fix style

This commit is contained in:
Alex 2023-02-25 15:24:31 +01:00
parent 7ea82820ec
commit f249b58c01

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@ -746,7 +746,7 @@ s32 AI_CalcDamage(u16 move, u8 battlerAtk, u8 battlerDef, u8 *typeEffectiveness,
gBattleStruct->dynamicMoveType = 0;
if (move == MOVE_NATURE_POWER)
move = GetNaturePowerMove();
move = GetNaturePowerMove();
SetTypeBeforeUsingMove(move, battlerAtk);
GET_MOVE_TYPE(move, moveType);