From f73ad41fa1c053cffaffa58c19b54299a5ab8692 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 22 Jun 2024 12:07:36 +0200 Subject: [PATCH] Tests for post-ko switch scenarios (#4856) --- test/battle/ability/download.c | 5 +- test/battle/ability/intimidate.c | 29 +++-- test/battle/ability/switch_in_abilities.c | 132 ++++++++++++++++++++++ 3 files changed, 153 insertions(+), 13 deletions(-) create mode 100644 test/battle/ability/switch_in_abilities.c diff --git a/test/battle/ability/download.c b/test/battle/ability/download.c index d0e896fd7a..9a8d535a81 100644 --- a/test/battle/ability/download.c +++ b/test/battle/ability/download.c @@ -56,6 +56,7 @@ SINGLE_BATTLE_TEST("Download raises Sp.Attack if enemy has lower Sp. Def than De SINGLE_BATTLE_TEST("Download doesn't activate if target hasn't been sent out yet", s16 damagePhysical, s16 damageSpecial) { u32 ability; + KNOWN_FAILING; PARAMETRIZE { ability = ABILITY_TRACE; } PARAMETRIZE { ability = ABILITY_DOWNLOAD; } GIVEN { @@ -73,13 +74,13 @@ SINGLE_BATTLE_TEST("Download doesn't activate if target hasn't been sent out yet // Everyone faints. MESSAGE("Go! Porygon!"); - MESSAGE("2 sent out Porygon2!"); - NONE_OF { ABILITY_POPUP(player, ABILITY_DOWNLOAD); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); MESSAGE("Porygon's Download raised its Attack!"); } + MESSAGE("2 sent out Porygon2!"); + if (ability == ABILITY_DOWNLOAD) { ABILITY_POPUP(opponent, ABILITY_DOWNLOAD); diff --git a/test/battle/ability/intimidate.c b/test/battle/ability/intimidate.c index 08560ccb00..ad37e4e081 100644 --- a/test/battle/ability/intimidate.c +++ b/test/battle/ability/intimidate.c @@ -59,6 +59,7 @@ SINGLE_BATTLE_TEST("Intimidate (opponent) lowers player's attack after KO", s16 DOUBLE_BATTLE_TEST("Intimidate doesn't activate on an empty field in a double battle") { + KNOWN_FAILING; GIVEN { ASSUME(gMovesInfo[MOVE_EXPLOSION].effect == EFFECT_EXPLOSION); PLAYER(SPECIES_WOBBUFFET); @@ -78,23 +79,29 @@ DOUBLE_BATTLE_TEST("Intimidate doesn't activate on an empty field in a double ba // Everyone faints. MESSAGE("Go! Ekans!"); - MESSAGE("2 sent out Arbok!"); - MESSAGE("Go! Abra!"); - MESSAGE("2 sent out Wynaut!"); - NONE_OF { ABILITY_POPUP(playerLeft, ABILITY_INTIMIDATE); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft); - MESSAGE("Ekans's Intimidate cuts Foe Arbok's attack!"); - ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentRight); - MESSAGE("Ekans's Intimidate cuts Foe Wynaut's attack!"); - + } + MESSAGE("2 sent out Arbok!"); + NONE_OF { ABILITY_POPUP(opponentLeft, ABILITY_INTIMIDATE); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft); - MESSAGE("Foe Arbok's Intimidate cuts Ekans's attack!"); - ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerRight); - MESSAGE("Foe Arbok's Intimidate cuts Abra's attack!"); } + MESSAGE("Go! Abra!"); + MESSAGE("2 sent out Wynaut!"); + // Intimidate activates after all battlers have been brought