From f423a23c280468b38c14cb823fd059fbfdcb7da8 Mon Sep 17 00:00:00 2001 From: RoamerX <20692776+RoamerX@users.noreply.github.com> Date: Fri, 30 May 2025 21:15:09 +0800 Subject: [PATCH] =?UTF-8?q?=E9=81=93=E5=85=B7=E5=90=8D=E7=A7=B0=E4=B8=AD?= =?UTF-8?q?=E7=9A=84=E2=80=9CTMXX=E2=80=9D=E5=85=A8=E9=83=A8=E6=94=B9?= =?UTF-8?q?=E4=B8=BA=E2=80=9C=E6=8B=9B=E5=BC=8F=E5=AD=A6=E4=B9=A0=E5=99=A8?= =?UTF-8?q?XX=E2=80=9D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 找到及获得文本格式参考正作 修正一些通关中发现的文本问题 --- data/event_scripts.s | 14 +- .../EverGrandeCity_ChampionsRoom/scripts.inc | 2 +- data/maps/FortreeCity/scripts.inc | 2 +- data/maps/JaggedPass/scripts.inc | 2 +- data/maps/LilycoveCity/scripts.inc | 2 +- .../scripts.inc | 2 +- data/maps/MauvilleCity_Gym/scripts.inc | 2 +- data/maps/MeteorFalls_1F_1R/scripts.inc | 8 +- data/maps/MtPyre_Summit/scripts.inc | 2 +- data/maps/PetalburgCity/scripts.inc | 2 +- data/maps/Route113_GlassWorkshop/scripts.inc | 2 +- .../Route119_WeatherInstitute_2F/scripts.inc | 8 +- data/maps/RustboroCity/scripts.inc | 6 +- .../scripts.inc | 2 +- data/text/obtain_item.inc | 12 +- data/text/trainers.inc | 6 +- src/data/items.h | 216 +++++++++--------- 17 files changed, 145 insertions(+), 145 deletions(-) diff --git a/data/event_scripts.s b/data/event_scripts.s index 0ae9f416d3..226333abcc 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -1016,20 +1016,20 @@ gText_SorryRecordCornerPreparation:: .string "正在筹备中。$" gText_PlayerHandedOverTheItem:: - .string "{PLAYER}交出了\n" - .string "{STR_VAR_1}。$" + .string "{PLAYER}\n" + .string "交出了{STR_VAR_1}。$" gText_ThankYouForAccessingMysteryGift:: .string "感谢连接\n" .string "神秘礼物系统。$" gText_PlayerFoundOneTMHM:: - .string "{PLAYER}找到了\n" - .string "1个{STR_VAR_1}{STR_VAR_2}!$" + .string "{PLAYER}找到了{STR_VAR_1}\n" + .string "“{STR_VAR_2}”!$" gText_PlayerFoundTMHMs:: - .string "{PLAYER}找到了{STR_VAR_3}、{STR_VAR_1}\n" - .string "与{STR_VAR_2}!$" + .string "{PLAYER}找到了{STR_VAR_3}个{STR_VAR_1}\n" + .string "“{STR_VAR_2}”!$" gText_Sudowoodo_Attacked:: .string "奇怪的树不喜欢\n" @@ -1037,7 +1037,7 @@ gText_Sudowoodo_Attacked:: .string "奇怪的树攻击了过来!$" gText_LegendaryFlewAway:: - .string "{STR_VAR_1}不知道飞到哪里去了!$" + .string "{STR_VAR_1}消失不见了……$" .include "data/text/pc_transfer.inc" .include "data/text/questionnaire.inc" diff --git a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc index 327fed23cb..ea28323843 100644 --- a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc +++ b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc @@ -239,7 +239,7 @@ EverGrandeCity_ChampionsRoom_Text_MayItsAlreadyOver: .string "小遥:咦?\n什么?\p{PLAYER}{KUN}……\n难道说……\l已经结束了?$" EverGrandeCity_ChampionsRoom_Text_BrendanAdvice: - .string "小悠:{PLAYER}!\p挑战冠军前\n需要建议吗?……$" + .string "小悠:{PLAYER}!\p挑战冠军前\n需要建议吗……?$" EverGrandeCity_ChampionsRoom_Text_BrendanYouveWon: .string "小悠:{PLAYER}……\p你该不会……\n已经打败冠军了?$" diff --git a/data/maps/FortreeCity/scripts.inc b/data/maps/FortreeCity/scripts.inc index 81f3320a48..2d7893c418 100644 --- a/data/maps/FortreeCity/scripts.inc +++ b/data/maps/FortreeCity/scripts.inc @@ -88,7 +88,7 @@ FortreeCity_Movement_KecleonFlee: step_end FortreeCity_Text_SawGiganticPokemonInSky: - .string "没人肯相信我,但我确实在天空中\n看到了巨大的宝可梦。\p它在飞过131号水路时\n好像有些不安。\p另外……\n唔唔……你身上,呃……好像有焦味。\p你刚从火山或什么地方来吗?$" + .string "没人肯相信我,但我确实在天空中\n看到了巨大的宝可梦。\p它好像在辗转着\n飞向131号水路。\p话说……\n唔唔……你身上,呃……好像有焦味。\p你刚从火山或什么地方来吗?$" FortreeCity_Text_SomethingBlockingGym: .string "我想去宝可梦道馆,\n但有东西堵了路。\p在120号道路训练了\n那么久,现在却……$" diff --git a/data/maps/JaggedPass/scripts.inc b/data/maps/JaggedPass/scripts.inc index ab958a15d4..a39e7eb342 100644 --- a/data/maps/JaggedPass/scripts.inc +++ b/data/maps/JaggedPass/scripts.inc @@ -210,7 +210,7 @@ JaggedPass_Text_GoWhereverYouWant: .string "好吧好吧!\n我承认——你很强!\p别管我在干什么,\n赶紧去你想去的地方吧!$" JaggedPass_Text_BoulderShakingInResponseToEmblem: - .string "喔!这块大石头对熔岩标志\n有反应!石头晃动起来了!$" + .string "喔!这块巨石对熔岩标志\n有反应!它晃动起来了!$" JaggedPass_Text_JulioIntro: .string "哎呀!一下子从山顶冲下来\n真的好可怕!$" diff --git a/data/maps/LilycoveCity/scripts.inc b/data/maps/LilycoveCity/scripts.inc index 0acd20bd23..408b2c4e4b 100644 --- a/data/maps/LilycoveCity/scripts.inc +++ b/data/maps/LilycoveCity/scripts.inc @@ -455,7 +455,7 @@ LilycoveCity_Text_BrendanDefeat: .string "唔……\n你的宝可梦培育得不错。\p明明我才是前辈训练家……\n有点不甘心啊。$" LilycoveCity_Text_BrendanGoingBackToLittleroot: - .string "小悠:我……\n我打算回未白镇了。