From e15eadda0b87cd9de5ef89279ec0e5ba24afd217 Mon Sep 17 00:00:00 2001 From: Zimmermann Gyula Date: Sat, 13 Jan 2024 14:23:00 +0100 Subject: [PATCH] Revert accidental move changes. (#3986) Revert Sky Attack critboost. Revert Crunch nerf. Restore Burning Jealousy accuracy. --- src/data/battle_moves.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 422a690c02..db0d4c63af 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -2428,7 +2428,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_TWO_TURNS_ATTACK, .power = 140, .type = TYPE_FLYING, - .criticalHitStage = 1, .accuracy = 90, .pp = 5, .target = MOVE_TARGET_SELECTED, @@ -4177,13 +4176,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #if B_UPDATED_MOVE_DATA >= GEN_4 .additionalEffects = ADDITIONAL_EFFECTS({ .moveEffect = MOVE_EFFECT_DEF_MINUS_1, - .chance = 10, + .chance = 20, } ), #else .additionalEffects = ADDITIONAL_EFFECTS({ .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_1, - .chance = 10, + .chance = 20, } ), #endif @@ -12348,6 +12347,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_HIT, .power = 70, .type = TYPE_FIRE, + .accuracy = 100, .pp = 5, .target = MOVE_TARGET_BOTH, .priority = 0,