out + ABILITY_POPUP(playerLeft, ABILITY_INTIMIDATE); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft); + MESSAGE("Ekans's Intimidate cuts Foe Arbok's attack!"); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentRight); + MESSAGE("Ekans's Intimidate cuts Foe Wynaut's attack!"); + + ABILITY_POPUP(opponentLeft, ABILITY_INTIMIDATE); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft); + MESSAGE("Foe Arbok's Intimidate cuts Ekans's attack!"); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerRight); + MESSAGE("Foe Arbok's Intimidate cuts Abra's attack!"); } } diff --git a/test/battle/ability/switch_in_abilities.c b/test/battle/ability/switch_in_abilities.c new file mode 100644 index 0000000000..b466d0c646 --- /dev/null +++ b/test/battle/ability/switch_in_abilities.c @@ -0,0 +1,132 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("Switch-in abilities trigger in Speed Order at the battle's start - Single Battle") +{ + u32 spdPlayer, spdOpponent; + + PARAMETRIZE { spdPlayer = 5; spdOpponent = 1; } + PARAMETRIZE { spdOpponent = 5; spdPlayer = 1; } + + GIVEN { + PLAYER(SPECIES_EKANS) { Speed(spdPlayer); Ability(ABILITY_INTIMIDATE); } + OPPONENT(SPECIES_NINETALES) { Speed(spdOpponent); Ability(ABILITY_DROUGHT); } + } WHEN { + TURN { ; } + } SCENE { + if (spdPlayer > spdOpponent) { + ABILITY_POPUP(player, ABILITY_INTIMIDATE); + ABILITY_POPUP(opponent, ABILITY_DROUGHT); + } else { + ABILITY_POPUP(opponent, ABILITY_DROUGHT); + ABILITY_POPUP(player, ABILITY_INTIMIDATE); + } + } +} + +DOUBLE_BATTLE_TEST("Switch-in abilities trigger in Speed Order at the battle's start - Double Battle") +{ + u32 spdPlayer1, spdPlayer2, spdOpponent1, spdOpponent2; + + PARAMETRIZE { spdPlayer1 = 5; spdPlayer2 = 4; spdOpponent1 = 3; spdOpponent2 = 2; } + PARAMETRIZE { spdPlayer1 = 2; spdPlayer2 = 3; spdOpponent1 = 4; spdOpponent2 = 5; } + PARAMETRIZE { spdPlayer1 = 4; spdPlayer2 = 3; spdOpponent1 = 5; spdOpponent2 = 2; } + + GIVEN { + PLAYER(SPECIES_KYOGRE) { Speed(spdPlayer1); Ability(ABILITY_DRIZZLE); } + PLAYER(SPECIES_GYARADOS) { Speed(spdPlayer2); Ability(ABILITY_INTIMIDATE); } + OPPONENT(SPECIES_PORYGON2) { Speed(spdOpponent1); Ability(ABILITY_DOWNLOAD); } + OPPONENT(SPECIES_PINSIR) { Speed(spdOpponent2); Ability(ABILITY_MOLD_BREAKER); } + } WHEN { + TURN { ; } + } SCENE { + if (spdPlayer1 == 5) { + ABILITY_POPUP(playerLeft, ABILITY_DRIZZLE); + ABILITY_POPUP(playerRight, ABILITY_INTIMIDATE); + ABILITY_POPUP(opponentLeft, ABILITY_DOWNLOAD); + ABILITY_POPUP(opponentRight, ABILITY_MOLD_BREAKER); + } else if (spdOpponent2 == 5) { + ABILITY_POPUP(opponentRight, ABILITY_MOLD_BREAKER); + ABILITY_POPUP(opponentLeft, ABILITY_DOWNLOAD); + ABILITY_POPUP(playerRight, ABILITY_INTIMIDATE); + ABILITY_POPUP(playerLeft, ABILITY_DRIZZLE); + } else { + ABILITY_POPUP(opponentLeft, ABILITY_DOWNLOAD); + ABILITY_POPUP(playerLeft, ABILITY_DRIZZLE); + ABILITY_POPUP(playerRight, ABILITY_INTIMIDATE); + ABILITY_POPUP(opponentRight, ABILITY_MOLD_BREAKER); + } + } +} + +SINGLE_BATTLE_TEST("Switch-in