPkmn,
|
||||
gText_PkmnFledUsingIts,
|
||||
gText_PkmnFledUsing,
|
||||
gText_PkmnWasDraggedOut,
|
||||
gText_PreventedFromWorking,
|
||||
gText_PkmnsItemNormalizedStatus,
|
||||
gText_Trainer1UsedItem,
|
||||
gText_BoxIsFull,
|
||||
gText_PkmnAvoidedAttack,
|
||||
gText_PkmnsXMadeItIneffective,
|
||||
gText_PkmnsXPreventsFlinching,
|
||||
gText_PkmnAlreadyHasBurn,
|
||||
gText_StatsWontDecrease2,
|
||||
gText_PkmnsXBlocksY2,
|
||||
gText_PkmnsXWoreOff,
|
||||
gText_PkmnRaisedDefALittle,
|
||||
gText_PkmnRaisedSpDefALittle,
|
||||
gText_TheWallShattered,
|
||||
gText_PkmnsXPreventsYsZ,
|
||||
gText_PkmnsXCuredItsYProblem,
|
||||
gText_AttackerCantEscape,
|
||||
gText_PkmnObtainedX,
|
||||
gText_PkmnObtainedX2,
|
||||
gText_PkmnObtainedXYObtainedZ,
|
||||
gText_ButNoEffect,
|
||||
gText_PkmnsXHadNoEffectOnY,
|
||||
gText_TwoInGameTrainersDefeated,
|
||||
gText_Trainer2LoseText,
|
||||
gText_PkmnIncapableOfPower,
|
||||
gText_GlintAppearsInEye,
|
||||
gText_PkmnGettingIntoPosition,
|
||||
gText_PkmnBeganGrowlingDeeply,
|
||||
gText_PkmnEagerForMore,
|
||||
gText_DefeatedOpponentByReferee,
|
||||
gText_LostToOpponentByReferee,
|
||||
gText_TiedOpponentByReferee,
|
||||
gText_QuestionForfeitMatch,
|
||||
gText_ForfeitedMatch,
|
||||
gText_PkmnTransferredSomeonesPC,
|
||||
gText_PkmnTransferredLanettesPC,
|
||||
gText_PkmnBoxSomeonesPCFull,
|
||||
gText_PkmnBoxLanettesPCFull,
|
||||
gText_Trainer1WinText,
|
||||
gText_Trainer2WinText,
|
||||
gText_Trainer1LoseText, // 12
|
||||
gText_PkmnGainedEXP, // 13
|
||||
gText_PkmnGrewToLv, // 14
|
||||
gText_PkmnLearnedMove, // 15
|
||||
gText_TryToLearnMove1, // 16
|
||||
gText_TryToLearnMove2, // 17
|
||||
gText_TryToLearnMove3, // 18
|
||||
gText_PkmnForgotMove, // 19
|
||||
gText_StopLearningMove, // 20
|
||||
gText_DidNotLearnMove, // 21
|
||||
gText_PkmnLearnedMove2, // 22
|
||||
gText_AttackMissed, // 23
|
||||
gText_PkmnProtectedItself, // 24
|
||||
gText_StatsWontIncrease2, // 25
|
||||
gText_AvoidedDamage, // 26
|
||||
gText_ItDoesntAffect, // 27
|
||||
gText_AttackerFainted, // 28
|
||||
gText_TargetFainted, // 29
|
||||
gText_PlayerGotMoney, // 30
|
||||
gText_PlayerWhiteout, // 31
|
||||
gText_PlayerWhiteout2, // 32
|
||||
gText_PreventsEscape, // 33
|
||||
gText_HitXTimes, // 34
|
||||
gText_PkmnFellAsleep, // 35
|
||||
gText_PkmnMadeSleep, // 36
|
||||
gText_PkmnAlreadyAsleep, // 37
|
||||
gText_PkmnAlreadyAsleep2, // 38
|
||||
gText_PkmnWasntAffected, // 39
|
||||
gText_PkmnWasPoisoned, // 40
|
||||
gText_PkmnPoisonedBy, // 41
|
||||
gText_PkmnHurtByPoison, // 42
|
||||
gText_PkmnAlreadyPoisoned, // 43
|
||||
gText_PkmnBadlyPoisoned, // 44
|
||||
gText_PkmnEnergyDrained, // 45
|
||||
gText_PkmnWasBurned, // 46
|
||||
gText_PkmnBurnedBy, // 47
|
||||
gText_PkmnHurtByBurn, // 48
|
||||
gText_PkmnWasFrozen, // 49
|
||||
gText_PkmnFrozenBy, // 50
|
||||
gText_PkmnIsFrozen, // 51
|
||||
gText_PkmnWasDefrosted, // 52
|
||||
gText_PkmnWasDefrosted2, // 53
|
||||
gText_PkmnWasDefrostedBy, // 54
|
||||
gText_PkmnWasParalyzed, // 55
|
||||
gText_PkmnWasParalyzedBy, // 56
|
||||
gText_PkmnIsParalyzed, // 57
|
||||
gText_PkmnIsAlreadyParalyzed, // 58
|
||||
gText_PkmnHealedParalysis, // 59
|
||||
gText_PkmnDreamEaten, // 60
|
||||
gText_StatsWontIncrease, // 61
|
||||
gText_StatsWontDecrease, // 62
|
||||
gText_TeamStoppedWorking, // 63
|
||||
gText_FoeStoppedWorking, // 64
|
||||
gText_PkmnIsConfused, // 65
|
||||
gText_PkmnHealedConfusion, // 66
|
||||
gText_PkmnWasConfused, // 67
|
||||
gText_PkmnAlreadyConfused, // 68
|
||||
gText_PkmnFellInLove, // 69
|
||||
gText_PkmnInLove, // 70
|
||||
gText_PkmnImmobilizedByLove, // 71
|
||||
gText_PkmnBlownAway, // 72
|
||||
gText_PkmnChangedType, // 73
|
||||
gText_PkmnFlinched, // 74
|
||||
gText_PkmnRegainedHealth, // 75
|
||||
gText_PkmnHPFull, // 76
|
||||
gText_PkmnRaisedSpDef, // 77
|
||||
gText_PkmnRaisedDef, // 78
|
||||
gText_PkmnCoveredByVeil, // 79
|
||||
gText_PkmnUsedSafeguard, // 80
|
||||
gText_PkmnSafeguardExpired, // 81
|
||||
gText_PkmnWentToSleep, // 82
|
||||
gText_PkmnSleptHealthy, // 83
|
||||
gText_PkmnWhippedWhirlwind, // 84
|
||||
gText_PkmnTookSunlight, // 85
|
||||
gText_PkmnLoweredHead, // 86
|
||||
gText_PkmnIsGlowing, // 87
|
||||
gText_PkmnFlewHigh, // 88
|
||||
gText_PkmnDugHole, // 89
|
||||
gText_PkmnSqueezedByBind, // 90
|
||||
gText_PkmnTrappedInVortex, // 91
|
||||
gText_PkmnWrappedBy, // 92
|
||||
gText_PkmnClamped, // 93
|
||||
gText_PkmnHurtBy, // 94
|
||||
gText_PkmnFreedFrom, // 95
|
||||
gText_PkmnCrashed, // 96
|
||||
gText_PkmnShroudedInMist, // 97
|
||||
gText_PkmnProtectedByMist, // 98
|
||||
gText_PkmnGettingPumped, // 99
|
||||
gText_PkmnHitWithRecoil, // 100
|
||||
gText_PkmnProtectedItself2, // 101
|
||||
gText_PkmnBuffetedBySandstorm, // 102
|
||||
gText_PkmnPeltedByHail, // 103
|
||||
gText_PkmnSeeded, // 104
|
||||
gText_PkmnEvadedAttack, // 105
|
||||
gText_PkmnSappedByLeechSeed, // 106
|
||||
gText_PkmnFastAsleep, // 107
|
||||
gText_PkmnWokeUp, // 108
|
||||
gText_PkmnUproarKeptAwake, // 109
|
||||
gText_PkmnWokeUpInUproar, // 110
|
||||
gText_PkmnCausedUproar, // 111
|
||||
gText_PkmnMakingUproar, // 112
|
||||
gText_PkmnCalmedDown, // 113
|
||||
gText_PkmnCantSleepInUproar, // 114
|
||||
gText_PkmnStockpiled, // 115
|
||||
gText_PkmnCantStockpile, // 116
|
||||
gText_PkmnCantSleepInUproar2, // 117
|
||||
gText_UproarKeptPkmnAwake, // 118
|
||||
gText_PkmnStayedAwakeUsing, // 119
|
||||
gText_PkmnStoringEnergy, // 120
|
||||
gText_PkmnUnleashedEnergy, // 121
|
||||
gText_PkmnFatigueConfusion, // 122
|
||||
gText_PkmnPickedUpItem, // 123
|
||||
gText_PkmnUnaffected, // 124
|
||||
gText_PkmnTransformedInto, // 125
|
||||
gText_PkmnMadeSubstitute, // 126
|
||||
gText_PkmnHasSubstitute, // 127
|
||||
gText_SubstituteDamaged, // 128
|
||||
gText_PkmnSubstituteFaded, // 129
|
||||
gText_PkmnMustRecharge, // 130
|
||||
gText_PkmnRageBuilding, // 131
|
||||
gText_PkmnMoveWasDisabled, // 132
|
||||
gText_PkmnMoveIsDisabled, // 133
|
||||
gText_PkmnMoveDisabledNoMore, // 134
|
||||
gText_PkmnGotEncore, // 135
|
||||
gText_PkmnEncoreEnded, // 136
|
||||
gText_PkmnTookAim, // 137
|
||||
gText_PkmnSketchedMove, // 138
|
||||
gText_PkmnTryingToTakeFoe, // 139
|
||||
gText_PkmnTookFoe, // 140
|
||||
gText_PkmnReducedPP, // 141
|
||||
gText_PkmnStoleItem, // 142
|
||||
gText_TargetCantEscapeNow, // 143
|
||||
gText_PkmnFellIntoNightmare, // 144
|
||||
gText_PkmnLockedInNightmare, // 145
|
||||
gText_PkmnLaidCurse, // 146
|
||||
gText_PkmnAfflictedByCurse, // 147
|
||||
gText_SpikesScattered, // 148
|
||||
gText_PkmnHurtBySpikes, // 149
|
||||
gText_PkmnIdentified, // 150
|
||||
gText_PkmnPerishCountFell, // 151
|
||||
gText_PkmnBracedItself, // 152
|
||||
gText_PkmnEnduredHit, // 153
|
||||
gText_MagnitudeStrength, // 154
|
||||
gText_PkmnCutHPMaxedAttack, // 155
|
||||
gText_PkmnCopiedStatChanges, // 156
|
||||
gText_PkmnGotFree, // 157
|
||||
gText_PkmnShedLeechSeed, // 158
|
||||
gText_PkmnBlewAwaySpikes, // 159
|
||||
gText_PkmnFledFromBattle, // 160
|
||||
gText_PkmnForesawAttack, // 161
|
||||
gText_PkmnTookAttack, // 162
|
||||
gText_PkmnAttack, // 163
|
||||
gText_PkmnCenterAttention, // 164
|
||||
gText_PkmnChargingPower, // 165
|
||||
gText_NaturePowerTurnedInto, // 166
|
||||
gText_PkmnStatusNormal, // 167
|
||||
gText_PkmnHasNoMovesLeft, // 168
|
||||
gText_PkmnSubjectedToTorment, // 169
|
||||
gText_PkmnCantUseMoveTorment, // 170
|
||||
gText_PkmnTighteningFocus, // 171
|
||||
gText_PkmnFellForTaunt, // 172
|
||||
gText_PkmnCantUseMoveTaunt, // 173
|
||||
gText_PkmnReadyToHelp, // 174
|
||||
gText_PkmnSwitchedItems, // 175
|
||||
gText_PkmnCopiedFoe, // 176
|
||||
gText_PkmnMadeWish, // 177
|
||||
gText_PkmnWishCameTrue, // 178
|
||||
gText_PkmnPlantedRoots, // 179
|
||||
gText_PkmnAbsorbedNutrients, // 180
|
||||
gText_PkmnAnchoredItself, // 181
|
||||
gText_PkmnWasMadeDrowsy, // 182
|
||||
gText_PkmnKnockedOff, // 183
|
||||
gText_PkmnSwappedAbilities, // 184
|
||||
gText_PkmnSealedOpponentMove, // 185
|
||||
gText_PkmnCantUseMoveSealed, // 186
|
||||
gText_PkmnWantsGrudge, // 187
|
||||
gText_PkmnLostPPGrudge, // 188
|
||||
gText_PkmnShroudedItself, // 189
|
||||
gText_PkmnMoveBounced, // 190
|
||||
gText_PkmnWaitsForTarget, // 191
|
||||
gText_PkmnSnatchedMove, // 192
|
||||
gText_PkmnMadeItRain, // 193
|
||||
gText_PkmnRaisedSpeed, // 194
|
||||
gText_PkmnProtectedBy, // 195
|
||||
gText_PkmnPreventsUsage, // 196
|
||||
gText_PkmnRestoredHPUsing, // 197
|
||||
gText_PkmnChangedTypeWith, // 198
|
||||
gText_PkmnPreventsParalysisWith, // 199
|
||||
gText_PkmnPreventsRomanceWith, // 200
|
||||
gText_PkmnPreventsPoisoningWith, // 201
|
||||
gText_PkmnPreventsConfusionWith, // 202
|
||||
gText_PkmnRaisedFirePowerWith, // 203
|
||||
gText_PkmnAnchorsItselfWith, // 204
|
||||
gText_PkmnCutsAttackWith, // 205
|
||||
gText_PkmnPreventsStatLossWith, // 206
|
||||
gText_PkmnHurtsWith, // 207
|
||||
gText_PkmnTraced, // 208
|
||||
gText_StatSharply, // 209
|
||||
gText_StatRose, // 210
|
||||
gText_StatHarshly, // 211
|
||||
gText_StatFell, // 212
|
||||
gText_PkmnsStatChanged, // 213
|
||||
gText_PkmnsStatChanged2, // 214
|
||||
gText_PkmnsStatChanged3, // 215
|
||||
gText_PkmnsStatChanged4, // 216
|
||||
gText_CriticalHit, // 217
|
||||
gText_OneHitKO, // 218
|
||||
gText_123Poof, // 219
|
||||
gText_AndEllipsis, // 220
|
||||
gText_NotVeryEffective, // 221
|
||||
gText_SuperEffective, // 222
|
||||
gText_GotAwaySafely, // 223
|
||||
gText_WildPkmnFled, // 224
|
||||
gText_NoRunningFromTrainers, // 225
|
||||
gText_CantEscape, // 226
|
||||
gText_DontLeaveBirch, // 227
|
||||
gText_ButNothingHappened, // 228
|
||||
gText_ButItFailed, // 229
|
||||
gText_ItHurtConfusion, // 230
|
||||
gText_MirrorMoveFailed, // 231
|
||||
gText_StartedToRain, // 232
|
||||
gText_DownpourStarted, // 233
|
||||
gText_RainContinues, // 234
|
||||
gText_DownpourContinues, // 235
|
||||
gText_RainStopped, // 236
|
||||
gText_SandstormBrewed, // 237
|
||||
gText_SandstormRages, // 238
|
||||
gText_SandstormSubsided, // 239
|
||||
gText_SunlightGotBright, // 240
|
||||
gText_SunlightStrong, // 241
|
||||
gText_SunlightFaded, // 242
|
||||
gText_StartedHail, // 243
|
||||
gText_HailContinues, // 244
|
||||
gText_HailStopped, // 245
|
||||
gText_FailedToSpitUp, // 246
|
||||
gText_FailedToSwallow, // 247
|
||||
gText_WindBecameHeatWave, // 248
|
||||
gText_StatChangesGone, // 249
|
||||
gText_CoinsScattered, // 250
|
||||
gText_TooWeakForSubstitute, // 251
|
||||
gText_SharedPain, // 252
|
||||
gText_BellChimed, // 253
|
||||
gText_FaintInThree, // 254
|
||||
gText_NoPPLeft, // 255
|
||||
gText_ButNoPPLeft, // 256
|
||||
gText_PlayerUsedItem, // 257
|
||||
gText_WallyUsedItem, // 258
|
||||
gText_TrainerBlockedBall, // 259
|
||||
gText_DontBeAThief, // 260
|
||||
gText_ItDodgedBall, // 261
|
||||
gText_YouMissedPkmn, // 262
|
||||
gText_PkmnBrokeFree, // 263
|
||||
gText_ItAppearedCaught, // 264
|
||||
gText_AarghAlmostHadIt, // 265
|
||||
gText_ShootSoClose, // 266
|
||||
gText_GotchaPkmnCaught, // 267
|
||||
gText_GotchaPkmnCaught2, // 268
|
||||
gText_GiveNicknameCaptured, // 269
|
||||
gText_PkmnSentToPC, // 270
|
||||
gText_PkmnDataAddedToDex, // 271
|
||||
gText_ItIsRaining, // 272
|
||||
gText_SandstormIsRaging, // 273
|
||||
gText_CantEscape2, // 274
|
||||
gText_PkmnIgnoresAsleep, // 275
|
||||
gText_PkmnIgnoredOrders, // 276
|
||||
gText_PkmnBeganToNap, // 277
|
||||
gText_PkmnLoafing, // 278
|
||||
gText_PkmnWontObey, // 279
|
||||
gText_PkmnTurnedAway, // 280
|
||||
gText_PkmnPretendNotNotice, // 281
|
||||
gText_EnemyAboutToSwitchPkmn, // 282
|
||||
gText_CreptCloser, // 283
|
||||
gText_CantGetCloser, // 284
|
||||
gText_PkmnWatchingCarefully, // 285
|
||||
gText_PkmnCuriousAboutX, // 286
|
||||
gText_PkmnEnthralledByX, // 287
|
||||
gText_PkmnIgnoredX, // 288
|
||||
gText_ThrewPokeblockAtPkmn, // 289
|
||||
gText_OutOfSafariBalls, // 290
|
||||
gText_PkmnsItemCuredParalysis, // 291
|
||||
gText_PkmnsItemCuredPoison, // 292
|
||||
gText_PkmnsItemHealedBurn, // 293
|
||||
gText_PkmnsItemDefrostedIt, // 294
|
||||
gText_PkmnsItemWokeIt, // 295
|
||||
gText_PkmnsItemSnappedOut, // 296
|
||||
gText_PkmnsItemCuredProblem, // 297
|
||||
gText_PkmnsItemRestoredHealth, // 298
|
||||
gText_PkmnsItemRestoredPP, // 299
|
||||
gText_PkmnsItemRestoredStatus, // 300
|
||||
gText_PkmnsItemRestoredHPALittle, // 301
|
||||
gText_ItemAllowsOnlyYMove, // 302
|
||||
gText_PkmnHungOnWithX, // 303
|
||||
gText_EmptyString3, // 304
|
||||
gText_PkmnsXPreventsBurns, // 305
|
||||
gText_PkmnsXBlocksY, // 306
|
||||
gText_PkmnsXRestoredHPALittle2, // 307
|
||||
gText_PkmnsXWhippedUpSandstorm, // 308
|
||||
gText_PkmnsXPreventsYLoss, // 309
|
||||
gText_PkmnsXInfatuatedY, // 310
|
||||
gText_PkmnsXMadeYIneffective, // 311
|
||||
gText_PkmnsXCuredYProblem, // 312
|
||||
gText_ItSuckedLiquidOoze, // 313
|
||||
gText_PkmnTransformed, // 314
|
||||
gText_ElectricityWeakened, // 315
|
||||
gText_FireWeakened, // 316
|
||||
gText_PkmnHidUnderwater, // 317
|
||||
gText_PkmnSprangUp, // 318
|
||||
gText_HMMovesCantBeForgotten, // 319
|
||||
gText_XFoundOneY, // 320
|
||||
gText_PlayerDefeatedLinkTrainerTrainer1, // 321
|
||||
gText_SoothingAroma, // 322
|
||||
gText_ItemsCantBeUsedNow, // 323
|
||||
gText_ForXCommaYZ, // 324
|
||||
gText_UsingXTheYOfZN, // 325
|
||||
gText_PkmnUsedXToGetPumped, // 326
|
||||
gText_PkmnsXMadeYUseless, // 327
|
||||
gText_PkmnTrappedBySandTomb, // 328
|
||||
gText_EmptyString4, // 329
|
||||
gText_ABoosted, // 330
|
||||
gText_PkmnsXIntensifiedSun, // 331
|
||||
gText_PkmnMakesGroundMiss, // 332
|
||||
gText_YouThrowABallNowRight, // 333
|
||||
gText_PkmnsXTookAttack, // 334
|
||||
gText_PkmnChoseXAsDestiny, // 335
|
||||
gText_PkmnLostFocus, // 336
|
||||
gText_UseNextPkmn, // 337
|
||||
gText_PkmnFledUsingIts, // 338
|
||||
gText_PkmnFledUsing, // 339
|
||||
gText_PkmnWasDraggedOut, // 340
|
||||
gText_PreventedFromWorking, // 341
|
||||
gText_PkmnsItemNormalizedStatus, // 342
|
||||
gText_Trainer1UsedItem, // 343
|
||||
gText_BoxIsFull, // 344
|
||||
gText_PkmnAvoidedAttack, // 345
|
||||
gText_PkmnsXMadeItIneffective, // 346
|
||||
gText_PkmnsXPreventsFlinching, // 347
|
||||
gText_PkmnAlreadyHasBurn, // 348
|
||||
gText_StatsWontDecrease2, // 349
|
||||
gText_PkmnsXBlocksY2, // 350
|
||||
gText_PkmnsXWoreOff, // 351
|
||||
gText_PkmnRaisedDefALittle, // 352
|
||||
gText_PkmnRaisedSpDefALittle, // 353
|
||||
gText_TheWallShattered, // 354
|
||||
gText_PkmnsXPreventsYsZ, // 355
|
||||
gText_PkmnsXCuredItsYProblem, // 356
|
||||
gText_AttackerCantEscape, // 357
|
||||
gText_PkmnObtainedX, // 358
|
||||
gText_PkmnObtainedX2, // 359
|
||||
gText_PkmnObtainedXYObtainedZ, // 360
|
||||
