Changed CheckChosenMOnMatchDesiredSpecies and CheckPartyHasSpecies to callnative
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@ -2404,13 +2404,14 @@
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@ Check if the Player has \speciesId in their party. OPEN_PARTY_SCREEN will have the player select a mon from their party. NO_PARTY_SCREEN will automatically check every mon in the player's party.
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@ Check if the Player has \speciesId in their party. OPEN_PARTY_SCREEN will have the player select a mon from their party. NO_PARTY_SCREEN will automatically check every mon in the player's party.
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.macro checkspecies speciesId:req, mode=NO_PARTY_SCREEN
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.macro checkspecies speciesId:req, mode=NO_PARTY_SCREEN
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setvar VAR_0x8005, \speciesId
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.if \mode == OPEN_PARTY_SCREEN
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.if \mode == OPEN_PARTY_SCREEN
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special ChoosePartyMon
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special ChoosePartyMon
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waitstate
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waitstate
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specialvar VAR_RESULT, CheckChosenMonMatchDesiredSpecie
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callnative CheckChosenMonMatchDesiredSpecie
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.2byte \speciesId
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.else
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.else
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specialvar VAR_RESULT, CheckPartyHasSpecie
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callnative CheckPartyHasSpecie
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.2byte \speciesId
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.endif
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.endif
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.endm
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.endm
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@ -554,6 +554,4 @@ gSpecials::
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def_special Script_GetChosenMonDefensiveEVs
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def_special Script_GetChosenMonDefensiveEVs
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def_special Script_GetChosenMonOffensiveIVs
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def_special Script_GetChosenMonOffensiveIVs
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def_special Script_GetChosenMonDefensiveIVs
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def_special Script_GetChosenMonDefensiveIVs
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def_special CheckPartyHasSpecie
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def_special CheckChosenMonMatchDesiredSpecie
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def_special Script_GetObjectFacingDirection
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def_special Script_GetObjectFacingDirection
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@ -4278,19 +4278,3 @@ void PreparePartyForSkyBattle(void)
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CompactPartySlots();
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CompactPartySlots();
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}
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}
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bool32 CheckPartyHasSpecie(void)
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{
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u32 partyIndex;
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for (partyIndex = 0; partyIndex < CalculatePlayerPartyCount(); partyIndex++)
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if (GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES) == gSpecialVar_0x8005)
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return TRUE;
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return FALSE;
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}
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bool32 CheckChosenMonMatchDesiredSpecie(void)
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{
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return (GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPECIES) == gSpecialVar_0x8005);
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}
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21
src/scrcmd.c
21
src/scrcmd.c
@ -2539,3 +2539,24 @@ void Script_GetSetPokedexFlag(struct ScriptContext *ctx)
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gSpecialVar_Result = GetSetPokedexFlag(speciesId,desiredFlag);
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gSpecialVar_Result = GetSetPokedexFlag(speciesId,desiredFlag);
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}
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}
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void CheckPartyHasSpecie(struct ScriptContext *ctx)
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{
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u32 partyIndex;
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u32 givenSpecies = VarGet(ScriptReadHalfword(ctx));
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u32 hasSpecies = FALSE;
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for (partyIndex = 0; partyIndex < CalculatePlayerPartyCount(); partyIndex++)
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if (GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES) == givenSpecies)
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hasSpecies = TRUE;
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gSpecialVar_Result = hasSpecies;
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}
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void CheckChosenMonMatchDesiredSpecie(struct ScriptContext *ctx)
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{
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u32 givenSpecies = VarGet(ScriptReadHalfword(ctx));
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gSpecialVar_Result = (GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPECIES) == givenSpecies);
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}
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