\p你也知道我在帮爸爸收集\n宝可梦图鉴,现在进展得还挺不错,\l我要回去给他看看。$" + .string "小悠:我……\n我打算回未白镇了。\p你也知道我在帮爸爸收集宝可梦图鉴,\n现在进展得还挺不错,\l我要回去给他看看。$" LilycoveCity_Text_BrendanYouGoingToCollectBadges: .string "{PLAYER},你接下来打算做什么?\p收集所有的道馆徽章,\n然后去挑战宝可梦联盟吗?\p也许我也会试试……\p好了,无论如何,加油吧!$" diff --git a/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc b/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc index 061dd621f3..d632b1a3e5 100644 --- a/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc +++ b/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc @@ -351,7 +351,7 @@ PlayersHouse_1F_Text_RunningShoesManual: .string "这是跑步鞋的\n使用说明书。\p“穿上跑步鞋,\n按B键即可奔跑。\p系好鞋带,\n尽情奔跑吧!”$" PlayersHouse_1F_Text_TicketFromBrineyCameForYou: - .string "爸爸:嗯?\p哟,{PLAYER}!\p有段时间没见了,\n不过你看起来……变强了呢。\p至少我是这么觉得的,\n不过爸爸可还没认输呢!\p啊,对了,有东西要给你,\n这是一个叫哈奇的人\l寄过来的。$" + .string "爸爸:嗯?\p哟,{PLAYER}!\p有段时间没见了,\n不过你看起来……变强了呢。\p至少我是这么觉得的,\n不过爸爸可还没认输呢!\p啊,对了,有东西要给你,\n这是一个叫哈奇的人寄过来的。$" PlayersHouse_1F_Text_PortsInSlateportLilycove: .string "爸爸:唔,乘坐渡轮的船票?\p我记得凯那市和水静市\n都有渡轮码头。$" diff --git a/data/maps/MauvilleCity_Gym/scripts.inc b/data/maps/MauvilleCity_Gym/scripts.inc index a16970be33..f67d6aa48c 100644 --- a/data/maps/MauvilleCity_Gym/scripts.inc +++ b/data/maps/MauvilleCity_Gym/scripts.inc @@ -320,7 +320,7 @@ MauvilleCity_Gym_Text_ExplainDynamoBadgeTakeThis: .string "有了这个电力徽章,\n宝可梦就可以在对战外使用碎岩了,\p而且你的宝可梦的速度也会\n变得稍微快一点。\p嗯……\n你也收下这个吧!$" MauvilleCity_Gym_Text_ExplainShockWave: - .string "那是招式学习器34电击波,\n是永远不会打偏的可靠招式!\l你可以信赖它!\p…… …… ……$" + .string "那是招式学习器34电击波,\n是永远不会打偏的可靠招式!\l值得你信赖!\p…… …… ……$" MauvilleCity_Gym_Text_RegisteredWattson: .string "把道馆馆主铁旋\n登记到宝可导航里了。$" diff --git a/data/maps/MeteorFalls_1F_1R/scripts.inc b/data/maps/MeteorFalls_1F_1R/scripts.inc index 32291ebf68..02667c0e37 100644 --- a/data/maps/MeteorFalls_1F_1R/scripts.inc +++ b/data/maps/MeteorFalls_1F_1R/scripts.inc @@ -247,13 +247,13 @@ MeteorFalls_1F_1R_Text_HoldItRightThereMagma: .string "待在那不许动,熔岩队!\p如果你认为你能为所欲为,\n那就大错特错了!$" MeteorFalls_1F_1R_Text_BeSeeingYouTeamAqua: - .string "呵呵呵!\n甚至海洋队都参与进来了!\p但是对付你们\n太麻烦了……\p嘿,无所谓!\p我们得到了陨石,\n出发去烟囱山咯!\p嘿嘿!再见了,\n海洋队的笨蛋!$" + .string "呵呵呵!\n连海洋队都来凑热闹!\p不过和你们纠缠\n太麻烦了……\p嘿,无所谓!\p反正得到了陨石,\n出发去烟囱山咯!\p嘿嘿!再见了,\n海洋队的笨蛋!$" MeteorFalls_1F_1R_Text_ArchieSeenYouBefore: - .string "水梧桐:我以前见过你吗?\n在凯那市博物馆?\p啊,那么你是{PLAYER}。\p那时,我还以为你是\n熔岩队的一员呢。\p哼……\n真是个奇怪的孩子。\p熔岩队是一个聚集\n完全狂热者的组织。\p他们致力于破坏和\n扩张地盘。\p他们是我们的竞争对手\n我们是热爱海洋的海洋队!$" + .string "水梧桐:我们是不是见过?\n在凯那市博物馆?\p啊,你叫{PLAYER}。\p那时,我还以为你是\n熔岩队的成员呢。\p哼……\n真是个奇怪的孩子。\p熔岩队是一群狂热的\n极端分子的组织。\p他们号称要拓展大地,\n到处搞破坏。\p和我们热爱海洋的海洋队\n势不两立!$" MeteorFalls_1F_1R_Text_BossWeShouldChaseMagma: - .string "老大,我们应该去追赶\n熔岩队……$" + .string "老大,我们该去追赶\n熔岩队了……$" MeteorFalls_1F_1R_Text_ArchieYesNoTellingWhatMagmaWillDo: .string "水梧桐:没错!\n我们得抓紧了。\p谁知道熔岩队会在\n烟囱山搞什么鬼!$" @@ -262,7 +262,7 @@ MeteorFalls_1F_1R_Text_ArchieFarewell: .string "水梧桐:{PLAYER},你也应该\n提防点熔岩队。\p后会有期!$" MeteorFalls_1F_1R_Text_MeetProfCozmo: - .string "我……我是索蓝斯……\n是一名教授……\p熔岩队要我带他们\n去流星瀑布……\p但是他们骗了我。\n甚至还拿走了我的陨石……\p然后和他们相似的组织\n海洋队出现了。\p在那之后……\n我什么都不知道。\p但是那个熔岩队……\p他们究竟要把陨石\n带到烟囱山上做什么?$" + .string "我……我是索蓝斯……\n是一名教授……\p熔岩队要我带他们\n去流星瀑布……\p但是他们骗了我。\n甚至还拿走了我的陨石……\p然后和他们相似的组织\n海洋队出现了。\p在那之后……\n我完全搞不清状况。\p但是那个熔岩队……\p他们究竟要把陨石\n带到烟囱山上做什么?$" MeteorFalls_1F_1R_Text_WhatsTeamMagmaDoingAtMtChimney: .string "索蓝斯博士:但是那个熔岩队……\p他们究竟要把陨石\n带到烟囱山上做什么?$" diff --git a/data/maps/MtPyre_Summit/scripts.inc b/data/maps/MtPyre_Summit/scripts.inc index aa7e14fa7c..7550a8ecb2 100644 --- a/data/maps/MtPyre_Summit/scripts.inc +++ b/data/maps/MtPyre_Summit/scripts.inc @@ -469,7 +469,7 @@ MtPyre_Summit_Text_ArchieWeGotTheOrbLetsGo: .string "水梧桐:虽然被熔岩队的赤焰松抢先了\n一步,但我们想要的东西也到手了!\p在送神山上所供奉的朱红色宝珠……\n如今已在我水梧桐手中!\p呵呵呵……如今我们可以实现\n我们的最终目标了!\p好了,伙计们!\n我们撤!$" MtPyre_Summit_Text_BothOrbsTakenMagmaLeftThis: - .string "不……\n怎么会这样……\p不光是靛蓝色宝珠,\n连朱红色宝珠都被抢走了……\p靛蓝色宝珠和朱红色宝珠绝不能\n分离。它们是一体的。\p那些人抢走两块宝珠\n想要干什么?\p…… …… ……\n…… …… ……\p啊,对了,先到这里拿走\n靛蓝色宝珠的是不是熔岩队?\p看来他们在匆忙之中\n把这个落下了。\p我不知道这东西\n究竟是什么,\p还是交给你保管吧,\n或许能派上些用场。$" + .string "不……\n怎么会这样……\p不光是靛蓝色宝珠,\n连朱红色宝珠都被抢走了……\p靛蓝色宝珠和朱红色宝珠绝不能分离。\n它们是一体的。\p那些人抢走两块宝珠\n想要干什么?\p…… …… ……\n…… …… ……\p啊,对了,先到这里拿走\n靛蓝色宝珠的是不是熔岩队?\p看来他们在匆忙之中\n把这个落下了。\p我不知道这东西\n究竟是什么,\p还是交给你保管吧,\n或许能派上些用场。