From ea75a09dac6a5cc2c1c0cfb0d4fe1a07bf4f4878 Mon Sep 17 00:00:00 2001 From: Bivurnum <147376167+Bivurnum@users.noreply.github.com> Date: Sat, 7 Jun 2025 02:54:07 -0500 Subject: [PATCH] Clear saved follower NPC door warp when doing dive warp (#7065) --- src/field_screen_effect.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/field_screen_effect.c b/src/field_screen_effect.c index 9ac99465ca..7b17f53666 100644 --- a/src/field_screen_effect.c +++ b/src/field_screen_effect.c @@ -528,6 +528,7 @@ void DoDiveWarp(void) TryFadeOutOldMapMusic(); WarpFadeOutScreen(); PlayRainStoppingSoundEffect(); + SetFollowerNPCData(FNPC_DATA_COME_OUT_DOOR, FNPC_DOOR_NONE); gFieldCallback = FieldCB_DefaultWarpExit; CreateTask(Task_WarpAndLoadMap, 10); }