Fixed missing SHEDINJA and updated ingame evolution description, thanks to juan.je7

This commit is contained in:
TheXaman 2021-02-05 16:56:00 +01:00
parent 379a862586
commit e663c35d1f
2 changed files with 9 additions and 2 deletions

View File

@ -7193,6 +7193,13 @@ static void PrintEvolutionTargetSpeciesAndMethod(u8 taskId, u16 species)
StringExpandPlaceholders(gStringVar4, gText_EVO_LEVEL_NINJASK );
PrintInfoScreenTextSmall(gStringVar4, base_x+base_x_offset, base_y + base_offset*base_i);
break;
case EVO_LEVEL_SHEDINJA:
ConvertIntToDecimalStringN(gStringVar2, gEvolutionTable[species][i].param, STR_CONV_MODE_LEADING_ZEROS, EVO_SCREEN_LVL_DIGITS); //level
targetSpecies = gEvolutionTable[species][i].targetSpecies;
handleTargetSpeciesPrint(taskId, targetSpecies, base_x, base_y, base_offset, base_i); //evolution mon name
StringExpandPlaceholders(gStringVar4, gText_EVO_LEVEL_SHEDINJA );
PrintInfoScreenTextSmall(gStringVar4, base_x+base_x_offset, base_y + base_offset*base_i);
break;
case EVO_BEAUTY:
ConvertIntToDecimalStringN(gStringVar2, gEvolutionTable[species][i].param, STR_CONV_MODE_LEADING_ZEROS, 3); //beauty
targetSpecies = gEvolutionTable[species][i].targetSpecies;

View File

@ -1894,8 +1894,8 @@ const u8 gText_EVO_LEVEL_ATK_EQ_DEF[] = _("Lvl up to {STR_VAR_2} w
const u8 gText_EVO_LEVEL_ATK_LT_DEF[] = _("Lvl up to {STR_VAR_2} with attack < defense");
const u8 gText_EVO_LEVEL_SILCOON[] = _("Lvl up to {STR_VAR_2} with Silcoon persona");
const u8 gText_EVO_LEVEL_CASCOON[] = _("Lvl up to {STR_VAR_2} with Cascoon persona");
const u8 gText_EVO_LEVEL_NINJASK[] = _("Lvl up to {STR_VAR_2} (special value for Ninjask)");
const u8 gText_EVO_LEVEL_SHEDINJA[] = _("Lvl up to {STR_VAR_2} (special value for Shedinja)");
const u8 gText_EVO_LEVEL_NINJASK[] = _("Lvl up to {STR_VAR_2}");
const u8 gText_EVO_LEVEL_SHEDINJA[] = _("Lvl up to {STR_VAR_2}, party<6, 1x POKéBALL");
const u8 gText_EVO_BEAUTY[] = _("Lvl up with beauty >= {STR_VAR_2}");
const u8 gText_EVO_LEVEL_FEMALE[] = _("Lvl up to {STR_VAR_2}, is female");
const u8 gText_EVO_LEVEL_MALE[] = _("Lvl up to {STR_VAR_2}, is male");