$" MtPyre_Summit_Text_OrbsHaveBeenTaken: .string "靛蓝色宝珠和朱红色宝珠\n被那些恶棍抢走了……\p它们绝不能分离……\n我有种不祥的预感……$" diff --git a/data/maps/PetalburgCity/scripts.inc b/data/maps/PetalburgCity/scripts.inc index b5121dfebe..e4637cea69 100644 --- a/data/maps/PetalburgCity/scripts.inc +++ b/data/maps/PetalburgCity/scripts.inc @@ -735,7 +735,7 @@ PetalburgCity_Text_AreYouATrainer: .string "打扰了!\p看你的打扮,\n是个宝可梦训练家吧?$" PetalburgCity_Text_WellMaybeNot: - .string "…… …… ……\p嗯,也许不是。\n你的衣服看起来挺干净的……\p你可能是个新人训练家,\n或者只个普通的小孩子。$" + .string "…… …… ……\p嗯,也不一定。\n衣服看起来挺干净的……\p可能是个新人训练家,\n或者只个普通的孩子。$" PetalburgCity_Text_ImLookingForTalentedTrainers: .string "抱歉,占用你的时间了。\n我在这儿是为了\p寻找天才训练家。$" diff --git a/data/maps/Route113_GlassWorkshop/scripts.inc b/data/maps/Route113_GlassWorkshop/scripts.inc index d4fd2449f1..2a5bcc3c4c 100644 --- a/data/maps/Route113_GlassWorkshop/scripts.inc +++ b/data/maps/Route113_GlassWorkshop/scripts.inc @@ -293,7 +293,7 @@ Route113_GlassWorkshop_EventScript_NinjaBoy:: end Route113_GlassWorkshop_Text_GoCollectAshWithThis: - .string "这里到处是火山灰,\n呼呼!\p我有种特别的才能,\n呼呼,\p我可以利用火山灰\n制作玻璃,呼呼。\p用这个去收集火山灰吧,呼呼。$" + .string "这里到处是火山灰,\n呼呼!\p我有个特别的才能,\n呼呼,\p我能用火山灰\n制作玻璃,呼呼。\p用这个去收集火山灰吧,呼呼。$" Route113_GlassWorkshop_Text_ExplainSootSack: .string "只要带上这个集灰袋在\n满是火山灰的地方走,呼呼,\p它就会将火山灰收集起来,\n呼呼。\p当你觉得收集了不少火山灰之后,\n就回来找我吧,呼呼。$" diff --git a/data/maps/Route119_WeatherInstitute_2F/scripts.inc b/data/maps/Route119_WeatherInstitute_2F/scripts.inc index cacb357112..b6e564cab3 100644 --- a/data/maps/Route119_WeatherInstitute_2F/scripts.inc +++ b/data/maps/Route119_WeatherInstitute_2F/scripts.inc @@ -223,10 +223,10 @@ Route119_WeatherInstitute_2F_Text_Grunt3Intro: .string "我们是海洋队!\n稀有的东西出现的地方,\l就会有我们!$" Route119_WeatherInstitute_2F_Text_Grunt3Defeat: - .string "你赢了我了!$" + .string "你赢了!$" Route119_WeatherInstitute_2F_Text_Grunt3PostBattle: - .string "你根本不可能了解我们\n海洋队的理想!\l不要挡住我们前进的道路!$" + .string "你根本不了解我们\n海洋队的理想!\l少来碍事!$" Route119_WeatherInstitute_2F_Text_Grunt5Intro: .string "别告诉我你也想\n要那只天气宝可梦,\p绝对不可能!\n先得到的一定是我们!$" @@ -235,7 +235,7 @@ Route119_WeatherInstitute_2F_Text_Grunt5Defeat: .string "啊,看看我的宝可梦怎么样?$" Route119_WeatherInstitute_2F_Text_Grunt5PostBattle: - .string "哼,那又怎么样?\n我们想要的……\p我们真正想要的并不在这里……\n咿哈哈哈哈……$" + .string "哼,那又怎么样?\n我们想要的……\p我们真正想要的并不在这里……\n咿嘻嘻嘻嘻……$" Route119_WeatherInstitute_2F_Text_ShellyIntro: .string "啊哈哈哈哈!\p竟敢插手我们\n海洋队的行动吗?\p你是无畏,还是无知,\n或是两者兼有呢?\p太可爱了,太可恨了!\n我这就打倒你,小家伙!$" @@ -253,7 +253,7 @@ Route119_WeatherInstitute_2F_Text_WeHaveToHurryToMtPyre: .string "什么?!\p我们不能再在这里浪费时间了!\n我们也得赶紧去送神山了!\p啊哈哈哈哈!\n熔岩队,你们给我等着!$" Route119_WeatherInstitute_2F_Text_ThanksPleaseTakePokemon: - .string "谢谢!\n多亏你救了我们!\p也许作为谢礼有点奇怪,\n不过,收下这只宝可梦吧。$" + .string "谢谢!\n多亏你救了我们!\p也许作为谢礼有点特别,\n不过,收下这只宝可梦吧。$" @ Unused Route119_WeatherInstitute_2F_Text_NoRoomForPokemon: diff --git a/data/maps/RustboroCity/scripts.inc b/data/maps/RustboroCity/scripts.inc index 83cd9e5875..5819065ae2 100644 --- a/data/maps/RustboroCity/scripts.inc +++ b/data/maps/RustboroCity/scripts.inc @@ -1151,16 +1151,16 @@ RustboroCity_Text_CuttersHouse: .string "居合劈大叔的家$" RustboroCity_Text_DevelopedNewPokenavFeature: - .string "我正在开发宝可导航的\n其他功能……\p这是个非常棒的功能!\p{PLAYER},能让我看看社长\n给你的宝可导航吗?$" + .string "我最近一直在为宝可导航的\n开发新功能……\p结果非常成功!\p{PLAYER},能让我看看社长\n给你的宝可导航吗?$" RustboroCity_Text_AddedMatchCallPleaseCallMrStone: - .string "好了,{PLAYER}!\p我给你的宝可导航\n加了个对战寻呼。\p你现在可以用对战寻呼\n与登记到你宝可导航里的人\l聊天了。\p{PLAYER},我们的社长兹伏奇\n已经登记到你的宝可导航里了,\p试试吧,\n给我们社长打个电话。$" + .string "好了,{PLAYER}!\p我给你的宝可导航\n加了个对战寻呼的功能。\p你现在可以用对战寻呼与登记到你\n宝可导航里的人聊天了。\p{PLAYER},我们的社长兹伏奇已经\n登记到你的宝可导航里了,\p试试看吧,\n给我们社长打个电话。$" RustboroCity_Text_PleaseSelectPokenav: .string "请选择宝可导航。$" RustboroCity_Text_IdBetterGetBackToWork: - .string "好了,我该回去工作了。\n祝一路顺风,{PLAYER}!$" + .string "好了,我得继续工作了。\n一路顺风,{PLAYER}!$" RustboroCity_Text_YouCanHave2On2Battle: .string "知道吗?\p即使你并未和其他训练家同行,\n也可以进行2对2战斗。\p如果你拥有2只以上宝可梦时\n被2个训练家看到,\l他们会同时向你挑战。\p你不觉得能独自打败\n2个训练家很厉害吗?$" diff --git a/data/maps/VerdanturfTown_PokemonCenter_1F/scripts.inc b/data/maps/VerdanturfTown_PokemonCenter_1F/scripts.inc index 2217eeb3b0..79bd8993c7 100644 --- a/data/maps/VerdanturfTown_PokemonCenter_1F/scripts.inc +++ b/data/maps/VerdanturfTown_PokemonCenter_1F/scripts.inc @@ -27,7 +27,7 @@ VerdanturfTown_PokemonCenter_1F_EventScript_ExpertM:: end VerdanturfTown_PokemonCenter_1F_Text_FaithInYourPokemon: - .string "如果你不信任自己的宝可梦,\n你就不是一个真正的\l训练家。\p只有相信自己宝可梦的人\n才能笑到最后。$" + .string "如果你不信任自己的宝可梦,\n你就不是一个真正的训练家。\p只有相信自己宝可梦的人\n才能笑到最后。