Eduardo Quezada
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ee9c6d4912
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Merge branch '_RHH/master' into _RHH/upcoming
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2024-10-17 00:16:01 -03:00 |
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Eduardo Quezada
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80447bee8e
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Merge branch '_pret/master' into _RHH/pr/master/pretSync20241015
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2024-10-15 20:56:56 -03:00 |
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luckytyphlosion
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a55c75d350
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Get rid of common syms (#2040)
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2024-10-14 23:52:11 -04:00 |
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tertu
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17f68563eb
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Remove support for the original LCG random number generator (#5078)
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2024-08-24 10:07:00 -07:00 |
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Eduardo Quezada
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1359966a14
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Merge remote-tracking branch '_merrp_origin/followers-expanded-id' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
# src/event_object_movement.c
# src/scrcmd.c
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2024-06-01 20:17:19 -04:00 |
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Ariel A
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3727be9511
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fix: fixed a few oversights with follower message generation
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2024-06-01 14:46:45 -04:00 |
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Eduardo Quezada
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569749f9c2
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Merge remote-tracking branch '_merrp_origin/followers-expanded-id' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
# Makefile
# gflib/sprite.h
# graphics/object_events/pics/pokemon/wailord.png
# include/constants/event_objects.h
# include/random.h
# src/data/object_events/object_event_graphics.h
# src/data/object_events/object_event_graphics_info.h
# src/data/object_events/object_event_graphics_info_pointers.h
# src/event_object_movement.c
# src/random.c
# src/scrcmd.c
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2024-05-18 10:12:17 -04:00 |
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Ariel A
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6856bcf610
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refactor: code review for expansion
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2024-05-17 20:45:32 -04:00 |
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tertu
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7ac8aac913
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Add LocalRandomSeed (#4278)
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2024-03-16 19:55:01 +00:00 |
|
tertu
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e3d9a19f45
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Use a 32 bit seed for new game seeding in HQ mode. (#4218)
Also adjust some comments
|
2024-02-28 06:04:47 +00:00 |
|
tertu
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179a0ea97a
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Seed the RNG with the time in seconds in HQ mode (#3812)
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2024-01-19 10:27:42 +00:00 |
|
tertu
|
fb28ce50ae
|
Optional high-quality RNG (#3780)
High-quality RNG, behind the HQ_RANDOM flag, enabled by default
Makes the shuffle test error a bit more tolerant
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2023-12-22 17:39:15 +00:00 |
|
Eduardo Quezada
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ad78dfcf68
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Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
# src/battle_script_commands.c
# src/battle_util.c
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2023-07-25 14:38:53 -04:00 |
|
Martin Griffin
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b406a9c1bd
|
RandomUniformExcept and RNG_METRONOME
|
2023-07-20 10:25:03 +01:00 |
|
Martin Griffin
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e9bd8979b0
|
More efficient Random calls in Shuffle
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2023-07-14 18:57:19 +02:00 |
|
Martin Griffin
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eab4e32e2a
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Shuffle implementation (#3097)
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2023-07-05 19:46:40 +02:00 |
|
Martin Griffin
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7b306b6147
|
RandomElement for structured RNG
Converts Tri Attack and Dire Claw to use structured RNG.
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2023-03-27 18:50:18 +01:00 |
|
Martin Griffin
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89deda0416
|
Allow tests to override specific RNG calls
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2023-03-15 13:39:17 +00:00 |
|
GriffinR
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faf0ba8662
|
Use macro for randomization with ISO value
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2020-02-25 12:54:08 -06:00 |
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PikalaxALT
|
b839c21307
|
Fix/suppress warnings when building with gcc-8
|
2019-06-26 16:42:57 -04:00 |
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DizzyEggg
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fd40e93cb5
|
clear item, save and load save files
|
2018-04-29 14:21:59 +02:00 |
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camthesaxman
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00896cb3b5
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rename rng.c to random.c and rom4.c to overworld.c
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2017-12-05 12:27:33 -06:00 |
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