From df145ecb24ac7ae65699d66d46b87dee335a07cb Mon Sep 17 00:00:00 2001 From: Evan Date: Sun, 7 Feb 2021 11:44:40 -0700 Subject: [PATCH] fix rock climb not unfreezing objects. Thx Sph. Ice --- src/field_effect.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/field_effect.c b/src/field_effect.c index a1858ba572..1b9fe6347e 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -4143,6 +4143,7 @@ static bool8 RockClimb_WaitStopRockClimb(struct Task *task, struct ObjectEvent * ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL)); ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(objectEvent->facingDirection)); gPlayerAvatar.preventStep = FALSE; + UnfreezeObjectEvents(); ScriptContext2_Disable(); DestroySprite(&gSprites[objectEvent->fieldEffectSpriteId]); FieldEffectActiveListRemove(FLDEFF_USE_ROCK_CLIMB);