6232 Commits

Author SHA1 Message Date
Eduardo Quezada D'Ottone
01f563cb5e Fix infinite loop 2021-10-10 08:46:31 -03:00
BuffelSaft
8a7e6379b6
Merge pull request #1732 from ghoulslash/perish_song
Fix Soundproof cancelling out user's Perish Song
2021-10-10 22:55:20 +13:00
Eduardo Quezada D'Ottone
cf6e3873b4 Moved Electrified to Status4. 2021-10-10 01:13:23 -03:00
Eduardo Quezada D'Ottone
3add4d6a17 Added some status3 options to debug menu 2021-10-10 00:46:59 -03:00
Eduardo Quezada D'Ottone
4572e62669 Gen 5 Scald effect 2021-10-09 23:56:07 -03:00
Eduardo Quezada D'Ottone
903c4cbf68 Config for Blizzard + Hail 2021-10-09 23:52:37 -03:00
Eduardo Quezada D'Ottone
004f705607
Merge pull request #1549 from ghoulslash/last_ball
add last used ball
2021-10-09 17:27:28 -03:00
GriffinR
b01213b8bc Some constants in wild_encounter.c, document Feebas spot generation 2021-10-09 15:23:59 -04:00
GriffinR
ff01eb951b Use TRACKS constants for sGroundEffectTracksFuncs 2021-10-09 13:21:14 -04:00
GriffinR
862febe03a Add MAP_OFFSET 2021-10-09 13:19:27 -04:00
GriffinR
28de627913 Add TRACKS_ALL, remove BGCntrlBitfield 2021-10-09 11:34:51 -04:00
GriffinR
d8e65fc4b6 More battle doc, add battle window ids 2021-10-09 03:01:10 -04:00
LOuroboros
2120545649 Oopsie 2021-10-09 01:07:27 -03:00
LOuroboros
91a68cd5db Implemented Primal Reversion 2021-10-09 00:36:41 -03:00
BuffelSaft
274e964d91 Fix Safety Googles
Fix typo and update gLastUsedItem before calling the safety goggles battle script.
2021-10-09 15:05:01 +13:00
GriffinR
31b501e7eb Start misc battle documentation 2021-10-08 16:39:46 -04:00
GriffinR
e26f9d10d7
Merge pull request #1509 from GriffinRichards/doc-sprman
Document remaining symbols in pokemon.c
2021-10-08 10:38:29 -04:00
ghoulslash
db0d9f6235 sound moves targeting user not blocked by own soundproof 2021-10-08 08:22:49 -04:00
BuffelSaft
fbc4d7584e
Merge pull request #1610 from LOuroboros/primalAbilities
Implement Desolate Land, Primordial Sea and Delta Stream
2021-10-08 20:01:09 +13:00
GriffinR
7c5c41f23c Combine link slot length constants 2021-10-07 16:19:02 -04:00
GriffinR
a2655ba9ab
Merge branch 'master' into doc-union 2021-10-07 16:10:35 -04:00
GriffinR
e86d3410a1 Update argument names in link headers, link_rfu doc cleanup 2021-10-07 16:05:12 -04:00
GriffinR
846942ce48 Finish remaining symbols in link_rfu_2 2021-10-07 15:23:47 -04:00
GriffinR
6aaf50ee27 Rename GF Gname, Rfu, finish bulk of Union Room, more link doc 2021-10-07 10:43:03 -04:00
LOuroboros
359da5313e Handled some edge cases
Gastro Acid, Worry Seed, Simple Beam, Core Enforcer and Transform
2021-10-07 01:53:20 -03:00
LOuroboros
7548e74013 Forgot to clear the primal weathers in some places 2021-10-07 00:43:23 -03:00
ghoulslash
1afc43a0e8 fix DoesSubstituteBlockMove calls 2021-10-06 15:30:44 -04:00
ghoulslash
5f5df066d6 fix perish song + soundproof 2021-10-06 15:18:42 -04:00
ghoulslash
4aeadd96c9 merge with be 2021-10-06 14:49:23 -04:00
ghoulslash