gText_ButNoEffect, // 361
|
||||
gText_PkmnsXHadNoEffectOnY, // 362
|
||||
gText_TwoInGameTrainersDefeated, // 363
|
||||
gText_Trainer2LoseText, // 364
|
||||
gText_PkmnIncapableOfPower, // 365
|
||||
gText_GlintAppearsInEye, // 366
|
||||
gText_PkmnGettingIntoPosition, // 367
|
||||
gText_PkmnBeganGrowlingDeeply, // 368
|
||||
gText_PkmnEagerForMore, // 369
|
||||
gText_DefeatedOpponentByReferee, // 370
|
||||
gText_LostToOpponentByReferee, // 371
|
||||
gText_TiedOpponentByReferee, // 372
|
||||
gText_QuestionForfeitMatch, // 373
|
||||
gText_ForfeitedMatch, // 374
|
||||
gText_PkmnTransferredSomeonesPC, // 375
|
||||
gText_PkmnTransferredLanettesPC, // 376
|
||||
gText_PkmnBoxSomeonesPCFull, // 377
|
||||
gText_PkmnBoxLanettesPCFull, // 378
|
||||
gText_Trainer1WinText, // 379
|
||||
gText_Trainer2WinText, // 380
|
||||
};
|
||||
|
||||
const u16 gMissStringIds[] =
|
||||
|
||||
@ -48,15 +48,6 @@ extern u16 gBattle_BG2_Y;
|
||||
extern u16 gBattle_BG3_X;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
|
||||
struct TrainerMoney
|
||||
{
|
||||
u8 classId;
|
||||
u8 value;
|
||||
};
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const u8 gTypeEffectiveness[336];
|
||||
extern const struct TrainerMoney gTrainerMoneyTable[];
|
||||
extern const u8* const gBattleScriptsForMoveEffects[];
|
||||
|
||||
// functions
|
||||
@ -4436,31 +4427,34 @@ static void atk47_setgraphicalstatchangevalues(void)
|
||||
gBattlescriptCurrInstr++;
|
||||
}
|
||||
|
||||
#ifdef NONMATCHING
|
||||
static void atk48_playstatchangeanimation(void)
|
||||
{
|
||||
u32 currStat = 0;
|
||||
s16 statAnimId = 0;
|
||||
s16 checkingStatAnimId = 0;
|
||||
s32 changeableStats = 0;
|
||||
u32 statsToCheck = 0;
|
||||
u16 statAnimId = 0;
|
||||
s32 changeableStatsCount = 0;
|
||||
u8 statsToCheck = 0;
|
||||
|
||||
gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]);
|
||||
statsToCheck = gBattlescriptCurrInstr[2];
|
||||
|
||||
if (gBattlescriptCurrInstr[3] & ATK48_STAT_NEGATIVE) // goes down
|
||||
{
|
||||
checkingStatAnimId = (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) ? 0x2D : 0x15;
|
||||
s16 startingStatAnimId;
|
||||
if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO)
|
||||
startingStatAnimId = 0x2D;
|
||||
else
|
||||
startingStatAnimId = 0x15;
|
||||
|
||||
while (statsToCheck != 0)
|
||||
{
|
||||
if (statsToCheck & 1)
|
||||
{
|
||||
if (!(gBattlescriptCurrInstr[3] & ATK48_LOWER_FAIL_CHECK))
|
||||
if (gBattlescriptCurrInstr[3] & ATK48_DONT_CHECK_LOWER)
|
||||
{
|
||||
if (gBattleMons[gActiveBattler].statStages[currStat] > 0)
|
||||
{
|
||||
statAnimId = checkingStatAnimId;
|
||||
changeableStats++;
|
||||
statAnimId = startingStatAnimId + currStat;
|
||||
changeableStatsCount++;
|
||||
}
|
||||
}
|
||||
else if (!gSideTimers[GET_BATTLER_SIDE(gActiveBattler)].mistTimer
|
||||
@ -4471,15 +4465,15 @@ static void atk48_playstatchangeanimation(void)
|
||||
{
|
||||
if (gBattleMons[gActiveBattler].statStages[currStat] > 0)
|
||||
{
|
||||
statAnimId = checkingStatAnimId;
|
||||
changeableStats++;
|
||||
statAnimId = startingStatAnimId + currStat;
|
||||
changeableStatsCount++;
|
||||
}
|
||||
}
|
||||
}
|
||||
statsToCheck >>= 1, checkingStatAnimId++, currStat++;
|
||||
statsToCheck >>= 1, currStat++;
|
||||
}
|
||||
|
||||
if (changeableStats > 1) // more than one stat, so the color is gray
|
||||
if (changeableStatsCount > 1) // more than one stat, so the color is gray
|
||||
{
|
||||
if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO)
|
||||
statAnimId = 0x3A;
|
||||
@ -4489,18 +4483,23 @@ static void atk48_playstatchangeanimation(void)
|
||||
}
|
||||
else // goes up
|
||||
{
|
||||
checkingStatAnimId = (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) ? 0x26 : 0xE;
|
||||
s16 startingStatAnimId;
|
||||
if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO)
|
||||
startingStatAnimId = 0x26;
|
||||
else
|
||||
startingStatAnimId = 0xE;
|
||||
|
||||
while (statsToCheck != 0)
|
||||
{
|
||||
if (statsToCheck & 1 && gBattleMons[gActiveBattler].statStages[currStat] < 0xC)
|
||||
{
|
||||
statAnimId = checkingStatAnimId;
|
||||
changeableStats++;
|
||||
statAnimId = startingStatAnimId + currStat;
|
||||
changeableStatsCount++;
|
||||
}
|
||||
statsToCheck >>= 1, checkingStatAnimId += 1, currStat++;
|
||||
statsToCheck >>= 1, currStat++;
|
||||
}
|
||||
|
||||
if (changeableStats > 1) // more than one stat, so the color is gray
|
||||
if (changeableStatsCount > 1) // more than one stat, so the color is gray
|
||||
{
|
||||
if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO)
|
||||
statAnimId = 0x38;
|
||||
@ -4509,15 +4508,15 @@ static void atk48_playstatchangeanimation(void)
|
||||
}
|
||||
}
|
||||
|
||||
if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStats < 2)
|
||||
if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStatsCount < 2)
|
||||
{
|
||||
gBattlescriptCurrInstr += 4;
|
||||
}
|
||||
else if (changeableStats != 0 && gBattleScripting.field_1B == 0)
|
||||
else if (changeableStatsCount != 0 && gBattleScripting.field_1B == 0)
|
||||
{
|
||||
BtlController_EmitBattleAnimation(0, B_ANIM_STATS_CHANGE, statAnimId);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStats > 1)
|
||||
if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStatsCount > 1)
|
||||
gBattleScripting.field_1B = 1;
|
||||
gBattlescriptCurrInstr += 4;
|
||||
}
|
||||
@ -4526,261 +4525,6 @@ static void atk48_playstatchangeanimation(void)
|
||||
gBattlescriptCurrInstr += 4;
|
||||
}
|
||||
}
|
||||
#else
|
||||
ASM_DIRECT
|
||||
static void atk48_playstatchangeanimation(void)
|
||||
{
|
||||
asm("\n\
|
||||
.syntax unified\n\
|
||||
push {r4-r7,lr}\n\
|
||||
mov r7, r10\n\
|
||||
mov r6, r9\n\
|
||||
mov r5, r8\n\
|
||||
push {r5-r7}\n\
|
||||
sub sp, 0x4\n\
|
||||
movs r7, 0\n\
|
||||
movs r0, 0\n\
|
||||
mov r8, r0\n\
|
||||
movs r3, 0\n\
|
||||
ldr r5, =gBattlescriptCurrInstr\n\
|
||||
ldr r0, [r5]\n\
|
||||
ldrb r0, [r0, 0x1]\n\
|
||||
str r3, [sp]\n\
|
||||
bl GetBattlerForBattleScript\n\
|
||||
ldr r2, =gActiveBattler\n\
|
||||
strb r0, [r2]\n\
|
||||
ldr r0, [r5]\n\
|
||||
ldrb r4, [r0, 0x2]\n\
|
||||
ldrb r1, [r0, 0x3]\n\
|
||||
movs r0, 0x1\n\
|
||||
ands r0, r1\n\
|
||||
ldr r3, [sp]\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804BAEC\n\
|
||||
movs r0, 0x2\n\
|
||||
ands r0, r1\n\
|
||||
movs r1, 0x15\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804BA18\n\
|
||||
movs r1, 0x2D\n\
|
||||
_0804BA18:\n\
|
||||
cmp r4, 0\n\
|
||||
beq _0804BAC0\n\
|
||||
movs r0, 0x1\n\
|
||||
mov r10, r0\n\
|
||||
ldr r0, =gBattleMons + 0x18\n\
|
||||
mov r9, r0\n\
|
||||
lsls r5, r1, 16\n\
|
||||
_0804BA26:\n\
|
||||
adds r0, r4, 0\n\
|
||||
mov r1, r10\n\
|
||||
ands r0, r1\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804BAB2\n\
|
||||
ldr r0, =gBattlescriptCurrInstr\n\
|
||||
ldr r0, [r0]\n\
|
||||
ldrb r1, [r0, 0x3]\n\
|
||||
movs r0, 0x8\n\
|
||||
ands r0, r1\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804BA58\n\
|
||||
ldr r0, =gActiveBattler\n\
|
||||
ldrb r1, [r0]\n\
|
||||
movs r0, 0x58\n\
|
||||
muls r0, r1\n\
|
||||
adds r0, r7, r0\n\
|
||||
b _0804BAA0\n\
|
||||
.pool\n\
|
||||
_0804BA58:\n\
|
||||
ldr r6, =gActiveBattler\n\
|
||||
ldrb r0, [r6]\n\
|
||||
str r3, [sp]\n\
|
||||
bl GetBattlerPosition\n\
|
||||
mov r1, r10\n\
|
||||
ands r1, r0\n\
|
||||
lsls r0, r1, 1\n\
|
||||
adds r0, r1\n\
|
||||
lsls r0, 2\n\
|
||||
ldr r1, =gSideTimers\n\
|
||||
adds r0, r1\n\
|
||||
ldrb r0, [r0, 0x4]\n\
|
||||
ldr r3, [sp]\n\
|
||||
cmp r0, 0\n\
|
||||
bne _0804BAB2\n\
|
||||
ldr r0, =gBattleMons\n\
|
||||
ldrb r2, [r6]\n\
|
||||
movs r1, 0x58\n\
|
||||
muls r2, r1\n\
|
||||
adds r0, r2, r0\n\
|
||||
adds r0, 0x20\n\
|
||||
ldrb r0, [r0]\n\
|
||||
cmp r0, 0x1D\n\
|
||||
beq _0804BAB2\n\
|
||||
cmp r0, 0x49\n\
|
||||
beq _0804BAB2\n\
|
||||
cmp r0, 0x33\n\
|
||||
bne _0804BA96\n\
|
||||
cmp r7, 0x6\n\
|
||||
beq _0804BAB2\n\
|
||||
_0804BA96:\n\
|
||||
cmp r0, 0x34\n\
|
||||
bne _0804BA9E\n\
|
||||
cmp r7, 0x1\n\
|
||||
beq _0804BAB2\n\
|
||||
_0804BA9E:\n\
|
||||
adds r0, r7, r2\n\
|
||||
_0804BAA0:\n\
|
||||
add r0, r9\n\
|
||||
ldrb r0, [r0]\n\
|
||||
lsls r0, 24\n\
|
||||
asrs r0, 24\n\
|
||||
cmp r0, 0\n\
|
||||
ble _0804BAB2\n\
|
||||
lsrs r0, r5, 16\n\
|
||||
mov r8, r0\n\
|
||||
adds r3, 0x1\n\
|
||||
_0804BAB2:\n\
|
||||
lsrs r4, 1\n\
|
||||
movs r1, 0x80\n\
|
||||
lsls r1, 9\n\
|
||||
adds r5, r1\n\
|
||||
adds r7, 0x1\n\
|
||||
cmp r4, 0\n\
|
||||
bne _0804BA26\n\
|
||||
_0804BAC0:\n\
|
||||
ldr r0, =gBattlescriptCurrInstr\n\
|
||||
mov r9, r0\n\
|
||||
cmp r3, 0x1\n\
|
||||
ble _0804BB4E\n\
|
||||
ldr r0, [r0]\n\
|
||||
ldrb r1, [r0, 0x3]\n\
|
||||
movs r0, 0x2\n\
|
||||
ands r0, r1\n\
|
||||
movs r1, 0x39\n\
|
||||
mov r8, r1\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804BB4E\n\
|
||||
movs r0, 0x3A\n\
|
||||
b _0804BB4C\n\
|
||||
.pool\n\
|
||||
_0804BAEC:\n\
|
||||
movs r0, 0x2\n\
|
||||
ands r0, r1\n\
|
||||
movs r1, 0xE\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804BAF8\n\
|
||||
movs r1, 0x26\n\
|
||||
_0804BAF8:\n\
|
||||
mov r9, r5\n\
|
||||
cmp r4, 0\n\
|
||||
beq _0804BB34\n\
|
||||
ldr r6, =gBattleMons + 0x18\n\
|
||||
adds r5, r2, 0\n\
|
||||
lsls r2, r1, 16\n\
|
||||
_0804BB04:\n\
|
||||
movs r0, 0x1\n\
|
||||
ands r0, r4\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804BB26\n\
|
||||
ldrb r1, [r5]\n\
|
||||
movs r0, 0x58\n\
|
||||
muls r0, r1\n\
|
||||
adds r0, r7, r0\n\
|
||||
adds r0, r6\n\
|
||||
ldrb r0, [r0]\n\
|
||||
lsls r0, 24\n\
|
||||
asrs r0, 24\n\
|
||||
cmp r0, 0xB\n\
|
||||
bgt _0804BB26\n\
|
||||
lsrs r1, r2, 16\n\
|
||||
mov r8, r1\n\
|
||||
adds r3, 0x1\n\
|
||||
_0804BB26:\n\
|
||||
lsrs r4, 1\n\
|
||||
movs r0, 0x80\n\
|
||||
lsls r0, 9\n\
|
||||
adds r2, r0\n\
|
||||
adds r7, 0x1\n\
|
||||
cmp r4, 0\n\
|
||||
bne _0804BB04\n\
|
||||
_0804BB34:\n\
|
||||
cmp r3, 0x1\n\
|
||||
ble _0804BB4E\n\
|
||||
mov r1, r9\n\
|
||||
ldr r0, [r1]\n\
|
||||
ldrb r1, [r0, 0x3]\n\
|
||||
movs r0, 0x2\n\
|
||||
ands r0, r1\n\
|
||||
movs r1, 0x37\n\
|
||||
mov r8, r1\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804BB4E\n\
|
||||
movs r0, 0x38\n\
|
||||
_0804BB4C:\n\
|
||||
mov r8, r0\n\
|
||||
_0804BB4E:\n\
|
||||
mov r1, r9\n\
|
||||
ldr r2, [r1]\n\
|
||||
ldrb r1, [r2, 0x3]\n\
|
||||
movs r0, 0x4\n\
|
||||
ands r0, r1\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804BB6C\n\
|
||||
cmp r3, 0x1\n\
|
||||
bgt _0804BB6C\n\
|
||||
adds r0, r2, 0x4\n\
|
||||
mov r1, r9\n\
|
||||
b _0804BBBA\n\
|
||||
.pool\n\
|
||||
_0804BB6C:\n\
|
||||
cmp r3, 0\n\
|
||||
beq _0804BBB4\n\
|
||||
ldr r4, =gBattleScripting\n\
|
||||
ldrb r0, [r4, 0x1B]\n\
|
||||
cmp r0, 0\n\
|
||||
bne _0804BBB4\n\
|
||||
movs r0, 0\n\
|
||||
movs r1, 0x1\n\
|
||||
mov r2, r8\n\
|
||||
str r3, [sp]\n\
|
||||
bl BtlController_EmitBattleAnimation\n\
|
||||
ldr r0, =gActiveBattler\n\
|
||||
ldrb r0, [r0]\n\
|
||||
bl MarkBattlerForControllerExec\n\
|
||||
ldr r0, =gBattlescriptCurrInstr\n\
|
||||
ldr r0, [r0]\n\
|
||||
ldrb r1, [r0, 0x3]\n\
|
||||
movs r0, 0x4\n\
|
||||
ands r0, r1\n\
|
||||
ldr r3, [sp]\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804BBA4\n\
|
||||
cmp r3, 0x1\n\
|
||||
ble _0804BBA4\n\
|
||||
movs r0, 0x1\n\
|
||||
strb r0, [r4, 0x1B]\n\
|
||||
_0804BBA4:\n\
|
||||
ldr r1, =gBattlescriptCurrInstr\n\
|
||||
b _0804BBB6\n\
|
||||
.pool\n\
|
||||
_0804BBB4:\n\
|
||||
mov r1, r9\n\
|
||||
_0804BBB6:\n\
|
||||
ldr r0, [r1]\n\
|
||||
adds r0, 0x4\n\
|
||||
_0804BBBA:\n\
|
||||
str r0, [r1]\n\
|
||||
add sp, 0x4\n\
|
||||
pop {r3-r5}\n\
|
||||
mov r8, r3\n\
|
||||
mov r9, r4\n\
|
||||
mov r10, r5\n\
|
||||
pop {r4-r7}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.syntax divided");
|
||||
}
|
||||
#endif // NONMATCHING
|
||||
|
||||
#define ATK49_LAST_CASE 17
|
||||
|
||||
@ -5271,10 +5015,9 @@ static void atk4E_switchinanim(void)
|
||||
|
||||
static void atk4F_jumpifcantswitch(void)
|
||||
{
|
||||
s32 val = 0;
|
||||
s32 compareVar = 0;
|
||||
struct Pokemon *party = NULL;
|
||||
s32 r7 = 0;
|
||||
s32 i;
|
||||
s32 lastMonId;
|
||||
struct Pokemon *party;
|
||||
|
||||
gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~(ATK4F_DONT_CHECK_STATUSES));
|
||||
|
||||
@ -5294,20 +5037,20 @@ static void atk4F_jumpifcantswitch(void)
|
||||
else
|
||||
party = gPlayerParty;
|
||||
|
||||
val = 0;
|
||||
if (2 & gActiveBattler)
|
||||
val = 3;
|
||||
i = 0;
|
||||
if (gActiveBattler & 2)
|
||||
i = 3;
|
||||
|
||||
for (compareVar = val + 3; val < compareVar; val++)
|
||||
for (lastMonId = i + 3; i < lastMonId; i++)
|
||||
{
|
||||
if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE
|
||||
&& !GetMonData(&party[val], MON_DATA_IS_EGG)
|
||||
&& GetMonData(&party[val], MON_DATA_HP) != 0
|
||||
&& gBattlerPartyIndexes[gActiveBattler] != val)
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE
|
||||
&& !GetMonData(&party[i], MON_DATA_IS_EGG)
|
||||
&& GetMonData(&party[i], MON_DATA_HP) != 0
|
||||
&& gBattlerPartyIndexes[gActiveBattler] != i)
|
||||
break;
|
||||
}
|
||||
|
||||
if (val == compareVar)
|
||||
if (i == lastMonId)
|
||||
gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
|
||||
else
|
||||
gBattlescriptCurrInstr += 6;
|
||||
@ -5320,18 +5063,18 @@ static void atk4F_jumpifcantswitch(void)
|
||||
{
|
||||
party = gPlayerParty;
|
||||
|
||||
val = 0;
|
||||
i = 0;
|
||||
if (sub_806D82C(GetBattlerMultiplayerId(gActiveBattler)) == TRUE)
|
||||
val = 3;
|
||||
i = 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
party = gEnemyParty;
|
||||
|
||||
if (gActiveBattler == 1)
|
||||
val = 0;
|
||||
i = 0;
|
||||
else
|
||||
val = 3;
|
||||
i = 3;
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -5341,22 +5084,21 @@ static void atk4F_jumpifcantswitch(void)
|
||||
else
|
||||
party = gPlayerParty;
|
||||
|
||||
|
||||
val = 0;
|
||||
i = 0;
|
||||
if (sub_806D82C(GetBattlerMultiplayerId(gActiveBattler)) == TRUE)
|
||||
val = 3;
|
||||
i = 3;
|
||||
}
|
||||
|
||||
for (compareVar = val + 3; val < compareVar; val++)
|
||||
for (lastMonId = i + 3; i < lastMonId; i++)
|
||||
{
|
||||
if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE
|
||||
&& !GetMonData(&party[val], MON_DATA_IS_EGG)
|
||||
&& GetMonData(&party[val], MON_DATA_HP) != 0
|
||||
&& gBattlerPartyIndexes[gActiveBattler] != val)
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE
|
||||
&& !GetMonData(&party[i], MON_DATA_IS_EGG)
|
||||
&& GetMonData(&party[i], MON_DATA_HP) != 0
|
||||
&& gBattlerPartyIndexes[gActiveBattler] != i)
|
||||
break;
|
||||
}
|
||||
|
||||
if (val == compareVar)
|
||||
if (i == lastMonId)
|
||||
gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
|
||||
else
|
||||
gBattlescriptCurrInstr += 6;
