Update how_to_testing_system.md (#6281)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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@ -554,6 +554,10 @@ Causes the test to fail if a and b compare incorrectly, e.g.
EXPECT_EQ(results[0].damage, Q_4_12(1.5), results[1].damage);
```
### `FORCE_MOVE_ANIM`
`FORCE_MOVE_ANIM(TRUE)`
Forces the moves in the current test to do their animations in headless mode. Useful for debugging animations.
## Overworld Command Reference
### `OVERWORLD_SCRIPT`