11f4f0f08e update move data to those that target all battlers 2021-10-06 14:41:48 -04:00
ghoulslash
391cfabcac merge with be 2021-10-06 14:31:21 -04:00
ghoulslash
33d19d4e34 syntax fix 2021-10-06 14:19:15 -04:00
ghoulslash
3d24fd5f30 last ball defaults to first bag pocket item 2021-10-06 13:56:04 -04:00
ghoulslash
ee3a2c97ee Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into last_ball 2021-10-06 13:54:40 -04:00
ghoulslash
1ad8448532 remove saveblock field 2021-10-06 13:54:33 -04:00
ghoulslash
4382420dd2 merge with be 2021-10-06 13:32:59 -04:00
ultima-soul
ce4375a10c Ported new Ball catch rate modifier effects from Item Expansion. 2021-10-06 10:28:18 -07:00
ghoulslash
471eab40c8
Merge pull request #1729 from rh-hideout/ai_dynamic_move_types
AI handles dynamic move types
2021-10-06 09:34:08 -04:00
ghoulslash
1f4844c7f5
Merge pull request #1710 from AsparagusEduardo/BE_Struggle
Implemented modern effect of struggle with config
2021-10-06 09:27:10 -04:00
ghoulslash
2a45d9041c
Merge pull request #1716 from AsparagusEduardo/fix_Howl
Updated sound flags for Howl and Heal Bell
2021-10-06 09:25:57 -04:00
ghoulslash
5959eac924
Merge pull request #1705 from AsparagusEduardo/fix_UnnerveResist
Fix Unnerve not canceling out type resist berries.
2021-10-06 09:22:34 -04:00
ghoulslash
245ef1ad2d
Merge pull request #1715 from AsparagusEduardo/BE_ShadowTag
Config for Shadow Tag vs Shadow Tag
2021-10-06 09:02:58 -04:00
ghoulslash
1ec8b84492
Merge pull request #1727 from rh-hideout/simple_beam
Fix Simple Beam
2021-10-06 09:00:19 -04:00
ghoulslash
5bf236fc0d
Merge pull request #1712 from AsparagusEduardo/fix_stickyHold
Fix instances where Gastro Acid is not affecting the ability
2021-10-06 08:55:46 -04:00
LOuroboros
2b32581c14 Fixed infinite loop 2021-10-06 09:27:33 -03:00
LOuroboros
a646c3311b Another set of fixes
The ability pop up is supposed to show as weather changing abilities try but fail to activate.
2021-10-06 08:20:50 -03:00
LOuroboros
0f2cc99f45 WEATHER_STRONG_WINDS modifier fix
MulByTypeEffectiveness was the right answer all along.
I also added a short pause to BattleScript_AttackWeakenedByStrongWinds before STRINGID_ATTACKWEAKENEDBSTRONGWINDS is printed.
2021-10-06 07:33:54 -03:00
LOuroboros
b93c746a49 Reverted comment after the previous commit 2021-10-06 06:04:56 -03:00
LOuroboros
dc451167d1 More fixes
-Removed ability popup when Strong Winds weakens a SE Flying-type move
-Went back to the way I handled the dmg calculation for that originally
-Made sure to try to clear the primal weathers in a couple of other battle scripts
-Allowed Drought, Drizzle, Sand Stream and Snow Warning to activate but fail if WEATHER_STRONG_WINDS is in effect.
2021-10-06 05:54:28 -03:00
BuffelSaft
38b816ccdd AI handles dynamic move types
This will make the AI account for the type of moves like Weather Ball, Hidden Power and Revelation Dance when considering abilities that make the useless. E.g. Water-type Hidden Power vs. Storm Drain.
2021-10-06 21:53:30 +13:00