AgustinGDLV
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038649594a
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finished G-Max Move tests
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2023-03-22 22:31:08 -07:00 |
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AgustinGDLV
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a3c8b97a6c
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added tests for status1/status2 effects + bug fixes for them
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2023-03-22 20:18:25 -07:00 |
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AgustinGDLV
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6233627a57
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more tests + fixed hp reversion issues
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2023-03-22 17:04:05 -07:00 |
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AgustinGDLV
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69fd63a922
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Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
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2023-03-21 09:56:58 -07:00 |
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AgustinGDLV
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5a9e1de836
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Merge branch 'RHH/pr/feature/formBattleChange' of https://github.com/AsparagusEduardo/pokeemerald into dynamax
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2023-03-20 21:14:33 -07:00 |
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AgustinGDLV
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7d70222770
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added most Dynamax immunities/interactions + tests + fixed some move selection bugs
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2023-03-20 16:40:05 -07:00 |
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LOuroboros
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f4e8389779
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Added Psyblade and Hydro Steam
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2023-03-17 09:25:39 -03:00 |
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Eduardo Quezada
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7ce68994ec
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Made Mega Evolution properly use TryBattleFormChange
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2023-03-12 02:32:09 -03:00 |
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AgustinGDLV
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b708da3998
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Merge branch 'RHH/pr/feature/formBattleChange' of https://github.com/AsparagusEduardo/pokeemerald into dynamax
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2023-03-11 00:17:30 -08:00 |
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AgustinGDLV
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4293dc8a24
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not entirely confident implementation of Dynamax indicator
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2023-03-10 23:03:51 -08:00 |
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AgustinGDLV
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ec4b330b9b
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Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
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2023-03-10 21:00:41 -08:00 |
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AgustinGDLV
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06bf934b02
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Dynamaxed pokemon now have increased HP
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2023-03-10 20:38:17 -08:00 |
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AgustinGDLV
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76073fab52
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added basic Dynamax-in-battle
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2023-03-10 10:20:27 -08:00 |
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AgustinGDLV
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7de7599a7b
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reworked scripts to remove jumpifnotally / jumpiftargetabsent
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2023-03-07 12:07:11 -08:00 |
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Eduardo Quezada
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4625a46748
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Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
# src/battle_interface.c
# src/battle_main.c
# src/battle_script_commands.c
# src/battle_util.c
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2023-03-07 11:26:33 -03:00 |
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Eduardo Quezada D'Ottone
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81a80e566c
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Refactor Mega Evolution indicator sprite (#2805)
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2023-03-07 08:06:28 -03:00 |
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DizzyEggg
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a04046dbb6
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Add tests for Defog and fix Defog battle strings (#2737)
* start working on defog tests
* defog tests + improve terrain end battlescripts
* newline
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2023-03-06 20:35:08 +01:00 |
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DizzyEggg
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306c4565a0
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merge
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2023-03-06 15:32:28 +01:00 |
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ghoulslash
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dec1b16138
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Swallow/Spit Up Gen 5 Behavior and tests for Swallow/Spit Up/Stockpile (#2790)
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2023-03-05 09:50:47 -05:00 |
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ghoulslash
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4e138fa4b7
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Fix wrong Contrary message when affected by Intimidate (#2723)
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2023-03-02 09:38:00 -05:00 |
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AgustinGDLV
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7c853ef45e
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implemented G-Max Sweetness, Overgrowth, One Blow, Rapid Flow, and Finale
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2023-02-28 16:37:48 -08:00 |
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AgustinGDLV
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3cdcf2a356
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implemented G-Max Chi Strike, finished G-Max Gold Rush
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2023-02-27 22:01:19 -08:00 |
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AgustinGDLV
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da24b717e4
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implemented all status1 and status2 G-Max Moves: Befuddle, Volt Crash, Malodor, Stun Shock, Gold Rush, Cuddle, Terror, Meltdown, Smite
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2023-02-27 21:26:03 -08:00 |
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AgustinGDLV
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0908129c84
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implemented G-Max Gravitas, G-Max Snooze, G-Max Depletion; Spite works on Max Moves