$" VerdanturfTown_PokemonCenter_1F_Text_VisitForBattleTent: .string "大家都想来\n绿茵镇的原因……\p毫无疑问,\n是对战帐篷。\p还是说,\n你是来找朋友的?$" diff --git a/data/text/obtain_item.inc b/data/text/obtain_item.inc index 5924a8785f..67fcdd12b8 100644 --- a/data/text/obtain_item.inc +++ b/data/text/obtain_item.inc @@ -1,5 +1,5 @@ gText_ObtainedTheItem:: - .string "{PLAYER}获得了{STR_VAR_2}!$" + .string "{PLAYER}\n获得了{STR_VAR_2}!$" gText_TheBagIsFull:: .string "包包满了………$" @@ -8,7 +8,7 @@ gText_PutItemInPocket:: .string "{PLAYER}把{STR_VAR_2}\n放入了{STR_VAR_3}口袋里。$" gText_PlayerFoundOneItem:: - .string "{PLAYER}找到了{STR_VAR_2}!$" + .string "{PLAYER}\n找到了{STR_VAR_2}!$" gText_TooBadBagIsFull:: .string "太遗憾了!\n包包满了……$" @@ -20,13 +20,13 @@ gText_ObtainedTheDecor:: .string "获得了{STR_VAR_2}!$" gText_NoRoomLeftForAnother:: - .string "太遗憾了!{STR_VAR_2}的数量已满,\n没法再携带了!$" + .string "太遗憾了!{STR_VAR_2}的\n数量已满,没法再携带了!$" gText_TheDecorWasTransferredToThePC:: - .string "{STR_VAR_2}传送到\n电脑里了。$" + .string "{STR_VAR_2}\n传送到电脑里了。$" gText_ObtainedTheItems:: - .string "{PLAYER}获得了\n{STR_VAR_1}个{STR_VAR_2}!$" + .string "{PLAYER}\n获得了{STR_VAR_1}个{STR_VAR_2}!$" gText_PlayerFoundItems:: - .string "{PLAYER}找到了\n{STR_VAR_1}个{STR_VAR_2}!$" + .string "{PLAYER}\n找到了{STR_VAR_1}个{STR_VAR_2}!$" diff --git a/data/text/trainers.inc b/data/text/trainers.inc index e6f0f71400..445cfbfe0f 100644 --- a/data/text/trainers.inc +++ b/data/text/trainers.inc @@ -2292,7 +2292,7 @@ Route121_Text_TammyDefeat:: .string "我输了……$" Route121_Text_TammyPostBattle:: - .string "送神山……\n那里有一股神秘的力量\l在进行着……$" + .string "送神山……\n那里有一股神秘的力量\l在运作着……$" Route121_Text_KateIntro:: .string "真奈:只要我们在一起,就没有什么\n可怕的!我们会证明我们有多强!$" @@ -2367,7 +2367,7 @@ Route121_Text_CaleDefeat:: .string "当然是我输了!\n毕竟我两只手都在拿东西!$" Route121_Text_CalePostBattle:: - .string "我在水静百货买了太多东西了。\p那家店就是这条路上面。\n真想有一个像你的那样的包包。$" + .string "我在水静百货买了太多东西了。\p那家店就在这条路前面。\n真想有一个像你的那样的包包。$" Route121_Text_MylesIntro:: .string "我最喜欢的事情莫过于\n看看别人的宝可梦了!$" @@ -3150,7 +3150,7 @@ Route131_Text_HermanDefeat:: .string "呀啊!$" Route131_Text_HermanPostBattle:: - .string "我受够了海,但我还得继续游下去。\p我是为了游泳而生的!\n这就是我!$" + .string "我受够了海,\n但我还会继续游下去。\p我是为了游泳而生的!\n这就是我!$" Route131_Text_SusieIntro:: .string "嗨,亲,稍等一下!\n来对战吧,你我两人!$" diff --git a/src/data/items.h b/src/data/items.h index 07372b6541..d8d13e7f98 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -10121,7 +10121,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_FOCUS_PUNCH] = { - .name = _("TM01"), + .name = _("招式学习器01"), .price = 3000, .description = COMPOUND_STRING( "集中精神出拳。\n" @@ -10136,7 +10136,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_DRAGON_CLAW] = { - .name = _("TM02"), + .name = _("招式学习器02"), .price = 3000, .description = COMPOUND_STRING( "用尖锐的巨爪\n" @@ -10150,7 +10150,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_WATER_PULSE] = { - .name = _("TM03"), + .name = _("招式学习器03"), .price = 3000, .description = COMPOUND_STRING( "用水的震动攻击\n" @@ -10165,7 +10165,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_CALM_MIND] = { - .name = _("TM04"), + .name = _("招式学习器04"), .price = 3000, .description = COMPOUND_STRING( "精心凝神,从而\n" @@ -10180,7 +10180,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_ROAR] = { - .name = _("TM05"), + .name = _("招式学习器05"), .price = 1000, .description = COMPOUND_STRING( "强制后备宝可梦\n" @@ -10195,7 +10195,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_TOXIC] = { - .name = _("TM06"), + .name = _("招式学习器06"), .price = 3000, .description = COMPOUND_STRING( "让对手陷入剧毒\n" @@ -10210,7 +10210,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_HAIL] = { - .name = _("TM07"), + .name = _("招式学习器07"), .price = 3000, .description = COMPOUND_STRING( "在5回合内降下冰雹\n" @@ -10225,7 +10225,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_BULK_UP] = { - .name = _("TM08"), + .name = _("招式学习器08"), .price = 3000, .description = COMPOUND_STRING( "使出全身力气绷紧\n" @@ -10240,7 +10240,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_BULLET_SEED] = { - .name = _("TM09"), + .name = _("招式学习器09"), .price = 3000, .description = COMPOUND_STRING( "向对手猛烈地发射\n" @@ -10255,7 +10255,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_HIDDEN_POWER] = { - .name = _("TM10"), + .name = _("招式学习器10"), .price = 3000, .description = COMPOUND_STRING( "招式的属性会随着\n" @@ -10270,7 +10270,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_SUNNY_DAY] = { - .name = _("TM11"), + .name = _("招式学习器11"), .price = 2000, .description = COMPOUND_STRING( "在5回合内日照强\n" @@ -10285,7 +10285,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_TAUNT] = { - .name = _("TM12"), + .name = _("招式学习器12"), .price = 3000, .description = COMPOUND_STRING( "使对手愤怒。