fix: MSG_COND_TIME_OF_DAY now checks whether map is outdoors and not raining
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@ -2158,7 +2158,9 @@ bool32 CheckMsgCondition(const struct MsgCondition *cond, struct Pokemon *mon, u
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case MSG_COND_MUSIC:
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return (cond->data.raw == GetCurrentMapMusic());
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case MSG_COND_TIME_OF_DAY:
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return (cond->data.raw == gTimeOfDay);
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// Must match time of day, have natural light on the map,
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// and not have weather that obscures the sky
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return (cond->data.raw == gTimeOfDay && MapHasNaturalLight(gMapHeader.mapType) && GetCurrentWeather() < WEATHER_RAIN);
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case MSG_COND_NEAR_MB:
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multi = FindMetatileBehaviorWithinRange(
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obj->currentCoords.x, obj->currentCoords.y,
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