|
||||
@ -5365,58 +5107,61 @@ static void atk4F_jumpifcantswitch(void)
|
||||
{
|
||||
party = gEnemyParty;
|
||||
|
||||
val = 0;
|
||||
if (gActiveBattler == 3)
|
||||
val = 3;
|
||||
i = 0;
|
||||
if (gActiveBattler == B_POSITION_OPPONENT_RIGHT)
|
||||
i = 3;
|
||||
|
||||
for (compareVar = val + 3; val < compareVar; val++)
|
||||
for (lastMonId = i + 3; i < lastMonId; i++)
|
||||
{
|
||||
if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE
|
||||
&& !GetMonData(&party[val], MON_DATA_IS_EGG)
|
||||
&& GetMonData(&party[val], MON_DATA_HP) != 0
|
||||
&& gBattlerPartyIndexes[gActiveBattler] != val)
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE
|
||||
&& !GetMonData(&party[i], MON_DATA_IS_EGG)
|
||||
&& GetMonData(&party[i], MON_DATA_HP) != 0
|
||||
&& gBattlerPartyIndexes[gActiveBattler] != i)
|
||||
break;
|
||||
}
|
||||
|
||||
if (val == compareVar)
|
||||
if (i == lastMonId)
|
||||
gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
|
||||
else
|
||||
gBattlescriptCurrInstr += 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
u8 battlerIn1, battlerIn2;
|
||||
|
||||
if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT)
|
||||
{
|
||||
r7 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
|
||||
battlerIn1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
||||
compareVar = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
|
||||
battlerIn2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
|
||||
else
|
||||
compareVar = r7;
|
||||
battlerIn2 = battlerIn1;
|
||||
|
||||
party = gEnemyParty;
|
||||
}
|
||||
else
|
||||
{
|
||||
r7 = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT);
|
||||
battlerIn1 = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT);
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
||||
compareVar = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT);
|
||||
battlerIn2 = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT);
|
||||
else
|
||||
compareVar = r7;
|
||||
battlerIn2 = battlerIn1;
|
||||
|
||||
party = gPlayerParty;
|
||||
}
|
||||
for (val = 0; val < 6; val++)
|
||||
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&party[val], MON_DATA_HP) != 0
|
||||
&& GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE
|
||||
&& !GetMonData(&party[val], MON_DATA_IS_EGG)
|
||||
&& val != gBattlerPartyIndexes[r7] && val != gBattlerPartyIndexes[compareVar])
|
||||
if (GetMonData(&party[i], MON_DATA_HP) != 0
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE
|
||||
&& !GetMonData(&party[i], MON_DATA_IS_EGG)
|
||||
&& i != gBattlerPartyIndexes[battlerIn1] && i != gBattlerPartyIndexes[battlerIn2])
|
||||
break;
|
||||
}
|
||||
|
||||
if (val == 6)
|
||||
if (i == 6)
|
||||
gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
|
||||
else
|
||||
gBattlescriptCurrInstr += 6;
|
||||
|
||||
@ -31,6 +31,7 @@
|
||||
#include "string_util.h"
|
||||
#include "overworld.h"
|
||||
#include "field_weather.h"
|
||||
#include "gym_leader_rematch.h"
|
||||
|
||||
enum
|
||||
{
|
||||
@ -66,7 +67,6 @@ extern void Overworld_ClearSavedMusic(void);
|
||||
extern void CB2_WhiteOut(void);
|
||||
extern void sub_80AF6F0(void);
|
||||
extern void PlayBattleBGM(void);
|
||||
extern void sub_81DA57C(void);
|
||||
extern u8 Overworld_GetFlashLevel(void);
|
||||
extern u16 sub_81A9AA8(u8 localId);
|
||||
extern u16 sub_81D6180(u8 localId);
|
||||
@ -252,84 +252,84 @@ static const struct TrainerBattleParameter sTrainerBContinueScriptBattleParams[]
|
||||
|
||||
const struct RematchTrainer gRematchTable[REMATCH_TABLE_ENTRIES] =
|
||||
{
|
||||
{{0x0025, 0x0028, 0x0029, 0x002a, 0x002b}, 0x0000, 0x0021},
|
||||
{{0x02e1, 0x032c, 0x032d, 0x032e, 0x032f}, 0x0000, 0x0014},
|
||||
{{0x002c, 0x002f, 0x0030, 0x0031, 0x0032}, 0x0000, 0x001a},
|
||||
{{0x0039, 0x003c, 0x003d, 0x003e, 0x003f}, 0x0000, 0x0018},
|
||||
{{0x0040, 0x0043, 0x0044, 0x0045, 0x0046}, 0x0000, 0x0018},
|
||||
{{0x02af, 0x02b0, 0x02b1, 0x02b2, 0x02b3}, 0x0000, 0x0027},
|
||||
{{0x02ff, 0x033c, 0x033d, 0x033e, 0x033f}, 0x0000, 0x0024},
|
||||
{{0x005e, 0x0065, 0x0066, 0x0067, 0x0068}, 0x0000, 0x001a},
|
||||
{{0x004e, 0x0054, 0x0055, 0x0056, 0x0057}, 0x0000, 0x001a},
|
||||
{{0x006c, 0x006e, 0x006f, 0x0070, 0x0071}, 0x0018, 0x0014},
|
||||
{{0x0072, 0x0078, 0x0079, 0x007a, 0x007b}, 0x0000, 0x0013},
|
||||
{{0x0090, 0x034c, 0x034d, 0x034e, 0x034f}, 0x0018, 0x0038},
|
||||
{{0x007f, 0x0084, 0x0085, 0x0086, 0x0087}, 0x0000, 0x0024},
|
||||
{{0x0088, 0x008b, 0x008c, 0x008d, 0x008e}, 0x0000, 0x0013},
|
||||
{{0x008f, 0x0093, 0x0094, 0x0095, 0x0096}, 0x0000, 0x001d},
|
||||
{{0x009b, 0x00af, 0x00b0, 0x00b1, 0x00b2}, 0x0000, 0x0016},
|
||||
{{0x00b7, 0x00b8, 0x00b9, 0x00ba, 0x00bb}, 0x0000, 0x001e},
|
||||
{{0x02a0, 0x0338, 0x0339, 0x033a, 0x033b}, 0x0000, 0x002a},
|
||||
{{0x00c3, 0x0340, 0x0341, 0x0342, 0x0343}, 0x0000, 0x0026},
|
||||
{{0x00c4, 0x00c5, 0x00c6, 0x00c7, 0x00c8}, 0x0000, 0x0021},
|
||||
{{0x00ce, 0x00cf, 0x00d0, 0x00d1, 0x00d2}, 0x0000, 0x001d},
|
||||
{{0x00d8, 0x00db, 0x00dc, 0x00dd, 0x00de}, 0x0018, 0x000d},
|
||||
{{0x02a9, 0x02aa, 0x02ab, 0x02ac, 0x02ad}, 0x0018, 0x0001},
|
||||
{{0x00e2, 0x00e4, 0x00e5, 0x00e6, 0x00e7}, 0x0000, 0x0023},
|
||||
{{0x00ee, 0x00ef, 0x00f0, 0x00f1, 0x00f2}, 0x0000, 0x0026},
|
||||
{{0x00f9, 0x00fa, 0x00fb, 0x00fc, 0x00fd}, 0x0000, 0x0026},
|
||||
{{0x00fe, 0x0101, 0x0102, 0x0103, 0x0104}, 0x0000, 0x0024},
|
||||
{{0x0118, 0x011a, 0x011b, 0x011c, 0x011d}, 0x0000, 0x001f},
|
||||
{{0x0111, 0x0114, 0x0115, 0x0116, 0x0117}, 0x0000, 0x001f},
|
||||
{{0x011f, 0x0120, 0x0121, 0x0122, 0x0123}, 0x0000, 0x0020},
|
||||
{{0x012e, 0x012f, 0x0130, 0x0131, 0x0132}, 0x0000, 0x0019},
|
||||
{{0x0125, 0x0127, 0x0128, 0x0129, 0x012a}, 0x0000, 0x0012},
|
||||
{{0x0133, 0x0134, 0x0135, 0x0136, 0x0137}, 0x0000, 0x001e},
|
||||
{{0x0139, 0x013a, 0x013b, 0x013c, 0x013d}, 0x0018, 0x000c},
|
||||
{{0x013e, 0x0148, 0x0149, 0x014a, 0x014b}, 0x0000, 0x0011},
|
||||
{{0x0153, 0x015a, 0x015b, 0x015c, 0x015d}, 0x0000, 0x0015},
|
||||
{{0x0178, 0x017b, 0x017c, 0x017d, 0x017e}, 0x0000, 0x002b},
|
||||
{{0x0171, 0x0172, 0x0173, 0x0174, 0x0175}, 0x0000, 0x0020},
|
||||
{{0x0166, 0x0168, 0x0169, 0x016a, 0x016b}, 0x0000, 0x0019},
|
||||
{{0x016c, 0x016d, 0x016e, 0x016f, 0x0170}, 0x0000, 0x0020},
|
||||
{{0x0182, 0x0184, 0x0185, 0x0186, 0x0187}, 0x0000, 0x002b},
|
||||
{{0x0161, 0x0162, 0x0163, 0x0164, 0x0165}, 0x0000, 0x0019},
|
||||
{{0x0179, 0x0334, 0x0335, 0x0336, 0x0337}, 0x0000, 0x0029},
|
||||
{{0x0188, 0x0189, 0x018a, 0x018b, 0x018c}, 0x0018, 0x0001},
|
||||
{{0x0196, 0x0199, 0x019a, 0x019b, 0x019c}, 0x0000, 0x0023},
|
||||
{{0x01a3, 0x01a5, 0x01a6, 0x01a7, 0x01a8}, 0x0000, 0x001c},
|
||||
{{0x01ab, 0x01ae, 0x01af, 0x01b0, 0x01b1}, 0x0000, 0x001e},
|
||||
{{0x01b2, 0x01b5, 0x01b6, 0x01b7, 0x01b8}, 0x0000, 0x001c},
|
||||
{{0x01c1, 0x01d1, 0x01d2, 0x01d3, 0x01d4}, 0x0000, 0x0027},
|
||||
{{0x01da, 0x01dd, 0x01de, 0x01df, 0x01e0}, 0x0018, 0x000d},
|
||||
{{0x01e1, 0x01e2, 0x01e7, 0x01e8, 0x01e9}, 0x0000, 0x0012},
|
||||
{{0x01ec, 0x01f1, 0x01f2, 0x01f3, 0x01f4}, 0x0000, 0x0028},
|
||||
{{0x02e4, 0x0330, 0x0331, 0x0332, 0x0333}, 0x0000, 0x0017},
|
||||
{{0x0200, 0x0203, 0x0204, 0x0205, 0x0206}, 0x0000, 0x0019},
|
||||
{{0x0221, 0x0224, 0x0225, 0x0226, 0x0227}, 0x0000, 0x0020},
|
||||
{{0x021a, 0x021d, 0x021e, 0x021f, 0x0220}, 0x0000, 0x0020},
|
||||
{{0x0009, 0x0348, 0x0349, 0x034a, 0x034b}, 0x0018, 0x0011},
|
||||
{{0x022f, 0x0232, 0x0233, 0x0234, 0x0235}, 0x0000, 0x0022},
|
||||
{{0x0228, 0x022b, 0x022c, 0x022d, 0x022e}, 0x0000, 0x0022},
|
||||
{{0x025c, 0x025f, 0x0260, 0x0261, 0x0262}, 0x0000, 0x0013},
|
||||
{{0x026d, 0x026e, 0x026f, 0x0270, 0x0271}, 0x0018, 0x000b},
|
||||
{{0x0273, 0x027c, 0x027d, 0x027e, 0x027f}, 0x0000, 0x001b},
|
||||
{{0x0001, 0x0344, 0x0345, 0x0346, 0x0347}, 0x0018, 0x000c},
|
||||
{{0x0282, 0x0283, 0x0284, 0x0285, 0x0286}, 0x0018, 0x003e},
|
||||
{{0x0291, 0x0292, 0x0293, 0x0294, 0x0294}, 0x0018, 0x002b},
|
||||
{{0x0109, 0x0302, 0x0303, 0x0304, 0x0305}, 0x0000, 0x0003},
|
||||
{{0x010a, 0x0306, 0x0307, 0x0308, 0x0309}, 0x0000, 0x000b},
|
||||
{{0x010b, 0x030a, 0x030b, 0x030c, 0x030d}, 0x0000, 0x0002},
|
||||
{{0x010c, 0x030e, 0x030f, 0x0310, 0x0311}, 0x0000, 0x000c},
|
||||
{{0x010d, 0x0312, 0x0313, 0x0314, 0x0315}, 0x0000, 0x0000},
|
||||
{{0x010e, 0x0316, 0x0317, 0x0318, 0x0319}, 0x0000, 0x0004},
|
||||
{{0x010f, 0x031a, 0x031b, 0x031c, 0x031d}, 0x0000, 0x0006},
|
||||
{{0x0110, 0x031e, 0x031f, 0x0320, 0x0321}, 0x0000, 0x0007},
|
||||
{{0x0105, 0x0105, 0x0105, 0x0105, 0x0105}, 0x0000, 0x0008},
|
||||
{{0x0106, 0x0106, 0x0106, 0x0106, 0x0106}, 0x0000, 0x0008},
|
||||
{{0x0107, 0x0107, 0x0107, 0x0107, 0x0107}, 0x0000, 0x0008},
|
||||
{{0x0108, 0x0108, 0x0108, 0x0108, 0x0108}, 0x0000, 0x0008},
|
||||
{{0x014f, 0x014f, 0x014f, 0x014f, 0x014f}, 0x0000, 0x0008},
|
||||
{{TRAINER_ROSE_1, TRAINER_ROSE_2, TRAINER_ROSE_3, TRAINER_ROSE_4, TRAINER_ROSE_5}, 0x0, 0x21},
|
||||
{{TRAINER_ANDRES_1, TRAINER_ANDRES_2, TRAINER_ANDRES_3, TRAINER_ANDRES_4, TRAINER_ANDRES_5}, 0x0, 0x14},
|
||||
{{TRAINER_DUSTY_1, TRAINER_DUSTY_2, TRAINER_DUSTY_3, TRAINER_DUSTY_4, TRAINER_DUSTY_5}, 0x0, 0x1a},
|
||||
{{TRAINER_LOLA_1, TRAINER_LOLA_2, TRAINER_LOLA_3, TRAINER_LOLA_4, TRAINER_LOLA_5}, 0x0, 0x18},
|
||||
{{TRAINER_RICKY_1, TRAINER_RICKY_2, TRAINER_RICKY_3, TRAINER_RICKY_4, TRAINER_RICKY_5}, 0x0, 0x18},
|
||||
{{TRAINER_LILA_AND_ROY_1, TRAINER_LILA_AND_ROY_2, TRAINER_LILA_AND_ROY_3, TRAINER_LILA_AND_ROY_4, TRAINER_LILA_AND_ROY_5}, 0x0, 0x27},
|
||||
{{TRAINER_CRISTIN_1, TRAINER_CRISTIN_2, TRAINER_CRISTIN_3, TRAINER_CRISTIN_4, TRAINER_CRISTIN_5}, 0x0, 0x24},
|
||||
{{TRAINER_BROOKE_1, TRAINER_BROOKE_2, TRAINER_BROOKE_3, TRAINER_BROOKE_4, TRAINER_BROOKE_5}, 0x0, 0x1a},
|
||||
{{TRAINER_WILTON_1, TRAINER_WILTON_2, TRAINER_WILTON_3, TRAINER_WILTON_4, TRAINER_WILTON_5}, 0x0, 0x1a},
|
||||
{{TRAINER_VALERIE_1, TRAINER_VALERIE_2, TRAINER_VALERIE_3, TRAINER_VALERIE_4, TRAINER_VALERIE_5}, 0x18, 0x14},
|
||||
{{TRAINER_CINDY_1, TRAINER_CINDY_3, TRAINER_CINDY_4, TRAINER_CINDY_5, TRAINER_CINDY_6}, 0x0, 0x13},
|
||||
{{TRAINER_THALIA_1, TRAINER_THALIA_2, TRAINER_THALIA_3, TRAINER_THALIA_4, TRAINER_THALIA_5}, 0x18, 0x38},
|
||||
{{TRAINER_JESSICA_1, TRAINER_JESSICA_2, TRAINER_JESSICA_3, TRAINER_JESSICA_4, TRAINER_JESSICA_5}, 0x0, 0x24},
|
||||
{{TRAINER_WINSTON_1, TRAINER_WINSTON_2, TRAINER_WINSTON_3, TRAINER_WINSTON_4, TRAINER_WINSTON_5}, 0x0, 0x13},
|
||||
{{TRAINER_STEVE_1, TRAINER_STEVE_2, TRAINER_STEVE_3, TRAINER_STEVE_4, TRAINER_STEVE_5}, 0x0, 0x1d},
|
||||
{{TRAINER_TONY_1, TRAINER_TONY_2, TRAINER_TONY_3, TRAINER_TONY_4, TRAINER_TONY_5}, 0x0, 0x16},
|
||||
{{TRAINER_NOB_1, TRAINER_NOB_2, TRAINER_NOB_3, TRAINER_NOB_4, TRAINER_NOB_5}, 0x0, 0x1e},
|
||||
{{TRAINER_KOJI_1, TRAINER_KOJI_2, TRAINER_KOJI_3, TRAINER_KOJI_4, TRAINER_KOJI_5}, 0x0, 0x2a},
|
||||
{{TRAINER_FERNANDO_1, TRAINER_FERNANDO_2, TRAINER_FERNANDO_3, TRAINER_FERNANDO_4, TRAINER_FERNANDO_5}, 0x0, 0x26},
|
||||
{{TRAINER_DALTON_1, TRAINER_DALTON_2, TRAINER_DALTON_3, TRAINER_DALTON_4, TRAINER_DALTON_5}, 0x0, 0x21},
|
||||
{{TRAINER_BERNIE_1, TRAINER_BERNIE_2, TRAINER_BERNIE_3, TRAINER_BERNIE_4, TRAINER_BERNIE_5}, 0x0, 0x1d},
|
||||
{{TRAINER_ETHAN_1, TRAINER_ETHAN_2, TRAINER_ETHAN_3, TRAINER_ETHAN_4, TRAINER_ETHAN_5}, 0x18, 0xd},
|
||||
{{TRAINER_JOHN_AND_JAY_1, TRAINER_JOHN_AND_JAY_2, TRAINER_JOHN_AND_JAY_3, TRAINER_JOHN_AND_JAY_4, TRAINER_JOHN_AND_JAY_5}, 0x18, 0x1},
|
||||
{{TRAINER_JEFFREY_1, TRAINER_JEFFREY_2, TRAINER_JEFFREY_3, TRAINER_JEFFREY_4, TRAINER_JEFFREY_5}, 0x0, 0x23},
|
||||
{{TRAINER_CAMERON_1, TRAINER_CAMERON_2, TRAINER_CAMERON_3, TRAINER_CAMERON_4, TRAINER_CAMERON_5}, 0x0, 0x26},
|
||||
{{TRAINER_JACKI_1, TRAINER_JACKI_2, TRAINER_JACKI_3, TRAINER_JACKI_4, TRAINER_JACKI_5}, 0x0, 0x26},
|
||||
{{TRAINER_WALTER_1, TRAINER_WALTER_2, TRAINER_WALTER_3, TRAINER_WALTER_4, TRAINER_WALTER_5}, 0x0, 0x24},
|
||||
{{TRAINER_KAREN_1, TRAINER_KAREN_2, TRAINER_KAREN_3, TRAINER_KAREN_4, TRAINER_KAREN_5}, 0x0, 0x1f},
|
||||
{{TRAINER_JERRY_1, TRAINER_JERRY_2, TRAINER_JERRY_3, TRAINER_JERRY_4, TRAINER_JERRY_5}, 0x0, 0x1f},
|
||||
{{TRAINER_ANNA_AND_MEG_1, TRAINER_ANNA_AND_MEG_2, TRAINER_ANNA_AND_MEG_3, TRAINER_ANNA_AND_MEG_4, TRAINER_ANNA_AND_MEG_5}, 0x0, 0x20},
|
||||
{{TRAINER_ISABEL_1, TRAINER_ISABEL_2, TRAINER_ISABEL_3, TRAINER_ISABEL_4, TRAINER_ISABEL_5}, 0x0, 0x19},
|
||||
{{TRAINER_MIGUEL_1, TRAINER_MIGUEL_2, TRAINER_MIGUEL_3, TRAINER_MIGUEL_4, TRAINER_MIGUEL_5}, 0x0, 0x12},
|
||||
{{TRAINER_TIMOTHY_1, TRAINER_TIMOTHY_2, TRAINER_TIMOTHY_3, TRAINER_TIMOTHY_4, TRAINER_TIMOTHY_5}, 0x0, 0x1e},
|
||||
{{TRAINER_SHELBY_1, TRAINER_SHELBY_2, TRAINER_SHELBY_3, TRAINER_SHELBY_4, TRAINER_SHELBY_5}, 0x18, 0xc},
|
||||
{{TRAINER_CALVIN_1, TRAINER_CALVIN_2, TRAINER_CALVIN_3, TRAINER_CALVIN_4, TRAINER_CALVIN_5}, 0x0, 0x11},
|
||||
{{TRAINER_ELLIOT_1, TRAINER_ELLIOT_2, TRAINER_ELLIOT_3, TRAINER_ELLIOT_4, TRAINER_ELLIOT_5}, 0x0, 0x15},
|
||||
{{TRAINER_ISAIAH_1, TRAINER_ISAIAH_2, TRAINER_ISAIAH_3, TRAINER_ISAIAH_4, TRAINER_ISAIAH_5}, 0x0, 0x2b},
|
||||
{{TRAINER_MARIA_1, TRAINER_MARIA_2, TRAINER_MARIA_3, TRAINER_MARIA_4, TRAINER_MARIA_5}, 0x0, 0x20},
|
||||
{{TRAINER_ABIGAIL_1, TRAINER_ABIGAIL_2, TRAINER_ABIGAIL_3, TRAINER_ABIGAIL_4, TRAINER_ABIGAIL_5}, 0x0, 0x19},
|
||||
{{TRAINER_DYLAN_1, TRAINER_DYLAN_2, TRAINER_DYLAN_3, TRAINER_DYLAN_4, TRAINER_DYLAN_5}, 0x0, 0x20},
|
||||
{{TRAINER_KATELYN_1, TRAINER_KATELYN_2, TRAINER_KATELYN_3, TRAINER_KATELYN_4, TRAINER_KATELYN_5}, 0x0, 0x2b},
|
||||
{{TRAINER_BENJAMIN_1, TRAINER_BENJAMIN_2, TRAINER_BENJAMIN_3, TRAINER_BENJAMIN_4, TRAINER_BENJAMIN_5}, 0x0, 0x19},
|
||||
{{TRAINER_PABLO_1, TRAINER_PABLO_2, TRAINER_PABLO_3, TRAINER_PABLO_4, TRAINER_PABLO_5}, 0x0, 0x29},
|
||||
{{TRAINER_NICOLAS_1, TRAINER_NICOLAS_2, TRAINER_NICOLAS_3, TRAINER_NICOLAS_4, TRAINER_NICOLAS_5}, 0x18, 0x1},
|
||||
{{TRAINER_ROBERT_1, TRAINER_ROBERT_2, TRAINER_ROBERT_3, TRAINER_ROBERT_4, TRAINER_ROBERT_5}, 0x0, 0x23},
|
||||
{{TRAINER_LAO_1, TRAINER_LAO_2, TRAINER_LAO_3, TRAINER_LAO_4, TRAINER_LAO_5}, 0x0, 0x1c},
|
||||
{{TRAINER_CYNDY_1, TRAINER_CYNDY_2, TRAINER_CYNDY_3, TRAINER_CYNDY_4, TRAINER_CYNDY_5}, 0x0, 0x1e},
|
||||
{{TRAINER_MADELINE_1, TRAINER_MADELINE_2, TRAINER_MADELINE_3, TRAINER_MADELINE_4, TRAINER_MADELINE_5}, 0x0, 0x1c},
|
||||
{{TRAINER_JENNY_1, TRAINER_JENNY_2, TRAINER_JENNY_3, TRAINER_JENNY_4, TRAINER_JENNY_5}, 0x0, 0x27},
|
||||
{{TRAINER_DIANA_1, TRAINER_DIANA_2, TRAINER_DIANA_3, TRAINER_DIANA_4, TRAINER_DIANA_5}, 0x18, 0xd},
|
||||
{{TRAINER_AMY_AND_LIV_1, TRAINER_AMY_AND_LIV_2, TRAINER_AMY_AND_LIV_4, TRAINER_AMY_AND_LIV_5, TRAINER_AMY_AND_LIV_6}, 0x0, 0x12},
|
||||
{{TRAINER_ERNEST_1, TRAINER_ERNEST_2, TRAINER_ERNEST_3, TRAINER_ERNEST_4, TRAINER_ERNEST_5}, 0x0, 0x28},
|
||||