abilities trigger in Speed Order after post-KO switch - Single Battle") +{ + u32 spdPlayer, spdOpponent; + + KNOWN_FAILING; + + PARAMETRIZE { spdPlayer = 5; spdOpponent = 1; } + PARAMETRIZE { spdOpponent = 5; spdPlayer = 1; } + + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { HP(1); Speed(1); } + PLAYER(SPECIES_EKANS) { Speed(spdPlayer); Ability(ABILITY_INTIMIDATE); } + OPPONENT(SPECIES_WOBBUFFET) { HP(1); Speed(1); } + OPPONENT(SPECIES_PORYGON2) { Speed(spdOpponent); Ability(ABILITY_DOWNLOAD); } + } WHEN { + TURN { MOVE(player, MOVE_EXPLOSION); SEND_OUT(player, 1); SEND_OUT(opponent, 1); } + TURN { ; } + } SCENE { + MESSAGE("Wobbuffet used Explosion!"); + if (spdPlayer > spdOpponent) { + ABILITY_POPUP(player, ABILITY_INTIMIDATE); + ABILITY_POPUP(opponent, ABILITY_DOWNLOAD); + } else { + ABILITY_POPUP(opponent, ABILITY_DOWNLOAD); + ABILITY_POPUP(player, ABILITY_INTIMIDATE); + } + } +} + +DOUBLE_BATTLE_TEST("Switch-in abilities trigger in Speed Order after post-KO switch - Double Battle") +{ + u32 spdPlayer1, spdPlayer2, spdOpponent1, spdOpponent2; + + KNOWN_FAILING; + + PARAMETRIZE { spdPlayer1 = 5; spdPlayer2 = 4; spdOpponent1 = 3; spdOpponent2 = 2; } + PARAMETRIZE { spdPlayer1 = 2; spdPlayer2 = 3; spdOpponent1 = 4; spdOpponent2 = 5; } + PARAMETRIZE { spdPlayer1 = 4; spdPlayer2 = 3; spdOpponent1 = 5; spdOpponent2 = 2; } + + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { HP(1); Speed(1); } + PLAYER(SPECIES_WOBBUFFET) { HP(1); Speed(1); } + PLAYER(SPECIES_TYRANITAR) { Speed(spdPlayer1); Ability(ABILITY_SAND_STREAM); } + PLAYER(SPECIES_GYARADOS) { Speed(spdPlayer2); Ability(ABILITY_INTIMIDATE); } + OPPONENT(SPECIES_WOBBUFFET) { HP(1); Speed(1); } + OPPONENT(SPECIES_WOBBUFFET) { HP(1); Speed(1); } + OPPONENT(SPECIES_WEEZING_GALARIAN) { Speed(spdOpponent1); Ability(ABILITY_MISTY_SURGE); } + OPPONENT(SPECIES_VULPIX_ALOLAN) { Speed(spdOpponent2); Ability(ABILITY_SNOW_WARNING); } + } WHEN { + TURN { MOVE(playerLeft, MOVE_EXPLOSION); SEND_OUT(playerLeft, 2); SEND_OUT(opponentLeft, 2); SEND_OUT(playerRight, 3); SEND_OUT(opponentRight, 3); } + TURN { ; } + } SCENE { + MESSAGE("Wobbuffet used Explosion!"); + if (spdPlayer1 == 5) { + ABILITY_POPUP(playerLeft, ABILITY_SAND_STREAM); + ABILITY_POPUP(playerRight, ABILITY_INTIMIDATE); + ABILITY_POPUP(opponentLeft, ABILITY_MISTY_SURGE); + ABILITY_POPUP(opponentRight, ABILITY_SNOW_WARNING); + } else if (spdOpponent2 == 5) { + ABILITY_POPUP(opponentRight, ABILITY_SNOW_WARNING); + ABILITY_POPUP(opponentLeft, ABILITY_MISTY_SURGE); + ABILITY_POPUP(playerRight, ABILITY_INTIMIDATE); + ABILITY_POPUP(playerLeft, ABILITY_SAND_STREAM); + } else { + ABILITY_POPUP(opponentLeft, ABILITY_MISTY_SURGE); + ABILITY_POPUP(playerLeft, ABILITY_SAND_STREAM); + ABILITY_POPUP(playerRight, ABILITY_INTIMIDATE); + ABILITY_POPUP(opponentRight, ABILITY_SNOW_WARNING); + } + } +}