Update how_to_testing_system.md (#6281)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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@ -554,6 +554,10 @@ Causes the test to fail if a and b compare incorrectly, e.g.
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EXPECT_EQ(results[0].damage, Q_4_12(1.5), results[1].damage);
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```
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### `FORCE_MOVE_ANIM`
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`FORCE_MOVE_ANIM(TRUE)`
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Forces the moves in the current test to do their animations in headless mode. Useful for debugging animations.
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## Overworld Command Reference
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### `OVERWORLD_SCRIPT`
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