{{TRAINER_CORY_1, TRAINER_CORY_2, TRAINER_CORY_3, TRAINER_CORY_4, TRAINER_CORY_5}, 0x0, 0x17},
|
||||
{{TRAINER_EDWIN_1, TRAINER_EDWIN_2, TRAINER_EDWIN_3, TRAINER_EDWIN_4, TRAINER_EDWIN_5}, 0x0, 0x19},
|
||||
{{TRAINER_LYDIA_1, TRAINER_LYDIA_2, TRAINER_LYDIA_3, TRAINER_LYDIA_4, TRAINER_LYDIA_5}, 0x0, 0x20},
|
||||
{{TRAINER_ISAAC_1, TRAINER_ISAAC_2, TRAINER_ISAAC_3, TRAINER_ISAAC_4, TRAINER_ISAAC_5}, 0x0, 0x20},
|
||||
{{TRAINER_GABRIELLE_1, TRAINER_GABRIELLE_2, TRAINER_GABRIELLE_3, TRAINER_GABRIELLE_4, TRAINER_GABRIELLE_5}, 0x18, 0x11},
|
||||
{{TRAINER_CATHERINE_1, TRAINER_CATHERINE_2, TRAINER_CATHERINE_3, TRAINER_CATHERINE_4, TRAINER_CATHERINE_5}, 0x0, 0x22},
|
||||
{{TRAINER_JACKSON_1, TRAINER_JACKSON_2, TRAINER_JACKSON_3, TRAINER_JACKSON_4, TRAINER_JACKSON_5}, 0x0, 0x22},
|
||||
{{TRAINER_HALEY_1, TRAINER_HALEY_2, TRAINER_HALEY_3, TRAINER_HALEY_4, TRAINER_HALEY_5}, 0x0, 0x13},
|
||||
{{TRAINER_JAMES_1, TRAINER_JAMES_2, TRAINER_JAMES_3, TRAINER_JAMES_4, TRAINER_JAMES_5}, 0x18, 0xb},
|
||||
{{TRAINER_TRENT_1, TRAINER_TRENT_2, TRAINER_TRENT_3, TRAINER_TRENT_4, TRAINER_TRENT_5}, 0x0, 0x1b},
|
||||
{{TRAINER_SAWYER_1, TRAINER_SAWYER_2, TRAINER_SAWYER_3, TRAINER_SAWYER_4, TRAINER_SAWYER_5}, 0x18, 0xc},
|
||||
{{TRAINER_KIRA_AND_DAN_1, TRAINER_KIRA_AND_DAN_2, TRAINER_KIRA_AND_DAN_3, TRAINER_KIRA_AND_DAN_4, TRAINER_KIRA_AND_DAN_5}, 0x18, 0x3e},
|
||||
{{TRAINER_WALLY_3, 0x292, 0x293, 0x294, 0x294}, 0x18, 0x2b},
|
||||
{{TRAINER_ROXANNE_1, TRAINER_ROXANNE_2, TRAINER_ROXANNE_3, TRAINER_ROXANNE_4, TRAINER_ROXANNE_5}, 0x0, 0x3},
|
||||
{{TRAINER_BRAWLY_1, TRAINER_BRAWLY_2, TRAINER_BRAWLY_3, TRAINER_BRAWLY_4, TRAINER_BRAWLY_5}, 0x0, 0xb},
|
||||
{{TRAINER_WATTSON_1, TRAINER_WATTSON_2, TRAINER_WATTSON_3, TRAINER_WATTSON_4, TRAINER_WATTSON_5}, 0x0, 0x2},
|
||||
{{TRAINER_FLANNERY_1, TRAINER_FLANNERY_2, TRAINER_FLANNERY_3, TRAINER_FLANNERY_4, TRAINER_FLANNERY_5}, 0x0, 0xc},
|
||||
{{TRAINER_NORMAN_1, TRAINER_NORMAN_2, TRAINER_NORMAN_3, TRAINER_NORMAN_4, TRAINER_NORMAN_5}, 0x0, 0x0},
|
||||
{{TRAINER_WINONA_1, TRAINER_WINONA_2, TRAINER_WINONA_3, TRAINER_WINONA_4, TRAINER_WINONA_5}, 0x0, 0x4},
|
||||
{{TRAINER_TATE_AND_LIZA_1, TRAINER_TATE_AND_LIZA_2, TRAINER_TATE_AND_LIZA_3, TRAINER_TATE_AND_LIZA_4, TRAINER_TATE_AND_LIZA_5}, 0x0, 0x6},
|
||||
{{TRAINER_JUAN_1, TRAINER_JUAN_2, TRAINER_JUAN_3, TRAINER_JUAN_4, TRAINER_JUAN_5}, 0x0, 0x7},
|
||||
{{TRAINER_SIDNEY, TRAINER_SIDNEY, TRAINER_SIDNEY, TRAINER_SIDNEY, TRAINER_SIDNEY}, 0x0, 0x8},
|
||||
{{TRAINER_PHOEBE, TRAINER_PHOEBE, TRAINER_PHOEBE, TRAINER_PHOEBE, TRAINER_PHOEBE}, 0x0, 0x8},
|
||||
{{TRAINER_GLACIA, TRAINER_GLACIA, TRAINER_GLACIA, TRAINER_GLACIA, TRAINER_GLACIA}, 0x0, 0x8},
|
||||
{{TRAINER_DRAKE, TRAINER_DRAKE, TRAINER_DRAKE, TRAINER_DRAKE, TRAINER_DRAKE}, 0x0, 0x8},
|
||||
{{TRAINER_WALLACE, TRAINER_WALLACE, TRAINER_WALLACE, TRAINER_WALLACE, TRAINER_WALLACE}, 0x0, 0x8},
|
||||
};
|
||||
|
||||
static const u16 sBadgeFlags[8] =
|
||||
@ -945,13 +945,13 @@ static void CB2_EndFirstBattle(void)
|
||||
static void sub_80B1218(void)
|
||||
{
|
||||
if (GetGameStat(GAME_STAT_WILD_BATTLES) % 60 == 0)
|
||||
sub_81DA57C();
|
||||
UpdateGymLeaderRematch();
|
||||
}
|
||||
|
||||
static void sub_80B1234(void)
|
||||
{
|
||||
if (GetGameStat(GAME_STAT_TRAINER_BATTLES) % 20 == 0)
|
||||
sub_81DA57C();
|
||||
UpdateGymLeaderRematch();
|
||||
}
|
||||
|
||||
// why not just use the macros? maybe its because they didnt want to uncast const every time?
|
||||
|
||||
1576
src/battle_tv.c
Normal file
1576
src/battle_tv.c
Normal file
File diff suppressed because it is too large
Load Diff
@ -23,7 +23,6 @@
|
||||
#include "link.h"
|
||||
#include "berry.h"
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern u8 weather_get_current(void);
|
||||
|
||||
@ -3255,8 +3254,8 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget)
|
||||
else
|
||||
targetBank = GetBattlerAtPosition((GetBattlerPosition(gBattlerAttacker) & BIT_SIDE) ^ BIT_SIDE);
|
||||
break;
|
||||
case MOVE_TARGET_USER_OR_SELECTED:
|
||||
case MOVE_TARGET_USER:
|
||||
case MOVE_TARGET_x10:
|
||||
targetBank = gBattlerAttacker;
|
||||
break;
|
||||
}
|
||||
|
||||
209
src/blit.c
Normal file
209
src/blit.c
Normal file
@ -0,0 +1,209 @@
|
||||
#include "global.h"
|
||||
#include "blit.h"
|
||||
|
||||
void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height)
|
||||
{
|
||||
BlitBitmapRect4Bit(src, dst, srcX, srcY, dstX, dstY, width, height, 0xFF);
|
||||
}
|
||||
|
||||
void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey)
|
||||
{
|
||||
s32 xEnd;
|
||||
s32 yEnd;
|
||||
s32 multiplierSrcY;
|
||||
s32 multiplierDstY;
|
||||
s32 loopSrcY, loopDstY;
|
||||
s32 loopSrcX, loopDstX;
|
||||
u8 *pixelsSrc;
|
||||
u8 *pixelsDst;
|
||||
s32 toOrr;
|
||||
s32 toAnd;
|
||||
s32 toShift;
|
||||
|
||||
if (dst->width - dstX < width)
|
||||
xEnd = (dst->width - dstX) + srcX;
|
||||
else
|
||||
xEnd = srcX + width;
|
||||
|
||||
if (dst->height - dstY < height)
|
||||
yEnd = (dst->height - dstY) + srcY;
|
||||
else
|
||||
yEnd = height + srcY;
|
||||
|
||||
multiplierSrcY = (src->width + (src->width & 7)) >> 3;
|
||||
multiplierDstY = (dst->width + (dst->width & 7)) >> 3;
|
||||
|
||||
if (colorKey == 0xFF)
|
||||
{
|
||||
for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++)
|
||||
{
|
||||
for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++)
|
||||
{
|
||||
pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1B);
|
||||
pixelsDst = dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + (((loopDstY >> 3) * multiplierDstY) << 5) + ((u32)(loopDstY << 0x1d) >> 0x1B);
|
||||
toOrr = ((*pixelsSrc >> ((loopSrcX & 1) << 2)) & 0xF);
|
||||
toShift = ((loopDstX & 1) << 2);
|
||||
toOrr <<= toShift;
|
||||
toAnd = 0xF0 >> (toShift);
|
||||
*pixelsDst = toOrr | (*pixelsDst & toAnd);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++)
|
||||
{
|
||||
for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++)
|
||||
{
|
||||
pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1B);
|
||||
pixelsDst = dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + (((loopDstY >> 3) * multiplierDstY) << 5) + ((u32)(loopDstY << 0x1d) >> 0x1B);
|
||||
toOrr = ((*pixelsSrc >> ((loopSrcX & 1) << 2)) & 0xF);
|
||||
if (toOrr != colorKey)
|
||||
{
|
||||
toShift = ((loopDstX & 1) << 2);
|
||||
toOrr <<= toShift;
|
||||
toAnd = 0xF0 >> (toShift);
|
||||
*pixelsDst = toOrr | (*pixelsDst & toAnd);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue)
|
||||
{
|
||||
s32 xEnd;
|
||||
s32 yEnd;
|
||||
s32 multiplierY;
|
||||
s32 loopX, loopY;
|
||||
s32 toOrr1, toOrr2;
|
||||
|
||||
xEnd = x + width;
|
||||
if (xEnd > surface->width)
|
||||
xEnd = surface->width;
|
||||
|
||||
yEnd = y + height;
|
||||
if (yEnd > surface->height)
|
||||
yEnd = surface->height;
|
||||
|
||||
multiplierY = (surface->width + (surface->width & 7)) >> 3;
|
||||
toOrr1 = (u32)(fillValue << 0x1C) >> 0x18;
|
||||
toOrr2 = (fillValue & 0xF);
|
||||
|
||||
for (loopY = y; loopY < yEnd; loopY++)
|
||||
{
|
||||
for (loopX = x; loopX < xEnd; loopX++)
|
||||
{
|
||||
u8 *pixels = surface->pixels + ((loopX >> 1) & 3) + ((loopX >> 3) << 5) + (((loopY >> 3) * multiplierY) << 5) + ((u32)(loopY << 0x1d) >> 0x1B);
|
||||
if ((loopX << 0x1F) != 0)
|
||||
*pixels = toOrr1 | (*pixels & 0xF);
|
||||
else
|
||||
*pixels = toOrr2 | (*pixels & 0xF0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset)
|
||||
{
|
||||
s32 palOffsetBits;
|
||||
s32 xEnd;
|
||||
s32 yEnd;
|
||||
s32 multiplierSrcY;
|
||||
s32 multiplierDstY;
|
||||
s32 loopSrcY, loopDstY;
|
||||
s32 loopSrcX, loopDstX;
|
||||
u8 *pixelsSrc;
|
||||
u8 *pixelsDst;
|
||||
s32 colorKeyBits;
|
||||
|
||||
palOffsetBits = (u32)(paletteOffset << 0x1C) >> 0x18;
|
||||
colorKeyBits = (u32)(colorKey << 0x1C) >> 0x18;
|
||||
|
||||
if (dst->width - dstX < width)
|
||||
xEnd = (dst->width - dstX) + srcX;
|
||||
else
|
||||
xEnd = width + srcX;
|
||||
|
||||
if (dst->height - dstY < height)
|
||||
yEnd = (srcY + dst->height) - dstY;
|
||||
else
|
||||
yEnd = srcY + height;
|
||||
|
||||
multiplierSrcY = (src->width + (src->width & 7)) >> 3;
|
||||
multiplierDstY = (dst->width + (dst->width & 7)) >> 3;
|
||||
|
||||
if (colorKey == 0xFF)
|
||||
{
|
||||
for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++)
|
||||
{
|
||||
pixelsSrc = src->pixels + ((srcX >> 1) & 3) + ((srcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b);
|
||||
for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++)
|
||||
{
|
||||
pixelsDst = dst->pixels + (loopDstX & 7) + ((loopDstX >> 3) << 6) + (((loopDstY >> 3) * multiplierDstY) << 6) + ((u32)(loopDstY << 0x1d) >> 0x1a);
|
||||
if (loopSrcX & 1)
|
||||
{
|
||||
*pixelsDst = palOffsetBits + (*pixelsSrc >> 4);
|
||||
}
|
||||
else
|
||||
{
|
||||
pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b);
|
||||
*pixelsDst = palOffsetBits + (*pixelsSrc & 0xF);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++)
|
||||
{
|
||||
pixelsSrc = src->pixels + ((srcX >> 1) & 3) + ((srcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b);
|
||||
for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++)
|
||||
{
|
||||
if (loopSrcX & 1)
|
||||
{
|
||||
if ((*pixelsSrc & 0xF0) != colorKeyBits)
|
||||
{
|
||||
pixelsDst = dst->pixels + (loopDstX & 7) + ((loopDstX >> 3) << 6) + (((loopDstY >> 3) * multiplierDstY) << 6) + ((u32)(loopDstY << 0x1d) >> 0x1a);
|
||||
*pixelsDst = palOffsetBits + (*pixelsSrc >> 4);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b);
|
||||
if ((*pixelsSrc & 0xF) != colorKey)
|
||||
{
|
||||
pixelsDst = dst->pixels + (loopDstX & 7) + ((loopDstX >> 3) << 6) + (((loopDstY >> 3) * multiplierDstY) << 6) + ((u32)(loopDstY << 0x1d) >> 0x1a);
|
||||
*pixelsDst = palOffsetBits + (*pixelsSrc & 0xF);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue)
|
||||
{
|
||||
s32 xEnd;
|
||||
s32 yEnd;
|
||||
s32 multiplierY;
|
||||
s32 loopX, loopY;
|
||||
|
||||
xEnd = x + width;
|
||||
if (xEnd > surface->width)
|
||||
xEnd = surface->width;
|
||||
|
||||
yEnd = y + height;
|
||||
if (yEnd > surface->height)
|
||||
yEnd = surface->height;
|
||||
|
||||
multiplierY = (surface->width + (surface->width & 7)) >> 3;
|
||||
|
||||
for (loopY = y; loopY < yEnd; loopY++)
|
||||
{
|
||||
for (loopX = x; loopX < xEnd; loopX++)
|
||||
{
|
||||
u8 *pixels = surface->pixels + (loopX & 7) + ((loopX >> 3) << 6) + (((loopY >> 3) * multiplierY) << 6) + ((u32)(loopY << 0x1d) >> 0x1a);
|
||||
*pixels = fillValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
367
src/fldeff_flash.c
Normal file
367
src/fldeff_flash.c
Normal file
@ -0,0 +1,367 @@
|
||||
#include "global.h"
|
||||
#include "constants/songs.h"
|
||||
#include "braille_puzzles.h"
|
||||
#include "event_data.h"
|
||||
#include "event_scripts.h"
|
||||
#include "field_effect.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "gba/io_reg.h"
|
||||
#include "main.h"
|
||||
#include "palette.h"
|
||||
#include "party_menu.h"
|
||||
#include "overworld.h"
|
||||
#include "rom6.h"
|
||||
#include "script.h"
|
||||
#include "sound.h"
|
||||
#include "sprite.h"
|
||||
#include "task.h"
|
||||
|
||||
// structures
|
||||
struct FlashStruct
|
||||
{
|
||||
u8 unk0;
|
||||
u8 unk1;
|
||||
bool8 unk2;
|
||||
bool8 unk3;
|
||||
void (*func)(void);
|
||||
};
|
||||
|
||||
// static functions
|
||||
static void hm2_flash(void);
|
||||
static void sub_81371B4(void);
|
||||
static bool8 sub_8137304(void);
|
||||
static void sub_81373F0(void);
|
||||
static void sub_8137404(u8 taskId);
|
||||
static void sub_8137420(u8 taskId);
|
||||
static void sub_81374C4(u8 taskId);
|
||||
static void sub_813750C(u8 taskId);
|
||||
static void sub_8137574(u8 taskId);
|
||||
static void sub_81375A8(void);
|
||||
static void sub_81375BC(u8 taskId);
|
||||
static void sub_81375D8(u8 taskId);
|
||||
static void sub_8137678(u8 taskId);
|
||||
static void sub_81376DC(u8 taskId);
|
||||
|
||||
// rodata
|
||||
static const struct FlashStruct gUnknown_085B27C8[] =
|
||||
{
|
||||
{1, 4, 1, 0, sub_81375A8},
|
||||
{2, 4, 1, 0, sub_81375A8},
|
||||
{3, 4, 1, 0, sub_81375A8},
|
||||
{5, 4, 1, 0, sub_81375A8},
|
||||
{6, 4, 1, 0, sub_81375A8},
|
||||
{7, 4, 1, 0, sub_81375A8},
|
||||
{8, 4, 1, 0, sub_81375A8},
|
||||
{9, 4, 1, 0, sub_81375A8},
|
||||
{4, 1, 0, 1, sub_81373F0},
|
||||
{4, 2, 0, 1, sub_81373F0},
|
||||
{4, 3, 0, 1, sub_81373F0},
|
||||
{4, 5, 0, 1, sub_81373F0},
|
||||
{4, 6, 0, 1, sub_81373F0},
|
||||
{4, 7, 0, 1, sub_81373F0},
|
||||
{4, 8, 0, 1, sub_81373F0},
|
||||
{4, 9, 0, 1, sub_81373F0},
|
||||
{0, 0, 0, 0, NULL},
|
||||
};
|
||||
|
||||
static const u16 gCaveTransitionPalette_White[] = INCBIN_U16("graphics/misc/cave_transition_white.gbapal");
|
||||
static const u16 gCaveTransitionPalette_Black[] = INCBIN_U16("graphics/misc/cave_transition_black.gbapal");
|
||||
|
||||
static const u16 gUnknown_085B2890[] = INCBIN_U16("graphics/misc/85B2890.gbapal");
|
||||
static const u16 gUnknown_085B28A0[] = INCBIN_U16("graphics/misc/85B28A0.gbapal");
|
||||
static const u16 gCaveTransitionTilemap[] = INCBIN_U16("graphics/misc/cave_transition_map.bin.lz");
|
||||
static const u8 gCaveTransitionTiles[] = INCBIN_U8("graphics/misc/cave_transition.4bpp.lz");
|
||||
|
||||
// text
|
||||
bool8 SetUpFieldMove_Flash(void)
|
||||
{
|
||||
if (ShouldDoBrailleFlyEffect())
|
||||
{
|
||||
gSpecialVar_Result = GetCursorSelectionMonId();
|
||||
gUnknown_03005DB0 = FieldCallback_Teleport;
|
||||
gUnknown_0203CEEC = sub_8179918;
|
||||
return TRUE;
|
||||
}
|
||||
else if (gMapHeader.cave == TRUE && !FlagGet(FLAG_SYS_USE_FLASH))
|
||||
{
|
||||
gUnknown_03005DB0 = FieldCallback_Teleport;
|
||||
gUnknown_0203CEEC = hm2_flash;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void hm2_flash(void)
|
||||
{
|
||||
u8 taskId = oei_task_add();
|
||||
gFieldEffectArguments[0] = GetCursorSelectionMonId();
|
||||
gTasks[taskId].data[8] = (uintptr_t)sub_81371B4 >> 16;
|
||||
gTasks[taskId].data[9] = (uintptr_t)sub_81371B4;
|
||||
}
|
||||
|
||||
static void sub_81371B4(void)
|
||||
{
|
||||
PlaySE(SE_W115);
|
||||
FlagSet(FLAG_SYS_USE_FLASH);
|
||||
ScriptContext1_SetupScript(EventScript_2926F8);
|
||||
}
|
||||
|
||||
static void sub_81371D4(void)
|
||||
{
|
||||
RunTasks();
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
UpdatePaletteFade();
|
||||
}
|
||||
|
||||
static void sub_81371EC(void)
|
||||
{
|
||||
LoadOam();
|
||||
ProcessSpriteCopyRequests();
|
||||
TransferPlttBuffer();
|
||||
}
|
||||
|
||||
void c2_change_map(void)
|
||||
{
|
||||
u16 ime;
|
||||
|
||||
SetVBlankCallback(NULL);
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
||||
DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE);
|
||||
DmaFill32(3, 0, (void *)OAM, OAM_SIZE);
|
||||
DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2);
|
||||
ResetPaletteFade();
|
||||
ResetTasks();
|
||||
ResetSpriteData();
|
||||
ime = REG_IME;
|
||||
REG_IME = 0;
|
||||
REG_IE |= INTR_FLAG_VBLANK;
|
||||
REG_IME = ime;
|
||||
SetVBlankCallback(sub_81371EC);
|
||||
SetMainCallback2(sub_81371D4);
|
||||
if (!sub_8137304())
|
||||
SetMainCallback2(gMain.savedCallback);
|
||||
}
|
||||
|
||||
static bool8 sub_8137304(void)
|
||||
{
|
||||
u8 i;
|
||||
u8 v0 = get_map_light_from_warp0();
|
||||
u8 v1 = Overworld_GetMapTypeOfSaveblockLocation();
|
||||
|
||||
for (i = 0; gUnknown_085B27C8[i].unk0; i++)
|
||||
{
|
||||
if (gUnknown_085B27C8[i].unk0 == v0 && gUnknown_085B27C8[i].unk1 == v1)
|
||||
{
|
||||
gUnknown_085B27C8[i].func();
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_8137360(u8 a1, u8 a2)
|
||||
{
|
||||
u8 i;
|
||||
u8 v0 = a1;
|
||||
u8 v1 = a2;
|
||||
|
||||
for (i = 0; gUnknown_085B27C8[i].unk0; i++)
|
||||
{
|
||||
if (gUnknown_085B27C8[i].unk0 == v0 && gUnknown_085B27C8[i].unk1 == v1)
|
||||
{
|
||||
return gUnknown_085B27C8[i].unk2;
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 fade_type_for_given_maplight_pair(u8 a1, u8 a2)
|
||||
{
|
||||
u8 i;
|
||||
u8 v0 = a1;
|
||||
u8 v1 = a2;
|
||||
|
||||
for (i = 0; gUnknown_085B27C8[i].unk0; i++)
|
||||
{
|
||||
if (gUnknown_085B27C8[i].unk0 == v0 && gUnknown_085B27C8[i].unk1 == v1)
|
||||
{
|
||||
return gUnknown_085B27C8[i].unk3;
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void sub_81373F0(void)
|
||||
{
|
||||
CreateTask(sub_8137404, 0);
|
||||
}
|
||||
|
||||
static void sub_8137404(u8 taskId)
|
||||
{
|
||||
gTasks[taskId].func = sub_8137420;
|
||||
}
|
||||
|
||||
static void sub_8137420(u8 taskId)
|
||||
{
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
||||
LZ77UnCompVram(gCaveTransitionTiles, (void *)0x600C000);
|
||||
LZ77UnCompVram(gCaveTransitionTilemap, (void *)0x600F800);
|
||||
LoadPalette(gCaveTransitionPalette_White, 0xE0, 0x20);
|
||||
LoadPalette(gUnknown_085B28A0, 0xE0, 0x10);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0
|
||||
| BLDCNT_EFFECT_BLEND
|
||||
| BLDCNT_TGT2_BG1
|
||||
| BLDCNT_TGT2_BG2
|
||||
| BLDCNT_TGT2_BG3
|
||||
| BLDCNT_TGT2_OBJ
|
||||
| BLDCNT_TGT2_BD);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDY, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0)
|
||||
| BGCNT_CHARBASE(3)
|
||||
| BGCNT_SCREENBASE(31)
|
||||
| BGCNT_16COLOR
|
||||
| BGCNT_TXT256x256);
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
|
||||
| DISPCNT_OBJ_1D_MAP
|
||||
| DISPCNT_BG0_ON
|
||||
| DISPCNT_OBJ_ON);
|
||||
gTasks[taskId].func = sub_81374C4;
|
||||
gTasks[taskId].data[0] = 16;
|
||||
gTasks[taskId].data[1] = 0;
|
||||
}
|
||||
|
||||
static void sub_81374C4(u8 taskId)
|
||||
{
|
||||
u16 count = gTasks[taskId].data[1];
|
||||
u16 blend = count + 0x1000;
|
||||
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, blend);
|
||||
if (count <= 0x10)
|
||||
{
|
||||
gTasks[taskId].data[1]++;
|
||||
}
|
||||
else
|
||||
{
|
||||
gTasks[taskId].data[2] = 0;
|
||||
gTasks[taskId].func = sub_813750C;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_813750C(u8 taskId)
|
||||
{
|
||||
u16 count;
|
||||
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 16));
|
||||
count = gTasks[taskId].data[2];
|
||||
|
||||
if (count < 8)
|
||||
{
|
||||
gTasks[taskId].data[2]++;
|
||||
LoadPalette(&gUnknown_085B28A0[count], 0xE0, 16 - 2 * count);
|
||||
}
|
||||
else
|
||||
{
|
||||
LoadPalette(gCaveTransitionPalette_White, 0, 0x20);
|
||||
gTasks[taskId].func = sub_8137574;
|
||||
gTasks[taskId].data[2] = 8;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_8137574(u8 taskId)
|
||||
{
|
||||
if (gTasks[taskId].data[2])
|
||||
gTasks[taskId].data[2]--;
|
||||
else
|
||||
SetMainCallback2(gMain.savedCallback);
|
||||
}
|
||||
|
||||
static void sub_81375A8(void)
|
||||
{
|
||||
CreateTask(sub_81375BC, 0);
|
||||
}
|
||||
|
||||
static void sub_81375BC(u8 taskId)
|
||||
{
|
||||
gTasks[taskId].func = sub_81375D8;
|
||||
}
|
||||
|
||||
static void sub_81375D8(u8 taskId)
|
||||
{
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
||||
LZ77UnCompVram(gCaveTransitionTiles, (void *)0x600C000);
|
||||
LZ77UnCompVram(gCaveTransitionTilemap, (void *)0x600F800);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDY, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0)
|
||||
| BGCNT_CHARBASE(3)
|
||||
| BGCNT_SCREENBASE(31)
|
||||
| BGCNT_16COLOR
|
||||
| BGCNT_TXT256x256);
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
|
||||
| DISPCNT_OBJ_1D_MAP
|
||||
| DISPCNT_BG0_ON
|
||||
| DISPCNT_OBJ_ON);
|
||||
LoadPalette(gCaveTransitionPalette_White, 0xE0, 0x20);
|
||||
LoadPalette(gCaveTransitionPalette_Black, 0, 0x20);
|
||||
gTasks[taskId].func = sub_8137678;
|
||||
gTasks[taskId].data[0] = 16;
|
||||
gTasks[taskId].data[1] = 0;
|
||||
gTasks[taskId].data[2] = 0;
|
||||
}
|
||||
|
||||
static void sub_8137678(u8 taskId)
|
||||
{
|
||||
u16 count = gTasks[taskId].data[2];
|
||||
|
||||
if (count < 16)
|
||||
{
|
||||
gTasks[taskId].data[2]++;
|
||||
gTasks[taskId].data[2]++;
|
||||
LoadPalette(&gUnknown_085B2890[15 - count], 0xE0, 2 * (count + 1));
|
||||
}
|
||||
else
|
||||
{
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 16));
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0
|
||||
| BLDCNT_EFFECT_BLEND
|
||||
| BLDCNT_TGT2_BG1
|
||||
| BLDCNT_TGT2_BG2
|
||||
| BLDCNT_TGT2_BG3
|
||||
| BLDCNT_TGT2_OBJ
|
||||
| BLDCNT_TGT2_BD);
|
||||
gTasks[taskId].func = sub_81376DC;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_81376DC(u8 taskId)
|
||||
{
|
||||
u16 count = 16 - gTasks[taskId].data[1];
|
||||
u16 blend = count + 0x1000;
|
||||
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, blend);
|
||||
if (count)
|
||||
{
|
||||
gTasks[taskId].data[1]++;
|
||||
}
|
||||
else
|
||||
{
|
||||
LoadPalette(gCaveTransitionPalette_Black, 0, 0x20);
|
||||
SetMainCallback2(gMain.savedCallback);
|
||||
}
|
||||
}
|
||||
299
src/fldeff_groundshake.c
Normal file
299
src/fldeff_groundshake.c
Normal file
@ -0,0 +1,299 @@
|
||||
#include "global.h"
|
||||
#include "global.fieldmap.h"
|
||||
#include "constants/flags.h"
|
||||
#include "constants/songs.h"
|
||||
#include "event_data.h"
|
||||
#include "field_camera.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "malloc.h"
|
||||
#include "random.h"
|
||||
#include "roulette_util.h"
|
||||
#include "script.h"
|
||||
#include "sound.h"
|
||||
#include "sprite.h"
|
||||
#include "task.h"
|
||||
|
||||
// structures
|
||||
struct Struct203CF18 {
|
||||
u8 taskId;
|
||||
struct InnerStruct203CF18 unk4;
|
||||
}; //size = 0xC8
|
||||
|
||||
// extern data
|
||||
extern const struct SpriteSheet gUnknown_08617D94[];
|
||||
extern const s16 gUnknown_08617D64[][3];
|
||||
|
||||
// static functions
|
||||
static void sub_81BE808(u8 taskId);
|
||||
static void sub_81BE900(u8 taskId);
|
||||
static void sub_81BE968(void);
|
||||
static void sub_81BE9C0(u8 taskId);
|
||||
static void sub_81BEA00(u8 taskId);
|
||||
static void sub_81BEA20(void);
|
||||
static void sub_81BEAD8(struct Sprite* sprite);
|
||||
|
||||
// rodata
|
||||
static const u8 gUnknown_08617E18[] = {0x3b, 0x43, 0x61, 0x00, 0x0f, 0x05, 0xff, 0x9b};
|
||||
|
||||
static const union AnimCmd gSpriteAnim_8617E20[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 12),
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
static const union AnimCmd *const gSpriteAnimTable_8617E28[] =
|
||||
{
|
||||
gSpriteAnim_8617E20,
|
||||
};
|
||||
|
||||
static const struct OamData gUnknown_08617E2C =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = 0,
|
||||
.objMode = 0,
|
||||
.mosaic = 0,
|
||||
.bpp = 0,
|
||||
.shape = 0,
|
||||
.x = 0,
|
||||
.matrixNum = 0,
|
||||
.size = 0,
|
||||
.tileNum = 0,
|
||||
.priority = 0,
|
||||
.paletteNum = 0,
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate gUnknown_08617E34 = {
|
||||
0x0FA0, 0xFFFF, &gUnknown_08617E2C, gSpriteAnimTable_8617E28, NULL, gDummySpriteAffineAnimTable, sub_81BEAD8
|
||||
};
|
||||
|
||||
static const union AnimCmd gSpriteAnim_8617E4C[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 12),
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
static const union AnimCmd *const gSpriteAnim_8617E54[] =
|
||||
{
|
||||
gSpriteAnim_8617E4C,
|
||||
};
|
||||
|
||||
static const struct OamData gSpriteAnim_8617E58 =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = 0,
|
||||
.objMode = 0,
|
||||
.mosaic = 0,
|
||||
.bpp = 0,
|
||||
.shape = 0,
|
||||
.x = 0,
|
||||
.matrixNum = 0,
|
||||
.size = 1,
|
||||
.tileNum = 0,
|
||||
.priority = 0,
|
||||
.paletteNum = 0,
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate gUnknown_08617E60 = {
|
||||
0x0FA0, 0xFFFF, &gSpriteAnim_8617E58, gSpriteAnim_8617E54, NULL, gDummySpriteAffineAnimTable, sub_81BEAD8
|
||||
};
|
||||
|
||||
// ewram
|
||||
EWRAM_DATA struct Struct203CF18 *gUnknown_0203CF18 = NULL;
|
||||
|
||||
// text
|
||||
bool8 sub_81BE66C(void)
|
||||
{
|
||||
if (!(gSaveBlock1Ptr->location.mapGroup == 0x0 && gSaveBlock1Ptr->location.mapNum == 0x1A))
|
||||
return 0;
|
||||
return FlagGet(FLAG_0x14E);
|
||||
}
|
||||
|
||||
void sub_81BE698(u8 taskId)
|
||||
{
|
||||
sub_8151E50(&(gUnknown_0203CF18->unk4));
|
||||
}
|
||||
|
||||
void sub_81BE6AC(void)
|
||||
{
|
||||
gUnknown_0203CF18 = NULL;
|
||||
}
|
||||
|
||||
void sub_81BE6B8(void)
|
||||
{
|
||||
if(gUnknown_0203CF18 != NULL)
|
||||
{
|
||||
gUnknown_0203CF18 = NULL;
|
||||
return;
|
||||
}
|
||||
if(!(gSaveBlock1Ptr->location.mapGroup == 0x0 && gSaveBlock1Ptr->location.mapNum == 0x1A) || !FlagGet(FLAG_0x14E))
|
||||
return;
|
||||
|
||||
gUnknown_0203CF18 = (struct Struct203CF18 *)AllocZeroed(sizeof(struct Struct203CF18));
|
||||
sub_8151B3C(&(gUnknown_0203CF18->unk4));
|
||||
sub_8151B68(&(gUnknown_0203CF18->unk4), gUnknown_08617E18);
|
||||
sub_8151CA8(&(gUnknown_0203CF18->unk4), 1, 1);
|
||||
gUnknown_0203CF18->taskId = CreateTask(sub_81BE698, 0xFF);
|
||||
}
|
||||
|
||||
void sub_81BE72C(void)
|
||||
{
|
||||
if(!(gSaveBlock1Ptr->location.mapGroup == 0x0 && gSaveBlock1Ptr->location.mapNum == 0x1A) || !FlagGet(FLAG_0x14E) || gUnknown_0203CF18 == NULL)
|
||||
return;
|
||||
if(FuncIsActiveTask(sub_81BE698))
|
||||
DestroyTask(gUnknown_0203CF18->taskId);
|
||||
sub_8151D28(&(gUnknown_0203CF18->unk4), 1, 1);
|
||||
sub_8151C50(&(gUnknown_0203CF18->unk4), 1, 1);
|
||||
Free(gUnknown_0203CF18);
|
||||
gUnknown_0203CF18 = NULL;
|
||||
}
|
||||
|
||||
void sub_81BE79C(void)
|
||||
{
|
||||
u16 rand;
|
||||
bool8 chance;
|
||||
|
||||
if(VarGet(VAR_0x40CB) != 0)
|
||||
{
|
||||
FlagClear(FLAG_0x14E);
|
||||
return;
|
||||
}
|
||||
rand = Random();
|
||||
chance = rand & 1;
|
||||
if(FlagGet(FLAG_0x09D) == TRUE)
|
||||
chance = TRUE;
|
||||
if(chance)
|
||||
{
|
||||
FlagSet(FLAG_0x14E);
|
||||
sub_81BE6B8();
|
||||
return;
|
||||
}
|
||||
FlagClear(FLAG_0x14E);
|
||||
}
|
||||
|
||||
void sub_81BE7F4(void)
|
||||
{
|
||||
CreateTask(sub_81BE808, 0x8);
|
||||
}
|
||||
|
||||
static void sub_81BE808(u8 taskId)
|
||||
{
|
||||
u8 mapObjectIdBuffer;
|
||||
struct MapObject *fieldMapObject;
|
||||
struct MapObject *playerAvatarMapObject;
|
||||
|
||||
TryGetFieldObjectIdByLocalIdAndMap(0x2D, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &mapObjectIdBuffer);
|
||||
fieldMapObject = &(gMapObjects[mapObjectIdBuffer]);
|
||||
gSprites[fieldMapObject->spriteId].pos2.y += 4;
|
||||
playerAvatarMapObject = &(gMapObjects[gPlayerAvatar.mapObjectId]);
|
||||
|
||||
if((gSprites[fieldMapObject->spriteId].pos1.y + gSprites[fieldMapObject->spriteId].pos2.y) >=
|
||||
(gSprites[playerAvatarMapObject->spriteId].pos1.y + gSprites[playerAvatarMapObject->spriteId].pos2.y))
|
||||
{
|
||||
DestroyTask(taskId);
|
||||
EnableBothScriptContexts();
|
||||
}
|
||||
}
|
||||
|
||||
static void sp136_strengh_sound(u8 a, u8 b, u8 c, u8 d)
|
||||
{
|
||||
u8 taskId;
|
||||
|
||||
taskId = CreateTask(sub_81BE900, 0x9);
|
||||
gTasks[taskId].data[0] = b;
|
||||
gTasks[taskId].data[1] = 0;
|
||||
gTasks[taskId].data[2] = c;
|
||||
gTasks[taskId].data[3] = d;
|
||||
gTasks[taskId].data[4] = a;
|
||||
SetCameraPanningCallback(NULL);
|
||||
PlaySE(SE_W070);
|
||||
}
|
||||
|
||||
static void sub_81BE900(u8 taskId)
|
||||
{
|
||||
s16 *data;
|
||||
|
||||
data = gTasks[taskId].data;
|
||||
data[1]++;
|
||||
if((data[1] % data[3]) == 0)
|
||||
{
|
||||
data[1] = 0;
|
||||
data[2]--;
|
||||
data[0] = -data[0];
|
||||
data[4] = -data[4];
|
||||
SetCameraPanning(data[0], data[4]);
|
||||
if(!data[2])
|
||||
{
|
||||
sub_81BE968();
|
||||
DestroyTask(taskId);
|
||||
InstallCameraPanAheadCallback();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_81BE968(void)
|
||||
{
|
||||
u8 taskId;
|
||||
|
||||
taskId = FindTaskIdByFunc(sub_81BE9C0);
|
||||
if(taskId != 0xFF)
|
||||
gTasks[taskId].data[0]++;
|
||||
}
|
||||
|
||||
void sub_81BE994(void)
|
||||
{
|
||||
LoadSpriteSheets(gUnknown_08617D94);
|
||||
sub_81BEA20();
|
||||
CreateTask(sub_81BE9C0, 0x8);
|
||||
sp136_strengh_sound(2, 1, 16, 3);
|
||||
}
|
||||
|
||||
static void sub_81BE9C0(u8 taskId)
|
||||
{
|
||||
u16 *data;
|
||||
|
||||
data = gTasks[taskId].data;
|
||||
data[1]++;
|
||||
if(data[1] == 1000 || data[0] == 17)
|
||||
gTasks[taskId].func = sub_81BEA00;
|
||||
}
|
||||
|
||||
static void sub_81BEA00(u8 taskId)
|
||||
{
|
||||
FreeSpriteTilesByTag(4000);
|
||||
DestroyTask(taskId);
|
||||
EnableBothScriptContexts();
|
||||
}
|
||||
|
||||
static void sub_81BEA20(void)
|
||||
{
|
||||
u8 i;
|
||||
u8 spriteId;
|
||||
|
||||
for(i = 0; i < 8; i++)
|
||||
{
|
||||
spriteId = CreateSprite(&gUnknown_08617E60, gUnknown_08617D64[i][0] + 120, gUnknown_08617D64[i][1], 8);
|
||||
gSprites[spriteId].oam.priority = 0;
|
||||
gSprites[spriteId].oam.paletteNum = 0;
|
||||
gSprites[spriteId].data[0] = i;
|
||||
}
|
||||
for(i = 0; i < 8; i++)
|
||||
{
|
||||
spriteId = CreateSprite(&gUnknown_08617E34, gUnknown_08617D64[i][0] + 115, gUnknown_08617D64[i][1] - 3, 8);
|
||||
gSprites[spriteId].oam.priority = 0;
|
||||
gSprites[spriteId].oam.paletteNum = 0;
|
||||
gSprites[spriteId].data[0] = i;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_81BEAD8(struct Sprite* sprite)
|
||||
{
|
||||
sprite->data[1] += 2;
|
||||
sprite->pos2.y = (sprite->data[1] / 2);
|
||||
if(((sprite->pos1.y) + (sprite->pos2.y)) > gUnknown_08617D64[sprite->data[0]][2])
|
||||
{
|
||||
DestroySprite(sprite);
|
||||
sub_81BE968();
|
||||
}
|
||||
}
|
||||
@ -9,10 +9,10 @@
|
||||
#include "strings.h"
|
||||
#include "task.h"
|
||||
|
||||
void sub_816166C(u8 taskId);
|
||||
void sub_81617B8(u8 taskId);
|
||||
void sub_81616C0(u8 taskId);
|
||||
void sub_8161724(u8 taskId);
|
||||
static void sub_816166C(u8 taskId);
