DizzyEggg
1a94d27fe6
Emergency Exit
2020-07-15 17:21:12 +02:00
DizzyEggg
c10be546bc
Fix AI using normal moves on ground mons with Galvanize
2020-07-15 12:31:50 +02:00
DizzyEggg
62dc94e9c8
Merge with master
2020-07-15 10:13:19 +02:00
GriffinR
0c4f3b269e
Merge pull request #1083 from GriffinRichards/playse-constants
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Use charmap constants for PLAY_SE
2020-07-15 02:53:53 -04:00
GriffinR
3c356a1d7a
Merge pull request #1082 from GriffinRichards/add-flagvarsave
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Allow flag/var counts to be updated alongside values
2020-07-14 19:58:38 -04:00
GriffinR
a583dfcc42
Merge pull request #1094 from DizzyEggg/rename
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Give proper names to some functions
2020-07-14 19:56:46 -04:00
GriffinR
c177872c9c
Merge pull request #1080 from AsparagusEduardo/EndBalls
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Created constant for easier Ball Expansion.
2020-07-14 19:56:20 -04:00
DizzyEggg
ca2b8ebcaa
make it compile
2020-07-14 17:54:15 +02:00
ghoulslash
8f669bb57d
Add critical capture ( #402 )
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* add critical capture
* synax and format fixes
2020-07-14 17:47:15 +02:00
DizzyEggg
0425cb66ef
Give proper names to some functions
2020-07-14 11:13:03 +02:00
DizzyEggg
b32f3433ae
Merge branch 'battle_engine_v2' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
2020-07-14 10:40:32 +02:00
DizzyEggg
2c9b4f4b17
Show targets in double battles while hitting multiple pokemon at once
2020-07-14 10:39:54 +02:00
ghoulslash
7e8ec4c315
add gen 8 move data ( #461 )
2020-07-13 20:39:43 +02:00
DizzyEggg
78a1f351d9
Fix stat stage bug
2020-07-12 22:54:47 +02:00
DizzyEggg
3e27de72fa
AI learns abilities which halve/double damage
2020-07-12 10:09:23 +02:00
Eduardo Quezada
b31efcd6e3
Renamed constant,
2020-07-12 01:49:32 -04:00
PikalaxALT
535189bf14
Fix some UB exposed with GCC 10.1.0
2020-07-11 10:22:34 -04:00
DizzyEggg
1b56216d7c
Dry Skin Weather fix
2020-07-11 14:25:57 +02:00
DizzyEggg
4c3f40a361
Merge with master
2020-07-11 12:59:23 +02:00
DizzyEggg
6a7e874280
Battle debug allows changing of all stat stages at once
2020-07-11 12:38:14 +02:00
DizzyEggg
8c4f5f946d
Curse defiant
2020-07-11 12:28:42 +02:00
Eduardo Alvaro Quezada D'Ottone
43cfe70a78
Fix Sacred Fire and Fake Out's move data. ( #465 )
2020-07-11 12:14:45 +02:00
Flametix
4ba2799849
Update pokemon.c
2020-07-09 14:52:19 -04:00
GriffinR
beeb673ba1
Merge branch 'master' of https://github.com/pret/pokeemerald into add-flagvarsave
2020-07-08 16:03:32 -04:00
GriffinR
431c60c92c
Merge branch 'master' of https://github.com/pret/pokeemerald into doc-confetti
2020-07-08 15:45:31 -04:00
PikalaxALT
8b80b417e2
Merge pull request #1069 from GriffinRichards/doc-link
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Document linking
2020-07-08 15:43:45 -04:00
PikalaxALT
550875757b
Merge pull request #1087 from ipatix/fix_aggressive_loop_optimizations
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fix aggressive loop optimizations
2020-07-08 15:42:08 -04:00
DizzyEggg
b1d0bc1721
UTurn Battle Arena no switchin try number 2
2020-07-08 17:51:01 +02:00
DizzyEggg
e319c7da61
UTurn Battle Arena no switchin try number 2
2020-07-08 17:50:12 +02:00
DizzyEggg
fc510a6b44
oran berry doesnt activate when mons is kill
2020-07-08 17:22:10 +02:00
PokeCodec
938aec45d3
Match CreatePokeDexList
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Cherry-picked from the pret Ruby repo
2020-07-07 20:57:20 -04:00
Michael Panzlaff
3264cf697f
fix aggressive loop optimizations
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Previously, aggressive loop optimizations with a new compiler were not
possible due to undefined behaviour at end of arrays.
A macro "UBFIX" is added to allow ifdefs for fixes which resolve
undefined behavior. For example newer GCC versions will detect various
bugs in the original game code and will otherwise not compile with -Werror.
2020-07-05 18:09:59 +02:00
DizzyEggg
52c63cd671
lightning rod no longer redirects mold braker
2020-07-02 11:58:48 +02:00
DizzyEggg
08a5ba0db2
Sitrus berry gen4 effect code
2020-06-29 18:56:19 +02:00
DizzyEggg
89ed5bc8bb
Fix mega evo switch-in intimidate not working
2020-06-29 18:40:05 +02:00
DizzyEggg
5a2d9fe9fe
Fix Grassy Terrain bad loop
2020-06-29 18:26:53 +02:00
DizzyEggg
5ddb4634f5
berries work like in gen4
2020-06-29 18:04:13 +02:00
DizzyEggg
36aec5658c
Transform Imposter Illusion fix
2020-06-29 13:45:27 +02:00
DizzyEggg
3bdf675221
Hopefully illusion works as intended now
2020-06-28 19:45:48 +02:00
LOuroboros
5d037198b3
Made Throat Chop be affected by Sheer Force ( #455 )
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Addresses #452
2020-06-28 10:11:06 +02:00
Eduardo Alvaro Quezada D'Ottone
9fb073ca23
Some cleanup ( #454 )
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* Toxic Thread doesn't have power.
* Added missing commas.
* Autotomize typo.
It wasn't until today that I learned that autotomize was a word.
2020-06-27 11:21:13 +02:00
DizzyEggg
3cf091d635
Improve animations of moves hitting all foes
2020-06-26 23:28:46 +02:00
DizzyEggg
db715335c3
Fix Gastro Acid animation
2020-06-26 22:20:00 +02:00
DizzyEggg
59ddebd727
Rocky Helmet softlock fix
2020-06-26 21:56:18 +02:00
DizzyEggg
5698af3742
Magic Guard leech seed and slight ai tweaks
2020-06-26 15:14:15 +02:00
DizzyEggg
219a43304a
Improve Electro Ball animation
2020-06-26 13:58:34 +02:00
GriffinR
7d5ad8f7b4
Use charmap constants for PLAY_SE
2020-06-26 02:44:07 -04:00
DizzyEggg
548a43f8d9
Rocky Helmet before Knock Off
2020-06-25 16:15:11 +02:00
GriffinR
06025e887f
Allow flag/var counts to be updated alongside values
2020-06-24 17:00:19 -04:00
DizzyEggg
f19ba68cb9
Fix mega indicator sprite overwriting ram
2020-06-24 12:55:08 +02:00