diff --git a/src/battle_util.c b/src/battle_util.c index e5851f7b84..4b3fc11aa9 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -6860,6 +6860,8 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) switch (atkHoldEffect) { case HOLD_EFFECT_FLINCH: + if (GetBattlerAbility(gBattlerAttacker) == ABILITY_SERENE_GRACE) + atkHoldEffectParam *= 2; if (gBattleMoveDamage != 0 // Need to have done damage && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) && TARGET_TURN_DAMAGED