From fafcedc722d47d091c8b587459452b9c8464f35f Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 22 Sep 2018 17:35:30 +0200 Subject: [PATCH] Clean gen7 moves data merge --- src/data/battle_moves.h | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 217ed61e47..6858d869e9 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -5997,12 +5997,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .split = SPLIT_PHYSICAL, }, { // MOVE_CLEAR_SMOG - .effect = EFFECT_PLACEHOLDER, // Needs a custom move effect (Always bypasses accuracy, but same as Haze) + .effect = EFFECT_CLEAR_SMOG, .power = 50, .type = TYPE_POISON, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, + .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, @@ -6117,7 +6117,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .split = SPLIT_STATUS, }, { // MOVE_CIRCLE_THROW - .effect = EFFECT_PLACEHOLDER, // Needs a custom move effect (similar to whirlwind, but different) + .effect = EFFECT_HIT_SWITCH_TARGET, .power = 60, .type = TYPE_FIGHTING, .accuracy = 90, @@ -6189,7 +6189,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .split = SPLIT_PHYSICAL, }, { // MOVE_FINAL_GAMBIT - .effect = EFFECT_PLACEHOLDER, // Needs a custom move effect + .effect = EFFECT_HIT_SWITCH_TARGET, .power = 1, .type = TYPE_FIGHTING, .accuracy = 100, @@ -6309,7 +6309,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .split = SPLIT_SPECIAL, }, { // MOVE_DRAGON_TAIL - .effect = EFFECT_PLACEHOLDER, // Needs a custom move effect + .effect = EFFECT_HIT_SWITCH_TARGET, .power = 60, .type = TYPE_DRAGON, .accuracy = 90, @@ -7500,7 +7500,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .split = SPLIT_PHYSICAL, }, { // MOVE_BANEFUL_BUNKER - .effect = EFFECT_PLACEHOLDER, + .effect = EFFECT_PLACEHOLDER, .power = 0, .type = TYPE_POISON, .accuracy = 0, @@ -7632,7 +7632,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .split = SPLIT_STATUS, }, { // MOVE_TOXIC_THREAD - .effect = EFFECT_PLACEHOLDER, + .effect = EFFECT_TOXIC_THREAD, .power = 20, .type = TYPE_POISON, .accuracy = 100, @@ -7704,7 +7704,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .split = SPLIT_PHYSICAL, }, { // MOVE_PSYCHIC_TERRAIN - .effect = EFFECT_PLACEHOLDER, + .effect = EFFECT_PSYCHIC_TERRAIN, .power = 0, .type = TYPE_PSYCHIC, .accuracy = 0, @@ -7796,7 +7796,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = 0FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED, .split = SPLIT_STATUS, }, { // MOVE_REVELATION_DANCE