在3\n" @@ -10300,7 +10300,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_ICE_BEAM] = { - .name = _("TM13"), + .name = _("招式学习器13"), .price = 3000, .description = COMPOUND_STRING( "向对手发射冰冻光\n" @@ -10315,7 +10315,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_BLIZZARD] = { - .name = _("TM14"), + .name = _("招式学习器14"), .price = 5500, .description = COMPOUND_STRING( "将猛烈的暴风雪刮\n" @@ -10330,7 +10330,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_HYPER_BEAM] = { - .name = _("TM15"), + .name = _("招式学习器15"), .price = 7500, .description = COMPOUND_STRING( "使出强力的攻击,\n" @@ -10345,7 +10345,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_LIGHT_SCREEN] = { - .name = _("TM16"), + .name = _("招式学习器16"), .price = 3000, .description = COMPOUND_STRING( "利用神奇的墙壁,\n" @@ -10360,7 +10360,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_PROTECT] = { - .name = _("TM17"), + .name = _("招式学习器17"), .price = 3000, .description = COMPOUND_STRING( "完全抵挡对手的\n" @@ -10375,7 +10375,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_RAIN_DANCE] = { - .name = _("TM18"), + .name = _("招式学习器18"), .price = 2000, .description = COMPOUND_STRING( "在5回合内一直降\n" @@ -10390,7 +10390,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_GIGA_DRAIN] = { - .name = _("TM19"), + .name = _("招式学习器19"), .price = 3000, .description = COMPOUND_STRING( "吸取对手的养分\n" @@ -10405,7 +10405,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_SAFEGUARD] = { - .name = _("TM20"), + .name = _("招式学习器20"), .price = 3000, .description = COMPOUND_STRING( "在5回合内被神奇\n" @@ -10420,7 +10420,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_FRUSTRATION] = { - .name = _("TM21"), + .name = _("招式学习器21"), .price = 1000, .description = COMPOUND_STRING( "为了发泄不满而\n" @@ -10435,7 +10435,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_SOLAR_BEAM] = { - .name = _("TM22"), + .name = _("招式学习器22"), .price = 3000, .description = COMPOUND_STRING( "第1回合收集满满\n" @@ -10450,7 +10450,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_IRON_TAIL] = { - .name = _("TM23"), + .name = _("招式学习器23"), .price = 3000, .description = COMPOUND_STRING( "使用坚硬的尾巴摔\n" @@ -10465,7 +10465,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_THUNDERBOLT] = { - .name = _("TM24"), + .name = _("招式学习器24"), .price = 3000, .description = COMPOUND_STRING( "向对手发出强力电\n" @@ -10480,7 +10480,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_THUNDER] = { - .name = _("TM25"), + .name = _("招式学习器25"), .price = 5500, .description = COMPOUND_STRING( "向对手劈下暴雷攻\n" @@ -10495,7 +10495,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_EARTHQUAKE] = { - .name = _("TM26"), + .name = _("招式学习器26"), .price = 3000, .description = COMPOUND_STRING( "利用地震的冲击,\n" @@ -10510,7 +10510,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_RETURN] = { - .name = _("TM27"), + .name = _("招式学习器27"), .price = 1000, .description = COMPOUND_STRING( "为了训练家而全力\n" @@ -10525,7 +10525,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_DIG] = { - .name = _("TM28"), + .name = _("招式学习器28"), .price = 2000, .description = COMPOUND_STRING( "第1回合钻入\n" @@ -10540,7 +10540,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_PSYCHIC] = { - .name = _("TM29"), + .name = _("招式学习器29"), .price = 2000, .description = COMPOUND_STRING( "向对手发送强大的\n" @@ -10555,7 +10555,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_SHADOW_BALL] = { - .name = _("TM30"), + .name = _("招式学习器30"), .price = 3000, .description = COMPOUND_STRING( "投掷一团黑影攻\n" @@ -10570,7 +10570,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_BRICK_BREAK] = { - .name = _("TM31"), + .name = _("招式学习器31"), .price = 3000, .description = COMPOUND_STRING( "将手刀猛烈地挥下\n" @@ -10585,7 +10585,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_DOUBLE_TEAM] = { - .name = _("TM32"), + .name = _("招式学习器32"), .price = 2000, .description = COMPOUND_STRING( "通过快速移动来制\n" @@ -10600,7 +10600,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_REFLECT] = { - .name = _("TM33"), + .name = _("招式学习器33"), .price = 3000, .description = COMPOUND_STRING( "利用神奇的墙壁,\n" @@ -10615,7 +10615,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_SHOCK_WAVE] = { - .name = _("TM34"), + .name = _("招式学习器34"), .price = 3000, .description = COMPOUND_STRING( "向对手快速发出\n" @@ -10630,7 +10630,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_FLAMETHROWER] = { - .name = _("TM35"), + .name = _("招式学习器35"), .price = 3000, .description = COMPOUND_STRING( "向对手发射烈焰\n" @@ -10645,7 +10645,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_SLUDGE_BOMB] = { - .name = _("TM36"), + .name = _("招式学习器36"), .price = 1000, .description = COMPOUND_STRING( "用污泥投掷对手\n" @@ -10660,7 +10660,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_SANDSTORM] = { - .name = _("TM37"), + .name = _("招式学习器37"), .price = 2000, .description = COMPOUND_STRING( "在5回合内扬起沙\n" @@ -10675,7 +10675,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_FIRE_BLAST] = { - .name = _("TM38"), + .name = _("招式学习器38"), .price = 5500, .description = COMPOUND_STRING( "用大字形状的火焰\n" @@ -10690,7 +10690,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_ROCK_TOMB] = { - .name = _("TM39"), + .name = _("招式学习器39"), .price = 3000, .description = COMPOUND_STRING( "投掷岩石攻击。\n" @@ -10705,7 +10705,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_AERIAL_ACE] = { - .name = _("TM40"), + .name = _("招式学习器40"), .price = 3000, .description = COMPOUND_STRING( "以敏捷动作戏弄\n" @@ -10720,7 +10720,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_TORMENT] = { - .name = _("TM41"), + .name = _("招式学习器41"), .price = 3000, .description = COMPOUND_STRING( "向对手无理取闹,\n" @@ -10735,7 +10735,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_FACADE] = { - .name = _("TM42"), + .name = _("招式学习器42"), .price = 3000, .description = COMPOUND_STRING( "当处于中毒、麻痹、\n" @@ -10750,7 +10750,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_SECRET_POWER] = { - .name = _("TM43"), + .name = _("招式学习器43"), .price = 3000, .description = COMPOUND_STRING( "根据使用场所不同,\n" @@ -10765,7 +10765,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_REST] = { - .name = _("TM44"), + .name = _("招式学习器44"), .price = 3000, .description = COMPOUND_STRING( "连续睡上2回合。\n" @@ -10780,7 +10780,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_ATTRACT] = { - .name = _("TM45"), + .name = _("招式学习器45"), .price = 3000, .description = COMPOUND_STRING( "诱惑异性,让对\n" @@ -10795,7 +10795,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_THIEF] = { - .name = _("TM46"), + .name = _("招式学习器46"), .price = 3000, .description = COMPOUND_STRING( "攻击时盗取道具。\n" @@ -10810,7 +10810,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_STEEL_WING] = { - .name = _("TM47"), + .name = _("招式学习器47"), .price = 3000, .description = COMPOUND_STRING( "用坚硬的翅膀敲打\n" @@ -10825,7 +10825,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_SKILL_SWAP] = { - .name = _("TM48"), + .name = _("招式学习器48"), .price = 3000, .description = COMPOUND_STRING( "利用超能力互换\n" @@ -10840,7 +10840,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_SNATCH] = { - .name = _("TM49"), + .name = _("招式学习器49"), .price = 3000, .description = COMPOUND_STRING( "将对手要使用的回\n" @@ -10855,7 +10855,7 @@ const struct Item gItemsInfo[] = [ITEM_TM_OVERHEAT] = { - .name = _("TM50"), + .name = _("招式学习器50"), .price = 3000, .description = COMPOUND_STRING( "使出全部力量攻击\n" @@ -10870,7 +10870,7 @@ const struct Item gItemsInfo[] = [ITEM_TM51] = { - .name = _("TM51"), + .name = _("招式学习器51"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -10882,7 +10882,7 @@ const struct Item gItemsInfo[] = [ITEM_TM52] = { - .name = _("TM52"), + .name = _("招式学习器52"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -10894,7 +10894,7 @@ const struct Item gItemsInfo[] = [ITEM_TM53] = { - .name = _("TM53"), + .name = _("招式学习器53"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -10906,7 +10906,7 @@ const struct Item gItemsInfo[] = [ITEM_TM54] = { - .name = _("TM54"), + .name = _("招式学习器54"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -10918,7 +10918,7 @@ const struct Item gItemsInfo[] = [ITEM_TM55] = { - .name = _("TM55"), + .name = _("招式学习器55"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -10930,7 +10930,7 @@ const struct Item gItemsInfo[] = [ITEM_TM56] = { - .name = _("TM56"), + .name = _("招式学习器56"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -10942,7 +10942,7 @@ const struct Item