Bitter Malice description fix (#4933)
It always lowers the foe's attack
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@ -18233,7 +18233,7 @@ const struct MoveInfo gMovesInfo[MOVES_COUNT_DYNAMAX] =
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.name = HANDLE_EXPANDED_MOVE_NAME("BitterMalice", "Bitter Malice"),
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.description = COMPOUND_STRING(
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"A spine-chilling resentment.\n"
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"May lower the foe's Attack."),
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"Lowers the foe's Attack."),
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.effect = EFFECT_HIT,
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.power = B_UPDATED_MOVE_DATA >= GEN_9 ? 75 : 60,
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.type = TYPE_GHOST,
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