|
||||
static void sub_81616C0(u8 taskId);
|
||||
static void sub_8161724(u8 taskId);
|
||||
static void sub_81617B8(u8 taskId);
|
||||
|
||||
bool8 SetUpFieldMove_SoftBoiled(void)
|
||||
{
|
||||
@ -63,13 +63,13 @@ void sub_81615A8(u8 taskId)
|
||||
sub_81B1F18(taskId, unk9, -1, GetMonData(&gPlayerParty[unk9], MON_DATA_MAX_HP)/5, sub_816166C);
|
||||
}
|
||||
|
||||
void sub_816166C(u8 taskId)
|
||||
static void sub_816166C(u8 taskId)
|
||||
{
|
||||
PlaySE(SE_KAIFUKU);
|
||||
sub_81B1F18(taskId, gUnknown_0203CEC8.unkA, 1, GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_MAX_HP)/5, sub_81616C0);
|
||||
}
|
||||
|
||||
void sub_81616C0(u8 taskId)
|
||||
static void sub_81616C0(u8 taskId)
|
||||
{
|
||||
GetMonNickname(&gPlayerParty[gUnknown_0203CEC8.unkA], gStringVar1);
|
||||
StringExpandPlaceholders(gStringVar4, gText_PkmnHPRestoredByVar2);
|
||||
@ -78,7 +78,7 @@ void sub_81616C0(u8 taskId)
|
||||
gTasks[taskId].func = sub_8161724;
|
||||
}
|
||||
|
||||
void sub_8161724(u8 taskId)
|
||||
static void sub_8161724(u8 taskId)
|
||||
{
|
||||
if(sub_81B1BD4() == 1)
|
||||
return;
|
||||
@ -92,7 +92,7 @@ void sub_8161724(u8 taskId)
|
||||
gTasks[taskId].func = sub_81B1370;
|
||||
}
|
||||
|
||||
void sub_8161784(u8 taskId)
|
||||
static void sub_8161784(u8 taskId)
|
||||
{
|
||||
if(sub_81B1BD4() == 1)
|
||||
return;
|
||||
@ -100,7 +100,7 @@ void sub_8161784(u8 taskId)
|
||||
gTasks[taskId].func = sub_81B1370;
|
||||
}
|
||||
|
||||
void sub_81617B8(u8 taskId)
|
||||
static void sub_81617B8(u8 taskId)
|
||||
{
|
||||
PlaySE(SE_SELECT);
|
||||
sub_81B1B5C(&gText_CantBeUsedOnPkmn, 0);
|
||||
|
||||
@ -7,9 +7,11 @@
|
||||
#include "script.h"
|
||||
#include "task.h"
|
||||
|
||||
void FldEff_UseStrength(void);
|
||||
void sub_8145E74(void);
|
||||
// static functions
|
||||
static void FldEff_UseStrength(void);
|
||||
static void sub_8145E74(void);
|
||||
|
||||
// text
|
||||
bool8 SetUpFieldMove_Strength(void)
|
||||
{
|
||||
if (npc_before_player_of_type(87) == TRUE)
|
||||
@ -22,7 +24,7 @@ bool8 SetUpFieldMove_Strength(void)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void FldEff_UseStrength(void)
|
||||
static void FldEff_UseStrength(void)
|
||||
{
|
||||
gFieldEffectArguments[0] = GetCursorSelectionMonId();
|
||||
ScriptContext1_SetupScript(FieryPath_EventScript_2908FD);
|
||||
@ -37,7 +39,7 @@ bool8 sub_8145E2C(void)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void sub_8145E74(void)
|
||||
static void sub_8145E74(void)
|
||||
{
|
||||
FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH);
|
||||
EnableBothScriptContexts();
|
||||
|
||||
@ -6,7 +6,6 @@
|
||||
#include "field_effect.h"
|
||||
#include "field_player_avatar.h"
|
||||
#include "field_screen.h"
|
||||
#include "fldeff_groundshake.h"
|
||||
#include "palette.h"
|
||||
#include "party_menu.h"
|
||||
#include "rom6.h"
|
||||
@ -20,6 +19,8 @@ void hm2_sweet_scent(void);
|
||||
void sub_8159F5C(void);
|
||||
void sub_8159FEC(u8 taskId);
|
||||
void sub_815A090(u8 taskId);
|
||||
void sub_81BE6B8(void);
|
||||
void sub_81BE72C(void);
|
||||
|
||||
bool8 SetUpFieldMove_SweetScent(void)
|
||||
{
|
||||
|
||||
770
src/fossil_specials.c
Normal file
770
src/fossil_specials.c
Normal file
@ -0,0 +1,770 @@
|
||||
#include "global.h"
|
||||
#include "constants/flags.h"
|
||||
#include "constants/songs.h"
|
||||
#include "bg.h"
|
||||
#include "event_data.h"
|
||||
#include "field_camera.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "fieldmap.h"
|
||||
#include "global.fieldmap.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "malloc.h"
|
||||
#include "menu.h"
|
||||
#include "random.h"
|
||||
#include "script.h"
|
||||
#include "sound.h"
|
||||
#include "sprite.h"
|
||||
#include "task.h"
|
||||
#include "window.h"
|
||||
|
||||
#define MIRAGE_TOWER_GFX_LENGTH (sizeof(gUnknown_08617274) + sizeof(gMirageTower_Gfx))
|
||||
#define MIRAGE_TOWER_PALETTE_LENGTH 0x800
|
||||
#define ROOT_FOSSIL_GFX_LENGTH sizeof(gRootFossil_Gfx)
|
||||
#define ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH 0x100
|
||||
|
||||
//struct
|
||||
struct Struct8617DA4 {
|
||||
u8 x;
|
||||
u8 y;
|
||||
u16 tileId;
|
||||
};
|
||||
|
||||
struct Struct203CF10 {
|
||||
u8 *buffer;
|
||||
u8 curr_buffer_index;
|
||||
};
|
||||
|
||||
struct DynamicSpriteFrameImage{
|
||||
u8 *data;
|
||||
u16 size;
|
||||
};
|
||||
|
||||
struct Struct203CF0C {
|
||||
u8 *frameImageTiles;
|
||||
struct DynamicSpriteFrameImage *frameImage;
|
||||
u8 spriteId;
|
||||
u16 *unkC;
|
||||
u16 unk10;
|
||||
};
|
||||
|
||||
// static functions
|
||||
static void sub_81BED50(u8 taskId);
|
||||
static void sub_81BEBF4(u8 taskId);
|
||||
static void sub_81BF028(u8 taskId);
|
||||
static void sub_81BF248(struct Sprite *);
|
||||
/*static*/ void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e);
|
||||
|
||||
// .rodata
|
||||
static const u8 gUnknown_08617274[] = {00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00};
|
||||
static const u8 gMirageTower_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower.4bpp");
|
||||
static const u16 gUnknown_08617B94[] = INCBIN_U16("graphics/misc/mirage_tower.bin");
|
||||
static const u16 gRootFossil_Pal[] = INCBIN_U16("graphics/misc/fossil.gbapal");
|
||||
static const u8 gRootFossil_Gfx[] = INCBIN_U8("graphics/misc/fossil.4bpp");
|
||||
static const u8 gMirageTowerCrumbles_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower_crumbles.4bpp");
|
||||
static const u16 gMirageTowerCrumbles_Palette[] = INCBIN_U16("graphics/misc/mirage_tower_crumbles.gbapal");
|
||||
|
||||
const s16 gUnknown_08617D64[][3] =
|
||||
{
|
||||
{ 0, 10, 65},
|
||||
{ 17, 3, 50},
|
||||
{-12, 0, 75},
|
||||
{ 10, 15, 90},
|
||||
{ 7, 8, 65},
|
||||
{-18, 5, 75},
|
||||
{ 22, -10, 55},
|
||||
{-24, -4, 65},
|
||||
};
|
||||
|
||||
const struct SpriteSheet gUnknown_08617D94[] =
|
||||
{
|
||||
{gMirageTowerCrumbles_Gfx, 0x0080, 0x0fa0},
|
||||
{NULL}
|
||||
};
|
||||
|
||||
static const struct Struct8617DA4 gUnknown_08617DA4[] =
|
||||
{
|
||||
{0x12, 0x35, 0x251},
|
||||
{0x13, 0x35, 0x251},
|
||||
{0x14, 0x35, 0x251},
|
||||
{0x12, 0x36, 0x251},
|
||||
{0x13, 0x36, 0x251},
|
||||
{0x14, 0x36, 0x251},
|
||||
{0x12, 0x37, 0x251},
|
||||
{0x13, 0x37, 0x251},
|
||||
{0x14, 0x37, 0x251},
|
||||
{0x12, 0x38, 0x251},
|
||||
{0x13, 0x38, 0x251},
|
||||
{0x14, 0x38, 0x251},
|
||||
{0x12, 0x39, 0x259},
|
||||
{0x13, 0x39, 0x259},
|
||||
{0x14, 0x39, 0x259},
|
||||
{0x12, 0x3A, 0x121},
|
||||
{0x13, 0x3A, 0x121},
|
||||
{0x14, 0x3A, 0x121},
|
||||
};
|
||||
|
||||
static const union AnimCmd gSpriteAnim_8617DEC[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 1),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
static const struct OamData gOamData_8617DF4 =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = 0,
|
||||
.objMode = 0,
|
||||
.mosaic = 0,
|
||||
.bpp = 0,
|
||||
.shape = 0,
|
||||
.x = 0,
|
||||
.matrixNum = 0,
|
||||
.size = 1,
|
||||
.tileNum = 0,
|
||||
.priority = 0,
|
||||
.paletteNum = 3,
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
static const union AnimCmd *const gSpriteAnimTable_8617DFC[] =
|
||||
{
|
||||
gSpriteAnim_8617DEC,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate gUnknown_08617E00 = {
|
||||
0xFFFF, 0xFFFF, &gOamData_8617DF4, gSpriteAnimTable_8617DFC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
|
||||
};
|
||||
|
||||
// ewram
|
||||
EWRAM_DATA u8* gUnknown_0203CF04 = NULL;
|
||||
EWRAM_DATA u8* gUnknown_0203CF08 = NULL;
|
||||
EWRAM_DATA struct Struct203CF0C *gUnknown_0203CF0C = NULL;
|
||||
EWRAM_DATA struct Struct203CF10 *gUnknown_0203CF10 = NULL;
|
||||
EWRAM_DATA u16 *gUnknown_0203CF14 = NULL;
|
||||
|
||||
// iwram
|
||||
IWRAM_DATA u16 gUnknown_030012A8[8] = {0, 0, 0, 0, 0, 0, 0, 0};
|
||||
|
||||
// text
|
||||
void sub_81BEB24(void)
|
||||
{
|
||||
u8 i;
|
||||
for(i = 0; i < (sizeof(gUnknown_08617DA4)/sizeof(gUnknown_08617DA4[0])); i++)
|
||||
MapGridSetMetatileIdAt(gUnknown_08617DA4[i].x + 7, gUnknown_08617DA4[i].y + 7, gUnknown_08617DA4[i].tileId);
|
||||
DrawWholeMapView();
|
||||
}
|
||||
|
||||
void sub_81BEB54(void)
|
||||
{
|
||||
CreateTask(sub_81BED50, 0x9);
|
||||
}
|
||||
|
||||
void sub_81BEB68(void)
|
||||
{
|
||||
CreateTask(sub_81BEBF4, 0x9);
|
||||
}
|
||||
|
||||
void sub_81BEB7C(void)
|
||||
{
|
||||
CreateTask(sub_81BF028, 0x9);
|
||||
}
|
||||
|
||||
void sub_81BEB90(void)
|
||||
{
|
||||
SetGpuReg(REG_OFFSET_BG0HOFS, gUnknown_0203CF14[0]);
|
||||
SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_0203CF14[1]);
|
||||
}
|
||||
|
||||
void sub_81BEBB4(u8 taskId)
|
||||
{
|
||||
if(!(gTasks[taskId].data[0]))
|
||||
{
|
||||
gUnknown_0203CF14[0] = -gUnknown_0203CF14[0];
|
||||
gTasks[taskId].data[0] = 2;
|
||||
sub_81BEB90();
|
||||
}
|
||||
else
|
||||
gTasks[taskId].data[0]--;
|
||||
}
|
||||
|
||||
static void sub_81BEBF4(u8 taskId)
|
||||
{
|
||||
u8 zero;
|
||||
|
||||
switch(gTasks[taskId].data[0])
|
||||
{
|
||||
case 0:
|
||||
FreeAllWindowBuffers();
|
||||
SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 2);
|
||||
gTasks[taskId].data[0]++;
|
||||
break;
|
||||
case 1:
|
||||
gUnknown_0203CF04 = (u8 *)AllocZeroed(MIRAGE_TOWER_GFX_LENGTH);
|
||||
gUnknown_0203CF08 = (u8 *)AllocZeroed(MIRAGE_TOWER_PALETTE_LENGTH);
|
||||
ChangeBgX(0, 0, 0);
|
||||
ChangeBgY(0, 0, 0);
|
||||
gTasks[taskId].data[0]++;
|
||||
break;
|
||||
case 2:
|
||||
CpuSet(gUnknown_08617274, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH / 2);
|
||||
LoadBgTiles(0, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0);
|
||||
gTasks[taskId].data[0]++;
|
||||
break;
|
||||
case 3:
|
||||
SetBgTilemapBuffer(0, gUnknown_0203CF08);
|
||||
CopyToBgTilemapBufferRect_ChangePalette(0, &gUnknown_08617B94, 12, 29, 6, 12, 17);
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
gTasks[taskId].data[0]++;
|
||||
break;
|
||||
case 4:
|
||||
ShowBg(0);
|
||||
gTasks[taskId].data[0]++;
|
||||
break;
|
||||
case 5:
|
||||
sub_81BEB24();
|
||||
gTasks[taskId].data[0]++;
|
||||
break;
|
||||
case 6:
|
||||
gUnknown_0203CF14 = (u16 *)Alloc(4);
|
||||
zero = 0;
|
||||
gUnknown_0203CF14[0] = 2;
|
||||
gUnknown_0203CF14[1] = zero;
|
||||
CreateTask(sub_81BEBB4, 0xA);
|
||||
DestroyTask(taskId);
|
||||
EnableBothScriptContexts();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef NONMATCHING
|
||||
#define OUTER_BUFFER_LENGTH 0x60
|
||||
#define INNER_BUFFER_LENGTH 0x30
|
||||
static void sub_81BED50(u8 taskId)
|
||||
{
|
||||
u8 anotherTaskId, j;
|
||||
|
||||
|
||||
switch(gTasks[taskId].data[0])
|
||||
{
|
||||
case 1:
|
||||
gUnknown_0203CF10 = (struct Struct203CF10 *)AllocZeroed(OUTER_BUFFER_LENGTH * sizeof(struct Struct203CF10));
|
||||
break;
|
||||
case 3:
|
||||
{
|
||||
u16 i;
|
||||
u16 left;
|
||||
u32 index, next;
|
||||
|
||||
index = (u16)gTasks[taskId].data[3];
|
||||
if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1))
|
||||
{
|
||||
if(gTasks[taskId].data[1] > 1)
|
||||
{
|
||||
index = (u8)index;
|
||||
gUnknown_0203CF10[index].buffer = (u8 *)Alloc(INNER_BUFFER_LENGTH);
|
||||
for(i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++)
|
||||
gUnknown_0203CF10[index].buffer[i] = i;
|
||||
for(i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++)
|
||||
{
|
||||
u16 rand1, rand2, temp;
|
||||
|
||||
rand1 = Random() % 0x30;
|
||||
rand2 = Random() % 0x30;
|
||||
temp = gUnknown_0203CF10[index].buffer[rand2];
|
||||
gUnknown_0203CF10[index].buffer[rand2] = gUnknown_0203CF10[index].buffer[rand1];
|
||||
gUnknown_0203CF10[index].buffer[rand1] = temp;
|
||||
}
|
||||
if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1))
|
||||
gTasks[taskId].data[3]++;
|
||||
gTasks[taskId].data[1] = 0;
|
||||
}
|
||||
gTasks[taskId].data[1]++;
|
||||
}
|
||||
index = (u8)gTasks[taskId].data[3];
|
||||
for(left = (u8)gTasks[taskId].data[2]; left < (u16)index; left = next)
|
||||
{
|
||||
j = 0;
|
||||
next = left + 1;
|
||||
while(!j)
|
||||
{
|
||||
sub_81BF2B8(gUnknown_0203CF04, ((((OUTER_BUFFER_LENGTH - 1) - left) * INNER_BUFFER_LENGTH) + gUnknown_0203CF10[left].buffer[(gUnknown_0203CF10[left].curr_buffer_index)++]), 0, INNER_BUFFER_LENGTH, 1);
|
||||
j++;
|
||||
}
|
||||
if(gUnknown_0203CF10[left].curr_buffer_index > (INNER_BUFFER_LENGTH - 1))
|
||||
{
|
||||
FREE_AND_SET_NULL(gUnknown_0203CF10[left].buffer);
|
||||
gTasks[taskId].data[2]++;
|
||||
if((left % 2) == 1)
|
||||
gUnknown_0203CF14[1]--;
|
||||
}
|
||||
}
|
||||
LoadBgTiles(0, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0);
|
||||
if(gUnknown_0203CF10[OUTER_BUFFER_LENGTH - 1].curr_buffer_index > (INNER_BUFFER_LENGTH - 1))
|
||||
break;
|
||||
return;
|
||||
}
|
||||
case 4:
|
||||
UnsetBgTilemapBuffer(0);
|
||||
anotherTaskId = FindTaskIdByFunc(sub_81BEBB4);
|
||||
if(anotherTaskId != 0xFF)
|
||||
DestroyTask(anotherTaskId);
|
||||
gUnknown_0203CF14[1] = gUnknown_0203CF14[0] = 0;
|
||||
sub_81BEB90();
|
||||
break;
|
||||
case 5:
|
||||
FREE_AND_SET_NULL(gUnknown_0203CF14);
|
||||
FREE_AND_SET_NULL(gUnknown_0203CF10);
|
||||
FREE_AND_SET_NULL(gUnknown_0203CF04);
|
||||
FREE_AND_SET_NULL(gUnknown_0203CF08);
|
||||
break;
|
||||
case 6:
|
||||
SetGpuRegBits(REG_OFFSET_BG2CNT, 0x2);
|
||||
SetGpuRegBits(REG_OFFSET_BG0CNT, 0x0);
|
||||
SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 0);
|
||||
sub_81971D0();
|
||||
break;
|
||||
case 7:
|
||||
ShowBg(0);
|
||||
break;
|
||||
case 8:
|
||||
DestroyTask(taskId);
|
||||
EnableBothScriptContexts();
|
||||
break;
|
||||
}
|
||||
gTasks[taskId].data[0]++;
|
||||
}
|
||||
|
||||
#else
|
||||
ASM_DIRECT
|
||||
static void sub_81BED50(u8 taskId)
|
||||
{
|
||||
asm("\n\
|
||||
.syntax unified\n\
|
||||
push {r4-r7,lr}\n\
|
||||
mov r7, r10\n\
|
||||
mov r6, r9\n\
|
||||
mov r5, r8\n\
|
||||
push {r5-r7}\n\
|
||||
sub sp, 0x10\n\
|
||||
lsls r0, 24\n\
|
||||
lsrs r0, 24\n\
|
||||
mov r10, r0\n\
|
||||
ldr r1, =gTasks\n\
|
||||
lsls r0, 2\n\
|
||||
add r0, r10\n\
|
||||
lsls r0, 3\n\
|
||||
adds r0, r1\n\
|
||||
ldrh r0, [r0, 0x8]\n\
|
||||
subs r0, 0x1\n\
|
||||
lsls r0, 16\n\
|
||||
asrs r0, 16\n\
|
||||
adds r6, r1, 0\n\
|
||||
cmp r0, 0x7\n\
|
||||
bls _081BED7C\n\
|
||||
b _081BF002\n\
|
||||
_081BED7C:\n\
|
||||
lsls r0, 2\n\
|
||||
ldr r1, =_081BED90\n\
|
||||
adds r0, r1\n\
|
||||
ldr r0, [r0]\n\
|
||||
mov pc, r0\n\
|
||||
.pool\n\
|
||||
.align 2, 0\n\
|
||||
_081BED90:\n\
|
||||
.4byte _081BEDB0\n\
|
||||
.4byte _081BF002\n\
|
||||
.4byte _081BEDC4\n\
|
||||
.4byte _081BEF64\n\
|
||||
.4byte _081BEF94\n\
|
||||
.4byte _081BEFD0\n\
|
||||
.4byte _081BEFF0\n\
|
||||
.4byte _081BEFF8\n\
|
||||
_081BEDB0:\n\
|
||||
ldr r4, =gUnknown_0203CF10\n\
|
||||
movs r0, 0xC0\n\
|
||||
lsls r0, 2\n\
|
||||
bl AllocZeroed\n\
|
||||
