Teatime animations use B_WAIT_TIME_LONG (#5173)
This commit is contained in:
parent
661ec0a9fd
commit
fe275ef062
@ -578,7 +578,7 @@ BattleScript_Teatimerod:
|
|||||||
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_TeatimeBuffer
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_TeatimeBuffer
|
||||||
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TeatimeBuffer
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TeatimeBuffer
|
||||||
printfromtable gStatUpStringIds
|
printfromtable gStatUpStringIds
|
||||||
waitmessage 0x40
|
waitmessage B_WAIT_TIME_LONG
|
||||||
moveendto MOVEEND_NEXT_TARGET
|
moveendto MOVEEND_NEXT_TARGET
|
||||||
jumpifnexttargetvalid BattleScript_TeatimeLoop
|
jumpifnexttargetvalid BattleScript_TeatimeLoop
|
||||||
moveendcase MOVEEND_CLEAR_BITS
|
moveendcase MOVEEND_CLEAR_BITS
|
||||||
@ -590,7 +590,7 @@ BattleScript_Teatimemotor:
|
|||||||
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_TeatimeBuffer
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_TeatimeBuffer
|
||||||
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TeatimeBuffer
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TeatimeBuffer
|
||||||
printfromtable gStatUpStringIds
|
printfromtable gStatUpStringIds
|
||||||
waitmessage 0x40
|
waitmessage B_WAIT_TIME_LONG
|
||||||
moveendto MOVEEND_NEXT_TARGET
|
moveendto MOVEEND_NEXT_TARGET
|
||||||
jumpifnexttargetvalid BattleScript_TeatimeLoop
|
jumpifnexttargetvalid BattleScript_TeatimeLoop
|
||||||
moveendcase MOVEEND_CLEAR_BITS
|
moveendcase MOVEEND_CLEAR_BITS
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user