From e4ae280ca6c1d6033edf145586951b9ace7b88f6 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Thu, 21 Jul 2022 15:32:14 -0400 Subject: [PATCH] Fixed calls to IsZMove --- include/battle_z_move.h | 1 + src/battle_ai_main.c | 1 + 2 files changed, 2 insertions(+) diff --git a/include/battle_z_move.h b/include/battle_z_move.h index 5d34e25a92..2d1ff1a006 100644 --- a/include/battle_z_move.h +++ b/include/battle_z_move.h @@ -13,6 +13,7 @@ struct SignatureZMove u16 zmove; }; +bool8 IsZMove(u16 move); void QueueZMove(u8 battlerId, u16 baseMove); bool32 IsViableZMove(u8 battlerId, u16 move); bool32 TryChangeZIndicator(u8 battlerId, u8 moveIndex); diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index f2b48af614..d3d158c769 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -6,6 +6,7 @@ #include "battle_ai_main.h" #include "battle_factory.h" #include "battle_setup.h" +#include "battle_z_move.h" #include "data.h" #include "event_data.h" #include "item.h"