fix missing break in ENDTURNs (#5350)

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
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ghoulslash 2024-09-09 04:41:43 -04:00 committed by GitHub
parent ab279d9f8c
commit fd4860d17e
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@ -2884,9 +2884,11 @@ u8 DoBattlerEndTurnEffects(void)
case ENDTURN_ELECTRIFY:
gStatuses4[battler] &= ~STATUS4_ELECTRIFIED;
gBattleStruct->turnEffectsTracker++;
break;
case ENDTURN_POWDER:
gBattleMons[battler].status2 &= ~STATUS2_POWDER;
gBattleStruct->turnEffectsTracker++;
break;
case ENDTURN_THROAT_CHOP:
if (gDisableStructs[battler].throatChopTimer && --gDisableStructs[battler].throatChopTimer == 0)
{