From f65fc5f849cb974ec93ab574984edc1c2a8b7342 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Tue, 2 Apr 2024 11:06:14 +0200 Subject: [PATCH] Fix totem boost not triggering (#4328) --- src/battle_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_main.c b/src/battle_main.c index 2f3754665a..732bd97035 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -5273,11 +5273,11 @@ static void TurnValuesCleanUp(bool8 var0) gProtectStructs[i].quash = FALSE; gProtectStructs[i].usedCustapBerry = FALSE; gProtectStructs[i].quickDraw = FALSE; + memset(&gQueuedStatBoosts[i], 0, sizeof(struct QueuedStatBoost)); } else { memset(&gProtectStructs[i], 0, sizeof(struct ProtectStruct)); - memset(&gQueuedStatBoosts[i], 0, sizeof(struct QueuedStatBoost)); if (gDisableStructs[i].isFirstTurn) gDisableStructs[i].isFirstTurn--;