From f8206f8286be8008433c62b366da7cb746b428a0 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sat, 24 Oct 2020 07:07:16 -0300 Subject: [PATCH] Kalos Mon amie. --- src/data/pokemon/base_stats.h | 250 ++++++++++++++++++++++++++++++++++ 1 file changed, 250 insertions(+) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index 45edbbf721..84a1ae4e7c 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -18602,7 +18602,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_BULLETPROOF, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -18627,7 +18629,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_BULLETPROOF, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -18652,7 +18656,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_BULLETPROOF, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -18677,7 +18683,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MAGICIAN, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18702,7 +18710,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MAGICIAN, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18727,7 +18737,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MAGICIAN, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18752,7 +18764,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_PROTEAN, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18777,7 +18791,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_PROTEAN, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18802,7 +18818,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_PROTEAN, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18826,7 +18844,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH}, + #else + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_HUGE_POWER, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -18851,7 +18873,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH}, + #else + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_HUGE_POWER, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -18876,8 +18902,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_NONE}, .abilityHidden = ABILITY_GALE_WINGS, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18902,7 +18932,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_FLAME_BODY, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_GALE_WINGS, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18927,7 +18959,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_FLAME_BODY, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_GALE_WINGS, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18952,7 +18986,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_FRIEND_GUARD, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -18977,7 +19013,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_FRIEND_GUARD, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -19004,7 +19042,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_FRIEND_GUARD, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19028,8 +19068,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE}, .abilityHidden = ABILITY_MOXIE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19053,8 +19097,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE}, .abilityHidden = ABILITY_MOXIE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19078,8 +19126,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, .abilityHidden = ABILITY_SYMBIOSIS, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19103,8 +19155,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, .abilityHidden = ABILITY_SYMBIOSIS, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19128,8 +19184,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, .abilityHidden = ABILITY_SYMBIOSIS, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19153,8 +19213,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE}, .abilityHidden = ABILITY_GRASS_PELT, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19178,8 +19242,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE}, .abilityHidden = ABILITY_GRASS_PELT, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19204,8 +19272,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER}, .abilityHidden = ABILITY_SCRAPPY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19230,8 +19302,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER}, .abilityHidden = ABILITY_SCRAPPY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19255,7 +19331,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19279,7 +19359,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_OWN_TEMPO, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -19304,8 +19388,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_PRANKSTER, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19329,8 +19417,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_COMPETITIVE, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19354,7 +19446,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_NO_GUARD, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19378,7 +19474,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_NO_GUARD, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19410,7 +19510,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19434,8 +19538,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HEALER, ABILITY_NONE}, .abilityHidden = ABILITY_AROMA_VEIL, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -19459,8 +19567,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HEALER, ABILITY_NONE}, .abilityHidden = ABILITY_AROMA_VEIL, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -19484,8 +19596,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE}, .abilityHidden = ABILITY_UNBURDEN, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19509,8 +19625,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE}, .abilityHidden = ABILITY_UNBURDEN, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19534,8 +19654,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS}, .abilityHidden = ABILITY_INFILTRATOR, + #else + .abilities = {ABILITY_NONE, ABILITY_SUCTION_CUPS}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19559,8 +19683,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS}, .abilityHidden = ABILITY_INFILTRATOR, + #else + .abilities = {ABILITY_NONE, ABILITY_SUCTION_CUPS}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19584,8 +19712,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER}, .abilityHidden = ABILITY_PICKPOCKET, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19609,8 +19741,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER}, .abilityHidden = ABILITY_PICKPOCKET, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19634,8 +19770,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH}, .abilityHidden = ABILITY_ADAPTABILITY, + #else + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19659,8 +19799,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH}, .abilityHidden = ABILITY_ADAPTABILITY, + #else + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19684,7 +19828,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19708,7 +19856,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19732,8 +19884,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL}, .abilityHidden = ABILITY_SOLAR_POWER, + #else + .abilities = {ABILITY_NONE, ABILITY_SAND_VEIL}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -19758,8 +19914,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL}, .abilityHidden = ABILITY_SOLAR_POWER, + #else + .abilities = {ABILITY_NONE, ABILITY_SAND_VEIL}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -19783,7 +19943,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19808,7 +19972,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_ROCK_HEAD, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -19833,8 +20001,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE}, .abilityHidden = ABILITY_SNOW_WARNING, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19858,8 +20030,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE}, .abilityHidden = ABILITY_SNOW_WARNING, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19884,7 +20060,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_CUTE_CHARM, ABILITY_CUTE_CHARM}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_PIXILATE, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -19909,8 +20087,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, .abilityHidden = ABILITY_MOLD_BREAKER, + #else + .abilities = {ABILITY_LIMBER, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -19934,7 +20116,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHEEK_POUCH, ABILITY_PICKUP}, + #else + .abilities = {ABILITY_NONE, ABILITY_PICKUP}, + #endif .abilityHidden = ABILITY_PLUS, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -19986,8 +20172,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, .abilityHidden = ABILITY_GOOEY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20012,8 +20202,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, .abilityHidden = ABILITY_GOOEY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20037,8 +20231,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, .abilityHidden = ABILITY_GOOEY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20062,8 +20260,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, .abilityHidden = ABILITY_MAGICIAN, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -20087,8 +20289,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK}, .abilityHidden = ABILITY_HARVEST, + #else + .abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -20112,8 +20318,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK}, .abilityHidden = ABILITY_HARVEST, + #else + .abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -20137,7 +20347,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_FRISK}, + #else + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_INSOMNIA, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -20162,7 +20376,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_FRISK}, + #else + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_INSOMNIA, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -20187,7 +20405,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY}, + #else + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -20212,7 +20434,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY}, + #else + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -20237,8 +20463,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_TELEPATHY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20262,8 +20492,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_TELEPATHY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20287,7 +20521,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FAIRY_AURA, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -20311,7 +20549,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DARK_AURA, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -20335,7 +20577,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_AURA_BREAK, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -20384,7 +20630,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MAGICIAN, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, },