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2023-02-27 18:43:06 -08:00 |
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AgustinGDLV
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93d8efd51f
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implemented G-Max Resonance
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2023-02-27 14:34:08 -08:00 |
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DizzyEggg
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c92a65dc40
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Add config for stockpile raising def stats
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2023-02-27 21:09:02 +01:00 |
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AgustinGDLV
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92c8503869
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reorganized max move functionality to remove redundant move effects
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2023-02-27 11:54:49 -08:00 |
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DizzyEggg
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3338a6b786
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add messages for stockpile effects wear off
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2023-02-27 12:31:29 +01:00 |
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AgustinGDLV
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e537be76ea
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Z-moves bypass protection (#2730)
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2023-02-27 09:17:07 +01:00 |
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AgustinGDLV
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a36c35aea1
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implemented G-Max Vine Lash, G-Max Wildfire, G-Max Cannonade, G-Max Volcalith
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2023-02-26 23:35:36 -08:00 |
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AgustinGDLV
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4d19659b0b
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implemented G-Max Stonesurge, G-Max Steelsurge
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2023-02-26 22:02:06 -08:00 |
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Eduardo Quezada
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41bf9ea63c
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Removed trailing whitespaces
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2023-02-26 18:43:15 -03:00 |
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DizzyEggg
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4bdca43dbd
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refactor mega evolution indicator sprite
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2023-02-26 12:51:35 +01:00 |
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AgustinGDLV
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503aad9137
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fixed tests
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2023-02-25 15:57:57 -08:00 |
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AgustinGDLV
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b4ec273353
|
Merge branch 'upcoming' into dynamax
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2023-02-25 14:04:55 -08:00 |
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ghoulslash
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827bf11307
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Merge pull request #2660 from DizzyEggg/ace_voltswitch
Fix Volt Switch / Roar with ace pokemon
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2023-02-23 09:20:18 -05:00 |
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AgustinGDLV
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38f462551f
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pulled rhh master, i hate merge conflicts
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2023-02-22 18:50:54 -08:00 |
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DizzyEggg
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dc83708443
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Remove unused script BattleScript_TargetAbilityStatRaiseOnMoveEnd
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2023-02-22 22:51:59 +01:00 |
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DizzyEggg
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877e3fd6af
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merge with upcoming
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2023-02-22 19:27:42 +01:00 |
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DizzyEggg
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460dceb48b
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fix intimidate derp
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2023-02-22 19:20:18 +01:00 |
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DizzyEggg
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83281944fa
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Add tests for Contrary
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2023-02-22 16:24:27 +01:00 |
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DizzyEggg
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e0b76e98ff
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Add MOVE_SHELL_TRAP Effect (#2716)
* implemented Shell Trap
Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
|
2023-02-22 13:55:34 +00:00 |
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DizzyEggg
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64e26f5c86
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Fix Contrary String on Intimidate
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2023-02-22 13:11:16 +01:00 |
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Jaizu
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403a6f4544
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Merge pull request #2712 from DizzyEggg/fix_abilities_empty_field
Fix switch-in abilities activating on an empty field
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2023-02-22 09:49:13 +01:00 |
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DizzyEggg
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31138455de
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remove unneeded VARIOUS_JUMP_IF_NO_VALID_TARGETS
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2023-02-22 09:28:12 +01:00 |
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AgustinGDLV
|
87a9150134
|
added base functionality for max moves
|
2023-02-21 20:16:25 -08:00 |
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DizzyEggg
|
d73ab0246f
|
Fix Explosion + Galvanize + Volt Absorb and Mind Blown (#2688)
* Fix Explosion and Mind Blown
* Use battler ability in jumpifabilitypresent
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2023-02-21 22:50:29 +00:00 |
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Eduardo Quezada
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5ca9213d07
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Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
# src/battle_script_commands.c
|
2023-02-21 17:47:02 -03:00 |
|
Martin Griffin
|
29c64c82f3
|
Test Red Card
Dragon Tail activates Red Card if the target does not switch.
|
2023-02-21 10:44:58 +00:00 |
|
Martin Griffin
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afe09e9653
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Test Dragon Tail
Remove the "But it failed!" message if the foe cannot be switched.
|
2023-02-21 10:43:57 +00:00 |
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