From ee1e02b2ef131c26464e337e7adf674a42ef24c6 Mon Sep 17 00:00:00 2001 From: Frank DeBlasio <35279583+fdeblasio@users.noreply.github.com> Date: Thu, 29 Jan 2026 20:11:04 -0500 Subject: [PATCH] Corrected Stone Axe and Ceaseless Edge descriptions (#9062) --- src/data/moves_info.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/data/moves_info.h b/src/data/moves_info.h index fe61bd32d1..809c6ec94c 100644 --- a/src/data/moves_info.h +++ b/src/data/moves_info.h @@ -19328,8 +19328,8 @@ const struct MoveInfo gMovesInfo[MOVES_COUNT_ALL] = { .name = COMPOUND_STRING("Stone Axe"), .description = COMPOUND_STRING( - "High critical hit ratio. Sets\n" - "Splinters that hurt the foe."), + "Sets sharp rocks that hurt\n" + "the foe."), .effect = EFFECT_STONE_AXE, .power = 65, .type = TYPE_ROCK, @@ -19665,8 +19665,8 @@ const struct MoveInfo gMovesInfo[MOVES_COUNT_ALL] = { .name = COMPOUND_STRING("Ceaseless Edge"), .description = COMPOUND_STRING( - "High critical hit ratio. Sets\n" - "Splinters that hurt the foe."), + "Sets Spikes that hurt the\n" + "foe."), .effect = EFFECT_CEASELESS_EDGE, .power = 65, .type = TYPE_DARK,