str r0, [r4]\n\
|
||||
b _081BF002\n\
|
||||
.pool\n\
|
||||
_081BEDC4:\n\
|
||||
mov r1, r10\n\
|
||||
lsls r0, r1, 2\n\
|
||||
adds r1, r0, r1\n\
|
||||
lsls r1, 3\n\
|
||||
adds r2, r1, r6\n\
|
||||
ldrh r3, [r2, 0xE]\n\
|
||||
movs r4, 0xE\n\
|
||||
ldrsh r1, [r2, r4]\n\
|
||||
str r0, [sp, 0x8]\n\
|
||||
cmp r1, 0x5F\n\
|
||||
bgt _081BEE8A\n\
|
||||
movs r1, 0xA\n\
|
||||
ldrsh r0, [r2, r1]\n\
|
||||
cmp r0, 0x1\n\
|
||||
ble _081BEE7C\n\
|
||||
lsls r0, r3, 24\n\
|
||||
lsrs r4, r0, 24\n\
|
||||
movs r0, 0x30\n\
|
||||
bl Alloc\n\
|
||||
ldr r3, =gUnknown_0203CF10\n\
|
||||
ldr r1, [r3]\n\
|
||||
lsls r2, r4, 3\n\
|
||||
adds r1, r2, r1\n\
|
||||
str r0, [r1]\n\
|
||||
movs r5, 0\n\
|
||||
adds r4, r2, 0\n\
|
||||
_081BEDFA:\n\
|
||||
ldr r0, [r3]\n\
|
||||
adds r0, r4, r0\n\
|
||||
ldr r0, [r0]\n\
|
||||
adds r0, r5\n\
|
||||
strb r5, [r0]\n\
|
||||
adds r0, r5, 0x1\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r5, r0, 16\n\
|
||||
cmp r5, 0x2F\n\
|
||||
bls _081BEDFA\n\
|
||||
movs r5, 0\n\
|
||||
ldr r7, =gUnknown_0203CF10\n\
|
||||
adds r6, r2, 0\n\
|
||||
_081BEE14:\n\
|
||||
bl Random\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r0, 16\n\
|
||||
movs r1, 0x30\n\
|
||||
bl __umodsi3\n\
|
||||
adds r4, r0, 0\n\
|
||||
lsls r4, 16\n\
|
||||
lsrs r4, 16\n\
|
||||
bl Random\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r0, 16\n\
|
||||
movs r1, 0x30\n\
|
||||
bl __umodsi3\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r0, 16\n\
|
||||
ldr r1, [r7]\n\
|
||||
adds r1, r6, r1\n\
|
||||
ldr r1, [r1]\n\
|
||||
adds r0, r1, r0\n\
|
||||
ldrb r2, [r0]\n\
|
||||
adds r1, r4 \n\
|
||||
ldrb r1, [r1]\n\
|
||||
strb r1, [r0]\n\
|
||||
ldr r0, [r7]\n\
|
||||
adds r0, r6, r0\n\
|
||||
ldr r0, [r0]\n\
|
||||
adds r0, r4\n\
|
||||
strb r2, [r0]\n\
|
||||
adds r0, r5, 0x1\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r5, r0, 16\n\
|
||||
cmp r5, 0x2F\n\
|
||||
bls _081BEE14\n\
|
||||
ldr r0, =gTasks\n\
|
||||
ldr r1, [sp, 0x8]\n\
|
||||
add r1, r10\n\
|
||||
lsls r1, 3\n\
|
||||
adds r2, r1, r0\n\
|
||||
ldrh r3, [r2, 0xE]\n\
|
||||
movs r4, 0xE\n\
|
||||
ldrsh r1, [r2, r4]\n\
|
||||
adds r6, r0, 0\n\
|
||||
cmp r1, 0x5F\n\
|
||||
bgt _081BEE78\n\
|
||||
adds r0, r3, 0x1\n\
|
||||
strh r0, [r2, 0xE]\n\
|
||||
_081BEE78:\n\
|
||||
movs r0, 0\n\
|
||||
strh r0, [r2, 0xA]\n\
|
||||
_081BEE7C:\n\
|
||||
ldr r1, [sp, 0x8]\n\
|
||||
add r1, r10\n\
|
||||
lsls r1, 3\n\
|
||||
adds r1, r6\n\
|
||||
ldrh r0, [r1, 0xA]\n\
|
||||
adds r0, 0x1\n\
|
||||
strh r0, [r1, 0xA]\n\
|
||||
_081BEE8A:\n\
|
||||
ldr r0, [sp, 0x8]\n\
|
||||
add r0, r10\n\
|
||||
lsls r0, 3\n\
|
||||
adds r0, r6\n\
|
||||
ldrb r4, [r0, 0xE]\n\
|
||||
ldrb r5, [r0, 0xC]\n\
|
||||
lsls r0, r4, 16\n\
|
||||
cmp r5, r4\n\
|
||||
bcs _081BEF32\n\
|
||||
str r0, [sp, 0xC]\n\
|
||||
_081BEE9E:\n\
|
||||
movs r6, 0\n\
|
||||
adds r0, r5, 0x1\n\
|
||||
str r0, [sp, 0x4]\n\
|
||||
lsls r4, r5, 3\n\
|
||||
movs r2, 0x5F\n\
|
||||
subs r1, r2, r5\n\
|
||||
lsls r0, r1, 1\n\
|
||||
adds r0, r1\n\
|
||||
lsls r0, 4\n\
|
||||
mov r9, r0\n\
|
||||
_081BEEB2:\n\
|
||||
ldr r0, =gUnknown_0203CF04\n\
|
||||
ldr r0, [r0]\n\
|
||||
ldr r7, =gUnknown_0203CF10\n\
|
||||
ldr r3, [r7]\n\
|
||||
adds r3, r4, r3\n\
|
||||
ldrb r2, [r3, 0x4]\n\
|
||||
adds r1, r2, 0x1\n\
|
||||
strb r1, [r3, 0x4]\n\
|
||||
lsls r2, 24\n\
|
||||
lsrs r2, 24\n\
|
||||
ldr r1, [r3]\n\
|
||||
adds r1, r2\n\
|
||||
ldrb r1, [r1]\n\
|
||||
add r1, r9\n\
|
||||
lsls r1, 16\n\
|
||||
lsrs r1, 16\n\
|
||||
movs r2, 0x1\n\
|
||||
mov r8, r2\n\
|
||||
str r2, [sp]\n\
|
||||
movs r2, 0\n\
|
||||
movs r3, 0x30\n\
|
||||
bl sub_81BF2B8\n\
|
||||
adds r0, r6, 0x1\n\
|
||||
lsls r0, 24\n\
|
||||
lsrs r6, r0, 24\n\
|
||||
cmp r6, 0\n\
|
||||
beq _081BEEB2\n\
|
||||
ldr r0, [r7]\n\
|
||||
adds r1, r4, r0\n\
|
||||
ldrb r0, [r1, 0x4]\n\
|
||||
cmp r0, 0x2F\n\
|
||||
bls _081BEF24\n\
|
||||
ldr r0, [r1]\n\
|
||||
bl Free\n\
|
||||
ldr r0, [r7]\n\
|
||||
adds r0, r4, r0\n\
|
||||
movs r1, 0\n\
|
||||
str r1, [r0]\n\
|
||||
ldr r1, [sp, 0x8]\n\
|
||||
add r1, r10\n\
|
||||
lsls r1, 3\n\
|
||||
ldr r4, =gTasks\n\
|
||||
adds r1, r4\n\
|
||||
ldrh r0, [r1, 0xC]\n\
|
||||
adds r0, 0x1\n\
|
||||
strh r0, [r1, 0xC]\n\
|
||||
mov r0, r8\n\
|
||||
ands r5, r0\n\
|
||||
cmp r5, 0x1\n\
|
||||
bne _081BEF24\n\
|
||||
ldr r0, =gUnknown_0203CF14\n\
|
||||
ldr r1, [r0]\n\
|
||||
ldrh r0, [r1, 0x2]\n\
|
||||
subs r0, 0x1\n\
|
||||
strh r0, [r1, 0x2]\n\
|
||||
_081BEF24:\n\
|
||||
ldr r1, [sp, 0x4]\n\
|
||||
lsls r0, r1, 16\n\
|
||||
lsrs r5, r0, 16\n\
|
||||
ldr r2, [sp, 0xC]\n\
|
||||
lsrs r0, r2, 16\n\
|
||||
cmp r5, r0\n\
|
||||
bcc _081BEE9E\n\
|
||||
_081BEF32:\n\
|
||||
ldr r0, =gUnknown_0203CF04\n\
|
||||
ldr r1, [r0]\n\
|
||||
movs r2, 0x92\n\
|
||||
lsls r2, 4\n\
|
||||
movs r0, 0\n\
|
||||
movs r3, 0\n\
|
||||
bl LoadBgTiles\n\
|
||||
ldr r0, =gUnknown_0203CF10\n\
|
||||
ldr r0, [r0]\n\
|
||||
movs r4, 0xBE\n\
|
||||
lsls r4, 2\n\
|
||||
adds r0, r4\n\
|
||||
ldrb r0, [r0, 0x4]\n\
|
||||
cmp r0, 0x2F\n\
|
||||
bhi _081BF002\n\
|
||||
b _081BF014\n\
|
||||
.pool\n\
|
||||
_081BEF64:\n\
|
||||
movs r0, 0\n\
|
||||
bl UnsetBgTilemapBuffer\n\
|
||||
ldr r0, =sub_81BEBB4\n\
|
||||
bl FindTaskIdByFunc\n\
|
||||
lsls r0, 24\n\
|
||||
lsrs r0, 24\n\
|
||||
cmp r0, 0xFF\n\
|
||||
beq _081BEF7C\n\
|
||||
bl DestroyTask\n\
|
||||
_081BEF7C:\n\
|
||||
ldr r0, =gUnknown_0203CF14\n\
|
||||
ldr r1, [r0]\n\
|
||||
movs r0, 0\n\
|
||||
strh r0, [r1]\n\
|
||||
strh r0, [r1, 0x2]\n\
|
||||
bl sub_81BEB90\n\
|
||||
b _081BF002\n\
|
||||
.pool\n\
|
||||
_081BEF94:\n\
|
||||
ldr r4, =gUnknown_0203CF14\n\
|
||||
ldr r0, [r4]\n\
|
||||
bl Free\n\
|
||||
movs r5, 0\n\
|
||||
str r5, [r4]\n\
|
||||
ldr r4, =gUnknown_0203CF10\n\
|
||||
ldr r0, [r4]\n\
|
||||
bl Free\n\
|
||||
str r5, [r4]\n\
|
||||
ldr r4, =gUnknown_0203CF04\n\
|
||||
ldr r0, [r4]\n\
|
||||
bl Free\n\
|
||||
str r5, [r4]\n\
|
||||
ldr r4, =gUnknown_0203CF08\n\
|
||||
ldr r0, [r4]\n\
|
||||
bl Free\n\
|
||||
str r5, [r4]\n\
|
||||
b _081BF002\n\
|
||||
.pool\n\
|
||||
_081BEFD0:\n\
|
||||
movs r0, 0xC\n\
|
||||
movs r1, 0x2\n\
|
||||
bl SetGpuRegBits\n\
|
||||
movs r0, 0x8\n\
|
||||
movs r1, 0\n\
|
||||
bl SetGpuRegBits\n\
|
||||
movs r0, 0\n\
|
||||
movs r1, 0x7\n\
|
||||
movs r2, 0\n\
|
||||
bl SetBgAttribute\n\
|
||||
bl sub_81971D0\n\
|
||||
b _081BF002\n\
|
||||
_081BEFF0:\n\
|
||||
movs r0, 0\n\
|
||||
bl ShowBg\n\
|
||||
b _081BF002\n\
|
||||
_081BEFF8:\n\
|
||||
mov r0, r10\n\
|
||||
bl DestroyTask\n\
|
||||
bl EnableBothScriptContexts\n\
|
||||
_081BF002:\n\
|
||||
ldr r0, =gTasks\n\
|
||||
mov r2, r10\n\
|
||||
lsls r1, r2, 2\n\
|
||||
add r1, r10\n\
|
||||
lsls r1, 3\n\
|
||||
adds r1, r0\n\
|
||||
ldrh r0, [r1, 0x8]\n\
|
||||
adds r0, 0x1\n\
|
||||
strh r0, [r1, 0x8]\n\
|
||||
_081BF014:\n\
|
||||
add sp, 0x10\n\
|
||||
pop {r3-r5}\n\
|
||||
mov r8, r3\n\
|
||||
mov r9, r4\n\
|
||||
mov r10, r5\n\
|
||||
pop {r4-r7}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.pool\n\
|
||||
.syntax divided");
|
||||
}
|
||||
#endif // NONMATCHING
|
||||
|
||||
static void sub_81BF028(u8 taskId)
|
||||
{
|
||||
u16 i;
|
||||
|
||||
switch(gTasks[taskId].data[0])
|
||||
{
|
||||
case 1:
|
||||
gUnknown_0203CF0C = (struct Struct203CF0C *)AllocZeroed(sizeof(struct Struct203CF0C));
|
||||
gUnknown_0203CF0C->frameImageTiles = (u8 *)AllocZeroed(ROOT_FOSSIL_GFX_LENGTH);
|
||||
gUnknown_0203CF0C->frameImage = (struct DynamicSpriteFrameImage *) AllocZeroed(sizeof(struct DynamicSpriteFrameImage));
|
||||
gUnknown_0203CF0C->unkC = (u16 *)AllocZeroed(ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16));
|
||||
gUnknown_0203CF0C->unk10 = 0;
|
||||
break;
|
||||
case 2:
|
||||
{
|
||||
u8 *buffer;
|
||||
buffer = gUnknown_0203CF0C->frameImageTiles;
|
||||
for(i = 0; i < ROOT_FOSSIL_GFX_LENGTH; i++, buffer++)
|
||||
*buffer = gRootFossil_Gfx[i];
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
gUnknown_0203CF0C->frameImage->data = gUnknown_0203CF0C->frameImageTiles;
|
||||
gUnknown_0203CF0C->frameImage->size = ROOT_FOSSIL_GFX_LENGTH;
|
||||
break;
|
||||
case 4:
|
||||
{
|
||||
u8 spriteId, zero;
|
||||
struct SpriteTemplate fossilTemplate;
|
||||
|
||||
fossilTemplate = gUnknown_08617E00;
|
||||
fossilTemplate.images = (struct SpriteFrameImage *)(gUnknown_0203CF0C->frameImage);
|
||||
spriteId = CreateSprite(&fossilTemplate, 128, -16, 1);
|
||||
gUnknown_0203CF0C->spriteId = spriteId;
|
||||
zero = 0;
|
||||
gSprites[gUnknown_0203CF0C->spriteId].centerToCornerVecX = zero;
|
||||
gSprites[gUnknown_0203CF0C->spriteId].data[0] = gSprites[gUnknown_0203CF0C->spriteId].pos1.x;
|
||||
gSprites[gUnknown_0203CF0C->spriteId].data[1] = 1;
|
||||
}
|
||||
case 5:
|
||||
for(i = 0; i < ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH; i++)
|
||||
gUnknown_0203CF0C->unkC[i] = i;
|
||||
break;
|
||||
case 6:
|
||||
{
|
||||
u16 rand1, rand2, temp, j;
|
||||
j = (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)) - 1;
|
||||
for(i = 0; i <= j; i++)
|
||||
{
|
||||
rand1 = Random() % 0x100;
|
||||
rand2 = Random() % 0x100;
|
||||
j = (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)) - 1;
|
||||
temp = gUnknown_0203CF0C->unkC[rand2];
|
||||
gUnknown_0203CF0C->unkC[rand2] = gUnknown_0203CF0C->unkC[rand1];
|
||||
gUnknown_0203CF0C->unkC[rand1] = temp;
|
||||
}
|
||||
gSprites[gUnknown_0203CF0C->spriteId].callback = sub_81BF248;
|
||||
break;
|
||||
}
|
||||
case 7:
|
||||
if(gSprites[gUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy)
|
||||
return;
|
||||
DestroySprite(&gSprites[gUnknown_0203CF0C->spriteId]);
|
||||
FREE_AND_SET_NULL(gUnknown_0203CF0C->unkC);;
|
||||
FREE_AND_SET_NULL(gUnknown_0203CF0C->frameImage);
|
||||
FREE_AND_SET_NULL(gUnknown_0203CF0C->frameImageTiles);
|
||||
FREE_AND_SET_NULL(gUnknown_0203CF0C);
|
||||
break;
|
||||
case 8:
|
||||
EnableBothScriptContexts();
|
||||
}
|
||||
++gTasks[taskId].data[0];
|
||||
}
|
||||
|
||||
static void sub_81BF248(struct Sprite *sprite)
|
||||
{
|
||||
if (gUnknown_0203CF0C->unk10 >= (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH))
|
||||
{
|
||||
sprite->callback = SpriteCallbackDummy;
|
||||
}
|
||||
else if (sprite->pos1.y >= 0x60)
|
||||
{
|
||||
u8 i;
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
sub_81BF2B8(gUnknown_0203CF0C->frameImageTiles, gUnknown_0203CF0C->unkC[gUnknown_0203CF0C->unk10++], 0, 16, 0);
|
||||
}
|
||||
StartSpriteAnim(sprite, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->pos1.y++;
|
||||
}
|
||||
}
|
||||
106
src/gym_leader_rematch.c
Normal file
106
src/gym_leader_rematch.c
Normal file
@ -0,0 +1,106 @@
|
||||
#include "global.h"
|
||||
#include "constants/flags.h"
|
||||
#include "random.h"
|
||||
#include "event_data.h"
|
||||
#include "battle_setup.h"
|
||||
#include "gym_leader_rematch.h"
|
||||
|
||||
static void UpdateGymLeaderRematchFromArray(const u16 *data, size_t size, u32 maxRematch);
|
||||
static s32 GetRematchIndex(u32 trainerIdx);
|
||||
|
||||
static const u16 GymLeaderRematches_AfterNewMauville[] = {
|
||||
REMATCH_ROXANNE,
|
||||
REMATCH_BRAWLY,
|
||||
REMATCH_WATTSON,
|
||||
REMATCH_FLANNERY,
|
||||
REMATCH_NORMAN,
|
||||
REMATCH_WINONA,
|
||||
REMATCH_TATE_AND_LIZA,
|
||||
REMATCH_JUAN
|
||||
};
|
||||
|
||||
static const u16 GymLeaderRematches_BeforeNewMauville[] = {
|
||||
REMATCH_ROXANNE,
|
||||
REMATCH_BRAWLY,
|
||||
// Wattson isn't available at this time
|
||||
REMATCH_FLANNERY,
|
||||
REMATCH_NORMAN,
|
||||
REMATCH_WINONA,
|
||||
REMATCH_TATE_AND_LIZA,
|
||||
REMATCH_JUAN
|
||||
};
|
||||
|
||||
void UpdateGymLeaderRematch(void)
|
||||
{
|
||||
if (FlagGet(FLAG_SYS_GAME_CLEAR) && (Random() % 100) <= 30)
|
||||
{
|
||||
if (FlagGet(FLAG_WATTSON_REMATCH_AVAILABLE))
|
||||
UpdateGymLeaderRematchFromArray(GymLeaderRematches_AfterNewMauville, ARRAY_COUNT(GymLeaderRematches_AfterNewMauville), 5);
|
||||
else
|
||||
UpdateGymLeaderRematchFromArray(GymLeaderRematches_BeforeNewMauville, ARRAY_COUNT(GymLeaderRematches_BeforeNewMauville), 1);
|
||||
}
|
||||
}
|
||||
|
||||
static void UpdateGymLeaderRematchFromArray(const u16 *data, size_t size, u32 maxRematch)
|
||||
{
|
||||
s32 whichLeader = 0;
|
||||
s32 lowestRematchIndex = 5;
|
||||
u32 i;
|
||||
s32 rematchIndex;
|
||||
for (i = 0; i < size; i++)
|
||||
{
|
||||
if (!gSaveBlock1Ptr->trainerRematches[data[i]])
|
||||
{
|
||||
rematchIndex = GetRematchIndex(data[i]);
|
||||
if (lowestRematchIndex > rematchIndex)
|
||||
lowestRematchIndex = rematchIndex;
|
||||
whichLeader++;
|
||||
}
|
||||
}
|
||||
if (whichLeader != 0 && lowestRematchIndex <= maxRematch)
|
||||
{
|
||||
whichLeader = 0;
|
||||
for (i = 0; i < size; i++)
|
||||
{
|
||||
if (!gSaveBlock1Ptr->trainerRematches[data[i]])
|
||||
{
|
||||
rematchIndex = GetRematchIndex(data[i]);
|
||||
if (rematchIndex == lowestRematchIndex)
|
||||
whichLeader++;
|
||||
}
|
||||
}
|
||||
if (whichLeader != 0)
|
||||
{
|
||||
whichLeader = Random() % whichLeader;
|
||||
for (i = 0; i < size; i++)
|
||||
{
|
||||
if (!gSaveBlock1Ptr->trainerRematches[data[i]])
|
||||
{
|
||||
rematchIndex = GetRematchIndex(data[i]);
|
||||
if (rematchIndex == lowestRematchIndex)
|
||||
{
|
||||
if (whichLeader == 0)
|
||||
{
|
||||
gSaveBlock1Ptr->trainerRematches[data[i]] = lowestRematchIndex;
|
||||
break;
|
||||
}
|
||||
whichLeader--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static s32 GetRematchIndex(u32 trainerIdx)
|
||||
{
|
||||
s32 i;
|
||||
for (i = 0; i < 5; i++)
|
||||
{
|
||||
if (!HasTrainerBeenFought(gRematchTable[trainerIdx].trainerIds[i]))
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return 5;
|
||||
}
|
||||
@ -328,7 +328,6 @@ extern u8* gReturnToXStringsTable[];
|
||||
extern u32 gUnknown_0203CE5E[];
|
||||
extern u8 EventScript_2736B3[];
|
||||
extern const u16 gUnknown_0860F074[];
|
||||
extern struct BattleMove gBattleMoves[];
|
||||
|
||||
void ResetBagScrollPositions(void)
|
||||
{
|
||||
|
||||
@ -606,7 +606,6 @@ u8 sub_818E06C(void)
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef NONMATCHING
|
||||
static u8 sub_818E13C(void)
|
||||
{
|
||||
u8 retval;
|
||||
@ -627,9 +626,11 @@ static u8 sub_818E13C(void)
|
||||
len = sub_818E258(gUnknown_0203CD68->playerName);
|
||||
if (len == sub_818E258(gSaveBlock2Ptr->playerName))
|
||||
{
|
||||
u8 *name = gUnknown_0203CD68->playerName;
|
||||
for (i = 0; i < len; i ++)
|
||||
{
|
||||
if (gUnknown_0203CD68->playerName[i] != gSaveBlock2Ptr->playerName[i])
|
||||
name = gUnknown_0203CD68->playerName;
|
||||
if (name[i] != gSaveBlock2Ptr->playerName[i])
|
||||
{
|
||||
retval = 2;
|
||||
break;
|
||||
@ -640,85 +641,6 @@ static u8 sub_818E13C(void)
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
#else
|
||||
ASM_DIRECT static u8 sub_818E13C(void)
