From f6f4227f497bc1285848b0315f6d9af1f6a61aca Mon Sep 17 00:00:00 2001 From: ghoulslash Date: Fri, 13 May 2022 16:21:41 -0400 Subject: [PATCH] better bug bite impl, fix item removal --- asm/macros/battle_script.inc | 3 +- data/battle_scripts_1.s | 6 +- include/battle_util.h | 2 +- src/battle_script_commands.c | 32 +-- src/battle_util.c | 386 ++++++++++++++++++----------------- 5 files changed, 219 insertions(+), 210 deletions(-) diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index b434332054..35de2d0ede 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -1785,9 +1785,8 @@ various \battler, VARIOUS_TRY_ACTIVATE_GRIM_NEIGH .endm - .macro consumeberry battler:req, restoreItem=FALSE + .macro consumeberry battler:req various \battler, VARIOUS_CONSUME_BERRY - .byte \restoreItem .endm .macro activateitemeffects battler:req diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 354dde4f05..d269fd5216 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -659,11 +659,11 @@ BattleScript_EffectFling: BattleScript_EffectFlingConsumeBerry: savebattleritem BS_TARGET battleritemtolastuseditem BS_TARGET - setbyte sBERRY_OVERRIDE, TRUE @ override the requirements for eating berries + setbyte sBERRY_OVERRIDE, 1 @ override the requirements for eating berries orword gHitMarker, HITMARKER_NO_ANIMATIONS consumeberry BS_TARGET bicword gHitMarker, HITMARKER_NO_ANIMATIONS - setbyte sBERRY_OVERRIDE, FALSE + setbyte sBERRY_OVERRIDE, 0 restorebattleritem BS_TARGET BattleScript_FlingEnd: tryfaintmon BS_TARGET @@ -1350,7 +1350,7 @@ BattleScript_MoveEffectBugBite:: waitmessage B_WAIT_TIME_LONG orword gHitMarker, HITMARKER_NO_ANIMATIONS setbyte sBERRY_OVERRIDE, TRUE @ override the requirements for eating berries - consumeberry BS_ATTACKER, TRUE @ consume the berry, then restore the item from changedItems + consumeberry BS_ATTACKER bicword gHitMarker, HITMARKER_NO_ANIMATIONS setbyte sBERRY_OVERRIDE, FALSE return diff --git a/include/battle_util.h b/include/battle_util.h index f1864f0967..aaa6edb8df 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -41,7 +41,7 @@ #define ITEMEFFECT_TARGET 5 #define ITEMEFFECT_ORBS 6 #define ITEMEFFECT_LIFEORB_SHELLBELL 7 -#define ITEMEFFECT_BATTLER_MOVE_END 8 // move end effects for just the battler, not whole field +#define ITEMEFFECT_USE_LAST_ITEM 8 // move end effects for just the battler, not whole field #define WEATHER_HAS_EFFECT ((!IsAbilityOnField(ABILITY_CLOUD_NINE) && !IsAbilityOnField(ABILITY_AIR_LOCK))) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 15915c71a6..2009730a7c 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3474,10 +3474,6 @@ void SetMoveEffect(bool32 primary, u32 certain) BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, sizeof(gBattleMons[gEffectBattler].item), &gBattleMons[gEffectBattler].item); MarkBattlerForControllerExec(gActiveBattler); - // attacker temporarily gains their item - gBattleStruct->changedItems[gBattlerAttacker] = gBattleMons[gBattlerAttacker].item; - gBattleMons[gBattlerAttacker].item = gLastUsedItem; - BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_MoveEffectBugBite; } @@ -7043,6 +7039,13 @@ static void Cmd_removeitem(void) { u16 itemId = 0; + if (gBattleScripting.overrideBerryRequirements) + { + // bug bite / pluck - don't remove current item + gBattlescriptCurrInstr += 2; + return; + } + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); itemId = gBattleMons[gActiveBattler].item; @@ -9272,26 +9275,13 @@ static void Cmd_various(void) } break; case VARIOUS_CONSUME_BERRY: - if (ItemId_GetHoldEffect(gBattleMons[gActiveBattler].item) == HOLD_EFFECT_NONE) - { - gBattlescriptCurrInstr += 4; - return; - } + if (gBattleScripting.overrideBerryRequirements == 2) + break; gBattleScripting.battler = gEffectBattler = gBattlerTarget = gActiveBattler; // Cover all berry effect battlerId cases. e.g. ChangeStatBuffs uses target ID - // Do move end berry effects for just a single battler, instead of looping through all battlers - if (ItemBattleEffects(ITEMEFFECT_BATTLER_MOVE_END, gActiveBattler, FALSE)) + if (ItemBattleEffects(ITEMEFFECT_USE_LAST_ITEM, gActiveBattler, FALSE)) return; - - if (gBattlescriptCurrInstr[3]) - { - gBattleMons[gActiveBattler].item = gBattleStruct->changedItems[gActiveBattler]; - gBattleStruct->changedItems[gActiveBattler] = ITEM_NONE; - gBattleResources->flags->flags[gActiveBattler] &= ~RESOURCE_FLAG_UNBURDEN; - } - - gBattlescriptCurrInstr += 4; - return; + break; case VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL: { bool8 canDoPrimalReversion = FALSE; diff --git a/src/battle_util.c b/src/battle_util.c index d0ff7c5beb..fdfcb58820 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -6391,6 +6391,189 @@ static bool32 GetMentalHerbEffect(u8 battlerId) return ret; } +static u8 ItemEffectMoveEnd(u32 battlerId, u16 holdEffect) +{ + u8 effect = 0; + u32 i; + + switch (holdEffect) + { + case HOLD_EFFECT_MICLE_BERRY: + if (B_HP_BERRIES >= GEN_4) + effect = TrySetMicleBerry(battlerId, gLastUsedItem, FALSE); + break; + case HOLD_EFFECT_RESTORE_HP: + if (B_HP_BERRIES >= GEN_4) + effect = ItemHealHp(battlerId, gLastUsedItem, FALSE, FALSE); + break; + case HOLD_EFFECT_RESTORE_PCT_HP: + if (B_BERRIES_INSTANT >= GEN_4) + effect = ItemHealHp(battlerId, gLastUsedItem, FALSE, TRUE); + break; + case HOLD_EFFECT_CONFUSE_SPICY: + if (B_BERRIES_INSTANT >= GEN_4) + effect = HealConfuseBerry(battlerId, gLastUsedItem, FLAVOR_SPICY, FALSE); + break; + case HOLD_EFFECT_CONFUSE_DRY: + if (B_BERRIES_INSTANT >= GEN_4) + effect = HealConfuseBerry(battlerId, gLastUsedItem, FLAVOR_DRY, FALSE); + break; + case HOLD_EFFECT_CONFUSE_SWEET: + if (B_BERRIES_INSTANT >= GEN_4) + effect = HealConfuseBerry(battlerId, gLastUsedItem, FLAVOR_SWEET, FALSE); + break; + case HOLD_EFFECT_CONFUSE_BITTER: + if (B_BERRIES_INSTANT >= GEN_4) + effect = HealConfuseBerry(battlerId, gLastUsedItem, FLAVOR_BITTER, FALSE); + break; + case HOLD_EFFECT_CONFUSE_SOUR: + if (B_BERRIES_INSTANT >= GEN_4) + effect = HealConfuseBerry(battlerId, gLastUsedItem, FLAVOR_SOUR, FALSE); + break; + case HOLD_EFFECT_ATTACK_UP: + if (B_BERRIES_INSTANT >= GEN_4) + effect = StatRaiseBerry(battlerId, gLastUsedItem, STAT_ATK, FALSE); + break; + case HOLD_EFFECT_DEFENSE_UP: + if (B_BERRIES_INSTANT >= GEN_4) + effect = StatRaiseBerry(battlerId, gLastUsedItem, STAT_DEF, FALSE); + break; + case HOLD_EFFECT_SPEED_UP: + if (B_BERRIES_INSTANT >= GEN_4) + effect = StatRaiseBerry(battlerId, gLastUsedItem, STAT_SPEED, FALSE); + break; + case HOLD_EFFECT_SP_ATTACK_UP: + if (B_BERRIES_INSTANT >= GEN_4) + effect = StatRaiseBerry(battlerId, gLastUsedItem, STAT_SPATK, FALSE); + break; + case HOLD_EFFECT_SP_DEFENSE_UP: + if (B_BERRIES_INSTANT >= GEN_4) + effect = StatRaiseBerry(battlerId, gLastUsedItem, STAT_SPDEF, FALSE); + break; + case HOLD_EFFECT_RANDOM_STAT_UP: + if (B_BERRIES_INSTANT >= GEN_4) + effect = RandomStatRaiseBerry(battlerId, gLastUsedItem, FALSE); + break; + case HOLD_EFFECT_CURE_PAR: + if (gBattleMons[battlerId].status1 & STATUS1_PARALYSIS && !UnnerveOn(battlerId, gLastUsedItem)) + { + gBattleMons[battlerId].status1 &= ~STATUS1_PARALYSIS; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_BerryCureParRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_PSN: + if (gBattleMons[battlerId].status1 & STATUS1_PSN_ANY && !UnnerveOn(battlerId, gLastUsedItem)) + { + gBattleMons[battlerId].status1 &= ~(STATUS1_PSN_ANY | STATUS1_TOXIC_COUNTER); + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_BerryCurePsnRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_BRN: + if (gBattleMons[battlerId].status1 & STATUS1_BURN && !UnnerveOn(battlerId, gLastUsedItem)) + { + gBattleMons[battlerId].status1 &= ~STATUS1_BURN; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_BerryCureBrnRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_FRZ: + if (gBattleMons[battlerId].status1 & STATUS1_FREEZE && !UnnerveOn(battlerId, gLastUsedItem)) + { + gBattleMons[battlerId].status1 &= ~STATUS1_FREEZE; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_BerryCureFrzRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_SLP: + if (gBattleMons[battlerId].status1 & STATUS1_SLEEP && !UnnerveOn(battlerId, gLastUsedItem)) + { + gBattleMons[battlerId].status1 &= ~STATUS1_SLEEP; + gBattleMons[battlerId].status2 &= ~STATUS2_NIGHTMARE; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_BerryCureSlpRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_CONFUSION: + if (gBattleMons[battlerId].status2 & STATUS2_CONFUSION && !UnnerveOn(battlerId, gLastUsedItem)) + { + gBattleMons[battlerId].status2 &= ~STATUS2_CONFUSION; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_BerryCureConfusionRet; + effect = ITEM_EFFECT_OTHER; + } + break; + case HOLD_EFFECT_MENTAL_HERB: + if (GetMentalHerbEffect(battlerId)) + { + gBattleScripting.savedBattler = gBattlerAttacker; + gBattlerAttacker = battlerId; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_MentalHerbCureRet; + effect = ITEM_EFFECT_OTHER; + } + break; + case HOLD_EFFECT_CURE_STATUS: + if ((gBattleMons[battlerId].status1 & STATUS1_ANY || gBattleMons[battlerId].status2 & STATUS2_CONFUSION) && !UnnerveOn(battlerId, gLastUsedItem)) + { + if (gBattleMons[battlerId].status1 & STATUS1_PSN_ANY) + StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); + + if (gBattleMons[battlerId].status1 & STATUS1_SLEEP) + { + gBattleMons[battlerId].status2 &= ~STATUS2_NIGHTMARE; + StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); + } + + if (gBattleMons[battlerId].status1 & STATUS1_PARALYSIS) + StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); + + if (gBattleMons[battlerId].status1 & STATUS1_BURN) + StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); + + if (gBattleMons[battlerId].status1 & STATUS1_FREEZE) + StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); + + if (gBattleMons[battlerId].status2 & STATUS2_CONFUSION) + StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); + + gBattleMons[battlerId].status1 = 0; + gBattleMons[battlerId].status2 &= ~STATUS2_CONFUSION; + BattleScriptPushCursor(); + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CURED_PROBLEM; + gBattlescriptCurrInstr = BattleScript_BerryCureChosenStatusRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_RESTORE_STATS: + for (i = 0; i < NUM_BATTLE_STATS; i++) + { + if (gBattleMons[battlerId].statStages[i] < DEFAULT_STAT_STAGE) + { + gBattleMons[battlerId].statStages[i] = DEFAULT_STAT_STAGE; + effect = ITEM_STATS_CHANGE; + } + } + if (effect) + { + gBattleScripting.battler = battlerId; + gPotentialItemEffectBattler = battlerId; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_WhiteHerbRet; + return effect; + } + break; + } + + return effect; +} + u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) { int i = 0, moveType; @@ -6400,9 +6583,11 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) u8 atkHoldEffectParam; u16 atkItem; - gLastUsedItem = gBattleMons[battlerId].item; - battlerHoldEffect = GetBattlerHoldEffect(battlerId, TRUE); - + if (caseID != ITEMEFFECT_USE_LAST_ITEM) { + gLastUsedItem = gBattleMons[battlerId].item; + battlerHoldEffect = GetBattlerHoldEffect(battlerId, TRUE); + } + atkItem = gBattleMons[gBattlerAttacker].item; atkHoldEffect = GetBattlerHoldEffect(gBattlerAttacker, TRUE); atkHoldEffectParam = GetBattlerHoldEffectParam(gBattlerAttacker); @@ -6935,189 +7120,24 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) } } break; - case ITEMEFFECT_BATTLER_MOVE_END: - goto DO_ITEMEFFECT_MOVE_END; // this hurts a bit to do, but is an easy solution + case ITEMEFFECT_USE_LAST_ITEM: + effect = ItemEffectMoveEnd(battlerId, ItemId_GetHoldEffect(gLastUsedItem)); + gBattleScripting.overrideBerryRequirements = 2; // to exit VARIOUS_CONSUME_BERRIES + if (effect) + { + gActiveBattler = gPotentialItemEffectBattler = gBattleScripting.battler = battlerId; + if (effect == ITEM_STATUS_CHANGE) + { + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + MarkBattlerForControllerExec(gActiveBattler); + } + break; + } + break; case ITEMEFFECT_MOVE_END: for (battlerId = 0; battlerId < gBattlersCount; battlerId++) { - gLastUsedItem = gBattleMons[battlerId].item; - battlerHoldEffect = GetBattlerHoldEffect(battlerId, TRUE); - DO_ITEMEFFECT_MOVE_END: - switch (battlerHoldEffect) - { - case HOLD_EFFECT_MICLE_BERRY: - if (B_HP_BERRIES >= GEN_4) - effect = TrySetMicleBerry(battlerId, gLastUsedItem, FALSE); - break; - case HOLD_EFFECT_RESTORE_HP: - if (B_HP_BERRIES >= GEN_4) - effect = ItemHealHp(battlerId, gLastUsedItem, FALSE, FALSE); - break; - case HOLD_EFFECT_RESTORE_PCT_HP: - if (B_BERRIES_INSTANT >= GEN_4) - effect = ItemHealHp(battlerId, gLastUsedItem, FALSE, TRUE); - break; - case HOLD_EFFECT_CONFUSE_SPICY: - if (B_BERRIES_INSTANT >= GEN_4) - effect = HealConfuseBerry(battlerId, gLastUsedItem, FLAVOR_SPICY, FALSE); - break; - case HOLD_EFFECT_CONFUSE_DRY: - if (B_BERRIES_INSTANT >= GEN_4) - effect = HealConfuseBerry(battlerId, gLastUsedItem, FLAVOR_DRY, FALSE); - break; - case HOLD_EFFECT_CONFUSE_SWEET: - if (B_BERRIES_INSTANT >= GEN_4) - effect = HealConfuseBerry(battlerId, gLastUsedItem, FLAVOR_SWEET, FALSE); - break; - case HOLD_EFFECT_CONFUSE_BITTER: - if (B_BERRIES_INSTANT >= GEN_4) - effect = HealConfuseBerry(battlerId, gLastUsedItem, FLAVOR_BITTER, FALSE); - break; - case HOLD_EFFECT_CONFUSE_SOUR: - if (B_BERRIES_INSTANT >= GEN_4) - effect = HealConfuseBerry(battlerId, gLastUsedItem, FLAVOR_SOUR, FALSE); - break; - case HOLD_EFFECT_ATTACK_UP: - if (B_BERRIES_INSTANT >= GEN_4) - effect = StatRaiseBerry(battlerId, gLastUsedItem, STAT_ATK, FALSE); - break; - case HOLD_EFFECT_DEFENSE_UP: - if (B_BERRIES_INSTANT >= GEN_4) - effect = StatRaiseBerry(battlerId, gLastUsedItem, STAT_DEF, FALSE); - break; - case HOLD_EFFECT_SPEED_UP: - if (B_BERRIES_INSTANT >= GEN_4) - effect = StatRaiseBerry(battlerId, gLastUsedItem, STAT_SPEED, FALSE); - break; - case HOLD_EFFECT_SP_ATTACK_UP: - if (B_BERRIES_INSTANT >= GEN_4) - effect = StatRaiseBerry(battlerId, gLastUsedItem, STAT_SPATK, FALSE); - break; - case HOLD_EFFECT_SP_DEFENSE_UP: - if (B_BERRIES_INSTANT >= GEN_4) - effect = StatRaiseBerry(battlerId, gLastUsedItem, STAT_SPDEF, FALSE); - break; - case HOLD_EFFECT_RANDOM_STAT_UP: - if (B_BERRIES_INSTANT >= GEN_4) - effect = RandomStatRaiseBerry(battlerId, gLastUsedItem, FALSE); - break; - case HOLD_EFFECT_CURE_PAR: - if (gBattleMons[battlerId].status1 & STATUS1_PARALYSIS && !UnnerveOn(battlerId, gLastUsedItem)) - { - gBattleMons[battlerId].status1 &= ~STATUS1_PARALYSIS; - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_BerryCureParRet; - effect = ITEM_STATUS_CHANGE; - } - break; - case HOLD_EFFECT_CURE_PSN: - if (gBattleMons[battlerId].status1 & STATUS1_PSN_ANY && !UnnerveOn(battlerId, gLastUsedItem)) - { - gBattleMons[battlerId].status1 &= ~(STATUS1_PSN_ANY | STATUS1_TOXIC_COUNTER); - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_BerryCurePsnRet; - effect = ITEM_STATUS_CHANGE; - } - break; - case HOLD_EFFECT_CURE_BRN: - if (gBattleMons[battlerId].status1 & STATUS1_BURN && !UnnerveOn(battlerId, gLastUsedItem)) - { - gBattleMons[battlerId].status1 &= ~STATUS1_BURN; - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_BerryCureBrnRet; - effect = ITEM_STATUS_CHANGE; - } - break; - case HOLD_EFFECT_CURE_FRZ: - if (gBattleMons[battlerId].status1 & STATUS1_FREEZE && !UnnerveOn(battlerId, gLastUsedItem)) - { - gBattleMons[battlerId].status1 &= ~STATUS1_FREEZE; - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_BerryCureFrzRet; - effect = ITEM_STATUS_CHANGE; - } - break; - case HOLD_EFFECT_CURE_SLP: - if (gBattleMons[battlerId].status1 & STATUS1_SLEEP && !UnnerveOn(battlerId, gLastUsedItem)) - { - gBattleMons[battlerId].status1 &= ~STATUS1_SLEEP; - gBattleMons[battlerId].status2 &= ~STATUS2_NIGHTMARE; - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_BerryCureSlpRet; - effect = ITEM_STATUS_CHANGE; - } - break; - case HOLD_EFFECT_CURE_CONFUSION: - if (gBattleMons[battlerId].status2 & STATUS2_CONFUSION && !UnnerveOn(battlerId, gLastUsedItem)) - { - gBattleMons[battlerId].status2 &= ~STATUS2_CONFUSION; - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_BerryCureConfusionRet; - effect = ITEM_EFFECT_OTHER; - } - break; - case HOLD_EFFECT_MENTAL_HERB: - if (GetMentalHerbEffect(battlerId)) - { - gBattleScripting.savedBattler = gBattlerAttacker; - gBattlerAttacker = battlerId; - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_MentalHerbCureRet; - effect = ITEM_EFFECT_OTHER; - } - break; - case HOLD_EFFECT_CURE_STATUS: - if ((gBattleMons[battlerId].status1 & STATUS1_ANY || gBattleMons[battlerId].status2 & STATUS2_CONFUSION) && !UnnerveOn(battlerId, gLastUsedItem)) - { - if (gBattleMons[battlerId].status1 & STATUS1_PSN_ANY) - StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); - - if (gBattleMons[battlerId].status1 & STATUS1_SLEEP) - { - gBattleMons[battlerId].status2 &= ~STATUS2_NIGHTMARE; - StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); - } - - if (gBattleMons[battlerId].status1 & STATUS1_PARALYSIS) - StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); - - if (gBattleMons[battlerId].status1 & STATUS1_BURN) - StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); - - if (gBattleMons[battlerId].status1 & STATUS1_FREEZE) - StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); - - if (gBattleMons[battlerId].status2 & STATUS2_CONFUSION) - StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); - - gBattleMons[battlerId].status1 = 0; - gBattleMons[battlerId].status2 &= ~STATUS2_CONFUSION; - BattleScriptPushCursor(); - gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CURED_PROBLEM; - gBattlescriptCurrInstr = BattleScript_BerryCureChosenStatusRet; - effect = ITEM_STATUS_CHANGE; - } - break; - case HOLD_EFFECT_RESTORE_STATS: - for (i = 0; i < NUM_BATTLE_STATS; i++) - { - if (gBattleMons[battlerId].statStages[i] < DEFAULT_STAT_STAGE) - { - gBattleMons[battlerId].statStages[i] = DEFAULT_STAT_STAGE; - effect = ITEM_STATS_CHANGE; - } - } - if (effect) - { - gBattleScripting.battler = battlerId; - gPotentialItemEffectBattler = battlerId; - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_WhiteHerbRet; - return effect; - } - break; - } - + effect = ItemEffectMoveEnd(battlerId, GetBattlerHoldEffect(battlerId, TRUE)); if (effect) { gActiveBattler = gPotentialItemEffectBattler = gBattleScripting.battler = battlerId;