gItemsInfo[] = [ITEM_TM57] = { - .name = _("TM57"), + .name = _("招式学习器57"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -10954,7 +10954,7 @@ const struct Item gItemsInfo[] = [ITEM_TM58] = { - .name = _("TM58"), + .name = _("招式学习器58"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -10966,7 +10966,7 @@ const struct Item gItemsInfo[] = [ITEM_TM59] = { - .name = _("TM59"), + .name = _("招式学习器59"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -10978,7 +10978,7 @@ const struct Item gItemsInfo[] = [ITEM_TM60] = { - .name = _("TM60"), + .name = _("招式学习器60"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -10990,7 +10990,7 @@ const struct Item gItemsInfo[] = [ITEM_TM61] = { - .name = _("TM61"), + .name = _("招式学习器61"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11002,7 +11002,7 @@ const struct Item gItemsInfo[] = [ITEM_TM62] = { - .name = _("TM62"), + .name = _("招式学习器62"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11014,7 +11014,7 @@ const struct Item gItemsInfo[] = [ITEM_TM63] = { - .name = _("TM63"), + .name = _("招式学习器63"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11026,7 +11026,7 @@ const struct Item gItemsInfo[] = [ITEM_TM64] = { - .name = _("TM64"), + .name = _("招式学习器64"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11038,7 +11038,7 @@ const struct Item gItemsInfo[] = [ITEM_TM65] = { - .name = _("TM65"), + .name = _("招式学习器65"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11050,7 +11050,7 @@ const struct Item gItemsInfo[] = [ITEM_TM66] = { - .name = _("TM66"), + .name = _("招式学习器66"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11062,7 +11062,7 @@ const struct Item gItemsInfo[] = [ITEM_TM67] = { - .name = _("TM67"), + .name = _("招式学习器67"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11074,7 +11074,7 @@ const struct Item gItemsInfo[] = [ITEM_TM68] = { - .name = _("TM68"), + .name = _("招式学习器68"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11086,7 +11086,7 @@ const struct Item gItemsInfo[] = [ITEM_TM69] = { - .name = _("TM69"), + .name = _("招式学习器69"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11098,7 +11098,7 @@ const struct Item gItemsInfo[] = [ITEM_TM70] = { - .name = _("TM70"), + .name = _("招式学习器70"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11110,7 +11110,7 @@ const struct Item gItemsInfo[] = [ITEM_TM71] = { - .name = _("TM71"), + .name = _("招式学习器71"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11122,7 +11122,7 @@ const struct Item gItemsInfo[] = [ITEM_TM72] = { - .name = _("TM72"), + .name = _("招式学习器72"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11134,7 +11134,7 @@ const struct Item gItemsInfo[] = [ITEM_TM73] = { - .name = _("TM73"), + .name = _("招式学习器73"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11146,7 +11146,7 @@ const struct Item gItemsInfo[] = [ITEM_TM74] = { - .name = _("TM74"), + .name = _("招式学习器74"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11158,7 +11158,7 @@ const struct Item gItemsInfo[] = [ITEM_TM75] = { - .name = _("TM75"), + .name = _("招式学习器75"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11170,7 +11170,7 @@ const struct Item gItemsInfo[] = [ITEM_TM76] = { - .name = _("TM76"), + .name = _("招式学习器76"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11182,7 +11182,7 @@ const struct Item gItemsInfo[] = [ITEM_TM77] = { - .name = _("TM77"), + .name = _("招式学习器77"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11194,7 +11194,7 @@ const struct Item gItemsInfo[] = [ITEM_TM78] = { - .name = _("TM78"), + .name = _("招式学习器78"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11206,7 +11206,7 @@ const struct Item gItemsInfo[] = [ITEM_TM79] = { - .name = _("TM79"), + .name = _("招式学习器79"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11218,7 +11218,7 @@ const struct Item gItemsInfo[] = [ITEM_TM80] = { - .name = _("TM80"), + .name = _("招式学习器80"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11230,7 +11230,7 @@ const struct Item gItemsInfo[] = [ITEM_TM81] = { - .name = _("TM81"), + .name = _("招式学习器81"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11242,7 +11242,7 @@ const struct Item gItemsInfo[] = [ITEM_TM82] = { - .name = _("TM82"), + .name = _("招式学习器82"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11254,7 +11254,7 @@ const struct Item gItemsInfo[] = [ITEM_TM83] = { - .name = _("TM83"), + .name = _("招式学习器83"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11266,7 +11266,7 @@ const struct Item gItemsInfo[] = [ITEM_TM84] = { - .name = _("TM84"), + .name = _("招式学习器84"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11278,7 +11278,7 @@ const struct Item gItemsInfo[] = [ITEM_TM85] = { - .name = _("TM85"), + .name = _("招式学习器85"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11290,7 +11290,7 @@ const struct Item gItemsInfo[] = [ITEM_TM86] = { - .name = _("TM86"), + .name = _("招式学习器86"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11302,7 +11302,7 @@ const struct Item gItemsInfo[] = [ITEM_TM87] = { - .name = _("TM87"), + .name = _("招式学习器87"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11314,7 +11314,7 @@ const struct Item gItemsInfo[] = [ITEM_TM88] = { - .name = _("TM88"), + .name = _("招式学习器88"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11326,7 +11326,7 @@ const struct Item gItemsInfo[] = [ITEM_TM89] = { - .name = _("TM89"), + .name = _("招式学习器89"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11338,7 +11338,7 @@ const struct Item gItemsInfo[] = [ITEM_TM90] = { - .name = _("TM90"), + .name = _("招式学习器90"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11350,7 +11350,7 @@ const struct Item gItemsInfo[] = [ITEM_TM91] = { - .name = _("TM91"), + .name = _("招式学习器91"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11362,7 +11362,7 @@ const struct Item gItemsInfo[] = [ITEM_TM92] = { - .name = _("TM92"), + .name = _("招式学习器92"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11374,7 +11374,7 @@ const struct Item gItemsInfo[] = [ITEM_TM93] = { - .name = _("TM93"), + .name = _("招式学习器93"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11386,7 +11386,7 @@ const struct Item gItemsInfo[] = [ITEM_TM94] = { - .name = _("TM94"), + .name = _("招式学习器94"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11398,7 +11398,7 @@ const struct Item gItemsInfo[] = [ITEM_TM95] = { - .name = _("TM95"), + .name = _("招式学习器95"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11410,7 +11410,7 @@ const struct Item gItemsInfo[] = [ITEM_TM96] = { - .name = _("TM96"), + .name = _("招式学习器96"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11422,7 +11422,7 @@ const struct Item gItemsInfo[] = [ITEM_TM97] = { - .name = _("TM97"), + .name = _("招式学习器97"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11434,7 +11434,7 @@ const struct Item gItemsInfo[] = [ITEM_TM98] = { - .name = _("TM98"), + .name = _("招式学习器98"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11446,7 +11446,7 @@ const struct Item gItemsInfo[] = [ITEM_TM99] = { - .name = _("TM99"), + .name = _("招式学习器99"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11458,7 +11458,7 @@ const struct Item gItemsInfo[] = [ITEM_TM100] = { - .name = _("TM100"), + .name = _("招式学习器100"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, @@ -11470,7 +11470,7 @@ const struct Item gItemsInfo[] = [ITEM_HM_CUT] = { - .name = _("HM01"), + .name = _("秘传学习器01"), .price = 0, .description = COMPOUND_STRING( "用镰刀或爪子等\n" @@ -11484,7 +11484,7 @@ const struct Item gItemsInfo[] = [ITEM_HM_FLY] = { - .name = _("HM02"), + .name = _("秘传学习器02"), .price = 0, .description = COMPOUND_STRING( "第1回合飞上\n" @@ -11499,7 +11499,7 @@ const struct Item gItemsInfo[] = [ITEM_HM_SURF] = { - .name = _("HM03"), + .name = _("秘传学习器03"), .price = 0, .description = COMPOUND_STRING( "利用大浪攻击自己\n" @@ -11514,7 +11514,7 @@ const struct Item gItemsInfo[] = [ITEM_HM_STRENGTH] = { - .name = _("HM04"), + .name = _("秘传学习器04"), .price = 0, .description = COMPOUND_STRING( "使出浑身力气殴打\n" @@ -11528,7 +11528,7 @@ const struct Item gItemsInfo[] = [ITEM_HM_FLASH] = { - .name = _("HM05"), + .name = _("秘传学习器05"), .price = 0, .description = COMPOUND_STRING( "使出光芒降低对手\n" @@ -11543,7 +11543,7 @@ const struct Item gItemsInfo[] = [ITEM_HM_ROCK_SMASH] = { - .name = _("HM06"), + .name = _("秘传学习器06"), .price = 0, .description = COMPOUND_STRING( "用拳头攻击。\n" @@ -11558,7 +11558,7 @@ const struct Item gItemsInfo[] = [ITEM_HM_WATERFALL] = { - .name = _("HM07"), + .name = _("秘传学习器07"), .price = 0, .description = COMPOUND_STRING( "以惊人的气势\n" @@ -11573,7 +11573,7 @@ const struct Item gItemsInfo[] = [ITEM_HM_DIVE] = { - .name = _("HM08"), + .name = _("秘传学习器08"), .price = 0, .description = COMPOUND_STRING( "第1回合潜入\n"