|
||||
{
|
||||
asm_unified("\tpush {r4-r7,lr}\n"
|
||||
"\tmovs r7, 0x1\n"
|
||||
"\tldr r5, =gUnknown_0203CD68\n"
|
||||
"\tldr r0, =gSaveBlock1Ptr\n"
|
||||
"\tldr r1, [r0]\n"
|
||||
"\tldr r2, =0x00003b58\n"
|
||||
"\tadds r0, r1, r2\n"
|
||||
"\tstr r0, [r5]\n"
|
||||
"\tldrb r0, [r0, 0x18]\n"
|
||||
"\tcmp r0, 0xFF\n"
|
||||
"\tbne _0818E174\n"
|
||||
"\tldr r0, =gStringVar1\n"
|
||||
"\tldr r1, =gText_Lady2\n"
|
||||
"\tbl StringCopy7\n"
|
||||
"\tmovs r7, 0\n"
|
||||
"\tb _0818E1DC\n"
|
||||
"\t.pool\n"
|
||||
"_0818E174:\n"
|
||||
"\tldr r4, =gStringVar1\n"
|
||||
"\tldr r0, =0x00003b70\n"
|
||||
"\tadds r1, r0\n"
|
||||
"\tadds r0, r4, 0\n"
|
||||
"\tbl StringCopy7\n"
|
||||
"\tldr r0, [r5]\n"
|
||||
"\tadds r0, 0x2D\n"
|
||||
"\tldrb r1, [r0]\n"
|
||||
"\tadds r0, r4, 0\n"
|
||||
"\tbl ConvertInternationalString\n"
|
||||
"\tldr r0, [r5]\n"
|
||||
"\tadds r0, 0x18\n"
|
||||
"\tbl sub_818E258\n"
|
||||
"\tlsls r0, 24\n"
|
||||
"\tlsrs r4, r0, 24\n"
|
||||
"\tldr r6, =gSaveBlock2Ptr\n"
|
||||
"\tldr r0, [r6]\n"
|
||||
"\tbl sub_818E258\n"
|
||||
"\tlsls r0, 24\n"
|
||||
"\tlsrs r0, 24\n"
|
||||
"\tcmp r4, r0\n"
|
||||
"\tbne _0818E1DC\n"
|
||||
"\tldr r0, [r5]\n"
|
||||
"\tmovs r2, 0\n"
|
||||
"\tcmp r2, r4\n"
|
||||
"\tbcs _0818E1DC\n"
|
||||
"\tldr r1, [r6]\n"
|
||||
"\tldrb r0, [r0, 0x18]\n"
|
||||
"\tldrb r1, [r1]\n"
|
||||
"\tcmp r0, r1\n"
|
||||
"\tbne _0818E1DA\n"
|
||||
"_0818E1BA:\n"
|
||||
"\tadds r0, r2, 0x1\n"
|
||||
"\tlsls r0, 24\n"
|
||||
"\tlsrs r2, r0, 24\n"
|
||||
"\tcmp r2, r4\n"
|
||||
"\tbcs _0818E1DC\n"
|
||||
"\tldr r0, =gUnknown_0203CD68\n"
|
||||
"\tldr r1, [r0]\n"
|
||||
"\tadds r1, 0x18\n"
|
||||
"\tadds r1, r2\n"
|
||||
"\tldr r0, =gSaveBlock2Ptr\n"
|
||||
"\tldr r0, [r0]\n"
|
||||
"\tadds r0, r2\n"
|
||||
"\tldrb r1, [r1]\n"
|
||||
"\tldrb r0, [r0]\n"
|
||||
"\tcmp r1, r0\n"
|
||||
"\tbeq _0818E1BA\n"
|
||||
"_0818E1DA:\n"
|
||||
"\tmovs r7, 0x2\n"
|
||||
"_0818E1DC:\n"
|
||||
"\tadds r0, r7, 0\n"
|
||||
"\tpop {r4-r7}\n"
|
||||
"\tpop {r1}\n"
|
||||
"\tbx r1\n"
|
||||
"\t.pool");
|
||||
}
|
||||
#endif
|
||||
|
||||
static u8 sub_818E1F4(void)
|
||||
{
|
||||
|
||||
@ -67,7 +67,6 @@ extern const union AnimCmd *gUnknown_082FF70C[];
|
||||
extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[];
|
||||
extern const union AnimCmd *const *const gUnknown_08305D0C[];
|
||||
extern const union AnimCmd *const *const gUnknown_0830536C[];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
|
||||
extern const struct UnknownPokemonStruct3 gUnknown_08610970[];
|
||||
extern const struct CompressedSpritePalette gMonPaletteTable[];
|
||||
@ -110,6 +109,9 @@ EWRAM_DATA struct SpriteTemplate gUnknown_0202499C = {0};
|
||||
EWRAM_DATA struct Unknown_806F160_Struct *gUnknown_020249B4[2] = {NULL};
|
||||
|
||||
// const rom data
|
||||
#include "data/battle_moves.h"
|
||||
static const u8 sUnreferencedData[] = {0x34, 0x00, 0x10, 0x00, 0x01, 0x01, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00};
|
||||
|
||||
const u16 gSpeciesToHoennPokedexNum[] = {203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 156, 157, 112, 113, 227, 228, 229, 230, 231, 232, 233, 234, 153, 154, 138, 139, 63, 64, 88, 89, 90, 235, 236, 237, 238, 239, 240, 241, 242, 158, 159, 243, 244, 245, 246, 247, 248, 249, 39, 40, 41, 73, 74, 75, 250, 251, 252, 66, 67, 57, 58, 59, 253, 254, 255, 256, 82, 83, 257, 92, 93, 258, 259, 106, 107, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 84, 85, 270, 271, 272, 273, 274, 275, 276, 108, 109, 169, 170, 277, 278, 279, 184, 185, 50, 51, 143, 144, 280, 281, 282, 283, 284, 167, 285, 52, 53, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 65, 181, 182, 155, 324, 137, 325, 326, 162, 163, 327, 328, 329, 91, 55, 56, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 161, 164, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 168, 357, 358, 359, 103, 104, 360, 361, 180, 362, 363, 364, 365, 115, 366, 367, 186, 165, 166, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 42, 43, 44, 25, 26, 34, 35, 114, 27, 28, 32, 33, 99, 100, 61, 62, 145, 131, 132, 60, 105, 68, 127, 128, 183, 129, 130, 140, 141, 97, 98, 116, 117, 118, 48, 49, 78, 79, 101, 102, 173, 174, 175, 119, 120, 171, 172, 125, 126, 54, 110, 111, 80, 81, 69, 76, 77, 121, 122, 160, 148, 149, 94, 36, 37, 38, 95, 96, 150, 45, 46, 47, 176, 177, 178, 152, 146, 147, 124, 123, 179, 70, 71, 72, 142, 86, 87, 133, 134, 135, 136, 29, 30, 31, 187, 188, 189, 190, 191, 192, 193, 194, 195, 198, 199, 200, 196, 197, 201, 202, 151};
|
||||
const u16 gSpeciesToNationalPokedexNum[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 290, 291, 292, 276, 277, 285, 286, 327, 278, 279, 283, 284, 320, 321, 300, 301, 352, 343, 344, 299, 324, 302, 339, 340, 370, 341, 342, 349, 350, 318, 319, 328, 329, 330, 296, 297, 309, 310, 322, 323, 363, 364, 365, 331, 332, 361, 362, 337, 338, 298, 325, 326, 311, 312, 303, 307, 308, 333, 334, 360, 355, 356, 315, 287, 288, 289, 316, 317, 357, 293, 294, 295, 366, 367, 368, 359, 353, 354, 336, 335, 369, 304, 305, 306, 351, 313, 314, 345, 346, 347, 348, 280, 281, 282, 371, 372, 373, 374, 375, 376, 377, 378, 379, 382, 383, 384, 380, 381, 385, 386, 358};
|
||||
const u16 gHoennToNationalOrder[] = {252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 63, 64, 65, 290, 291, 292, 293, 294, 295, 296, 297, 118, 119, 129, 130, 298, 183, 184, 74, 75, 76, 299, 300, 301, 41, 42, 169, 72, 73, 302, 303, 304, 305, 306, 66, 67, 68, 307, 308, 309, 310, 311, 312, 81, 82, 100, 101, 313, 314, 43, 44, 45, 182, 84, 85, 315, 316, 317, 318, 319, 320, 321, 322, 323, 218, 219, 324, 88, 89, 109, 110, 325, 326, 27, 28, 327, 227, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 174, 39, 40, 349, 350, 351, 120, 121, 352, 353, 354, 355, 356, 357, 358, 359, 37, 38, 172, 25, 26, 54, 55, 360, 202, 177, 178, 203, 231, 232, 127, 214, 111, 112, 361, 362, 363, 364, 365, 366, 367, 368, 369, 222, 170, 171, 370, 116, 117, 230, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 29, 30, 31, 32, 33, 34, 35, 36, 46, 47, 48, 49, 50, 51, 52, 53, 56, 57, 58, 59, 60, 61, 62, 69, 70, 71, 77, 78, 79, 80, 83, 86, 87, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 102, 103, 104, 105, 106, 107, 108, 113, 114, 115, 122, 123, 124, 125, 126, 128, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 173, 175, 176, 179, 180, 181, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 215, 216, 217, 220, 221, 223, 224, 225, 226, 228, 229, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411};
|
||||
@ -2196,7 +2198,7 @@ void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move)
|
||||
(var) /= (gStatStageRatios)[(mon)->statStages[(statIndex)]][1]; \
|
||||
}
|
||||
|
||||
s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef)
|
||||
s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 battlerIdAtk, u8 battlerIdDef)
|
||||
{
|
||||
u32 i;
|
||||
s32 damage = 0;
|
||||
@ -2226,8 +2228,8 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
|
||||
|
||||
if (attacker->item == ITEM_ENIGMA_BERRY)
|
||||
{
|
||||
attackerHoldEffect = gEnigmaBerries[bankAtk].holdEffect;
|
||||
attackerHoldEffectParam = gEnigmaBerries[bankAtk].holdEffectParam;
|
||||
attackerHoldEffect = gEnigmaBerries[battlerIdAtk].holdEffect;
|
||||
attackerHoldEffectParam = gEnigmaBerries[battlerIdAtk].holdEffectParam;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -2237,8 +2239,8 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
|
||||
|
||||
if (defender->item == ITEM_ENIGMA_BERRY)
|
||||
{
|
||||
defenderHoldEffect = gEnigmaBerries[bankDef].holdEffect;
|
||||
defenderHoldEffectParam = gEnigmaBerries[bankDef].holdEffectParam;
|
||||
defenderHoldEffect = gEnigmaBerries[battlerIdDef].holdEffect;
|
||||
defenderHoldEffectParam = gEnigmaBerries[battlerIdDef].holdEffectParam;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -2249,13 +2251,13 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
|
||||
if (attacker->ability == ABILITY_HUGE_POWER || attacker->ability == ABILITY_PURE_POWER)
|
||||
attack *= 2;
|
||||
|
||||
if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, bankAtk))
|
||||
if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, battlerIdAtk))
|
||||
attack = (110 * attack) / 100;
|
||||
if (ShouldGetStatBadgeBoost(FLAG_BADGE05_GET, bankDef))
|
||||
if (ShouldGetStatBadgeBoost(FLAG_BADGE05_GET, battlerIdDef))
|
||||
defense = (110 * defense) / 100;
|
||||
if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankAtk))
|
||||
if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, battlerIdAtk))
|
||||
spAttack = (110 * spAttack) / 100;
|
||||
if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankDef))
|
||||
if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, battlerIdDef))
|
||||
spDefense = (110 * spDefense) / 100;
|
||||
|
||||
for (i = 0; i < ARRAY_COUNT(sHoldEffectToType); i++)
|
||||
@ -2440,7 +2442,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
|
||||
}
|
||||
|
||||
// flash fire triggered
|
||||
if ((gBattleResources->flags->flags[bankAtk] & UNKNOWN_FLAG_FLASH_FIRE) && type == TYPE_FIRE)
|
||||
if ((gBattleResources->flags->flags[battlerIdAtk] & UNKNOWN_FLAG_FLASH_FIRE) && type == TYPE_FIRE)
|
||||
damage = (15 * damage) / 10;
|
||||
}
|
||||
|
||||
|
||||
@ -115,8 +115,6 @@ extern u8 gText_Appeal[];
|
||||
extern u8 gText_Jam[];
|
||||
extern u8 gText_OTSlash[];
|
||||
extern u8 gText_UnkCtrlF907F908[];
|
||||
extern u8 gAbilityNames[][13];
|
||||
extern u8 *gAbilityDescriptionPointers[];
|
||||
extern u8 gText_XNature[];
|
||||
extern u8 gText_XNatureHatchedAtYZ[];
|
||||
extern u8 gText_XNatureHatchedSomewhereAt[];
|
||||
@ -146,7 +144,6 @@ extern u8 gText_OneDash[];
|
||||
extern u8 gText_TwoDashes[];
|
||||
extern u8 gText_ThreeDashes[];
|
||||
extern u8 gUnknown_0861CE97[];
|
||||
extern struct BattleMove gBattleMoves[];
|
||||
|
||||
extern void sub_8199C30(u8 a, u8 b, u8 c, u8 d, u8 e, u8 f);
|
||||
extern bool8 sub_81A6BF4();
|
||||
@ -2539,7 +2536,7 @@ void sub_81C2554()
|
||||
gUnknown_0203CF1C->unk40CB[i] |= 0xFF;
|
||||
}
|
||||
|
||||
void sub_81C25A4(u8 a, u8 *b, u8 c, u8 d, u8 e, u8 f)
|
||||
void sub_81C25A4(u8 a, const u8 *b, u8 c, u8 d, u8 e, u8 f)
|
||||
{
|
||||
AddTextPrinterParameterized2(a, 1, c, d, 0, e, gUnknown_0861CD2C[f], 0, b);
|
||||
}
|
||||
|
||||
@ -1612,7 +1612,7 @@ bool8 ScrCmd_buffernumberstring(struct ScriptContext *ctx)
|
||||
{
|
||||
u8 stringVarIndex = ScriptReadByte(ctx);
|
||||
u16 v1 = VarGet(ScriptReadHalfword(ctx));
|
||||
u8 v2 = sub_80EF370(v1);
|
||||
u8 v2 = CountDigits(v1);
|
||||
|
||||
ConvertIntToDecimalStringN(sScriptStringVars[stringVarIndex], v1, 0, v2);
|
||||
return FALSE;
|
||||
|
||||
12
src/text.c
12
src/text.c
@ -4,18 +4,15 @@
|
||||
#include "m4a.h"
|
||||
#include "palette.h"
|
||||
#include "sound.h"
|
||||
#include "constants/songs.h"
|
||||
#include "string_util.h"
|
||||
#include "window.h"
|
||||
#include "text.h"
|
||||
#include "blit.h"
|
||||
|
||||
extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
|
||||
extern void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height);
|
||||
extern void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight);
|
||||
extern u8 GetKeypadIconWidth(u8 keypadIconId);
|
||||
extern void CopyWindowToVram(u8 windowId, u8 mode);
|
||||
extern u16 Font6Func(struct TextPrinter *textPrinter);
|
||||
extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
|
||||
extern void PlaySE(u16 songNum);
|
||||
extern u8* UnkTextUtil_GetPtrI(u8 a1);
|
||||
extern int sub_8197964();
|
||||
|
||||
@ -27,7 +24,6 @@ static u16 gLastTextBgColor;
|
||||
static u16 gLastTextFgColor;
|
||||
static u16 gLastTextShadowColor;
|
||||
|
||||
extern struct Main gMain;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
|
||||
const struct FontInfo *gFonts;
|
||||
@ -1986,7 +1982,7 @@ bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
|
||||
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
|
||||
{
|
||||
result = TRUE;
|
||||
PlaySE(5);
|
||||
PlaySE(SE_SELECT);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
@ -2004,7 +2000,7 @@ bool16 TextPrinterWait(struct TextPrinter *textPrinter)
|
||||
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
|
||||
{
|
||||
result = TRUE;
|
||||
PlaySE(5);
|
||||
PlaySE(SE_SELECT);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
|
||||
23
src/window.c
23
src/window.c
@ -1,6 +1,8 @@
|
||||
#include "global.h"
|
||||
#include "window.h"
|
||||
#include "malloc.h"
|
||||
#include "bg.h"
|
||||
#include "blit.h"
|
||||
|
||||
u32 filler_03002F58;
|
||||
u32 filler_03002F5C;
|
||||
@ -15,19 +17,6 @@ EWRAM_DATA struct Window gWindows[WINDOWS_MAX] = {0};
|
||||
EWRAM_DATA static struct Window* sWindowPtr = NULL;
|
||||
EWRAM_DATA static u16 sWindowSize = 0;
|
||||
|
||||
extern void* GetBgTilemapBuffer(u8 bg);
|
||||
extern int DummiedOutFireRedLeafGreenTileAllocFunc(int, int, int, int);
|
||||
extern u16 GetBgAttribute(u8 bg, u8 attributeId);
|
||||
extern void SetBgTilemapBuffer(u8 bg, void *tilemap);
|
||||
extern void CopyBgTilemapBufferToVram(u8 bg);
|
||||
extern u8 LoadBgTiles(u8 bg, void *src, u16 size, u16 destOffset);
|
||||
extern void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 width, u8 height, u8 paletteSlot, u16 tileNumDelta);
|
||||
extern void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette);
|
||||
extern void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey);
|
||||
extern void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey, u8 paletteNum);
|
||||
extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
|
||||
extern void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
|
||||
|
||||
static u8 GetNumActiveWindowsOnBg(u8 bgId);
|
||||
static u8 GetNumActiveWindowsOnBg8Bit(u8 bgId);
|
||||
|
||||
@ -130,13 +119,13 @@ u16 AddWindow(const struct WindowTemplate *template)
|
||||
u8 *allocatedTilemapBuffer;
|
||||
int i;
|
||||
|
||||
for (win = 0; win < 0x20; ++win)
|
||||
for (win = 0; win < WINDOWS_MAX; ++win)
|
||||
{
|
||||
if ((bgLayer = gWindows[win].window.priority) == 0xFF)
|
||||
break;
|
||||
}
|
||||
|
||||
if (win == 0x20)
|
||||
if (win == WINDOWS_MAX)
|
||||
return 0xFF;
|
||||
|
||||
bgLayer = template->priority;
|
||||
@ -199,13 +188,13 @@ int AddWindowWithoutTileMap(const struct WindowTemplate *template)
|
||||
u8 bgLayer;
|
||||
int allocatedBaseBlock;
|
||||
|
||||
for (win = 0; win < 0x20; ++win)
|
||||
for (win = 0; win < WINDOWS_MAX; ++win)
|
||||
{
|
||||
if (gWindows[win].window.priority == 0xFF)
|
||||
break;
|
||||
}
|
||||
|
||||
if (win == 0x20)
|
||||
if (win == WINDOWS_MAX)
|
||||
return 0xFF;
|
||||
|
||||
bgLayer = template->priority;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user